Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.18 @ 17:24:03 Player: Zirov Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (196) 980 Value Destroyed (7087) 7087 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (910) 910 TOTAL SCORE: 14077 Bonus ------- High Alert Combat Kills 687 Follower Combat Kills 223 Cogmind --------- Core Integrity 958/1150 Matter 260/300 Energy 240/240 System Corruption 3% Temperature Cool (0) Movement Walking (190) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION (6) --- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg > --- UTILITY (7) ------ Advanced Heat Sink Improved Coolant Injector Huge Storage Unit Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON (4) ------- Enhanced Gauss Cannon Enhanced Gauss Cannon > --- INVENTORY (25) --- Improved Deuterium Engine Light Angular Momentum Engine Advanced Cryofiber Web Large Storage Unit Triangulator Improved Sensor Array Improved Melee Analysis Suite Improved Target Analyzer Advanced Transmission Jammer Advanced ECM Suite Layered Heavy Armor Plating Layered Heavy Armor Plating Improved Component Analysis Suite Drone Bay (2/2) Enhanced Gauss Cannon Enhanced Gauss Cannon Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Improved VSS Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Triangulator Phase Shifter Layered Heavy Armor Plating > --- WEAPON ----------- Enhanced Gauss Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Neutrino Core Flexi-carbon Leg Medium Storage Unit Improved Sensor Array Improved Kinecellerator Improved Shield Generator Force Field Improved Hacking Suite System Shield Improved Component Analysis Suite System Restoration Module High-powered Tractor Beam Improved KE Penetrator Enhanced Gauss Cannon Heavy Rocket Launcher [Rating: 91] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Treads Improved Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Improved Airjet Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Heavy Rocket Launcher Impact Weapon Powered Hammer Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Jun Mat Mat Sto Mat Fac Fac Fac Was Fac Fac Slots Evolved 12 | . . 2 . 2 2 2 2 . . 2 Power 1 | . . . . . . . 1 . . . Propulsion 4 | . . 1 . . 1 1 1 . . . Utility 5 | . . 1 . 1 1 1 . . . 1 Weapon 2 | . . . . 1 . . . . . 1 Parts Attached 265 | 8 9 10 30 14 54 34 4 2 88 12 Power 29 | 2 1 1 3 2 8 2 1 . 7 2 Engine 21 | 2 1 1 3 1 6 2 1 . 4 . Core 6 | . . . . 1 2 . . . 3 . Reactor 2 | . . . . . . . . . . 2 Propulsion 79 | 2 4 1 10 3 18 16 1 . 21 3 Treads 13 | . . . 3 3 7 . . . . . Leg 56 | 2 4 1 7 . 8 9 1 . 21 3 Wheel 5 | . . . . . 2 3 . . . . Hover 5 | . . . . . 1 4 . . . . Flight . | . . . . . . . . . . . Utility 90 | 2 2 4 7 5 13 10 2 . 41 4 Device 54 | 1 . 2 1 3 5 6 2 . 31 3 Storage 8 | 1 1 1 2 . . . . . 3 . Processor 11 | . 1 1 . 1 3 3 . . 1 1 Hackware 3 | . . . . . . . . . 3 . Protection 14 | . . . 4 1 5 1 . . 3 . Artifact . | . . . . . . . . . . . Weapon 67 | 2 2 4 10 4 15 6 . 2 19 3 Energy Gun 1 | . . 1 . . . . . . . . Energy Cannon 3 | . . . 2 1 . . . . . . Ballistic Gun 31 | 2 2 3 8 . 1 6 . . 9 . Ballistic Cannon 16 | . . . . 3 2 . . . 9 2 Launcher 3 | . . . . . 1 . . 1 . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon 5 | . . . . . 3 . . 1 1 . Slashing Weapon 8 | . . . . . 8 . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . 2 . . . 2 . Corrupted Parts 2 | . . . . . 2 . . . . . System Corruption 12 | . . . . . 12 . . . . . Parts Lost 59 | . 1 . 4 1 21 7 . . 13 12 Power 12 | . 1 . 1 . 4 1 . . 4 1 Propulsion 20 | . . . 1 . 8 1 . . 4 6 Utility 18 | . . . 1 1 7 3 . . 4 2 Weapon 9 | . . . 1 . 2 2 . . 1 3 Highest Loss Streak 12 | . 1 . 2 1 4 4 . . 5 12 To Critical Strikes 1 | . . . . . . . . . 1 . Average Slot Usage (%) 97 | . 100 99 99 99 94 95 100 100 96 96 Engine 7 | . 14 11 11 8 5 5 11 11 6 4 Core 1 | . . . . 1 1 . . . 3 4 Treads 6 | . . . 3 27 13 3 . . . . Leg 21 | . 28 33 29 . 10 9 35 35 33 28 Wheel 1 | . . . . . 2 13 . . . . Device 12 | . 8 10 4 9 10 13 17 17 19 25 Storage 6 | . 14 11 7 9 7 6 5 5 5 5 Processor 7 | . 5 11 11 9 13 11 5 5 . 5 Protection 4 | . . . 9 8 4 3 5 5 2 . Energy Cannon 2 | . . . 9 9 . . . . . . Ballistic Gun 9 | . 28 21 12 . . 19 17 7 7 13 Ballistic Cannon 5 | . . . . 17 8 . . . 7 1 Impact Weapon 1 | . . . . . 3 . . 4 1 . Slashing Weapon 1 | . . . . . 9 . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 154 | 13 18 30 38 48 51 70 84 84 154 132 Greatest Support 120 | 20 20 30 66 68 91 95 115 115 120 100 Greatest Overweight (x) 4 | . . . . . 3 4 . . 2 3 Average Overweight (x) . | . . . . . . . . . . 1 Largest Inventory Capacity 25 | 8 10 15 15 15 15 15 15 15 25 25 Average Capacity 15 | 7 9 14 11 15 15 15 15 15 19 25 Most Carried 20 | 1 10 13 15 15 15 15 14 14 20 20 Average Carried 13 | . 5 11 10 13 13 13 11 14 15 18 Final Capacity 25 | 8 10 15 15 15 15 15 15 15 25 25 Final Carried 19 | 1 10 13 10 15 15 14 14 14 18 19 Class Distribution -------------------- 21% | Scavenger-Mutant 17% | Mutant 14% | Scavenger-Tank 10% | Commander-Mutant 9% | Gunner 7% | Scavenger-Skirmisher 5% | Scavenger-Gunner 3% | Skirmisher 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Commander-Mutant | -9/Storage Gunner | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Tank | -5/Factory Scavenger-Skirmisher | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 ----------- Run | Jun Mat Mat Sto Mat Fac Fac Fac Was Fac Fac Matter Collected 6511 | 308 302 203 594 646 1026 744 . . 2355 333 Remotely 1195 | . . . . . . . . . 862 333 Salvage Created 7626 | 93 323 315 990 588 2068 770 . . 2144 335 Parts 402 | 6 18 19 61 50 95 56 . . 79 18 Haulers Intercepted 5 | . 1 . 2 1 1 . . . . . Recyclers Shooed 10 | 1 . . 6 . 1 . . . 2 . Parts Field Recycled 10 | . . . . . . . . . 10 . Retrieved Matter 219 | . . . . . . . . . 219 . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Jun Mat Mat Sto Mat Fac Fac Fac Was Fac Fac Combat Hostiles Destroyed 144 | . 10 7 17 22 33 18 . . 28 9 Melee 21 | . . . . . 20 . . . 1 . Guns 66 | . 10 7 16 . . 18 . . 12 3 Cannons 47 | . . . 1 22 8 . . . 14 2 AOE 4 | . . . . . . . . . . 4 Classes Destroyed 15 | 2 3 2 1 3 2 . . . 2 . Worker 9 | . . . . 2 3 1 . . 3 . Builder 6 | . . . . 1 . 1 . . 4 . Tunneler 3 | 2 . . . . . 1 . . . . Hauler 5 | . 1 . 2 1 1 . . . . . Recycler 15 | 1 . 1 1 . 7 . . . 5 . Mechanic 1 | . . . . . . . . . 1 . Operator 1 | . . . . . . . . . 1 . Watcher 12 | . . 1 . 2 3 2 . . 3 1 Swarmer 35 | . 5 4 . 8 3 10 . . . 5 Grunt 49 | . 5 1 8 9 11 3 . . 8 4 Brawler 2 | . . . . . 2 . . . . . Duelist 5 | . . . 1 . 2 1 . . 1 . Sentry 22 | . . 2 8 3 6 . . . 3 . Hunter 9 | . . . . 2 3 2 . . 2 . Programmer 22 | . . . . . 6 2 . . 14 . Best Kill Streak 10 | 3 3 4 6 8 10 9 . . 4 9 Combat Bots Only 9 | . 3 4 4 7 9 7 . . 4 8 Max Kills in Single Turn 3 | 1 1 1 1 2 2 2 . . 2 3 Gunslinging 1 | . . . . . . 1 . . . . Exploded 3 | . . . . . . . . . . 3 Melee 1 | . . . . . 1 . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Jun Mat Mat Sto Mat Fac Fac Fac Was Fac Fac Damage Taken 11992 | . 442 198 1204 764 2986 1314 . . 3657 1427 Core 1333 | . 111 93 227 50 241 136 . . 283 192 Absorbed by Shields 1324 | . . . . . 56 . . . 1087 181 Regen/Repaired (Parts) 148 | . . . . 28 . . . . 120 . Core Remaining (%) 69 | 100 55 . 20 90 65 84 . . 71 . Volleys Fired 414 | 14 35 25 104 52 31 43 . . 95 15 Largest 4 | 2 2 2 2 3 3 3 . . 3 4 Hottest 204 | 40 40 40 136 204 132 84 . . 171 177 Shots Fired 1028 | 28 70 50 208 152 61 129 . . 278 52 Gun 622 | 28 70 50 178 . . 129 . . 138 29 Cannon 404 | . . . 30 152 61 . . . 140 21 Launcher 2 | . . . . . . . . . . 2 Special . | . . . . . . . . . . . Kinetic 972 | 28 70 50 178 128 61 129 . . 278 50 Thermal 54 | . . . 30 24 . . . . . . Explosive 2 | . . . . . . . . . . 2 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 20 | 5 8 20 15 14 19 10 . . 13 8 Robot Miss Streak 7 | 3 3 4 3 7 3 3 . . 6 5 Penetration Max 2 | . . . . . . 1 . . 2 1 Secondary Targets 11 | . 1 1 1 . . 4 . . 3 1 Max Gunslinging Chain 1 | . 1 1 1 . . 1 . . 1 1 Shots Hit Robots 753 | 15 46 34 129 92 152 81 . . 177 27 Core Hits 316 | 6 20 17 43 40 51 39 . . 77 23 Critical Kills 14 | . . . . . 2 1 . . 9 2 Critical Parts Destroyed 23 | . . . 1 . 6 2 . . 10 4 Critical Strikes 66 | . . . 1 2 17 3 . . 36 7 Destroy 24 | . . . 1 . . 3 . . 14 6 Blast 24 | . . . . 2 4 . . . 17 1 Smash 13 | . . . . . 8 . . . 5 . Sever 5 | . . . . . 5 . . . . . Melee Attacks 180 | . . . . . 153 . . 5 22 . Impact 89 | . . . . . 62 . . 5 22 . Slashing 91 | . . . . . 91 . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 23 | . . . . . 17 . . . 6 . Combat Hostiles 3 | . . . . . 3 . . . . . Follow-up Attacks 33 | . . . . . 33 . . . . . Damage Inflicted 18910 | 154 365 293 1511 2234 5258 1699 . . 6319 1077 Guns 6312 | 154 365 293 1347 . . 1699 . . 2109 345 Cannons 6516 | . . . 164 2213 905 . . . 3011 223 Explosions 517 | . . . . . . . . . 8 509 Melee 5519 | . . . . . 4353 . . . 1166 . Ramming 46 | . . . . 21 . . . . 25 . Kinetic 12354 | 154 365 293 1347 1903 905 1699 . . 5120 568 Thermal 474 | . . . 164 310 . . . . . . Explosive 509 | . . . . . . . . . . 509 Electromagnetic 8 | . . . . . . . . . 8 . Impact 2998 | . . . . . 1832 . . . 1166 . Slashing 2521 | . . . . . 2521 . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 28 | . . . . . 28 4 . 12 12 3 Average Corruption 5 | . . . . . 8 1 . 8 4 1 Corruption Purged 27 | . . . . . . . . . 27 . Corruption Blocked . | . . . . . . . . . . . Effects 120 | . . . . . 50 4 . 4 61 1 Message Errors 22 | . . . . . 11 . . 2 9 . Matter Fused 32 | . . . . . 12 3 . 1 16 . Heat Flow Errors 16 | . . . . . 7 . . . 9 . Energy Discharges 10 | . . . . . 3 1 . 1 5 . Parts Rejected 5 | . . . . . 2 . . . 3 . Parts Fused 1 | . . . . . 1 . . . . . Data Loss (minor) 13 | . . . . . 5 . . . 8 . Data Loss (major) 9 | . . . . . 5 . . . 4 . Misfires 5 | . . . . . 1 . . . 4 . Alerts 3 | . . . . . 2 . . . . 1 Misdirections 1 | . . . . . 1 . . . . . Weapon Failures 3 | . . . . . . . . . 3 . Overload Shots . | . . . . . . . . . . . Overflow Damage 1298 | . . . . 22 684 . . . 551 41 Projectiles 172 | . . . . 22 18 . . . 132 . Explosions 41 | . . . . . . . . . . 41 Melee 1085 | . . . . . 666 . . . 419 . Knockbacks 53 | . . . . 18 13 . . . 21 1 Impact 8 | . . . . . 6 . . . 2 . Kinetic 40 | . . . . 17 6 . . . 16 1 Secondary 5 | . . . . 1 1 . . . 3 . Self-Inflicted Damage 13 | . . . . . . . . . 13 . Shots 1 | . . . . . . . . . 1 . Rammed 4 | . . . . 4 . . . . . . Targets Rammed 7 | . . . 1 4 . . . . 2 . Kicked 3 | . . . 1 . . . . . 2 . Crushed . | . . . . . . . . . . . Highest Temperature 650 | . 43 6 156 240 278 177 . . 650 101 Average Temperature 81 | . 13 6 23 84 81 83 . . 126 36 Received Heat Transfer 2457 | . 174 33 420 312 738 198 . . 455 127 Effects 12 | . . . . . . . . . 12 . Shutdowns 5 | . . . . . . . . . 5 . Interference 3 | . . . . . . . . . 3 . Short Circuit 1 | . . . . . . . . . 1 . Damage (minor) 3 | . . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 20 | . . . . . 9 . . . 11 . Impact Corruptions 40 | . . . . . 21 . . . 19 . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . . Heat Transferred 851 | . . . 296 555 . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Jun Mat Mat Sto Mat Fac Fac Fac Was Fac Fac Peak Influence 759 | 15 246 344 528 634 759 607 244 34 646 600 Initial 371 | . 9 103 144 206 288 371 244 15 23 293 Average 301 | 4 112 242 351 362 359 480 200 18 200 355 Maximum Alert Level 3 | . 1 1 2 2 3 2 1 . 2 2 Low Security (%) 27 | 100 75 39 16 . 20 . 21 100 53 . Level 1 41 | . 24 60 34 68 41 15 78 . 36 75 Level 2 29 | . . . 48 31 31 84 . . 10 24 Level 3 1 | . . . . . 6 . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 40 | . 1 1 4 6 13 4 . . 10 1 Investigation 11 | . 1 1 . 4 2 2 . . 1 . Extermination 11 | . . . . . 4 2 . . 4 1 Reinforcement 12 | . . . 3 2 2 . . . 5 . Assault . | . . . . . . . . . . . Garrison 6 | . . . 1 . 5 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . 3 . Haulers Reinforced 2 | . . . . . 2 . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Jun Mat Mat Sto Mat Fac Fac Fac Was Fac Fac Distress Signals 10 | . . 3 3 2 1 . . . . 1 Communications Jammed 1 | . . . . . . . . . 1 . Distress Signals . | . . . . . . . . . . . Times Spotted 223 | . 12 10 33 40 45 24 . 2 43 14 Peak Tracking Total 10 | . 3 3 5 4 5 6 . 2 5 10 Tactical Retreats 8 | . . . 1 . 3 . . . 4 . Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Jun Mat Mat Sto Mat Fac Fac Fac Was Fac Fac Traps Triggered 17 | . . . 4 2 4 4 1 . 2 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 ---------- Run | Jun Mat Mat Sto Mat Fac Fac Fac Was Fac Fac Machines Disabled 18 | . . . 3 2 1 3 . . 6 3 Max in Single Turn 2 | . . . 1 1 1 1 . . 2 1 Garrison Access 1 | . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Jun Mat Mat Sto Mat Fac Fac Fac Was Fac Fac Machines Accessed 39 | . 2 3 8 5 5 8 3 . 4 1 Terminals 23 | . 2 3 8 4 2 1 2 . . 1 Fabricators 6 | . . . . . 2 3 . . 1 . Repair Stations 4 | . . . . 1 . 2 . . 1 . Recycling Units 2 | . . . . . . . 1 . 1 . Scanalyzers 3 | . . . . . 1 2 . . . . Garrison Access 1 | . . . . . . . . . 1 . Total Hacks 96 | . 7 6 20 15 14 12 7 . 13 2 Successful 39 | . 2 2 6 6 9 3 2 . 8 1 Failed 57 | . 5 4 14 9 5 9 5 . 5 1 Catastrophic 16 | . 1 3 3 3 1 4 1 . . . Database Lockouts . | . . . . . . . . . . . Manual 13 | . 2 2 5 2 . . . . . 2 Terminals 58 | . 7 6 20 13 4 2 4 . . 2 Fabricators 10 | . . . . . 3 5 . . 2 . Repair Stations 10 | . . . . 2 . 3 . . 5 . Recycling Units 7 | . . . . . . . 3 . 4 . Scanalyzers 9 | . . . . . 7 2 . . . . Garrison Access 2 | . . . . . . . . . 2 . Terminal Hacks 17 | . 2 2 5 4 2 1 1 . . . Record 1 | . . . 1 . . . . . . . Part Schematic 1 | . . . . . . 1 . . . . Open Door 3 | . . . 2 . . . 1 . . . Branch Access Points 1 | . . . . 1 . . . . . . Scanalyzer Index 1 | . . 1 . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . Locate Traps 5 | . 1 . 2 1 1 . . . . . Dispatch Records 1 | . . 1 . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Registered Components 2 | . . . . 1 1 . . . . . Fabricator Hacks 4 | . . . . . 3 1 . . . . Network Status 2 | . . . . . 1 1 . . . . Load Schematic 1 | . . . . . 1 . . . . . Build 1 | . . . . . 1 . . . . . Repair Station Hacks 7 | . . . . 2 . 1 . . 4 . Scan Component 4 | . . . . 1 . 1 . . 2 . Repair 3 | . . . . 1 . . . . 2 . Recycling Unit Hacks 4 | . . . . . . . 1 . 3 . Process 1 | . . . . . . . . . 1 . Report Inventory 2 | . . . . . . . 1 . 1 . Retrieve Matter 1 | . . . . . . . . . 1 . Scanalyzer 4 | . . . . . 4 . . . . . Insert Component 2 | . . . . . 2 . . . . . Analyze 2 | . . . . . 2 . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . 1 . Unauthorized Hacks 2 | . . . 1 . . . . . . 1 Terminals 2 | . . . 1 . . . . . . 1 Assimilate 1 | . . . 1 . . . . . . . Operators 1 | . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 35 | . 2 3 8 5 3 8 3 . 2 1 Full Trace Events 9 | . 1 1 . 3 2 1 . . 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 2 1 . . . . Parts Built 1 | . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . Time 134 | . . . . . 134 . . . . . Total Part Build Rating 4 | . . . . . 4 . . . . . Parts Repaired 2 | . . . . 1 . . . . 1 . Time 132 | . . . . 32 . . . . 100 . Parts Recycled . | . . . . . . . . . . . Recycled Matter 241 | . . . . . . . . . 241 . Retrieved Matter 349 | . . . . . . . . . 349 . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 ------------ Run | Jun Mat Mat Sto Mat Fac Fac Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Jun Mat Mat Sto Mat Fac Fac Fac Was Fac Fac Total Allies 11 | . . . 11 . . . . . . . Largest Group 10 | . . . 10 7 . . . . . . Highest-Rated Group 148 | . . . 148 148 . . . . . . Highest-Rated Ally 100 | . . . 100 100 . . . . . . Total Orders 4 | . . . 2 2 . . . . . . STAY 1 | . . . 1 . . . . . . . FOLLOW 1 | . . . 1 . . . . . . . EXPLORE 2 | . . . . 2 . . . . . . Ally Attacks 70 | . . . 25 45 . . . . . . Total Damage 687 | . . . 314 373 . . . . . . Kills 12 | . . . 6 6 . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Jun Mat Mat Sto Mat Fac Fac Fac Was Fac Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches 2 | . . . . 2 . . . . . . Drone Recoveries 2 | . . . . 2 . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 ------------- Run | Jun Mat Mat Sto Mat Fac Fac Fac Was Fac Fac Turns Passed 9814 | 114 352 343 1478 1166 1947 967 511 143 2409 384 Spaces Moved 5285 | 58 183 157 844 480 989 657 399 102 1254 162 Core 6 | 6 . . . . . . . . . . Treads 994 | . . . 99 480 415 . . . . . Legs 3686 | 52 183 157 745 . 431 201 399 102 1254 162 Wheels 519 | . . . . . 143 376 . . . . Hover 80 | . . . . . . 80 . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 155 115 100 121 121 115 190 Average Speed 133 | 112 120 120 124 159 137 111 121 121 138 193 Slowest Speed 330 | 120 120 120 160 160 330 195 121 121 260 330 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 32 | 4 28 17 92 47 24 22 8 87 22 4 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 3 | . . . . 1 . 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 1 . 1 . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 13 | . . . . 2 5 . . 5 1 . Terrain Destroyed 217 | . . . . 23 6 5 . 5 106 72 Melee 11 | . . . . . 5 . . 5 1 . Projectile 124 | . . . . 23 1 4 . . 84 12 AOE 81 | . . . . . . . . . 21 60 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Jun Mat Mat Sto Mat Fac Fac Fac Was Fac Fac Total 7003 | 80 258 267 1089 766 1334 799 428 112 1677 193 Wait 624 | 1 17 74 62 188 114 31 19 4 114 . Move 5276 | 57 182 156 843 479 988 656 399 101 1253 162 Hop . | . . . . . . . . . . . Pick Up 137 | . 9 2 16 15 27 16 4 . 44 4 Fast Attach 47 | 7 . . 3 3 9 6 . . 15 4 Attach 81 | . 1 2 6 3 20 13 2 . 30 4 Detach 14 | . . . . . 2 2 . . 10 . Swap 137 | 1 8 8 21 8 25 15 2 2 43 4 Drop 121 | . 6 . 25 14 13 17 2 . 44 . Fire 414 | 14 35 25 104 52 31 43 . . 95 15 Melee 129 | . . . . . 102 . . 5 22 . Ram . | . . . . . . . . . . . Kick 3 | . . . 1 . . . . . 2 . Crush 4 | . . . . 4 . . . . . . Escape Stasis 13 | . . . 5 . 3 . . . 5 . Rewire 3 | . . . 3 . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory -5/Factory -5/Waste -5/Factory -4/Factory History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 15) 115 | -11/Junkyard | Entered Materials 314 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 15) 467 | -10/Materials | Entered another Materials area 467 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 594 | -9/Materials | Discovered new exit (range 13) 810 | -9/Materials | Entered Storage 817 | -9/Storage | Build established: Scavenger-Mutant 1031 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1159 | -9/Storage | Core integrity fell below 50% 1329 | -9/Storage | Build established: Commander-Mutant 1952 | -9/Storage | Garrison activated, responded to threat 2069 | -9/Storage | Discovered new exit (range 16) 2102 | -9/Storage | Met 01-MTF 2288 | -9/Storage | Entered Materials 2288 | -8/Materials | Accompanied by 7 allies (01-MTF) 2288 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2293 | -8/Materials | 01-MTF left 2771 | -8/Materials | Repaired Imp. Ion Engine 2773 | -8/Materials | Build established: Gunner 3184 | -8/Materials | Destroyed 7 combat bots 3430 | -8/Materials | Discovered new exit (range 10) 3454 | -8/Materials | Identified exit to Factory 3454 | -8/Materials | Entered Factory 3454 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3743 | -7/Factory | Build established: Skirmisher 4382 | -7/Factory | Build established: Scavenger-Mutant 4590 | -7/Factory | Lost 4 parts (2p1n1w) 4596 | -7/Factory | Destroyed 9 combat bots 4761 | -7/Factory | Garrison activated, responded to threat 4928 | -7/Factory | Lost 3 parts (2n1u) 4937 | -7/Factory | System corruption reached 10% 5068 | -7/Factory | Build established: Mutant 5145 | -7/Factory | Lost 3 parts (1p2n) 5150 | -7/Factory | Fabricated Imp. Airjet (x1) 5277 | -7/Factory | Garrison activated, responded to threat 5307 | -7/Factory | Discovered new exit (range 4) 5401 | -7/Factory | Entered another Factory area 5401 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5681 | -6/Factory | Build established: Scavenger-Gunner 6045 | -6/Factory | Destroyed 7 combat bots 6257 | -6/Factory | Build established: Scavenger-Skirmisher 6292 | -6/Factory | Discovered new exit (range 5) 6339 | -6/Factory | Identified exit to Factory 6356 | -6/Factory | Lost 4 parts (1p1u2w) 6368 | -6/Factory | Entered another Factory area 6368 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 6609 | -5/Factory | Build established: Scavenger-Tank 6794 | -5/Factory | Discovered new exit (range 5) 6797 | -5/Factory | Identified exit to Extension 6879 | -5/Factory | Sucked down chute 6879 | -5/Factory | Entered Waste 6894 | -5/Waste | EMP discharged 6936 | -5/Waste | Spotted C-40 Crusher 6970 | -5/Waste | Spotted C-40 Crusher 6974 | -5/Waste | Spotted C-40 Crusher 6984 | -5/Waste | Spotted C-40 Crusher 6994 | -5/Waste | EMP discharged 6994 | -5/Waste | System corruption reached 10% 7004 | -5/Waste | Spotted C-40 Crusher 7006 | -5/Waste | Discovered new exit (range 12) 7021 | -5/Waste | Identified exit to Factory 7022 | -5/Waste | Entered Factory 7411 | -5/Factory | Build established: Mutant 7765 | -5/Factory | Lost 3 parts (1p1u1w) 7823 | -5/Factory | Found Unknown Device 7854 | -5/Factory | Identified Launcher Loader 8072 | -5/Factory | Build established: Scavenger-Tank 8671 | -5/Factory | Build established: Scavenger-Mutant 8953 | -5/Factory | Repaired Flexi-carbon Leg 8998 | -5/Factory | Discovered new exit (range 16) 9118 | -5/Factory | Lost 3 parts (1p1n1u) 9375 | -5/Factory | Lost 5 parts (1p2n2u) 9409 | -5/Factory | Build established: Scavenger-Tank 9429 | -5/Factory | Identified exit to Factory 9431 | -5/Factory | Entered another Factory area 9431 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 9781 | -4/Factory | Destroyed 8 combat bots 9815 | -4/Factory | Self-destructed Last Messages --------------- 09789_ Carbon-fiber Leg destroyed. 09790_ HV Slug penetrates G-73 Enforcer. 09790_ G-73 Enforcer suffers critical hit (Destroy). 09790_ Destroyed Hvy. Laser. 09790_ Slug penetrates G-73 Enforcer. 09790_ G-73 Enforcer destroyed. 09791_ Acquired 3 matter. 09791_ Acquired 61 matter. 09791_ Gauss Rifle destroyed. 09793_ The unstable cave ceiling collapses. 09795_ Flexi-carbon Leg destroyed. 09800_ Hpw. Tractor Beam destroyed. 09806_ Acquired Myomer Leg. 09807_ System corrupted: IFF burst signal emitted. 09807_ P-70 Sage resets P-70 Sage, system corruption cleaned. 09808_ Carbon-fiber Leg destroyed. 09810_ Hyp. Coil Gun destroyed. 09810_ Acquired Flexi-carbon Leg. 09811_ The unstable cave ceiling collapses. 09812_ P-70 Sage Antigrav System blasted off. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ######????????????????????????????? ???????????? | | #????????????????????????????? #??????????? | | #???????????????????????????? #??????????? | | !!! #????????????????##########? ##?????????? | | !!! #??????????????## # # # ## ;#?????????? | | !! #?????????????? #??????????? | | #?????????????? #??????????? | | #?????????????## #??????????? | | #?????????????? ##?????????? | | #??????????????# ;####??????? | | #?????????????## # ; ??????? | | #?????????????# ; ???????? | | #?????????????# #??????????? | | #############+###### # # #??????????? | | #??????????? | | = [! @ #??????????? | | * ! * * +??????????? | | = p ; ""??????? | | p [ = p # """??????? | | ##########+######### %# #??????????? | | #???# #?## # ##?? #??????????? | | #???# """" """" #??#########????? #??????????? | | #???# """" """" #????????????????????????????? | | #???# """" """" #????????????????????????????? | | #???# """" """" #???????????????w????????????? | | #???# #????????????????????????????? | | #???# """" #????????????????????????????? | | #???# """" #????????????????????????????? | | ##### """" "" #????????????????????????????? | | + """" T" #????????????????????????????? | | " ### "" #????????????????????????????? | | " #?# ] #????????????????????????????? | | " #?##############????????????????????????????? | | #### #???????????????????????????????????????????? | | ???# #???????????????????????????????????????????? | | ???# ????????????o??????????????????????????????? | | ???# #???????????????????????????????????????????? | | ???# #???????????????????????????????????????????? | | ???? #???????????????????????????????????????????? | | ???? #???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 80 Energy Generation 37 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Armor Coverage 600 Resistance: KI 30 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 14 Melee Accuracy 11 Recoil Reduction 6 Kinecelleration 40 Offensive Hacking 22 Defensive Hacking 10 Item Schematics ----------------- Imp. Airjet | -7/Factory | Scanalyzed Imp. Signal Interpreter | -7/Factory | Scanalyzed Nuclear Pulse Array | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Airjet | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Tank Challenges ------------ None Game ------ Seed DataColdJammer Manual? 0 Play Time 02:52:04 Cumulative 59.5 hours Start 2023.04.17 @ 18:00:40 End 2023.04.18 @ 17:24:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 33 Achievement% 26 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 57fe412a-2888-4207-a320-511079200ba3