Cogmind - Beta 10 X2 @@@ ROGUE MODE // 2020.09.02 @ 03:06:58 Player: Torako Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (66) 330 Value Destroyed (1492) 1492 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (262) 262 TOTAL SCORE: 5024 Bonus ------- High Alert Combat Kills 89 Follower Combat Kills 173 Cogmind --------- Core Integrity 0/550 Matter 173/300 Energy 80/100 System Corruption 0% Temperature Cool (9) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit Signal Interpreter > --- WEAPON (2) ------- Heavy EM Pulse Gun Heavy Rocket Launcher > --- INVENTORY (16) --- Combat Airjet Improved Cooling System Makeshift Terrain Scanner Matter Filter Improved Trap Extractor Improved Datajack Katana Longsword +1 Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Signal Interpreter Improved Trap Extractor > --- WEAPON ----------- Lightning Gun Heavy Rocket Launcher > --- INVENTORY -------- Combat Airjet Matter Filter Beam Rifle Heavy Assault Rifle Improved Datajack Explosive Trap EMP Trap EMP Trap [Rating: 25] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit Flight Unit Utility Signal Interpreter Device Improved Trap Extractor Storage Medium Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Slashing Weapon Longsword +1 Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 2 | . . . . . . . 2 Utility 2 | . . . 2 . . . . Weapon . | . . . . . . . . Parts Attached 77 | . 1 18 29 11 7 . 11 Power 5 | . . 1 3 1 . . . Engine 5 | . . 1 3 1 . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 14 | . . 2 6 2 . . 4 Treads 2 | . . . . 2 . . . Leg 6 | . . . 6 . . . . Wheel 2 | . . . . . . . 2 Hover 3 | . . 2 . . . . 1 Flight 1 | . . . . . . . 1 Utility 17 | . 1 6 5 2 3 . . Device 7 | . . 1 3 2 1 . . Storage 4 | . . 1 1 . 2 . . Processor 3 | . 1 1 1 . . . . Hackware . | . . . . . . . . Protection 3 | . . 3 . . . . . Artifact . | . . . . . . . . Weapon 41 | . . 9 15 6 4 . 7 Energy Gun 16 | . . . 9 3 . . 4 Energy Cannon 1 | . . . 1 . . . . Ballistic Gun 11 | . . 5 3 . 2 . 1 Ballistic Cannon . | . . . . . . . . Launcher 6 | . . 3 . 2 . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . . 1 . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon 5 | . . 1 2 1 1 . . Unidentified Prototypes 2 | . . . 2 . . . . Parts Lost 32 | . 1 5 14 1 . . 11 Power 3 | . . 1 1 . . . 1 Propulsion 5 | . . . 2 . . . 3 Utility 6 | . . 2 2 1 . . 1 Weapon 18 | . 1 2 9 . . . 6 Highest Loss Streak 7 | . 1 2 3 1 . . 7 Average Slot Usage (%) 89 | . 80 82 93 99 93 100 62 Engine 10 | . 14 11 10 11 11 11 4 Treads 9 | . . . . 13 22 22 7 Leg 6 | . 28 7 12 8 . . . Hover 4 | . . 14 8 . . . . Device 12 | . . 1 20 21 10 11 7 Storage 12 | . 14 3 12 11 16 22 18 Processor 8 | . 2 7 5 11 11 11 9 Protection 2 | . . 8 3 . . . . Energy Gun 10 | . 7 . 11 20 12 . 1 Ballistic Gun 6 | . 14 22 1 . . 22 9 Special Melee Weapon 3 | . . 1 3 1 7 . . Naked Turns . | . . . . . . . . Heaviest Build 49 | 10 10 22 30 28 49 49 49 Greatest Support 40 | 20 20 31 31 40 40 40 40 Greatest Overweight (x) 12 | . . . 1 2 1 1 12 Average Overweight (x) . | . . . . . . 1 1 Largest Inventory Capacity 16 | . 6 8 8 8 16 16 16 Average Capacity 9 | . 6 4 8 8 12 16 16 Most Carried 14 | . 6 8 8 8 14 13 14 Average Carried 8 | . 5 4 7 7 10 13 12 Final Capacity 16 | 6 6 8 8 8 16 16 16 Final Carried 13 | 6 5 8 8 8 13 13 8 Class Distribution -------------------- 58% | Scavenger-Mutant 41% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Matter Collected 1280 | 200 . 415 299 142 41 . 183 Remotely . | . . . . . . . . Salvage Created 1779 | . . 141 894 413 41 . 290 Parts 100 | . . 6 46 28 . . 20 Haulers Intercepted 2 | . . . 2 . . . . Recyclers Shooed 1 | . . . . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 56 | . . 13 21 14 . . 8 Guns 25 | . . 4 8 7 . . 6 Cannons 7 | . . . 7 . . . . AOE 23 | . . 9 5 7 . . 2 Classes Destroyed 12 | . . 2 5 4 . . 1 Worker 3 | . . . . 1 . . 2 Builder 1 | . . . . . . . 1 Tunneler 1 | . . . . 1 . . . Hauler 2 | . . . 2 . . . . Recycler 1 | . . . . 1 . . . Watcher 2 | . . . 2 . . . . Swarmer 14 | . . . 4 7 . . 3 Grunt 23 | . . 2 12 5 . . 4 Brawler 1 | . . . . 1 . . . Duelist 2 | . . . 1 1 . . . Sentry 5 | . . . 4 . . . 1 Assembled 11 | . . 11 . . . . . Best Kill Streak 7 | . . 5 7 5 . . 4 Combat Bots Only 7 | . . 5 7 4 . . 4 Max Kills in Single Turn 5 | . . 2 3 5 . . 2 Gunslinging 1 | . . . 1 . . . . Exploded 4 | . . 2 3 4 . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Damage Taken 4182 | . 47 762 1461 321 . . 1591 Core 1042 | . . 212 235 33 . . 562 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 49 | 100 . 15 . . . 33 . Volleys Fired 159 | . . 38 66 20 . . 35 Largest 2 | . . 2 2 2 . . 2 Hottest 112 | . . 46 112 112 . . 90 Shots Fired 233 | . . 58 87 36 . . 52 Gun 191 | . . 47 61 32 . . 51 Cannon 26 | . . . 26 . . . . Launcher 16 | . . 11 . 4 . . 1 Special . | . . . . . . . . Kinetic 100 | . . 47 11 . . . 42 Thermal 77 | . . . 50 27 . . . Explosive 16 | . . 11 . 4 . . 1 Electromagnetic 40 | . . . 26 5 . . 9 Robot Hit Streak 15 | . . 6 12 15 . . 6 Robot Miss Streak 5 | . . 3 2 3 . . 5 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . . 1 1 . . . Max Gunslinging Chain 1 | . . . 1 1 . . . Shots Hit Robots 183 | . . 30 70 25 4 . 54 Core Hits 105 | . . 25 28 23 1 . 28 Critical Hits . | . . . . . . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Melee Attacks 21 | . . . 3 . 4 . 14 Impact . | . . . . . . . . Slashing 17 | . . . . . 3 . 14 Piercing . | . . . . . . . . Sneak Attacks 4 | . . . 1 . 1 . 2 Combat Hostiles 1 | . . . . . 1 . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5396 | . . 859 1538 1145 357 . 1497 Guns 1866 | . . 272 652 368 . . 574 Cannons 489 | . . . 489 . . . . Explosions 2161 | . . 587 397 777 . . 400 Melee 880 | . . . . . 357 . 523 Ramming . | . . . . . . . . Kinetic 860 | . . 272 109 . . . 479 Thermal 839 | . . . 543 296 . . . Explosive 2015 | . . 587 397 777 . . 254 Electromagnetic 802 | . . . 489 72 . . 241 Impact . | . . . . . . . . Slashing 880 | . . . . . 357 . 523 Piercing . | . . . . . . . . Highest Corruption 3 | . . 3 1 1 1 1 . Average Corruption 1 | . . 2 1 1 1 1 . Corruption Purged . | . . . . . . . . Effects 23 | . . 16 1 4 2 . . Message Errors 8 | . . 4 . 3 1 . . Matter Fused 4 | . . 4 . . . . . Heat Flow Errors 3 | . . 3 . . . . . Energy Discharges 3 | . . 1 . 1 1 . . Data Loss (minor) 4 | . . 3 1 . . . . Targeting Errors 1 | . . 1 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 194 | . . 16 56 57 . . 65 Projectiles 25 | . . . 25 . . . . Explosions 104 | . . 16 31 57 . . . Melee 65 | . . . . . . . 65 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 429 | . . 107 262 25 . . 35 Shots 10 | . . 4 3 1 . . 2 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 279 | . . 279 6 150 . . 9 Average Temperature 72 | . . 78 4 76 . . 4 Received Heat Transfer 1113 | . . 120 420 42 . . 531 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . 2 . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . 1 . . . . Combat Hostiles 1 | . . . 1 . . . . Parts Melted 6 | . . . 5 1 . . . Heat Transferred 2000 | . . . 1297 703 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Peak Influence 546 | . 30 56 546 349 . . 176 Average Influence 181 | . 20 24 345 253 . . 74 Maximum Alert Level 2 | . . . 2 1 . . . Low Security (%) 57 | . 100 100 21 26 . 100 100 Level 1 31 | . . . 37 73 . . . Level 2 11 | . . . 40 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . 1 1 4 1 . . 2 Investigation 5 | . 1 1 2 1 . . . Extermination . | . . . . . . . . Reinforcement 4 | . . . 2 . . . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Distress Signals 10 | . . 1 5 . . . 4 Communications Jammed 38 | . . . . . . . 38 Distress Signals 38 | . . . . . . . 38 Times Spotted 103 | . 1 25 35 14 . . 28 Peak Tracking Total 10 | . 1 10 7 4 . . 10 Tactical Retreats 12 | . . 5 3 . . . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts 78 | . . 16 62 . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 4 | . . 2 2 . . . . Reused 4 | . . . 1 . . . 3 Traps Extracted 4 | . . 2 2 . . . . Installed 4 | . . . 1 . . . 3 Triggered 4 | . . . 1 . . . 3 Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Disabled 9 | . . . 4 4 . . 1 Max in Single Turn 2 | . . . 2 2 . . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Accessed 18 | . 1 2 8 2 5 . . Terminals 8 | . . 1 6 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 1 . 2 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 73 | . 2 3 16 2 50 . . Successful 68 | . 1 2 13 2 50 . . Failed 5 | . 1 1 3 . . . . Catastrophic 1 | . . . 1 . . . . Database Lockouts . | . . . . . . . . Manual 21 | . 2 2 13 1 3 . . Terminals 16 | . . 2 13 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 5 | . 2 . 3 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 58 | . . 1 6 1 50 . . Record 49 | . . . . . 49 . . Prototype ID Bank 1 | . . . 1 . . . . Open Door 2 | . . 1 . 1 . . . Branch Access Points 1 | . . . 1 . . . . Locate Traps 4 | . . . 4 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . Report Inventory 1 | . . . 1 . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 9 | . 1 1 6 1 . . . Terminals 6 | . . 1 4 1 . . . Track 3 | . . . 2 1 . . . Botnet 2 | . . . 2 . . . . Search 1 | . . 1 . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 1 . 2 . . . . Tunnel 3 | . 1 . 2 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . . . 5 . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked 2 | . . . 2 . . . . Non-combat 2 | . . . 2 . . . . Combat . | . . . . . . . . Robot Hacks Applied 2 | . . . 2 . . . . parse_system 1 | . . . 1 . . . . no_distress 1 | . . . 1 . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired 2 | . . . . . 2 . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Total Allies 5 | . . 2 . 1 2 . . Largest Group 2 | . . 2 . 1 2 2 2 Highest-Rated Group 52 | . . 50 . 31 52 29 29 Highest-Rated Ally 31 | . . 31 . 31 31 21 21 Total Orders . | . . . . . . . . Ally Attacks 25 | . . 6 . . 6 . 13 Total Damage 434 | . . 107 . . 129 . 198 Kills 6 | . . 2 . . 1 . 3 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Turns Passed 3991 | . 99 783 830 888 917 128 346 Spaces Moved 2605 | 1 80 775 546 501 519 71 112 Core 2 | . . . . . . . 2 Treads 972 | . . . . 318 519 71 64 Legs 513 | 1 80 74 175 183 . . . Wheels 42 | . . . . . . . 42 Hover 1076 | . . 701 371 . . . 4 Flight . | . . . . . . . . Fastest Speed 66 | 120 120 66 66 150 160 180 110 Average Speed 122 | 120 120 80 92 156 169 180 161 Slowest Speed 650 | 120 120 120 150 180 180 180 650 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 49 | 2 18 96 47 97 93 29 11 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 5 | . 1 . 2 1 1 . . Known Exits Taken 5 | . 1 . 1 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 156 | . . 58 50 28 . . 20 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 156 | . . 58 50 28 . . 20 Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Total 3139 | . 83 880 779 568 551 72 206 Wait 114 | . . 14 45 28 3 2 22 Move 2598 | . 79 774 545 500 518 70 112 Hop . | . . . . . . . . Pick Up 28 | . 1 7 10 3 6 . 1 Fast Attach 38 | . 1 11 17 3 1 . 5 Attach 14 | . . 2 5 . 1 . 6 Detach 13 | . . 5 3 . 1 . 4 Swap 26 | . . 5 8 8 5 . . Drop 37 | . 2 8 14 6 3 . 4 Fire 159 | . . 38 66 20 . . 35 Melee 21 | . . . 3 . 4 . 14 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 9 | . . . . . 9 . . Trap 82 | . . 16 63 . . . 3 Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 57 | -10/Materials | Discovered new exit (range 8) 99 | -10/Materials | Identified exit to Mines 100 | -10/Materials | Entered Mines 101 | -10/Mines | Assembled infested the area 227 | -10/Mines | Core integrity fell below 50% 289 | -10/Mines | Core integrity fell below 20% 305 | -10/Mines | Build established: Mutant 341 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 423 | -10/Mines | Discovered new exit (range 7) 423 | -10/Mines | Learned location of 1 exit from Materials 576 | -10/Mines | Discovered new exit (range 5) 659 | -10/Mines | Build established: Scavenger-Mutant 664 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 883 | -10/Mines | Entered Materials 883 | -9/Materials | Evolved 2 slots: Utility x2 884 | -9/Materials | Identified exit to Materials 944 | -9/Materials | Identified exit to Mines 1156 | -9/Materials | Destroyed 7 combat bots 1166 | -9/Materials | Lost 3 parts (1u2w) 1229 | -9/Materials | Build established: Mutant 1480 | -9/Materials | Lost 3 parts (3w) 1554 | -9/Materials | Build established: Scavenger-Mutant 1590 | -9/Materials | Core integrity fell below 50% 1713 | -9/Materials | Entered Mines 1840 | -9/Mines | Learned Materials trap positions 1895 | -9/Mines | Met a Derelict shopkeep closing up shop 2349 | -9/Mines | Discovered exit to Materials (range 7) 2387 | -9/Mines | Discovered exit to Materials (range 13) 2474 | -9/Mines | Learned location of Zion (-6) 2525 | -9/Mines | Received a Mining Laser from a helpful Derelict 2592 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2592 | -9/Mines | Discovered new exit (range 5) 2597 | -9/Mines | Identified exit to Exiles 2601 | -9/Mines | Entered Exiles 2601 | -9/Exiles | Found Exiles lab destroyed 2601 | -9/Exiles | Accompanied by 1 ally 2627 | -9/Exiles | Discovered new exit (range 15) 2801 | -9/Exiles | Opened EX-Vault 2811 | -9/Exiles | Found Longsword +1 3332 | -9/Exiles | Build established: Mutant 3495 | -9/Exiles | Discovered new exit (range 10) 3509 | -9/Exiles | Identified exit to Mines 3518 | -9/Exiles | Entered Mines 3518 | -8/Mines | Accompanied by 2 allies 3619 | -8/Mines | Discovered exit to Materials (range 12) 3646 | -8/Mines | Entered Materials 3646 | -8/Materials | Accompanied by 2 allies 3646 | -8/Materials | Evolved 2 slots: Propulsion x2 3647 | -8/Materials | Loaded intel: 16 trap records 3869 | -8/Materials | Core integrity fell below 50% 3872 | -8/Materials | Lost 7 parts (1p2n4w) 3962 | -8/Materials | Core integrity fell below 20% 3983 | -8/Materials | Lost 3 parts (1u2w) 3992 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Dropped EMP Trap. Installed EMP Trap. K-01 Serf collects debris. U-05 Engineer lays Concrete. Acquired 16 matter. G-50 Soldier triggered EMP Trap. A bubble of electromagnetic force engulfs the area. K-01 Serf collects debris. Neutrino Reactor explodes. G-50 Soldier destroyed. K-01 Serf destroyed. U-05 Engineer lays Concrete. Acquired Hvy. EM Pulse Gun. U-05 Engineer lays Concrete. G-47 Trooper destroyed. Wheel destroyed. U-05 Engineer lays Concrete. ALERT: Construction progress impeded, dispatching reinforcements to local area. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | """"" # #???????????????????????????????????? | | + #???????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | # #?????#######???????????????????????? | | ########## ####### #???????????????????????? | | ?????????# #???????????????????????? | | ?????????# T #??????^^???????????????? | | ?????????# #?????????^?????????????? | | ?????????#######+### #???????????????????????? | | ????????????# ## ##????????^??????????????? | | ????????????# """## #????????????????????????? | | ????????????# R"## #????????????????????????? | | ????????????# """## #????????????????????????? | | ????????????# ## #????????????????????????? | | ????????????# ## #????????????????????????? | | ????????????######### ##???????????????????????? | | #+##????????######## #???????????????????????? | | ########%! #???????????????????????? | | % [ #???????????????????????? | | #???????????????????????? | | =% ##### #???????????????????????? | | #### #?######+######????????????????????? | | ???# #?# ![ #????????????????????? | | ???# #?# [ u= @[ #????????????????????? | | ???##### Y! *% *% #????????????????????? | | ???????# g %= #????????????????????? | | ???????# u gg== = #?????????????^??????? | | ???????# # = %#???????????????????? | | ???????# # ##???????????????????? | | ???????# = #### ########????????????????????? | | ?????? % ?? ????????????????????????????? | | ????? ? ?????????????????????????????? | | ???? ??????????????????????????????? | | ??# ? ???????????????????????????????? | | ? ? ???????????????????????????????? | | ?? "????"????????????????????????????????? | | ??## "?????????????????????????????????????? | | ????+## ??????????????????????????????????????? | | ??????# ??????????????????????????????????????? | | ????????? ???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 14 Energy Capacity 575 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 150 Evasion (%) 51 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExperimentalSignalMediator Manual? 0 Play Time 00:39:52 Cumulative 199.5 hours Start 2020.09.02 @ 02:31:40 End 2020.09.02 @ 03:06:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 219 Rogue 219 Adventurer 0 Explorer 0 Win Type - Total 8 Types 6/0/2/0/0/0/0 Lore% 74 Gallery% 83 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bde162f6-d4cb-4929-930c-b20f465cee06