Cogmind - Beta 13 *** ADVENTURER MODE // 2024.07.07 @ 15:21:35

Player: fishy 2.0

Result: Destroyed by G-47 Trooper with Particle Gun

 Performance 
-------------
Evolutions (1)             500
Regions Visited (3)        600
Robots Destroyed (11)      55
Value Destroyed (282)      282
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1437

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/400
Matter                     285/300
Energy                     100/100
System Corruption          0%
Temperature                Cool (18)
Movement                   Core (700) Ox13
Location                   -9/Storage

 Parts 
-------
>               --- POWER (1) --------
                    (None)
>               --- PROPULSION (4) ---
                    (None)
>               --- UTILITY (2) ------
  High-capacity Storage Unit
                Targeting Computer
>               --- WEAPON (2) -------
                    (None)
>               --- INVENTORY (20) ---
          Small Storage Unit

 Peak State 
------------
>          --- POWER ------------
     Light Ion Engine
>          --- PROPULSION -------
  Improved Aluminum Leg
  Improved Aluminum Leg
>          --- UTILITY ----------
     Large Storage Unit
           Salvage Targeting Computer
>          --- WEAPON -----------
    Medium Laser
           Grenade Launcher
>          --- INVENTORY --------
           Aluminum Leg
           Aluminum Leg
  Improved Aluminum Leg
  Improved Aluminum Leg
     Small Storage Unit
     Light Assault Rifle
[Rating: 10]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Improved Aluminum Leg
  Leg                      Improved Aluminum Leg
Utility                    High-capacity Storage Unit
  Storage                  High-capacity Storage Unit
  Processor                Targeting Computer
Weapon                     Medium Laser
  Energy Gun               Medium Laser
  Energy Cannon            Particle Cannon
  Ballistic Gun            Light Assault Rifle
  Launcher                 Grenade Launcher

 Build                          | -11 -10 -9  -9  
-------                    Run  | Yrd Mat Mat Sto 
Slots Evolved              2    | .   .   2   .   
  Power                    .    | .   .   .   .   
  Propulsion               2    | .   .   2   .   
  Utility                  .    | .   .   .   .   
  Weapon                   .    | .   .   .   .   
Parts Attached             19   | 6   7   1   5   
  Power                    1    | 1   .   .   .   
    Engine                 1    | 1   .   .   .   
    Core                   .    | .   .   .   .   
    Reactor                .    | .   .   .   .   
  Propulsion               8    | 2   2   .   4   
    Treads                 .    | .   .   .   .   
    Leg                    8    | 2   2   .   4   
    Wheel                  .    | .   .   .   .   
    Hover                  .    | .   .   .   .   
    Flight                 .    | .   .   .   .   
  Utility                  5    | 1   4   .   .   
    Device                 .    | .   .   .   .   
    Storage                3    | 1   2   .   .   
    Processor              2    | .   2   .   .   
    Hackware               .    | .   .   .   .   
    Protection             .    | .   .   .   .   
    Artifact               .    | .   .   .   .   
  Weapon                   5    | 2   1   1   1   
    Energy Gun             1    | 1   .   .   .   
    Energy Cannon          1    | .   .   .   1   
    Ballistic Gun          2    | 1   .   1   .   
    Ballistic Cannon       .    | .   .   .   .   
    Launcher               1    | .   1   .   .   
    Special Weapon         .    | .   .   .   .   
    Impact Weapon          .    | .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   
  Unidentified Prototypes  .    | .   .   .   .   
Parts Lost                 10   | .   .   5   5   
  Power                    1    | .   .   1   .   
  Propulsion               6    | .   .   2   4   
  Utility                  .    | .   .   .   .   
  Weapon                   3    | .   .   2   1   
  Highest Loss Streak      5    | .   .   4   5   
  To Critical Strikes      .    | .   .   .   .   
Average Slot Usage (%)     79   | .   95  59  67  
  Engine                   8    | .   14  5   .   
  Leg                      29   | .   28  15  40  
  Storage                  12   | .   14  11  11  
  Processor                10   | .   10  11  11  
  Energy Gun               8    | .   14  6   .   
  Energy Cannon            1    | .   .   .   4   
  Launcher                 8    | .   14  5   .   
Naked Turns                .    | .   .   .   .   
Heaviest Build             48   | 11  48  48  44  
  Greatest Support         46   | 20  26  26  46  
  Greatest Overweight (x)  13   | .   1   13  1   
  Average Overweight (x)   .    | .   .   2   .   
Largest Inventory Capacity 20   | 8   20  20  20  
  Average Capacity         18   | 6   18  20  20  
  Most Carried             7    | 2   7   6   4   
  Average Carried          3    | .   5   5   1   
  Final Capacity           20   | 8   20  20  20  
  Final Carried            6    | .   6   5   1   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -9/Materials
 Mutant | -9/Storage

 Resources                      | -11 -10 -9  -9  
-----------                Run  | Yrd Mat Mat Sto 
Matter Collected           391  | 248 43  100 .   
  Remotely                 .    | .   .   .   .   
Salvage Created            347  | .   111 236 .   
  Parts                    13   | .   6   7   .   
Haulers Intercepted        .    | .   .   .   .   
Recyclers Shooed           2    | .   1   1   .   
Parts Field Recycled       .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   
  Prevented                .    | .   .   .   .   

 Kills                          | -11 -10 -9  -9  
-------                    Run  | Yrd Mat Mat Sto 
Combat Hostiles Destroyed  7    | .   3   4   .   
  Guns                     5    | .   1   4   .   
  AOE                      2    | .   2   .   .   
Classes Destroyed          4    | .   2   2   .   
  Worker                   3    | .   3   .   .   
  Recycler                 1    | .   .   1   .   
  Grunt                    5    | .   3   2   .   
  Sentry                   2    | .   .   2   .   
Best Kill Streak           5    | .   5   4   .   
  Combat Bots Only         4    | .   3   4   .   
Max Kills in Single Turn   1    | .   1   1   .   
  Gunslinging              .    | .   .   .   .   
  Exploded                 1    | .   1   .   .   
  Melee                    .    | .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   

 Combat                         | -11 -10 -9  -9  
--------                   Run  | Yrd Mat Mat Sto 
Hostile Shots Fired        189  | .   8   75  106 
  Missed                   53   | .   3   16  34  
Damage Taken               1533 | .   56  762 715 
  Core                     429  | .   17  253 159 
  Absorbed by Shields      .    | .   .   .   .   
  Ignored by Resistances   453  | .   18  220 215 
Core Remaining (%)         96   | 100 93  .   .   
Volleys Fired              32   | .   6   23  3   
  Largest                  2    | .   2   2   1   
  Hottest                  80   | .   80  80  68  
Shots Fired                39   | .   11  25  3   
  Gun                      29   | .   6   23  .   
  Cannon                   3    | .   .   .   3   
  Launcher                 7    | .   5   2   .   
  Special                  .    | .   .   .   .   
  Kinetic                  10   | .   .   10  .   
  Thermal                  22   | .   6   13  3   
  Explosive                7    | .   5   2   .   
  Electromagnetic          .    | .   .   .   .   
  Robot Hit Streak         14   | .   10  14  11  
  Robot Miss Streak        1    | .   .   1   .   
  Penetration Max          .    | .   .   .   .   
  Secondary Targets        .    | .   .   .   .   
Shots Hit Robots           35   | .   10  23  2   
  Core Hits                24   | .   12  12  .   
  Critical Kills           .    | .   .   .   .   
  Critical Parts Destroyed .    | .   .   .   .   
  Critical Strikes         3    | .   2   1   .   
    Burn                   3    | .   2   1   .   
Melee Attacks              .    | .   .   .   .   
  Impact                   .    | .   .   .   .   
  Slashing                 .    | .   .   .   .   
  Piercing                 .    | .   .   .   .   
  Sneak Attacks            .    | .   .   .   .   
    Combat Hostiles        .    | .   .   .   .   
  Follow-up Attacks        .    | .   .   .   .   
Damage Inflicted           722  | .   373 297 52  
  Guns                     291  | .   76  215 .   
  Cannons                  41   | .   .   .   41  
  Explosions               361  | .   279 82  .   
  Melee                    .    | .   .   .   .   
  Ramming                  29   | .   18  .   11  
  Kinetic                  66   | .   .   66  .   
  Thermal                  266  | .   76  149 41  
  Explosive                361  | .   279 82  .   
  Electromagnetic          .    | .   .   .   .   
  Impact                   .    | .   .   .   .   
  Slashing                 .    | .   .   .   .   
  Piercing                 .    | .   .   .   .   
Highest Corruption         .    | .   .   .   .   
  Average Corruption       .    | .   .   .   .   
  Corruption Purged        .    | .   .   .   .   
  Corruption Blocked       .    | .   .   .   .   
Overload Shots             .    | .   .   .   .   
Overflow Damage            .    | .   .   .   .   
  Projectiles              .    | .   .   .   .   
  Explosions               .    | .   .   .   .   
  Melee                    .    | .   .   .   .   
Knockbacks                 .    | .   .   .   .   
  Impact                   .    | .   .   .   .   
  Kinetic                  .    | .   .   .   .   
  Secondary                .    | .   .   .   .   
Self-Inflicted Damage      70   | .   9   61  .   
  Shots                    3    | .   1   2   .   
  Rammed                   .    | .   .   .   .   
Targets Rammed             4    | .   2   .   2   
  Kicked                   4    | .   2   .   2   
  Crushed                  .    | .   .   .   .   
Highest Temperature        99   | .   89  99  27  
  Average Temperature      40   | .   51  42  9   
  Received Heat Transfer   888  | .   33  294 561 
Siege Activations          .    | .   .   .   .   
Robots Corrupted           .    | .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   
  Parts Fried              .    | .   .   .   .   
  Impact Corruptions       .    | .   .   .   .   
Robots Melted              .    | .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   
  Parts Melted             3    | .   .   3   .   
  Heat Transferred         962  | .   370 518 74  
Parts Sabotaged            .    | .   .   .   .   
Parts Stolen               .    | .   .   .   .   
Parts Stripped             .    | .   .   .   .   
Power Chain Reactions      .    | .   .   .   .   

 Alert                          | -11 -10 -9  -9  
-------                    Run  | Yrd Mat Mat Sto 
Peak Influence             130  | .   121 130 63  
  Initial                  43   | .   .   5   43  
  Average                  58   | .   67  72  47  
Maximum Alert Level        .    | .   .   .   .   
  Low Security (%)         100  | 100 100 100 100 
  Level 1                  .    | .   .   .   .   
  Level 2                  .    | .   .   .   .   
  Level 3                  .    | .   .   .   .   
  Level 4                  .    | .   .   .   .   
  Level 5                  .    | .   .   .   .   
  High Security            .    | .   .   .   .   
  Max Security             .    | .   .   .   .   
Squads Dispatched          1    | .   .   .   1   
  Investigation            .    | .   .   .   .   
  Extermination            .    | .   .   .   .   
  Reinforcement            1    | .   .   .   1   
  Assault                  .    | .   .   .   .   
  Garrison                 .    | .   .   .   .   
  Intercept                .    | .   .   .   .   
Searches Triggered         .    | .   .   .   .   
Construction Impeded       .    | .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   

 Stealth                        | -11 -10 -9  -9  
---------                  Run  | Yrd Mat Mat Sto 
Distress Signals           1    | .   .   1   .   
Communications Jammed      .    | .   .   .   .   
  Distress Signals         .    | .   .   .   .   
Times Spotted              21   | .   6   7   8   
  Peak Tracking Total      7    | .   2   4   7   
  Tactical Retreats        2    | .   .   1   1   

 Traps                          | -11 -10 -9  -9  
-------                    Run  | Yrd Mat Mat Sto 
Traps Triggered            .    | .   .   .   .   
  Indirectly               .    | .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   
  Triggered                .    | .   .   .   .   
  Disarmed                 1    | .   1   .   .   
  Reprogrammed             .    | .   .   .   .   
  Reused                   .    | .   .   .   .   
Traps Extracted            .    | .   .   .   .   
  Installed                .    | .   .   .   .   
  Triggered                .    | .   .   .   .   

 Machines                       | -11 -10 -9  -9  
----------                 Run  | Yrd Mat Mat Sto 
Machines Disabled          .    | .   .   .   .   
  Max in Single Turn       .    | .   .   .   .   
Machines Repaired          .    | .   .   .   .   
Machines Dismantled        .    | .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   

 Hacking                        | -11 -10 -9  -9  
---------                  Run  | Yrd Mat Mat Sto 
Machines Accessed          4    | .   3   .   1   
  Terminals                4    | .   3   .   1   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Total Hacks                14   | .   10  .   4   
  Successful               9    | .   6   .   3   
  Failed                   5    | .   4   .   1   
    Catastrophic           .    | .   .   .   .   
  Database Lockouts        .    | .   .   .   .   
  Manual                   .    | .   .   .   .   
  Terminals                14   | .   10  .   4   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Terminal Hacks             9    | .   6   .   3   
  Robot Analysis           2    | .   2   .   .   
  Emergency Access Points  1    | .   .   .   1   
  Alert Level              1    | .   1   .   .   
  Locate Traps             1    | .   1   .   .   
  Disarm Traps             1    | .   1   .   .   
  Dispatch Records         1    | .   .   .   1   
  Investigation Status     1    | .   .   .   1   
  Assault Status           1    | .   1   .   .   
Fabricator Hacks           .    | .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   
Scanalyzer                 .    | .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   
Unauthorized Hacks         .    | .   .   .   .   
  Terminals                .    | .   .   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   
  Used                     .    | .   .   .   .   
Hacking Detections         2    | .   2   .   .   
  Full Trace Events        .    | .   .   .   .   
  Feedback Events          .    | .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   
  Robots Built             .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   
  Parts Built              .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   
Parts Repaired             .    | .   .   .   .   
  Time                     .    | .   .   .   .   
Parts Recycled             .    | .   .   .   .   
  Recycled Matter          .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
  Retrieved Components     .    | .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   
  Parts Damaged            .    | .   .   .   .   

 Bothacking                     | -11 -10 -9  -9  
------------               Run  | Yrd Mat Mat Sto 
Used RIF Installer         .    | .   .   .   .   
Robots Hacked              .    | .   .   .   .   
  Non-combat               .    | .   .   .   .   
  Combat                   .    | .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   
Robots Rewired             .    | .   .   .   .   
Allies Hacked              .    | .   .   .   .   
Hacks Repelled             .    | .   .   .   .   

 Allies                         | -11 -10 -9  -9  
--------                   Run  | Yrd Mat Mat Sto 
Total Allies               .    | .   .   .   .   
  Largest Group            .    | .   .   .   .   
  Highest-Rated Group      .    | .   .   .   .   
  Highest-Rated Ally       .    | .   .   .   .   
Total Orders               .    | .   .   .   .   
Ally Attacks               .    | .   .   .   .   
  Total Damage             .    | .   .   .   .   
  Kills                    .    | .   .   .   .   
Allies Corrupted           .    | .   .   .   .   
Allies Melted              .    | .   .   .   .   

 Intel                          | -11 -10 -9  -9  
-------                    Run  | Yrd Mat Mat Sto 
Robot Analysis Total       2    | .   2   .   .   
Derelict Logs Recovered    .    | .   .   .   .   
Drone Launches             .    | .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   

 Exploration                    | -11 -10 -9  -9  
-------------              Run  | Yrd Mat Mat Sto 
Turns Passed               980  | 62  464 179 275 
Spaces Moved               471  | 44  225 53  149 
  Core                     6    | 3   .   3   .   
  Treads                   .    | .   .   .   .   
  Legs                     465  | 41  225 50  149 
  Wheels                   .    | .   .   .   .   
  Hover                    .    | .   .   .   .   
  Flight                   .    | .   .   .   .   
  Fastest Speed            50   | 50  120 190 120 
  Average Speed            170  | 115 188 261 126 
  Slowest Speed            700  | 120 190 700 190 
  Overloaded Moves         .    | .   .   .   .   
  Propulsion Burnouts      .    | .   .   .   .   
  Robots Hopped            .    | .   .   .   .   
  Cave-ins Triggered       .    | .   .   .   .   
Exploration Rate (%)       21   | 4   36  10  34  
  Regions Visited          3
    Branch Regions         1
  Pre-discovered Areas     .    | .   .   .   .   
  Known Exits Taken        .    | .   .   .   .   
  Unknown Exits Taken      3    | 1   1   1   .   
Scrap Searched             .    | .   .   .   .   
Spaces Dug                 .    | .   .   .   .   
Terrain Destroyed          54   | .   40  14  .   
  Melee                    .    | .   .   .   .   
  Projectile               .    | .   .   .   .   
  AOE                      54   | .   40  14  .   
Terrain Rammed             .    | .   .   .   .   
  Walls Destroyed          .    | .   .   .   .   
  Machines Disabled        .    | .   .   .   .   

 Actions                        | -11 -10 -9  -9  
---------                  Run  | Yrd Mat Mat Sto 
Total                      612  | 55  249 76  232 
  Wait                     72   | .   .   .   72  
  Move                     468  | 43  224 52  149 
  Hop                      .    | .   .   .   .   
  Pick Up                  16   | 6   9   .   1   
  Fast Attach              .    | .   .   .   .   
  Attach                   13   | 6   1   1   5   
  Detach                   .    | .   .   .   .   
  Swap                     6    | .   6   .   .   
  Drop                     1    | .   1   .   .   
  Fire                     32   | .   6   23  3   
  Melee                    .    | .   .   .   .   
  Ram                      .    | .   .   .   .   
  Kick                     4    | .   2   .   2   
  Crush                    .    | .   .   .   .   
  Escape Stasis            .    | .   .   .   .   
  Rewire                   .    | .   .   .   .   
  Trap                     .    | .   .   .   .   
  Miscellaneous            .    | .   .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials
-9/Materials
-9/Storage

 History 
---------
 Turn | Location      | Event
    7 | -11/Scrapyard | Discovered new exit (range 16)
   63 | -11/Scrapyard | Entered Materials
  307 | -10/Materials | Build established: Mutant
  470 | -10/Materials | Discovered new exit (range 9)
  527 | -10/Materials | Entered another Materials area
  527 | -9/Materials  | Evolved 2 slots: Propulsion x2
  577 | -9/Materials  | Discovered new exit (range 16)
  651 | -9/Materials  | Lost 4 parts (1p1n2w)
  704 | -9/Materials  | Core integrity fell below 50%
  706 | -9/Materials  | Entered Storage
  946 | -9/Storage    | Core integrity fell below 20%
  981 | -9/Storage    | Destroyed by G-47 Trooper with Particle Gun

 Last Messages 
---------------
T-07 Excavator is excavating.
U-05 Engineer lays Concrete.
T-07 Excavator is excavating.
U-05 Engineer lays Concrete.
Critical hit (Burn: +37).
T-07 Excavator is excavating.
U-05 Engineer builds a Door.
Kicked K-01 Serf out of the way.
Aluminum Leg destroyed.
O-16 Technician: "IFF HANDSHAKE FAILED. SECURING
  TERMINAL."
Imp. Aluminum Leg destroyed.
ALERT: Hostiles spotted, dispatching
  reinforcements to Terminal S003.
Critical hit (Burn: +37).
Imp. Aluminum Leg destroyed.
Critical hit (Burn: +37).
Particle Cannon destroyed.
Critical hit (Burn: +37).
Aluminum Leg destroyed.

 Map 
-----
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| ?????           ^                  +?????????????? |
| ?????           #######/#######    #?????????????? |
| ??????"T"####+###???#  Y     #???????????????????? |
| ????????????????????#  gggg  #???????????????????? |
| ????????????????????#        #???????????????????? |
| ????????????????????#        #???????????????????? |
| ????????????????????#=   @ k #???????????????????? |
| ????????????????????#      ! #???????????????????? |
| ????????????????????#t       #???????????????????? |
| ????????????????????##########???????????????????? |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           28
Energy Generation          10
Energy Capacity            125
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Resistance: KI             20
Resistance: TH             20
Resistance: EX             20
Resistance: EM             20
Resistance: I              20
Resistance: S              20
Resistance: P              20
Evasion (%)                55
Targeting Accuracy         5
Salvage Targeting          1
Offensive Hacking          10

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              HoverConcussiveMapper
  Manual?         0
Play Time         00:10:31
  Cumulative      5.9 hours
  Start           2024.07.07 @ 15:12:16
  End             2024.07.07 @ 15:21:35
Sessions          1
Manual Loads      0
Difficulty        Adventurer
Special Mode      None
Game No.          12
  Rogue           0
  Adventurer      12
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             9
Gallery%          15
Achievement%      12
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 4db0e1d2-7ded-4f27-b854-1e57bfa50a1d