Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 13:51:16 Player: Sketchy Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (41) 205 Value Destroyed (1085) 1085 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2930 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 250/300 Energy 100/100 System Corruption 0% Temperature Warning (356) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Trap Scanner > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Sensor Array Improved Datajack Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Small Storage Unit Trap Scanner Power Shielding > --- WEAPON ----------- Heavy Particle Gun Heavy Assault Rifle Grenade Launcher Heavy Flail > --- INVENTORY -------- Light Ion Engine Sensor Array Light Cannon Improved Datajack [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Trap Scanner Storage Small Storage Unit Protection Power Shielding Weapon Light Assault Rifle Energy Gun Spread Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon 2 | . . . 2 Parts Attached 50 | 4 17 20 9 Power 4 | 1 1 2 . Engine 4 | 1 1 2 . Core . | . . . . Reactor . | . . . . Propulsion 12 | 2 2 5 3 Treads 12 | 2 2 5 3 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | 1 6 2 1 Device 3 | . 2 . 1 Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection 4 | . 2 2 . Artifact . | . . . . Weapon 24 | . 8 11 5 Energy Gun 7 | . . 5 2 Energy Cannon 1 | . 1 . . Ballistic Gun 7 | . 6 . 1 Ballistic Cannon 3 | . . 2 1 Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon 5 | . 1 4 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 16 | . 2 1 13 Power 1 | . . . 1 Propulsion 3 | . . . 3 Utility 4 | . 1 1 2 Weapon 8 | . 1 . 7 Highest Loss Streak 12 | . 1 1 12 To Critical Strikes . | . . . . Average Slot Usage (%) 88 | . 86 92 83 Engine 12 | . 14 11 8 Treads 29 | . 28 32 24 Device 1 | . 1 . 4 Storage 12 | . 14 11 8 Protection 9 | . 5 15 8 Energy Gun 4 | . . 7 11 Energy Cannon 1 | . 1 3 . Ballistic Gun 11 | . 20 . 7 Impact Weapon 5 | . 1 10 8 Naked Turns . | . . . . Heaviest Build 50 | 10 50 20 26 Greatest Support 64 | 40 40 60 64 Greatest Overweight (x) 7 | . 1 . 7 Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 8 20 8 8 Average Capacity 8 | 7 8 8 7 Most Carried 8 | 5 8 8 8 Average Carried 6 | 2 5 7 5 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 2 8 8 3 Class Distribution -------------------- 94% | Mutant 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 805 | 206 318 131 150 Remotely . | . . . . Salvage Created 1301 | . 364 467 470 Parts 70 | . 31 25 14 Haulers Intercepted . | . . . . Recyclers Shooed 3 | . 1 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 35 | . 14 13 8 Melee 7 | . 1 4 2 Guns 20 | . 13 3 4 Cannons 3 | . . 3 . AOE 1 | . . . 1 Classes Destroyed 7 | . 3 4 . Worker 2 | . . 1 1 Recycler 2 | . . 1 1 Watcher 2 | . 2 . . Swarmer 13 | . 7 6 . Grunt 19 | . 7 4 8 Brawler 1 | . . 1 . Sentry 2 | . . 2 . Best Kill Streak 5 | . 4 4 5 Combat Bots Only 4 | . 3 4 3 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee 1 | . 1 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 369 | . 100 109 160 Missed 101 | . 30 29 42 Damage Taken 3689 | . 698 945 2046 Core 796 | . 156 82 558 Absorbed by Shields . | . . . . Redirected to Shielding 53 | . . 24 29 Core Remaining (%) 72 | 100 37 79 . Volleys Fired 109 | . 66 21 22 Largest 3 | . 2 1 3 Hottest 143 | . 60 65 143 Shots Fired 157 | . 91 21 45 Gun 147 | . 89 16 42 Cannon 8 | . 2 5 1 Launcher 2 | . . . 2 Special . | . . . . Kinetic 107 | . 89 . 18 Thermal 48 | . 2 21 25 Explosive 2 | . . . 2 Electromagnetic . | . . . . Robot Hit Streak 7 | . 5 7 5 Robot Miss Streak 11 | . 4 11 4 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 132 | . 56 42 34 Core Hits 76 | . 28 25 23 Critical Kills . | . . . . Critical Parts Destroyed 6 | . 1 5 . Critical Strikes 7 | . 1 6 . Destroy 1 | . 1 . . Smash 6 | . . 6 . Melee Attacks 41 | . . 32 9 Impact 41 | . . 32 9 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . 1 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2383 | . 607 782 994 Guns 1178 | . 577 163 438 Cannons 52 | . . 52 . Explosions 128 | . . . 128 Melee 995 | . . 567 428 Ramming 30 | . 30 . . Kinetic 692 | . 577 . 115 Thermal 538 | . . 215 323 Explosive 128 | . . . 128 Electromagnetic . | . . . . Impact 995 | . . 567 428 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 195 | . . 118 77 Projectiles . | . . . . Explosions . | . . . . Melee 195 | . . 118 77 Knockbacks 4 | . . 1 3 Impact 4 | . . 1 3 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 38 | . . . 38 Shots 1 | . . . 1 Rammed 18 | . 18 . . Targets Rammed 19 | . 19 . . Kicked . | . . . . Crushed 1 | . 1 . . Highest Temperature 386 | . 52 79 386 Average Temperature 79 | . 12 29 124 Received Heat Transfer 1764 | . 234 360 1170 Effects 1 | . . . 1 Interference 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 6 | . . 4 2 Impact Corruptions 11 | . . 7 4 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 906 | . . 311 595 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 321 | . 321 255 251 Initial 16 | . . 5 16 Average 80 | . 65 98 105 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 93 | 100 92 95 89 Level 1 6 | . 7 4 10 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 5 1 . Investigation 5 | . 4 1 . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . . 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 53 | . 22 16 15 Peak Tracking Total 7 | . 3 4 7 Tactical Retreats 3 | . 2 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 2 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . . . 3 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 9 | . 7 1 1 Terminals 6 | . 5 1 . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 34 | . 22 10 2 Successful 17 | . 10 5 2 Failed 17 | . 12 5 . Catastrophic 5 | . 3 2 . Database Lockouts . | . . . . Manual . | . . . . Terminals 23 | . 13 10 . Fabricators . | . . . . Repair Stations 4 | . 4 . . Recycling Units 5 | . 5 . . Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Terminal Hacks 12 | . 7 5 . Record 5 | . 3 2 . Repair Station Index 1 | . 1 . . Alert Level 1 | . 1 . . Unreport Threat 2 | . 1 1 . Dispatch Records 1 | . . 1 . Registered Components 1 | . . 1 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . 3 . . Report Inventory 1 | . 1 . . Retrieve Components 2 | . 2 . . Scanalyzer 2 | . . . 2 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 7 1 1 Full Trace Events 5 | . 4 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 9 | . 9 . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2480 | 59 1236 919 266 Spaces Moved 1216 | 46 614 458 98 Core 24 | 21 . . 3 Treads 1192 | 25 614 458 95 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 150 Average Speed 158 | 109 160 160 158 Slowest Speed 400 | 160 240 160 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 3 79 35 10 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 3 | . . . 3 Melee . | . . . . Projectile . | . . . . AOE 3 | . . . 3 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1554 | 54 773 573 154 Wait 39 | . 24 6 9 Move 1213 | 45 613 457 98 Hop . | . . . . Pick Up 48 | 5 21 18 4 Fast Attach 7 | 1 2 4 . Attach 23 | 3 7 7 6 Detach 1 | . 1 . . Swap 20 | . 8 9 3 Drop 34 | . 12 19 3 Fire 109 | . 66 21 22 Melee 41 | . . 32 9 Ram . | . . . . Kick . | . . . . Crush 19 | . 19 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 10 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 143 | -10/Materials | Discovered new exit (range 12) 286 | -10/Materials | Discovered new exit (range 10) 310 | -10/Materials | Build established: Mutant 857 | -10/Materials | Core integrity fell below 50% 919 | -10/Materials | Discovered new exit (range 14) 1273 | -10/Materials | Discovered new exit (range 10) 1296 | -10/Materials | Entered another Materials area 1296 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2126 | -9/Materials | Discovered new exit (range 12) 2215 | -9/Materials | Entered another Materials area 2215 | -8/Materials | Evolved 2 slots: Weapon x2 2466 | -8/Materials | Core integrity fell below 50% 2478 | -8/Materials | Core integrity fell below 20% 2481 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02471_ Power Shielding destroyed. 02471_ U-05 Engineer lays Concrete. 02472_ Critical hit (Burn: +37). 02472_ K-01 Serf collects debris. 02472_ Acquired Hvy. Laser. 02473_ U-05 Engineer lays Concrete. 02475_ K-01 Serf cleans the Hadron Collector. 02475_ Critical hit (Burn: +37). 02476_ K-01 Serf collects debris. 02476_ Hvy. Ion Engine destroyed. 02476_ K-01 Serf collects debris. 02476_ U-05 Engineer lays Concrete. 02477_ Hvy. Flail destroyed. 02477_ U-05 Engineer lays Concrete. 02477_ Hvy. Laser destroyed. 02478_ U-05 Engineer lays Concrete. 02479_ K-01 Serf collects debris. 02480_ U-05 Engineer lays Concrete. 02481_ K-01 Serf collects debris. 02481_ K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##########???????????????????????????????????????? | | #?????????????????????????# ???????????? | | #?????????????#######+### ???????????? | | #?????????????# ^ g^ ??????????? | | #?????????????# [ ??????????? | | """ """ #?????????????# g== a ??????????? | | """ """ #??#??????????#!! ^ =! #?????????? | | """ """ #??# ?????????#!! #?????????? | | #????[ ???????#! #?????????? | | ####+###########+####### = #?????????? | | k @ % #?????????? | | % =^% g k #?????????? | | % = =! g % #?????????? | | ####/########## %** k"" """" #?????????? | | %= #????# %=%[ """ """??????????????? | | "" #?!! * """" """??????????????? | | "" ##!! ??????????????? | | = ##]] u ?????????????? | | ! = ##]] a ? ?????????????? | | !!= ##** g g ########??+????????????? | | !/ !##** g %= #??????????????????????? | | ###### ** #??????????????????????? | | ##########????# ** ##??????????????????????? | | ??????????????# * #???????????????????????? | | ?????????????? #???????????????????????? | | ??????????????## ???????????????????????? | | ???????????????##+######+#???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Power Shielding 33 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- Grenade Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ConcussiveMolecularSpecial Manual? 0 Play Time 00:46:07 Cumulative 3.5 hours Start 2024.04.03 @ 13:06:31 End 2024.04.03 @ 13:51:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 10 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: cdcfb2cc-92dd-41f6-b519-aa7f69378286