Cogmind - Beta 16.1 --- EXPLORER MODE // 2026.04.02 @ 21:18:18 Player: NeoBioHazard Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (186) 930 Value Destroyed (5562) 5562 Prototype IDs (42) 840 Alien Tech Used (1) 200 Bonus (5008) 5008 TOTAL SCORE: 22040 Bonus ------- Follower Combat Kills 108 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Scanned by Researcher 500 Win 3000 Cogmind --------- Core Integrity 1533/1600 Matter 294/300 Energy 937/940 System Corruption 6% Temperature Cool (7) Movement Flying (16) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Heavy Antimatter Reactor Quantum Reactor > --- PROPULSION (10) -- Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Impulse Thruster Array Impulse Thruster Array > --- UTILITY (12) ----- Advanced Power Amplifier Advanced Heat Sink Advanced Cooling System Energy Well Quantum Shading Machine Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Jamming Amplifier > --- WEAPON (2) ------- Centrium Greatsword > --- INVENTORY (5) ---- Field Propulsion Array Advanced Sensor Array Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Advanced Cooling System Energy Well Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Transmission Jammer Jamming Amplifier Experimental Thermal Shield > --- WEAPON ----------- Centrium Greatsword > --- INVENTORY -------- Field Propulsion Array Advanced Sensor Array Advanced Sensor Array [Rating: 193] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Reactor Heavy Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Targeting Computer Hackware Improved Hacking Suite Protection Light Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Powered Hammer Slashing Weapon Great Axe Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Pro Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Res Qua Sec Res Tes Acc Slots Evolved 19 | . 1 . . . 6 . . . . 2 . . . 2 . . . . 2 2 . . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 8 | . . . . . 2 . . . . 2 . . . 1 . . . . 1 . . . 2 . . Utility 10 | . 1 . . . 4 . . . . . . . . 1 . . . . 1 2 . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 172 | 7 15 1 1 3 46 4 2 2 9 16 2 4 2 12 2 1 2 3 6 5 . 5 12 1 9 Power 13 | 1 1 . . 1 3 . . . 3 . . . . 1 . . 1 . . . . . . . 2 Engine 5 | 1 1 . . 1 2 . . . . . . . . . . . . . . . . . . . . Core 5 | . . . . . 1 . . . 3 . . . . 1 . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 Propulsion 54 | 2 5 . . 1 10 . . . . 4 2 1 . 9 1 . . 3 2 2 . 3 8 . 1 Treads 8 | . 2 . . 1 5 . . . . . . . . . . . . . . . . . . . . Leg 5 | 2 3 . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 41 | . . . . . 5 . . . . 4 2 1 . 9 1 . . 3 2 2 . 3 8 . 1 Utility 68 | 2 2 1 . . 16 3 2 2 5 9 . 3 . 2 1 1 1 . 4 3 . 1 4 . 6 Device 46 | . 2 1 . . 11 2 . 1 4 6 . 1 . 2 . . 1 . 3 1 . 1 4 . 6 Storage 4 | . . . . . 1 . 1 . . 1 . 1 . . . . . . . . . . . . . Processor 16 | 2 . . . . 3 1 1 1 . 2 . 1 . . 1 1 . . 1 2 . . . . . Hackware 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Protection 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 37 | 2 7 . 1 1 17 1 . . 1 3 . . 2 . . . . . . . . 1 . 1 . Energy Gun 24 | 1 6 . 1 1 15 . . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . 1 . . 1 2 . . 1 . . . . . . . . . . 1 . Piercing Weapon 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . . . 6 . . 1 . 1 . 1 . 1 . . 3 . . . . 2 1 1 1 Parts Lost 24 | . . . . 1 11 . . . 1 . . . . 2 1 . . 1 . . . . 1 1 5 Power 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Propulsion 8 | . . . . . 5 . . . . . . . . 1 . . . 1 . . . . . . 1 Utility 9 | . . . . . 2 . . . . . . . . 1 1 . . . . . . . 1 . 4 Weapon 5 | . . . . 1 3 . . . . . . . . . . . . . . . . . . 1 . Highest Loss Streak 4 | . . . . 1 2 . . . 1 . . . . 2 3 . . 1 . . . . 1 1 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 7 | 1 4 5 5 5 16 4 4 5 5 4 5 5 5 4 4 4 4 4 4 4 3 4 4 5 3 Power 1 | . 1 1 1 1 2 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . . . . Propulsion . | . . . . . 1 . . . 1 . 1 1 1 . 1 1 1 1 1 2 2 3 3 4 1 Utility 2 | . 2 2 2 2 4 1 1 1 . 1 2 2 2 2 2 2 2 2 2 1 1 1 1 1 1 Weapon 3 | . 1 2 2 2 7 2 2 3 2 1 1 1 1 . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 30 | . 4 . . 1 12 . . . 2 1 . 1 . 1 . . . . 2 . 1 . . . 5 Power 6 | . . . . 1 2 . . . 2 . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 Utility 6 | . 2 . . . . . . . . . . 1 . . . . . . 1 . . . . . 2 Weapon 14 | . 2 . . . 10 . . . . 1 . . . 1 . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 100 100 100 98 94 99 91 91 94 99 100 97 100 97 80 85 87 84 79 80 81 78 87 89 84 Engine 6 | . 12 12 12 12 6 . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . 7 7 7 7 6 6 6 6 5 5 5 4 . . . . . . . . Treads 14 | . 12 25 25 24 23 . . . . . . . . . . . . . . . . . . . . Flight 10 | . . . . . . 28 28 28 28 36 37 37 37 36 25 27 27 23 20 17 18 18 29 33 29 Device 22 | . 21 25 25 25 21 21 28 23 15 22 25 22 25 26 16 16 16 16 22 27 27 23 24 25 24 Storage 3 | . . . . . 6 . 6 7 7 6 6 6 6 5 5 5 4 5 5 4 4 4 4 4 3 Processor 15 | . 15 12 12 12 17 28 13 18 19 13 12 12 12 11 14 18 22 22 16 17 18 18 16 16 15 Energy Gun 12 | . 23 25 25 23 12 13 . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 7 7 10 11 6 6 2 . . . . . . . . . . 1 3 Peak Build Rating 193 | 7 14 14 15 15 53 51 47 52 54 70 71 71 72 95 87 92 95 94 118 135 135 151 174 178 193 Average Rating 51 | 5 12 14 14 14 41 50 46 49 49 67 70 68 70 85 85 88 92 88 114 134 134 143 168 174 186 On Entrance 73 | . 7 14 14 15 15 48 43 47 52 49 70 71 71 67 85 87 92 94 90 118 135 134 151 174 178 Avg Prop Armor Cover (%) 4 | . 7 . . . 7 . . . . 3 4 3 3 7 . . . . . . . . 6 3 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 107 | 8 13 13 13 15 107 18 20 20 24 24 22 23 23 32 31 30 34 34 40 41 41 41 40 40 61 Greatest Support 99 | 20 46 46 46 46 99 20 20 20 20 32 28 28 27 47 44 44 44 44 54 59 59 64 78 58 87 Greatest Overweight (x) 19 | 2 . . . . 19 . . . 1 . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 5 5 5 5 5 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 10 | 5 5 5 5 5 24 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 25 | 3 5 5 5 5 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 8 | 1 4 5 5 5 16 4 4 5 5 4 5 5 4 4 5 5 5 5 4 4 4 4 4 5 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 5 5 5 5 5 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 3 5 5 5 3 Class Distribution -------------------- 52% | Hacker-Mutant 15% | Hacker-Scout 12% | Scavenger-Mutant 11% | Hacker-Ninja 5% | Derelict-Sprinter Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Subcaves Hacker-Mutant | -9/Recycling Hacker-Mutant | -7/Factory Hacker-Sprinter | -7/Lower Caves Derelict-Sprinter | -7/Lower Caves Derelict-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Waste Hacker-Scout | -6/Factory Hacker-Scout | -6/DSF Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -3/Quarantine Hacker-Ninja | -3/Section 7 Hacker-Ninja | -2/Research Hacker-Ninja | -2/Testing Hacker-Ninja | -1/Access Resources | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Pro Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Res Qua Sec Res Tes Acc Matter Collected 2329 | 276 181 30 19 36 670 54 50 . 119 1 142 . 101 45 105 10 . 45 90 20 30 10 103 88 104 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8283 | 52 962 621 590 859 3196 155 . . 470 35 . . . . 72 40 . 187 212 . 60 . 103 95 574 Parts 464 | 3 62 58 33 37 181 5 . . 32 . . . . . 2 . . 8 3 . 5 . 7 12 16 Haulers Intercepted 9 | . 2 . . . 4 . . . . . . . . . . . . . . . . . 1 . 2 Recyclers Shooed 8 | . 1 . . 4 3 . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Pro Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Res Qua Sec Res Tes Acc Combat Hostiles Destroyed 105 | . 17 4 10 3 42 2 . . 12 . . . . . 3 . . 6 2 . . . . . 4 Melee 25 | . . . . . . . . . 12 . . . . . 1 . . 6 2 . . . . . 4 Guns 62 | . 15 4 8 3 30 2 . . . . . . . . . . . . . . . . . . . Cannons 4 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . AOE 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . Classes Destroyed 20 | 1 7 . 3 . 3 1 . . 2 . . . . . . 1 . 1 . . 1 . . . . Worker 12 | . 3 3 . . 5 . . . . . . . . . . . . . . . . . . . 1 Builder 14 | . 1 7 . 2 4 . . . . . . . . . . . . . . . . . . . . Tunneler 8 | 2 . 6 . . . . . . . . . . . . . . . . . . . . . . . Hauler 9 | . 2 . . . 4 . . . . . . . . . . . . . . . . . 1 . 2 Recycler 16 | . 1 3 . 8 4 . . . . . . . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Operator 5 | . . . . . 1 . . . . . . . . . . . . . 1 . 1 . 1 1 . Drone 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 Turret 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Watcher 14 | . 3 . . . 4 . . . . 1 . . . . . . . . 3 . . . . . 3 Swarmer 26 | . 4 4 . . . . . . 8 . . . . . 3 . . 5 2 . . . . . . Grunt 44 | . 13 . . . 28 2 . . . . . . . . . . . . . . . . . . 1 Brawler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Sentry 9 | . . . 1 3 4 . . . 1 . . . . . . . . . . . . . . . . Hunter 3 | . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 Programmer 9 | . . . . . 9 . . . . . . . . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Subdweller 9 | . . . 9 . . . . . . . . . . . . . . . . . . . . . . Samaritan 3 | . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . Best Kill Streak 5 | 2 5 4 2 4 5 1 . . 3 1 . . . . 3 . . 4 2 . 2 . 1 2 4 Combat Bots Only 4 | . 4 2 2 1 3 1 . . 3 . . . . . 3 . . 4 1 . . . . . 3 Max Kills in Single Turn 2 | 1 2 1 1 1 2 1 . . 1 1 . . . . 1 1 . 1 1 . 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . 1 . . . . . 1 . . 1 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Pro Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Res Qua Sec Res Tes Acc Hostile Shots Fired 858 | . 42 9 68 10 372 5 15 . 70 34 . . 8 14 36 . . 33 3 . 34 2 23 4 76 Missed 368 | . 14 3 30 4 138 1 11 . 36 20 . . 6 10 18 . . 16 1 . 14 2 10 1 33 Hits 490 | . 28 6 38 6 234 4 4 . 34 14 . . 2 4 18 . . 17 2 . 20 . 13 3 43 Melee 3 | . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . Projectile 487 | . 28 6 38 6 232 4 4 . 34 14 . . 1 4 18 . . 17 2 . 20 . 13 3 43 AOE 4 | . . . . . . . . . . 2 . . 2 . . . . . . . . . . . . Critical Strikes 20 | . . . 1 . 13 . . . . . . . 1 1 1 . . . 1 . . . . . 2 Part Disruptions 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 Damage Taken 5207 | . 188 29 351 55 2198 43 12 . 283 153 . . 42 95 210 . . 175 32 . 214 . 354 22 751 Core 740 | . 34 11 18 . 271 13 3 . 97 21 . . 13 22 29 . . 30 23 . 27 . 55 6 67 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 3010 | . 129 21 216 33 1338 24 12 . 176 93 . . 26 55 126 . . 109 21 . 127 . 105 44 355 Core Remaining (%) 87 | 100 . . . 74 . . . . 45 . . . 96 . . . . 91 98 . . 97 . 95 95 Volleys Fired 373 | 2 42 35 67 25 194 8 . . . . . . . . . . . . . . . . . . . Largest 2 | 2 2 2 2 2 2 2 . . . . . . . . . . . . . . . . . . . Hottest 130 | 60 105 90 95 95 130 110 . . . . . . . . . . . . . . . . . . . Shots Fired 718 | 4 84 69 133 40 372 16 . . . . . . . . . . . . . . . . . . . Gun 700 | 4 81 69 133 40 357 16 . . . . . . . . . . . . . . . . . . . Cannon 18 | . 3 . . . 15 . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5 | 2 3 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 63 | 2 41 . . . 20 . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 650 | . 40 69 133 40 352 16 . . . . . . . . . . . . . . . . . . . Robot Hit Streak 79 | 3 15 13 23 62 79 8 . . . . . . . . . . . . . . . . . . . Robot Miss Streak 2 | . 1 2 1 . 2 2 . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 3 . . . 2 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 649 | 3 68 49 74 32 323 12 . . 24 3 . . . . 3 1 . 12 11 . 7 . 4 3 20 Core Hits 327 | 2 38 24 20 23 172 7 . . 13 1 . . . . 1 1 . 7 2 . 2 . 2 2 10 Critical Kills 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . Critical Strikes 29 | . 3 1 4 . 13 . . . 4 . . . . . . . . 1 2 . . . . . 1 Burn 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 19 | . 1 1 4 . 13 . . . . . . . . . . . . . . . . . . . . Smash 3 | . . . . . . . . . . . . . . . . . . 1 2 . . . . . . Sever 5 | . . . . . . . . . 4 . . . . . . . . . . . . . . . 1 Melee Attacks 239 | . . . . . . . . 1 29 38 . 5 . 18 3 2 . 16 22 . 14 11 36 8 36 Impact 67 | . . . . . . . . . . 2 . 4 . 9 3 1 . 8 18 . 12 2 8 . . Slashing 104 | . . . . . . . . 1 29 36 . 1 . . . . . . . . . . . 1 36 Piercing 68 | . . . . . . . . . . . . . . 9 . 1 . 8 4 . 2 9 28 7 . Sneak Attacks 13 | . . . . . . . . . . . . . . . . 1 . 4 . . 1 . 1 1 5 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Follow-up Attacks 6 | . . . . . . . . . 1 1 . . . . . . . 2 2 . . . . . . Damage Inflicted 14439 | 38 1302 840 875 632 5018 232 . . 1053 121 . . . . 94 138 . 589 543 . 427 . 269 219 2049 Guns 7167 | 38 1013 747 875 632 3630 232 . . . . . . . . . . . . . . . . . . . Cannons 415 | . 50 . . . 365 . . . . . . . . . . . . . . . . . . . . Explosions 1355 | . 239 93 . . 1023 . . . . . . . . . . . . . . . . . . . . Melee 5502 | . . . . . . . . . 1053 121 . . . . 94 138 . 589 543 . 427 . 269 219 2049 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 76 | 26 50 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 2330 | 12 688 93 . . 1537 . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 6531 | . 564 747 875 632 3481 232 . . . . . . . . . . . . . . . . . . . Impact 1460 | . . . . . . . . . . . . . . . 94 138 . 333 468 . 427 . . . . Slashing 3223 | . . . . . . . . . 1053 121 . . . . . . . . . . . . . . 2049 Piercing 819 | . . . . . . . . . . . . . . . . . . 256 75 . . . 269 219 . Highest Corruption 13 | . 1 1 1 1 13 13 13 13 . . 4 4 4 . . . . . . . . . 2 2 6 Average Corruption 3 | . 1 1 1 1 6 13 13 13 . . 4 4 3 . . . . . . . . . 2 2 4 Corruption Purged 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 172 | . 5 11 15 9 103 7 11 . . . . 7 . . . . . . . . . . 2 . 2 Message Errors 38 | . 1 3 2 1 23 1 3 . . . . 3 . . . . . . . . . . 1 . . Matter Fused 42 | . 2 3 1 1 25 1 4 . . . . 3 . . . . . . . . . . 1 . 1 Heat Flow Errors 27 | . . 1 4 . 21 . . . . . . . . . . . . . . . . . . . 1 Energy Discharges 19 | . . 1 3 2 9 2 1 . . . . 1 . . . . . . . . . . . . . Parts Rejected 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Parts Fused 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . Data Loss (minor) 21 | . 1 2 3 1 11 1 2 . . . . . . . . . . . . . . . . . . Data Loss (major) 5 | . . . 1 . 3 1 . . . . . . . . . . . . . . . . . . . Misfires 5 | . . . . 1 4 . . . . . . . . . . . . . . . . . . . . Alerts 5 | . 1 . 1 . 2 1 . . . . . . . . . . . . . . . . . . . Weapon Failures 6 | . . 1 . 1 4 . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 715 | . . . . . 100 . . . 74 4 . . . . 16 . . 114 211 . 48 . 10 9 129 Projectiles 32 | . . . . . 32 . . . . . . . . . . . . . . . . . . . . Explosions 68 | . . . . . 68 . . . . . . . . . . . . . . . . . . . . Melee 615 | . . . . . . . . . 74 4 . . . . 16 . . 114 211 . 48 . 10 9 129 Knockbacks 3 | . . . . . . . . . . . . . . . 1 . . . 1 . 1 . . . . Impact 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Self-Inflicted Damage 205 | . . . . . 205 . . . . . . . . . . . . . . . . . . . . Shots 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 317 | . 258 178 216 6 317 . . . . . . . . 20 15 . . . . . . . 51 6 131 Average Temperature 68 | . 93 131 82 5 80 . . . . . . . . 9 6 . . . . . . . 22 3 27 Received Heat Transfer 1302 | . 102 . 333 27 621 36 . . 18 15 . . . 54 69 . . . . . 9 . . 9 9 Effects 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Interference 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 5 | . . . . . 4 1 . . . . . . . . . . . . . . . . . . . Combat Hostiles 5 | . . . . . 4 1 . . . . . . . . . . . . . . . . . . . Robots Corrupted 13 | . . . 3 . 4 . . . . . . . . . 2 . . . 3 . 1 . . . . Combat Hostiles 8 | . . . 2 . 4 . . . . . . . . . 2 . . . . . . . . . . Parts Fried 55 | . 3 3 9 6 24 2 . . . . . . . . 1 . . 1 4 . 2 . . . . Impact Corruptions 16 | . . . . . . . . . . . . . . . 2 . . 3 8 . 3 . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . 2 . 4 . . . . . . . . . . . . . . . . . . . . Heat Transferred 3637 | 25 1737 150 . . 1725 . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 20 | . 5 3 . . 12 . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Pro Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Res Qua Sec Res Tes Acc Maximum Alert Level 2 | . . . . . 2 . . . . . . . . . . . . . 1 . . . . . 1 Low Security (%) 96 | 100 100 100 . 100 91 . . . . 100 100 100 100 100 . . . . 85 100 100 100 100 100 98 Level 1 2 | . . . . . 6 . . . . . . . . . . . . . 14 . . . . . 1 Level 2 . | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 450 | 5 85 50 . 60 450 . . . . 82 . 5 15 68 . . . . 263 90 42 15 33 64 251 Initial 450 | . . . . 40 450 . . . . 60 . . . 5 . . . . 193 90 12 . 1 5 28 Average 26 | . 17 3 . 9 45 . . . . 10 . . 4 14 . . . . 165 61 6 . 2 22 34 Influence Increases 5767 | 10 556 202 195 383 1981 70 . . 337 267 . 10 15 175 115 . . 175 370 . 68 33 186 97 522 Destroy 0b10 Robot/C 2080 | . 340 80 60 60 840 40 . . 260 . . . . . 60 . . 100 100 . 20 . 20 20 80 Destroy 0b10 Robot/NC 400 | 10 50 95 . 50 110 5 . . . 5 . . . . . . . 5 20 . 5 . 10 5 30 Destroy Leader 484 | . 80 20 . . 256 10 . . 50 2 . . . . 10 . . 10 26 . . . 2 . 18 Allied During Kill 20 | . . . . . . . . . 12 . . . . . . . . . 7 . 1 . . . . Successful Hack 54 | . 7 . . 10 8 . . . . 3 . 3 . . . . . . . . . . . 2 21 Select Force Hacks 450 | . 60 . . 240 120 . . . . 30 . . . . . . . . . . . . . . . Disable Machine 120 | . 4 . . 8 40 . . . . 24 . 4 . 12 . . . . 4 . 8 4 4 4 4 Destroy Structure 269 | . 15 7 . . 52 . . . . 23 . 3 . 28 . . . . 18 . 4 14 60 6 39 Advance Influence 600 | . . . . . 450 . . . . . . . . . . . . . 150 . . . . . . Partial Spotted 285 | . . . . . . . . . . 45 . . . 45 . . . . . . . . 15 60 120 Lose Combat Pursuer 1005 | . . . 135 15 105 15 . . 15 135 . . 15 90 45 . . 60 45 . 30 15 75 . 210 Influence Decreases 5626 | 10 556 202 80 498 1946 105 . . 212 392 . 7 3 190 90 25 . 85 227 203 98 29 175 48 445 Entered New Map 438 | . . . . 75 . 19 . . . 65 . . 3 10 . 9 . . 47 143 18 . 3 10 36 Time Decay 4564 | 10 492 202 80 423 1806 86 . . 202 237 . 7 . 143 90 16 . 75 180 60 75 29 104 28 219 Search Patrol Dispatched 200 | . . . . . 100 . . . . . . . . . . . . . . . . . . . 100 Lost Part 134 | . . . . . 40 . . . 10 . . . . 4 . . . 10 . . . . 10 10 50 Lost Ally 226 | . . . . . . . . . . 90 . . . 33 . . . . . . 5 . 58 . 40 Purge Threat 64 | . 64 . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 43 | . 3 . . . 16 . . . . 3 . . 1 3 . . . . 2 . 2 2 3 1 7 Investigation 15 | . 3 . . . 5 . . . . 1 . . . 1 . . . . 1 . . 2 . 1 1 Extermination 19 | . . . . . 8 . . . . 2 . . . 1 . . . . 1 . 1 . 2 . 4 Reinforcement 9 | . . . . . 3 . . . . . . . 1 1 . . . . . . 1 . 1 . 2 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Pro Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Res Qua Sec Res Tes Acc Distress Signals 6 | . 1 . . . 2 . . . . 2 . . . . . . . . . . . . . . 1 Communications Jammed 23 | . . . . . . . . . . . . . . . . . . . . . . 8 . 2 13 Distress Signals 23 | . . . . . . . . . . . . . . . . . . . . . . 8 . 2 13 Times Spotted 248 | . 22 4 17 4 57 3 1 . 14 13 6 . 5 13 7 . . 10 14 . 5 2 11 8 32 Peak Tracking Total 15 | . 5 2 2 2 3 2 1 . 3 6 6 . 4 5 6 . . 5 6 . 2 2 9 6 15 Tactical Retreats 37 | . . . 2 1 5 1 . . 1 7 . . 1 3 1 . . 3 1 . 1 1 4 . 5 Traps | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Pro Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Res Qua Sec Res Tes Acc Traps Triggered 9 | . 3 . . . 2 . . . . 1 . . . . . . . . . . . 1 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Pro Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Res Qua Sec Res Tes Acc Machines Disabled 30 | . 1 . . 2 10 . . . . 6 . 1 . 3 . . . . 1 . 2 1 1 1 1 Max in Single Turn 5 | . 1 . . 1 5 . . . . 1 . 1 . 1 . . . . 1 . 1 1 1 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Pro Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Res Qua Sec Res Tes Acc Machines Accessed 48 | . 9 1 . 12 9 . . 1 . 2 . 2 . . 1 1 6 . . . 2 . . 1 1 Terminals 24 | . 7 . . 4 5 . . . . 1 . 1 . . 1 1 . . . . 2 . . 1 1 Fabricators 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 15 | . 2 . . 8 4 . . . . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 94 | . 20 1 . 19 18 . . 5 . 3 . 3 . . 1 1 19 . . . 2 . . 1 1 Successful 73 | . 14 1 . 14 9 . . 5 . 2 . 3 . . 1 1 19 . . . 2 . . 1 1 Failed 21 | . 6 . . 5 9 . . . . 1 . . . . . . . . . . . . . . . Catastrophic 6 | . 1 . . . 5 . . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 150 | . 24 . . 23 17 . . . . 21 . . . 19 . . . . 5 . 5 15 8 3 10 Terminals 49 | . 18 . . 11 12 . . . . 1 . 1 . . 1 1 . . . . 2 . . 1 1 Fabricators 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 18 | . 2 . . 8 6 . . . . 2 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 48 | . 6 1 . 5 4 . . 5 . 1 . 1 . . 1 1 19 . . . 2 . . 1 1 Record 10 | . . . . . . . . . . . . . . . 1 1 7 . . . 1 . . . . Part Schematic 9 | . . . . . . . . 5 . . . . . . . . 4 . . . . . . . . Robot Analysis 15 | . 3 . . 5 3 . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 5 | . . . . . 1 . . . . . . . . . . . 4 . . . . . . . . Open Door 4 | . . 1 . . . . . . . . . . . . . . . . . . 1 . . 1 1 Open DSF 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 23 | . 8 . . 9 5 . . . . 1 . . . . . . . . . . . . . . . Terminals 8 | . 6 . . 1 1 . . . . . . . . . . . . . . . . . . . . Botnet 4 | . 2 . . 1 1 . . . . . . . . . . . . . . . . . . . . Skim 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 15 | . 2 . . 8 4 . . . . 1 . . . . . . . . . . . . . . . Tunnel 15 | . 2 . . 8 4 . . . . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 19 | . 5 . . 3 7 . . . . 1 . 1 . . . . . . . . . . . 1 1 Full Trace Events 3 | . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . . . . . . . . 1 4 . 2 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 50 | . . . . . . . . 5 . 14 . . . 11 . . 4 . . . 2 12 . 2 . Parts Built 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 95 | . . . . . . . . . . . . 95 . . . . . . . . . . . . . Total Part Build Rating 10 | . . . . . . . . . . . . 10 . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Sub Rec Fac Low Low Zio Pro Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Res Qua Sec Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Pro Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Res Qua Sec Res Tes Acc Total Allies 24 | . . 1 . . . . . 4 . 3 . . . 6 . . . . 2 . . . 6 . 2 Largest Group 4 | . . 1 . . . . . 4 4 4 . . . 4 . . . . 2 2 2 . 3 . 2 Highest-Rated Group 345 | . . 31 . . . . . 160 160 170 . . . 269 . . . . 206 206 206 . 345 . 100 Highest-Rated Ally 115 | . . 31 . . . . . 42 42 85 . . . 70 . . . . 103 103 103 . 115 . 50 Zionite Dispatches 8 | . . . . . . . . . . 2 . . . 2 . . . . 1 . . . 2 . 1 Heavy 2 | . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Light 3 | . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Demo 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hover Resupply 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 27 | . . . . . . . . . 1 . . . . 8 . . . . 10 . 1 . 7 . . Total Damage 1634 | . . . . . . . . . 46 . . . . 272 . . . . 889 . 102 . 325 . . Kills 6 | . . . . . . . . . 1 . . . . 1 . . . . 3 . . . 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Pro Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Res Qua Sec Res Tes Acc Active Infowar (turns) 14126 | . 1261 1376 2166 1160 2725 . 351 462 293 1004 25 284 28 313 150 142 51 171 247 94 257 372 617 52 525 Optics 2440 | . . . . . . . . . . . . . . . . 54 51 171 247 94 257 372 617 52 525 Sensors 4274 | . . . . . . . . . . 946 25 284 28 313 150 142 51 171 247 94 257 372 617 52 525 IFF 30 | . . . . . . . . . . 30 . . . . . . . . . . . . . . . Terrain 4890 | . . . . . 1313 . . . . 909 25 284 28 313 11 . . . 191 94 257 372 617 52 424 Traps 1441 | . . . . . . . . . . . . . . 298 150 142 51 171 247 94 257 31 . . . Seismic 8688 | . 1261 1376 2166 1160 2725 . . . . . . . . . . . . . . . . . . . . Decoding 544 | . . . . . . . . . . . . . . . 99 142 51 171 81 . . . . . . Machine Analysis 1545 | . . . . . . . 351 462 293 439 . . . . . . . . . . . . . . . Cloaking 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 12 Jamming 1816 | . . . . . . . . . . . . . . . . . . . . 94 257 372 617 52 424 ECM 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . Robot Analysis Total 15 | . 3 . . 5 3 . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 10 | . . 2 1 . . 2 . 1 1 . . . . . 1 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 7 | . . . . . . . . . . . . . . . . . . . 7 . . . . . . Items 7 | . . . . . . . . . . . . . . . . . . . 7 . . . . . . Zionite Intel Received 16 | . . . . . . . . . . 4 . . . 4 . . . . . . 1 4 1 . 2 Branch Access 3 | . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Component Stockpiles 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Prototype Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Component Schematics 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Prototype Schematics 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Active Terminals 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Active Garrisons 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Depthwide Sectors/0 2 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Pro Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Res Qua Sec Res Tes Acc Turns Passed 16318 | 84 1261 1376 2166 1160 4665 166 353 462 293 1004 25 284 28 313 150 142 51 171 247 94 257 372 617 52 525 Spaces Moved 13538 | 58 745 636 1197 674 1503 279 157 546 585 1345 87 291 92 698 443 474 149 398 510 122 350 366 599 172 1062 Core 24 | 24 . . . . . . . . . . . . . . . . . . . . . . . . . Treads 4306 | . 364 636 1197 674 1435 . . . . . . . . . . . . . . . . . . . . Legs 415 | 34 381 . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 8793 | . . . . . 68 279 157 546 585 1345 87 291 92 698 443 474 149 398 510 122 350 366 599 172 1062 Fastest Speed 12 | 50 120 160 160 160 26 26 26 26 26 20 24 25 25 24 29 29 29 27 28 31 32 32 12 14 12 Average Speed 80 | 111 139 160 160 160 236 26 26 26 26 23 25 25 25 29 29 29 29 30 30 31 32 34 16 14 13 Slowest Speed 1405 | 150 160 160 160 160 1405 26 26 26 96 24 26 26 29 34 33 29 29 31 31 32 32 39 28 14 21 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 21 | . . . . . . . . . . 4 . . . 1 . . . . 2 . 2 4 2 1 5 Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Exploration Rate (%) 52 | 3 97 99 78 95 38 54 32 81 80 46 74 8 84 33 72 74 63 55 20 5 46 32 25 36 43 Regions Visited 25 Branch Regions 14 Pre-discovered Areas 35 | . 2 . 2 8 4 . . . . 11 . . . 4 . 1 3 . . . . . . . . Known Exits Taken 22 | 1 1 1 1 1 1 1 1 1 1 . . 1 . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 19 | . . 3 2 . . 1 2 1 5 . . . . . 3 2 . . . . . . . . . Spaces Dug 91 | . . . . . . . . . 1 23 . 3 . 13 . . . . 6 . 2 8 20 2 13 Terrain Destroyed 168 | . 14 7 . . 56 . . . 1 23 . 3 . 13 . . . . 6 . 2 8 20 2 13 Melee 91 | . . . . . . . . . 1 23 . 3 . 13 . . . . 6 . 2 8 20 2 13 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 77 | . 14 7 . . 56 . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Pro Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Res Qua Sec Res Tes Acc Total 17905 | 69 889 925 1315 715 2242 357 467 864 694 1984 90 493 95 780 455 475 154 424 565 175 471 592 1065 185 1365 Wait 3411 | . 67 253 50 13 425 60 308 314 59 579 . 190 . 42 8 . . 10 20 47 104 206 406 3 247 Move 13471 | 57 744 635 1196 673 1502 278 156 545 584 1337 86 290 91 695 442 473 148 397 505 121 345 357 594 169 1051 Hop 21 | . . . . . . . . . . 4 . . . 1 . . . . 2 . 2 4 2 1 5 Pick Up 57 | 3 9 . . . 18 . 1 . 3 3 . 1 1 3 . . . . 6 . . 4 2 . 3 Fast Attach 80 | 7 . . . 2 17 3 2 2 5 6 . 2 . 5 2 1 2 1 3 2 . 5 5 2 6 Attach 21 | . 2 . . . 9 1 . . . 2 . . . 2 . . . . 1 2 . . 2 . . Detach 21 | . 1 . . . 7 5 . . 1 2 . 1 . . . . . . 1 1 . 1 . . 1 Swap 86 | . 13 1 1 1 28 . . . 4 8 2 2 2 5 . . 3 2 2 1 . 1 5 . 5 Drop 126 | . 11 1 1 1 33 2 . 2 10 10 2 3 1 12 . . 1 2 7 1 2 5 6 2 11 Fire 373 | 2 42 35 67 25 194 8 . . . . . . . . . . . . . . . . . . . Melee 208 | . . . . . . . . 1 28 33 . 4 . 15 3 1 . 12 18 . 12 9 28 8 36 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 25 | . . . . . 4 . . . . . . . . . . . . . . . 6 . 15 . . Rewire 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 4 exits: *Mat x2 / *Rec / [*Scr]) -9/Recycling -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / Ext) -6/Waste -6/Factory (discovered 3 exits: *Fac / Ext / DSF) -6/DSF -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -3/Research -3/Quarantine (discovered 3 exits: *Res / *Sec / *Frg) -3/Section 7 -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 7 | -11/Scrapyard | Identified exit to Materials 7 | -11/Scrapyard | Discovered exit to Materials (range 15) 85 | -11/Scrapyard | Entered Materials 85 | -10/Materials | Evolved 1 slot: Utility x1 317 | -10/Materials | Build established: Hacker-Mutant 436 | -10/Materials | Identified exit to Materials 436 | -10/Materials | Discovered exit to Materials (range 9) 532 | -10/Materials | Identified exit to Mines 532 | -10/Materials | Discovered exit to Mines (range 11) 809 | -10/Materials | Discovered exit to Materials (range 16) 977 | -10/Materials | Discovered exit to Mines (range 3) 993 | -10/Materials | Discovered exit to Materials (range 11) 1346 | -10/Materials | Entered Mines 1357 | -10/Mines | Found the Drone Emporium 1365 | -10/Mines | Met a Derelict bent on vengeance 1498 | -10/Mines | Assembled infested the area 1503 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1955 | -10/Mines | Discovered exit to Materials (range 7) 1959 | -10/Mines | Received a Mining Laser from a helpful Derelict 2094 | -10/Mines | Identified exit to Subcaves 2094 | -10/Mines | Discovered exit to Subcaves (range 6) 2158 | -10/Mines | Discovered exit to Materials (range 8) 2722 | -10/Mines | Entered Subcaves 2723 | -10/Subcaves | Approached by a straggling Scientist 2855 | -10/Subcaves | Identified exit to Materials 2855 | -10/Subcaves | Discovered exit to Materials (range 12) 2974 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2974 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 3375 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 3497 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 3590 | -10/Subcaves | Learned location of Zion (-7) 3590 | -10/Subcaves | Met a Zionite searching for "candidates" 3748 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 3928 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4162 | -10/Subcaves | Discovered exit to Materials (range 11) 4605 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4848 | -10/Subcaves | Identified exit to Recycling 4848 | -10/Subcaves | Discovered exit to Recycling (range 15) 4888 | -10/Subcaves | Entered Recycling 4889 | -9/Recycling | Met a Zionite searching for Scraptown 5200 | -9/Recycling | Identified exit to Factory 5200 | -9/Recycling | Discovered exit to Factory (range 8) 6048 | -9/Recycling | Entered Factory 6048 | -7/Factory | Evolved 6 slots: Propulsion x2, Utility x4 6448 | -7/Factory | Search patrols dispatched 6557 | -7/Factory | Build established: Scavenger-Mutant 8751 | -7/Factory | Identified exit to Factory 8751 | -7/Factory | Discovered exit to Factory (range 14) 8856 | -7/Factory | Build established: Hacker-Mutant 9912 | -7/Factory | System corruption reached 10% 10468 | -7/Factory | Identified exit to Lower Caves 10468 | -7/Factory | Discovered exit to Lower Caves (range 5) 10713 | -7/Factory | Entered Lower Caves 10838 | -7/Lower Caves | Encountered a Warlord checkpoint 10866 | -7/Lower Caves | Found DCF Scrap (14 items) 10875 | -7/Lower Caves | Identified exit to Lower Caves 10875 | -7/Lower Caves | Discovered exit to Lower Caves (range 5) 10879 | -7/Lower Caves | Entered another Lower Caves area 11141 | -7/Lower Caves | Discovered exit to Factory (range 14) 11144 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11151 | -7/Lower Caves | Build established: Derelict-Sprinter 11230 | -7/Lower Caves | Identified exit to Zion 11230 | -7/Lower Caves | Discovered exit to Zion (range 8) 11232 | -7/Lower Caves | Entered Zion 11244 | -7/Zion | System corruption cleaned by Quarantine Array 11249 | -7/Zion | Learned Factory interactive machine intel 11415 | -7/Zion | Met Imprinter 11420 | -7/Zion | Imprinted 11422 | -7/Zion | Declared Zion's savior 11449 | -7/Zion | Given the Hacking Drone Bay 11452 | -7/Zion | Found Prototype Device 11452 | -7/Zion | Identified Hacking Drone Bay 11457 | -7/Zion | Learned Factory repair station intel 11475 | -7/Zion | Identified exit to Proximity Caves 11475 | -7/Zion | Discovered exit to Proximity Caves (range 16) 11694 | -7/Zion | Entered Proximity Caves 11694 | -6/Proximity Caves | Accompanied by 4 allies 11700 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11701 | -6/Proximity Caves | Learned 4 Factory zone layouts 11733 | -6/Proximity Caves | Spotted B-75 Beast 11765 | -6/Proximity Caves | Destroyed B-75 Beast 11793 | -6/Proximity Caves | Core integrity fell below 50% 11934 | -6/Proximity Caves | Discovered exit to Factory (range 12) 11987 | -6/Proximity Caves | Entered Factory 11987 | -6/Factory | Accompanied by 4 allies 11987 | -6/Factory | Evolved 2 slots: Propulsion x2 11988 | -6/Factory | Identified exit to Extension 11990 | -6/Factory | Loaded intel: 55 interactive machine locations 11991 | -6/Factory | Loaded intel: 6 repair station locations 12086 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-6 12096 | -6/Factory | Retrieved Zion intel report: Component Schematics 12097 | -6/Factory | Zion Hover Resupply teleported in 12256 | -6/Factory | Identified exit to Factory 12256 | -6/Factory | Discovered exit to Factory (range 20) 12296 | -6/Factory | Spotted B-75 Beast 12299 | -6/Factory | Build established: Hacker-Scout 12305 | -6/Factory | Zion Heavy squad teleported in 12309 | -6/Factory | Discovered exit to Factory (range 15) 12647 | -6/Factory | Retrieved Zion intel report: Active Garrisons 12856 | -6/Factory | Retrieved Zion intel report: Active Terminals 12991 | -6/Factory | Sucked down chute 12991 | -6/Factory | Entered Waste 12998 | -6/Waste | Spotted C-40 Crusher 13003 | -6/Waste | Spotted C-40 Crusher 13004 | -6/Waste | Spotted C-40 Crusher 13006 | -6/Waste | EMP discharged 13006 | -6/Waste | Spotted C-40 Crusher 13007 | -6/Waste | Spotted C-40 Crusher 13013 | -6/Waste | Identified exit to Factory 13013 | -6/Waste | Discovered exit to Factory (range 10) 13014 | -6/Waste | Spotted C-40 Crusher 13016 | -6/Waste | Entered Factory 13134 | -6/Factory | Discovered exit to Factory (range 13) 13179 | -6/Factory | Found Prototype Processor 13179 | -6/Factory | Identified Exp. Targeting Computer 13278 | -6/Factory | Fabricated Adv. Sensor Array (x2) 13288 | -6/Factory | Discovered exit to Extension (range 19) 13300 | -6/Factory | Identified exit to DSF 13300 | -6/Factory | Entered DSF 13316 | -6/DSF | Additional patrols routed to DSF 13324 | -6/DSF | Discovered exit to Factory (range 16) 13328 | -6/DSF | Entered Factory 13328 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13329 | -5/Factory | Identified exit to Upper Caves 13342 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 13359 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 13413 | -5/Factory | Retrieved Zion intel report: Branch Access 13414 | -5/Factory | Zion Light squad teleported in 13488 | -5/Factory | Zion Light squad teleported in 13545 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 13641 | -5/Factory | Entered Upper Caves 13657 | -5/Upper Caves | Lost 3 allies 13683 | -5/Upper Caves | Lost 3 parts (1n2u) 13733 | -5/Upper Caves | Spotted B-75 Beast 13789 | -5/Upper Caves | Identified exit to Upper Caves 13791 | -5/Upper Caves | Entered another Upper Caves area 13792 | -5/Upper Caves | Learned Factory terminal intel 13932 | -5/Upper Caves | Identified exit to Zhirov 13932 | -5/Upper Caves | Discovered exit to Zhirov (range 5) 13933 | -5/Upper Caves | Entered Zhirov 13933 | -5/Zhirov | Identified exit to Proximity Caves 13933 | -5/Zhirov | Discovered exit to Proximity Caves (range 3) 13939 | -5/Zhirov | Met Zhirov 13950 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13958 | -5/Zhirov | Found Alien Artifact 13958 | -5/Zhirov | Identified Integrated Reactor 13958 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 13984 | -5/Zhirov | Entered Proximity Caves 14002 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14064 | -4/Proximity Caves | Spotter reported a threat 14138 | -4/Proximity Caves | Identified exit to Factory 14138 | -4/Proximity Caves | Discovered exit to Factory (range 18) 14155 | -4/Proximity Caves | Entered Factory 14155 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14156 | -4/Factory | Loaded intel: 26 terminal locations 14306 | -4/Factory | Zion Heavy squad teleported in 14335 | -4/Factory | Identified exit to Research 14335 | -4/Factory | Discovered exit to Research (range 7) 14402 | -4/Factory | Entered Research 14402 | -3/Research | Accompanied by 2 allies 14402 | -3/Research | Evolved 2 slots: Utility x2 14455 | -3/Research | Identified exit to Quarantine 14455 | -3/Research | Discovered exit to Quarantine (range 4) 14496 | -3/Research | Entered Quarantine 14496 | -3/Quarantine | Accompanied by 2 allies 14502 | -3/Quarantine | Scanned by Researcher 14542 | -3/Quarantine | Retrieved Zion intel report: Active Terminals 14671 | -3/Quarantine | Spotted Alpha 7 14690 | -3/Quarantine | Identified exit to Research 14690 | -3/Quarantine | Discovered exit to Research (range 14) 14705 | -3/Quarantine | Build established: Hacker-Ninja 14730 | -3/Quarantine | Spotted Fortress 14752 | -3/Quarantine | Identified exit to Section 7 14752 | -3/Quarantine | Discovered exit to Section 7 (range 6) 14752 | -3/Quarantine | Identified exit to Protoforge 14752 | -3/Quarantine | Discovered exit to Protoforge (range 6) 14753 | -3/Quarantine | Entered Section 7 14788 | -3/Section 7 | Found Integrated Reactor 14788 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 14836 | -3/Section 7 | Retrieved Zion intel report: Branch Access 14841 | -3/Section 7 | Retrieved Zion intel report: Unaware Schematics 14865 | -3/Section 7 | Retrieved Zion intel report: Prototype Stockpiles 14866 | -3/Section 7 | Spotted B-86 Titan 14870 | -3/Section 7 | Retrieved Zion intel report: Component Schematics 15054 | -3/Section 7 | Found Prototype Device 15054 | -3/Section 7 | Identified Exp. Thermal Shield 15060 | -3/Section 7 | Discovered exit to Research (range 19) 15125 | -3/Section 7 | Entered Research 15125 | -2/Research | Evolved 2 slots: Propulsion x2 15617 | -2/Research | Crushed by falling debris 15622 | -2/Research | Retrieved Zion intel report: Branch Access 15622 | -2/Research | Identified exit to Testing 15623 | -2/Research | Zion Hacker squad teleported in 15677 | -2/Research | Zion Light squad teleported in 15692 | -2/Research | Lost 3 allies 15711 | -2/Research | Spotted B-90 Cyclops 15742 | -2/Research | Entered Testing 15792 | -2/Testing | Identified exit to Access 15792 | -2/Testing | Discovered exit to Access (range 14) 15794 | -2/Testing | Entered Access 15794 | -1/Access | Evolved 2 slots: Power x1, Utility x1 15819 | -1/Access | Retrieved Zion intel report: Prototype Stockpiles 16165 | -1/Access | Spotted B-99 Colossus 16190 | -1/Access | Retrieved Zion intel report: Emergency Access 16191 | -1/Access | Zion Demo squad teleported in 16211 | -1/Access | Spotted B-99 Colossus 16218 | -1/Access | Crushed by falling debris 16275 | -1/Access | Lost 4 parts (1n3u) 16294 | -1/Access | Search patrols dispatched 16296 | -1/Access | Identified exit to Surface 16296 | -1/Access | Discovered exit to Surface (range 6) 16319 | *** | Escaped! Last Messages --------------- 16283_ Penetrated by Slug. 16284_ Swarm Drone destroyed. 16285_ System corrupted: Heat flow error (+192). 16285_ Penetrated by Slug. 16286_ Slug penetrates Wall. 16287_ Destroyed Prototype Ballistic Gun. 16288_ Slug penetrates Wall. 16290_ Penetrated by Slug. 16291_ Swarm Drone destroyed. 16294_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. 16294_ ALERT: Security rotation in progress. 16296_ The Access Shell folds into the floor. 16296_ EXIT=FOUND: SURFACE 16301_ R-10 Processor collects Hvy. Machine Gun. 16304_ Destroyed Gamma Rifle. 16307_ Destroyed Imp. Antigrav System. 16313_ Exp. Thermal Shield destroyed. 16314_ Destroyed Gamma Rifle. 16314_ Slug penetrates Terminal. Map ----- +----------------------------------------------------+ | # # #????#??#????# #????????? | | # "" # !!! #???#?????????+ #????????? | | #""" = # !!! #????? ???????# #????????? | | #"T + !!! #????? ??"? ??# #????????? | | #""" # #???#????"????# #????????? | | # "" # ##??#?????????# #????????? | | # ] # #?????????????# #????" ??? | | # # ### #???#????? ???# #???"" ?? | | ########## ########## #??????? ?????# #???""" # | | ?#???????# # #?# #???#? ??? ???# #??"""" # | | ?#?#####?# # ### ##????????????# #??"""" # | | #### ### # ## ############## #? """" # | | " / ## #? """" # | | #### ##### #! " R R # "" # | | #??## ###??# * # ############## # # | | #???# #????##############?????#????#?# + # | | ##### ##?#???????????????#????#??????# # # | | ? ? #???#????#??????#?#?????????#?#k # # | | ???? #??????#?#???#?#??????????#???# #?#######? | | ?? #???#???##?##??#????#?###?????#% #????????? | | ? ? #????????#???########## ####### #????????? | | ??? #?? ?????????" *%#????????? | | #?? #??????BB ""?" =[#????????? | | ### ### ??BB???"" #????????? | | ??? ???" %#????????? | | ?? ?"??" "@ #????????? | | ? ???"?" "" #????????? | | ???? ???" #????????? | | ######/#???? BB??"?" #????????? | | #? ??? ??#? BB????" """ """ #????????? | | ## ?????? ??"?" """T"""hh#????????? | | ##"? ?? ?#??###?????########## #######%p#????????? | | #??"???? ??#?????????????????###?????# #????????? | | #??? ?##?##??????????############## ########## | | #?S????????????##?#??#??# ] # # # | | #??????? #??###?##?#?#??# # # # | | #????????#?#????#??#????#] Q + = # | | #????? ??###?########### # # # | | #?? ? ???###### # """ #Q # # | | #? ? ??? ?# # # """"# # # | | #??###+#### # # = ]"F""# # !!! # | | #??# # # =/! + ]]]""# # ! # | | ##?# + + =!! # " =="""# # !! # | | #??# # # /! # """ "" # # # | | #?## # # ! # """ # # # | | #??# # # # " ! # # # | | #??# # # ############## # # | | #####+##+## ##########????????????# # # | | % #??#??????#???????????# # # | | ##### ##????????????????????# # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Energy Generation 77 Energy Capacity 940 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 2 Power Amplification 50 Additional Mass Support 20 Base Temperature (-) 100 Armor Coverage 150 Resistance: KI 35 Resistance: TH 65 Resistance: EX 60 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Phase Shifting 5 Evasion (%) 76 Targeting Accuracy 12 Target Analysis 5 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 32 Item Schematics ----------------- Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Slug Cannon | -7/Zion | Free Enh. Flamer | -7/Zion | Free Weapon Shielding | -6/Factory | Z-intel Hyp. Gauss Rifle | -6/Factory | Z-intel Core Analyzer | -6/Factory | Z-intel Imp. Heat Sink | -6/Factory | Z-intel Adv. Heat Sink | -6/Factory | Z-intel Adv. Sensor Array | -6/Factory | Z-intel Hacking Suite | -6/Factory | Z-intel Magnetic Acceleration Cannon | -6/Factory | Z-intel Imp. VSS Leg | -6/Factory | Z-intel Energy Filter | -6/Factory | Z-intel Arm. Wheel | -6/Factory | Z-intel Adv. Melee Analysis Suite | -6/Factory | Z-intel Med. Reflective Plating | -6/Factory | Z-intel Arc Projector | -6/Factory | Z-intel Enh. Fission Core | -5/Factory | Z-intel Cld. Plasma Rifle | -5/Factory | Z-intel Cold Fusion Reactor | -5/Factory | Z-intel Imp. Spread Laser | -5/Factory | Z-intel Imp. Energy Well | -5/Factory | Z-intel Exp. Cesium-ion Thruster | -5/Factory | Z-intel Prc. Rocket Launcher | -5/Factory | Z-intel Cld. Airjet | -5/Factory | Z-intel Hvy. Gatling Laser | -5/Factory | Z-intel Shock Maul | -5/Factory | Z-intel Ion Burst Cannon | -5/Factory | Z-intel Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Thermal Generator | -3/Quarantine | Archive Exp. System Shield | -3/Quarantine | Archive Graphene Brace | -3/Section 7 | Z-intel Imp. Force Field | -3/Section 7 | Z-intel Imp. Hacking Suite | -3/Section 7 | Z-intel Railgun | -3/Section 7 | Z-intel Nuclear Pulse Array | -3/Section 7 | Z-intel Adv. Plasma Cannon | -3/Section 7 | Z-intel Transmission Jammer | -3/Section 7 | Z-intel Imp. Gyrokinetic Inverter | -3/Section 7 | Z-intel Micro-nuke Launcher | -3/Section 7 | Z-intel Mic. Antimatter Reactor | -3/Section 7 | Z-intel Quantum Rifle | -3/Section 7 | Z-intel Reflective Plating | -3/Section 7 | Z-intel Cld. Q-thruster | -2/Testing | Archive Cld. Field Propulsion Drive | -2/Testing | Archive Robot Schematics ------------------ Y-64 Sentinel | -3/Quarantine | Archive R-06 Scavenger | -3/Section 7 | Z-intel T-07 Excavator | -3/Section 7 | Z-intel A-27 Freighter | -3/Section 7 | Z-intel M-30 Cleanser | -3/Section 7 | Z-intel C-65 Expert | -2/Testing | Archive K-01 Serf | -2/Testing | Archive Fabricated ------------ Adv. Sensor Array | x2 | -6/Factory Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Integrated Reactor Achievements -------------- More Power To You No Room For Error Challenges ------------ None Game ------ Seed TeleporterTimingDrivehammer Manual? 0 Play Time 02:22:31 Cumulative 195.8 hours Start 2026.04.02 @ 17:55:12 End 2026.04.02 @ 21:18:18 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 345 Rogue 216 Adventurer 15 Explorer 114 Win Type 0 Total 17 Types 17/0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 62 Achievement% 50 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6791f9e2-cfa7-44b4-8e51-28e9a5d566e6