Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.13 @ 21:26:39 Player: Zyalin Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (23) 115 Value Destroyed (638) 638 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2393 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 212/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Rolling (110) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Subdweller Monowheel > --- UTILITY (3) ------ Improved Heat Sink Disposable Heat Sink > --- WEAPON (3) ------- Battle Cannon > --- INVENTORY (5) ---- High-capacity Storage Unit EM Pulse Gun Rocket Launcher Makeshift Sword Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Subdweller Monowheel Subdweller Monowheel > --- UTILITY ---------- Improved Heat Sink Disposable Heat Sink > --- WEAPON ----------- Light EM Pulse Cannon Assault Rifle > --- INVENTORY -------- High-capacity Storage Unit EM Pulse Gun Rocket Launcher Mining Laser [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Subdweller Monowheel Utility Improved Heat Sink Device Improved Heat Sink Protection Light Armor Plating Weapon Assault Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 19 | 5 5 9 . Power 2 | 1 1 . . Engine 2 | 1 1 . . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . 2 . Treads 2 | 2 . . . Leg . | . . . . Wheel 2 | . . 2 . Hover . | . . . . Flight . | . . . . Utility 4 | . 2 2 . Device 3 | . 2 1 . Storage . | . . . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 9 | 2 2 5 . Energy Gun . | . . . . Energy Cannon 1 | . 1 . . Ballistic Gun 4 | 2 1 1 . Ballistic Cannon 1 | . . 1 . Launcher 1 | . . 1 . Special Weapon 2 | . . 2 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 2 | . . 2 . System Corruption 7 | . . 7 . Parts Lost 10 | . . 10 . Power 1 | . . 1 . Propulsion 3 | . . 3 . Utility 2 | . . 2 . Weapon 4 | . . 4 . Highest Loss Streak 3 | . . 3 . To Critical Strikes . | . . . . Average Backups 4 | . 4 4 4 Power . | . . . . Propulsion . | . . . . Utility . | . . 1 1 Weapon 3 | . 3 3 3 Tool/Special . | . . . . Unused Backups 4 | . 1 . 3 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 3 | . 1 . 2 Tool/Special . | . . . . Average Slot Usage (%) 84 | . 84 85 36 Engine 11 | . 14 8 . Treads 19 | . 28 12 . Wheel 4 | . . 8 9 Device 17 | . 13 21 18 Protection 3 | . . 6 . Energy Cannon 6 | . 3 8 . Ballistic Gun 18 | . 24 12 . Special Weapon 1 | . . 3 . Peak Build Rating 13 | 5 11 13 9 Average Rating 8 | 4 7 10 9 On Entrance 6 | . 5 11 9 Naked Turns . | . . . . Heaviest Build 15 | 6 14 15 5 Greatest Support 40 | 40 40 40 20 Greatest Overweight (x) 4 | . . 4 . Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 1 5 5 4 Average Carried 4 | . 4 4 4 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 1 5 4 4 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 632 | 142 342 148 . Remotely . | . . . . Salvage Created 791 | . 385 406 . Parts 44 | . 20 24 . Haulers Intercepted . | . . . . Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 13 | . . 13 . Prevented 1 | . . 1 . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 21 | . 8 13 . Guns 10 | . 7 3 . Cannons 6 | . 1 5 . AOE 5 | . . 5 . Classes Destroyed 6 | . 4 2 . Tunneler 1 | . 1 . . Recycler 1 | . 1 . . Swarmer 7 | . 3 4 . Grunt 6 | . 5 1 . Sentry 1 | . . 1 . Subdweller 7 | . . 7 . Best Kill Streak 4 | . 4 4 . Combat Bots Only 4 | . 3 4 . Max Kills in Single Turn 3 | . 1 3 . Gunslinging . | . . . . Exploded 3 | . . 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 116 | . 55 61 . Missed 27 | . 15 12 . Hits 89 | . 40 49 . Projectile 89 | . 40 49 . Critical Strikes 2 | . 1 1 . Damage Taken 1129 | . 377 752 . Core 206 | . 58 148 . Absorbed by Shields 144 | . 132 12 . Core Remaining (%) 58 | 100 . 17 . Volleys Fired 77 | . 36 41 . Largest 2 | . 2 2 . Hottest 120 | . 76 120 . Shots Fired 136 | . 72 64 . Gun 95 | . 64 31 . Cannon 34 | . 8 26 . Launcher 4 | . . 4 . Special 3 | . . 3 . Kinetic 98 | . 64 34 . Thermal 3 | . . 3 . Explosive 4 | . . 4 . Electromagnetic 31 | . 8 23 . Robot Hit Streak 16 | . 7 16 . Robot Miss Streak 4 | . 2 4 . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 94 | . 46 48 . Core Hits 41 | . 19 22 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . 2 . Blast 1 | . . 1 . Corrupt 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1680 | . 604 1076 . Guns 796 | . 527 269 . Cannons 495 | . 76 419 . Explosions 382 | . . 382 . Melee . | . . . . Ramming 7 | . 1 6 . Kinetic 814 | . 527 287 . Thermal . | . . . . Explosive 382 | . . 382 . Electromagnetic 477 | . 76 401 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 7 | . . 7 . Average Corruption 6 | . . 6 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 12 | . . 12 . Message Errors 6 | . . 6 . Matter Fused 2 | . . 2 . Heat Flow Errors 3 | . . 3 . Energy Discharges 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 31 | . . 31 . Shots 1 | . . 1 . Rammed 2 | . 1 1 . Targets Rammed 2 | . 1 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 180 | . 1 180 . Average Temperature 81 | . 1 90 . Received Heat Transfer 295 | . 163 132 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . 2 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 95 | . 95 . 33 Initial 33 | . . . 33 Average 22 | . 23 . 33 Influence Increases 355 | . 205 150 . Destroy 0b10 Robot/C 280 | . 160 120 . Destroy 0b10 Robot/NC 10 | . 10 . . Destroy Leader 30 | . 30 . . Successful Hack 5 | . 5 . . Lose Combat Pursuer 30 | . . 30 . Influence Decreases 322 | . 174 115 33 Entered New Map 48 | . . 15 33 Time Decay 244 | . 174 70 . Lost Part 30 | . . 30 . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 28 | . 15 13 . Peak Tracking Total 5 | . 5 5 . Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 2 | . 1 1 . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . 2 3 . Successful 5 | . 2 3 . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 2 3 . Record 4 | . 1 3 . Prototype ID Bank 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 1737 | 54 780 900 3 Spaces Moved 972 | 33 351 586 2 Core 12 | 6 . 6 . Treads 600 | 27 351 222 . Legs . | . . . . Wheels 360 | . . 358 2 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 110 110 Average Speed 141 | 140 160 130 110 Slowest Speed 250 | 160 160 250 110 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 3 69 46 2 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 44 | . . 44 . Melee . | . . . . Projectile . | . . . . AOE 44 | . . 44 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 1187 | 38 498 649 2 Wait 104 | . 97 7 . Move 969 | 32 350 585 2 Hop . | . . . . Pick Up 8 | 1 5 2 . Fast Attach 13 | 5 3 5 . Attach 3 | . . 3 . Detach 1 | . . 1 . Swap 5 | . 2 3 . Drop 5 | . 4 1 . Fire 77 | . 36 41 . Melee . | . . . . Ram 1 | . . 1 . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / [*Min x2] / *Sub) -10/Subcaves -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 281 | -10/Materials | Discovered new exit (range 7) 313 | -10/Materials | Build established: Mutant 404 | -10/Materials | Discovered new exit (range 6) 722 | -10/Materials | Discovered new exit (range 11) 812 | -10/Materials | Discovered new exit (range 7) 835 | -10/Materials | Entered Subcaves 1280 | -10/Subcaves | Core integrity fell below 50% 1344 | -10/Subcaves | Visited Clippyterm 1348 | -10/Subcaves | Learned Factory fabricator intel 1413 | -10/Subcaves | Lost 3 parts (1p1n1w) 1554 | -10/Subcaves | Discovered new exit (range 10) 1562 | -10/Subcaves | Shifting Twisted Machinery released Mak. Sword 1570 | -10/Subcaves | Shifting Twisted Machinery released Slug Cannon 1607 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1672 | -10/Subcaves | Core integrity fell below 20% 1735 | -10/Subcaves | Entered Materials 1735 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1738 | -8/Materials | Self-destructed Last Messages --------------- 01577_ Acquired Mak. Sword. 01587_ System corrupted: Matter fused (-8). Sub. Beam Cannon falls loose from the Twisted Machinery. 01640_ XZWGSQLRFU7EKGUMDASH42ORM#D:HXO2JDNXB&UQ 01663_ S-10 Pest destroyed. 01664_ System corrupted: Energy discharge (-30). 01672_ Flight Unit fries itself beyond repair. 01672_ Mining Laser destroyed. 01674_ Assault Rifle destroyed. 01678_ S-10 Pest suffers critical hit (Blast). 01678_ S-10 Pest destroyed. 01680_ Flight Unit fries itself beyond repair. 01681_ Acquired 8 matter. 01684_ Flight Unit fries itself beyond repair. 01691_ IIH#