Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.27 @ 21:49:32 Player: Moodge Result: Destroyed by X-62 Marksman with Pulse Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (20) 100 Value Destroyed (524) 524 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2444 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/550 Matter 260/300 Energy 264/265 System Corruption 0% Temperature Cool (9) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Improved Terrain Scanner Improved Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cargo Storage Unit Sensor Array Heavy Armor Plating Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Heat Sink Small Storage Unit Machine Analyzer > --- WEAPON ----------- Heavy EM Shotgun Improved Datajack > --- INVENTORY -------- Improved Ion Engine Trap Scanner Improved Terrain Scan Processor Pulse Rifle Ion Cannon Assault Rifle Datajack [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Machine Analyzer Hackware Hacking Suite Weapon Minigun Energy Gun Pulse Rifle Energy Cannon Ion Cannon Ballistic Gun Minigun Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 32 | . . 9 23 Power 8 | . . 2 6 Engine 8 | . . 2 6 Core . | . . . . Reactor . | . . . . Propulsion 7 | . . 4 3 Treads 1 | . . . 1 Leg 1 | . . . 1 Wheel . | . . . . Hover 4 | . . 4 . Flight 1 | . . . 1 Utility 10 | . . 2 8 Device 4 | . . 1 3 Storage 1 | . . . 1 Processor 4 | . . 1 3 Hackware 1 | . . . 1 Protection . | . . . . Artifact . | . . . . Weapon 7 | . . 1 6 Energy Gun 2 | . . . 2 Energy Cannon 1 | . . . 1 Ballistic Gun 2 | . . 1 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 2 | . . . 2 Unidentified Prototypes 1 | . . . 1 Parts Lost 16 | . . 1 15 Power 6 | . . 1 5 Propulsion 7 | . . . 7 Utility . | . . . . Weapon 3 | . . . 3 Highest Loss Streak 6 | . . 1 6 To Critical Strikes . | . . . . Average Backups 4 | . 6 6 3 Power 1 | . 1 1 1 Propulsion . | . 4 3 . Utility 1 | . . . 1 Weapon . | . 1 1 . Tool/Special . | . . . . Unused Backups 12 | . . 2 10 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility 3 | . . . 3 Weapon 6 | . . 2 4 Tool/Special . | . . . . Average Slot Usage (%) 66 | . 85 79 62 Engine 13 | . 14 6 14 Treads 4 | . . . 5 Leg 7 | . 28 18 3 Hover 5 | . . 13 4 Device 4 | . . 5 4 Storage 8 | . 14 11 7 Processor 4 | . . 1 5 Hackware 3 | . . . 5 Energy Gun 2 | . . . 3 Ballistic Gun 8 | . 28 22 4 Special Melee Weapon 2 | . . . 3 Peak Build Rating 23 | . 6 14 23 Average Rating 14 | . 6 9 15 On Entrance 8 | 6 6 6 14 Avg Prop Armor Cover (%) 12 | . . 13 10 Naked Turns . | . . . . Heaviest Build 153 | 11 11 14 153 Greatest Support 27 | 20 20 27 27 Greatest Overweight (x) 48 | . . 1 48 Average Overweight (x) 1 | . . . 1 Largest Inventory Capacity 30 | . 8 8 30 Average Capacity 12 | . 8 8 13 Most Carried 8 | . 6 8 8 Average Carried 4 | . 6 6 3 Final Capacity 8 | 8 8 8 5 Final Carried 6 | 6 6 6 5 Class Distribution -------------------- 73% | Mutant 21% | Hauler-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 721 | 184 . 125 412 Remotely . | . . . . Salvage Created 736 | . . 129 607 Parts 39 | . . 11 28 Haulers Intercepted . | . . . . Recyclers Shooed 4 | . . 1 3 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 13 | . . 2 11 Guns 11 | . . 2 9 Cannons 2 | . . . 2 Classes Destroyed 7 | . . 2 5 Worker 3 | . . . 3 Recycler 1 | . . . 1 Operator 1 | . . . 1 Watcher 2 | . . 1 1 Swarmer 4 | . . . 4 Grunt 5 | . . . 5 Sentry 4 | . . 2 2 Best Kill Streak 5 | . . 1 5 Combat Bots Only 3 | . . 1 3 Max Kills in Single Turn 1 | . . 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 180 | . . 16 164 Missed 49 | . . 2 47 Hits 131 | . . 14 117 Projectile 131 | . . 14 117 Critical Strikes 2 | . . 1 1 Damage Taken 1967 | . . 211 1756 Core 621 | . . 61 560 Absorbed by Shields . | . . . . Core Remaining (%) 94 | 100 100 84 . Volleys Fired 109 | . . 12 97 Largest 2 | . . 2 1 Hottest 63 | . . 43 63 Shots Fired 121 | . . 24 97 Gun 108 | . . 24 84 Cannon 13 | . . . 13 Launcher . | . . . . Special . | . . . . Kinetic 60 | . . 24 36 Thermal 56 | . . . 56 Explosive . | . . . . Electromagnetic 5 | . . . 5 Robot Hit Streak 12 | . . 7 12 Robot Miss Streak 5 | . . 5 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 86 | . . 16 70 Core Hits 34 | . . 5 29 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 1 | . . . 1 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1469 | . . 189 1280 Guns 1174 | . . 182 992 Cannons 254 | . . . 254 Explosions 33 | . . . 33 Melee . | . . . . Ramming 8 | . . 7 1 Kinetic 555 | . . 182 373 Thermal 787 | . . . 787 Explosive . | . . . . Electromagnetic 119 | . . . 119 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 18 | . . . 18 Projectiles . | . . . . Explosions 18 | . . . 18 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 41 | . . 3 38 Shots 1 | . . . 1 Rammed 3 | . . 2 1 Targets Rammed 3 | . . 2 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 478 | . . 22 478 Average Temperature 151 | . . 10 158 Received Heat Transfer 738 | . . 81 657 Effects 5 | . . . 5 Shutdowns 3 | . . . 3 Energy Bleed 1 | . . . 1 Matter Decay 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . . . 3 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred 1530 | . . . 1530 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | . 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 80 | . 9 45 80 Initial 14 | . . . 14 Average 12 | . 1 6 14 Influence Increases 414 | . 9 82 323 Destroy 0b10 Robot/C 260 | . . 40 220 Destroy 0b10 Robot/NC 35 | . . 5 30 Destroy Leader 74 | . . 22 52 Successful Hack 9 | . 9 . . Destroy Structure 6 | . . . 6 Partial Spotted 30 | . . 15 15 Influence Decreases 414 | . 9 47 358 Entered New Map 21 | . . . 21 Time Decay 326 | . 9 47 270 Lost Part 67 | . . . 67 Squads Dispatched 4 | . 1 . 3 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . . 3 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 42 | . 1 8 33 Peak Tracking Total 4 | . . 4 3 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . . . 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 5 | . 1 2 2 Terminals 4 | . 1 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 9 | . 2 4 3 Successful 4 | . 1 . 3 Failed 5 | . 1 4 . Catastrophic 3 | . 1 2 . Database Lockouts . | . . . . Manual 6 | . 2 4 . Terminals 8 | . 2 4 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Terminal Hacks 3 | . 1 . 2 Level Access Points 1 | . 1 . . Transport Status 1 | . . . 1 Hauler Manifests 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 1 2 1 Full Trace Events 2 | . 1 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 1 | . . . 1 Non-combat . | . . . . Combat 1 | . . . 1 Robot Hacks Applied 1 | . . . 1 parse_system 1 | . . . 1 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1041 | . . 46 995 Optics 149 | . . 46 103 Terrain 313 | . . . 313 Traps 107 | . . . 107 Machine Analysis 472 | . . . 472 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1797 | . 88 315 1394 Spaces Moved 809 | 1 74 278 456 Core 38 | . . . 38 Treads 170 | . . . 170 Legs 284 | 1 74 104 105 Wheels . | . . . . Hover 315 | . . 174 141 Flight 2 | . . . 2 Fastest Speed 48 | 120 120 48 48 Average Speed 161 | 120 120 92 210 Slowest Speed 3110 | 120 120 140 3110 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 19 | 2 20 19 36 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 5 | . . . 5 Melee . | . . . . Projectile . | . . . . AOE 5 | . . . 5 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1186 | . 73 310 803 Wait 166 | . . . 166 Move 806 | . 73 277 456 Hop . | . . . . Pick Up 37 | . . 5 32 Fast Attach 6 | . . 3 3 Attach 17 | . . 1 16 Detach 1 | . . . 1 Swap 17 | . . 5 12 Drop 23 | . . 5 18 Fire 109 | . . 12 97 Melee 1 | . . . 1 Ram 2 | . . 2 . Kick . | . . . . Crush 1 | . . . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials (discovered 1 exit: [Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 63 | -10/Materials | Identified exit to Materials 89 | -10/Materials | Entered another Materials area 89 | -9/Materials | Evolved 2 slots: Propulsion x2 329 | -9/Materials | Build established: Mutant 388 | -9/Materials | Discovered new exit (range 18) 404 | -9/Materials | Entered another Materials area 404 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 614 | -8/Materials | Lost 6 parts (1p4n1w) 1002 | -8/Materials | Garrison activated, responded to threat 1191 | -8/Materials | Core integrity fell below 50% 1213 | -8/Materials | Lost 4 parts (2p2n) 1399 | -8/Materials | Build established: Hauler-Mutant 1710 | -8/Materials | Discovered new exit (range 16) 1792 | -8/Materials | Core integrity fell below 20% 1793 | -8/Materials | Build established: Mutant 1798 | -8/Materials | Destroyed by X-62 Marksman with Pulse Rifle Last Messages --------------- 01493_ Acquired Cargo Storage Unit. 01494_ Connecting with Terminal... 01686_ K-01 Serf cleans the Terminal. 01690_ Slammed into A-02 Transporter. 01701_ Acquired Sensor Array. 01706_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 01710_ EXIT=FOUND 01712_ Acquired Hvy. Armor Plating. 01716_ Connecting with Recycling Unit... 01756_ Lgt. Ion Engine destroyed. 01758_ Penetrated by Slug. 01764_ Adv. Treads destroyed. 01765_ Penetrated by Slug. 01771_ Minigun destroyed. 01773_ Penetrated by Slug. 01793_ Slug penetrates Matter Filter. 01796_ Penetrated by Slug. 01797_ M-28 Smith repairs X-62 Marksman. 01798_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????? ??############ ########+##### | | ???#!"""""/??#! # # ######### | | ???# """"" ??# """ """ # =# !! """ #???? # | | ???# """""???# """ """ + + !! """ #?"?" # | | ???# """ ???# """ """ # #[ ! 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