Cogmind - Beta 9 @@@ ROGUE MODE // 2019.11.05 @ 10:22:37 Player: Dhoby_Ghaut Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (120) 600 Value Destroyed (5914) 5914 Prototype IDs (25) 500 Alien Tech Used (2) 400 Bonus (1317) 1317 TOTAL SCORE: 15531 Bonus ------- High Alert Combat Kills 269 Follower Combat Kills 48 Entered Garrisons 200 Used RIF Installer 500 Met Zhirov 300 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Location -2/Research Parts ------- Power (2) Propulsion (6) Utility (12) Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Weapon (3) Inventory (4) Improved Antigrav System Improved Antigrav System Tesla Rifle Electrolaser Peak State ------------ Power Micro Fission Core Particle Reactor Propulsion Cooled Gravmag System Improved Antigrav System Antigrav Array Utility Advanced Heat Sink Medium Storage Unit Advanced Matter Compressor Advanced Visual Processing Unit Long-range Sensor Array Advanced Signal Interpreter Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer System Backup Module Weapon Tesla Rifle Gamma Rifle Gamma Rifle Inventory Cooled Gravmag System Cooled Gravmag System Improved Antigrav System Improved Antigrav System HERF Cannon Compact HERF Cannon Advanced Remote Datajack Lance [Rating: 136] Favorites ----------- Power Heavy Antimatter Reactor Engine Deuterium Engine Power Core Micro Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Carbon-fiber Leg Treads Improved Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Diametric Drive Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Proton Cannon Energy Gun Small Laser Energy Cannon Proton Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Powered Hammer Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Upp Upp Zhi Pro Fac Res Res Slots Evolved 16 | . . 2 2 2 . 2 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . 1 . Propulsion 4 | . . . 1 . . . . . . . . 1 . 2 Utility 10 | . . 2 1 2 . 1 2 . . . . 1 1 . Weapon 1 | . . . . . . 1 . . . . . . . . Parts Attached 261 | 6 12 8 29 17 13 18 15 8 6 8 22 56 36 7 Power 20 | 1 . 1 2 2 1 2 1 1 . 2 1 3 3 . Engine 6 | 1 . 1 1 2 . . 1 . . . . . . . Core 8 | . . . 1 . 1 2 . 1 . 1 . 1 1 . Reactor 6 | . . . . . . . . . . 1 1 2 2 . Propulsion 56 | 2 1 . 6 3 5 5 5 . . 2 3 12 11 1 Treads 2 | . . . . . . . . . . . 1 . 1 . Leg 32 | . . . 2 3 5 5 5 . . 1 1 9 1 . Wheel 9 | 2 1 . 4 . . . . . . . 1 1 . . Hover 6 | . . . . . . . . . . . . 1 4 1 Flight 7 | . . . . . . . . . . 1 . 1 5 . Utility 92 | 1 4 5 9 9 3 3 7 5 5 4 9 15 12 1 Device 41 | . 1 2 4 4 3 3 3 3 4 . 4 5 4 1 Storage 17 | 1 2 2 3 3 . . . . 1 1 . 1 3 . Processor 10 | . 1 . 1 1 . . . 1 . . . 1 5 . Hackware 6 | . . . . . . . 4 . . . 1 1 . . Protection 18 | . . 1 1 1 . . . 1 . 3 4 7 . . Artifact . | . . . . . . . . . . . . . . . Weapon 93 | 2 7 2 12 3 4 8 2 2 1 . 9 26 10 5 Energy Gun 25 | 2 4 . . . . 1 . . 1 . 4 6 6 1 Energy Cannon 27 | . . 2 4 1 1 6 1 2 . . 1 7 2 . Ballistic Gun 13 | . . . 2 2 2 . . . . . 3 4 . . Ballistic Cannon 8 | . . . 2 . 1 . . . . . . 4 . 1 Launcher 1 | . . . . . . . . . . . . 1 . . Special Weapon 13 | . 3 . 4 . . . 1 . . . 1 3 . 1 Impact Weapon 1 | . . . . . . 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 5 | . . . . . . . . . . . . 1 2 2 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 1 . . . 1 . . 5 . . 4 1 Parts Lost 96 | . 1 . 6 6 8 5 11 . . . 12 25 10 12 Power 8 | . . . 1 1 . . 2 . . . . 2 2 . Propulsion 30 | . . . 2 3 4 1 4 . . . 3 7 3 3 Utility 27 | . . . 1 1 1 1 1 . . . 4 10 2 6 Weapon 31 | . 1 . 2 1 3 3 4 . . . 5 6 3 3 Highest Loss Streak 11 | . 1 . 2 6 7 3 6 . . . 5 10 8 11 Average Slot Usage (%) 91 | . 98 95 95 95 98 97 98 93 99 96 96 85 62 51 Engine 2 | . 14 11 5 6 4 . 4 . . . . . . . Core 1 | . . . 3 . 2 6 . 5 5 4 . . 2 . Reactor 1 | . . . . . . . . . . . 4 4 3 . Leg 13 | . . . 1 20 23 19 16 17 17 17 14 17 . . Wheel 4 | . 28 22 23 1 . . . . . . . . . . Device 13 | . 5 11 8 10 12 19 13 23 22 23 18 8 9 3 Storage 16 | . 21 22 26 24 23 20 17 13 11 11 11 13 4 10 Processor 12 | . 1 . 6 12 15 13 11 17 17 17 17 11 17 24 Hackware 1 | . . . . . . . 13 . . . 1 . . . Protection 3 | . . 7 1 1 1 . . 3 5 2 6 11 . . Energy Gun 4 | . 18 20 . . . 2 . . 4 5 8 3 5 . Energy Cannon 6 | . . 1 9 . 5 11 12 10 11 11 4 7 . . Ballistic Gun 1 | . . . 1 6 7 2 . . . . 2 1 . . Ballistic Cannon 1 | . . . 4 7 . . . . . . . . . 2 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 138 | 9 13 57 85 101 101 94 102 94 89 82 96 138 63 33 Greatest Support 90 | 26 26 20 36 40 45 45 49 49 49 49 54 90 70 34 Greatest Overweight (x) 7 | 1 . 2 7 2 2 2 2 1 1 2 5 7 2 4 Average Overweight (x) 1 | . . 1 2 1 1 1 1 1 1 1 1 . . . Largest Inventory Capacity 24 | 6 8 16 24 24 24 24 24 24 18 18 18 18 12 12 Average Capacity 18 | 5 7 11 23 22 24 24 24 20 18 18 18 16 7 10 Most Carried 24 | 6 8 16 24 24 24 24 24 18 18 18 18 18 12 12 Average Carried 16 | 3 7 9 21 20 22 22 21 15 16 17 16 15 6 10 Final Capacity 4 | . . . . . . . . . . . . . . 4 Final Carried 4 | . . . . . . . . . . . . . . 4 Class Distribution -------------------- 23% | Hauler-Mutant 18% | Mutant 16% | Scavenger-Tank 13% | Skirmisher 7% | Scavenger-Mutant 7% | Scavenger-Skirmisher 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Garrison Scavenger-Skirmisher | -6/Factory Scavenger-Mutant | -5/Factory Mutant | -5/Upper Caves Skirmisher | -5/Upper Caves Skirmisher | -5/Zhirov Skirmisher | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Scout | -3/Research Scout | -2/Research Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 ----------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Upp Upp Zhi Pro Fac Res Res Matter Collected 3986 | 260 83 168 479 249 337 238 94 97 80 90 314 842 655 . Remotely 110 | . . . . . . . . . . . . . 110 . Salvage Created 5873 | . 128 325 631 99 590 466 254 . 70 . 551 1969 790 . Parts 273 | . 7 20 31 6 43 20 3 . 2 . 24 81 36 . Haulers Intercepted 2 | . . 1 1 . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . . . 22 . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Upp Upp Zhi Pro Fac Res Res Combat Hostiles Destroyed 104 | . 6 6 12 3 17 8 5 . 1 . 11 31 4 . Melee 1 | . . . . . . . . . . . . . 1 . Guns 38 | . 5 6 1 . 10 2 . . . . 7 6 1 . Cannons 45 | . 1 . 10 3 7 6 2 . 1 . 4 11 . . AOE 7 | . . . . . . . 1 . . . . 6 . . Classes Destroyed 14 | . 2 3 2 2 1 1 . . . . . 1 2 . Worker 1 | . . . 1 . . . . . . . . . . . Builder 6 | . . . 1 . . . . . . . . 4 1 . Tunneler 1 | . . . . . . . . . . . . . 1 . Hauler 2 | . . 1 1 . . . . . . . . . . . Recycler 3 | . . . . . . . . . . . . . 3 . Operator 2 | . . . . . . 1 . . . . . . 1 . Watcher 1 | . . . . . . . . . . . . 1 . . Swarmer 26 | . 3 . . . 12 . 1 . . . 5 5 . . Grunt 42 | . 3 3 9 . 2 5 2 . . . 4 12 2 . Brawler 4 | . . 1 . . . . . . . . . 2 1 . Duelist 2 | . . . . . 1 . . . . . . 1 . . Sentry 14 | . . 2 3 1 2 1 2 . . . . 3 . . Hunter 2 | . . . . 1 . . . . 1 . . . . . Programmer 14 | . . . . 1 . 2 . . . . 2 8 1 . Best Kill Streak 11 | . 2 2 7 1 11 3 3 . 1 . 4 6 5 . Combat Bots Only 11 | . 2 2 3 1 11 3 3 . 1 . 4 5 2 . Max Kills in Single Turn 4 | . 2 1 1 1 2 1 1 . 1 . 1 4 1 . Gunslinging 1 | . 1 . . . . . . . . . . . . . Exploded 4 | . . . . . . . 1 . . . . 4 . . Melee 1 | . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Upp Upp Zhi Pro Fac Res Res Damage Taken 17888 | . 195 163 1158 896 1740 1038 1341 . 22 . 1580 5748 1627 2380 Core 3607 | . 58 11 134 182 226 131 218 . . . 240 621 325 1461 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 71 | 100 76 97 75 . 41 84 . . . . 47 46 75 . Volleys Fired 388 | . 23 25 57 16 36 39 17 2 1 . 44 110 16 2 Largest 3 | . 2 2 2 2 2 3 3 1 3 . 3 3 3 1 Hottest 264 | . 140 80 168 67 93 205 235 98 238 . 248 264 215 75 Shots Fired 794 | . 37 50 110 28 62 80 30 2 3 . 96 260 34 2 Gun 384 | . 27 50 12 12 45 24 . . 1 . 67 118 27 1 Cannon 376 | . . . 93 16 17 56 28 2 2 . 26 129 7 . Launcher 5 | . . . . . . . . . . . . 5 . . Special 29 | . 10 . 5 . . . 2 . . . 3 8 . 1 Kinetic 227 | . . . 51 28 46 10 . . . . 27 65 . . Thermal 368 | . 37 50 59 . 16 65 28 2 1 . 58 52 . . Explosive 5 | . . . . . . . . . . . . 5 . . Electromagnetic 180 | . . . . . . 5 . . 2 . 8 130 34 1 Robot Hit Streak 26 | . 11 9 11 17 10 26 12 . 11 . 25 18 7 1 Robot Miss Streak 6 | . 2 3 4 1 4 6 1 . . . 3 5 3 1 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 6 | . 1 . . . 3 . . . . . 1 1 . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . 1 1 . . Shots Hit Robots 509 | . 23 33 64 25 45 51 19 . 3 . 65 153 26 2 Core Hits 235 | . 8 15 26 6 39 28 6 . 2 . 28 61 14 2 Critical Hits 13 | . . . 7 1 . . . . . . . 2 3 . Critical Kills 4 | . . . 3 . . . . . . . . . 1 . Critical Parts Destroyed 7 | . . . 4 . . . . . . . . 2 1 . Melee Attacks 32 | . . . . . . 1 1 . . . . . 22 8 Impact 2 | . . . . . . 1 1 . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 30 | . . . . . . . . . . . . . 22 8 Sneak Attacks 3 | . . . . . . . . . . . . . 3 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 13750 | . 260 365 1452 473 896 1302 772 . 99 . 1485 5631 959 56 Guns 5003 | . 212 365 174 147 595 499 . . 20 . 963 1672 356 . Cannons 6367 | . . . 1278 326 301 803 524 . 79 . 522 2496 38 . Explosions 1711 | . . . . . . . 248 . . . . 1463 . . Melee 603 | . . . . . . . . . . . . . 565 38 Ramming 18 | . . . . . . . . . . . . . . 18 Kinetic 3486 | . . . 858 473 615 199 . . . . 309 1032 . . Thermal 5828 | . 260 365 594 . 281 999 772 . 38 . 1087 1432 . . Explosive 975 | . . . . . . . . . . . . 975 . . Electromagnetic 2840 | . . . . . . 104 . . 61 . 89 2192 394 . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 603 | . . . . . . . . . . . . . 565 38 Highest Corruption 34 | . . . . . . 4 . . . . 1 34 7 1 Average Corruption 6 | . . . . . . 3 . . . . 1 12 2 1 Corruption Purged 1 | . . . . . . . . . . . . . 1 . Effects 103 | . . . . . . 12 . . . . 8 76 7 . Message Errors 19 | . . . . . . 3 . . . . 3 10 3 . Matter Fused 20 | . . . . . . 6 . . . . . 12 2 . Heat Flow Errors 10 | . . . . . . . . . . . . 9 1 . Energy Discharges 6 | . . . . . . 1 . . . . . 5 . . Parts Rejected 1 | . . . . . . . . . . . . 1 . . Data Loss (minor) 12 | . . . . . . 1 . . . . 2 8 1 . Data Loss (major) 1 | . . . . . . . . . . . . 1 . . Misdirections 15 | . . . . . . . . . . . . 15 . . Targeting Errors 14 | . . . . . . 1 . . . . 2 11 . . Weapon Failures 5 | . . . . . . . . . . . 1 4 . . Overload Shots 3 | . . . . . . . 3 . . . . . . . Effects 1 | . . . . . . . 1 . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . Overflow Damage 666 | . . . 18 . . 43 96 . . . 87 312 110 . Projectiles 304 | . . . 18 . . 43 24 . . . 87 132 . . Explosions 252 | . . . . . . . 72 . . . . 180 . . Melee 110 | . . . . . . . . . . . . . 110 . Knockbacks 14 | . . . 7 3 . . . . . . . 4 . . Impact . | . . . . . . . . . . . . . . . Kinetic 14 | . . . 7 3 . . . . . . . 4 . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 258 | . . . . . . . 75 . . . . 175 . 8 Shots 5 | . . . . . . . 1 . . . . 4 . . Rammed 5 | . . . . . . . . . . . . . . 5 Targets Rammed 5 | . . . . . . . . . . . . . . 5 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 500 | . 130 144 500 48 63 36 57 . 36 . 270 244 123 422 Average Temperature 97 | . 45 38 220 20 24 15 34 . 24 . 96 55 23 221 Received Heat Transfer 2382 | . 72 66 603 144 249 261 189 . . . 192 540 48 18 Effects 6 | . . . 3 . . . . . . . 3 . . . Interference 4 | . . . 1 . . . . . . . 3 . . . Short Circuit 1 | . . . 1 . . . . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . . . . . . . . 8 2 . Combat Hostiles 10 | . . . . . . . . . . . . 8 2 . Parts Fried 28 | . . . . . . . . . 2 . . 24 2 . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 3 | . . . 1 . . . 2 . . . . . . . Combat Hostiles 3 | . . . 1 . . . 2 . . . . . . . Parts Melted 19 | . 2 2 3 . . 2 1 . . . 5 4 . . Heat Transferred 8697 | . 575 825 1073 . 370 1526 861 . 50 . 1562 1855 . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Upp Upp Zhi Pro Fac Res Res Peak Influence 616 | . 188 215 260 161 575 499 365 . . . . 616 362 185 Average Influence 212 | . 80 75 131 63 400 345 217 . . . . 262 295 144 Maximum Alert Level 2 | . . 1 1 . 2 2 1 . . . . 2 1 . Low Security (%) 59 | . . . . . . . . . . . . . . . Level 1 23 | . . . . . . . . . . . . . . . Level 2 16 | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 26 | . 1 1 4 1 . 7 . . . . . 7 3 2 Investigation 6 | . . 1 2 . . 1 . . . . . 1 1 . Extermination 11 | . . . . 1 . 3 . . . . . 5 1 1 Reinforcement 5 | . 1 . 1 . . . . . . . . 1 1 1 Assault . | . . . . . . . . . . . . . . . Garrison 4 | . . . 1 . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Upp Upp Zhi Pro Fac Res Res Distress Signals 9 | . 1 2 2 . . 2 2 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 210 | . 9 12 23 3 18 11 14 . 1 . 14 60 18 27 Peak Tracking Total 18 | . 3 4 5 1 10 4 6 . 1 . 4 10 11 18 Tactical Retreats 23 | . . 2 5 . 1 . . . . . . 12 . 3 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Upp Upp Zhi Pro Fac Res Res Traps Triggered 16 | . . . 1 . 6 . 1 . . . . 7 1 . Indirectly 3 | . . . . . . . . . . . . 3 . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 1 | . 1 . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . 3 . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 ---------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Upp Upp Zhi Pro Fac Res Res Machines Disabled 23 | . . . 2 . 4 2 3 . . . . 11 1 . Max in Single Turn 4 | . . . 1 . 1 1 2 . . . . 4 1 . Garrison Access 1 | . . . . . . . . . . . . 1 . . Garrison Relay 2 | . . . . . 2 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Upp Upp Zhi Pro Fac Res Res Machines Accessed 45 | . 5 3 5 8 . 5 4 . . 9 . 3 3 . Terminals 20 | . 5 2 3 4 . 2 2 . . . . 1 1 . Fabricators 4 | . . . . 1 . . 1 . . . . . 2 . Repair Stations 7 | . . . 1 2 . 2 1 . . . . 1 . . Recycling Units 1 | . . 1 . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . Garrison Access 3 | . . . . 1 . 1 . . . . . 1 . . Total Hacks 160 | . 19 13 26 18 . 9 14 . . 48 . 7 6 . Successful 127 | . 14 12 18 11 . 6 11 . . 48 . 6 1 . Failed 33 | . 5 1 8 7 . 3 3 . . . . 1 5 . Catastrophic 6 | . . . 2 1 . 1 . . . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 51 | . 15 10 10 5 . 3 6 . . . . 2 . . Terminals 67 | . 19 12 14 9 . 2 8 . . . . 2 1 . Fabricators 8 | . . . . 1 . . 2 . . . . . 5 . Repair Stations 23 | . . . 3 7 . 5 4 . . . . 4 . . Recycling Units 1 | . . 1 . . . . . . . . . . . . Scanalyzers 9 | . . . 9 . . . . . . . . . . . Garrison Access 4 | . . . . 1 . 2 . . . . . 1 . . Terminal Hacks 70 | . 7 5 4 2 . . 4 . . 48 . . . . Record 36 | . . . . . . . . . . 36 . . . . Part Schematic 6 | . 1 . . 1 . . . . . 4 . . . . Robot Analysis 5 | . . . 1 . . . . . . 4 . . . . Prototype ID Bank 6 | . 1 1 . . . . . . . 4 . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . Terminal Index 2 | . . . 1 . . . 1 . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . Locate Traps 2 | . 1 . . . . . 1 . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . Security Status 1 | . . 1 . . . . . . . . . . . . Hauler Manifests 2 | . 1 1 . . . . . . . . . . . . Registered Components 4 | . 1 1 1 . . . 1 . . . . . . . Zone Layout 3 | . 1 1 1 . . . . . . . . . . . Fabricator Hacks 4 | . . . . 1 . . 2 . . . . . 1 . Load Schematic 2 | . . . . . . . 1 . . . . . 1 . Build 2 | . . . . 1 . . 1 . . . . . . . Repair Station Hacks 18 | . . . 2 4 . 4 4 . . . . 4 . . Scan Component 9 | . . . 1 2 . 2 2 . . . . 2 . . Repair 9 | . . . 1 2 . 2 2 . . . . 2 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 8 | . . . 8 . . . . . . . . . . . Insert Component 4 | . . . 4 . . . . . . . . . . . Analyze 4 | . . . 4 . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . 1 . . . . . 1 . . Unlock Access 1 | . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . 1 . . Coupler Status 1 | . . . . . . 1 . . . . . . . . Unauthorized Hacks 57 | . 14 15 12 7 . 4 2 . . . . 3 . . Terminals 22 | . 7 6 4 3 . . 1 . . . . 1 . . Track 7 | . 2 2 2 1 . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . Botnet 11 | . 3 2 2 2 . . 1 . . . . 1 . . Disrupt 2 | . 1 1 . . . . . . . . . . . . Sabotage 1 | . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . . . Mask 1 | . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . Eject 1 | . . . . . . 1 . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 32 | . 4 2 5 7 . 5 4 . . . . 2 3 . Full Trace Events 2 | . . . 1 . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . 1 . 4 1 . . . . . 4 . . . . Parts Built 3 | . . . . 1 . . 2 . . . . . . . Matter 292 | . . . . 168 . . 124 . . . . . . . Time 115 | . . . . 84 . . 31 . . . . . . . Total Part Build Rating 8 | . . . . 4 . . 4 . . . . . . . Parts Repaired 9 | . . . 1 2 . 2 2 . . . . 2 . . Time 301 | . . . 13 32 . 94 88 . . . . 74 . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 4 . . . . . . . . . . . Part Schematics Acquired 4 | . . . 4 . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------------ Run | Scr Mat Mat Mat Fac Gar Fac Fac Upp Upp Zhi Pro Fac Res Res Used RIF Installer 1 | . . . . . 1 . . . . . . . . . Robots Hacked 9 | . . . . . . . 2 . . . 2 4 . 1 Non-combat . | . . . . . . . . . . . . . . . Combat 9 | . . . . . . . 2 . . . 2 4 . 1 Robot Hacks Applied 9 | . . . . . . . 2 . . . 2 4 . 1 parse_system 2 | . . . . . . . . . . . 1 . . 1 spike_heat 1 | . . . . . . . 1 . . . . . . . overwrite_iff 4 | . . . . . . . . . . . . 4 . . streamctrl_high 1 | . . . . . . . . . . . 1 . . . formatsys_high 1 | . . . . . . . 1 . . . . . . . Relay Couplers Released 13 | . . . . . 9 4 . . . . . . . . Ejected 4 | . . . . . . 4 . . . . . . . . Machine Destruction 9 | . . . . . 9 . . . . . . . . . Attached 4 | . . . . . . . 2 . . . 1 1 . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Upp Upp Zhi Pro Fac Res Res Total Allies 7 | . 1 . . . . . 1 . . . 1 4 . . Largest Group 1 | . 1 1 . . . . 1 . . . 1 1 . . Highest-Rated Group 49 | . 10 10 . . . . 49 . . . 47 47 . . Highest-Rated Ally 49 | . 10 10 . . . . 49 . . . 47 47 . . Total Orders 8 | . 4 4 . . . . . . . . . . . . GOTO 4 | . 2 2 . . . . . . . . . . . . FOLLOW 4 | . 2 2 . . . . . . . . . . . . Ally Attacks 9 | . . . . . . . . . . . 2 7 . . Total Damage 280 | . . . . . . . . . . . 21 259 . . Kills 1 | . . . . . . . . . . . 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Upp Upp Zhi Pro Fac Res Res Robot Analysis Total 5 | . . . 1 . . . . . . 4 . . . . Derelict Logs Recovered 2 | . . . . . . . . . 1 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Upp Upp Zhi Pro Fac Res Res Turns Passed 10848 | 53 519 567 784 977 736 784 784 598 761 427 1104 1875 559 320 Spaces Moved 6430 | 39 405 453 385 509 349 315 316 344 440 261 552 1103 749 210 Core 90 | 6 . . . . . . . . . . . 60 19 5 Treads 6 | . . . . . . . . . . . 6 . . . Legs 3661 | . . . 8 462 349 315 316 344 440 261 451 691 24 . Wheels 1470 | 33 405 453 377 47 . . . . . . 95 60 . . Hover 682 | . . . . . . . . . . . . 74 403 205 Flight 521 | . . . . . . . . . . . . 218 303 . Fastest Speed 24 | 50 80 80 100 106 150 150 150 156 156 156 150 40 24 50 Average Speed 122 | 88 89 90 108 153 152 167 179 156 156 156 156 117 43 53 Slowest Speed 270 | 100 90 100 240 180 180 180 180 156 156 190 240 270 190 250 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . . . . 5 2 . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . . Teleports 1 | . . . . . . . . . . 1 . . . . Exploration Rate (%) 33 | 3 61 37 28 16 40 6 12 53 64 62 69 26 18 6 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 5 | . . . . . . . . . 1 3 1 . . . Known Exits Taken 8 | . . . . 1 . . 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . . . . . . . . Scrap Searched 6 | . . . . . . . . 1 4 . 1 . . . Spaces Dug 41 | . 6 . 5 . . 2 6 2 . . 5 . 11 4 Terrain Destroyed 151 | . 7 . 11 . . 7 21 2 . . 13 75 11 4 Melee 17 | . . . . . . 1 1 . . . . . 11 4 Projectile 62 | . 7 . 11 . . 6 7 2 . . 13 16 . . AOE 72 | . . . . . . . 13 . . . . 59 . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Upp Upp Zhi Pro Fac Res Res Total 8643 | 54 504 559 633 675 488 501 504 403 512 283 716 1485 920 406 Wait 1226 | 4 50 59 115 113 52 99 144 46 58 . 94 165 59 168 Move 6404 | 38 404 452 384 509 348 314 315 343 439 260 551 1093 744 210 Hop 6 | . . . . . . . . . . . . 4 2 . Pick Up 130 | 6 7 9 23 12 7 15 8 2 5 2 3 16 14 1 Fast Attach 92 | 6 4 3 10 3 2 3 4 . . 6 7 16 26 2 Attach 89 | . . 1 7 9 8 6 9 5 1 4 7 17 10 5 Detach 41 | . 1 . 7 2 1 . 1 2 . 4 2 7 13 1 Swap 82 | . 8 4 12 5 3 9 2 3 5 . 8 23 . . Drop 108 | . 7 6 18 6 1 15 3 . 3 7 . 24 14 4 Fire 388 | . 23 25 57 16 36 39 17 2 1 . 44 110 16 2 Melee 32 | . . . . . . 1 1 . . . . . 22 8 Ram 5 | . . . . . . . . . . . . . . 5 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 40 | . . . . . 30 . . . . . . 10 . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -8/Materials -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 286 | -10/Materials | Discovered new exit (range 16) 327 | -10/Materials | Build established: Mutant 541 | -10/Materials | Discovered new exit (range 13) 573 | -10/Materials | Entered another Materials area 573 | -9/Materials | Accompanied by 1 ally 573 | -9/Materials | Evolved 2 slots: Utility x2 663 | -9/Materials | Discovered new exit (range 7) 901 | -9/Materials | Discovered new exit (range 7) 1034 | -9/Materials | Discovered new exit (range 16) 1140 | -9/Materials | Entered another Materials area 1140 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1263 | -8/Materials | Repaired Wheel 1472 | -8/Materials | Build established: Hauler-Mutant 1758 | -8/Materials | Discovered new exit (range 10) 1887 | -8/Materials | Garrison activated, responded to threat 1924 | -8/Materials | Entered Factory 1924 | -7/Factory | Evolved 2 slots: Utility x2 2043 | -7/Factory | Lost 6 parts (1p3n1u1w) 2086 | -7/Factory | Repaired Lrg. Storage Unit 2162 | -7/Factory | Discovered new exit (range 20) 2265 | -7/Factory | Repaired Imp. Heat Sink 2644 | -7/Factory | Fabricated Hrd. Heavy Armor Plating? 2901 | -7/Factory | Identified exit to Garrison 2901 | -7/Factory | Entered Garrison 3000 | -7/Garrison | Triggered checkpoint 3000 | -7/Garrison | Triggered checkpoint 3029 | -7/Garrison | Core integrity fell below 50% 3059 | -7/Garrison | Lost 7 parts (4n1u2w) 3060 | -7/Garrison | Destroyed 11 combat bots 3139 | -7/Garrison | Discovered new exit (range 11) 3166 | -7/Garrison | Installed Relay Interface Framework 3207 | -7/Garrison | Triggered checkpoint 3250 | -7/Garrison | Garrison Relay disabled 3384 | -7/Garrison | Triggered checkpoint 3426 | -7/Garrison | Garrison Relay disabled 3637 | -7/Garrison | Entered Factory 3637 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3858 | -6/Factory | Garrison activated, responded to threat 3945 | -6/Factory | Build established: Scavenger-Skirmisher 3993 | -6/Factory | Lost 3 parts (1u2w) 4070 | -6/Factory | Discovered new exit (range 19) 4228 | -6/Factory | Repaired Proton Cannon 4373 | -6/Factory | Repaired Hvy. Ion Cannon 4421 | -6/Factory | Entered another Factory area 4421 | -5/Factory | Evolved 2 slots: Utility x2 4525 | -5/Factory | Identified exit to Upper Caves 4579 | -5/Factory | Lost 3 parts (1p2n) 4875 | -5/Factory | Repaired Carbon-fiber Leg 4927 | -5/Factory | Repaired Adv. Heat Sink 4986 | -5/Factory | Build established: Scavenger-Mutant 5002 | -5/Factory | Fabricated Imp. Terrain Scanner (x2) 5205 | -5/Factory | Entered Upper Caves 5236 | -5/Upper Caves | Lost 6 parts (1p2n3w) 5734 | -5/Upper Caves | Discovered new exit (range 15) 5751 | -5/Upper Caves | Build established: Mutant 5798 | -5/Upper Caves | Identified exit to Upper Caves 5803 | -5/Upper Caves | Entered another Upper Caves area 5803 | -5/Upper Caves | Discovered new exit (range 10) 5881 | -5/Upper Caves | Identified exit to Factory 6112 | -5/Upper Caves | Encountered a Warlord checkpoint 6167 | -5/Upper Caves | Build established: Skirmisher 6309 | -5/Upper Caves | Learned location of Warlord (-4) 6534 | -5/Upper Caves | Discovered new exit (range 19) 6563 | -5/Upper Caves | Identified exit to Zhirov 6564 | -5/Upper Caves | Entered Zhirov 6564 | -5/Zhirov | Discovered new exit (range 3) 6593 | -5/Zhirov | Met Zhirov 6627 | -5/Zhirov | Learned location of Quarantine (-3) 6627 | -5/Zhirov | Learned location of Testing (-2) 6627 | -5/Zhirov | Learned location of Command (-1) 6663 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6720 | -5/Zhirov | Found Alien Artifact 6720 | -5/Zhirov | Identified Transdimensional Reconstructor 6720 | -5/Zhirov | Warped through subspace 6720 | -5/Zhirov | Identified exit to Proximity Caves 6807 | -5/Zhirov | Found Alien Artifact 6824 | -5/Zhirov | Identified Integrated Dissipator 6824 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+2%) 6991 | -5/Zhirov | Entered Proximity Caves 7006 | -4/Proximity Caves | Learned location of Armory (-3) 7820 | -4/Proximity Caves | Lost 5 parts (2u3w) 7866 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7880 | -4/Proximity Caves | Core integrity fell below 50% 7916 | -4/Proximity Caves | Lost 3 parts (2n1u) 8078 | -4/Proximity Caves | Discovered exit to Factory (range 8) 8095 | -4/Proximity Caves | Entered Factory 8095 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8313 | -4/Factory | Build established: Scavenger-Tank 8429 | -4/Factory | Repaired Hvy. Antimatter Reactor 8456 | -4/Factory | Repaired Flexi-carbon Leg 9099 | -4/Factory | Lost 3 parts (1u2w) 9669 | -4/Factory | System corruption reached 10% 9692 | -4/Factory | Crushed by falling debris 9771 | -4/Factory | Lost 10 parts (1p3n6u) 9777 | -4/Factory | System corruption reached 30% 9819 | -4/Factory | Lost 5 parts (2n3w) 9966 | -4/Factory | Core integrity fell below 50% 9968 | -4/Factory | Discovered new exit (range 5) 9970 | -4/Factory | Identified exit to Research 9970 | -4/Factory | Entered Research 9970 | -3/Research | Evolved 2 slots: Power x1, Utility x1 9996 | -3/Research | Spotted B-86 Titan 10463 | -3/Research | Build established: Scavenger-Scout 10516 | -3/Research | Discovered new exit (range 19) 10529 | -3/Research | Identified exit to Research 10529 | -3/Research | Entered another Research area 10529 | -2/Research | Evolved 2 slots: Propulsion x2 10557 | -2/Research | Lost 8 parts (2p1n2u3w) 10814 | -2/Research | Spotted B-90 Cyclops 10831 | -2/Research | Core integrity fell below 50% 10841 | -2/Research | Core integrity fell below 20% 10849 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 10789_ U-05 Engineer lays Concrete. 10792_ Cld. Gravmag System destroyed. 10794_ Adv. Visual Processing Unit destroyed. 10800_ Gamma Rifle destroyed. 10801_ Jacked S-43 Plague... >>parse_system Reading system data... 10812_ Lrn. Sensor Array destroyed. 10813_ Med. Storage Unit destroyed. 10814_ Adv. Matter Compressor destroyed. 10814_ Adv. Remote Datajack destroyed. 10831_ Cld. Gravmag System destroyed. 10833_ Adv. Target Analyzer destroyed. 10835_ Adv. Signal Interpreter destroyed. 10837_ Critical hit. 10837_ Lance destroyed. 10845_ Slammed into S-43 Plague. 10849_ Destabilizing: System interference. 10849_ Adv. Target Analyzer temporarily disabled. [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????########???????????????? | | ??????????????????????????# #???????????????? | | ??????????????????????????# ######??????????? | | ??????????????????????????# g #??????????? | | ??????????????????????????# ss #### #??????????? | | ???????????????????????####sssu #??# #??????????? | | ???????????????????????#s@suspu #??# #??????????? | | ???????????????????????###########??# #??????????? | | ???????????????????????????########## ## ###????? | | ???????????????????????????# | | ???????????????????????????# | | ???????????????????????????# | | ?????????????????########### !! | | ?????? ?????????# " """ !! #### | | ?????? ?????????# #!/ """ ! #??? | | ?????? ?????????#""" #// """ #??? | | ?????? ?????????#""" # ?? | | ?????? ?????????#""" # ? | | ?????? ?????????# # ? | | ?????? ?????????# + ? | | ?????? ?????????# # ################?? | | ?????? ###??????########### #????????????????? | | ?????? ?????? / ?# #????????????????? | | ?????? ????????# ?# #????????????????? | | ?????? ??? ????# """ # #????????????????? | | ?????? ??? ????# """" # #????????????????? | | ?????? ???? ????# """" / /????????????????? | | ??????# ???? ????# """ # #????????????????? | | ??????# ???? ????# # #????????????????? | | ??????# ???? ????# ?# #????????????????? | | ??????# #???? ????# ?# #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 101 Energy Generation 36 Energy Capacity 1140 Matter Stores 506 Matter Capacity 700 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 18 Terrain Scan Density 110 Armor Coverage 1050 Core Shielding 30 Weapon Shielding 66 Phase Shifting 5 Evasion (%) 65 Target Analysis 8 Recoil Reduction 1 Matter Filtering 30 Particle Charging 20 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Grenade Launcher | -8/Materials | Scanalyzed Adv. Sensor Array | -8/Materials | Scanalyzed Imp. Terrain Scanner | -8/Materials | Scanalyzed Lgt. Deuterium Engine | -8/Materials | Scanalyzed Great Axe | -7/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Hrd. Heavy Armor Plating | x1 | -7/Factory | Preloaded Imp. Terrain Scanner | x2 | -5/Factory Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Dissipator Achievements -------------- Assimilation Complete Brute Force I Think I Know What's Going On Subspace Traveler The Science Guy Challenges ------------ None Game ------ Seed FortressMappingReactor Manual? 0 Play Time 02:39:09 Cumulative 36.1 hours Start 2019.11.03 @ 12:51:55 End 2019.11.05 @ 10:22:37 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 6 Types 6/0/0/0/0/0/0 Lore% 54 Gallery% 47 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 72x52 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: a96988d1-5978-4492-9b09-e15593a7d71f