Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.09 @ 23:26:22 Player: SnailSD Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (51) 255 Value Destroyed (1082) 1082 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (900) 900 TOTAL SCORE: 4857 Bonus ------- Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 136/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Ion Engine Experimental Sensor Array Transmission Jammer Flak Gun Great Axe Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Light Treads Light Treads Improved Treads Advanced Treads Wheel Wheel > --- UTILITY ---------- Humpback > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Reinforced Ion Engine Huge Storage Unit Medium Battery Small Matter Pod Large Matter Pod Large Matter Pod Large Matter Pod High-capacity Matter Pod High-capacity Matter Pod High-capacity Matter Pod High-capacity Matter Pod Structural Scanner Sensor Array Experimental Sensor Array Improved Terrain Scanner Reaction Control System Light Armor Plating Precision Beam Rifle Precision Beam Rifle Precision Beam Rifle Assault Rifle Assault Rifle Heavy Assault Rifle Grenade Launcher Datajack Mining Laser Hammer [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Slots Evolved 4 | . . . . . 4 . . . Power . | . . . . . . . . . Propulsion 4 | . . . . . 4 . . . Utility . | . . . . . . . . . Weapon . | . . . . . . . . . Parts Attached 48 | 8 4 8 1 2 20 4 1 . Power 5 | 1 . 1 . 1 2 . . . Engine 5 | 1 . 1 . 1 2 . . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 23 | 2 2 3 . . 13 3 . . Treads 4 | 2 . . . . 2 . . . Leg 3 | . . . . . . 3 . . Wheel 11 | . 2 3 . . 6 . . . Hover . | . . . . . . . . . Flight 5 | . . . . . 5 . . . Utility 9 | 2 1 2 1 . 2 . 1 . Device 6 | 1 . 2 . . 2 . 1 . Storage 3 | 1 1 . 1 . . . . . Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 11 | 3 1 2 . 1 3 1 . . Energy Gun 4 | 2 . . . . 1 1 . . Energy Cannon . | . . . . . . . . . Ballistic Gun 5 | 1 . 2 . . 2 . . . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . 1 . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . Parts Lost 28 | . . 6 2 2 10 7 . 1 Power 3 | . . 1 . 1 1 . . . Propulsion 16 | . . 2 . 1 8 5 . . Utility 6 | . . 1 2 . . 2 . 1 Weapon 3 | . . 2 . . 1 . . . Highest Loss Streak 6 | . . 6 2 1 6 5 . 1 To Critical Strikes . | . . . . . . . . . Average Backups 15 | 3 11 15 17 28 26 3 4 5 Power . | . . . . 1 2 1 1 1 Propulsion 3 | 1 3 4 4 7 2 . . . Utility 5 | . 2 2 6 12 12 1 1 2 Weapon 5 | 1 3 7 5 6 7 1 1 2 Tool/Special . | . . . . . . . . . Unused Backups 31 | . 5 . . . 22 . . 4 Power 1 | . . . . . 1 . . . Propulsion 4 | . 4 . . . . . . . Utility 17 | . 1 . . . 14 . . 2 Weapon 9 | . . . . . 7 . . 2 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 86 | . 99 96 94 83 69 64 6 9 Engine 11 | . 14 13 14 13 7 7 . . Treads 2 | . 5 . . . 8 . . . Leg 1 | . . . . . . 15 . . Wheel 22 | . 22 26 28 26 24 . . . Flight 1 | . . . . . 6 16 . . Device 9 | . 14 13 8 . . 14 6 9 Storage 11 | . 14 14 14 14 6 . . . Energy Gun 5 | . 12 7 . . . 4 . . Ballistic Gun 17 | . 14 20 28 27 15 1 . . Peak Build Rating 20 | 7 8 9 10 11 20 19 6 6 Average Rating 9 | 5 7 7 9 10 15 13 5 5 On Entrance 7 | . 7 8 9 10 11 13 1 6 Avg Prop Armor Cover (%) 3 | . . . . . 2 4 . . Naked Turns 41 | . . . . . . 37 3 1 Heaviest Build 209 | 13 88 88 207 207 209 17 1 1 Greatest Support 85 | 40 40 32 32 32 85 35 3 3 Greatest Overweight (x) 20 | . 2 3 6 12 20 1 . . Average Overweight (x) 2 | . 1 2 3 7 2 . . . Largest Inventory Capacity 35 | 8 25 25 35 35 35 5 5 5 Average Capacity 23 | 7 22 25 28 35 28 5 5 5 Most Carried 34 | 7 18 18 24 31 34 5 5 5 Average Carried 15 | 4 11 15 17 28 25 3 4 5 Final Capacity 35 | 8 25 25 35 35 5 5 5 5 Final Carried 31 | 7 18 17 24 31 5 3 5 5 Class Distribution -------------------- 66% | Mutant 25% | Hauler-Mutant 4% | Scavenger-Mutant 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Matter Collected 1201 | 323 212 119 10 196 339 2 . . Remotely . | . . . . . . . . . Salvage Created 1524 | 168 414 103 . 285 450 104 . . Parts 95 | 13 24 6 . 15 28 9 . . Haulers Intercepted 1 | . 1 . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Combat Hostiles Destroyed 34 | . 7 2 . 9 10 6 . . Guns 24 | . 7 2 . 5 10 . . . AOE 10 | . . . . 4 . 6 . . Classes Destroyed 10 | 3 5 . . 1 1 . . . Worker 6 | 1 2 . . 2 1 . . . Builder 1 | . . . . . 1 . . . Tunneler 4 | 3 . 1 . . . . . . Hauler 1 | . 1 . . . . . . . Recycler 2 | 1 . . . . 1 . . . Operator 2 | . 2 . . . . . . . Watcher 1 | . 1 . . . . . . . Swarmer 13 | . 1 . . 4 5 3 . . Grunt 19 | . 6 2 . 4 4 3 . . Brawler 2 | . . . . 1 1 . . . Best Kill Streak 6 | 4 3 1 . 6 6 6 . . Combat Bots Only 6 | . 2 1 . 4 5 6 . . Max Kills in Single Turn 3 | 1 1 1 . 2 2 3 . . Gunslinging . | . . . . . . . . . Exploded 3 | . . . . 2 . 3 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Hostile Shots Fired 285 | . 42 28 . 37 131 28 7 12 Missed 84 | . 10 8 . 9 42 7 4 4 Hits 201 | . 32 20 . 28 89 21 3 8 Melee 3 | . . . . 3 . . . . Projectile 198 | . 32 20 . 25 89 21 3 8 AOE 11 | . . . . . . 11 . . Critical Strikes 5 | . . . . 1 2 . 2 . Damage Taken 2836 | . 325 252 . 445 1041 595 43 135 Core 798 | . 84 121 . 32 198 212 43 108 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 52 | 100 . . . 5 . . . . Volleys Fired 143 | 8 41 17 . 23 44 10 . . Largest 2 | 2 2 2 . 2 2 2 . . Hottest 91 | 70 70 70 . 40 46 91 . . Shots Fired 257 | 16 82 27 . 43 77 12 . . Gun 247 | 16 82 27 . 40 77 5 . . Cannon . | . . . . . . . . . Launcher 10 | . . . . 3 . 7 . . Special . | . . . . . . . . . Kinetic 188 | 8 41 22 . 40 77 . . . Thermal 59 | 8 41 5 . . . 5 . . Explosive 10 | . . . . 3 . 7 . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 12 | 6 12 5 . 8 11 3 . . Robot Miss Streak 4 | 1 3 2 . 2 4 4 . . Penetration Max . | . . . . . . . . . Secondary Targets 3 | . . . . . 3 . . . Max Gunslinging Chain 1 | . . . . . 1 . . . Shots Hit Robots 166 | 9 56 17 . 32 49 3 . . Core Hits 85 | 6 23 5 . 18 20 13 . . Critical Kills 1 | . . 1 . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . Critical Strikes 9 | 2 4 3 . . . . . . Burn 7 | 2 4 1 . . . . . . Destroy 2 | . . 2 . . . . . . Melee Attacks 4 | . 4 . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 4 | . 4 . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2909 | 113 680 214 . 632 776 479 5 10 Guns 2217 | 113 680 213 . 398 776 37 . . Cannons . | . . . . . . . . . Explosions 676 | . . . . 234 . 442 . . Melee . | . . . . . . . . . Ramming 16 | . . 1 . . . . 5 10 Kinetic 1660 | 13 299 174 . 398 776 . . . Thermal 557 | 100 381 39 . . . 37 . . Explosive 676 | . . . . 234 . 442 . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . 1 1 1 3 . . . . Average Corruption 1 | . 1 1 1 1 . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 13 | . 3 2 4 4 . . . . Message Errors 3 | . . 1 . 2 . . . . Matter Fused 3 | . . 1 1 1 . . . . Heat Flow Errors 2 | . . . 2 . . . . . Energy Discharges 1 | . . . 1 . . . . . Data Loss (minor) 1 | . . . . 1 . . . . Data Loss (major) 1 | . 1 . . . . . . . Misfires 1 | . 1 . . . . . . . Weapon Failures 1 | . 1 . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 4 | . . . . 3 . 1 . . Projectiles . | . . . . . . . . . Explosions 4 | . . . . 3 . 1 . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 93 | . . . . 55 . 31 2 5 Shots 3 | . . . . 2 . 1 . . Rammed 5 | . . 1 . . . . 1 3 Targets Rammed 5 | . . 1 . . . . 1 3 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 167 | 18 167 85 141 3 16 58 5 . Average Temperature 38 | 9 43 47 70 2 7 28 5 . Received Heat Transfer 972 | . 126 141 . 138 414 54 63 36 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 5 | 3 2 . . . . . . . Heat Transferred 2117 | 444 1406 185 . . . 82 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 186 | 10 68 30 . 106 120 186 76 29 Initial 76 | . . . . . 13 65 76 29 Average 33 | . 15 1 . 67 34 161 65 28 Influence Increases 992 | 25 214 55 . 236 300 162 . . Destroy 0b10 Robot/C 680 | . 140 40 . 180 200 120 . . Destroy 0b10 Robot/NC 85 | 25 30 5 . 10 15 . . . Destroy Leader 124 | . 34 10 . 30 40 10 . . Successful Hack 9 | . 9 . . . . . . . Destroy Structure 34 | . 1 . . 16 . 17 . . Partial Spotted 45 | . . . . . 45 . . . Lose Combat Pursuer 15 | . . . . . . 15 . . Influence Decreases 973 | 25 214 55 . 200 236 105 111 27 Entered New Map 156 | . . . . . 23 35 81 17 Time Decay 627 | 25 214 35 . 180 143 . 30 . Lost Part 190 | . . 20 . 20 70 70 . 10 Squads Dispatched 6 | . 2 . . . 3 . 1 . Investigation . | . . . . . . . . . Extermination . | . . . . . . . . . Reinforcement 3 | . 2 . . . . . 1 . Assault . | . . . . . . . . . Garrison 3 | . . . . . 3 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Distress Signals 4 | . 3 . . . 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 67 | . 22 2 . 9 16 8 6 4 Peak Tracking Total 7 | . 6 2 . 4 6 6 5 7 Tactical Retreats 1 | . . . . . . 1 . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Traps Triggered 3 | . 1 . . . . . . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts 2 | . 2 . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 1 | . 1 . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Machines Accessed 5 | . 2 . 1 . 1 . 1 . Terminals 2 | . 2 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . Total Hacks 11 | . 3 . 5 . 2 . 1 . Successful 10 | . 3 . 5 . 1 . 1 . Failed 1 | . . . . . 1 . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 2 | . 2 . . . . . . . Terminals 3 | . 3 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . . 2 . 1 . Terminal Hacks 6 | . 1 . 5 . . . . . Record 5 | . . . 5 . . . . . Locate Traps 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . Unlock Access 2 | . . . . . 1 . 1 . Unauthorized Hacks 2 | . 2 . . . . . . . Terminals 2 | . 2 . . . . . . . Botnet 1 | . 1 . . . . . . . Operators 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 2 | . 1 . . . 1 . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Used RIF Installer 1 | . . . . . . 1 . . Robots Hacked 2 | . 2 . . . . . . . Non-combat 2 | . 2 . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied 4 | . 4 . . . . . . . parse_system 1 | . 1 . . . . . . . no_distress 3 | . 3 . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Active Infowar (turns) 1563 | 22 760 403 196 . 9 167 6 . Structural 176 | . . . . . 9 167 . . Seismic 1381 | 22 760 403 196 . . . . . Jamming 6 | . . . . . . . 6 . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Turns Passed 2965 | 165 760 717 314 375 342 204 61 27 Spaces Moved 1802 | 78 429 423 193 144 146 232 110 47 Core 232 | 2 . . . . . 73 110 47 Treads 154 | 76 59 . . . 19 . . . Legs 87 | . . . . . . 87 . . Wheels 1196 | . 370 423 193 144 66 . . . Hover . | . . . . . . . . . Flight 133 | . . . . . 61 72 . . Fastest Speed 28 | 50 130 130 130 190 28 31 50 50 Average Speed 124 | 157 134 130 145 199 121 73 50 50 Slowest Speed 380 | 160 160 135 190 280 380 120 50 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 1 | . . . . . . 1 . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 30 | 5 36 77 50 31 11 36 19 10 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 2 | . . 1 . 1 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 56 | . . . . 17 . 39 . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 56 | . . . . 17 . 39 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Total 2248 | 101 533 547 229 188 235 250 115 50 Wait 125 | . 22 94 . 9 . . . . Move 1791 | 77 428 422 192 143 145 228 109 47 Hop 1 | . . . . . . 1 . . Pick Up 79 | 7 18 3 30 9 9 . 3 . Fast Attach 25 | 7 . 2 . . 11 4 1 . Attach 26 | 1 3 6 1 2 10 3 . . Detach 13 | 1 3 2 1 . 4 2 . . Swap 7 | . 4 . . 2 1 . . . Drop 27 | . 8 . 5 . 11 2 1 . Fire 143 | 8 41 17 . 23 44 10 . . Melee 4 | . 4 . . . . . . . Ram 5 | . . 1 . . . . 1 3 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap 2 | . 2 . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Garrison -8/Materials -8/Garrison History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 166 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 601 | -10/Materials | Discovered new exit (range 10) 759 | -10/Materials | Discovered new exit (range 6) 926 | -10/Materials | Entered Mines 927 | -10/Mines | Learned location of Storage (-9) 997 | -10/Mines | Met a Derelict bent on vengeance 1069 | -10/Mines | Learned Materials stockpile data 1224 | -10/Mines | Discovered new exit (range 6) 1285 | -10/Mines | Core integrity fell below 50% 1307 | -10/Mines | Core integrity fell below 20% 1339 | -10/Mines | Lost 6 parts (1p2n1u2w) 1565 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1568 | -10/Mines | Found Prototype Device 1637 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1638 | -10/Mines | Discovered new exit (range 5) 1643 | -10/Mines | Entered Exiles 1675 | -10/Exiles | Met 8R-AWN 1698 | -10/Exiles | Met EX-HEX 1749 | -10/Exiles | Met EX-DEC 1757 | -10/Exiles | Learned location of Zion (-7) 1942 | -10/Exiles | Discovered new exit (range 10) 1957 | -10/Exiles | Entered Mines 2119 | -9/Mines | Build established: Hauler-Mutant 2318 | -9/Mines | Discovered new exit (range 8) 2332 | -9/Mines | Entered Materials 2332 | -8/Materials | Evolved 4 slots: Propulsion x4 2414 | -8/Materials | Garrison activated, responded to threat 2495 | -8/Materials | Lost 6 parts (6n) 2674 | -8/Materials | Identified exit to Garrison 2674 | -8/Materials | Entered Garrison 2688 | -8/Garrison | Installed Relay Interface Framework 2726 | -8/Garrison | Lost 3 parts (3n) 2808 | -8/Garrison | Triggered checkpoint 2834 | -8/Garrison | Core integrity fell below 50% 2841 | -8/Garrison | Released all parts (5) 2872 | -8/Garrison | Lost 5 parts (3n2u) 2872 | -8/Garrison | Discovered new exit (range 10) 2878 | -8/Garrison | Entered Materials 2932 | -8/Materials | Core integrity fell below 20% 2939 | -8/Materials | Identified exit to Garrison 2939 | -8/Materials | Entered Garrison 2966 | -8/Garrison | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- reinforcements to Terminal M003. 02926_ Detecting nearby Garrison Access. 02929_ Critical hit (Burn: +37). 02931_ K-01 Serf collects debris. 02931_ Critical hit (Burn: +37). 02935_ Slammed into A-02 Transporter. 02939_ Connecting with Garrison Access... 02939_ Current location identified: Materials >>Unlock Access door unlocked. 02939_ EXIT=UNLOCKED: GARRISON LOCATION=GARRISON GOAL=ESCAPE 02947_ Triggered Alarm Trap. 02947_ An alarm sounds. 02954_ Triggered Alarm Trap. 02954_ An alarm sounds. 02958_ Slammed into Y-45 Defender. 02965_ Destabilizing: Core damaged (-16). 02965_ Transmission Jammer destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ????????######?????????????????????????????? | | ????????# #?????????????????????????????? | | ????????# #?????????????????????????????? | | ????????# #?????????????????????????????? | | ????????# ###?????????????????????????????? | | ????????# #???????????????????????????????? | | ????????# #???????????????????????????????? | | ????????# #???????????????????????????????? | | ????????# #???????????????????????????????? | | ????????# #???????????????????????????????? | | ????????# #???????????????????????????????? | | ????????# #???????????????????????????????? | | ######### ##??????????????????????????????? | | #???????????#####??????????????? | | #???????????#T #??????????????? | | ########### #???????????"Y #??????????????? | | ??????????# #???????????#@Y #??????????????? | | ??????????# #???????????# ###??????????????? | | ??????????# ###"""#######Y##???????????????? | | ??????????# #???????????????? | | ??????????#+#### ####### #???????????????? | | ?????????# #??# #????#"""""#??????????????? | | ?????????## #??# #????#######??????????????? | | ??????????# #??# #?????????????????????????? | | ??????????# #??# #?????????????????????????? | | ??????????# #??# #?????????????????????????? | | ?????????? ??# ######????????????????????? | | ??????????###??# #!!!!#????????????????????? | | ???????????????# #????????????????????? | | ???????????????###!!!!#????????????????????? | | ??????????????????#####????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 64 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Hehehe Challenges ------------ None Game ------ Seed SpliceArcsightDetonator Manual? 0 Play Time 00:29:36 Cumulative 82.5 hours Start 2026.09.09 @ 20:35:22 End 2026.09.09 @ 23:26:22 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 137 Rogue 137 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 42 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: abdfaed1-5bf8-43de-bb90-f5748b7a8a69