Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.01 @ 19:51:29 Player: Lazz Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (118) 590 Value Destroyed (5014) 5014 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 12124 Bonus ------- Pacifist 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 46/300 Energy 76/100 System Corruption 7% Temperature Cool (9) Movement Walking (130) Location -4/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- Armored Leg Shield Leg > --- UTILITY (6) ------ Advanced Signal Interpreter Launcher Guidance Computer > --- WEAPON (5) ------- Heavy Gauss Cannon Force Lance > --- INVENTORY (5) ---- Faulty Experimental Melee Analysis Suite EM Shield AWS/Autocannon Peak State ------------ > --- POWER ------------ Fusion Compressor Fusion Compressor > --- PROPULSION ------- Myomer Leg Shield Leg Shield Leg Shield Leg > --- UTILITY ---------- Large Storage Unit Gravity Neutralizer Advanced Signal Interpreter Launcher Guidance Computer System Restoration Module System Restoration Module > --- WEAPON ----------- Heavy Gauss Cannon AWS/Autocannon Heavy Rocket Launcher > --- INVENTORY -------- Fusion Compressor Fusion Compressor Armored Leg Shield Leg Shield Leg Shield Leg Shield Leg EM Shield Hacking Suite High-powered Field Laser Improved Datajack Improved Datajack Mining Laser Plasma Sword [Rating: 110] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fusion Compressor Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Shield Leg Hover Unit Gravmag Array Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon High-powered Shotgun Energy Gun Advanced Beam Rifle Energy Cannon Long-range Proton Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon AWS/Autocannon Launcher Advanced EMP Blaster Special Weapon Mining Laser Slashing Weapon Plasma Sword Piercing Weapon Force Lance Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Slots Evolved 12 | . . 2 . . . 2 2 2 . . 2 2 Power 3 | . . . . . . 1 . . . . . 2 Propulsion 2 | . . 1 . . . . 1 . . . . . Utility 4 | . . . . . . 1 . 1 . . 2 . Weapon 3 | . . 1 . . . . 1 1 . . . . Parts Attached 94 | 7 1 13 3 . 1 10 7 12 2 6 8 24 Power 17 | 1 . 1 . . 1 1 1 2 1 1 2 6 Engine 7 | 1 . 1 . . 1 1 . 1 . 1 . 1 Core 9 | . . . . . . . 1 1 1 . 2 4 Reactor 1 | . . . . . . . . . . . . 1 Propulsion 26 | 3 . 2 . . . 4 1 3 1 1 2 9 Treads 12 | 1 . 2 . . . 4 1 3 1 . . . Leg 13 | 2 . . . . . . . . . 1 1 9 Wheel . | . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . 1 . Flight . | . . . . . . . . . . . . . Utility 15 | 1 1 1 1 . . 2 1 4 . . 2 2 Device 7 | . . . . . . . 1 3 . . 1 2 Storage 3 | 1 1 1 . . . . . . . . . . Processor 3 | . . . . . . 1 . 1 . . 1 . Hackware 1 | . . . . . . 1 . . . . . . Protection 1 | . . . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 36 | 2 . 9 2 . . 3 4 3 . 4 2 7 Energy Gun 13 | 1 . 6 . . . . 4 1 . . . 1 Energy Cannon 1 | . . . . . . . . . . . . 1 Ballistic Gun 9 | 1 . 3 1 . . . . . . 4 . . Ballistic Cannon 6 | . . . . . . 2 . 2 . . . 2 Launcher 4 | . . . . . . 1 . . . . 2 1 Special Weapon 1 | . . . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 Piercing Weapon 1 | . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . 1 . . . 1 1 . . . 1 2 Corrupted Parts 1 | . . . . . . . . . . . . 1 System Corruption 10 | . . . . . . . . . . . . 10 Parts Lost 48 | . . 1 . . . 2 1 3 . 11 2 28 Power 12 | . . . . . . . 1 1 . 2 . 8 Propulsion 15 | . . 1 . . . . . 1 . 5 . 8 Utility 7 | . . . . . . 2 . . . 1 1 3 Weapon 14 | . . . . . . . . 1 . 3 1 9 Highest Loss Streak 9 | . . 1 . . . 1 1 1 . 9 1 9 To Critical Strikes 1 | . . . . . . . . . . . . 1 Average Backups 12 | 1 4 6 10 12 13 12 11 12 13 13 8 12 Power . | . 1 . . 1 1 . . . . 1 . 1 Propulsion 2 | 1 2 2 2 4 4 4 2 2 2 1 . 3 Utility 2 | . . 1 3 3 3 1 1 2 3 3 1 3 Weapon 4 | . 1 2 2 2 3 4 6 5 5 6 5 3 Tool/Special . | . . . . . . . . . . . . . Unused Backups 14 | . . 5 . . . . . . . . . 9 Power 1 | . . 1 . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . 1 Utility 6 | . . . . . . . . . . . . 6 Weapon 4 | . . 4 . . . . . . . . . . Tool/Special 2 | . . . . . . . . . . . . 2 Average Slot Usage (%) 89 | . 85 73 97 100 100 97 98 98 86 80 82 62 Engine 8 | . 14 11 11 11 11 18 9 6 6 10 . . Core 2 | . . . . . . . 3 5 6 . 9 9 Treads 22 | . . 14 33 33 33 27 30 26 26 20 . . Leg 2 | . 28 7 . . . . . . . 1 9 12 Device 5 | . . . . . . . 2 11 13 11 10 5 Storage 8 | . 14 11 11 11 11 11 12 6 6 6 5 4 Processor 4 | . . . . . . 3 7 6 6 6 10 10 Protection 3 | . . . 8 11 11 6 . . . . . . Energy Gun 5 | . 14 25 . . . . 7 13 13 6 4 1 Ballistic Gun 15 | . 14 4 32 33 33 23 14 6 . 9 7 . Ballistic Cannon 3 | . . . . . . 2 7 13 6 5 . 4 Launcher 1 | . . . . . . . . . . . 12 7 Peak Build Rating 110 | 6 7 16 17 20 21 45 37 58 76 77 81 110 Average Rating 44 | 4 6 11 16 19 20 27 32 52 72 68 72 76 On Entrance 32 | . 6 6 16 17 20 21 27 37 58 76 57 76 Avg Prop Armor Cover (%) 4 | . . . . . . . . . . . 4 4 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 111 | 11 16 32 35 35 42 105 60 68 110 111 61 111 Greatest Support 112 | 20 20 60 60 60 60 60 80 90 90 90 30 112 Greatest Overweight (x) 14 | 2 . 1 . . . 1 . . 1 6 3 14 Average Overweight (x) . | . . . . . . . . . . 1 1 . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 9 13 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 4 5 12 12 15 15 15 15 15 15 15 15 15 Average Carried 13 | 2 4 6 10 14 15 14 13 14 13 14 10 13 Final Capacity 15 | 8 10 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 4 5 10 12 15 15 14 15 15 15 11 15 5 Class Distribution -------------------- 21% | Scavenger-Skirmisher 20% | Skirmisher 20% | Scavenger-Gunner 19% | Tank 9% | Gunner 6% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -9/Mines Tank | -9/Exiles Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Skirmisher | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Matter Collected 3375 | 242 . 143 306 . 58 459 38 635 402 405 13 674 Remotely . | . . . . . . . . . . . . . Salvage Created 4560 | . . 278 246 . 175 613 58 831 283 842 421 813 Parts 179 | . . 15 11 . 8 27 3 24 11 34 15 31 Haulers Intercepted 4 | . . 2 . . . 1 . . . . . 1 Recyclers Shooed 7 | . . . . . . . . 5 . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 44 | . . . . . . . . . 10 34 . . Prevented 4 | . . . . . . . . . . 4 . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Combat Hostiles Destroyed 97 | . . 3 8 . 3 17 4 15 5 23 6 13 Melee 3 | . . . . . . . . . . . . 3 Guns 45 | . . 3 8 . 3 8 3 8 . 10 1 1 Cannons 38 | . . . . . . 9 1 7 4 13 . 4 AOE 8 | . . . . . . . . . . . 4 4 Classes Destroyed 14 | . . 5 2 . . 3 . 3 1 . . . Worker 5 | . . 1 . . 1 . . 1 . . . 2 Builder 4 | . . . . . . . . 2 . . . 2 Hauler 4 | . . 2 . . . 1 . . . . . 1 Recycler 1 | . . . . . . . . 1 . . . . Operator 1 | . . 1 . . . . . . . . . . Watcher 6 | . . . . . . 2 . . . . 2 2 Swarmer 20 | . . . 2 . . 4 4 . . 10 . . Grunt 47 | . . 2 5 . 2 10 . 10 2 11 3 2 Brawler 6 | . . . 1 . 1 . . 2 1 1 . . Duelist 2 | . . . . . . 1 . . . . 1 . Sentry 11 | . . 1 . . . 1 . 2 1 1 1 4 Hunter 7 | . . . . . . 1 . . . . 1 5 Programmer 4 | . . . . . . . . 1 1 . . 2 Samaritan 1 | . . . . . . . . . 1 . . . Best Kill Streak 6 | . . 4 2 . 4 5 4 6 3 6 4 5 Combat Bots Only 6 | . . 2 2 . 3 4 4 4 3 6 4 4 Max Kills in Single Turn 3 | . . 2 1 . 2 2 1 2 1 2 3 2 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . 3 2 Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Hostile Shots Fired 834 | . 28 6 19 . 4 88 30 106 46 128 28 351 Missed 250 | . 8 1 2 . 1 21 12 29 17 27 8 124 Hits 584 | . 20 5 17 . 3 67 18 77 29 101 20 227 Melee 1 | . . . . . . . . 1 . . . . Projectile 583 | . 20 5 17 . 3 67 18 76 29 101 20 227 AOE 2 | . . . . . . . . . . . . 2 Critical Strikes 19 | . 1 . . . 1 2 1 1 . 2 . 11 Part Disruptions 1 | . . . . . . . . . . . . 1 Damage Taken 10170 | . 282 58 164 . 47 989 263 1119 220 1818 438 4772 Core 1664 | . 88 . 29 . . 124 . 62 10 172 22 1157 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 85 | 100 64 . . . 92 77 100 . . 71 97 . Volleys Fired 192 | . 2 16 22 . 4 32 7 39 8 26 11 25 Largest 5 | . 2 3 3 . 3 3 4 5 2 5 5 2 Hottest 255 | . 60 146 100 . 75 87 150 255 146 160 209 142 Shots Fired 680 | . 4 41 58 . 12 107 28 184 28 116 41 61 Gun 462 | . 4 41 54 . 12 83 21 114 17 79 25 12 Cannon 191 | . . . . . . 24 7 70 11 37 . 42 Launcher 23 | . . . . . . . . . . . 16 7 Special 4 | . . . 4 . . . . . . . . . Kinetic 469 | . 2 8 54 . 12 107 21 106 11 98 14 36 Thermal 169 | . 2 20 4 . . . 7 78 17 18 11 12 Explosive 4 | . . . . . . . . . . . . 4 Electromagnetic 38 | . . 13 . . . . . . . . 16 9 Robot Hit Streak 16 | . . 7 4 . 6 6 3 14 16 14 9 11 Robot Miss Streak 9 | . . 3 7 . 2 9 9 6 1 4 3 4 Penetration Max 1 | . . . . . . . . 1 . 1 1 1 Secondary Targets 4 | . . . . . . 2 . . . 2 . . Max Gunslinging Chain 1 | . . . . . . 1 . . . 1 . . Autonomous 76 | . . . . . . 11 . . 11 27 . 27 Shots Hit Robots 420 | . . 24 19 . 6 67 13 120 25 73 21 52 Core Hits 251 | . . 13 11 . 8 50 8 74 5 34 13 35 Critical Kills 1 | . . . . . . . . . . 1 . . Critical Parts Destroyed 3 | . . . . . . 2 . . . . 1 . Critical Strikes 29 | . . . . . . 2 1 10 4 6 1 5 Burn 12 | . . . . . . . 1 7 2 2 . . Destroy 4 | . . . . . . 2 . . . 1 1 . Blast 11 | . . . . . . . . 3 2 3 . 3 Sever 2 | . . . . . . . . . . . . 2 Melee Attacks 16 | . . . . . . . . . . . . 16 Impact . | . . . . . . . . . . . . . Slashing 11 | . . . . . . . . . . . . 11 Piercing 5 | . . . . . . . . . . . . 5 Sneak Attacks 1 | . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 15092 | . . 391 320 . 121 1719 172 2758 883 3050 1133 4545 Guns 5215 | . . 355 320 . 121 813 125 1626 268 1078 398 111 Cannons 7004 | . . . . . . 906 47 1132 615 1972 . 2332 Explosions 2344 | . . 36 . . . . . . . . 735 1573 Melee 529 | . . . . . . . . . . . . 529 Ramming . | . . . . . . . . . . . . . Kinetic 9982 | . . 51 320 . 121 1719 104 1721 615 2896 248 2187 Thermal 3267 | . . 227 . . . . 68 1037 268 154 479 1034 Explosive 322 | . . . . . . . . . . . . 322 Electromagnetic 992 | . . 113 . . . . . . . . 406 473 Impact . | . . . . . . . . . . . . . Slashing 413 | . . . . . . . . . . . . 413 Piercing 116 | . . . . . . . . . . . . 116 Highest Corruption 10 | . 2 . . . . . . 2 2 2 5 10 Average Corruption 2 | . 2 . . . . . . 1 2 2 1 5 Corruption Purged 8 | . . . . . . . . . . . . 8 Corruption Blocked . | . . . . . . . . . . . . . Effects 54 | . . . . . . . . 6 8 21 2 17 Message Errors 16 | . . . . . . . . 2 2 4 1 7 Matter Fused 6 | . . . . . . . . . 1 4 . 1 Heat Flow Errors 10 | . . . . . . . . 2 1 3 . 4 Energy Discharges 7 | . . . . . . . . 1 2 4 . . Data Loss (minor) 7 | . . . . . . . . . 1 3 1 2 Data Loss (major) 6 | . . . . . . . . 1 . 3 . 2 Misfires 1 | . . . . . . . . . 1 . . . Alerts 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 958 | . . 9 . . . 9 . . 53 163 34 690 Projectiles 594 | . . . . . . 9 . . 53 163 . 369 Explosions 364 | . . 9 . . . . . . . . 34 321 Melee . | . . . . . . . . . . . . . Knockbacks 68 | . . . . . . 11 3 29 1 13 . 11 Impact . | . . . . . . . . . . . . . Kinetic 60 | . . . . . . 9 3 26 1 10 . 11 Secondary 8 | . . . . . . 2 . 3 . 3 . . Self-Inflicted Damage 423 | . . . . . . . . . . . 9 414 Shots 7 | . . . . . . . . . . . 1 6 Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 308 | . 18 259 58 . 63 242 308 304 176 215 87 177 Average Temperature 77 | . 12 92 15 . 28 89 140 90 57 79 32 70 Received Heat Transfer 2440 | . 180 24 66 . 45 459 . 420 63 651 27 505 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations 1 | . . . . . . . . . . . . 1 Total Turns 12 | . . . . . . . . . . . . 12 Longest Duration 12 | . . . . . . . . . . . . 12 Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . 1 1 Combat Hostiles 2 | . . . . . . . . . . . 1 1 Parts Fried 6 | . . . . . . . . . . . 3 3 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . Parts Melted 9 | . . 2 . . . . 1 1 5 . . . Heat Transferred 5772 | . . 509 . . . . 222 2494 770 483 459 835 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 9 | . . 1 . . . . . . . . 7 1 Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Maximum Alert Level 1 | . . . . . . 1 1 . . . 1 1 Low Security (%) 93 | 100 100 100 100 . 100 95 97 100 . . 86 67 Level 1 6 | . . . . . . 4 2 . . . 13 32 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 356 | . 4 52 65 . 69 221 205 197 . . 356 292 Initial 157 | . . . . . . 22 94 65 . . 31 157 Average 64 | . . 12 12 . 3 53 136 102 . . 73 154 Influence Increases 3450 | . 4 130 213 . 75 488 181 515 140 525 472 707 Destroy 0b10 Robot/C 1940 | . . 60 160 . 60 340 80 300 100 460 120 260 Destroy 0b10 Robot/NC 110 | . . 20 . . 5 15 . 20 5 . 10 35 Destroy Leader 380 | . . 24 20 . 10 66 10 60 20 50 34 86 Successful Hack 67 | . 4 10 . . . 5 . 24 . . 24 . Disable Machine 420 | . . 15 15 . . 45 . 30 . . 135 180 Destroy Structure 308 | . . 1 3 . . 2 1 21 . . 134 146 Lose Combat Pursuer 225 | . . . 15 . . 15 90 60 15 15 15 . Influence Decreases 3258 | . 4 130 205 8 18 336 255 552 179 533 201 837 Entered New Map 462 | . . . . 8 . 35 115 70 37 12 20 165 Time Decay 2339 | . 4 120 205 . 18 301 130 452 142 411 164 392 Lost Part 457 | . . 10 . . . . 10 30 . 110 17 280 Squads Dispatched 23 | . 2 1 . . . 2 1 8 . 1 2 6 Investigation 3 | . 1 1 . . . . . . . 1 . . Extermination 6 | . . . . . . . 1 2 . . 1 2 Reinforcement 10 | . 1 . . . . 2 . 4 . . 1 2 Assault . | . . . . . . . . . . . . . Garrison 4 | . . . . . . . . 2 . . . 2 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . 1 . 2 . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Distress Signals 8 | . . . 2 . . 2 . 2 . . 2 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 141 | . 4 4 8 . 3 23 9 25 5 26 12 22 Peak Tracking Total 6 | . 3 2 3 . 3 5 5 6 3 6 3 5 Tactical Retreats 8 | . . . 1 . . 1 1 2 1 1 1 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Traps Triggered 3 | . 1 . . . . . . 1 . . 1 . Indirectly 1 | . . . . . . . . . . . 1 . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Machines Disabled 31 | . . 1 1 . . 3 . 2 . 3 9 12 Max in Single Turn 7 | . . 1 1 . . 1 . 1 . 1 7 4 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Machines Accessed 18 | . 1 3 . 5 . 3 1 2 . 1 1 1 Terminals 8 | . 1 3 . . . 2 . . . 1 . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . Recycling Units 1 | . . . . . . . 1 . . . . . Scanalyzers 3 | . . . . . . 1 . 1 . . 1 . Garrison Access . | . . . . . . . . . . . . . Total Hacks 80 | . 3 7 . 42 . 11 1 5 . 7 2 2 Successful 66 | . 1 4 . 42 . 8 . 3 . 7 1 . Failed 14 | . 2 3 . . . 3 1 2 . . 1 2 Catastrophic 4 | . 1 1 . . . . . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . Manual 5 | . . 1 . 3 . . . . . . . 1 Terminals 27 | . 3 7 . . . 8 . . . 7 . 2 Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . 2 . . . . Recycling Units 1 | . . . . . . . 1 . . . . . Scanalyzers 8 | . . . . . . 3 . 3 . . 2 . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 59 | . 1 4 . 42 . 5 . . . 7 . . Record 51 | . . 2 . 41 . 1 . . . 7 . . Prototype ID Bank 1 | . . . . . . 1 . . . . . . Emergency Access Points 1 | . . 1 . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . Investigation Status 1 | . . . . . . 1 . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . Zone Layout 2 | . . 1 . . . 1 . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . 1 . . . . Scan Component 1 | . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . 3 . 2 . . 1 . Insert Component 3 | . . . . . . 2 . 1 . . . . Analyze 1 | . . . . . . . . 1 . . . . Retrieve Study 2 | . . . . . . 1 . . . . 1 . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 11 | . 1 3 . . . 1 1 2 . 1 1 1 Full Trace Events 4 | . 1 2 . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . 1 . . . . 1 . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Active Infowar (turns) . | . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . 1 . . . . . . 2 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Turns Passed 10288 | 71 133 422 979 1179 955 894 261 1231 660 1872 698 933 Spaces Moved 4752 | 49 104 202 496 737 355 286 131 556 302 795 318 421 Core 15 | 5 . . . . . . . . . . . 10 Treads 3735 | 3 . 132 496 737 355 286 131 556 302 737 . . Legs 928 | 41 104 70 . . . . . . . 58 244 411 Wheels . | . . . . . . . . . . . . . Hover 74 | . . . . . . . . . . . 74 . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 160 160 160 160 162 160 160 160 170 100 Average Speed 175 | 118 120 150 160 160 160 167 162 160 205 220 194 173 Slowest Speed 750 | 160 120 190 160 160 160 216 162 162 210 540 330 750 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 38 | 3 22 19 73 92 77 27 5 20 54 94 9 9 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . Known Exits Taken 6 | . . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . Scrap Searched 9 | . . . 4 . . . . . 2 3 . . Spaces Dug 1 | . . . 1 . . . . . . . . . Terrain Destroyed 186 | . . 1 3 . . 1 . 15 4 18 71 73 Melee . | . . . . . . . . . . . . . Projectile 46 | . . . 3 . . 1 . 15 4 18 1 4 AOE 140 | . . 1 . . . . . . . . 70 69 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Total 6259 | 59 108 293 628 737 734 630 163 786 327 860 371 563 Wait 1078 | . . 29 105 . 374 285 11 169 9 22 22 52 Move 4740 | 48 103 201 495 736 354 285 130 555 301 794 317 421 Hop . | . . . . . . . . . . . . . Pick Up 63 | 3 1 17 3 1 . 7 4 2 1 3 7 14 Fast Attach 36 | 7 1 5 . . . . 3 2 . 4 3 11 Attach 47 | . . 6 1 . . 8 3 3 1 5 7 13 Detach 5 | 1 . 1 . . . 1 . . . . 1 1 Swap 31 | . . 3 2 . 1 6 1 11 4 . 2 1 Drop 51 | . 1 15 . . 1 6 4 5 3 6 1 9 Fire 192 | . 2 16 22 . 4 32 7 39 8 26 11 25 Melee 16 | . . . . . . . . . . . . 16 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 131 | -10/Materials | Discovered new exit (range 16) 205 | -10/Materials | Entered another Materials area 205 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 477 | -9/Materials | Discovered new exit (range 15) 627 | -9/Materials | Entered Mines 632 | -9/Mines | Learned location of 1 exit from Materials 665 | -9/Mines | Build established: Gunner 692 | -9/Mines | Excavation squad dispatched 692 | -9/Mines | A large section of the Mines collapsed 1125 | -9/Mines | Build established: Tank 1596 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1596 | -9/Mines | Discovered new exit (range 5) 1606 | -9/Mines | Entered Exiles 1646 | -9/Exiles | Met 8R-AWN 1677 | -9/Exiles | Met EX-HEX 1718 | -9/Exiles | Met EX-BIN 1746 | -9/Exiles | Aligned with FarCom system 1747 | -9/Exiles | Given EX-Vault access code 1821 | -9/Exiles | Opened EX-Vault 1835 | -9/Exiles | Found AWS/Autocannon 1867 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1916 | -9/Exiles | Met EX-DEC 1923 | -9/Exiles | Learned location of Zion (-6) 2024 | -9/Exiles | Visited The Gauntlet 2235 | -9/Exiles | Discovered new exit (range 15) 2590 | -9/Exiles | Discovered new exit (range 14) 2785 | -9/Exiles | Left Exiles lab with AWS/Autocannon 2785 | -9/Exiles | Entered Mines 3082 | -8/Mines | Build established: Skirmisher 3708 | -8/Mines | Discovered new exit (range 8) 3728 | -8/Mines | Discovered new exit (range 7) 3740 | -8/Mines | Entered Materials 3740 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3741 | -8/Materials | Identified exit to Factory 4050 | -8/Materials | Build established: Scavenger-Skirmisher 4606 | -8/Materials | Discovered exit to Factory (range 16) 4634 | -8/Materials | Entered Factory 4634 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4842 | -7/Factory | Discovered new exit (range 7) 4852 | -7/Factory | Identified exit to Factory 4895 | -7/Factory | Entered another Factory area 4895 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5863 | -6/Factory | Discovered new exit (range 15) 5885 | -6/Factory | Identified exit to Lower Caves 6016 | -6/Factory | Garrison activated, responded to threat 6082 | -6/Factory | Discovered exit to Lower Caves (range 10) 6126 | -6/Factory | Entered Lower Caves 6157 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6499 | -6/Lower Caves | Build established: Scavenger-Gunner 6607 | -6/Lower Caves | P-60 Hacker assimilated allied A5-C9H(S) 6757 | -6/Lower Caves | Discovered new exit (range 14) 6784 | -6/Lower Caves | Identified exit to Lower Caves 6786 | -6/Lower Caves | Entered another Lower Caves area 6854 | -6/Lower Caves | Learned Factory emergency access door positions 7569 | -6/Lower Caves | Encountered a Warlord checkpoint 7576 | -6/Lower Caves | Learned Factory garrison access intel 7615 | -6/Lower Caves | Attracted the attention of an 0b10 base 7654 | -6/Lower Caves | Learned Research security intel 7654 | -6/Lower Caves | Learned Extension trap positions 7654 | -6/Lower Caves | Learned Extension security intel 7654 | -6/Lower Caves | Learned Factory garrison access intel 8263 | -6/Lower Caves | Discovered new exit (range 16) 8378 | -6/Lower Caves | Lost 9 parts (2p3n1u3w) 8399 | -6/Lower Caves | Identified exit to Factory 8579 | -6/Lower Caves | Build established: Gunner 8658 | -6/Lower Caves | Entered Factory 8658 | -5/Factory | Evolved 2 slots: Utility x2 8660 | -5/Factory | Loaded intel: 4 garrison access locations 8959 | -5/Factory | Build established: Skirmisher 9326 | -5/Factory | Discovered new exit (range 12) 9355 | -5/Factory | Identified exit to Factory 9356 | -5/Factory | Entered another Factory area 9356 | -4/Factory | Evolved 2 slots: Power x2 9357 | -4/Factory | Loaded intel: 4 garrison access locations 9489 | -4/Factory | System corruption reached 10% 9523 | -4/Factory | Lost 5 parts (1p1n3w) 9728 | -4/Factory | Garrison activated, responded to threat 9766 | -4/Factory | AWS/Autocannon suddenly broke down 9849 | -4/Factory | Lost 5 parts (2p2n1u) 10012 | -4/Factory | Found Prototype Processor 10221 | -4/Factory | Lost 6 parts (2p3n1w) 10231 | -4/Factory | Build established: Mutant 10248 | -4/Factory | Core integrity fell below 50% 10273 | -4/Factory | Core integrity fell below 20% 10288 | -4/Factory | Garrison activated, responded to threat 10289 | -4/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- U-05 Engineer lays Concrete. G-67 Veteran misfires. K-01 Serf collects debris. U-05 Engineer lays Concrete. Acquired Shield Leg. U-05 Engineer builds a Wall. K-01 Serf collects debris. P-70 Sage resets G-67 Veteran, system corruption cleaned. Acquired Hvy. Gauss Cannon. K-01 Serf collects debris. Slug penetrates G-67 Veteran. G-67 Veteran knocked back. G-67 Veteran IFF system glitched. K-01 Serf collects debris. U-05 Engineer lays Concrete. G-67 Veteran calls for garrison reinforcements. ALERT: Activating Garrison Access F003. Y-64 Sentinel emerges from the garrison. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????########??????????? | | ???????????????????# ==!#?????????? | | ???????????????????#"" == #?????????? | | ???????????????????#"" =! #?????????? | | ???????????????????#GYY #?????????? | | ???????????????????#"" ! #?###?????? | | ???????????????????#"" ### ####### | | ???????????????????# #% # | | ???????????????????# @/ # | | ??????????????????## !g% # | | ??????????????????# ! !g # | | ??????????????????## p%p ; | | ###########+########### * | | # | | # k | | + % | | # | | # | | ##########+#### ###+#### u | | ??# # # #" | | ??# # # #" " | | ??# ! # # ## " | | ??# # # ## !" | | ??# + # ############ | | ??# # # #??????????? | | ??# """" """ # # #??????????? | | ??# """" """ # # #??????????? | | ??# """" """ # # #??????????? | | ??# """" # # = #??????????? | | ??# """" # #######??????????? | | ??# """" # #????????????????? | | ??# ! # #????????????????? | | ??###+######### ?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 55 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 150 Evasion (%) 55 Launcher Accuracy 20 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- Imp. Medium Treads | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -8/Materials | Hacked Carbon-fiber Leg | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Achiever Construction Begets Destruction Drive-By Ew, Corruption Challenges ------------ None Game ------ Seed VisualAntimissileLeg Manual? 0 Play Time 01:29:31 Cumulative 36.0 hours Start 2025.11.01 @ 14:12:24 End 2025.11.01 @ 19:51:29 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 32 Achievement% 25 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b85f93f5-e2fa-4446-89db-f84bea72abd3