Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.30 @ 18:32:54 Player: Petvaria Result: System corrupted Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (324) 1620 Value Destroyed (14845) 14845 Prototype IDs (92) 1840 Alien Tech Used (2) 400 Bonus (34076) 34076 TOTAL SCORE: 61281 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 8644 Follower Combat Kills 9102 Prayed to X0-1V1 5000 Major X0-1V1 Interference 12150 Registered with UFD 300 Met Zhirov 300 Scanned by Researcher 500 Friendly Fire -2920 Cogmind --------- Core Integrity 0/1250 Matter 225/300 Energy 100/100 System Corruption 100% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Experimental Matter Compressor (500) Heavy Servo Lattice Experimental Transmission Jammer High-powered Tractor Beam Peak State ------------ > --- POWER ------------ Compact Particle Reactor Reinforced Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Biometal Leg Experimental Biometal Leg Experimental Biometal Leg Experimental Armored Exoskeleton > --- UTILITY ---------- Experimental Cooling System High-capacity Storage Unit Experimental Terrain Scan Processor Core Analyzer Heavy Servo Lattice Experimental Weapon Cycler Experimental Utility Shielding Wyrmplate Wyrmscale > --- WEAPON ----------- Enhanced Nova Cannon Cooled Nova Cannon Gamma Bomb Array Gamma Bomb Array > --- INVENTORY -------- Heavy Shield Leg Experimental Energy Well Experimental Matter Compressor Experimental Transmission Jammer Advanced Phase Shifter Graphene Brace Experimental Hardlight Generator Improved Force Field Hacking Drone Bay Transdimensional Reconstructor Tachyon Dispersion Ray Heavy Wave Gun Enhanced Coil Gun Enhanced Coil Gun Enhanced Coil Gun Enhanced Coil Gun Hellfire Missile Launcher Molecular Deconstructor [Rating: 260] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Reinforced Fission Core Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Armored Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Makeshift Heat Sink Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Gatling Laser Energy Cannon Compact Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Gamma Bomb Array Special Weapon Molecular Deconstructor Slashing Weapon Scimitar of Distortion Build | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Slots Evolved 18 | . . 2 . . . 6 . . . . 2 . . . . 2 2 . 2 2 Power 2 | . . . . . . 1 . . . . . . . . . . 1 . . . Propulsion 4 | . . . . . . 3 . . . . . . . . . . . . . 1 Utility 10 | . . 1 . . . 2 . . . . 2 . . . . 2 1 . 2 . Weapon 2 | . . 1 . . . . . . . . . . . . . . . . . 1 Parts Attached 200 | 7 6 16 16 2 7 15 10 5 1 18 6 2 7 3 . 8 20 21 2 28 Power 21 | 1 1 1 3 . . 1 1 . . 3 . 1 1 1 . . 2 2 . 3 Engine 10 | 1 1 1 3 . . 1 1 . . 1 . 1 . . . . . . . . Core 4 | . . . . . . . . . . 2 . . 1 . . . 1 . . . Reactor 7 | . . . . . . . . . . . . . . 1 . . 1 2 . 3 Propulsion 51 | 2 . 5 7 1 . 5 2 3 . 5 2 1 1 . . 3 3 4 . 7 Treads 23 | 2 . 4 6 1 . 4 2 . . 3 . . . . . . . 1 . . Leg 25 | . . . . . . . . 3 . 2 2 1 1 . . 3 3 3 . 7 Wheel 3 | . . 1 1 . . 1 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 79 | 2 2 4 4 1 3 7 5 1 . 7 4 . 2 2 . 3 10 9 2 11 Device 37 | 1 1 1 . 1 1 4 4 1 . 3 2 . 1 . . 1 7 5 . 4 Storage 5 | 1 1 . 1 . . . . . . . . . . 1 . . . 1 . . Processor 12 | . . . . . 1 2 1 . . 1 1 . . . . 2 1 1 1 1 Hackware 1 | . . 1 . . . . . . . . . . . . . . . . . . Protection 24 | . . 2 3 . 1 1 . . . 3 1 . 1 1 . . 2 2 1 6 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 49 | 2 3 6 2 . 4 2 2 1 1 3 . . 3 . . 2 5 6 . 7 Energy Gun 8 | . 2 . . . . . . . 1 . . . 1 . . . 2 1 . 1 Energy Cannon 10 | . . 2 . . . 1 . . . 1 . . 2 . . 2 . 1 . 1 Ballistic Gun 18 | 2 . 3 2 . 4 . 1 1 . 1 . . . . . . . 2 . 2 Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . 1 1 . . Launcher 6 | . 1 1 . . . . . . . 1 . . . . . . . 1 . 2 Special Weapon 5 | . . . . . . 1 1 . . . . . . . . . 2 . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . 1 1 3 . . 1 . 1 . 1 . . . 4 . . 2 9 . 3 Corrupted Parts 16 | . . . . . 1 . . 1 . 5 1 1 . . . . . 1 . 6 System Corruption 134 | . . . . . 7 . . 10 . 31 10 10 . . . . . 8 . 58 Parts Lost 62 | . . 2 . . . 6 7 2 . 5 . 1 1 . . . 4 1 . 33 Power 9 | . . 1 . . . . 1 . . . . 1 1 . . . . . . 5 Propulsion 21 | . . 1 . . . 3 4 1 . 3 . . . . . . 1 . . 8 Utility 19 | . . . . . . 3 2 1 . 1 . . . . . . 2 1 . 9 Weapon 13 | . . . . . . . . . . 1 . . . . . . 1 . . 11 Highest Loss Streak 12 | . . 1 . . . 2 5 2 . 4 . 1 1 . . . 2 1 . 12 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . 1 Average Backups 17 | 2 10 14 18 20 19 18 19 19 17 19 18 19 19 18 18 18 15 15 15 14 Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | 1 2 3 6 7 7 2 1 . . . 2 3 3 3 3 3 1 . . . Utility 6 | . 2 3 4 4 3 5 7 9 9 11 9 9 9 8 7 6 7 8 7 7 Weapon 6 | . 5 7 7 9 8 7 7 6 5 4 6 6 6 6 6 6 5 5 7 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 31 | . . 4 2 . 4 . 2 1 . 4 . 1 1 2 4 3 . . . 3 Power 1 | . . . . . . . . . . . . . . . . . . . . 1 Propulsion 6 | . . 1 . . . . . . . . . 1 . . 3 1 . . . . Utility 12 | . . . . . 2 . 2 1 . 2 . . 1 2 . 1 . . . 1 Weapon 11 | . . 3 2 . 2 . . . . 2 . . . . 1 1 . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 94 | . 100 99 99 100 99 84 85 93 93 94 98 99 99 99 100 99 85 86 79 74 Engine 7 | . 14 10 10 10 10 6 7 12 12 7 5 7 8 2 . . . . . . Core 1 | . . . . . . . . . . 4 5 2 2 5 5 4 5 4 4 1 Reactor 1 | . . . . . . . . . . . . . . 2 5 5 4 8 8 7 Treads 13 | . 28 21 20 20 15 27 22 23 18 16 16 11 8 5 5 4 . . . . Leg 10 | . . . . . . . . 8 12 15 16 22 24 27 27 24 17 17 16 13 Device 12 | . 14 17 10 10 10 8 12 8 12 12 15 16 16 15 16 19 17 12 12 10 Storage 6 | . 14 11 10 10 10 6 6 6 6 6 5 5 5 5 5 5 4 4 4 2 Processor 8 | . . . . . 1 6 12 15 12 8 9 11 11 11 11 14 18 18 16 8 Protection 7 | . . 3 18 20 18 6 3 . . 3 6 5 5 5 5 5 3 4 4 12 Energy Gun 4 | . 10 6 . . . . . . 6 6 5 5 6 11 10 9 8 5 4 1 Energy Cannon 7 | . . 3 10 10 10 6 6 6 6 11 9 10 9 5 5 5 4 3 4 3 Ballistic Gun 8 | . 17 21 20 20 20 12 11 10 6 . . . . . . . . 2 3 5 Peak Build Rating 260 | 7 21 26 24 24 27 53 71 79 72 105 110 103 106 112 107 125 146 186 221 260 Average Rating 81 | 5 8 21 20 23 23 44 61 68 72 90 103 102 103 105 106 121 137 160 213 218 On Entrance 78 | . 7 21 16 24 23 27 53 59 70 72 103 102 103 105 107 107 123 140 177 215 Avg Prop Armor Cover (%) 8 | . . 10 . . 6 18 . 5 9 9 10 11 8 6 5 5 8 . . . Naked Turns 23 | . . . . . . . . . . . . . . . . . . . . 23 Heaviest Build 258 | 13 31 38 67 68 68 76 73 71 72 84 92 87 112 107 106 108 143 141 205 258 Greatest Support 190 | 40 40 46 46 46 46 106 116 106 76 131 131 88 108 108 108 120 137 140 140 190 Greatest Overweight (x) 3 | . . 2 1 1 3 1 . . . 1 1 1 1 . . 1 1 1 1 3 Average Overweight (x) . | . . . . 1 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 13 15 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 5 15 15 20 20 20 20 20 20 18 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 2 10 14 18 20 19 18 19 19 17 19 19 19 20 19 19 19 19 19 17 16 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 3 15 15 20 20 20 20 20 18 18 20 20 20 20 20 20 20 20 20 20 5 Class Distribution -------------------- 34% | Scavenger-Skirmisher 21% | Scavenger-Tank 19% | Commander-Tank 6% | Mutant 5% | Skirmisher 4% | Scavenger-Gunner 3% | Derelict-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Commander-Tank | -9/Storage Commander-Tank | -9/Recycling Commander-Tank | -9/Scraptown Scavenger-Tank | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Zion Scavenger-Tank | -5/Proximity Caves Derelict-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Zhirov Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Skirmisher | -3/Research Scavenger-Skirmisher | -3/Testing Scavenger-Skirmisher | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Matter Collected 11606 | 275 378 467 401 237 182 422 619 350 53 873 180 503 406 380 408 272 276 1260 275 3389 Remotely 566 | . . . . . . . . . . . . . . . . . . . . 566 Salvage Created 17947 | 103 461 951 638 7 420 537 884 17 . 1758 779 216 393 211 146 792 755 902 144 7833 Parts 755 | 7 30 65 30 3 23 29 17 3 . 50 35 11 10 . 3 31 42 60 6 300 Haulers Intercepted 15 | . 2 4 4 . . . . . . 1 . . . . . 1 1 . . 2 Recyclers Shooed 17 | . . 1 1 2 . 1 . . . . 1 . . . . 1 1 . 1 8 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 92 | . . . . . . . 13 13 . 32 . 8 18 . 8 . . . . . Prevented 54 | . . . . . . . 2 3 . 29 . 11 8 . 1 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Combat Hostiles Destroyed 221 | . 7 20 8 . 6 6 8 1 . 23 12 4 6 . 3 2 6 13 2 94 Guns 63 | . 4 8 2 . 5 2 2 . . 5 1 . 1 . 2 2 2 5 1 21 Cannons 54 | . . 5 6 . . 4 3 . . 7 1 1 4 . 1 . 4 2 . 16 AOE 64 | . 3 7 . . . . 3 1 . 7 5 2 . . . . . 6 1 29 Classes Destroyed 30 | 2 5 2 1 1 3 3 4 . . 1 . . . . . 1 . 2 . 5 Worker 15 | . . . 1 . . 2 . . . . . . . . . . 1 2 . 9 Builder 27 | . . . . 1 . . . . . . 2 . . . . 1 4 8 1 10 Tunneler 7 | 1 . . . . . 3 . . . . . . . . . . 2 . . 1 Hauler 15 | . 2 4 4 . . . . . . 1 . . . . . 1 1 . . 2 Recycler 16 | 1 2 1 1 . . 1 . . . . . . . . . 4 1 . . 5 Carrier 1 | . . . . . . . . . . . . . . . . . . . . 1 Mechanic 8 | . 1 . . . . . . . . . . . . . . . . 1 . 6 Operator 2 | . 1 . . . . . . . . . . . . . . 1 . . . . Drone 3 | . . . . . . . . . . 1 . . . . 2 . . . . . Watcher 2 | . . 2 . . . . . . . . . . . . . . . . . . Swarmer 21 | . 3 7 . . . . . 1 . 5 2 1 1 . . . . . . 1 Cutter 1 | . . . . . . . . . . . . . . . . . . . . 1 Saboteur 4 | . . . . . . . . . . . . . . . . . . . . 4 Grunt 101 | . 4 8 6 . . . 7 . . 10 6 1 4 . . . 2 8 2 43 Brawler 11 | . . . . . . 1 . . . 2 1 . . . . 1 1 1 . 4 Duelist 11 | . . . . . . . . . . 3 1 . . . . . 1 . . 6 Protector 5 | . . . . . . . . . . . . . . . . . . 1 . 4 Researcher 6 | . . . . . . . . . . . . . . . . . . 6 . . Sentry 11 | . . 5 2 . . . . . . 2 2 . . . . . . . . . Hunter 10 | . . . . . . 1 . . . . . 2 . . . . . 1 . 6 Programmer 17 | . . . . . . 4 . . . . . . . . 1 . 1 2 . 9 Heavy 1 | . . . . . . . . . . . . . . . . 1 . . . . Behemoth 4 | . . . . . . . 1 . . . . . 1 . . . 1 . . 1 Investigator 1 | . . . . . . . . . . . . . . . . . . . . 1 Striker 8 | . . . . . . . . . . . . . . . . . . . . 8 Executioner 7 | . . . . . . . . . . . . . . . . . . . . 7 Explorer 1 | . . . . . 1 . . . . . . . . . . . . . . . Scrapper 4 | . . . . . 4 . . . . . . . . . . . . . . . Elite 1 | . . . . . 1 . . . . . . . . . . . . . . . Packrat 4 | . . . . . . . . . . 3 . . 1 . . . . . . . Samaritan 4 | . . . . . . . 1 . . 3 . . . . . . . . . . Thug 1 | . . . . . . . 1 . . . . . . . . . . . . . Butcher 1 | . . . . . . . 1 . . . . . . . . . . . . . Mutant 1 | . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 43 | 1 4 6 4 1 3 3 4 1 . 9 5 2 3 . 2 5 5 16 2 43 Combat Bots Only 33 | . 3 4 4 . 3 2 4 1 . 9 4 2 3 . 2 2 1 7 1 33 Max Kills in Single Turn 4 | 1 4 4 1 1 1 1 2 1 . 3 2 1 2 . 1 1 1 4 1 4 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . 1 Exploded 4 | . 3 4 . . . . 2 1 . 3 2 1 . . . . . 1 1 3 Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . 1 . . . . . . . . . . . . . . . Triborg (-9/Scraptown) Combat | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Hostile Shots Fired 1582 | . 27 77 37 3 17 73 64 14 . 69 24 27 18 . 5 . 100 80 32 915 Missed 479 | . 7 20 9 2 8 20 16 7 . 26 9 11 1 . 1 . 21 35 8 278 Hits 1103 | . 20 57 28 1 9 53 48 7 . 43 15 16 17 . 4 . 79 45 24 637 Melee 44 | . . . . . 3 4 . . . . . . . . . . . . . 37 Projectile 1059 | . 20 57 28 1 6 49 48 7 . 43 15 16 17 . 4 . 79 45 24 600 AOE 7 | . . . . . . . . . . . . . . . . . 1 3 . 3 Critical Strikes 50 | . . . . . 2 2 1 . . . . 1 . . . . 2 5 1 36 Actively Blocked 16 | . . . . . . . . . . . . . . . . . . . . 16 Part Disruptions 7 | . . . . . . 1 . . . . . . . . . . . . . 6 Actively Blocked 2 | . . . . . . . . . . . . . . . . . . . . 2 Damage Taken 23397 | . 208 681 359 25 237 1047 1042 381 . 1095 421 335 294 . 83 . 1772 1013 272 14132 Core 2127 | . 10 88 31 . 54 86 130 . . 114 60 . 19 . . . 158 123 9 1245 Absorbed by Shields 3926 | . . . . . . . . . . . . . 90 . . . 136 223 281 3196 Redirected to Shielding 130 | . . . . . . . . . . . . . . . . . . 18 . 112 Ignored by Resistances 194 | . . . . . . . . . . . 22 9 . . . . . . . 163 Regen/Repaired (Parts) 6886 | . . . . . . . . . . . . . . . . . . . 149 6737 Core Remaining (%) 81 | 100 96 . . . 44 . . . . 56 . . . . 87 100 . 70 99 . Volleys Fired 970 | 8 42 55 39 3 13 47 60 9 . 76 42 21 26 2 23 38 67 117 13 269 Largest 4 | 2 2 3 3 3 3 3 3 3 . 3 3 3 3 2 3 3 3 3 3 4 Hottest 275 | 40 70 108 114 114 119 141 148 141 . 260 260 260 275 155 260 260 275 226 168 230 Shots Fired 1825 | 16 72 157 96 10 40 109 120 17 . 138 51 27 60 4 32 64 130 180 20 482 Gun 924 | 16 62 133 57 7 27 63 61 10 . 38 6 6 14 4 11 26 54 65 7 257 Cannon 734 | . . 21 39 3 13 45 51 4 . 87 32 10 46 . 21 38 71 105 10 138 Launcher 159 | . 10 3 . . . . 7 3 . 13 13 11 . . . . 3 10 3 83 Special 8 | . . . . . . 1 1 . . . . . . . . . 2 . . 4 Kinetic 609 | 16 33 105 57 7 27 63 61 10 . 2 . . . . . . 2 27 3 196 Thermal 1045 | . 29 49 39 3 13 45 51 4 . 123 38 16 60 4 32 64 123 141 14 197 Explosive 61 | . 10 3 . . . . 7 3 . . . . . . . . . 10 3 25 Electromagnetic 102 | . . . . . . . . . . 13 13 11 . . . . 3 2 . 60 Robot Hit Streak 20 | 9 9 20 9 6 15 10 12 7 . 7 14 3 5 2 4 10 9 11 4 19 Robot Miss Streak 9 | 1 4 5 4 2 1 3 2 3 . 5 2 5 5 2 3 6 8 8 1 9 Penetration Max 2 | . . . . . . . . . . . . . . . . . . 1 . 2 Secondary Targets 9 | . . 2 . . . . . . . . . . . . . . . . . 7 Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 919 | 12 40 95 53 7 29 57 83 10 . 76 26 9 26 2 10 26 59 62 7 230 Core Hits 780 | 4 25 48 17 1 9 20 32 4 . 62 25 9 19 4 5 22 37 60 5 372 Critical Kills 15 | . . . . . 1 . 1 . . 1 . . 1 . . . . 2 . 9 Critical Parts Destroyed 11 | . . . 1 . . . . . . . . . . . . . . . . 10 Critical Strikes 32 | . 3 . 1 . 1 . 1 . . 1 . . 1 . . . 2 2 . 20 Burn 5 | . 3 . . . . . . . . . . . . . . . 1 . . 1 Meltdown 4 | . . . . . 1 . 1 . . 1 . . 1 . . . . . . . Destroy 22 | . . . 1 . . . . . . . . . . . . . . 2 . 19 Blast 1 | . . . . . . . . . . . . . . . . . 1 . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 46785 | 99 559 1421 838 194 481 1269 2309 276 . 3329 1363 564 975 84 254 902 2129 4726 934 24079 Guns 13054 | 99 427 797 382 104 296 639 656 142 . 687 111 109 247 84 178 436 904 1192 87 5477 Cannons 10827 | . . 328 449 41 185 608 1133 52 . 1159 295 84 717 . 76 466 947 891 130 3266 Explosions 22751 | . 132 277 . . . . 520 82 . 1483 957 371 . . . . 262 2622 717 15328 Melee . | . . . . . . . . . . . . . . . . . . . . . Ramming 153 | . . 19 7 49 . 22 . . . . . . 11 . . . 16 21 . 8 Kinetic 8064 | 99 148 493 382 104 296 639 656 142 . 18 . . . . . . 84 573 57 4373 Thermal 17488 | . 279 632 449 41 185 608 1133 52 . 2065 406 193 964 84 254 902 1767 1510 160 5804 Explosive 11219 | . 132 277 . . . . 520 82 . . 3 . . . . . 77 2622 717 6789 Electromagnetic 9861 | . . . . . . . . . . 1246 954 371 . . . . 185 . . 7105 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 100 | . . 5 5 5 7 24 24 34 . 28 10 10 10 . . . 5 14 . 100 Average Corruption 14 | . . 4 5 5 7 6 24 25 . 12 10 4 8 . . . 4 10 . 43 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 491 | . . 11 28 24 . 25 70 58 . 31 12 13 61 . . . 9 44 . 105 Message Errors 103 | . . 2 6 6 . 4 15 16 . 5 5 2 15 . . . 2 10 . 15 Matter Fused 97 | . . 3 9 6 . 8 17 10 . 6 2 2 9 . . . 1 14 . 10 Heat Flow Errors 38 | . . 3 . 3 . 1 9 5 . 6 2 . 3 . . . 1 3 . 2 Energy Discharges 46 | . . . 2 1 . 5 3 5 . 7 . 3 11 . . . 3 1 . 5 Parts Rejected 3 | . . . . . . . . . . . . . 1 . . . . 1 . 1 Parts Fused 6 | . . . . . . . 1 3 . . . . 1 . . . . 1 . . Data Loss (minor) 60 | . . 1 4 5 . 4 13 4 . 4 1 3 9 . . . . 6 . 6 Data Loss (major) 19 | . . . 2 1 . . 3 5 . 1 . 1 3 . . . . 1 . 2 Misfires 20 | . . 1 3 1 . 1 2 2 . . . 1 5 . . . 1 3 . . Alerts 14 | . . . 1 1 . 1 1 3 . 1 . . 4 . . . . . . 2 Misdirections 7 | . . . . . . . . 1 . . . . . . . . . . . 6 Weapon Failures 78 | . . 1 1 . . 1 6 4 . 1 2 1 . . . . 1 4 . 56 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 980 | . . 1 . . 17 5 37 . . 47 . . 1 . . 1 32 226 67 546 Projectiles 287 | . . . . . 17 5 36 . . 47 . . . . . 1 32 56 . 93 Explosions 692 | . . 1 . . . . 1 . . . . . . . . . . 170 67 453 Melee 1 | . . . . . . . . . . . . . 1 . . . . . . . Knockbacks 1 | . . 1 . . . . . . . . . . . . . . . . . . Impact 1 | . . 1 . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 822 | . . . . . . . 25 58 . . 53 27 . . . . 81 . . 578 Shots 57 | . . . . . . . 1 2 . . 1 3 . . . . 1 . . 49 Rammed 11 | . . 4 1 4 . 2 . . . . . . . . . . . . . . Targets Rammed 19 | . . 4 2 5 . 3 . . . . . . 1 . . . 1 2 . 1 Kicked 5 | . . . . . . . . . . . . . 1 . . . 1 2 . 1 Crushed 3 | . . . 1 1 . 1 . . . . . . . . . . . . . . Highest Temperature 541 | . 228 252 135 245 97 117 271 233 . 336 202 54 308 . 96 132 393 190 295 541 Average Temperature 117 | . 70 72 38 80 54 78 128 100 . 103 59 28 93 . 40 47 140 75 150 186 Received Heat Transfer 2686 | . 90 228 159 15 97 30 312 18 . 249 90 27 65 . . . 205 68 44 989 Effects 36 | . 3 . . . . . . . . . . . . . . . . . . 33 Shutdowns 12 | . . . . . . . . . . . . . . . . . . . . 12 Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . 2 Interference 11 | . 3 . . . . . . . . . . . . . . . . . . 8 Matter Decay 2 | . . . . . . . . . . . . . . . . . . . . 2 Short Circuit 3 | . . . . . . . . . . . . . . . . . . . . 3 Damage (minor) 3 | . . . . . . . . . . . . . . . . . . . . 3 Damage (major) 2 | . . . . . . . . . . . . . . . . . . . . 2 Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations 1 | . . . . . . . . . . . . . . . . . 1 . . . Total Turns 17 | . . . . . . . . . . . . . . . . . 17 . . . Longest Duration 17 | . . . . . . . . . . . . . . . . . 17 . . . Robots Disrupted 4 | . . . . . . . . . . . . . . . . . . . . 4 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . 2 Robots Corrupted 38 | . . . . . . . . . . 4 4 1 1 . . . . . . 28 Combat Hostiles 34 | . . . . . . . . . . 4 4 1 . . . . . . . 25 Parts Fried 94 | . . . . . . . . . . 5 7 4 . . . . . . . 78 Impact Corruptions 1 | . . . . . . . . . . . . . 1 . . . . . . . Robots Melted 6 | . . . 1 . 1 . 1 . . 1 1 . 1 . . . . . . . Combat Hostiles 4 | . . . . . 1 . 1 . . . 1 . 1 . . . . . . . Parts Melted 40 | . . 2 . . 4 3 1 . . 9 2 1 4 . . . 5 3 . 6 Heat Transferred 22576 | . 1036 1480 814 74 285 740 1461 74 . 3371 685 285 1385 162 385 1427 2679 1594 148 4491 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 20 | . . . . . . . . . . 2 1 . . . . . . . . 17 Alert | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Maximum Alert Level 5 | . . 2 1 . . 2 . . . . 4 . . . . 2 4 5 5 5 Low Security (%) 34 | 100 100 58 15 100 . 21 . . . . . . . . . 25 17 . . . Level 1 17 | . . 24 84 . . 12 . . . . . . . . . 53 32 . . . Level 2 17 | . . 17 . . . 66 . . . . 79 . . . . 20 17 21 . . Level 3 6 | . . . . . . . . . . . 17 . . . . . 22 26 . . Level 4 8 | . . . . . . . . . . . 2 . . . . . 9 32 57 11 Level 5 3 | . . . . . . . . . . . . . . . . . . 18 38 . High Security 11 | . . . . . . . . . . . . . . . . . . . 3 87 Max Security . | . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . 1 Peak Influence 5517 | 5 85 477 366 69 . 611 . . . . 1220 . . . . 548 1258 2799 1929 5517 Initial 1574 | . . . 195 69 . . . . . . 463 . . . . 159 271 706 1574 1156 Average 860 | . 25 192 273 22 . 393 . . . . 641 . . . . 319 539 1204 1602 3612 Influence Increases 17151 | 10 256 791 618 240 . 1038 335 211 . 1033 1161 373 423 6 287 791 1409 2549 535 5085 Destroy 0b10 Robot/C 8280 | . 140 400 340 60 . 220 220 140 . 760 420 260 280 . 180 260 620 1100 200 2680 Destroy 0b10 Robot/NC 830 | 10 30 35 30 5 . 30 10 . . 10 40 . . 5 15 70 110 140 5 285 Destroy Leader 1278 | . 34 112 78 . . 60 40 30 . 50 60 30 30 . 20 56 136 112 30 400 Allied During Kill 2192 | . . . 103 18 . 73 65 41 . 213 127 68 113 1 72 123 204 325 57 589 Successful Hack 79 | . 21 2 4 7 . 21 . . . . . . . . . 12 12 . . . Select Force Hacks 150 | . . . . 150 . . . . . . . . . . . . . . . . Disable Machine 555 | . . . 60 . . 15 . . . . 135 . . . . 30 75 150 30 60 Destroy Structure 2234 | . 31 17 3 . . 71 . . . . 214 . . . . 90 252 512 213 831 Advance Influence 300 | . . . . . . . . . . . 150 . . . . 150 . . . . Lose Combat Pursuer 285 | . . 15 . . . . . . . . 15 15 . . . . . . . 240 Miscellaneous 968 | . . 210 . . . 548 . . . . . . . . . . . 210 . . Influence Decreases 11660 | 10 256 328 902 419 . 483 794 263 44 535 447 945 778 291 272 288 671 1006 1405 1523 Entered New Map 4489 | . . . 268 110 . . 206 19 44 . 185 449 122 285 . 6 247 550 1225 773 Time Decay 5791 | 10 256 308 404 289 . 323 518 224 . 465 262 486 626 6 272 262 374 446 180 80 Search Patrol Dispatched 100 | . . . . . . 100 . . . . . . . . . . . . . . Lost Part 620 | . . 20 . . . 60 70 20 . 50 . 10 10 . . . 40 10 . 330 Lost Ally 510 | . . . 80 20 . . . . . 20 . . 20 . . 20 10 . . 340 Purge Threat 150 | . . . 150 . . . . . . . . . . . . . . . . . Squads Dispatched 74 | . 3 2 1 . . 2 . . . 1 2 . . . . 5 8 11 1 38 Investigation 2 | . 1 . . . . . . . . . . . . . . 1 . . . . Extermination 8 | . . . . . . 2 . . . . . . . . . . 3 2 1 . Reinforcement 24 | . 2 2 1 . . . . . . . 2 . . . . 3 1 7 . 6 Assault 37 | . . . . . . . . . . 1 . . . . . 1 1 2 . 32 Garrison 3 | . . . . . . . . . . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . 1 . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . . . . . 2 . . . . . 1 . . 3 Haulers Reinforced 4 | . . . . . . . . . . . . . . . . 2 . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Distress Signals 20 | . 1 6 1 . . . . . . . . . . . . 1 1 4 . 6 Communications Jammed 46 | . . . . . . . . . . . . . . . . 4 1 38 1 2 Distress Signals 42 | . . . . . . . . . . . . . . . . . 1 38 1 2 Times Spotted 539 | . 13 28 15 2 8 13 9 7 . 36 19 10 14 . 9 11 31 51 12 251 Peak Tracking Total 22 | . 3 7 4 . 11 3 4 4 . 9 4 5 6 . 4 4 9 8 4 22 Tactical Retreats 15 | . . 1 . . . . . . . . 1 1 . . . . . . . 12 Traps | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Traps Triggered 10 | . 1 1 1 . . 2 . . . . 4 . . . . 1 . . . . Indirectly 1 | . . . . . . . . . . . 1 . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Machines Disabled 52 | . . . 4 . 10 1 . . . 1 9 . . . . 2 5 14 2 4 Max in Single Turn 4 | . . . 1 . 1 . . . . 1 4 . . . . 1 1 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Machines Accessed 34 | . 5 2 2 9 1 2 1 1 . . . 1 1 4 . 3 1 . 1 . Terminals 17 | . 5 1 2 4 . 2 . 1 . . . . . . . 2 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . 5 . . . . . . . . . . . . . . . . Scanalyzers 3 | . . 1 . . . . . . . . . . . . . 1 1 . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . 1 . Total Hacks 79 | . 11 5 3 13 1 3 12 1 . . . 1 1 16 . 9 2 . 1 . Successful 53 | . 5 3 2 7 1 2 12 1 . . . 1 1 16 . 1 1 . . . Failed 25 | . 6 2 1 6 . 1 . . . . . . . . . 7 1 . 1 . Catastrophic 6 | . 1 1 . 1 . . . . . . . . . . . 2 1 . . . Database Lockouts 1 | . . . . . . . . . . . . . . . . 1 . . . . Manual 35 | . 12 3 3 13 . 3 . . . 1 . . . . . . . . . . Terminals 35 | . 11 3 3 7 . 3 . 1 . . . . . . . 7 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . 6 . . . . . . . . . . . . . . . . Scanalyzers 6 | . . 2 . . . . . . . . . . . . . 2 2 . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . 1 . Terminal Hacks 38 | . 1 1 2 1 1 1 12 1 . . . 1 1 16 . . . . . . Record 17 | . . . . . . . 12 1 . . . . . 4 . . . . . . Part Schematic 5 | . 1 . . . . . . . . . . . . 4 . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . 4 . . . . . . Open Door 3 | . . . 1 . . . . . . . . 1 1 . . . . . . . Branch Access Points 2 | . . 1 . . . 1 . . . . . . . . . . . . . . Unreport Threat 2 | . . . 1 1 . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . 2 . . . . . . . . . . . . . 1 1 . . . Retrieve Study 4 | . . 2 . . . . . . . . . . . . . 1 1 . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 10 | . 4 . . 5 . 1 . . . . . . . . . . . . . . Terminals 5 | . 4 . . . . 1 . . . . . . . . . . . . . . Botnet 2 | . 1 . . . . 1 . . . . . . . . . . . . . . Skim 3 | . 3 . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . 5 . . . . . . . . . . . . . . . . Tunnel 5 | . . . . 5 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 13 | . 4 1 1 3 . . . . . . . . . . . 3 1 . . . Full Trace Events 1 | . . . . . . . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . 1 . . . . . . . . . . . . 4 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . 2 . . . . . . . . . . . . . 1 1 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . 1 . . . . . . . . . 1 . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . 1 . . . . . . . . . 1 . . . Robot Hacks Applied 2 | . . . . . . . 1 . . . . . . . . . 1 . . . parse_system 2 | . . . . . . . 1 . . . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . 2 . 1 2 . . . . . . . Allies Hacked 4 | . . . . . . . . . . . . . . . . . . . . 4 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Total Allies 37 | . . . 10 . 1 . . . . 2 . 1 2 . . . 2 . . 19 Largest Group 10 | . . . 10 6 5 1 1 1 1 3 2 2 4 2 2 2 2 1 1 6 Highest-Rated Group 619 | . . . 88 48 488 456 456 456 456 516 486 505 564 505 505 505 583 592 556 619 Highest-Rated Ally 592 | . . . 16 8 464 456 456 456 456 456 456 456 456 456 456 456 562 592 556 586 Total Orders 19 | . . . . . 13 . . . . . . . . . . . 1 1 3 1 STAY 7 | . . . . . 7 . . . . . . . . . . . . . . . FOLLOW 6 | . . . . . 6 . . . . . . . . . . . . . . . RETURN 6 | . . . . . . . . . . . . . . . . . 1 1 3 1 Ally Attacks 705 | . . . 53 17 31 16 7 23 . 43 21 30 35 . 21 57 47 81 31 192 Total Damage 40524 | . . . 459 172 1739 878 300 1308 . 3061 1713 1423 1267 . 613 2798 4125 7334 1822 11512 Kills 272 | . . . 9 3 8 5 3 6 . 16 15 9 10 . 8 18 38 53 8 63 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . X0-1V1 Amusement Gains 373 | . 6 10 . . 20 50 20 5 . 20 10 . 10 . . 10 81 66 32 33 Average Entertainment 34 | . 6 9 5 2 8 41 33 31 . 31 22 16 19 . 5 8 44 86 81 97 Good Acts 94 | . . 1 3 1 . 3 1 10 . 11 3 5 7 . 8 4 3 2 3 29 Bad Acts 71 | . . 7 . 2 5 9 9 3 . 4 1 4 8 . 1 . 7 7 3 1 Intel | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Active Infowar (turns) 16298 | 28 1224 511 . . 549 929 1463 1232 228 1930 569 1278 2153 221 1017 570 874 1102 339 81 Optics 5126 | . . . . . 549 929 1463 1232 228 725 . . . . . . . . . . Sensors 7253 | . . . . . . 42 1184 72 . . 356 1278 1123 139 1017 570 774 698 . . Terrain 10269 | . . . . . . . 188 1138 228 1930 95 1075 2153 221 1017 570 825 500 256 73 Seismic 1763 | 28 1224 511 . . . . . . . . . . . . . . . . . . Decoding 1615 | . . . . . . . . . . . . . . . . . 874 741 . . Jamming 2755 | . . . . . . . . . . . 474 203 . . . 561 597 767 83 70 Robot Analysis Total 4 | . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 10 | . . . . . . . 1 2 . 2 . 1 3 . 1 . . . . . Drone Launches 7 | . . . . . . . . . . . . . . . . . 1 1 3 2 Drone Recoveries 7 | . . . . . . . . . . . . . . . . . 1 1 3 2 Decoded 0b10 Intel 28 | . . . . . . . . . . . . . . . . . 14 14 . . Traps 20 | . . . . . . . . . . . . . . . . . 9 11 . . Emergency Access 7 | . . . . . . . . . . . . . . . . . 4 3 . . Exits 1 | . . . . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Turns Passed 22592 | 112 1239 848 970 890 3250 929 1463 1232 228 1995 569 1278 2153 221 1017 570 874 1102 379 1273 Spaces Moved 11876 | 59 566 352 356 359 1785 524 780 720 140 1025 282 775 1328 161 771 364 452 606 165 306 Core 19 | 17 . . . . . . . . . . . . . . . . . . . 2 Treads 5378 | 42 566 350 356 359 683 341 780 720 140 814 176 . 51 . . . . . . . Legs 5192 | . . . . . . . . . . 211 106 775 1277 161 771 364 452 606 165 304 Wheels 1287 | . . 2 . . 1102 183 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 110 160 240 130 115 160 160 160 160 120 120 120 120 120 114 113 103 103 50 Average Speed 158 | 128 160 160 221 240 177 144 160 160 160 166 159 151 151 120 120 118 134 119 186 181 Slowest Speed 320 | 160 160 240 240 240 240 160 160 160 160 190 240 180 240 120 120 181 208 230 188 320 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . . 2 . . . . . . 2 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 52 | 3 96 43 46 95 85 19 95 84 13 96 10 76 94 60 90 12 14 61 11 7 Regions Visited 20 Branch Regions 12 Pre-discovered Areas 9 | . . . . 5 . . . . . . . 1 . 3 . . . . . . Known Exits Taken 15 | . . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 26 | . . . . . 2 . 9 3 1 3 . 1 3 . 4 . . . . . Spaces Dug 140 | . . . . . . 4 1 . . 3 12 3 11 . 16 18 15 39 6 12 Terrain Destroyed 705 | . 48 16 . . . 8 24 28 . 36 40 5 21 . 19 22 72 127 19 220 Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile 294 | . . . . . . 8 4 2 . 27 20 5 21 . 19 22 28 64 7 67 AOE 408 | . 48 16 . . . . 20 26 . 9 20 . . . . . 44 63 12 150 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Total 14233 | 83 832 533 471 376 1838 610 896 787 144 1185 347 845 1424 183 833 447 615 829 214 741 Wait 604 | . 199 73 23 6 13 1 18 31 3 11 1 38 38 5 29 7 41 26 18 23 Move 11856 | 58 565 351 355 358 1784 523 779 719 139 1024 281 774 1327 160 770 363 451 605 164 306 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 165 | 10 14 12 10 . 7 12 9 8 1 11 4 1 1 2 5 10 10 10 5 23 Fast Attach 97 | . . 4 9 . 3 5 5 4 . 9 3 2 7 5 . 7 6 19 . 9 Attach 80 | 7 . 5 . . . 9 4 2 . 4 2 . . . . 2 8 2 2 33 Detach 14 | . . . . . . . . . . . . . 2 . . . 2 3 1 6 Swap 172 | . 9 14 13 2 7 5 12 3 1 16 7 6 5 3 2 6 15 18 9 19 Drop 189 | . 3 15 20 2 11 5 9 11 . 19 5 2 4 6 4 14 14 27 2 16 Fire 970 | 8 42 55 39 3 13 47 60 9 . 76 42 21 26 2 23 38 67 117 13 269 Melee . | . . . . . . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . 1 Kick 5 | . . . . . . . . . . . . . 1 . . . 1 2 . 1 Crush 14 | . . 4 2 5 . 3 . . . . . . . . . . . . . . Escape Stasis 37 | . . . . . . . . . . . 2 . . . . . . . . 35 Rewire 29 | . . . . . . . . . . 15 . 1 13 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 3 exits: Min x2 / *Sto) -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x2 / Arm) -3/Research (discovered 2 exits: Res / *Tes) -3/Testing -2/Research -1/Access (discovered 2 exits: Sur / Com) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Discovered new exit (range 16) 278 | -10/Materials | Discovered new exit (range 12) 304 | -10/Materials | Build established: Mutant 417 | -10/Materials | Discovered new exit (range 7) 805 | -10/Materials | Discovered new exit (range 7) 1082 | -10/Materials | Discovered new exit (range 10) 1314 | -10/Materials | Discovered new exit (range 8) 1335 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1352 | -10/Materials | Entered another Materials area 1352 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1382 | -9/Materials | Identified exit to Mines 1382 | -9/Materials | Identified exit to Storage 1955 | -9/Materials | Mass support permanently improved by X0-1V1 (+6; -200 max core) 1973 | -9/Materials | X0-1V1 added 0b10 threat records associated with you (minor) 2053 | -9/Materials | X0-1V1 added 0b10 threat records associated with you (minor) 2138 | -9/Materials | X0-1V1 announced a LAN party 2200 | -9/Materials | Entered Storage 2224 | -9/Storage | Build established: Scavenger-Tank 2286 | -9/Storage | Utility slot count permanently improved by X0-1V1 (+1) 2492 | -9/Storage | X0-1V1 foreshadows a heat wave 2552 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2609 | -9/Storage | Lost 3 allies 2854 | -9/Storage | Ambient heat levels rising (+10) 2877 | -9/Storage | Build established: Commander-Tank 3109 | -9/Storage | Ambient heat levels rising (+10) 3158 | -9/Storage | Used back door to open Recycling access 3158 | -9/Storage | Discovered new exit (range 5) 3170 | -9/Storage | Entered Recycling 3170 | -9/Recycling | Accompanied by 6 allies 3374 | -9/Recycling | X0-1V1 activates XOMVISION 3657 | -9/Recycling | Discovered new exit (range 15) 4003 | -9/Recycling | Scanned before Scraplab entrance 4036 | -9/Recycling | Entered Scraplab 4056 | -9/Recycling | Discovered new exit (range 2) 4060 | -9/Recycling | Entered Scraptown 4060 | -9/Scraptown | Accompanied by 5 allies 4060 | -9/Scraptown | System corruption cleaned by C-Scrubber 4444 | -9/Scraptown | Discovered new exit (range 13) 4700 | -9/Scraptown | Visited Spacefarers 4724 | -9/Scraptown | Visited Cyclists 4981 | -9/Scraptown | Visited Symbiants 5014 | -9/Scraptown | Visited Awakened 5264 | -9/Scraptown | Visited The Evicted 5292 | -9/Scraptown | Visited Red Mages 5307 | -9/Scraptown | Visited TADAMA 5470 | -9/Scraptown | Visited UFD Registry 5470 | -9/Scraptown | Registered with UFD as "Longbank" 5532 | -9/Scraptown | Visited Infowarlord's Domain 5550 | -9/Scraptown | Found Exp. Terrain Scan Processor 5598 | -9/Scraptown | Visited Science Guys 5703 | -9/Scraptown | Visited A0-MCA Data Center 5715 | -9/Scraptown | Given an A rating by A0-MCA 5746 | -9/Scraptown | Visited Scrap Suit Storage 5778 | -9/Scraptown | Visited Curators Association 5827 | -9/Scraptown | Visited Derelict Rescue Squad 5852 | -9/Scraptown | Visited Observation Area 5913 | -9/Scraptown | Visited Science Testing Area 6034 | -9/Scraptown | Found A0-MCA's Component Scanner 6342 | -9/Scraptown | System corruption cleaned by C-Scrubber 6577 | -9/Scraptown | Entered Cyclist Reading Room 7027 | -9/Scraptown | X0-1V1 brought Wyrm Statue to life 7027 | -9/Scraptown | Attacked by Scraptown defenders 7037 | -9/Scraptown | Core integrity fell below 50% 7310 | -9/Scraptown | Entered Factory 7310 | -6/Factory | Accompanied by 1 ally 7310 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x3, Utility x2 7316 | -6/Factory | Attached CPS modules to Chaos Wyrm 7377 | -6/Factory | Build established: Scavenger-Tank 7471 | -6/Factory | Heat dissipation permanently improved by X0-1V1 (+30; -150 max core) 7476 | -6/Factory | Identified exit to Lower Caves 7476 | -6/Factory | Identified exit to Extension 7501 | -6/Factory | X0-1V1 vaporized surrounding terrain (radius 23) 7507 | -6/Factory | X0-1V1 added 0b10 threat records associated with you (major) 7620 | -6/Factory | X0-1V1 added 0b10 threat records associated with you (major) 7660 | -6/Factory | Search patrols dispatched 7904 | -6/Factory | X0-1V1 sent you into danger 8044 | -6/Factory | X0-1V1 announced a LAN party 8235 | -6/Factory | System corruption reached 10% 8239 | -6/Factory | Entered Lower Caves 8239 | -6/Lower Caves | Accompanied by 1 ally 8252 | -6/Lower Caves | Learned Factory stockpile data 8334 | -6/Lower Caves | Spotted B-75 Beast 8362 | -6/Lower Caves | Destroyed B-75 Beast 8557 | -6/Lower Caves | Lost 5 parts (1p3n1u) 8728 | -6/Lower Caves | Build established: Scavenger-Skirmisher 9069 | -6/Lower Caves | Encountered a Warlord checkpoint 9221 | -6/Lower Caves | X0-1V1 mutated your Utility slot to Propulsion slot 9225 | -6/Lower Caves | Murdered 3 allies 9236 | -6/Lower Caves | X0-1V1 vaporized surrounding terrain (radius 23) 9389 | -6/Lower Caves | X0-1V1 sent you into danger 9666 | -6/Lower Caves | Discovered new exit (range 12) 9694 | -6/Lower Caves | Identified exit to Lower Caves 9699 | -6/Lower Caves | X0-1V1 caused items to flee you 9702 | -6/Lower Caves | Entered another Lower Caves area 9702 | -6/Lower Caves | Accompanied by 1 ally 9706 | -6/Lower Caves | Discovered new exit (range 10) 9992 | -6/Lower Caves | Learned Factory non-interactive machine intel 10033 | -6/Lower Caves | Spotted B-75 Beast 10056 | -6/Lower Caves | X0-1V1 activates XOMVISION 10070 | -6/Lower Caves | Allies destroyed B-75 Beast 10607 | -6/Lower Caves | Discovered new exit (range 14) 10610 | -6/Lower Caves | System corruption reached 30% 10640 | -6/Lower Caves | Found Scimitar of Distortion 10688 | -6/Lower Caves | Identified exit to Zion 10700 | -6/Lower Caves | X0-1V1 activates XOMVISION 10702 | -6/Lower Caves | Core integrity restored by X0-1V1 (+110) 10934 | -6/Lower Caves | Entered Zion 10934 | -6/Zion | Accompanied by 1 ally 11027 | -6/Zion | Discovered new exit (range 8) 11080 | -6/Zion | Given the Hacking Drone Bay 11090 | -6/Zion | Found Prototype Device 11155 | -6/Zion | Identified exit to Proximity Caves 11162 | -6/Zion | Entered Proximity Caves 11162 | -5/Proximity Caves | Accompanied by 1 ally 11204 | -5/Proximity Caves | Lost 4 parts (3n1w) 11286 | -5/Proximity Caves | X0-1V1 activates XOMVISION 11412 | -5/Proximity Caves | Spotter reported a threat 11433 | -5/Proximity Caves | Found Heavy Servo Lattice 11488 | -5/Proximity Caves | Identified exit to Factory 11488 | -5/Proximity Caves | X0-1V1 revealed exit location to -5/Factory 11883 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12094 | -5/Proximity Caves | X0-1V1 caused items to flee you 12186 | -5/Proximity Caves | Build established: Scavenger-Tank 12352 | -5/Proximity Caves | Items stopped fleeing you 12364 | -5/Proximity Caves | Learned 4 Factory zone layouts 12371 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 12412 | -5/Proximity Caves | Destroyed 9 combat bots 12526 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 12537 | -5/Proximity Caves | Found Prototype Special Weapon 12812 | -5/Proximity Caves | X0-1V1 activates XOMVISION 12962 | -5/Proximity Caves | Found DCF Scrap (9 items) 13157 | -5/Proximity Caves | Entered Factory 13157 | -5/Factory | Accompanied by 2 allies 13157 | -5/Factory | Evolved 2 slots: Utility x2 13158 | -5/Factory | Identified exit to Upper Caves 13159 | -5/Factory | Identified exit to Factory 13161 | -5/Factory | Loaded intel: 234 non-interactive machine locations 13367 | -5/Factory | X0-1V1 redirected Transport squads to designated parking area 13441 | -5/Factory | System corruption reached 10% 13484 | -5/Factory | X0-1V1 revealed exit location to -4/Factory 13667 | -5/Factory | Build established: Derelict-Skirmisher 13726 | -5/Factory | Entered Upper Caves 13726 | -5/Upper Caves | Accompanied by 1 ally 13726 | -5/Upper Caves | Spotted B-75 Beast 13727 | -5/Upper Caves | Encountered a Warlord checkpoint 13764 | -5/Upper Caves | Learned location of Armory (-4) 13918 | -5/Upper Caves | X0-1V1 caused items to flee you 14144 | -5/Upper Caves | Items stopped fleeing you 14216 | -5/Upper Caves | Build established: Skirmisher 14256 | -5/Upper Caves | Sensors blinded by X0-1V1 14382 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 14435 | -5/Upper Caves | Identified exit to Upper Caves 14435 | -5/Upper Caves | X0-1V1 revealed exit location to -5/Upper Caves 14754 | -5/Upper Caves | Build established: Scavenger-Skirmisher 15004 | -5/Upper Caves | Entered another Upper Caves area 15004 | -5/Upper Caves | Accompanied by 2 allies 15019 | -5/Upper Caves | Identified exit to Zhirov 15019 | -5/Upper Caves | X0-1V1 revealed exit location to -5/Zhirov 15091 | -5/Upper Caves | Discovered exit to Factory (range 12) 15110 | -5/Upper Caves | Learned 8 Factory zone layouts 15226 | -5/Upper Caves | Sensors blinded by X0-1V1 15419 | -5/Upper Caves | Learned Factory emergency access door positions 15522 | -5/Upper Caves | Spotted B-75 Beast 15534 | -5/Upper Caves | Destroyed B-75 Beast 15562 | -5/Upper Caves | Learned 12 Factory zone layouts 15752 | -5/Upper Caves | Encountered a Warlord checkpoint 15955 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 16270 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16561 | -5/Upper Caves | Build established: Scavenger-Tank 16844 | -5/Upper Caves | X0-1V1 caused items to flee you 17090 | -5/Upper Caves | Items stopped fleeing you 17157 | -5/Upper Caves | Entered Zhirov 17157 | -5/Zhirov | Accompanied by 2 allies 17157 | -5/Zhirov | Discovered new exit (range 3) 17178 | -5/Zhirov | Met Zhirov 17199 | -5/Zhirov | Learned location of Quarantine (-2) 17199 | -5/Zhirov | Learned location of Command (-1) 17210 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17230 | -5/Zhirov | Found Alien Artifact 17230 | -5/Zhirov | Identified Integrated Reactor 17230 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 17325 | -5/Zhirov | Found Alien Artifact 17371 | -5/Zhirov | Identified exit to Proximity Caves 17378 | -5/Zhirov | Entered Proximity Caves 17378 | -4/Proximity Caves | Accompanied by 2 allies 17381 | -4/Proximity Caves | Spotter reported a threat 17438 | -4/Proximity Caves | Learned 4 Research zone layouts 17528 | -4/Proximity Caves | Build established: Scavenger-Skirmisher 17646 | -4/Proximity Caves | X0-1V1 caused items to flee you 17851 | -4/Proximity Caves | Items stopped fleeing you 18063 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18175 | -4/Proximity Caves | X0-1V1 activates XOMVISION 18217 | -4/Proximity Caves | Discovered exit to Factory (range 10) 18395 | -4/Proximity Caves | Entered Factory 18395 | -4/Factory | Accompanied by 2 allies 18395 | -4/Factory | Evolved 2 slots: Utility x2 18396 | -4/Factory | Identified exit to Research 18396 | -4/Factory | Identified exit to Armory 18444 | -4/Factory | Central database locked down 18732 | -4/Factory | Discovered exit to Research (range 24) 18801 | -4/Factory | Found Exp. Signal Interpreter 18838 | -4/Factory | X0-1V1 activates XOMVISION 18895 | -4/Factory | First assault squad dispatched 18965 | -4/Factory | Entered Research 18965 | -3/Research | Accompanied by 1 ally 18965 | -3/Research | Evolved 2 slots: Power x1, Utility x1 18997 | -3/Research | Chaos Wyrm evolved into Greater Chaos Wyrm 19011 | -3/Research | Attached CPS modules to Greater Chaos Wyrm 19018 | -3/Research | Found Prototype Protection 19027 | -3/Research | Identified exit to Research 19027 | -3/Research | X0-1V1 revealed exit location to -2/Research 19131 | -3/Research | X0-1V1 activates XOMVISION 19335 | -3/Research | Identified Hacking Drone Bay 19390 | -3/Research | Garrison activated, responded to threat 19448 | -3/Research | Spotted B-86 Titan 19457 | -3/Research | Destroyed B-86 Titan 19465 | -3/Research | First assault squad dispatched 19608 | -3/Research | Identified exit to Testing 19839 | -3/Research | Entered Testing 19839 | -3/Testing | Accompanied by 1 ally 19915 | -3/Testing | Found Prototype Energy Cannon 19915 | -3/Testing | Identified Cld. Nova Cannon 19929 | -3/Testing | X0-1V1 enhanced Transport squad support 20003 | -3/Testing | Found Prototype Energy Gun 20003 | -3/Testing | Identified Tachyon Dispersion Ray 20129 | -3/Testing | Scanned by Researcher 20175 | -3/Testing | Found Prototype Device 20175 | -3/Testing | Identified Exp. Hardlight Generator 20254 | -3/Testing | System corruption reached 10% 20337 | -3/Testing | Discovered exit to Research (range 10) 20473 | -3/Testing | Spotted PX-KACCQ4Z5U3 20505 | -3/Testing | Sensors blinded by X0-1V1 20531 | -3/Testing | Build established: Skirmisher 20538 | -3/Testing | Found Prototype Device 20538 | -3/Testing | Identified Exp. Transmission Jammer 20581 | -3/Testing | Identified Wyrmplate 20581 | -3/Testing | Identified Molecular Deconstructor 20661 | -3/Testing | X0-1V1 added 0b10 threat records associated with you (considerable) 20709 | -3/Testing | Spotted PD-DR0HP1Y5MG 20729 | -3/Testing | Allies destroyed PD-DR0HP1Y5MG 20749 | -3/Testing | Found Hellfire Missile Launcher 20839 | -3/Testing | First assault squad dispatched 20921 | -3/Testing | Destroyed 7 combat bots 20941 | -3/Testing | Entered Research 20941 | -2/Research | Accompanied by 1 ally 20941 | -2/Research | Evolved 2 slots: Utility x2 21001 | -2/Research | X0-1V1 vaporized surrounding terrain (radius 20) 21135 | -2/Research | X0-1V1 vaporized surrounding terrain (radius 20) 21240 | -2/Research | Discovered new exit (range 18) 21287 | -2/Research | Identified exit to Access 21305 | -2/Research | High security lockdown imminent 21320 | -2/Research | Entered Access 21320 | -1/Access | Accompanied by 1 ally 21320 | -1/Access | Evolved 2 slots: Propulsion x1, Weapon x1 21346 | -1/Access | X0-1V1 sent you to a vault 21380 | -1/Access | Spotted B-99 Colossus 21421 | -1/Access | Destroyed B-99 Colossus 21482 | -1/Access | High security lockdown imminent 21562 | -1/Access | High security lockdown engaged 21612 | -1/Access | X0-1V1 activates XOMVISION 21643 | -1/Access | Identified exit to Command 21643 | -1/Access | X0-1V1 revealed exit location to -1/Command 21726 | -1/Access | Found Gamma Bomb Array 21731 | -1/Access | Found Gamma Bomb Array 21742 | -1/Access | Found Exp. Weapon Cycler 21746 | -1/Access | Found Wyrmscale 21812 | -1/Access | Build established: Scavenger-Gunner 21853 | -1/Access | Spotted Striker 21853 | -1/Access | Spotted Striker 21857 | -1/Access | Destroyed Striker 21858 | -1/Access | Spotted Investigator 21860 | -1/Access | Destroyed Striker 21863 | -1/Access | Destroyed Investigator 21928 | -1/Access | Destroyed 23 combat bots 21935 | -1/Access | System corruption reached 10% 21936 | -1/Access | Identified exit to Surface 21936 | -1/Access | X0-1V1 revealed exit location to -0/Surface 21943 | -1/Access | Spotted Executioner 21943 | -1/Access | Spotted Executioner 21948 | -1/Access | X0-1V1 turns hostiles against one another 21950 | -1/Access | P-80 Master assimilated hostile I-47 Archangel 21959 | -1/Access | P-80 Master assimilated hostile G-73 Enforcer 21969 | -1/Access | Found Corrupted Wyrmscale 21972 | -1/Access | Allies destroyed Executioner 21973 | -1/Access | Found Corrupted Wyrmscale 21974 | -1/Access | System corruption reached 30% 21978 | -1/Access | Found Corrupted Wyrmscale 21979 | -1/Access | Destroyed Executioner 21981 | -1/Access | Found Corrupted Wyrmscale 21998 | -1/Access | Spotted Striker 21998 | -1/Access | Spotted Executioner 22011 | -1/Access | Destroyed Striker 22013 | -1/Access | Spotted Striker 22016 | -1/Access | Destroyed Executioner 22017 | -1/Access | Destroyed Striker 22034 | -1/Access | Lost 3 allies 22060 | -1/Access | Spotted Executioner 22060 | -1/Access | Spotted Striker 22067 | -1/Access | X0-1V1 downgraded hostiles (x3) 22068 | -1/Access | Destroyed Executioner 22069 | -1/Access | Destroyed Striker 22096 | -1/Access | X0-1V1 sent allied Cetus Guard (x2) 22130 | -1/Access | Spotted Executioner 22133 | -1/Access | Spotted Executioner 22137 | -1/Access | Destroyed Executioner 22150 | -1/Access | Destroyed Executioner 22177 | -1/Access | Lost 7 parts (1p2n3u1w) 22186 | -1/Access | Spotted Executioner 22186 | -1/Access | Spotted Executioner 22188 | -1/Access | Destroyed Executioner 22195 | -1/Access | Core integrity fell below 50% 22198 | -1/Access | Spotted Striker 22209 | -1/Access | Destroyed 33 combat bots 22211 | -1/Access | X0-1V1 sent allied C-57 Dissector (x3) 22215 | -1/Access | Allies destroyed Executioner 22219 | -1/Access | Destroyed Striker 22254 | -1/Access | Lost 5 parts (1n4w) 22372 | -1/Access | Spotted Striker 22374 | -1/Access | Spotted Executioner 22374 | -1/Access | Spotted Striker 22374 | -1/Access | Spotted Executioner 22374 | -1/Access | Spotted Striker 22375 | -1/Access | Identified Transdimensional Reconstructor 22375 | -1/Access | Warped through subspace 22414 | -1/Access | Spotted Executioner 22441 | -1/Access | Core integrity fell below 20% 22457 | -1/Access | Sterilization system engaged 22468 | -1/Access | Destroyed Executioner 22480 | -1/Access | X0-1V1 sent allied Cetus Guard (x2) 22488 | -1/Access | Lost 4 parts (2n1u1w) 22494 | -1/Access | Spotted Investigator 22529 | -1/Access | X0-1V1 sent allied X-82 Rainmaker (x3) 22540 | -1/Access | Spotted Striker 22540 | -1/Access | Spotted Striker 22555 | -1/Access | Destroyed Striker 22568 | -1/Access | Destroyed Striker 22570 | -1/Access | X0-1V1 rescued you from certain death 22571 | -1/Access | Released all parts (11) 22587 | -1/Access | Lost 12 parts (2p3n3u4w) 22589 | -1/Access | Lost 5 allies 22592 | -1/Access | Spotted Executioner 22594 | -1/Access | System corrupted Last Messages --------------- Stasis bubble strength at 65. Stasis bubble strength at 56. Stasis bubble strength at 47. Stasis bubble strength at 38. Stasis bubble strength at 29. K-01 Serf collects debris. Stasis bubble strength at 20. Stasis bubble strength at 11. C-45 Heavy ARC bursts open, deploying its payload. P-80 Master unfolds itself. Executioner unfolds itself. H-88 Terminator unfolds itself. E-15 Imp unfolds itself. Stasis bubble strength at 2. System corrupted: Matter fused (-9). K-01 Serf collects debris. Stasis bubble bursts. Cogmind system terminally corrupted. X0-1V1 chuckles heartily! Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????########### | | ???????????????????????????????????????# | | ????????????????????????????????? ???# | | ????????????????????????????????? ?## | | ??? ????????????????????????????? ## | | ??" ????????????????????????#??# / | | ??" ??????????##+############### #### | | ?? ???######## % ## %#### | | ?? % ???# # / ## ####% % | | ?? ???# # / ##% ### % | | ??# #???# # ## # % | | ??# #???# !# % ## # # | | #?# ##??# # * = ## # | | ###= # ## # % *# # /### | | = ######+## i [ [ + %%= %%% | | %% ##???#!=+% @ % *%#!% % % | | =!%% *!= #?#!##! u!! % =# ! # ## | | !! %[! ###%!###########!!# # =!! # # | | ==% ! %%%=|%=# * [!! *% %%*!! # | | %!%= [####!##????# % | = *%% * | | */ [ *#%#*#????# != e= [[ ! =!== | | # ###?##????# %!%= ! #iE ==!==!!%[[ % % | | ###?##?????????# % %![ ! /%%h%% ] *=[ | | +??????????????####### = !# #= ##### = % % | | #?????????????????### %# ## "%" [%/ | | #?????????????????# ## | " ==!"# | | #?????????????????#### # !] ! !!=!" | | #????????????????????## # = =[* ## | | #????????????????????### [ * [=[ "# | | #????????????????????# ##*% = !! [%[ #" | | ####????????????????????# %= # " *! " | | ????????????????????????## [= %* [[ #" | | ?????????????????????????## ## = [ [[ " | | ?????????????????????????## ### # ###"### | | ?????????????????????????# # #?# #? | | ?????????????????????????# # %# #?? #? | | ?????????????????????????# ] # #??##? | | ????????????????????????? *%= #????? | | ???????????????????????? [ ## # ###????? | | ????????????????????????? % #?## ##??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 268 Energy Generation 80 Energy Capacity 1870 Matter Stores 1000 Matter Capacity 1000 Sight Range 28 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 1010 Jamming Range 22 Armor Coverage 1150 Resistance: KI 25 Resistance: TH 15 Resistance: EM 25 Utility Shielding 90 Weapon Cycling 30 Phase Shifting 15 Evasion (%) 70 Target Analysis 8 Core Analysis 6 Recoil Reduction 5 Offensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ Y-72 Warden | -3/Testing | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Mni. Grenade Launcher | -9/Materials | Hacked Thunder Leg | -4/Factory | Hacked Biometal Leg | -3/Research | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Greater Chaos Challenges ------------ None Game ------ Seed ShrapnelConcussiveProcessor Manual? 0 Play Time 04:27:26 Cumulative 592.2 hours Start 2026.08.28 @ 11:45:59 End 2026.08.30 @ 18:32:54 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 330 Rogue 330 Adventurer 0 Explorer 0 Win Type - Total 40 Types 20/2/8/2/1/1/1/2/1/2 Lore% 97 Gallery% 93 Achievement% 88 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 65ce7642-c7c1-4081-825a-7b4b186a81c8