Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.09 @ 23:21:48 Player: guru-sr Result: Destroyed by P1-I5J(z) with Makeshift Sword Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (79) 395 Value Destroyed (2522) 2522 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (218) 218 TOTAL SCORE: 7715 Bonus ------- Follower Combat Kills 105 Aligned with FarCom 300 Friendly Fire -187 Cogmind --------- Core Integrity 0/700 Matter 88/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -7/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Signal Interpreter Weapon Shielding Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Weight Redist. System Advanced Targeting Computer > --- WEAPON ----------- Beamcaster Heavy Particle Cannon Heavy Ion Cannon > --- INVENTORY -------- Heavy Deuterium Engine Carbon-fiber Leg Improved Heat Sink Compact Battery Signal Interpreter ECM Suite Utility Shielding Weapon Shielding Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Hardlight Generator Heavy Laser Improved Spread Laser Latent Energy Streamer Beam Cannon Heavy Particle Cannon Rocket Array Heavy Flail [Rating: 49] Favorites ----------- Power Light Nuclear Core Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Utility Shielding Weapon Assault Rifle Energy Gun Beamcaster Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Launcher Rocket Array Impact Weapon Heavy Flail Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Slots Evolved 6 | . . . 2 . . . 2 2 . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . . Utility 3 | . . . . . . . 1 2 . . . Weapon 1 | . . . . . . . 1 . . . . Parts Attached 62 | 10 3 9 9 . 2 9 6 5 3 6 . Power 8 | 2 1 1 . . . 2 1 . . 1 . Engine 6 | 2 1 . . . . 1 1 . . 1 . Core 2 | . . 1 . . . 1 . . . . . Reactor . | . . . . . . . . . . . . Propulsion 18 | 4 . 2 6 . . 4 . 1 . 1 . Treads 10 | 2 . 2 6 . . . . . . . . Leg 6 | . . . . . . 4 . 1 . 1 . Wheel 2 | 2 . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 14 | 2 2 3 . . . 2 2 1 2 . . Device 5 | 1 . . . . . 1 1 1 1 . . Storage 3 | 1 1 1 . . . . . . . . . Processor 3 | . 1 1 . . . . 1 . . . . Hackware . | . . . . . . . . . . . . Protection 3 | . . 1 . . . 1 . . 1 . . Artifact . | . . . . . . . . . . . . Weapon 22 | 2 . 3 3 . 2 1 3 3 1 4 . Energy Gun 5 | . . . 1 . 1 . 1 . 1 1 . Energy Cannon 6 | . . . . . . 1 1 2 . 2 . Ballistic Gun 6 | 2 . 3 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 3 | . . . 1 . . . . 1 . 1 . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 . . . Parts Lost 24 | . . 3 1 . . 1 . . 3 10 6 Power 1 | . . . . . . . . . . . 1 Propulsion 6 | . . . 1 . . . . . 1 4 . Utility 7 | . . 1 . . . . . . 2 1 3 Weapon 10 | . . 2 . . . 1 . . . 5 2 Highest Loss Streak 5 | . . 3 1 . . 1 . . 3 4 5 To Critical Strikes . | . . . . . . . . . . . . Average Backups 15 | 3 7 13 18 20 19 19 18 19 17 15 13 Power . | . 1 . . 1 1 1 1 1 1 . . Propulsion 1 | 1 . 1 1 2 2 2 1 1 1 . . Utility 9 | . 2 7 10 10 10 10 11 11 9 10 12 Weapon 4 | 1 2 3 5 6 6 5 4 6 6 3 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 34 | . 4 4 3 . . 3 6 3 . 1 10 Power 1 | . . . . . . . 1 . . . . Propulsion 4 | . 2 1 . . . . 1 . . . . Utility 24 | . 1 2 1 . . 3 4 2 . 1 10 Weapon 5 | . 1 1 2 . . . . 1 . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 91 | . 100 98 99 100 100 100 99 99 98 76 58 Engine 5 | . 14 6 . . . 5 . 7 7 6 6 Core 4 | . . 7 11 11 11 5 8 . . . . Treads 18 | . 28 28 43 44 44 41 . . . . . Leg 9 | . . . . . . 2 36 30 29 11 . Device 8 | . 3 . . . . . 10 22 23 20 14 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 6 Processor 7 | . 10 12 11 11 11 6 7 7 2 . . Protection 2 | . . . . . . 3 . . 3 7 6 Energy Gun 4 | . . . . 11 2 9 15 6 11 5 . Energy Cannon 5 | . . . . . . . 9 14 10 12 12 Ballistic Gun 10 | . 28 26 21 11 11 10 . . . . . Launcher 1 | . . . . . . 1 . . . 2 6 Peak Build Rating 49 | 7 9 13 17 17 20 31 40 49 46 45 36 Average Rating 25 | 5 8 10 16 17 16 20 35 46 45 37 34 On Entrance 23 | . 7 9 13 17 17 20 30 40 46 45 36 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . Naked Turns 5 | . . . . . . . . . . . 5 Heaviest Build 77 | 15 29 31 51 51 53 63 63 72 67 77 77 Greatest Support 80 | 40 40 40 80 80 80 80 58 67 67 67 3 Greatest Overweight (x) 25 | 2 . . . . . . 1 1 1 25 25 Average Overweight (x) . | . . . . . . . . . . 3 24 Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 7 9 15 19 20 20 20 20 20 20 20 19 Most Carried 20 | 5 9 15 20 20 20 20 20 20 19 19 13 Average Carried 15 | 3 7 13 18 20 19 19 18 19 17 15 12 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 5 Final Carried 20 | 5 9 15 20 20 20 18 20 19 17 13 5 Class Distribution -------------------- 39% | Scavenger-Mutant 22% | Mutant 17% | Tank 14% | Scavenger-Skirmisher 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Zion Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Matter Collected 2199 | 301 566 254 399 10 . 185 117 81 109 177 . Remotely . | . . . . . . . . . . . . Salvage Created 2775 | 65 476 166 490 . . 228 551 81 323 354 41 Parts 135 | 5 32 14 35 . . 10 21 1 8 8 1 Haulers Intercepted 1 | . 1 . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . 9 6 . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Combat Hostiles Destroyed 65 | . 11 7 15 . . 6 9 1 6 10 . Guns 38 | . 11 7 11 . . 2 5 1 1 . . Cannons 11 | . . . . . . . 3 . 5 3 . AOE 14 | . . . 4 . . 4 . . . 6 . Classes Destroyed 12 | 1 4 2 2 . . . 1 . . 1 1 Worker 1 | . . . . . . . 1 . . . . Tunneler 5 | 3 . 1 . . . 1 . . . . . Hauler 1 | . 1 . . . . . . . . . . Operator 2 | . . . 1 . . . . 1 . . . Watcher 6 | . 3 . 1 . . . 2 . . . . Swarmer 13 | . 4 3 6 . . . . . . . . Grunt 34 | . 7 . 5 . . 6 4 . 4 8 . Brawler 4 | . . . 1 . . . . . 2 1 . Sentry 10 | . . 1 3 . . . 5 1 . . . Behemoth 1 | . . . . . . . . . . 1 . Zionite 2 | . . . . . . . . . . . 2 Assembled 3 | . . 3 . . . . . . . . . Best Kill Streak 5 | 1 2 4 5 . . 4 4 1 3 4 . Combat Bots Only 5 | . 2 4 5 . . 3 3 1 3 4 . Max Kills in Single Turn 3 | 1 1 2 3 . . 2 1 1 1 2 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . 3 . . 2 . . . 2 . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Hostile Shots Fired 403 | . 45 39 66 . . 20 27 36 33 104 33 Missed 121 | . 15 8 14 . . 4 9 13 17 31 10 Hits 282 | . 30 31 52 . . 16 18 23 16 73 23 Melee 32 | . . 8 1 . . . . . 3 5 15 Projectile 250 | . 30 23 51 . . 16 18 23 13 68 8 Critical Strikes 7 | . . . . . . . . . . 2 5 Damage Taken 4403 | . 286 472 647 . . 300 281 172 323 1137 785 Core 1021 | . 33 65 124 . . 50 47 16 27 123 536 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 60 | . . . . . . . . . . 23 37 Regen/Repaired (Parts) 275 | . . . 115 . . . 160 . . . . Core Remaining (%) 76 | 100 . 60 . . . 56 91 . . . . Volleys Fired 197 | 8 41 17 46 . . 9 22 3 17 32 2 Largest 3 | 2 2 2 2 . . 2 3 3 3 3 1 Hottest 210 | 40 40 40 46 . . 98 191 210 210 210 60 Shots Fired 440 | 16 82 31 90 . . 18 66 9 51 73 4 Gun 322 | 16 82 31 88 . . 12 44 3 17 29 . Cannon 102 | . . . . . . . 22 6 34 37 3 Launcher 16 | . . . 2 . . 6 . . . 7 1 Special . | . . . . . . . . . . . . Kinetic 226 | 16 82 31 88 . . 9 . . . . . Thermal 194 | . . . . . . 3 66 9 51 65 . Explosive 16 | . . . 2 . . 6 . . . 7 1 Electromagnetic 4 | . . . . . . . . . . 1 3 Robot Hit Streak 24 | 6 9 4 11 . . 5 15 22 24 9 2 Robot Miss Streak 4 | 2 3 3 2 . . 2 2 . 4 2 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets 4 | . . 2 1 . . . . . . 1 . Max Gunslinging Chain 1 | . . 1 1 . . . . . . 1 . Shots Hit Robots 301 | 9 49 19 66 . 4 5 49 8 34 56 2 Core Hits 154 | 3 21 12 29 . . 15 20 3 13 37 1 Critical Kills 1 | . 1 . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 5 | . 1 . . . . . 4 . . . . Burn 4 | . . . . . . . 4 . . . . Destroy 1 | . 1 . . . . . . . . . . Melee Attacks 21 | . . . . . 4 . 8 9 . . . Impact 17 | . . . . . . . 8 9 . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 5 | . . . . . 4 . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 6724 | 127 634 251 1120 . . 509 906 246 709 2083 139 Guns 3594 | 127 634 251 991 . . 115 678 62 231 505 . Cannons 1437 | . . . . . . . 228 84 478 643 4 Explosions 1593 | . . . 129 . . 394 . . . 935 135 Melee 100 | . . . . . . . . 100 . . . Ramming . | . . . . . . . . . . . . Kinetic 2075 | 127 634 251 991 . . 72 . . . . . Thermal 2946 | . . . . . . 43 906 146 709 1142 . Explosive 1459 | . . . 129 . . 394 . . . 905 31 Electromagnetic 144 | . . . . . . . . . . 36 108 Impact 100 | . . . . . . . . 100 . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 18 | . . 3 . . . . . . 7 15 18 Average Corruption 10 | . . 2 . . . . . . 6 12 13 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 84 | . . 11 . . . . . . 6 42 25 Message Errors 21 | . . 1 . . . . . . 1 9 10 Matter Fused 19 | . . 4 . . . . . . 1 10 4 Heat Flow Errors 11 | . . 1 . . . . . . 1 5 4 Energy Discharges 9 | . . 3 . . . . . . . 5 1 Parts Rejected 1 | . . . . . . . . . . 1 . Data Loss (minor) 15 | . . 1 . . . . . . 3 9 2 Data Loss (major) 5 | . . 1 . . . . . . . 3 1 Misfires 2 | . . . . . . . . . . . 2 Alerts 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 139 | . . . 28 . . . 3 70 . 37 1 Projectiles 40 | . . . . . . . 3 . . 37 . Explosions 29 | . . . 28 . . . . . . . 1 Melee 70 | . . . . . . . . 70 . . . Knockbacks 1 | . . . . . . . . 1 . . . Impact 1 | . . . . . . . . 1 . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 291 | . . . . . . 27 . . . 137 127 Shots 12 | . . . . . . 1 . . . 7 4 Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 477 | . 2 267 3 . . 151 477 78 252 234 219 Average Temperature 93 | . 2 126 2 . . 50 142 43 87 76 108 Received Heat Transfer 1167 | . 72 18 180 . . 144 126 54 111 417 45 Effects 5 | . . . . . . . 3 . . 2 . Shutdowns 2 | . . . . . . . 2 . . . . Interference 3 | . . . . . . . 1 . . 2 . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 1 . . 1 Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions 3 | . . . . . . . . 3 . . . Robots Melted 2 | . . . . . . . 1 . . 1 . Combat Hostiles 2 | . . . . . . . 1 . . 1 . Parts Melted 17 | . . . . . . . 7 2 6 2 . Heat Transferred 5544 | . . . . . . 74 2183 259 1258 1770 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . 2 . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Latent Energy Used 567 | . . . . . . . . . . 30 537 LE Corruption 10 | . . . . . . . . . . 1 9 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Maximum Alert Level 1 | . . . 1 . . . . . . . . Low Security (%) 94 | 100 100 100 72 100 . 100 100 100 . . . Level 1 5 | . . . 27 . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 269 | 5 97 65 269 94 . 71 130 31 . . . Initial 94 | . . 16 . 94 . . 12 . . . . Average 51 | . 32 8 168 77 . 22 35 3 . . . Influence Increases 2266 | 15 422 96 700 . . 168 329 76 230 230 . Destroy 0b10 Robot/C 1380 | . 220 80 440 . . 120 180 20 120 200 . Destroy 0b10 Robot/NC 80 | 15 20 5 15 . . 5 15 5 . . . Destroy Leader 306 | . 58 10 104 . . 20 54 10 20 30 . Allied During Kill 24 | . . . 24 . . . . . . . . Successful Hack 119 | . 32 . 29 . . . 25 33 . . . Select Force Hacks 90 | . 60 . 30 . . . . . . . . Disable Machine 45 | . 15 . 15 . . . 15 . . . . Destroy Structure 57 | . 2 1 13 . . 23 10 8 . . . Partial Spotted 15 | . . . 15 . . . . . . . . Lose Combat Pursuer 150 | . 15 . 15 . . . 30 . 90 . . Influence Decreases 2266 | 15 379 139 456 190 54 135 361 77 202 258 . Entered New Map 259 | . . 27 . 150 54 . 21 1 . 6 . Time Decay 1755 | 15 379 101 406 40 . 125 259 76 172 182 . Lost Part 131 | . . 11 10 . . 10 . . 30 70 . Lost Ally 40 | . . . 40 . . . . . . . . Purge Threat 81 | . . . . . . . 81 . . . . Squads Dispatched 7 | . 3 . 3 . . . . 1 . . . Investigation 3 | . 2 . 1 . . . . . . . . Extermination 1 | . . . . . . . . 1 . . . Reinforcement 3 | . 1 . 2 . . . . . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Distress Signals 5 | . . . 3 . . . 2 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 106 | . 20 10 26 . . 5 12 1 12 13 7 Peak Tracking Total 8 | . 3 8 8 . . 3 7 1 4 4 5 Tactical Retreats 7 | . 1 . 1 . . . 2 . 3 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Traps Triggered . | . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Machines Disabled 5 | . 1 1 1 . . . 1 . . . 1 Max in Single Turn 1 | . 1 1 1 . . . 1 . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Machines Accessed 34 | . 9 . 8 . 2 . 6 7 1 1 . Terminals 24 | . 7 . 5 . . . 5 6 1 . . Fabricators 1 | . . . . . . . . 1 . . . Repair Stations 2 | . . . 1 . . . 1 . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 96 | . 24 . 28 . 6 . 19 16 2 1 . Successful 55 | . 12 . 16 . 6 . 12 6 2 1 . Failed 41 | . 12 . 12 . . . 7 10 . . . Catastrophic 5 | . 1 . . . . . 1 3 . . . Database Lockouts . | . . . . . . . . . . . . Manual 47 | . 16 . 14 . 1 . 9 7 . . . Terminals 73 | . 22 . 19 . . . 15 15 2 . . Fabricators 1 | . . . . . . . . 1 . . . Repair Stations 8 | . . . 4 . . . 4 . . . . Recycling Units 4 | . 2 . 2 . . . . . . . . Scanalyzers 3 | . . . 3 . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 35 | . 7 . 7 . 6 . 7 5 2 1 . Record 10 | . 1 . . . 5 . 2 . 2 . . Robot Analysis 4 | . 1 . 3 . . . . . . . . Prototype ID Bank 3 | . 1 . . . . . 2 . . . . Open Door 1 | . . . . . . . . . . 1 . Open DSF 1 | . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . 1 . . . Terminal Index 3 | . 1 . . . . . 1 1 . . . Scanalyzer Index 1 | . 1 . . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . Locate Traps 3 | . 1 . 2 . . . . . . . . Zone Layout 6 | . 1 . 2 . . . 1 2 . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 6 | . . . 4 . . . 2 . . . . Scan Component 3 | . . . 2 . . . 1 . . . . Repair 3 | . . . 2 . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 3 | . . . 3 . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . Retrieve Study 1 | . . . 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 11 | . 5 . 2 . . . 3 1 . . . Terminals 8 | . 3 . 1 . . . 3 1 . . . Botnet 8 | . 3 . 1 . . . 3 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . Used 1 | . . . . . . . . 1 . . . Hacking Detections 25 | . 7 . 7 . . . 5 6 . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . . . . . Parts Repaired 3 | . . . 2 . . . 1 . . . . Time 102 | . . . 64 . . . 38 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 4 | . . . . . 4 . . . . . . Non-combat 3 | . . . . . 3 . . . . . . Combat 1 | . . . . . 1 . . . . . . Robot Hacks Applied 4 | . . . . . 4 . . . . . . parse_system 4 | . . . . . 4 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Total Allies 3 | . . 3 . . . . . . . . . Largest Group 3 | . . 3 3 . . . . . . . . Highest-Rated Group 40 | . . 40 40 . . . . . . . . Highest-Rated Ally 16 | . . 16 16 . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 34 | . . . 34 . . . . . . . . Total Damage 434 | . . . 434 . . . . . . . . Kills 8 | . . . 8 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Active Infowar (turns) 4153 | 19 1215 661 1000 85 916 257 . . . . . Optics 3836 | . 917 661 1000 85 916 257 . . . . . Seismic 317 | 19 298 . . . . . . . . . . Robot Analysis Total 4 | . 1 . 3 . . . . . . . . Derelict Logs Recovered 5 | . . 2 . . . . . . 3 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Turns Passed 8730 | 188 1215 738 1000 85 916 446 1056 525 464 1048 1049 Spaces Moved 3973 | 90 564 401 446 54 566 211 543 364 305 348 81 Core 164 | 9 . . . . . . . . . 74 81 Treads 2306 | 80 564 401 446 54 566 195 . . . . . Legs 1502 | . . . . . . 16 543 364 305 274 . Wheels 1 | 1 . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 120 120 120 120 120 700 Average Speed 180 | 151 160 160 160 160 160 156 127 122 120 266 1269 Slowest Speed 1300 | 160 160 160 160 160 160 160 190 190 190 1300 1300 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 43 | 5 77 67 32 15 94 64 40 10 43 55 16 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 4 | . 2 . 1 . 1 . . . . . . Known Exits Taken 2 | . . . . . . . . 1 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 . . 1 . Scrap Searched 6 | . . 1 . . . 1 . . 1 3 . Spaces Dug 15 | . . . . . . . 8 7 . . . Terrain Destroyed 249 | . . . 14 . . 29 8 7 1 111 79 Melee 15 | . . . . . . . 8 7 . . . Projectile 2 | . . . . . . . . . 1 1 . AOE 232 | . . . 14 . . 29 . . . 110 79 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Total 5107 | 122 798 468 643 53 575 308 845 424 362 409 100 Wait 688 | 8 171 16 116 . . 57 237 20 36 10 17 Move 3962 | 89 563 400 445 53 565 210 542 363 304 347 81 Hop . | . . . . . . . . . . . . Pick Up 84 | 5 10 15 14 . 2 8 14 9 1 6 . Fast Attach 17 | 9 2 1 2 . . 1 2 . . . . Attach 26 | . . 3 3 . . 2 2 5 3 8 . Detach 2 | . . . . . . 1 . 1 . . . Swap 47 | 1 2 6 8 . 2 10 7 6 1 4 . Drop 63 | 2 9 10 9 . 2 10 11 8 . 2 . Fire 197 | 8 41 17 46 . . 9 22 3 17 32 2 Melee 21 | . . . . . 4 . 8 9 . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / [*Zio]) -7/Zion History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 189 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 788 | -10/Materials | Discovered new exit (range 17) 1043 | -10/Materials | Discovered new exit (range 5) 1198 | -10/Materials | Discovered new exit (range 6) 1223 | -10/Materials | Discovered new exit (range 14) 1250 | -10/Materials | Discovered new exit (range 5) 1312 | -10/Materials | Discovered new exit (range 15) 1404 | -10/Materials | Entered Mines 1621 | -10/Mines | Learned Materials interactive machine intel 1654 | -10/Mines | Assembled infested the area 1659 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1688 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1728 | -10/Mines | Lost 3 allies 1750 | -10/Mines | Lost 3 parts (1u2w) 1920 | -10/Mines | Learned Materials terminal intel 2025 | -10/Mines | Build established: Scavenger-Mutant 2116 | -10/Mines | Discovered new exit (range 13) 2139 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2142 | -10/Mines | Entered Materials 2142 | -9/Materials | Accompanied by 3 allies 2142 | -9/Materials | Evolved 2 slots: Propulsion x2 2143 | -9/Materials | Loaded intel: 18 interactive machine locations 2144 | -9/Materials | Loaded intel: 12 terminal locations 2642 | -9/Materials | Repaired Hvy. Assault Rifle 2677 | -9/Materials | Repaired Hvy. Assault Rifle 3076 | -9/Materials | Discovered new exit (range 16) 3142 | -9/Materials | Entered Mines 3219 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3219 | -9/Mines | Discovered new exit (range 5) 3227 | -9/Mines | Entered Exiles 3251 | -9/Exiles | Discovered new exit (range 15) 3303 | -9/Exiles | Met 8R-AWN 3333 | -9/Exiles | Met EX-HEX 3429 | -9/Exiles | Met EX-DEC 3494 | -9/Exiles | Visited The Gauntlet 3677 | -9/Exiles | Learned location of Zion (-7) 3784 | -9/Exiles | Discovered new exit (range 14) 3896 | -9/Exiles | Met EX-BIN 3924 | -9/Exiles | Aligned with FarCom system 3926 | -9/Exiles | Given EX-Vault access code 3979 | -9/Exiles | Opened EX-Vault 3994 | -9/Exiles | Found Latent Energy Streamer 4025 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4045 | -9/Exiles | Exiles lab attacked by MAIN.C 4143 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 4143 | -9/Exiles | Entered Mines 4581 | -8/Mines | Discovered new exit (range 8) 4589 | -8/Mines | Entered Materials 4589 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4870 | -8/Materials | Build established: Scavenger-Skirmisher 5343 | -8/Materials | Repaired Hrd. Medium Armor Plating 5473 | -8/Materials | Discovered new exit (range 5) 5645 | -8/Materials | Entered Factory 5645 | -7/Factory | Evolved 2 slots: Utility x2 5674 | -7/Factory | Found Prototype Launcher 5677 | -7/Factory | Identified Rocket Array 5681 | -7/Factory | Found Rocket Array 5894 | -7/Factory | Discovered new exit (range 10) 6047 | -7/Factory | Identified exit to Lower Caves 6170 | -7/Factory | Entered Lower Caves 6390 | -7/Lower Caves | Lost 3 parts (1n2u) 6455 | -7/Lower Caves | Identified exit to Lower Caves 6496 | -7/Lower Caves | Learned 12 Factory zone layouts 6511 | -7/Lower Caves | Learned 12 Factory zone layouts 6615 | -7/Lower Caves | Spotted B-75 Beast 6634 | -7/Lower Caves | Entered another Lower Caves area 6637 | -7/Lower Caves | Discovered new exit (range 12) 6678 | -7/Lower Caves | Build established: Scavenger-Tank 6930 | -7/Lower Caves | System corruption reached 10% 6962 | -7/Lower Caves | Lost 4 parts (2n2w) 7067 | -7/Lower Caves | Spotted B-75 Beast 7155 | -7/Lower Caves | Destroyed B-75 Beast 7219 | -7/Lower Caves | Build established: Tank 7369 | -7/Lower Caves | Lost 3 parts (1u2w) 7617 | -7/Lower Caves | Discovered new exit (range 6) 7682 | -7/Lower Caves | Entered Zion 8384 | -7/Zion | System corruption cleaned by Quarantine Array 8703 | -7/Zion | Attacked by Zionites 8724 | -7/Zion | Core integrity fell below 50% 8726 | -7/Zion | Released all parts (1) 8730 | -7/Zion | Core integrity fell below 20% 8731 | -7/Zion | Destroyed by P1-I5J(z) with Makeshift Sword Last Messages --------------- 08-4RE(z) emerges from the Twisted Machinery. The unstable cave ceiling collapses. WJ-IZW(z) pulls a Mak. Laser out of the Twisted Machinery. Latent Energy Streamer severed. Imp. Heat Sink destroyed. Hvy. Deuterium Engine destroyed. Utility Shielding destroyed. Adv. Heat Sink destroyed. WJ-IZW(z) heat damages Mak. Leg. WJ-IZW(z) overheating. WJ-IZW(z) heat damages Mak. Leg, Mak. Leg. WJ-IZW(z) overheating. Released Hcp. Storage Unit. WJ-IZW(z) overheating. UC-XCC(z) emerges from the Twisted Machinery. WJ-IZW(z) heat spikes uncontrollably. WJ-IZW(z) overheating. UC-XCC(z) pulls a Mak. Axe out of the Twisted Machinery. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????? ?????????????? | | ????????????????????????????????" ?????????????? | | ???????????????????????????? """ ?????????????? | | ??????????????????????????? ?????????????? | | ?????????????????????????? ?????????????? | | ?????????????????? ???????? ""????????????? | | ?????????????????" ????"""" ""????????????? | | ??????????????#??? ? """" ""????????????? | | ?????????????? "? ? ""???????????? | | ?????????????# " "#???#####???? | | ?????????????? " " ""###?# "##### | | ??????????????? "" " "" """ """"#?# """""" | | ????????????????# " " """"""" """"### """ | | ?????????????????# " """#""" ""# | | ????????????????## % z " "" ##"" | | ????????????????# " " # #" | | ?????????????????# # | | ?????????????????#"" !zz ## "### % | | ????????????????#"""z !@z! # ""## """"" | | ???????????????#""" !z!""" "" "### "##### | | ????????????????#" """ "" "#?#####???? | | ???????????????#"" """ " ""#?????????? | | ???????????????##"""" # # """#????????? | | ????????????????#"""" ## ## ""#????????? | | ?????????????????""#" ? "#?????????? | | ???????????????????"" " """"#?????????? | | ?????????????????? " " """"??????????? | | ??????????????????" "" """???????????? | | ??????????????????"" "??" """?????????????? | | ???????????????????" ???" """""??????????????? | | ??????????????????? ????? "##????????????????? | | ??????????????????? ?????? "??????????????????? | | ????????????????????? ?????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- Carbon-fiber Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Assault Rifle | 39% | -9/Materials Hvy. Assault Rifle | 60% | -9/Materials Hrd. Medium Armor Plating | 33% | -8/Materials Studied --------- Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher My Bad Remodeling There's More Where That Came From Challenges ------------ None Game ------ Seed MetafiberThrusterBarrier Manual? 0 Play Time 01:41:43 Cumulative 3.9 hours Start 2025.11.09 @ 21:33:21 End 2025.11.09 @ 23:21:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 8 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c89de331-7ca4-406b-a4fc-154224aa8610