Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.17 @ 22:55:56 Player: Tediak Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (267) 267 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1247 Bonus ------- None Cogmind --------- Core Integrity 384/400 Matter 6/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Walking (150) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Power Shielding > --- WEAPON (3) ------- Assault Rifle Grenade Launcher Mining Claw > --- INVENTORY (6) ---- Light Ion Engine High-capacity Battery (400) Improved Targeting Computer Beam Rifle Mining Laser Mining Claw Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg > --- UTILITY ---------- Small Storage Unit Terrain Scan Processor > --- WEAPON ----------- Assault Rifle Grenade Launcher > --- INVENTORY -------- (None) [Rating: 7] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Terrain Scan Processor Protection Power Shielding Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Parts Attached 25 | 6 18 1 Power 4 | 1 3 . Engine 4 | 1 3 . Core . | . . . Reactor . | . . . Propulsion 5 | 2 3 . Treads . | . . . Leg 5 | 2 3 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device . | . . . Storage 1 | 1 . . Processor 1 | . 1 . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 13 | 2 10 1 Energy Gun 3 | 1 2 . Energy Cannon 1 | . 1 . Ballistic Gun 3 | 1 2 . Ballistic Cannon . | . . . Launcher 4 | . 3 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 2 | . 2 . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 7 . Power 1 | . 1 . Propulsion 2 | . 2 . Utility . | . . . Weapon 4 | . 4 . Highest Loss Streak 6 | . 6 . Average Slot Usage (%) 80 | . 80 77 Engine 13 | . 13 11 Leg 17 | . 18 11 Storage 13 | . 14 11 Processor 2 | . 2 . Protection 6 | . 5 11 Energy Gun 4 | . 4 . Ballistic Gun 10 | . 10 11 Launcher 7 | . 7 11 Slashing Weapon 2 | . 1 11 Naked Turns . | . . . Heaviest Build 15 | 13 14 15 Greatest Support 20 | 20 20 10 Greatest Overweight (x) 3 | 1 3 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 6 | 6 6 6 Average Capacity 5 | 5 6 6 Most Carried 6 | 6 6 6 Average Carried 4 | 3 4 5 Final Capacity 6 | 6 6 6 Final Carried 6 | 6 6 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 391 | 215 176 . Remotely . | . . . Salvage Created 361 | 80 281 . Parts 33 | 6 27 . Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 11 | . 11 . Guns 5 | . 5 . Cannons 1 | . 1 . AOE 5 | . 5 . Classes Destroyed 6 | 2 4 . Worker 1 | . 1 . Builder 2 | . 2 . Tunneler 1 | 1 . . Recycler 1 | 1 . . Swarmer 6 | . 6 . Grunt 5 | . 5 . Best Kill Streak 4 | 2 4 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 2 | 2 2 . Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1000 | . 924 76 Core 180 | . 164 16 Absorbed by Shields . | . . . Core Remaining (%) 67 | 100 34 . Volleys Fired 53 | 7 46 . Largest 2 | 2 2 . Hottest 110 | 70 110 . Shots Fired 87 | 14 73 . Gun 63 | 14 49 . Cannon 7 | . 7 . Launcher 17 | . 17 . Special . | . . . Kinetic 35 | 7 28 . Thermal 35 | 7 28 . Explosive 17 | . 17 . Electromagnetic . | . . . Robot Hit Streak 6 | 5 6 . Robot Miss Streak 5 | 3 5 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 35 | 8 27 . Core Hits 28 | 3 25 . Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1128 | 146 982 . Guns 387 | 146 241 . Cannons 53 | . 53 . Explosions 684 | . 684 . Melee . | . . . Ramming 4 | . 4 . Kinetic 203 | 83 120 . Thermal 237 | 63 174 . Explosive 684 | . 684 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 28 | . 28 . Projectiles . | . . . Explosions 28 | . 28 . Melee . | . . . Knockbacks 1 | . 1 . Impact 1 | . 1 . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 184 | . 184 . Shots 9 | . 9 . Rammed . | . . . Targets Rammed 1 | . 1 . Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 281 | 63 281 . Average Temperature 113 | 32 135 . Received Heat Transfer 210 | . 210 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 606 | 185 421 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 175 | 10 175 . Average Influence 52 | 3 62 . Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 26 | . 21 5 Peak Tracking Total 6 | . 6 5 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 3 | . 2 1 Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . 3 2 Successful 4 | . 3 1 Failed 1 | . . 1 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . . 2 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Record 1 | . 1 . Locate Traps 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . . 1 Report Inventory 1 | . . 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 1 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 968 | 91 801 76 Spaces Moved 540 | 44 448 48 Core 14 | 3 11 . Treads . | . . . Legs 526 | 41 437 48 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 150 Average Speed 138 | 116 139 150 Slowest Speed 200 | 120 200 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 21 | 4 55 5 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 2 | . 2 . Terrain Destroyed 114 | . 114 . Melee . | . . . Projectile . | . . . AOE 114 | . 114 . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 675 | 70 553 52 Wait 11 | . 11 . Move 538 | 43 447 48 Hop . | . . . Pick Up 33 | 13 18 2 Fast Attach . | . . . Attach 16 | 6 9 1 Detach 2 | . 2 . Swap 9 | . 9 . Drop 12 | 1 10 1 Fire 53 | 7 46 . Melee . | . . . Ram . | . . . Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Discovered new exit (range 6) 264 | -10/Materials | Discovered new exit (range 8) 351 | -10/Materials | Build established: Mutant 392 | -10/Materials | Core integrity fell below 50% 417 | -10/Materials | Lost 6 parts (1p2n3w) 605 | -10/Materials | Discovered new exit (range 15) 893 | -10/Materials | Entered another Materials area 893 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 969 | -9/Materials | Self-destructed Last Messages --------------- U-05 Engineer builds a Wall. Acquired Mining Claw. K-01 Serf cleans the Fusion Modulator. U-05 Engineer builds a Wall. Connecting with Terminal... >>Layout(Zone) Retrieving Zone 3N layout... Downloaded map data. Destroyed Hover Unit. PARAMETERS=PROPULSION_1,WEAPON_1 LOCATION=UNKNOWN GOAL=ESCAPE Connecting with Recycling Unit... Current location identified: Materials >>Recycling(Report) Matter reserves: 0 Inventory: Empty Acquired Imp. Targeting Computer. Dropped Med. Matter Pod. Acquired Beam Rifle. 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