Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.11 @ 11:07:15 Player: Pimski Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (39) 195 Value Destroyed (745) 745 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (-372) -372 TOTAL SCORE: 1908 Bonus ------- Aligned with FarCom 300 Friendly Fire -672 Cogmind --------- Core Integrity 0/250 Matter 281/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Rolling (140) Ox4 Location -9/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads Compact Wheel > --- UTILITY (2) ------ High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- Light Cannon Rocket Launcher > --- INVENTORY (20) --- Light Nuclear Core Aluminum Leg Medium Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Small Matter Pod (50) Small Matter Pod (50) Small Matter Pod (50) High-capacity Matter Pod (195) High-capacity Matter Pod (0) Small Laser Particle Gun Particle Gun Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Cloak of Protection > --- WEAPON ----------- Rocket Launcher Rocket Launcher > --- INVENTORY -------- Light Fission Core Light Fission Core Light Armor Plating Light Armor Plating Light Armor Plating Particle Gun Assault Rifle Light Assault Rifle Light Cannon Light Cannon Light Cannon Ripper [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Cloak of Protection Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Slashing Weapon Ripper Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 46 | 1 13 13 19 . Power 5 | . 3 1 1 . Engine 4 | . 3 1 . . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 8 | . 2 4 2 . Treads 6 | . 2 3 1 . Leg . | . . . . . Wheel 2 | . . 1 1 . Hover . | . . . . . Flight . | . . . . . Utility 14 | 1 4 . 9 . Device 1 | . . . 1 . Storage 8 | 1 4 . 3 . Processor . | . . . . . Hackware . | . . . . . Protection 5 | . . . 5 . Artifact . | . . . . . Weapon 19 | . 4 8 7 . Energy Gun 1 | . 1 . . . Energy Cannon . | . . . . . Ballistic Gun 6 | . 1 3 2 . Ballistic Cannon 5 | . 2 1 2 . Launcher 6 | . . 4 2 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 16 | . 2 3 11 . Power 3 | . 1 1 1 . Propulsion 3 | . . 1 2 . Utility 4 | . . . 4 . Weapon 6 | . 1 1 4 . Highest Loss Streak 8 | . 2 3 8 . Average Slot Usage (%) 95 | . 100 96 89 100 Engine 12 | . 14 12 11 . Treads 25 | . 25 25 25 14 Wheel 1 | . . 2 1 14 Device 1 | . . . 5 . Storage 24 | . 28 28 18 28 Energy Gun 8 | . 14 11 . . Ballistic Gun 6 | . 13 1 1 . Ballistic Cannon 3 | . . 4 4 14 Launcher 7 | . . 7 16 14 Naked Turns . | . . . . . Heaviest Build 77 | 17 75 77 76 76 Greatest Support 40 | 20 40 40 40 16 Greatest Overweight (x) 4 | . 2 4 4 4 Average Overweight (x) 1 | . 1 1 1 4 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 17 | 7 18 20 14 20 Most Carried 20 | 7 20 20 20 20 Average Carried 16 | 6 16 19 12 19 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 7 20 19 20 20 Class Distribution -------------------- 56% | Hauler-Mutant 43% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 1655 | 216 287 363 777 12 Remotely . | . . . . . Salvage Created 1345 | 70 926 286 48 15 Parts 85 | 4 55 18 . 8 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 3 | . 2 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 38 | . 12 20 3 3 Guns 13 | . 10 3 . . Cannons 4 | . 2 1 1 . AOE 21 | . . 16 2 3 Classes Destroyed 8 | 1 6 1 . . Worker 2 | . 1 1 . . Hauler 2 | . 2 . . . Recycler 6 | 1 4 1 . . Operator 1 | . 1 . . . Watcher 2 | . 2 . . . Swarmer 12 | . 3 6 . 3 Grunt 13 | . 9 4 . . Assembled 16 | . . 10 6 . Best Kill Streak 6 | 1 4 6 2 3 Combat Bots Only 3 | . 3 3 2 3 Max Kills in Single Turn 4 | 1 1 3 4 3 Gunslinging . | . . . . . Exploded 3 | . . 3 2 3 Melee . | . . . . . Uniques/NPCs Destroyed 2 | . . . 2 . EX-HEX (-10/Exiles) 8R-AWN (-10/Exiles) Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 2230 | . 401 408 1390 31 Core 252 | . 63 48 126 15 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 132 | 2 54 30 45 1 Largest 2 | 2 2 2 2 1 Hottest 85 | 70 85 85 70 33 Shots Fired 244 | 4 107 42 90 1 Gun 183 | 4 102 17 60 . Cannon 37 | . 5 6 26 . Launcher 24 | . . 19 4 1 Special . | . . . . . Kinetic 153 | 2 54 11 86 . Thermal 67 | 2 53 12 . . Explosive 24 | . . 19 4 1 Electromagnetic . | . . . . . Robot Hit Streak 24 | 3 13 24 10 . Robot Miss Streak 6 | . 4 6 3 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 181 | 3 74 24 80 . Core Hits 99 | 2 38 31 25 3 Critical Hits 2 | . 2 . . . Critical Kills 2 | . 2 . . . Critical Parts Destroyed . | . . . . . Melee Attacks 19 | . . . 19 . Impact . | . . . . . Slashing 19 | . . . 19 . Piercing . | . . . . . Sneak Attacks 1 | . . . 1 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4172 | 34 978 1265 1722 173 Guns 1574 | 34 877 181 482 . Cannons 377 | . 53 50 274 . Explosions 1568 | . . 1034 361 173 Melee 605 | . . . 605 . Ramming 48 | . 48 . . . Kinetic 1325 | 21 454 94 756 . Thermal 626 | 13 476 137 . . Explosive 1568 | . . 1034 361 173 Electromagnetic . | . . . . . Impact . | . . . . . Slashing 605 | . . . 605 . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 99 | . . 58 41 . Projectiles . | . . . . . Explosions 58 | . . 58 . . Melee 41 | . . . 41 . Knockbacks 5 | . 1 . 4 . Impact . | . . . . . Kinetic 5 | . 1 . 4 . Secondary . | . . . . . Self-Inflicted Damage 161 | . . 146 . 15 Shots 4 | . . 3 . 1 Rammed 6 | . 6 . . . Targets Rammed 6 | . 6 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 111 | 18 111 108 12 . Average Temperature 23 | 10 29 30 3 . Received Heat Transfer 231 | . 180 45 6 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 1 1 . . Heat Transferred 1813 | 37 1369 407 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 289 | 5 289 191 . 85 Initial 3 | . 3 1 . . Average 82 | 4 88 77 . 85 Maximum Alert Level 1 | . 1 . . . Low Security (%) 98 | 100 96 100 . 100 Level 1 1 | . 3 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 4 . . . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 48 | . 21 20 4 3 Peak Tracking Total 5 | . 4 3 5 . Tactical Retreats 2 | . . 2 . . Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled 8 | . . 3 4 1 Max in Single Turn 3 | . . 2 3 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 9 | . 7 . 2 . Terminals 5 | . 5 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 25 | . 23 . 2 . Successful 16 | . 14 . 2 . Failed 9 | . 9 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 13 | . 12 . 1 . Terminals 20 | . 20 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 3 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 12 | . 10 . 2 . Record 1 | . . . 1 . Robot Analysis 3 | . 3 . . . Prototype ID Bank 3 | . 3 . . . Unreport Threat 3 | . 3 . . . Hauler Manifests 1 | . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 3 . . . Terminals 1 | . 1 . . . Botnet 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Tunnel 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 5 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 3 . Highest-Rated Group 40 | . . 40 40 . Highest-Rated Ally 16 | . . 16 16 . Total Orders 3 | . . . 3 . STAY 3 | . . . 3 . Ally Attacks 54 | . . . 54 . Total Damage 205 | . . . 205 . Kills 2 | . . . 2 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total 3 | . 3 . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 4675 | 31 1714 1210 1616 104 Spaces Moved 2334 | 19 805 640 801 69 Core 26 | . . . 26 . Treads 1885 | . 749 474 662 . Legs 75 | 19 56 . . . Wheels 348 | . . 166 113 69 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 120 120 140 50 140 Average Speed 171 | 120 179 169 169 140 Slowest Speed 180 | 120 180 180 180 140 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 55 | 4 96 91 68 17 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 6 | . 2 3 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 47 | . . 37 . 10 Terrain Destroyed 227 | . . 198 19 10 Melee . | . . . . . Projectile . | . . . . . AOE 227 | . . 198 19 10 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 2750 | 22 971 720 961 76 Wait 83 | . 45 32 6 . Move 2330 | 18 804 639 800 69 Hop . | . . . . . Pick Up 74 | 1 29 3 38 3 Fast Attach 8 | 1 . 1 6 . Attach 15 | . 2 2 11 . Detach 2 | . . . 2 . Swap 23 | . 11 10 2 . Drop 58 | . 20 3 32 3 Fire 132 | 2 54 30 45 1 Melee 19 | . . . 19 . Ram . | . . . . . Kick . | . . . . . Crush 6 | . 6 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 3) 32 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 520 | -10/Materials | Discovered new exit (range 10) 821 | -10/Materials | Discovered new exit (range 9) 906 | -10/Materials | Discovered new exit (range 6) 1113 | -10/Materials | Discovered new exit (range 3) 1487 | -10/Materials | Build established: Hauler-Mutant 1746 | -10/Materials | Entered Mines 1755 | -10/Mines | Discovered new exit (range 13) 1917 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1921 | -10/Mines | Assembled infested the area 1926 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1970 | -10/Mines | Learned location of Zion (-7) 1989 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2768 | -10/Mines | Lost 3 parts (1p1n1w) 2820 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2844 | -10/Mines | Discovered new exit (range 8) 2891 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2891 | -10/Mines | Discovered new exit (range 5) 2956 | -10/Mines | Entered Exiles 2956 | -10/Exiles | Accompanied by 3 allies 2983 | -10/Exiles | Discovered new exit (range 15) 3005 | -10/Exiles | Met 8R-AWN 3028 | -10/Exiles | Met EX-HEX 3117 | -10/Exiles | Met EX-DEC 3266 | -10/Exiles | Met EX-BIN 3295 | -10/Exiles | Aligned with FarCom system 3297 | -10/Exiles | Given EX-Vault access code 3338 | -10/Exiles | Opened EX-Vault 3347 | -10/Exiles | Found Cloak of Protection 3384 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3847 | -10/Exiles | Build established: Mutant 4137 | -10/Exiles | Attacked by the Exiles 4150 | -10/Exiles | Allies destroyed EX-HEX 4189 | -10/Exiles | Core integrity fell below 50% 4228 | -10/Exiles | Lost 3 parts (1u2w) 4304 | -10/Exiles | Core integrity fell below 20% 4361 | -10/Exiles | Destroyed 8R-AWN 4364 | -10/Exiles | Lost 8 parts (1p2n3u2w) 4572 | -10/Exiles | Entered Mines 4597 | -9/Mines | Found a hidden stash of uninstalled traps 4676 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 04484_ Acquired 54 matter. 04487_ Acquired 58 matter. 04488_ Acquired 49 matter. 04492_ Acquired Lgt. Nuclear Core. 04501_ Acquired Aluminum Leg. 04513_ Dropped Aluminum Leg. 04514_ Acquired Sml. Laser. LOCATION=UNKNOWN GOAL=ESCAPE 04572_ Laser Drill disabled. 04572_ S-10 Pest destroyed. 04574_ Dropped Aluminum Leg. 04577_ Acquired Lgt. Assault Rifle. 04578_ Acquired 5 matter. 04581_ Acquired Lgt. Assault Rifle. 04583_ Dropped Lgt. Cannon. 04584_ Acquired Lgt. Assault Rifle. 04585_ The unstable cave ceiling collapses. 04585_ Acquired 7 matter. 04597_ A stash of uninstalled traps is collected here! Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | ##?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ##????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | ##????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ##????????????????????????????????????????????? | | # ###???????????#####??????????????????????????? | | # ##?????????## ##?????????????????????????? | | ## ##????????# #####?????????????????????? | | ?# ##???????# #?????????????????????? | | ?# ###?##### ##@ #?????????????????????? | | ?# ### ## #?????????????????????? | | ?# & ## ## ## ### #?????????????????????? | | ?## & & ## #####?# s#?????????????????????? | | ??# && ##### #?????# s#?????????????????????? | | ??## ##### #?????# ?????????????????????? | | ???# #?????## ?????????????????????? | | ???## ### ########???????#s ????????????????????? | | ????###?#### ####????????? ????????????????????? | | ????????## * #????????? ????????????????????? | | ????????# = == #????????? ???????????????????? | | ????????## ]*= #????????? ???????????????????? | | ????????## " #?????????? ???????????????????? | | ????????## " #??????###??????????????????? | | ?????????## " ## #???????????????????????????? | | ??????????# #?? ?????????????????????????? | | ??????????########??? ?????????????????????????? | | ??????????????????????# ????????????????????????? | | ???????????????????????? #???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Cloak Strength 5 Armor Coverage 300 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DefenseLinearSegregator Manual? 0 Play Time 00:29:42 Cumulative 778.0 hours Start 2021.01.10 @ 19:04:58 End 2021.01.11 @ 11:07:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 505 Rogue 505 Adventurer 0 Explorer 0 Win Type - Total 113 Types 77/7/8/10/5/1/4/0/1 Lore% 96 Gallery% 94 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 725ba828-5cb4-4721-af4f-df9d72237fcd