Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.05 @ 16:41:37 Player: Remuluson2 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (165) 825 Value Destroyed (4193) 4193 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 8109 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/700 Matter 269/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- Scythe > --- INVENTORY (5) ---- Improved Ion Engine Large Storage Unit Energy Filter Transmission Jammer Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Improved Terrain Scanner Advanced Terrain Scan Processor > --- WEAPON ----------- Pulse Rifle Heavy Particle Gun > --- INVENTORY -------- Ion Engine Ion Engine Reinforced Ion Engine Aluminum Leg Aluminum Leg Improved Heat Sink Improved Heat Sink Medium Storage Unit Large Storage Unit Structural Scanner Hardlight Generator Particle Gun Field Laser Grenade Launcher Axe [Rating: 32] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Terrain Scan Processor Protection Light Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Slots Evolved 6 | . . . 2 . 2 . 2 Power . | . . . . . . . . Propulsion 2 | . . . 2 . . . . Utility 3 | . . . . . 2 . 1 Weapon 1 | . . . . . . . 1 Parts Attached 93 | 8 8 2 11 3 22 20 19 Power 12 | 1 1 . 2 1 3 3 1 Engine 12 | 1 1 . 2 1 3 3 1 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 33 | 2 4 . 5 2 9 7 4 Treads . | . . . . . . . . Leg 33 | 2 4 . 5 2 9 7 4 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 26 | 3 1 1 2 . 6 5 8 Device 18 | 2 1 1 . . 3 4 7 Storage 3 | 1 . . 2 . . . . Processor 4 | . . . . . 3 . 1 Hackware . | . . . . . . . . Protection 1 | . . . . . . 1 . Artifact . | . . . . . . . . Weapon 22 | 2 2 1 2 . 4 5 6 Energy Gun 17 | 2 1 . 2 . 4 3 5 Energy Cannon . | . . . . . . . . Ballistic Gun 2 | . 1 . . . . . 1 Ballistic Cannon . | . . . . . . . . Launcher 1 | . . 1 . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . . . 2 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . 1 Parts Lost 42 | . 3 . 2 1 4 14 18 Power 3 | . . . 1 . . 1 1 Propulsion 17 | . 1 . 1 . 2 6 7 Utility 10 | . 1 . . . . 4 5 Weapon 12 | . 1 . . 1 2 3 5 Highest Loss Streak 14 | . 3 . 1 1 2 4 14 To Critical Strikes . | . . . . . . . . Average Backups 12 | 5 7 8 10 14 14 14 13 Power 2 | 1 1 1 . 1 3 2 4 Propulsion 1 | 3 1 3 1 2 2 2 1 Utility 4 | . 3 3 4 5 5 5 5 Weapon 3 | . . 1 4 5 3 3 2 Tool/Special . | . . . . . . . . Unused Backups 28 | 2 11 1 . 1 6 1 6 Power 6 | . 2 . . . 2 . 2 Propulsion 8 | 2 5 . . . 1 . . Utility 9 | . 3 1 . . 1 1 3 Weapon 4 | . 1 . . 1 2 . . Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 97 | . 97 100 99 100 99 95 95 Engine 9 | . 14 14 11 11 9 8 6 Leg 33 | . 28 28 43 44 36 34 27 Device 16 | . 13 14 11 11 17 15 20 Storage 9 | . 14 14 11 11 9 9 6 Processor 5 | . . . . . 9 9 6 Energy Gun 18 | . 24 26 19 19 17 10 20 Slashing Weapon 1 | . . . . . . 6 1 Peak Build Rating 32 | 9 10 10 14 14 32 32 32 Average Rating 21 | 6 9 8 12 13 25 27 28 On Entrance 13 | . 9 9 10 13 14 32 23 Naked Turns 2 | . . . . . . . 2 Heaviest Build 49 | 12 15 15 32 32 41 40 49 Greatest Support 50 | 20 20 20 40 43 50 50 48 Greatest Overweight (x) 4 | 2 . . 1 . . 2 4 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 Average Capacity 13 | 7 8 8 14 15 15 15 14 Most Carried 15 | 8 8 8 15 15 15 15 15 Average Carried 12 | 5 7 7 11 14 14 14 13 Final Capacity 15 | 8 8 8 15 15 15 15 5 Final Carried 15 | 8 8 8 14 15 15 15 4 Class Distribution -------------------- 56% | Scavenger-Mutant 26% | Mutant 8% | Scavenger-Skirmisher 4% | Scavenger-Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Matter Collected 1867 | 280 110 70 283 85 458 293 288 Remotely . | . . . . . . . . Salvage Created 5474 | 188 628 114 530 248 1364 1661 741 Parts 290 | 13 32 14 25 16 78 89 23 Haulers Intercepted 11 | . 2 . . . 4 4 1 Recyclers Shooed 3 | 1 . . 1 . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Combat Hostiles Destroyed 104 | . 11 3 13 9 24 29 15 Melee 17 | . . . . . . 16 1 Guns 66 | . 11 . 6 7 17 13 12 AOE 16 | . . 3 5 2 6 . . Classes Destroyed 16 | 2 7 . 1 2 2 . 2 Worker 8 | . 2 . 2 . 1 2 1 Builder 3 | . 1 . . . 2 . . Tunneler 16 | 5 3 4 1 . 3 . . Hauler 11 | . 2 . . . 4 4 1 Recycler 7 | 1 . . 1 . 2 3 . Mechanic 1 | . . . . . 1 . . Operator 6 | . 1 . 3 . 1 . 1 Watcher 9 | . 1 . 1 . 4 . 3 Swarmer 32 | . 3 3 5 3 7 9 2 Grunt 44 | . 8 . 7 4 9 9 7 Brawler 4 | . . . . 1 1 2 . Duelist 2 | . . . . 1 . 1 . Sentry 14 | . . . 1 . 4 8 1 Specialist 1 | . . . . . . . 1 Hunter 4 | . . . . . 3 . 1 Programmer 3 | . . . . . . . 3 Best Kill Streak 9 | 2 7 3 5 3 9 4 4 Combat Bots Only 4 | . 2 3 4 3 4 4 4 Max Kills in Single Turn 3 | 1 2 3 2 2 3 2 1 Gunslinging 1 | . 1 . . 1 . . . Exploded 3 | . . 3 2 1 2 . . Melee 1 | . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Hostile Shots Fired 661 | . 52 3 58 28 141 170 209 Missed 215 | . 10 2 18 6 58 54 67 Hits 446 | . 42 1 40 22 83 116 142 Melee 15 | . . . . 1 . 14 . Projectile 431 | . 42 1 40 21 83 102 142 Critical Strikes 19 | . . . 1 . 4 10 4 Damage Taken 6572 | . 518 25 479 326 1175 1773 2276 Core 1470 | . 102 . 100 31 172 355 710 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 315 | . . . . . . 315 . Core Remaining (%) 57 | 100 . 59 . 67 . 4 . Volleys Fired 367 | 15 67 10 47 24 107 38 59 Largest 3 | 2 2 2 2 2 2 2 3 Hottest 193 | 90 100 100 115 115 118 128 193 Shots Fired 712 | 30 120 20 83 44 190 67 158 Gun 687 | 30 120 19 73 40 180 67 158 Cannon . | . . . . . . . . Launcher 25 | . . 1 10 4 10 . . Special . | . . . . . . . . Kinetic 11 | . 7 . . . . . 4 Thermal 657 | 30 113 19 69 40 165 67 154 Explosive 25 | . . 1 10 4 10 . . Electromagnetic 19 | . . . 4 . 15 . . Robot Hit Streak 17 | 7 8 3 9 5 17 11 17 Robot Miss Streak 7 | 2 6 3 3 4 4 3 7 Penetration Max . | . . . . . . . . Secondary Targets 6 | . 1 . . 2 2 1 . Max Gunslinging Chain 1 | . 1 . . 1 1 1 . Shots Hit Robots 501 | 19 70 9 50 27 123 102 101 Core Hits 251 | 7 36 7 30 17 65 46 43 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 33 | 1 4 . 2 6 8 2 10 Burn 30 | 1 4 . 2 6 8 . 9 Sever 3 | . . . . . . 2 1 Melee Attacks 90 | . . . . . . 82 8 Impact . | . . . . . . . . Slashing 90 | . . . . . . 82 8 Piercing . | . . . . . . . . Sneak Attacks 4 | . . . . . . 4 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10482 | 251 857 208 1306 544 2743 2775 1798 Guns 6895 | 251 855 114 701 303 2157 840 1674 Cannons . | . . . . . . . . Explosions 1441 | . . 94 597 241 509 . . Melee 2059 | . . . . . . 1935 124 Ramming 87 | . 2 . 8 . 77 . . Kinetic 43 | . 22 . . . . . 21 Thermal 6617 | 251 833 114 688 303 1935 840 1653 Explosive 1399 | . . 94 555 241 509 . . Electromagnetic 277 | . . . 55 . 222 . . Impact . | . . . . . . . . Slashing 2059 | . . . . . . 1935 124 Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . . . 2 Average Corruption 1 | . . . . . . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 7 | . . . . . . . 7 Matter Fused 2 | . . . . . . . 2 Heat Flow Errors 2 | . . . . . . . 2 Misfires 3 | . . . . . . . 3 Overload Shots . | . . . . . . . . Overflow Damage 100 | . . . 49 . 5 46 . Projectiles . | . . . . . . . . Explosions 49 | . . . 49 . . . . Melee 51 | . . . . . 5 46 . Knockbacks 1 | . . . . . 1 . . Impact 1 | . . . . . 1 . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 197 | . . 18 36 79 64 . . Shots 9 | . . 1 3 3 2 . . Rammed . | . . . . . . . . Targets Rammed 14 | . 1 . 2 . 11 . . Kicked 14 | . 1 . 2 . 11 . . Crushed . | . . . . . . . . Highest Temperature 452 | 210 234 117 241 9 81 452 375 Average Temperature 74 | 67 56 36 47 4 27 168 105 Received Heat Transfer 1728 | . 288 . 159 84 369 549 279 Effects 7 | . . . 3 . . 2 2 Shutdowns 2 | . . . . . . 1 1 Interference 3 | . . . 3 . . . . Matter Decay 1 | . . . . . . . 1 Damage (minor) 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . . 2 . . Impact Corruptions 1 | . . . . . 1 . . Robots Melted 5 | . . . 2 . 1 . 2 Combat Hostiles 5 | . . . 2 . 1 . 2 Parts Melted 37 | 2 6 . 2 3 6 2 16 Heat Transferred 17648 | 719 2597 333 1937 1332 4625 1813 4292 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Maximum Alert Level 2 | . . . 1 1 2 1 . Low Security (%) 66 | 100 100 100 71 29 64 3 100 Level 1 32 | . . . 28 70 29 96 . Level 2 1 | . . . . . 6 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 419 | 10 120 102 326 294 419 391 173 Initial 173 | . 6 25 4 125 110 169 173 Average 151 | 1 68 58 153 232 176 298 62 Influence Increases 3684 | 30 440 97 589 239 883 882 524 Destroy 0b10 Robot/C 2080 | . 220 60 260 180 480 580 300 Destroy 0b10 Robot/NC 310 | 30 50 20 40 . 90 45 35 Destroy Leader 532 | . 46 10 62 30 136 158 90 Trap Triggered on 0b10 10 | . . . . . 10 . . Successful Hack 149 | . 34 . 7 . 21 51 36 Disable Machine 195 | . . . 75 . 60 30 30 Destroy Structure 153 | . . 7 85 14 41 3 3 Lose Combat Pursuer 255 | . 90 . 60 15 45 15 30 Influence Decreases 3640 | 20 385 150 278 278 767 899 863 Entered New Map 865 | . 4 40 8 198 174 231 210 Time Decay 2375 | 20 351 110 250 70 553 518 503 Lost Part 380 | . 30 . 20 10 40 140 140 Lost Ally 20 | . . . . . . 10 10 Squads Dispatched 25 | . 1 . 2 . 7 7 8 Investigation 6 | . . . . . 2 . 4 Extermination 2 | . . . . . . . 2 Reinforcement 8 | . 1 . 2 . 2 1 2 Assault . | . . . . . . . . Garrison 9 | . . . . . 3 6 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Distress Signals 12 | . 3 . 2 1 2 3 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 155 | . 21 3 21 8 36 35 31 Peak Tracking Total 8 | . 6 3 4 3 8 5 7 Tactical Retreats 14 | . 6 . 3 1 2 1 1 Traps | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Traps Triggered 1 | . . . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 2 | . . . . . 2 . . Reused 1 | . . . . . 1 . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . 1 . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Machines Disabled 13 | . . . 5 . 4 2 2 Max in Single Turn 3 | . . . 3 . 2 1 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Machines Accessed 37 | . 6 . 2 . 8 15 6 Terminals 29 | . 5 . 2 . 5 12 5 Fabricators 1 | . . . . . . . 1 Repair Stations 3 | . . . . . 1 2 . Recycling Units 3 | . 1 . . . 1 1 . Scanalyzers 1 | . . . . . 1 . . Garrison Access . | . . . . . . . . Total Hacks 111 | . 26 . 6 . 19 41 19 Successful 61 | . 16 . 2 . 9 24 10 Failed 50 | . 10 . 4 . 10 17 9 Catastrophic 7 | . 1 . 1 . 2 1 2 Database Lockouts . | . . . . . . . . Manual 8 | . 1 . 2 . . 2 3 Terminals 90 | . 24 . 6 . 13 30 17 Fabricators 2 | . . . . . . . 2 Repair Stations 9 | . . . . . 1 8 . Recycling Units 7 | . 2 . . . 2 3 . Scanalyzers 3 | . . . . . 3 . . Garrison Access . | . . . . . . . . Terminal Hacks 45 | . 16 . 2 . 5 14 8 Record 5 | . . . . . 2 1 2 Part Schematic 1 | . . . . . . 1 . Robot Analysis 1 | . . . . . 1 . . Prototype ID Bank 5 | . 4 . . . . 1 . Open Door 4 | . . . . . . 4 . Branch Access Points 1 | . . . 1 . . . . Terminal Index 1 | . . . . . . 1 . Alert Level 3 | . 1 . . . . 2 . Locate Traps 4 | . 1 . 1 . 1 . 1 Reprogram Traps 1 | . . . . . 1 . . Dispatch Records 3 | . 2 . . . . . 1 Maintenance Status 1 | . 1 . . . . . . Investigation Status 2 | . 1 . . . . 1 . Extermination Status 1 | . . . . . . . 1 Reinforcement Status 2 | . . . . . . 1 1 Recall Investigation 2 | . . . . . . . 2 Hauler Manifests 3 | . 3 . . . . . . Registered Components 1 | . 1 . . . . . . Zone Layout 4 | . 2 . . . . 2 . Fabricator Hacks 2 | . . . . . . . 2 Load Schematic 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks 8 | . . . . . . 8 . Scan Component 4 | . . . . . . 4 . Repair 4 | . . . . . . 4 . Recycling Unit Hacks 4 | . . . . . 2 2 . Report Inventory 2 | . . . . . 1 1 . Retrieve Components 2 | . . . . . 1 1 . Scanalyzer 2 | . . . . . 2 . . Insert Component 1 | . . . . . 1 . . Analyze 1 | . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 32 | . 4 . 2 . 7 13 6 Full Trace Events 4 | . . . . . 1 . 3 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 1 . Parts Built 2 | . . . . . . . 2 Authchips . | . . . . . . . . Time 73 | . . . . . . . 73 Total Part Build Rating 6 | . . . . . . . 6 Parts Repaired 4 | . . . . . . 4 . Time 140 | . . . . . . 140 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 11 | . . . . . 2 9 . Parts Scanalyzed 1 | . . . . . 1 . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Total Allies 12 | . . . . . . . 12 Largest Group 12 | . . . . . . . 12 Highest-Rated Group 292 | . . . . . . . 292 Highest-Rated Ally 31 | . . . . . . . 31 Total Orders 3 | . . . . . . 2 1 EXPLORE 3 | . . . . . . 2 1 Ally Attacks 12 | . . . . . . . 12 Total Damage 147 | . . . . . . . 147 Kills 1 | . . . . . . . 1 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Active Infowar (turns) 4511 | 103 301 202 253 . 1459 1095 1098 Sensors 971 | . . . . . . . 971 Terrain 2304 | 3 301 89 170 . 646 1095 . Structural 51 | . . . . . 51 . . Seismic 1058 | 100 . 113 83 . 762 . . Jamming 125 | . . . . . . . 125 ECM 2 | . . . . . . . 2 Robot Analysis Total 1 | . . . . . 1 . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 3 | . . . . . . 2 1 Drone Recoveries 1 | . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Turns Passed 6686 | 215 839 236 633 154 1609 1435 1565 Spaces Moved 3032 | 123 459 163 323 60 784 504 616 Core 20 | 8 . . . . . . 12 Treads . | . . . . . . . . Legs 3012 | 115 459 163 323 60 784 504 604 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 50 Average Speed 126 | 117 120 120 120 120 120 122 152 Slowest Speed 260 | 150 120 120 190 120 120 260 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 37 | 8 67 27 25 17 68 66 22 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . Scrap Searched . | . . . . . . . . Spaces Dug 57 | . . 7 37 4 6 2 1 Terrain Destroyed 167 | . . 7 97 18 42 2 1 Melee 3 | . . . . . . 2 1 Projectile . | . . . . . . . . AOE 164 | . . 7 97 18 42 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Total 5033 | 160 636 183 479 99 1257 1114 1105 Wait 1235 | 2 69 3 74 1 281 434 371 Move 3025 | 122 458 162 322 59 783 503 616 Hop . | . . . . . . . . Pick Up 81 | 11 16 2 8 4 15 17 8 Fast Attach 20 | 6 . . 2 . 2 7 3 Attach 44 | 1 3 1 4 1 7 12 15 Detach 3 | . . . 1 . . 1 1 Swap 83 | 1 5 3 14 5 30 12 13 Drop 71 | 2 17 2 5 5 21 8 11 Fire 367 | 15 67 10 47 24 107 38 59 Melee 90 | . . . . . . 82 8 Ram . | . . . . . . . . Kick 14 | . 1 . 2 . 11 . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / [Rec]) -7/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 216 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Discovered new exit (range 12) 323 | -10/Materials | Build established: Mutant 413 | -10/Materials | Discovered new exit (range 12) 567 | -10/Materials | Lost 3 parts (1n1u1w) 628 | -10/Materials | Discovered new exit (range 16) 785 | -10/Materials | Discovered new exit (range 5) 954 | -10/Materials | Discovered new exit (range 16) 1055 | -10/Materials | Entered Mines 1284 | -10/Mines | Discovered new exit (range 6) 1291 | -10/Mines | Entered Materials 1291 | -9/Materials | Evolved 2 slots: Propulsion x2 1709 | -9/Materials | Identified exit to Mines 1924 | -9/Materials | Entered Mines 1997 | -9/Mines | Met a Derelict bent on vengeance 2027 | -9/Mines | Discovered new exit (range 13) 2078 | -9/Mines | Entered Materials 2078 | -8/Materials | Evolved 2 slots: Utility x2 2167 | -8/Materials | Build established: Scavenger-Mutant 2653 | -8/Materials | Discovered new exit (range 13) 2666 | -8/Materials | Identified exit to Factory 3180 | -8/Materials | Garrison activated, responded to threat 3669 | -8/Materials | Discovered new exit (range 11) 3687 | -8/Materials | Entered Storage 3860 | -8/Storage | Discovered new exit (range 9) 4041 | -8/Storage | Garrison activated, responded to threat 4435 | -8/Storage | Core integrity fell below 50% 4520 | -8/Storage | Repaired Carbon-fiber Leg 4559 | -8/Storage | Repaired Pulse Rifle 4647 | -8/Storage | Repaired Aluminum Leg 4686 | -8/Storage | Repaired Field Laser 4828 | -8/Storage | Garrison activated, responded to threat 4873 | -8/Storage | Lost 4 parts (1p2n1u) 4908 | -8/Storage | Core integrity fell below 20% 4918 | -8/Storage | Lost 3 parts (2n1w) 5104 | -8/Storage | Discovered exit to Factory (range 15) 5122 | -8/Storage | Entered Factory 5122 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5921 | -7/Factory | Build established: Scavenger-Skirmisher 6169 | -7/Factory | Lost 3 parts (1n1u1w) 6294 | -7/Factory | Fabricated Carbon-fiber Leg? 6675 | -7/Factory | Core integrity fell below 50% 6677 | -7/Factory | Released all parts (3) 6682 | -7/Factory | Core integrity fell below 20% 6687 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06664_ Aluminum Leg destroyed. 06666_ System corrupted: Heat flow error (+208). 06666_ Slug penetrates Y-54 Guardian. 06666_ Y-54 Guardian destroyed. 06667_ Acquired Hpw. Shotgun. 06668_ Knocked back. 06673_ Acquired 12 matter. 06674_ Imp. Sensor Array destroyed. 06674_ Hpw. Shotgun destroyed. 06677_ Heat Sink destroyed. 06677_ Released Imp. Signal Interpreter. 06677_ Released Rnf. Ion Engine. 06677_ Released Scythe. 06678_ Acquired Scythe. 06681_ Penetrated by Slug. 06681_ X-57 Shotgunner suffers critical hit (Blast). 06681_ X-57 Shotgunner destroyed. 06683_ Acquired 8 matter. 06683_ Knocked back. 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H ???? | | ???????????# ????? | | ???????????# ????? | | ???????????# #### T#######;######### ?????? | | ???????????# #??####??????##??????????#????? | | ???????????# #?????????????????????????????? | | ???????????# ! ! #?????????????????????????????? | | ???????????# !%! #########################?????? | | ???????????# !!! + #?????? | | ???????????# #" #?????? | | ???????? ?# """ """ "" #T #?????? | | ????####+### """ """ T" #" """ !!! #?????? | | ????# """ """ "" # """ !! #?????? | | ????# # """ ! #?????? | | ????# """ + #?????? | | ????# [! """ #?????? | | ????# [ """ # #?????? | | ????# % #?????? | | #+### #?????? | | ### ########## ! #?????? | | #?# #? # ####?????? | | #?# #? = ## #????????? | | #?#^ ^ ^ # ##### ###????????? | | #?#^^^ + #???#####??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Armor Coverage 150 Evasion (%) 55 Energy Filtering 30 Authchip Count 1 Item Schematics ----------------- Carbon-fiber Leg | -8/Materials | Scanalyzed Reactive Plating | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Carbon-fiber Leg | x2 | -7/Factory Repaired ---------- Carbon-fiber Leg | 2% | -8/Storage Pulse Rifle | 18% | -8/Storage Aluminum Leg | 5% | -8/Storage Field Laser | 27% | -8/Storage Alien Tech Used ----------------- None Achievements -------------- GoHome() Omniscient Cartographer Challenges ------------ None Game ------ Seed DecoderSpikedLink Manual? 0 Play Time 02:01:52 Cumulative 19.2 hours Start 2025.06.03 @ 16:34:27 End 2025.06.05 @ 16:41:37 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 20 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e95fc317-d0fe-4b08-b457-8e6ba8499667