Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.03 @ 16:44:41 Player: babadi Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (103) 515 Value Destroyed (2408) 2408 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (90) 90 TOTAL SCORE: 4793 Bonus ------- High Alert Combat Kills 90 Cogmind --------- Core Integrity 0/550 Matter 237/300 Energy 25/100 System Corruption 0% Temperature Cool (9) Movement Core (750) Ox14 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Advanced Heat Sink High-capacity Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- Heavy Particle Gun > --- INVENTORY (20) --- Light Treads High-capacity Storage Unit Sensor Array Improved Signal Interpreter Improved Targeting Computer Improved Light Cannon Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Wheel Armored Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Ion Cannon Gauss Rifle > --- INVENTORY -------- Improved Ion Engine Deuterium Engine Light Treads Light Treads Wheel Wheel Wheel High-capacity Storage Unit Sensor Array Improved Targeting Computer Medium Armor Plating Heavy Particle Gun Heavy Particle Gun Heavy Particle Gun Improved Light Cannon Shock Bomb Launcher Shock Bomb Launcher [Rating: 30] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Wheel Treads Light Treads Wheel Wheel Hover Unit Aerolev Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Gauss Rifle Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Shock Bomb Launcher Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 86 | 10 6 34 36 Power 8 | 1 1 3 3 Engine 8 | 1 1 3 3 Core . | . . . . Reactor . | . . . . Propulsion 37 | 5 1 21 10 Treads 12 | . . 8 4 Leg . | . . . . Wheel 24 | 5 1 12 6 Hover 1 | . . 1 . Flight . | . . . . Utility 13 | 2 2 . 9 Device 6 | 1 . . 5 Storage 3 | 1 1 . 1 Processor 2 | . 1 . 1 Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 28 | 2 2 10 14 Energy Gun 10 | 1 . 3 6 Energy Cannon 4 | . . 3 1 Ballistic Gun 5 | 1 . 1 3 Ballistic Cannon 3 | . 2 1 . Launcher 6 | . . 2 4 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 7 | . . 6 1 Parts Lost 29 | . 1 7 21 Power 5 | . . 1 4 Propulsion 11 | . . 4 7 Utility 3 | . . . 3 Weapon 10 | . 1 2 7 Highest Loss Streak 18 | . 1 5 18 To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 100 98 98 Engine 10 | . 14 11 8 Treads 15 | . . 21 17 Wheel 21 | . 28 22 17 Device 9 | . 5 . 17 Storage 10 | . 14 11 9 Processor 9 | . 8 11 9 Energy Gun 4 | . . 4 5 Energy Cannon 5 | . . 6 6 Ballistic Gun 4 | . 10 . 5 Ballistic Cannon 6 | . 17 10 . Naked Turns . | . . . . Heaviest Build 61 | 12 32 37 61 Greatest Support 42 | 32 20 42 40 Greatest Overweight (x) 6 | . 1 3 6 Average Overweight (x) 1 | . . 1 1 Largest Inventory Capacity 20 | 8 15 15 20 Average Capacity 15 | 7 14 15 17 Most Carried 17 | 7 15 15 17 Average Carried 14 | 3 12 14 15 Final Capacity 20 | 8 15 15 20 Final Carried 15 | 7 15 15 6 Class Distribution -------------------- 67% | Scavenger-Mutant 32% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 1886 | 330 299 795 462 Remotely . | . . . . Salvage Created 3493 | 128 447 1732 1186 Parts 229 | 10 28 122 69 Haulers Intercepted 9 | . 1 4 4 Recyclers Shooed 4 | . 2 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 56 | . 8 33 15 Guns 25 | . . 16 9 Cannons 30 | . 8 17 5 AOE 1 | . . . 1 Classes Destroyed 11 | 2 4 3 2 Worker 14 | . 1 10 3 Builder 9 | . . 7 2 Tunneler 3 | 3 . . . Hauler 9 | . 1 4 4 Recycler 5 | 1 2 2 . Watcher 7 | . 2 2 3 Swarmer 7 | . . 7 . Grunt 38 | . 8 21 9 Sentry 8 | . . 5 3 Specialist 1 | . . . 1 Hunter 2 | . . . 2 Best Kill Streak 17 | 2 6 17 5 Combat Bots Only 7 | . 4 7 3 Max Kills in Single Turn 2 | 1 1 2 2 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 4218 | . 353 1284 2581 Core 688 | . 58 65 565 Absorbed by Shields . | . . . . Core Remaining (%) 86 | 100 76 83 . Volleys Fired 281 | 10 35 130 106 Largest 2 | 2 2 2 2 Hottest 124 | 60 74 124 115 Shots Fired 496 | 20 70 218 188 Gun 227 | 20 28 53 126 Cannon 254 | . 42 160 52 Launcher 15 | . . 5 10 Special . | . . . . Kinetic 243 | 10 70 108 55 Thermal 156 | 10 . 53 93 Explosive . | . . . . Electromagnetic 97 | . . 57 40 Robot Hit Streak 15 | 5 13 15 13 Robot Miss Streak 6 | 1 3 6 5 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 292 | 12 40 131 109 Core Hits 142 | 5 20 69 48 Critical Kills 1 | . . 1 . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 5 | . . 4 1 Meltdown 1 | . . 1 . Destroy 1 | . . . 1 Blast 2 | . . 2 . Corrupt 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 6522 | 154 647 2972 2749 Guns 2595 | 154 219 674 1548 Cannons 3097 | . 428 1940 729 Explosions 830 | . . 358 472 Melee . | . . . . Ramming . | . . . . Kinetic 2707 | 78 647 1366 616 Thermal 2476 | 76 . 865 1535 Explosive . | . . . . Electromagnetic 1339 | . . 741 598 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 22 | . . 22 . Projectiles . | . . . . Explosions 22 | . . 22 . Melee . | . . . . Knockbacks 12 | . 6 6 . Impact . | . . . . Kinetic 11 | . 5 6 . Secondary 1 | . 1 . . Self-Inflicted Damage 180 | . . 75 105 Shots 6 | . . 2 4 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 377 | . 99 377 121 Average Temperature 74 | . 20 87 36 Received Heat Transfer 1275 | . 231 558 486 Effects 6 | . . 6 . Energy Bleed 2 | . . 2 . Interference 3 | . . 3 . Matter Decay 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 6 | . . 2 4 Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles . | . . . . Parts Melted 2 | . . 2 . Heat Transferred 4183 | 175 . 1586 2422 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 8 | . . 6 2 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 578 | 20 242 578 439 Initial 243 | . 13 18 243 Average 266 | 8 104 294 329 Maximum Alert Level 2 | . 1 2 2 Low Security (%) 27 | 100 94 21 . Level 1 60 | . 5 54 90 Level 2 12 | . . 24 9 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 15 | . 3 5 7 Investigation 10 | . 2 5 3 Extermination . | . . . . Reinforcement 5 | . 1 . 4 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 8 | . 1 6 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 87 | . 15 44 28 Peak Tracking Total 9 | . 4 9 5 Tactical Retreats 7 | . 3 2 2 Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered 3 | . . 2 1 Indirectly 1 | . . . 1 Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled 8 | . . . 8 Max in Single Turn 3 | . . . 3 Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 13 | . 5 4 4 Terminals 11 | . 4 3 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 40 | . 17 13 10 Successful 16 | . 3 9 4 Failed 24 | . 14 4 6 Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual 11 | . 5 2 4 Terminals 36 | . 14 12 10 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 3 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 12 | . 2 8 2 Robot Analysis 1 | . . 1 . Prototype ID Bank 1 | . . 1 . Branch Access Points 1 | . . . 1 Emergency Access Points 1 | . . 1 . Unreport Threat 2 | . 1 1 . Dispatch Records 1 | . . 1 . Hauler Manifests 4 | . 1 2 1 Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 1 1 2 Terminals 3 | . 1 . 2 Botnet 3 | . 1 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Tunnel 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 12 | . 5 3 4 Full Trace Events 6 | . 3 2 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 3250 | 123 573 1024 1530 Spaces Moved 1649 | 78 424 447 700 Core 3 | 3 . . . Treads 41 | . . 31 10 Legs . | . . . . Wheels 1605 | 75 424 416 690 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 86 95 Average Speed 103 | 92 94 106 108 Slowest Speed 240 | 100 95 240 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 5 47 35 34 Regions Visited 3 Branch Regions . Pre-discovered Areas 1 | . . 1 . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug 2 | . . . 2 Terrain Destroyed 108 | . . 21 87 Melee . | . . . . Projectile 10 | . . 5 5 AOE 97 | . . 16 81 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 2703 | 105 529 790 1279 Wait 586 | . 45 128 413 Move 1646 | 77 423 446 700 Hop . | . . . . Pick Up 56 | 8 14 23 11 Fast Attach 7 | 4 . 2 1 Attach 26 | 3 1 7 15 Detach . | . . . . Swap 53 | 3 5 25 20 Drop 48 | . 6 29 13 Fire 281 | 10 35 130 106 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 16) 124 | -11/Junkyard | Entered Materials 229 | -10/Materials | Discovered new exit (range 13) 230 | -10/Materials | Discovered new exit (range 15) 307 | -10/Materials | Build established: Mutant 344 | -10/Materials | Identified exit to Mines 377 | -10/Materials | Identified exit to Materials 579 | -10/Materials | Discovered exit to Materials (range 15) 697 | -10/Materials | Entered another Materials area 697 | -9/Materials | Evolved 2 slots: Propulsion x2 1113 | -9/Materials | Lost 5 parts (1p2n2w) 1385 | -9/Materials | Build established: Scavenger-Mutant 1576 | -9/Materials | Destroyed 7 combat bots 1682 | -9/Materials | Discovered new exit (range 4) 1688 | -9/Materials | Identified exit to Materials 1721 | -9/Materials | Entered another Materials area 1721 | -8/Materials | Evolved 2 slots: Utility x2 3174 | -8/Materials | Discovered new exit (range 12) 3220 | -8/Materials | Core integrity fell below 50% 3230 | -8/Materials | Core integrity fell below 20% 3251 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03218_ Imp. Sensor Array destroyed. 03219_ Fusion Modulator explodes. 03219_ Recycling Unit disabled. 03219_ Imp. Terrain Scan Processor tumbles out of recycling unit. 03219_ G-47 Trooper destroyed. 03219_ Fusion Modulator explodes. 03219_ Slug penetrates Wall. 03221_ Shock Bomb Launcher destroyed. 03225_ Lgt. Treads destroyed. 03225_ Wheel destroyed. 03229_ Deuterium Engine destroyed. 03229_ X-57 Shotgunner destroyed. 03231_ Hvy. Particle Gun destroyed. 03231_ Critical hit (Burn: +37). 03237_ Med. Armor Plating destroyed. 03244_ Penetrated by Slug. 03245_ Shock Bomb Launcher destroyed. 03249_ Penetrated by Slug. 03249_ Hvy. Particle Gun destroyed. 03249_ Imp. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????# #####+###### | | ??????????????????????????????????# + #? | | ??????????????????????????????????# # """" ## | | ??????????????????????????????????# #! 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