Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.07 @ 19:55:15 Player: puppuppit Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (92) 460 Value Destroyed (2344) 2344 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (828) 828 TOTAL SCORE: 6452 Bonus ------- High Alert Combat Kills 177 Follower Combat Kills 324 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -173 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 143/290 System Corruption 25% Temperature Cool (52) Movement Hovering (48) Location -8/Garrison Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY (3) ------ Improved Cooling System Small Storage Unit Improved Propulsion Shielding > --- WEAPON (3) ------- Shock Rifle Shock Rifle Field Laser > --- INVENTORY (8) ---- Hover Unit Improved Hover Unit Improved Hover Unit Cloak of Protection Improved Propulsion Shielding Field Laser Field Laser Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Improved Cooling System Small Storage Unit Improved Propulsion Shielding > --- WEAPON ----------- Shock Rifle Shock Rifle Field Laser > --- INVENTORY -------- Hover Unit Improved Hover Unit Improved Hover Unit Cloak of Protection Improved Propulsion Shielding Field Laser Field Laser Improved Grenade Launcher [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Hover Unit Wheel Wheel Hover Unit Hover Unit Flight Unit Surge Thruster Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Protection Weapon Shielding Weapon Light Assault Rifle Energy Gun Shock Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 1 | . . . . . 1 . Weapon 1 | . . . . . 1 . Parts Attached 100 | 10 11 15 1 7 53 3 Power 13 | 3 1 2 . . 6 1 Engine 11 | 3 1 2 . . 4 1 Core 2 | . . . . . 2 . Reactor . | . . . . . . . Propulsion 31 | 2 5 8 . . 16 . Treads . | . . . . . . . Leg . | . . . . . . . Wheel 12 | 2 5 2 . . 3 . Hover 13 | . . 4 . . 9 . Flight 6 | . . 2 . . 4 . Utility 22 | 3 2 1 1 . 14 1 Device 8 | 2 1 . . . 4 1 Storage 3 | 1 1 . 1 . . . Processor 5 | . . . . . 5 . Hackware . | . . . . . . . Protection 6 | . . 1 . . 5 . Artifact . | . . . . . . . Weapon 34 | 2 3 4 . 7 17 1 Energy Gun 8 | 2 2 . . . 3 1 Energy Cannon 1 | . . . . . 1 . Ballistic Gun 18 | . 1 3 . 3 11 . Ballistic Cannon 2 | . . . . 1 1 . Launcher 5 | . . 1 . 3 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Corrupted Parts 3 | . . . . . 2 1 System Corruption 23 | . . . . . 19 4 Parts Lost 24 | . 5 5 . . 14 . Power 3 | . 2 . . . 1 . Propulsion 11 | . 1 2 . . 8 . Utility 4 | . . 1 . . 3 . Weapon 6 | . 2 2 . . 2 . Highest Loss Streak 7 | . 2 4 . . 7 . To Critical Strikes 1 | . 1 . . . . . Average Slot Usage (%) 94 | . 93 89 100 100 87 100 Engine 9 | . 11 10 14 14 4 9 Wheel 8 | . 28 1 . . 11 . Hover 20 | . . 23 28 28 16 36 Flight 1 | . . 2 . . 3 . Device 5 | . 14 . . . 5 7 Storage 11 | . 14 14 14 14 9 9 Processor 2 | . . . . . 8 1 Protection 6 | . . 8 14 14 1 9 Energy Gun 9 | . 16 5 . . 3 27 Ballistic Gun 15 | . 7 21 28 26 14 . Ballistic Cannon 1 | . . . . . 5 . Peak Build Rating 31 | 9 9 8 9 12 27 31 Average Rating 14 | 6 7 6 8 9 20 30 On Entrance 9 | . 9 6 8 9 9 27 Naked Turns . | . . . . . . . Heaviest Build 28 | 15 15 11 11 17 23 28 Greatest Support 30 | 20 20 20 12 12 30 28 Greatest Overweight (x) 4 | 1 . . . 1 4 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 Most Carried 8 | 5 8 8 8 8 8 8 Average Carried 7 | 1 7 7 7 7 6 8 Final Capacity 8 | 8 8 8 8 8 8 8 Final Carried 8 | 4 8 8 8 8 8 8 Class Distribution -------------------- 39% | Scavenger-Mutant 20% | Mutant 18% | Skirmisher 15% | Scavenger-Skirmisher 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Matter Collected 1976 | 280 151 169 . 268 888 220 Remotely 132 | 132 . . . . . . Salvage Created 2957 | 174 648 108 . 456 812 759 Parts 197 | 12 47 9 . 24 62 43 Haulers Intercepted 3 | . . . . . 3 . Recyclers Shooed 3 | . 1 1 . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 53 | . 12 7 . 6 15 13 Guns 40 | . 12 6 . 5 6 11 Cannons 3 | . . . . . 3 . AOE 10 | . . 1 . 1 6 2 Classes Destroyed 17 | 2 4 1 . 1 6 3 Worker 6 | . 3 . . 1 2 . Builder 5 | . . . . 1 4 . Tunneler 9 | 5 . 1 . 3 . . Hauler 3 | . . . . . 3 . Recycler 8 | 1 2 . . 3 2 . Mechanic 1 | . . . . . 1 . Operator 1 | . . . . . 1 . Watcher 7 | . 2 . . . 5 . Swarmer 14 | . 5 6 . . 3 . Cutter 3 | . . . . . 3 . Grunt 26 | . 7 . . 5 7 7 Duelist 2 | . . . . . . 2 Sentry 2 | . . . . . . 2 Specialist 3 | . . . . . . 3 Hunter 1 | . . . . . 1 . Heavy 1 | . . . . . 1 . Assembled 2 | . . 1 . 1 . . Best Kill Streak 10 | 6 6 4 . 3 10 3 Combat Bots Only 7 | . 4 3 . 3 7 3 Max Kills in Single Turn 4 | 1 2 1 . 2 4 3 Gunslinging 1 | . 1 . . . . . Exploded 3 | . . 1 . 1 3 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Hostile Shots Fired 315 | . 90 46 . 15 124 40 Missed 97 | . 24 14 . 6 36 17 Damage Taken 3318 | . 842 271 . 104 1752 349 Core 787 | . 187 36 . 10 464 90 Absorbed by Shields . | . . . . . . . Redirected to Shielding 63 | . . 8 . 10 . 45 Core Remaining (%) 53 | 100 . . . 6 . . Volleys Fired 250 | 10 55 26 . 53 63 43 Largest 3 | 2 2 2 . 2 3 3 Hottest 176 | 100 100 100 . 59 107 176 Shots Fired 555 | 20 106 51 . 101 167 110 Gun 487 | 20 106 50 . 92 109 110 Cannon 57 | . . . . 3 54 . Launcher 11 | . . 1 . 6 4 . Special . | . . . . . . . Kinetic 313 | . 33 29 . 95 156 . Thermal 151 | 20 73 21 . . 6 31 Explosive 11 | . . 1 . 6 4 . Electromagnetic 80 | . . . . . 1 79 Robot Hit Streak 16 | 9 16 4 . 7 12 9 Robot Miss Streak 5 | 1 5 5 . 3 4 5 Penetration Max . | . . . . . . . Secondary Targets 3 | . 1 1 . . . 1 Max Gunslinging Chain 1 | . 1 1 . . . 1 Shots Hit Robots 330 | 15 68 24 . 64 94 65 Core Hits 173 | 7 32 14 . 32 62 26 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . Critical Strikes 10 | 1 . 4 . . 4 1 Burn 5 | 1 . 3 . . 1 . Destroy 1 | . . 1 . . . . Blast 3 | . . . . . 3 . Corrupt 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6073 | 187 837 352 . 803 2510 1384 Guns 3553 | 187 757 246 . 529 707 1127 Cannons 838 | . . . . . 838 . Explosions 1678 | . 80 106 . 274 961 257 Melee . | . . . . . . . Ramming 4 | . . . . . 4 . Kinetic 2353 | . 218 112 . 529 1494 . Thermal 1675 | 187 619 134 . . 97 638 Explosive 1131 | . . 106 . 274 751 . Electromagnetic 910 | . . . . . 164 746 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 25 | . . . . . 21 25 Average Corruption 23 | . . . . . 20 24 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 40 | . . . . . 8 32 Message Errors 9 | . . . . . 1 8 Matter Fused 4 | . . . . . 2 2 Heat Flow Errors 3 | . . . . . 1 2 Energy Discharges 6 | . . . . . 1 5 Data Loss (minor) 6 | . . . . . 1 5 Misfires 4 | . . . . . 1 3 Alerts 2 | . . . . . . 2 Misdirections 1 | . . . . . 1 . Weapon Failures 5 | . . . . . . 5 Overload Shots . | . . . . . . . Overflow Damage 135 | . 90 . . . 45 . Projectiles 22 | . . . . . 22 . Explosions 113 | . 90 . . . 23 . Melee . | . . . . . . . Knockbacks 7 | . . . . . 7 . Impact . | . . . . . . . Kinetic 7 | . . . . . 7 . Secondary . | . . . . . . . Self-Inflicted Damage 133 | . 86 . . . 47 . Shots 2 | . 1 . . . 1 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 423 | 154 280 54 . 63 241 423 Average Temperature 53 | 69 60 18 . 9 58 96 Received Heat Transfer 766 | . 240 . . 85 306 135 Effects 2 | . . . . . 2 . Interference 2 | . . . . . 2 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . . . 2 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 9 | 5 1 2 . . 1 . Heat Transferred 4224 | 629 1604 629 . . 248 1114 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 5 | . . . . . 1 4 Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Peak Influence 880 | 30 343 274 . 119 507 880 Initial 329 | . 19 30 . . 33 329 Average 246 | 12 204 125 . 67 283 554 Maximum Alert Level 3 | . 1 1 . . 2 3 Low Security (%) 48 | 100 39 85 . 100 26 . Level 1 33 | . 60 14 . . 52 33 Level 2 12 | . . . . . 21 41 Level 3 4 | . . . . . . 25 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 14 | . 5 . . 3 6 . Investigation 7 | . 4 . . 1 2 . Extermination . | . . . . . . . Reinforcement 7 | . 1 . . 2 4 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . 2 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Distress Signals 3 | . 1 . . . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 112 | . 34 14 . 9 33 22 Peak Tracking Total 9 | . 7 8 . 2 9 5 Tactical Retreats 9 | . 4 1 . . 3 1 Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Traps Triggered 6 | . 1 . . . . 5 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 10 | . 10 . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Machines Disabled 11 | . 2 . . . 8 1 Max in Single Turn 2 | . 2 . . . 1 1 Garrison Relay 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Machines Accessed 24 | . 8 . 5 1 8 2 Terminals 14 | . 7 . . . 5 2 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units 2 | . 1 . . . 1 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 103 | . 25 . 50 1 22 5 Successful 70 | . 9 . 50 1 9 1 Failed 31 | . 15 . . . 12 4 Catastrophic 8 | . 5 . . . 3 . Database Lockouts 2 | . 1 . . . 1 . Manual 18 | . 11 . 1 . 6 . Terminals 43 | . 21 . . . 17 5 Fabricators . | . . . . . . . Repair Stations 3 | . . . . . 3 . Recycling Units 5 | . 4 . . . 1 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 67 | . 9 . 50 1 6 1 Record 49 | . . . 49 . . . Robot Analysis 4 | . 2 . . . 2 . Prototype ID Bank 5 | . 1 . . . 4 . Open Door 2 | . . . . 1 . 1 Terminal Index 1 | . 1 . . . . . Unreport Threat 2 | . 2 . . . . . Disarm Traps 2 | . 2 . . . . . Zone Layout 1 | . 1 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . . . 1 . Scan Component 1 | . . . . . 1 . Recycling Unit Hacks 1 | . . . . . 1 . Retrieve Components 1 | . . . . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 15 | . 8 . . . 6 1 Full Trace Events 5 | . 3 . . . 1 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 9 | . . . . . 9 . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 4 | . . . . . . 4 Machine Destruction 4 | . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . Robots Rewired 6 | . . . . . . 6 Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Total Allies 9 | . . 3 . . . 6 Largest Group 5 | . . 3 . . . 5 Highest-Rated Group 117 | . . 40 . . . 117 Highest-Rated Ally 25 | . . 16 . . . 25 Total Orders . | . . . . . . . Ally Attacks 43 | . . 23 . . . 20 Total Damage 726 | . . 226 . . . 500 Kills 12 | . . 5 . . . 7 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Robot Analysis Total 4 | . 2 . . . 2 . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Turns Passed 3353 | 85 619 436 255 603 782 573 Spaces Moved 3151 | 41 510 404 444 620 717 415 Core 6 | 1 . . . . 5 . Treads . | . . . . . . . Legs . | . . . . . . . Wheels 838 | 40 510 5 . . 283 . Hover 2187 | . . 375 444 620 333 415 Flight 120 | . . 24 . . 96 . Fastest Speed 26 | 50 80 37 56 56 26 48 Average Speed 60 | 83 80 55 56 57 62 48 Slowest Speed 250 | 95 80 80 56 116 250 48 Overloaded Moves 8 | . . . . . 8 . Propulsion Burnouts . | . . . . . . . Robots Hopped 2 | . . . . . 2 . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 57 | 4 74 55 91 88 51 39 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug 1 | . . . . . 1 . Terrain Destroyed 197 | . 30 7 . 94 55 11 Melee . | . . . . . . . Projectile 13 | . . . . . 13 . AOE 184 | . 30 7 . 94 42 11 Terrain Rammed 1 | . . . . . 1 . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Total 4129 | 69 622 569 451 780 938 700 Wait 431 | . 32 110 . 97 59 133 Move 3141 | 40 509 403 443 619 712 415 Hop 2 | . . . . . 2 . Pick Up 50 | 5 9 9 3 2 22 . Fast Attach 39 | 8 2 2 . . 26 1 Attach 21 | 1 3 6 . . 11 . Detach 8 | 2 1 . . . 4 1 Swap 40 | 1 6 7 1 7 16 2 Drop 42 | 2 5 6 4 2 22 1 Fire 250 | 10 55 26 . 53 63 43 Melee . | . . . . . . . Ram 1 | . . . . . 1 . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 65 | . . . . . . 65 Rewire 39 | . . . . . . 39 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 14) 86 | -11/Scrapyard | Entered Materials 98 | -10/Materials | Central database locked down 287 | -10/Materials | Discovered new exit (range 11) 323 | -10/Materials | Build established: Mutant 423 | -10/Materials | Discovered new exit (range 9) 517 | -10/Materials | Core integrity fell below 50% 594 | -10/Materials | Discovered new exit (range 16) 696 | -10/Materials | Discovered new exit (range 13) 705 | -10/Materials | Entered Mines 757 | -10/Mines | Lost 4 parts (2n1u1w) 794 | -10/Mines | Core integrity fell below 20% 831 | -10/Mines | Discovered new exit (range 7) 886 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1067 | -10/Mines | Assembled infested the area 1072 | -10/Mines | Build established: Scavenger-Mutant 1072 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1079 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1079 | -10/Mines | Discovered new exit (range 5) 1137 | -10/Mines | Lost 4 allies 1141 | -10/Mines | Entered Exiles 1159 | -10/Exiles | Met 8R-AWN 1166 | -10/Exiles | Met EX-HEX 1187 | -10/Exiles | Met EX-BIN 1195 | -10/Exiles | Aligned with FarCom system 1195 | -10/Exiles | Given EX-Vault access code 1218 | -10/Exiles | Opened EX-Vault 1222 | -10/Exiles | Found Cloak of Protection 1234 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1252 | -10/Exiles | Met EX-DEC 1258 | -10/Exiles | Learned location of Zion (-7) 1281 | -10/Exiles | Visited The Gauntlet 1389 | -10/Exiles | Discovered new exit (range 14) 1396 | -10/Exiles | Left Exiles lab with Cloak of Protection 1396 | -10/Exiles | Entered Mines 1396 | -9/Mines | Discovered new exit (range 8) 1509 | -9/Mines | Met a Derelict shopkeep closing up shop 1847 | -9/Mines | Excavation squad dispatched 1847 | -9/Mines | A large section of the Mines collapsed 1999 | -9/Mines | Entered Materials 1999 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2207 | -8/Materials | Discovered new exit (range 11) 2261 | -8/Materials | Destroyed 7 combat bots 2261 | -8/Materials | Lost 6 parts (1p4n1w) 2332 | -8/Materials | Central database locked down 2446 | -8/Materials | Identified exit to Factory 2467 | -8/Materials | Build established: Scavenger-Skirmisher 2631 | -8/Materials | Core integrity fell below 50% 2637 | -8/Materials | System corruption reached 10% 2670 | -8/Materials | Discovered exit to Factory (range 16) 2688 | -8/Materials | Lost 7 parts (3n3u1w) 2734 | -8/Materials | Core integrity fell below 20% 2773 | -8/Materials | Identified exit to Garrison 2781 | -8/Materials | Entered Garrison 3049 | -8/Garrison | Triggered checkpoint 3055 | -8/Garrison | Triggered checkpoint 3099 | -8/Garrison | Lost 3 allies 3217 | -8/Garrison | Discovered new exit (range 8) 3273 | -8/Garrison | Garrison Relay disabled 3350 | -8/Garrison | Build established: Skirmisher 3354 | -8/Garrison | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 03239_ System corrupted: Energy discharge (-46). 03239_ G-47 Trooper destroyed. 03257_ Chain reaction triggered in Lgt. Nuclear Core. 03260_ System corrupted: Shock Rifle failed to cycle. 03263_ G-47 Trooper destroyed. 03273_ Garrison Relay disabled. 03273_ Relay Coupler [Swarmer] tumbles out of relay unit. 03273_ Relay Coupler [Specialist] tumbles out of relay unit. 03273_ Relay Coupler [NC] tumbles out of relay unit. 03273_ Relay Coupler [Sentry] tumbles out of relay unit. 03274_ Garrison Relay collapses. 03277_ System corrupted: Component data lost. 03278_ System corrupted: Shock Rifle failed to cycle. Garrison Door activated. 03309_ System corrupted: Matter fused (-5). 03309_ Acquired 5 matter. 03331_ SF&EC>W%V&< GDQAPMPLRU C 03346_ System corrupted: Component data lost. 03350_ System corrupted: Field Laser failed to cycle. 03352_ Y-45 Defender IFF system glitched. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????####??????????? | | ????????????????????????????YY?????#!!#??????????? | | ???????????????????????????#########!!#??????????? | | ???????????????????????????# #??????????? | | ???????????????????????????# ######!!#??????????? | | ????????????######?????????# #????#!!#??????????? | | ????????????# #?????????# #????####??????????? | | ????????????# < #??????##?# #??????????????????? | | ????????????# #??????# # ###????????????????? | | ????????????### #??????# # #????????????????? | | ??????????????# #??????# !" #????????????????? | | ??????????????# #??????# !# #????????????????? | | ??????????????# #??????#!!# ###????????????????? | | ??????????????# #??????#### ##?????????????????? | | ??????????????# ########;;; ;##########????????? | | ??????????????# /%*%= Y==% #????????? | | ??????????????# !== @ =%=Y!% #????????? | | ??????????????###### ####### [;###### #????????? | | ??????????????????#! !#????# ## #???# #????????? | | ??????????????????#! !#????# #?##???# #????????? | | ??????????????????#! !#????# #??????# #????????? | | ??????????????????#####????# #??????# #????????? | | ???????????????????????????# +??????# #######??? | | ???????????????????????????# #??????# ## #? | | ???????????????????????????# #?????## ## ## | | ???????????????????????????# ####### *[ | | ??????????????????????###### ^ =!%= | | ??????????????????????#" ^[%!! | | ??????????????????????#"T"###########[[=## ## | | ??????????????????????#####???????###!%=%# ## | | ??????????????????????????????????#[=**%=! | | ??????????????????????????????????# %=%/= | | ??????????????????????????????????# =%!* | | ??????????????????????????????????# *[ | | ??????????????????????????????????###%%/## ## | | ????????????????????????????????????# = "" ## | | ????????????????????????????????????#%= | | ????????????????????????????????????#[! %% | | ????????????????????????????????????#=[!*=% | | ????????????????????????????????????#%==!#! ## | | ????????????????????????????????????#!% ## #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 66 Weapon Shielding 33 Evasion (%) 63 Targeting Accuracy 12 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NuclearHardlightBeamcaster Manual? 0 Play Time 00:50:43 Cumulative 488.8 hours Start 2024.10.07 @ 19:07:14 End 2024.10.07 @ 19:55:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 194 Rogue 194 Adventurer 0 Explorer 0 Win Type - Total 4 Types 0/0/2/2/0/0/0/0/0 Lore% 48 Gallery% 76 Achievement% 66 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Proggy Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: f07a2345-2c9a-4399-bbc6-fad9ea03a6a6