Cogmind - Beta 10.2 *** ADVENTURER MODE // 2022.02.27 @ 23:57:11 Player: woegarden Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (21) 105 Value Destroyed (433) 433 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (50) 50 TOTAL SCORE: 2628 Bonus ------- Follower Combat Kills 50 Cogmind --------- Core Integrity 0/550 Matter 33/300 Energy 81/100 System Corruption 0% Temperature Cool (54) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Improved Ion Engine Flight Unit Large Storage Unit Lightning Gun Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit VTOL Module > --- UTILITY ---------- Large Storage Unit Weight Redist. System Weight Redist. System Signal Interpreter > --- WEAPON ----------- Lightning Gun Lightning Gun > --- INVENTORY -------- Improved Ion Engine Flight Unit Flight Unit Flight Unit Katana [Rating: 22] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Large Storage Unit Device Weight Redist. System Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 2 | . . . . 2 . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 57 | 6 6 15 9 13 8 Power 8 | 1 1 1 1 2 2 Engine 7 | 1 1 1 1 2 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 24 | 2 . 6 7 5 4 Treads 5 | . . 4 1 . . Leg 4 | 2 . . 2 . . Wheel . | . . . . . . Hover . | . . . . . . Flight 15 | . . 2 4 5 4 Utility 11 | 1 2 5 1 . 2 Device 5 | . . 2 1 . 2 Storage 3 | 1 1 1 . . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 2 | . . 2 . . . Artifact . | . . . . . . Weapon 14 | 2 3 3 . 6 . Energy Gun 8 | 2 1 1 . 4 . Energy Cannon . | . . . . . . Ballistic Gun 3 | . 1 2 . . . Ballistic Cannon . | . . . . . . Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . 2 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 2 . . . Parts Lost 12 | . 3 . 1 . 8 Power 3 | . 1 . . . 2 Propulsion 4 | . . . . . 4 Utility 3 | . . . 1 . 2 Weapon 2 | . 2 . . . . Highest Loss Streak 8 | . 3 . 1 . 8 Average Slot Usage (%) 93 | . 93 95 97 97 73 Engine 10 | . 14 11 11 9 . Treads 10 | . . 18 12 . . Leg 7 | . 28 3 8 . . Flight 7 | . . . 1 34 31 Device 10 | . . 10 15 18 15 Storage 12 | . 20 11 11 9 8 Processor 9 | . 2 11 11 9 9 Protection 3 | . . 7 3 . . Energy Gun 7 | . 15 6 . 7 . Ballistic Gun 11 | . 8 15 22 1 . Slashing Weapon 1 | . . . . 7 1 Naked Turns . | . . . . . . Heaviest Build 33 | 10 26 33 33 29 27 Greatest Support 46 | 20 20 46 46 32 33 Greatest Overweight (x) 10 | . 1 10 1 . 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 12 | 6 12 12 10 10 10 Average Capacity 9 | 4 9 10 10 10 9 Most Carried 10 | 4 6 10 10 10 10 Average Carried 6 | 3 4 7 9 5 7 Final Capacity 10 | 6 10 10 10 10 4 Final Carried 10 | 4 5 10 10 5 4 Class Distribution -------------------- 91% | Mutant 8% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Sprinter | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Scr Mat Mat Min Mat Sto Matter Collected 607 | 186 107 158 141 15 . Remotely . | . . . . . . Salvage Created 563 | 70 169 229 43 52 . Parts 38 | 1 10 16 2 9 . Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . 3 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Combat Hostiles Destroyed 18 | . 6 7 1 4 . Melee 4 | . . . . 4 . Guns 10 | . 2 7 1 . . AOE 4 | . 4 . . . . Classes Destroyed 7 | 1 4 1 1 . . Builder 1 | . 1 . . . . Recycler 1 | 1 . . . . . Watcher 1 | . 1 . . . . Swarmer 11 | . 3 4 . 4 . Grunt 4 | . 3 1 . . . Duelist 1 | . . . 1 . . Sentry 2 | . . 2 . . . Best Kill Streak 5 | 1 5 4 1 4 . Combat Bots Only 4 | . 4 4 1 4 . Max Kills in Single Turn 2 | 1 2 1 1 1 . Gunslinging . | . . . . . . Exploded 2 | . 2 . . . . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Mat Sto Damage Taken 2058 | . 402 508 252 127 769 Core 708 | . 58 75 18 36 521 Absorbed by Shields . | . . . . . . Core Remaining (%) 84 | 100 76 . 76 . . Volleys Fired 51 | 9 16 21 5 . . Largest 2 | 1 2 2 2 . . Hottest 70 | 40 70 65 46 . . Shots Fired 88 | 9 27 42 10 . . Gun 82 | 9 21 42 10 . . Cannon . | . . . . . . Launcher 6 | . 6 . . . . Special . | . . . . . . Kinetic 46 | . 5 31 10 . . Thermal 20 | 9 11 . . . . Explosive 6 | . 6 . . . . Electromagnetic 16 | . 5 11 . . . Robot Hit Streak 54 | 9 9 49 54 . . Robot Miss Streak 2 | . 2 . 1 . . Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 84 | 9 21 40 8 6 . Core Hits 35 | 2 17 9 2 4 1 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 9 | . . . . 9 . Impact . | . . . . . . Slashing 9 | . . . . 9 . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1477 | 97 524 522 134 196 4 Guns 936 | 97 183 522 134 . . Cannons . | . . . . . . Explosions 341 | . 341 . . . . Melee 196 | . . . . 196 . Ramming 4 | . . . . . 4 Kinetic 550 | . 39 377 134 . . Thermal 175 | 97 78 . . . . Explosive 341 | . 341 . . . . Electromagnetic 211 | . 66 145 . . . Impact . | . . . . . . Slashing 196 | . . . . 196 . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 22 | . 13 . . 9 . Projectiles . | . . . . . . Explosions 13 | . 13 . . . . Melee 9 | . . . . 9 . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 26 | . 24 . . . 2 Shots 1 | . 1 . . . . Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 91 | . 91 52 . . 13 Average Temperature 22 | . 28 18 . . 7 Received Heat Transfer 945 | . 252 156 24 . 513 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 400 | 225 175 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Peak Influence 219 | 5 193 219 48 149 83 Initial 69 | . 2 69 16 14 53 Average 71 | . 136 82 23 23 54 Maximum Alert Level 1 | . . 1 . . . Low Security (%) 89 | 100 100 77 100 100 100 Level 1 10 | . . 22 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . . . . 1 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 58 | . 9 13 11 10 15 Peak Tracking Total 15 | . 4 4 8 6 15 Tactical Retreats 4 | . 2 2 . . . Traps | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Scr Mat Mat Min Mat Sto Machines Disabled 1 | . 1 . . . . Max in Single Turn 1 | . 1 . . . . Garrison Access 1 | . . . . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Machines Accessed 2 | . . . . 1 1 Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 1 1 Total Hacks 6 | . . . . 1 5 Successful 1 | . . . . 1 . Failed 5 | . . . . . 5 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 6 | . . . . 1 5 Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . . . . 1 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Scr Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Mat Sto Total Allies 3 | . . . 3 . . Largest Group 3 | . . . 3 . . Highest-Rated Group 40 | . . . 40 . . Highest-Rated Ally 16 | . . . 16 . . Total Orders . | . . . . . . Ally Attacks 19 | . . . 19 . . Total Damage 195 | . . . 195 . . Kills 2 | . . . 2 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Scr Mat Mat Min Mat Sto Turns Passed 1981 | 80 316 938 234 262 151 Spaces Moved 1101 | 49 190 487 130 93 152 Core 20 | 14 . 1 . . 5 Treads 461 | . . 404 57 . . Legs 382 | 35 190 82 71 4 . Wheels . | . . . . . . Hover . | . . . . . . Flight 238 | . . . 2 89 147 Fastest Speed 31 | 50 120 150 120 31 31 Average Speed 122 | 100 137 159 138 34 33 Slowest Speed 550 | 120 150 550 160 120 280 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 8 | . . . . 3 5 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 4 41 29 24 12 41 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . 1 1 1 . . Unknown Exits Taken 2 | 1 . . . 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 33 | . 33 . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 33 | . 33 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Total 1625 | 68 217 613 171 307 249 Wait 341 | . . 55 23 184 79 Move 1080 | 48 189 486 129 86 142 Hop 8 | . . . . 3 5 Pick Up 40 | 5 5 19 3 3 5 Fast Attach 8 | 5 1 2 . . . Attach 22 | 1 3 4 1 9 4 Detach 11 | . . 3 . 3 5 Swap 27 | . 2 9 8 4 4 Drop 27 | . 1 14 2 6 4 Fire 51 | 9 16 21 5 . . Melee 9 | . . . . 9 . Ram 1 | . . . . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Lost 3 parts (1p2w) 313 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 9) 364 | -10/Materials | Identified exit to Materials 397 | -10/Materials | Entered another Materials area 397 | -9/Materials | Evolved 2 slots: Utility x2 1287 | -9/Materials | Discovered new exit (range 16) 1333 | -9/Materials | Identified exit to Mines 1335 | -9/Materials | Entered Mines 1345 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1359 | -9/Mines | Learned Materials stockpile data 1515 | -9/Mines | Discovered new exit (range 7) 1517 | -9/Mines | Assembled infested the area 1523 | -9/Mines | Identified exit to Materials 1550 | -9/Mines | Found a hidden stash of uninstalled traps 1569 | -9/Mines | Entered Materials 1569 | -8/Materials | Evolved 2 slots: Propulsion x2 1797 | -8/Materials | Discovered new exit (range 14) 1831 | -8/Materials | Entered Storage 1976 | -8/Storage | Core integrity fell below 50% 1981 | -8/Storage | Core integrity fell below 20% 1982 | -8/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01940_ ALERT: Suspicious activity at Garrison Access S001. Dispatching Investigation squad. 01941_ Acquired Cesium-ion Thruster. 01956_ Flight Unit destroyed. 01958_ Weight Redist. System destroyed. 01964_ Lgt. Nuclear Core destroyed. 01965_ Cesium-ion Thruster destroyed. 01967_ U-05 Engineer builds a Door. 01969_ Weight Redist. System destroyed. 01971_ VTOL Module destroyed. 01975_ Dropped Imp. Ion Engine. 01975_ U-05 Engineer lays Concrete. 01975_ Dropped Lrg. Storage Unit. 01976_ Dropped Flight Unit. 01976_ Cesium-ion Thruster destroyed. 01976_ Dropped Flight Unit. 01977_ Slammed into G-47 Trooper. 01977_ Lgt. Deuterium Engine destroyed. 01978_ Acquired Lrg. Storage Unit. 01979_ Acquired Imp. Ion Engine. 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""" ## """"" #???????????? | | ###???? ???????? ??# #???????????? | | #T#######+############/########/#####???????????? | | #?????????????? | | ^ #?????????????? | | #?????????????? | | #########+#########+############+#########??????? | | ???# # """ """??# #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 276 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LaserPointGreatsword Manual? 0 Play Time 00:29:26 Cumulative 62.0 hours Start 2022.02.27 @ 23:26:34 End 2022.02.27 @ 23:57:11 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 74 Rogue 29 Adventurer 45 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 44 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 89e299c0-40b0-4dd5-966d-876a191575ef