Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.07 @ 04:42:51 Player: BVrutally Odd Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (51) 255 Value Destroyed (918) 918 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-4681) -4681 TOTAL SCORE: 932 Bonus ------- Devolution -15000 No Salvage 1524 Pure Core 1743 Scavenger 3000 Simple Hacker 1319 Sticky Parts 1500 Trapped 500 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -67 Cogmind --------- Core Integrity 0/800 Matter 262/300 Energy 98/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (5) ------- Power Sword > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Advanced Treads Armored Wheel Cooled VTOL Module > --- UTILITY ---------- Cooling System Structural Scanner Sensor Array Experimental Sensor Array Seismic Detector > --- WEAPON ----------- Medium Laser Heavy Phase Cannon Light Assault Rifle Light Assault Rifle Improved Light Cannon > --- INVENTORY -------- (None) [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Wheel Flight Unit Cooled VTOL Module Utility Cooling System Device Cooling System Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Was Fac Slots Evolved -4 | . . . . . -2 -1 . . . -1 . . Power . | . . . . . . . . . . . . . Propulsion -1 | . . . . . -1 . . . . . . . Utility -2 | . . . . . . -1 . . . -1 . . Weapon -1 | . . . . . -1 . . . . . . . Parts Attached 23 | 6 6 1 . 3 2 . 2 . . 1 . 2 Power 2 | 1 . . . . . . . . . 1 . . Engine 2 | 1 . . . . . . . . . 1 . . Core . | . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 7 | 2 . . . 1 2 . 1 . . . . 1 Treads 3 | 2 . . . . 1 . . . . . . . Leg 1 | . . . . . . . . . . . . 1 Wheel 2 | . . . . 1 1 . . . . . . . Hover . | . . . . . . . . . . . . . Flight 1 | . . . . . . . 1 . . . . . Utility 6 | . 4 1 . 1 . . . . . . . . Device 6 | . 4 1 . 1 . . . . . . . . Storage . | . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 8 | 3 2 . . 1 . . 1 . . . . 1 Energy Gun 2 | 1 . . . 1 . . . . . . . . Energy Cannon 1 | . . . . . . . 1 . . . . . Ballistic Gun 2 | 2 . . . . . . . . . . . . Ballistic Cannon 2 | . 2 . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . . 1 . . . . . Parts Lost 13 | . . . . 1 2 1 . . 1 3 4 1 Power 1 | . . . . . . . . . . . 1 . Propulsion 5 | . . . . . 1 1 . . . 2 . 1 Utility 1 | . . . . . . . . . . . 1 . Weapon 6 | . . . . 1 1 . . . 1 1 2 . Highest Loss Streak 4 | . . . . 1 1 1 . . 1 3 4 1 To Critical Strikes 1 | . . . . 1 . . . . . . . . Average Backups . | . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . Unused Backups . | . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 66 | . 56 63 65 71 83 79 82 88 84 85 48 6 Engine 5 | . 5 5 5 5 5 5 5 5 5 11 8 . Treads 9 | . 10 10 10 10 10 11 11 11 11 11 4 . Wheel 2 | . . . . . 10 8 5 5 5 5 . . Device 23 | . 17 23 25 28 33 29 29 29 29 25 20 3 Energy Gun 5 | . 5 5 5 8 5 5 5 5 5 6 4 . Ballistic Gun 9 | . 9 10 10 10 11 11 11 11 7 6 4 . Ballistic Cannon 7 | . 9 10 10 10 7 5 5 5 5 5 . . Peak Build Rating 37 | 6 16 17 17 28 30 28 37 37 37 32 25 10 Average Rating 20 | 4 15 16 17 23 28 27 32 37 36 30 15 2 On Entrance 20 | . 6 16 17 17 28 28 26 37 37 27 25 1 Naked Turns 14 | . . . . . . . . . . . . 14 Heaviest Build 40 | 9 23 24 24 28 25 19 29 29 29 40 36 3 Greatest Support 42 | 40 40 40 40 40 40 24 12 12 42 20 20 3 Greatest Overweight (x) 6 | . . . . . . 1 2 2 2 3 6 . Average Overweight (x) . | . . . . . . . 1 2 1 2 . . Largest Inventory Capacity . | . . . . . . . . . . . . . Average Capacity . | . . . . . . . . . . . . . Most Carried . | . . . . . . . . . . . . . Average Carried . | . . . . . . . . . . . . . Final Capacity . | . . . . . . . . . . . . . Final Carried . | . . . . . . . . . . . . . Class Distribution -------------------- 60% | Executioner 30% | Skirmisher 3% | Scout Dominant Class ---------------- Executioner | -10/Materials Executioner | -10/Mines Executioner | -10/Exiles Executioner | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Waste Skirmisher | -7/Factory Skirmisher | -7/DSF Skirmisher | -6/Factory Skirmisher | -6/Waste Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Was Fac Matter Collected 1102 | 251 272 134 . 299 79 . 27 . 35 5 . . Remotely . | . . . . . . . . . . . . . Salvage Created 1713 | 60 487 102 . 276 347 . 337 . 94 10 . . Parts . | . . . . . . . . . . . . . Haulers Intercepted 4 | . 2 . . . 1 . . . 1 . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Was Fac Combat Hostiles Destroyed 38 | . 15 7 . 8 8 . . . . . . . Melee 1 | . . . . . 1 . . . . . . . Guns 21 | . 7 5 . 6 3 . . . . . . . Cannons 16 | . 8 2 . 2 4 . . . . . . . Classes Destroyed 11 | 1 7 1 . 1 1 . . . . . . . Worker 1 | . 1 . . . . . . . . . . . Builder 4 | . 2 . . 2 . . . . . . . . Tunneler 1 | . 1 . . . . . . . . . . . Hauler 4 | . 2 . . . 1 . . . 1 . . . Recycler 3 | 1 . . . 1 1 . . . . . . . Operator 2 | . 1 . . . . . . . . 1 . . Swarmer 22 | . 9 3 . 6 4 . . . . . . . Grunt 12 | . 6 2 . 1 3 . . . . . . . Brawler 1 | . . . . 1 . . . . . . . . Sentry 1 | . . . . . 1 . . . . . . . Assembled 2 | . . 2 . . . . . . . . . . Best Kill Streak 4 | 1 4 3 . 4 4 . . . 1 1 . . Combat Bots Only 4 | . 4 3 . 4 3 . . . . . . . Max Kills in Single Turn 2 | 1 2 1 . 2 2 . . . 1 1 . . Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Was Fac Hostile Shots Fired 210 | . 47 32 . 16 20 . . . 3 . 5 87 Missed 76 | . 16 10 . 5 7 . . . 1 . 1 36 Hits 134 | . 31 22 . 11 13 . . . 2 . 4 51 Melee 4 | . . . . . . . . . . . 4 . Projectile 130 | . 31 22 . 11 13 . . . 2 . . 51 Critical Strikes 3 | . . . . 1 . . . . . . 2 . Damage Taken 2015 | . 310 257 . 96 140 29 . . 115 151 162 755 Core 927 | . 38 54 . 11 21 . . . . 26 131 646 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 96 | 100 . . . 87 97 . . . 100 . . . Volleys Fired 102 | 1 30 17 . 16 14 . 11 3 1 9 . . Largest 5 | 3 5 5 . 5 5 . 1 1 4 4 . . Hottest 193 | 90 156 156 . 192 156 . 90 90 193 193 . . Shots Fired 371 | 3 141 81 . 54 58 . 11 3 4 15 1 . Gun 232 | 3 85 47 . 48 42 . . . 2 4 1 . Cannon 139 | . 56 34 . 6 16 . 11 3 2 11 . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 259 | 2 116 64 . 27 44 . . . 2 4 . . Thermal 112 | 1 25 17 . 27 14 . 11 3 2 11 1 . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 11 | 3 11 4 . 8 6 . 6 . 7 2 . . Robot Miss Streak 5 | . 5 5 . 4 2 . 1 . 1 1 . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 2 | . . . . 2 . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . Shots Hit Robots 185 | 3 74 32 . 29 35 . 8 . 2 2 . . Core Hits 87 | 2 35 12 . 16 16 . 3 . 2 1 . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 7 | 1 3 1 . 1 1 . . . . . . . Burn 4 | 1 . 1 . 1 1 . . . . . . . Blast 3 | . 3 . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 2710 | 28 1047 447 . 392 427 . 306 . 18 42 . 3 Guns 1349 | 28 500 222 . 295 278 . . . 18 8 . . Cannons 1355 | . 547 225 . 97 146 . 306 . . 34 . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Ramming 6 | . . . . . 3 . . . . . . 3 Kinetic 1666 | 15 870 312 . 155 300 . . . 6 8 . . Thermal 1038 | 13 177 135 . 237 124 . 306 . 12 34 . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 10 | . 3 3 3 3 . 3 3 4 4 . 6 10 Average Corruption 3 | . 2 3 3 3 . 2 3 3 4 . 6 7 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 48 | . 6 7 6 14 . 1 3 1 1 . 3 6 Message Errors 10 | . 1 4 . 4 . . . . . . . 1 Matter Fused 16 | . 1 1 3 4 . . 1 1 1 . 1 3 Heat Flow Errors 5 | . 1 . 1 1 . . . . . . . 2 Energy Discharges 3 | . . . . 3 . . . . . . . . Data Loss (minor) 7 | . 2 . . 1 . 1 2 . . . 1 . Data Loss (major) 3 | . . 1 2 . . . . . . . . . Misfires 1 | . . . . . . . . . . . 1 . Alerts 2 | . 1 . . 1 . . . . . . . . Weapon Failures 1 | . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 36 | . 14 8 . . . . . . . 14 . . Projectiles 36 | . 14 8 . . . . . . . 14 . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 7 | . 4 2 . . 1 . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 7 | . 4 2 . . 1 . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 1 | . . . . . . . . . . . . 1 Shots . | . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . 1 Targets Rammed 2 | . . . . . 1 . . . . . . 1 Kicked . | . . . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . . Highest Temperature 288 | 60 268 288 188 228 2 . 128 32 21 181 . 278 Average Temperature 85 | 32 77 132 102 84 2 . 54 17 14 48 . 114 Received Heat Transfer 339 | . 63 63 . 12 36 . . . . . . 165 Effects 6 | . . 6 . . . . . . . . . . Energy Bleed 2 | . . 2 . . . . . . . . . . Interference 4 | . . 4 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 2701 | 111 518 481 . 740 444 . 333 . 37 37 . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Was Fac Maximum Alert Level . | . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 198 | 5 198 153 . 95 119 63 13 5 50 25 . 110 Initial 67 | . . 67 . . 21 63 13 . 3 25 . . Average 40 | . 70 80 . 26 36 47 1 . 12 6 . 11 Influence Increases 1300 | 5 432 137 . 210 259 15 2 8 50 32 . 150 Destroy 0b10 Robot/C 720 | . 300 100 . 160 160 . . . . . . . Destroy 0b10 Robot/NC 75 | 5 35 . . 15 10 . . . 5 5 . . Destroy Leader 156 | . 64 20 . 30 42 . . . . . . . Allied During Kill 5 | . . . . 5 . . . . . . . . Successful Hack 10 | . . . . . . . . 5 . 5 . . Disable Machine 75 | . 30 15 . . . . . . 15 15 . . Destroy Structure 19 | . 3 2 . . 2 . 2 3 . 7 . . Lose Combat Pursuer 240 | . . . . . 45 15 . . 30 . . 150 Influence Decreases 1190 | 5 258 305 6 155 175 116 39 4 5 82 . 40 Entered New Map 276 | . . 107 6 . 34 76 25 1 2 25 . . Time Decay 856 | 5 258 198 . 145 121 30 14 3 . 52 . 30 Lost Part 58 | . . . . 10 20 10 . . 3 5 . 10 Squads Dispatched 9 | . 3 . . . 2 . . 1 . 1 . 2 Investigation 4 | . 1 . . . 1 . . 1 . . . 1 Extermination . | . . . . . . . . . . . . . Reinforcement 5 | . 2 . . . 1 . . . . 1 . 1 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Was Fac Distress Signals 6 | . 3 . . . 2 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 84 | . 23 7 . 7 16 1 . . 2 1 6 21 Peak Tracking Total 16 | . 5 3 . 4 4 1 . . 1 1 6 16 Tactical Retreats 7 | . . . . . 1 1 . . 2 . . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Was Fac Traps Triggered 21 | . 5 . . . 1 4 . . 2 3 . 6 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Was Fac Machines Disabled 5 | . 2 1 . . . . . . 1 1 . . Max in Single Turn 1 | . 1 1 . . . . . . 1 1 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Was Fac Machines Accessed 8 | . 1 . 1 . 2 . . 2 . 1 . 1 Terminals 6 | . 1 . . . 2 . . 2 . 1 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 Total Hacks 12 | . 1 . 1 . 2 . . 4 . 2 . 2 Successful 4 | . . . 1 . 1 . . 1 . 1 . . Failed 8 | . 1 . . . 1 . . 3 . 1 . 2 Catastrophic 1 | . 1 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . Terminals 9 | . 1 . . . 2 . . 4 . 2 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 2 Terminal Hacks 4 | . . . 1 . 1 . . 1 . 1 . . Record 1 | . . . 1 . . . . . . . . . Open DSF 2 | . . . . . . . . 1 . 1 . . Zone Layout 1 | . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 6 | . 1 . . . 1 . . 2 . 1 . 1 Full Trace Events 2 | . . . . . . . . 1 . . . 1 Feedback Events 1 | . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Was Fac Total Allies 1 | . . . . 1 . . . . . . . . Largest Group 1 | . . . . 1 . . . . . . . . Highest-Rated Group 31 | . . . . 31 . . . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Was Fac Active Infowar (turns) 2702 | . 591 393 314 578 149 70 226 63 80 181 57 . Sensors 530 | . . 202 314 14 . . . . . . . . Structural 1652 | . 261 . . 565 149 70 226 63 80 181 57 . Seismic 1155 | . 591 237 314 13 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Was Fac Turns Passed 3273 | 68 713 415 314 593 303 70 226 63 80 181 79 168 Spaces Moved 2025 | 38 342 186 197 328 160 74 176 48 59 115 70 232 Core 284 | 3 . . . . . . . . . . 49 232 Treads 1235 | 35 342 186 197 328 116 . . . 3 7 21 . Legs . | . . . . . . . . . . . . . Wheels 506 | . . . . . 44 74 176 48 56 108 . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 90 90 105 120 120 120 50 50 Average Speed 134 | 151 160 160 160 160 140 95 111 120 121 139 113 50 Slowest Speed 350 | 160 160 160 160 160 160 105 120 120 152 240 350 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 67 58 59 52 27 3 79 2 70 5 76 8 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . Scrap Searched 2 | . . . . 2 . . . . . . . . Spaces Dug 10 | . . . . . . . . 3 . 7 . . Terrain Destroyed 16 | . 2 2 . . . . 2 3 . 7 . . Melee . | . . . . . . . . . . . . . Projectile 16 | . 2 2 . . . . 2 3 . 7 . . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Was Fac Total 2365 | 44 435 263 196 362 206 74 193 50 65 125 69 283 Wait 209 | . 55 60 . 16 30 . . . . . . 48 Move 2016 | 37 341 185 196 327 160 74 175 47 58 115 69 232 Hop . | . . . . . . . . . . . . . Pick Up . | . . . . . . . . . . . . . Fast Attach 26 | 6 9 1 . 3 2 . 2 . . 1 . 2 Attach . | . . . . . . . . . . . . . Detach . | . . . . . . . . . . . . . Swap . | . . . . . . . . . . . . . Drop . | . . . . . . . . . . . . . Fire 102 | 1 30 17 . 16 14 . 11 3 1 9 . . Melee . | . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . 6 . . . Rewire 5 | . . . . . . . 5 . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [Sub]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: [*Fac] / Sto) -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 387 | -10/Materials | Discovered new exit (range 10) 395 | -10/Materials | Build established: Executioner 484 | -10/Materials | Discovered new exit (range 7) 494 | -10/Materials | Discovered new exit (range 9) 603 | -10/Materials | Discovered new exit (range 15) 763 | -10/Materials | Discovered new exit (range 13) 782 | -10/Materials | Entered Mines 810 | -10/Mines | Assembled infested the area 822 | -10/Mines | Learned 2 Materials zone layouts 1082 | -10/Mines | Discovered new exit (range 7) 1190 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1190 | -10/Mines | Discovered new exit (range 5) 1197 | -10/Mines | Entered Exiles 1234 | -10/Exiles | Met 8R-AWN 1263 | -10/Exiles | Met EX-HEX 1306 | -10/Exiles | Met EX-BIN 1329 | -10/Exiles | Aligned with FarCom system 1330 | -10/Exiles | Given EX-Vault access code 1437 | -10/Exiles | Met EX-DEC 1445 | -10/Exiles | Learned location of Zion (-6) 1492 | -10/Exiles | Discovered new exit (range 14) 1511 | -10/Exiles | Entered Mines 1528 | -9/Mines | Met a Derelict bent on vengeance 1734 | -9/Mines | Learned location of 1 exit from Materials 1745 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1749 | -9/Mines | Found Prototype Device 1749 | -9/Mines | Identified Exp. Sensor Array 1780 | -9/Mines | Received a Mining Laser from a helpful Derelict 2066 | -9/Mines | Learned Materials terminal intel 2073 | -9/Mines | Discovered new exit (range 9) 2104 | -9/Mines | Entered Materials 2104 | -8/Materials | Devolved, losing 2 slots: Propulsion x-1, Weapon x-1 2105 | -8/Materials | Identified exit to Storage 2107 | -8/Materials | Loaded intel: 12 terminal locations 2385 | -8/Materials | Discovered new exit (range 10) 2390 | -8/Materials | Build established: Skirmisher 2407 | -8/Materials | Entered Factory 2407 | -7/Factory | Devolved, losing 1 slot: Utility x-1 2477 | -7/Factory | Sucked down chute 2477 | -7/Factory | Entered Waste 2477 | -7/Waste | The area was eerily silent 2647 | -7/Waste | A Compactor rumbled back to life 2679 | -7/Waste | Discovered new exit (range 16) 2703 | -7/Waste | Entered Factory 2765 | -7/Factory | Identified exit to DSF 2766 | -7/Factory | Entered DSF 2801 | -7/DSF | Additional patrols routed to DSF 2824 | -7/DSF | Discovered new exit (range 16) 2846 | -7/DSF | Entered Factory 2846 | -6/Factory | Devolved, losing 1 slot: Utility x-1 3027 | -6/Factory | Sucked down chute 3027 | -6/Factory | Entered Waste 3042 | -6/Waste | EMP discharged 3042 | -6/Waste | Lost 3 parts (2n1w) 3065 | -6/Waste | Spotted C-40 Crusher 3073 | -6/Waste | Spotted C-40 Crusher 3073 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3076 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3079 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3084 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3086 | -6/Waste | Spotted C-40 Crusher 3087 | -6/Waste | Spotted C-40 Crusher 3087 | -6/Waste | Spotted C-40 Crusher 3088 | -6/Waste | Spotted C-40 Crusher 3101 | -6/Waste | Discovered new exit (range 11) 3106 | -6/Waste | Entered Factory 3115 | -6/Factory | Lost 4 parts (1p1u2w) 3225 | -6/Factory | Core integrity fell below 50% 3226 | -6/Factory | System corruption reached 10% 3259 | -6/Factory | Core integrity fell below 20% 3274 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03226_ U-05 Engineer lays Concrete. 03228_ Pressure Siphon disabled. 03228_ Acquired Power Sword. 03231_ Triggered Ambush Trap. 03231_ B-48 Gladiator emerges from a hatch in the floor. 03231_ L-41 Fighter emerges from a hatch in the floor. 03231_ G-50 Soldier emerges from a hatch in the floor. 03232_ U-05 Engineer lays Concrete. 03233_ Flexi-carbon Leg destroyed. 03236_ M-13 Machinist fits Backup Laser I on G-50 Soldier. 03249_ System corrupted: Matter fused (-5). 03252_ Triggered Ambush Trap. 03252_ L-41 Fighter emerges from a hatch in the floor. 03252_ G-50 Soldier emerges from a hatch in the floor. Map ----- +----------------------------------------------------+ | ?????????# # """" """" """ #??????? | | ?????????# # """" """" """ #??????? | | ?????????# # """" """" ""% #??????? | | ?????????# # #??????? | | ?????????# # """" """" """" ##?????? | | ?????????# # """" """" """" T#?????? | | ?????????#+############ """% """" """" #?????? | | ???????### ###????????# % ##?????? | | ??#+#+## #????????# """ """ #??????? | | ??# [ #####????#b """G""" !#??????? | | ??# #????# l ###+###########??????? | | ??# ! ### #????# #? ????????????????? | | ??### ## #????????# #? 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