Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.06 @ 17:20:52 Player: Vivisector9999 Result: Destroyed by as-62813 with Assembled Blade Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (460) 460 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 940 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 295/300 Energy 104/125 System Corruption 2% Temperature Cool (0) Movement Core (200) Ox3 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit Sensor Array > --- WEAPON (2) ------- EM Pulse Gun > --- INVENTORY (8) ---- Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Hover Unit Core Shielding Core Shielding Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Core Shielding > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Hover Unit Core Shielding Core Shielding EM Pulse Gun [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Protection Core Shielding Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Hammer Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 25 | 6 16 3 Power 6 | 1 4 1 Engine 5 | 1 3 1 Core 1 | . 1 . Reactor . | . . . Propulsion 8 | 2 6 . Treads . | . . . Leg 8 | 2 6 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 3 . Device 2 | . 2 . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 7 | 2 3 2 Energy Gun 3 | . 2 1 Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon 1 | . 1 . Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 2 5 Power 2 | . 2 . Propulsion 2 | . . 2 Utility . | . . . Weapon 3 | . . 3 Highest Loss Streak 4 | . 1 4 To Critical Strikes . | . . . Average Backups 5 | . 5 7 Power . | . . 1 Propulsion 2 | . 2 3 Utility 1 | . 1 2 Weapon . | . . 1 Tool/Special . | . . . Unused Backups 4 | . . 4 Power 1 | . . 1 Propulsion 1 | . . 1 Utility 2 | . . 2 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 97 | . 97 97 Engine 11 | . 11 14 Core 1 | . 2 . Leg 27 | . 28 26 Device 9 | . 8 14 Storage 14 | . 14 14 Protection 3 | . 3 . Energy Gun 6 | . 4 14 Ballistic Gun 15 | . 19 . Ballistic Cannon 3 | . 3 . Impact Weapon 2 | . . 12 Peak Build Rating 9 | 6 9 7 Average Rating 7 | 4 7 6 On Entrance 4 | . 6 7 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 16 | 11 16 13 Greatest Support 20 | 20 20 20 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | . 8 8 Average Carried 6 | . 5 7 Final Capacity 8 | 8 8 8 Final Carried 8 | . 8 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 680 | 260 366 54 Remotely 35 | . 35 . Salvage Created 555 | . 441 114 Parts 28 | . 28 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 16 | . 12 4 Melee 3 | . . 3 Guns 12 | . 12 . Classes Destroyed 5 | . 4 1 Worker 1 | . 1 . Watcher 1 | . 1 . Swarmer 3 | . 3 . Grunt 11 | . 9 2 Assembled 2 | . . 2 Best Kill Streak 4 | . 4 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 116 | . 79 37 Missed 29 | . 17 12 Hits 87 | . 62 25 Melee 10 | . . 10 Projectile 77 | . 62 15 Damage Taken 1304 | . 803 501 Core 264 | . 181 83 Absorbed by Shields . | . . . Redirected to Shielding 7 | . 7 . Regen/Repaired (Parts) 67 | . 67 . Core Remaining (%) 100 | 100 . . Volleys Fired 61 | . 57 4 Largest 2 | . 2 1 Hottest 70 | . 70 40 Shots Fired 118 | . 114 4 Gun 112 | . 108 4 Cannon 6 | . 6 . Launcher . | . . . Special . | . . . Kinetic 108 | . 108 . Thermal . | . . . Explosive . | . . . Electromagnetic 10 | . 6 4 Robot Hit Streak 12 | . 12 . Robot Miss Streak 6 | . 6 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 85 | . 72 13 Core Hits 32 | . 30 2 Critical Kills 2 | . . 2 Critical Parts Destroyed 2 | . . 2 Critical Strikes 4 | . . 4 Smash 4 | . . 4 Melee Attacks 19 | . . 19 Impact 19 | . . 19 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1077 | . 736 341 Guns 719 | . 719 . Cannons 17 | . 17 . Explosions . | . . . Melee 341 | . . 341 Ramming . | . . . Kinetic 693 | . 693 . Thermal . | . . . Explosive . | . . . Electromagnetic 43 | . 43 . Impact 341 | . . 341 Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 2 Average Corruption 2 | . 2 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 7 | . 5 2 Message Errors 1 | . 1 . Matter Fused 1 | . . 1 Heat Flow Errors 2 | . 2 . Energy Discharges 1 | . 1 . Data Loss (minor) 1 | . . 1 Alerts 1 | . 1 . Overload Shots . | . . . Overflow Damage 56 | . . 56 Projectiles . | . . . Explosions . | . . . Melee 56 | . . 56 Knockbacks 1 | . 1 . Impact . | . . . Kinetic 1 | . 1 . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 220 | . 220 . Average Temperature 28 | . 28 . Received Heat Transfer 462 | . 399 63 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Fried 2 | . . 2 Impact Corruptions 3 | . . 3 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 84 | . 84 30 Initial 5 | . . 5 Average 16 | . 19 4 Influence Increases 373 | . 323 50 Destroy 0b10 Robot/C 280 | . 240 40 Destroy 0b10 Robot/NC 10 | . 10 . Destroy Leader 52 | . 42 10 Destroy Structure 1 | . 1 . Lose Combat Pursuer 30 | . 30 . Influence Decreases 373 | . 308 65 Entered New Map 10 | . . 10 Time Decay 333 | . 288 45 Lost Part 30 | . 20 10 Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 6 | . 5 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 30 | . 24 6 Peak Tracking Total 5 | . 5 3 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 10 | . 10 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 26 | . 26 . Successful 6 | . 6 . Failed 20 | . 20 . Catastrophic 6 | . 6 . Database Lockouts . | . . . Manual 17 | . 17 . Terminals 17 | . 17 . Fabricators . | . . . Repair Stations 6 | . 6 . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Alert Level 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 3 | . 3 . Scan Component 2 | . 2 . Repair 1 | . 1 . Recycling Unit Hacks 2 | . 2 . Report Inventory 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 9 | . 9 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 4 | . 4 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 1078 | . 768 310 Sensors 1078 | . 768 310 Robot Analysis Total . | . . . Derelict Logs Recovered 3 | . . 3 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1842 | 62 1470 310 Spaces Moved 1237 | 47 1019 171 Core 4 | 4 . . Treads . | . . . Legs 1233 | 43 1019 171 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 119 | 114 120 120 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 43 | 3 99 27 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . . 2 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1452 | 52 1161 239 Wait 90 | . 49 41 Move 1235 | 46 1018 171 Hop . | . . . Pick Up 9 | . 9 . Fast Attach 13 | 6 7 . Attach 4 | . 2 2 Detach . | . . . Swap 10 | . 8 2 Drop 11 | . 11 . Fire 61 | . 57 4 Melee 19 | . . 19 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Mines History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 488 | -10/Materials | Repaired Assault Rifle 572 | -10/Materials | Discovered new exit (range 7) 624 | -10/Materials | Discovered new exit (range 10) 694 | -10/Materials | Core integrity fell below 50% 727 | -10/Materials | Discovered new exit (range 16) 928 | -10/Materials | Discovered new exit (range 16) 1360 | -10/Materials | Discovered new exit (range 5) 1533 | -10/Materials | Entered Mines 1541 | -10/Mines | Learned location of Zion (-6) 1737 | -10/Mines | Learned location of Storage (-8) 1744 | -10/Mines | Assembled infested the area 1833 | -10/Mines | Core integrity fell below 20% 1843 | -10/Mines | Destroyed by as-62813 with Assembled Blade Last Messages --------------- 01730_ Found Sml. Storage Unit. 01730_ Found Lgt. Ion Engine. 01730_ Found Lgt. Treads. 01730_ Found 57 Matter. 01731_ Acquired 7 matter. 01733_ Acquired 10 matter. 01737_ Acquired derelict log, extracted data. World map updated: -8/Storage. 01744_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 01787_ T-07 Excavator destroyed. 01796_ as-61296 suffers critical hit (Smash). 01796_ Destroyed Asb. Hover Unit. 01796_ as-61296 system corrupted by crushing effect. 01796_ as-61296 destroyed. 01826_ Aluminum Leg destroyed. 01828_ as-41447 suffers critical hit (Smash). 01828_ as-41447 destroyed. 01836_ EM Pulse Gun destroyed. 01836_ Hammer destroyed. 01838_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????########???????????????????????????? | | ??????????????# #???????????????????????????? | | ??????????????# # #???????????????????????????? | | ??????????????# # ## #???????????????????????????? | | ??????????????# # ##?#???????#####???????????????? | | ??????????????# # ## #??????## ###?????????????? | | ??????????????# # ## #??????# ##?????????? ? | | ??????????????# # ## #??????# #??????## | | ?????????????## # ## ######## #???? | | ????????????## ## =% ### | | ????????????# ## ]! #### | | ???????????## ###### @#### | | ???????????# #????#=a|% #?? | | ???????????# ##????# !a ######?? | | ???????????# #?????########## #??????? | | ???????????## ##??????????????## #??????? | | ????????????# ##########????????## #?????? | | ??????????### #?????????## ????? | | ??????????# ######## #???????????# ??? | | ????????### ####??????# #???????????? #?? | | ????????# #?????????# #???????????? ?? | | ######### ##???????### #???????????? ??? | | %% #???????## ##???????????## ###??? | | ############??????## #????????????? #????? | | #?????????????????# #????????????? ??????? | | ??????????????????# ##???????????????????????? | | ??????????????????# ###????????????????????????? | | ?????????????????## ##??????????????????????????? | | ?????????????????# #??????????????????????????? | | #????????????????# ##??????????????????????????? | | ##???????????????###?????????????????????????????? | | ##??????????????????????????????????????????????? | | ###????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | # ##????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 33% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CobblerTargetingCanceller Manual? 0 Play Time 00:19:50 Cumulative 8.0 hours Start 2025.11.06 @ 17:02:09 End 2025.11.06 @ 17:20:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 10 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 130x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6b65448a-e926-4f86-9580-1d23952099f0