Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.09 @ 21:34:32 Player: Ev Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (108) 540 Value Destroyed (2972) 2972 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (837) 837 TOTAL SCORE: 7969 Bonus ------- High Alert Combat Kills 337 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 7/300 Energy 4/100 System Corruption 8% Temperature Cool (2) Movement Hovering (80) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Combat Airjet > --- UTILITY (7) ------ Advanced Weight Redist. System Active Sensor Suite Advanced Targeting Computer Graphene Brace > --- WEAPON (3) ------- Mini Assault Cannon > --- INVENTORY (5) ---- Relay Coupler [Swarmer] (22) Relay Coupler [Cutter] (25) Relay Coupler [Demolisher] (21) Supersonic Drone Bay (1/1) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Combat Airjet > --- UTILITY ---------- Improved Heat Sink Active Sensor Suite Advanced Targeting Computer Recoil Stabilizer Graphene Brace > --- WEAPON ----------- Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Supersonic Drone Bay Rocket Array Rocket Array Rocket Array Improved Datajack [Rating: 68] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Nuclear Core Propulsion Combat Airjet Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit Improved Cesium-ion Thruster Utility Small Storage Unit Device Graphene Brace Storage Small Storage Unit Processor Visual Processing Unit Protection Improved Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Rocket Launcher Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 5 | . . . . . 4 1 . Weapon 1 | . . . . . . 1 . Parts Attached 73 | 6 6 7 . 4 6 29 15 Power 9 | 1 1 . . . 2 4 1 Engine 6 | 1 1 . . . 1 3 . Core 3 | . . . . . 1 1 1 Reactor . | . . . . . . . . Propulsion 13 | 2 2 2 . . . 7 . Treads 3 | 2 . . . . . 1 . Leg 2 | . 2 . . . . . . Wheel 3 | . . . . . . 3 . Hover 4 | . . 2 . . . 2 . Flight 1 | . . . . . . 1 . Utility 25 | 1 1 3 . 1 3 9 7 Device 12 | . . . . . 1 6 5 Storage 2 | 1 . . . . . 1 . Processor 6 | . 1 1 . 1 1 1 1 Hackware . | . . . . . . . . Protection 5 | . . 2 . . 1 1 1 Artifact . | . . . . . . . . Weapon 26 | 2 2 2 . 3 1 9 7 Energy Gun 7 | 2 . 1 . 1 . 2 1 Energy Cannon 1 | . . . . . . 1 . Ballistic Gun 4 | . . . . 2 . 2 . Ballistic Cannon 4 | . . . . . . 2 2 Launcher 7 | . 2 1 . . . 1 3 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . . 1 . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . Unidentified Prototypes 10 | . 1 . . . . 8 1 Parts Lost 21 | . . . . . . 6 15 Power 2 | . . . . . . . 2 Propulsion 3 | . . . . . . 1 2 Utility 10 | . . . . . . 4 6 Weapon 6 | . . . . . . 1 5 Highest Loss Streak 8 | . . . . . . 5 8 To Critical Strikes . | . . . . . . . . Average Backups 9 | 1 7 8 7 7 6 9 16 Power . | . . 1 1 1 . . . Propulsion 1 | 1 1 2 . . . . 1 Utility 5 | . 1 2 3 4 5 6 9 Weapon 2 | . 2 3 2 1 1 . 4 Tool/Special . | . . . . . . . . Unused Backups 23 | . 6 . 3 . 1 3 10 Power 3 | . 2 . . . 1 . . Propulsion 5 | . 1 . 2 . . 1 1 Utility 13 | . 2 . 1 . . 1 9 Weapon 2 | . 1 . . . . 1 . Tool/Special . | . . . . . . . . Average Slot Usage (%) 90 | . 97 100 100 100 95 81 80 Engine 9 | . 14 14 14 14 2 5 4 Leg 5 | . 26 21 . . . . . Wheel 3 | . . . . . . 8 9 Hover 10 | . . 6 28 28 18 5 2 Device 8 | . . . . . 8 14 23 Storage 10 | . 14 14 14 14 9 6 4 Processor 8 | . 12 10 . 4 15 10 6 Protection 7 | . . 3 14 9 16 9 4 Energy Gun 7 | . 15 16 14 5 9 1 3 Ballistic Gun 4 | . . . . 13 1 4 3 Ballistic Cannon 2 | . . . . . . 4 5 Launcher 6 | . 11 11 14 9 1 . 6 Peak Build Rating 68 | 6 12 21 21 22 34 49 68 Average Rating 31 | 4 11 14 21 21 32 41 56 On Entrance 20 | . 6 12 21 21 22 34 49 Avg Prop Armor Cover (%) 1 | . . . . . . 1 . Naked Turns . | . . . . . . . . Heaviest Build 256 | 14 19 22 22 23 24 256 256 Greatest Support 40 | 40 40 26 24 24 24 29 21 Greatest Overweight (x) 24 | . 1 1 . . . 24 12 Average Overweight (x) 1 | . . . . . . 4 6 Largest Inventory Capacity 35 | 8 8 8 8 8 8 35 35 Average Capacity 15 | 7 8 8 8 8 8 24 24 Most Carried 27 | 4 8 8 8 8 8 27 27 Average Carried 9 | 1 7 7 7 7 7 10 17 Final Capacity 35 | 8 8 8 8 8 8 35 5 Final Carried 27 | 2 8 8 8 8 8 27 4 Class Distribution -------------------- 48% | Mutant 20% | Hauler-Skirmisher 12% | Scavenger-Mutant 7% | Hauler-Tank 6% | Scavenger-Skirmisher 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Tank | -7/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Gar Matter Collected 2721 | 192 166 293 160 73 144 1434 259 Remotely 397 | . . . . . . 385 12 Salvage Created 2826 | 14 257 191 . 18 222 1819 305 Parts 174 | 1 27 15 . 6 10 97 18 Haulers Intercepted 4 | . . . . . . 4 . Recyclers Shooed 4 | . . . . . 1 3 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Combat Hostiles Destroyed 58 | . 5 10 . 4 2 22 15 Melee 1 | . . . . . 1 . . Guns 15 | . 2 3 . . 1 5 4 Cannons 17 | . . . . . . 14 3 AOE 24 | . 3 7 . 4 . 3 7 Classes Destroyed 16 | 1 5 1 . . 3 5 1 Worker 17 | . 1 . . . 1 15 . Builder 10 | . 2 1 . . . 7 . Tunneler 2 | 1 1 . . . . . . Hauler 4 | . . . . . . 4 . Recycler 7 | . . . . . 1 6 . Mechanic 1 | . . . . . . 1 . Operator 2 | . . . . . 1 1 . Watcher 10 | . 3 . . . 1 6 . Swarmer 12 | . 1 3 . 4 . . 4 Cutter 2 | . . . . . . . 2 Grunt 33 | . 4 4 . . 1 16 8 Sentry 1 | . . . . . 1 . . Hunter 2 | . . . . . . 2 . Programmer 4 | . . . . . . 3 1 Heavy 1 | . . . . . . 1 . Assembled 3 | . . 3 . . . . . Best Kill Streak 15 | 1 4 3 . 4 2 15 8 Combat Bots Only 8 | . 3 3 . 4 1 4 8 Max Kills in Single Turn 9 | 1 2 2 . 3 1 9 2 Gunslinging . | . . . . . . . . Exploded 3 | . 1 2 . 3 . 2 2 Melee 1 | . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Hostile Shots Fired 376 | . 18 15 . 4 35 130 174 Missed 118 | . 4 4 . 2 17 40 51 Hits 258 | . 14 11 . 2 18 90 123 Melee 13 | . . 1 . . . . 12 Projectile 245 | . 14 10 . 2 18 90 111 Critical Strikes 10 | . . . . . 1 3 6 Actively Blocked 8 | . . . . . . 2 6 Damage Taken 4395 | . 142 191 . 15 241 1588 2218 Core 771 | . 23 31 . 9 6 206 496 Absorbed by Shields 139 | . . . . . . . 139 Redirected to Shielding 36 | . . . . . . . 36 Regen/Repaired (Parts) 29 | . 29 . . . . . . Core Remaining (%) 90 | 100 . . . 74 98 . . Volleys Fired 190 | 8 19 21 . 3 10 98 31 Largest 3 | 2 2 2 . 1 2 2 3 Hottest 135 | 100 100 100 . 33 78 118 135 Shots Fired 330 | 16 38 26 . 3 13 190 44 Gun 190 | 16 30 14 . . 9 97 24 Cannon 102 | . . . . . . 93 9 Launcher 38 | . 8 12 . 3 4 . 11 Special . | . . . . . . . . Kinetic 187 | . . . . . . 177 10 Thermal 91 | 16 30 14 . . . 8 23 Explosive 38 | . 8 12 . 3 4 . 11 Electromagnetic 14 | . . . . . 9 5 . Robot Hit Streak 15 | 2 7 9 . . 4 8 15 Robot Miss Streak 5 | 3 5 1 . 3 5 5 5 Penetration Max 1 | . . . . . . 1 . Secondary Targets . | . . . . . . . . Shots Hit Robots 192 | 8 20 17 . . 17 107 23 Core Hits 170 | 2 20 29 . 4 9 65 41 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 10 | 1 . 2 . . . 7 . Burn 3 | 1 . 2 . . . . . Blast 7 | . . . . . . 7 . Melee Attacks 14 | . . . . . 11 3 . Impact . | . . . . . . . . Slashing 14 | . . . . . 11 3 . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9646 | 99 479 1104 . 202 616 5667 1479 Guns 2060 | 99 231 143 . . 103 1245 239 Cannons 3418 | . . . . . . 3228 190 Explosions 3851 | . 248 961 . 202 196 1194 1050 Melee 317 | . . . . . 317 . . Ramming . | . . . . . . . . Kinetic 4433 | . . . . . . 4224 209 Thermal 1065 | 99 231 143 . . . 372 220 Explosive 3681 | . 248 961 . 202 196 1024 1050 Electromagnetic 150 | . . . . . 103 47 . Impact . | . . . . . . . . Slashing 317 | . . . . . 317 . . Piercing . | . . . . . . . . Highest Corruption 8 | . . . . . 1 8 8 Average Corruption 6 | . . . . . 1 5 8 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 33 | . . . . . 2 15 16 Message Errors 8 | . . . . . 1 2 5 Matter Fused 10 | . . . . . . 7 3 Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 2 | . . . . . . 1 1 Parts Rejected 1 | . . . . . . 1 . Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 4 | . . . . . . 3 1 Data Loss (major) 3 | . . . . . 1 . 2 Misfires 2 | . . . . . . . 2 Weapon Failures 1 | . . . . . . 1 . Overload Shots 7 | . . . . . . 7 . Overflow Damage 461 | . . 29 . 17 6 399 10 Projectiles 295 | . . . . . . 287 8 Explosions 163 | . . 29 . 17 3 112 2 Melee 3 | . . . . . 3 . . Knockbacks 16 | . . . . . . 13 3 Impact . | . . . . . . . . Kinetic 13 | . . . . . . 11 2 Secondary 3 | . . . . . . 2 1 Self-Inflicted Damage 577 | . . 30 . . . 165 382 Shots 18 | . . 1 . . . 2 15 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 573 | 195 132 222 . . 30 448 573 Average Temperature 92 | 84 42 94 . . 13 55 207 Received Heat Transfer 1011 | . 39 63 . . 63 585 261 Effects 12 | . . . . . . . 12 Shutdowns 1 | . . . . . . . 1 Energy Bleed 1 | . . . . . . . 1 Interference 1 | . . . . . . . 1 Matter Decay 1 | . . . . . . . 1 Short Circuit 1 | . . . . . . . 1 Damage (major) 6 | . . . . . . . 6 Damage (core) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 2 | . . . . . . 1 1 Combat Hostiles 1 | . . . . . . . 1 Parts Fried 5 | . . . . . . 3 2 Impact Corruptions 2 | . . . . . . 1 1 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | 2 . 2 . . . . 1 Heat Transferred 2248 | 370 666 555 . . . 287 370 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Maximum Alert Level 3 | . . . . . . 2 3 Low Security (%) 61 | 100 100 100 . 100 100 28 . Level 1 3 | . . . . . . 9 . Level 2 29 | . . . . . . 62 62 Level 3 5 | . . . . . . . 37 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 795 | 5 158 120 . 123 85 662 795 Initial 446 | . . 52 . . . 2 446 Average 244 | . 85 65 . 17 43 373 637 Influence Increases 2422 | 5 350 260 . 123 135 1080 469 Destroy 0b10 Robot/C 1100 | . 100 140 . 80 40 440 300 Destroy 0b10 Robot/NC 265 | 5 35 5 . . 20 200 . Destroy Leader 228 | . 36 30 . 10 12 120 20 Successful Hack 59 | . 17 . . . . 28 14 Select Force Hacks 30 | . 30 . . . . . . Disable Machine 285 | . 15 . . 15 30 225 . Anti-Garrison Action 50 | . . . . . . . 50 Destroy Structure 315 | . 27 85 . 18 33 67 85 Lose Combat Pursuer 90 | . 90 . . . . . . Influence Decreases 1657 | 5 216 336 58 123 130 447 342 Entered New Map 335 | . . 82 58 . . 3 192 Time Decay 1122 | 5 216 254 . 123 130 394 . Lost Part 200 | . . . . . . 50 150 Squads Dispatched 9 | . 1 . . . . 8 . Investigation 1 | . 1 . . . . . . Extermination 3 | . . . . . . 3 . Reinforcement 5 | . . . . . . 5 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced 2 | . . . . . . 2 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Distress Signals 5 | . 2 . . . 1 2 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 97 | . 13 11 . 4 8 37 24 Peak Tracking Total 8 | . 4 3 . 3 4 8 7 Tactical Retreats 3 | . 3 . . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Traps Triggered 6 | . . . . . . 1 5 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Machines Disabled 20 | . 1 . . 1 2 15 1 Max in Single Turn 7 | . 1 . . 1 2 7 1 Garrison Relay 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Machines Accessed 14 | . 5 . 5 . . 3 1 Terminals 6 | . 3 . . . . 2 1 Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 57 | . 17 . 31 . . 7 2 Successful 49 | . 14 . 31 . . 3 1 Failed 8 | . 3 . . . . 4 1 Catastrophic 3 | . . . . . . 2 1 Database Lockouts . | . . . . . . . . Manual 18 | . 13 . 1 . . 4 . Terminals 20 | . 13 . . . . 5 2 Fabricators . | . . . . . . . . Repair Stations 2 | . 2 . . . . . . Recycling Units 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . . 2 . Terminal Hacks 39 | . 6 . 31 . . 1 1 Record 30 | . . . 30 . . . . Robot Analysis 2 | . 2 . . . . . . Prototype ID Bank 3 | . 3 . . . . . . Emergency Access Points 1 | . 1 . . . . . . Terminal Index 1 | . . . . . . 1 . Garrison Registry 1 | . . . . . . . 1 Proto ID Catalog 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . Scan Component 1 | . 1 . . . . . . Repair 1 | . 1 . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks 6 | . 5 . . . . 1 . Terminals 5 | . 4 . . . . 1 . Track 1 | . 1 . . . . . . Botnet 3 | . 2 . . . . 1 . Operators 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Tunnel 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . 4 . . . . 2 1 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired 1 | . 1 . . . . . . Time 32 | . 32 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 9 | . 9 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 Machine Destruction 4 | . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders 1 | . . . . . . . 1 RETURN 1 | . . . . . . . 1 Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Active Infowar (turns) 1845 | . . . . . 241 1535 69 Optics 1840 | . . . . . 241 1535 64 A.S.S. 5 | . . . . . . . 5 Machine Analysis 183 | . . . . . . 183 . Robot Analysis Total 2 | . 2 . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . Drone Launches 1 | . . . . . . . 1 Drone Recoveries 1 | . . . . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Gar Turns Passed 4911 | 88 620 573 269 837 294 1535 695 Spaces Moved 2904 | 35 332 447 333 778 149 576 254 Core 15 | 9 . . . . . . 6 Treads 40 | 26 6 . . . . 8 . Legs 648 | . 326 322 . . . . . Wheels 366 | . . . . . . 224 142 Hover 1835 | . . 125 333 778 149 344 106 Flight . | . . . . . . . . Fastest Speed 50 | 50 120 77 77 77 77 66 80 Average Speed 115 | 131 120 108 77 77 77 164 198 Slowest Speed 1130 | 160 190 160 77 77 77 1130 260 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 9 | . . . . . . . 9 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 44 | 3 60 66 71 99 14 19 27 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . 1 . 1 . . . . Known Exits Taken 4 | . 1 1 . 1 . 1 . Unknown Exits Taken 3 | 1 . . 1 . 1 . . Scrap Searched 4 | . . 2 . 2 . . . Spaces Dug 3 | . . . . . . 3 . Terrain Destroyed 363 | . 30 92 . 19 37 67 118 Melee 3 | . . . . . . 3 . Projectile 34 | . . . . . . 31 3 AOE 326 | . 30 92 . 19 37 33 115 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Total 4074 | 61 516 508 347 1014 298 934 396 Wait 653 | 5 130 23 8 223 108 144 12 Move 2897 | 34 331 446 332 777 147 576 254 Hop . | . . . . . . . . Pick Up 95 | 8 16 3 3 1 7 45 12 Fast Attach 26 | . 1 5 . 3 1 10 6 Attach 48 | 6 6 . . 1 5 18 12 Detach 11 | . 2 . . 2 . 6 1 Swap 20 | . 2 3 . . 4 8 3 Drop 64 | . 9 7 4 4 4 26 10 Fire 190 | 8 19 21 . 3 10 98 31 Melee 14 | . . . . . 11 3 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 56 | . . . . . 1 . 55 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: *Exi / *Sub) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -7/Garrison (discovered 3 exits: [Fac x3]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 383 | -10/Materials | Discovered new exit (range 13) 606 | -10/Materials | Repaired Imp. Aluminum Leg 697 | -10/Materials | Discovered new exit (range 10) 706 | -10/Materials | Identified exit to Mines 709 | -10/Materials | Entered Mines 777 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 777 | -10/Mines | Discovered new exit (range 5) 784 | -10/Mines | Identified exit to Exiles 822 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 899 | -10/Mines | Identified exit to Subcaves 1015 | -10/Mines | Learned 4 Materials zone layouts 1100 | -10/Mines | Assembled infested the area 1135 | -10/Mines | Met 8R-AWN 1282 | -10/Mines | Entered Exiles 1294 | -10/Exiles | Discovered new exit (range 15) 1304 | -10/Exiles | Welcomed by 8R-AWN 1316 | -10/Exiles | Met EX-HEX 1367 | -10/Exiles | Met EX-DEC 1397 | -10/Exiles | Met EX-BIN 1408 | -10/Exiles | Aligned with FarCom system 1408 | -10/Exiles | Given EX-Vault access code 1450 | -10/Exiles | Opened EX-Vault 1457 | -10/Exiles | Found Supersonic Drone Bay 1473 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1501 | -10/Exiles | Learned location of Zion (-7) 1532 | -10/Exiles | Discovered new exit (range 10) 1551 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 1551 | -10/Exiles | Entered Mines 1623 | -9/Mines | Identified exit to Materials 1799 | -9/Mines | Discovered exit to Materials (range 16) 2098 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2388 | -9/Mines | Entered Materials 2388 | -8/Materials | Evolved 4 slots: Utility x4 2389 | -8/Materials | Identified exit to Storage 2676 | -8/Materials | Discovered new exit (range 9) 2682 | -8/Materials | Entered Factory 2682 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3226 | -7/Factory | Lost 5 parts (1n3u1w) 3401 | -7/Factory | Cargo convoy interrupted 3592 | -7/Factory | Build established: Hauler-Skirmisher 3607 | -7/Factory | Found Prototype Device 4095 | -7/Factory | Found Prototype Launcher 4096 | -7/Factory | Identified Rocket Array 4100 | -7/Factory | Found Rocket Array 4103 | -7/Factory | Found Faulty Rocket Array 4107 | -7/Factory | Found Rocket Array 4111 | -7/Factory | Found Rocket Array 4217 | -7/Factory | Identified exit to Garrison 4217 | -7/Factory | Entered Garrison 4273 | -7/Garrison | Triggered checkpoint 4315 | -7/Garrison | Lost 4 parts (3u1w) 4378 | -7/Garrison | Garrison Relay disabled 4579 | -7/Garrison | Build established: Hauler-Tank 4659 | -7/Garrison | Core integrity fell below 50% 4683 | -7/Garrison | Identified Active Sensor Suite 4701 | -7/Garrison | Destroyed 8 combat bots 4710 | -7/Garrison | Lost 8 parts (1p2n2u3w) 4801 | -7/Garrison | Triggered checkpoint 4846 | -7/Garrison | Discovered new exit (range 51) 4846 | -7/Garrison | Discovered new exit (range 55) 4846 | -7/Garrison | Discovered new exit (range 37) 4887 | -7/Garrison | Triggered checkpoint 4894 | -7/Garrison | Triggered checkpoint 4902 | -7/Garrison | Core integrity fell below 20% 4912 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04856_ System corrupted: Substantial component data lost. 04878_ Acquired 44 matter. 04881_ Acquired 37 matter. 04885_ Dropped Mni. Assault Cannon. 04886_ Acquired Rocket Array. 04887_ System corrupted: FCS attempts to trigger Rocket Array. 04887_ System corrupted: Rocket Array misfires. 04887_ Beams of light sweep through the air. An alarm sounds. 04895_ C-45 Heavy ARC bursts open, deploying its payload. 04895_ S-27 Virus unfolds itself. 04898_ Lgt. Nuclear Core destroyed. 04899_ The unstable cave ceiling collapses. 04901_ Dropped Rocket Array. 04902_ Recoil Stabilizer destroyed. 04907_ Acquired Blade Saw. 04909_ Blade Saw destroyed. Map ----- +----------------------------------------------------+ | ????????# #?????????????????????????????? | | ????????###### #####?????????????????????????????? | | ?????????????# ###???????????????????????????????? | | ?????????????# #"#?????????????????####??????????? | | ?????????????# "#???????????????### #??????????? | | ?????????????# "#???????????????#"# #??????????? | | ???#######???#^ "#???????????????#" ^^#??????????? | | ???# ###???# #"#??????########## ^#??????????? | | ???# # ##???# ###??????#! + + !##" #??????????? | | ???# #???# #????????# !# #! ##"# #??????????? | | ???## #???# #????????#+## ##+#### #??????????? | | ???# ##???# #????????#! # # !# ^#??????????? | | ???### ###?### #????????# !+ +! ## ^^#??????????? | | ?????# #####g" #????????#### ####### #??????????? | | ?????# +g" #???????????#+##### #??????????? | | ######+#####g" #???????##### #?###??????? | | #???### #?????? ? # ##### ## ???????? | | #?????# #?????#### # ## ### # ???????? | | ##### ####### ####### ## # ## ######### | | #???# "# # | | #???# ####+#####"T"# # # | | #???# #??# #???##### # # | | #???# #??# #???????# # / ] !# ## # ############ | | #???# #??# #???????# # [!! # # ##?????????? | | ##### #### ######???# # #^^ !! ! # ##?????????? | | + + #???# @*=!=!##### ##?????????? | | ##### #### #### #???## !# ]=+!= #??????????? | | ##### #??# #??# #?#######s *####### #??????????? | | + #??# #??# #?# ## s #?????# #??????????? | | ##### #??# #?##+### ##s !#?????# #??????????? | | ##### ####+### [s ####### #??????????? | | """^# s] #??????????? | | ^s^ #??????????? | | """^########### ## ##s^ ########??????????? | | #####???????### ## ##= =###?????????????????? | | ????????????# ]] #?????????????????? | | ????????????# ] #?????????????????? | | ????????????# #?????????????????? | | ????????????# #?????????????????? | | ????????????### " # ###?????????????????? | | ????########### "% # ############????????? | | ????# " ######???? | | ????# "#???? | | ????# ##"T"#???# | | ????# ######## # # # ########^^^######???# | | ????# #??????# #?# # #???????#^^^#????????# | | ##### ######## #?#########????????# #????????? | | + + + #??????????????????# #????????? | | + + ##### ####??????????????????# #????????? | | #### #???# #?????????????????????# #????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 600 Core Shielding 20 Evasion (%) 59 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Aluminum Leg | 71% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Some Acronyms Are Better Than Others Challenges ------------ None Game ------ Seed HeartExoskeletonInterpreter Manual? 0 Play Time 01:03:11 Cumulative 92.5 hours Start 2026.09.09 @ 20:16:02 End 2026.09.09 @ 21:34:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 152 Rogue 152 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 38 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/Cog Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ee63822d-6433-4743-b473-a1d57d8a29d2