Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.25 @ 17:50:14 Player: Benjamin Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (159) 795 Value Destroyed (6490) 6490 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1007) 1007 TOTAL SCORE: 14912 Bonus ------- High Alert Combat Kills 804 Follower Combat Kills 203 Cogmind --------- Core Integrity 0/1450 Matter 216/300 Energy 98/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (13) ----- Advanced Signal Interpreter Targeting Computer Improved Targeting Computer Advanced Target Analyzer Advanced Armor Integrity Analyzer > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- Quantum Reactor Compact Wheel Medium Storage Unit Coil Gun Peak State ------------ > --- POWER ------------ Micro Fission Core Light Particle Reactor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Advanced Sensor Array Advanced Signal Interpreter Targeting Computer Improved Targeting Computer Advanced Target Analyzer Advanced Core Analyzer Advanced Armor Integrity Analyzer Heavy Armor Plating Hacking Suite > --- WEAPON ----------- Compact HERF Cannon Matter Neutralizer High-powered Shotgun Linear Accelerator Linear Accelerator > --- INVENTORY -------- Quantum Reactor Armored Heavy Treads Compact Wheel Phase Gun Coil Gun [Rating: 120] Favorites ----------- Power Micro Fission Core Engine Improved Ion Engine Power Core Micro Fission Core Reactor Light Particle Reactor Propulsion Medium Treads Treads Medium Treads Leg Myomer Leg Wheel Wheel Utility Hacking Suite Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Coil Gun Energy Gun Gamma Rifle Energy Cannon HERF Cannon Ballistic Gun Coil Gun Ballistic Cannon Gauss Cannon Slashing Weapon Chainsword Build | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Sto Rec Fac Fac Low Low Fac Fac Res Res Slots Evolved 16 | . . 2 . . 4 2 . . 2 2 2 2 Power 1 | . . . . . . . . . . . 1 . Propulsion 1 | . . . . . . . . . . . 1 . Utility 11 | . . 2 . . 2 2 . . 2 2 . 1 Weapon 3 | . . . . . 2 . . . . . . 1 Parts Attached 197 | 6 11 3 17 1 23 5 4 . 33 25 60 9 Power 17 | 1 1 . 2 . 1 . . . 2 4 6 . Engine 4 | 1 1 . 2 . . . . . . . . . Core 8 | . . . . . 1 . . . 2 2 3 . Reactor 5 | . . . . . . . . . . 2 3 . Propulsion 46 | 2 2 . 5 . 4 . 3 . 11 1 14 4 Treads 27 | . . . . . 3 . 3 . 9 . 8 4 Leg 5 | 2 . . . . . . . . 2 . 1 . Wheel 14 | . 2 . 5 . 1 . . . . 1 5 . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 68 | 1 1 2 6 1 9 4 . . 11 10 22 1 Device 28 | . . 1 2 . 3 1 . . 4 6 10 1 Storage 4 | 1 1 . . . 1 . . . . . 1 . Processor 12 | . . . 2 1 . . . . 2 2 5 . Hackware 6 | . . . . . 2 2 . . 2 . . . Protection 18 | . . 1 2 . 3 1 . . 3 2 6 . Artifact . | . . . . . . . . . . . . . Weapon 66 | 2 7 1 4 . 9 1 1 . 9 10 18 4 Energy Gun 18 | 1 2 1 2 . 2 . . . 3 . 6 1 Energy Cannon 11 | . 3 . 1 . 1 . . . . 4 1 1 Ballistic Gun 25 | 1 2 . 1 . 3 1 . . 5 1 11 . Ballistic Cannon 10 | . . . . . 3 . 1 . . 4 . 2 Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 1 1 . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . 1 . . . . . . 1 1 3 . Parts Lost 122 | . 5 . 10 . 12 . 5 . 15 20 37 18 Power 11 | . 1 . . . 1 . . . 1 2 5 1 Propulsion 29 | . 2 . 4 . 3 . 2 . 4 2 8 4 Utility 36 | . . . 2 . 3 . . . 6 8 11 6 Weapon 46 | . 2 . 4 . 5 . 3 . 4 8 13 7 Highest Loss Streak 18 | . 3 . 5 . 11 . 4 . 7 16 18 18 Average Slot Usage (%) 84 | . 73 74 95 100 87 90 88 80 83 74 83 82 Engine 2 | . 8 11 11 11 5 . . . . . . . Core 2 | . . . . . 1 6 6 6 3 1 3 3 Reactor 1 | . . . . . . . . . . 2 3 3 Treads 6 | . . . . . 2 13 12 13 10 4 4 11 Leg 1 | . 15 . . . . . . . . . 1 . Wheel 5 | . 8 22 21 22 8 . . . . 2 2 . Device 8 | . . 7 10 11 12 6 6 6 5 7 12 7 Storage 6 | . 14 11 11 11 7 6 6 6 5 2 3 3 Processor 12 | . . . 15 22 12 6 6 6 5 12 20 25 Hackware 11 | . . . . . 1 26 26 26 25 18 6 3 Protection 3 | . . 1 3 . 6 6 6 6 5 3 2 3 Energy Gun 4 | . 2 11 10 11 6 6 3 . 3 1 3 . Energy Cannon 2 | . 10 11 7 . . 6 2 . . 3 1 3 Ballistic Gun 6 | . 13 . 3 11 5 3 3 . 6 4 9 10 Ballistic Cannon 3 | . . . . . 10 . 3 6 . 5 1 3 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 82 | 11 27 31 35 30 74 57 64 51 78 80 82 76 Greatest Support 87 | 20 20 20 26 20 56 56 58 48 51 51 84 87 Greatest Overweight (x) 20 | . 6 1 3 1 15 1 1 1 3 20 5 . Average Overweight (x) 1 | . . 1 1 1 3 . . 1 1 1 1 . Largest Inventory Capacity 12 | 6 12 10 10 10 12 12 12 12 12 12 8 8 Average Capacity 9 | 4 9 10 10 10 11 12 12 12 12 7 7 7 Most Carried 12 | 2 6 7 10 10 12 9 9 7 12 12 8 8 Average Carried 7 | 1 5 5 8 9 10 7 8 7 9 6 5 7 Final Capacity 12 | 6 10 10 10 10 12 12 12 12 12 4 8 4 Final Carried 11 | 2 5 6 10 10 9 8 7 7 11 4 8 4 Class Distribution -------------------- 31% | Scavenger-Gunner 19% | Hacker-Mutant 16% | Scavenger-Mutant 13% | Hacker-Gunner 10% | Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Scavenger-Gunner | -7/Factory Hacker-Gunner | -6/Factory Hacker-Gunner | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -5/Factory Hacker-Gunner | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Gunner | -2/Research Resources | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -3 -2 ----------- Run | Scr Mat Mat Sto Rec Fac Fac Low Low Fac Fac Res Res Matter Collected 4434 | 170 196 120 254 58 622 . 141 44 544 435 1670 180 Remotely 658 | . . . . . . . . . . 60 598 . Salvage Created 7791 | . 222 120 1076 111 802 . 173 . 1463 584 3094 146 Parts 412 | . 20 6 68 8 40 . 2 . 69 36 157 6 Haulers Intercepted 6 | . . . 3 . 1 . . . 1 . 1 . Recyclers Shooed 9 | . . . . 3 2 . . . . 2 1 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . 2 . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Sto Rec Fac Fac Low Low Fac Fac Res Res Combat Hostiles Destroyed 109 | . 7 2 15 2 14 . 4 . 21 10 32 2 Melee 12 | . . . . . . . . . 12 . . . Guns 53 | . 2 1 8 2 11 . . . 5 1 23 . Cannons 35 | . 5 1 6 . 2 . 4 . . 6 9 2 AOE 9 | . . . 1 . 1 . . . 4 3 . . Classes Destroyed 15 | . 3 1 5 1 3 . 1 . 1 . . . Worker 17 | . 2 . 4 . 1 . . . 4 . 6 . Builder 11 | . . . 1 . 1 . . . . 4 4 1 Hauler 6 | . . . 3 . 1 . . . 1 . 1 . Recycler 10 | . . . 1 1 3 . . . . 1 4 . Operator 3 | . . . 3 . . . . . . . . . Drone 2 | . . . . 2 . . . . . . . . Watcher 3 | . . . 1 . . . . . 1 . 1 . Swarmer 15 | . 4 . . . 3 . . . . 4 4 . Grunt 35 | . 3 . 11 . 4 . 3 . 11 1 2 . Brawler 2 | . . . . . 2 . . . . . . . Duelist 1 | . . . . . . . 1 . . . . . Protector 1 | . . . . . 1 . . . . . . . Sentry 21 | . . 2 4 . 3 . . . 3 1 8 . Hunter 17 | . . . . . . . . . 2 2 11 2 Programmer 15 | . . . . . 1 . . . 5 2 7 . Best Kill Streak 12 | . 4 1 10 1 10 . 2 . 6 6 12 3 Combat Bots Only 7 | . 4 1 7 1 7 . 2 . 5 5 4 2 Max Kills in Single Turn 4 | . 1 1 3 1 3 . 1 . 3 4 3 1 Gunslinging 1 | . . . . . 1 . . . . . . . Exploded 3 | . . . 1 . 1 . . . 3 3 . . Melee 1 | . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -3 -2 -------- Run | Scr Mat Mat Sto Rec Fac Fac Low Low Fac Fac Res Res Damage Taken 20618 | . 697 31 814 . 1598 . 1040 . 2639 3044 5526 5229 Core 3706 | . 150 14 60 . 330 . 155 . 289 727 518 1463 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 65 | 100 40 . . 81 52 . . 81 71 36 60 . Volleys Fired 377 | . 36 5 64 12 42 . 20 . 20 37 124 17 Largest 5 | . 2 2 2 2 4 . 4 . 3 4 4 5 Hottest 356 | . 136 105 124 79 175 . 202 . 168 265 254 356 Shots Fired 901 | . 63 10 106 24 125 . 46 . 54 83 330 60 Gun 626 | . 43 5 66 24 75 . 25 . 54 30 282 22 Cannon 275 | . 20 5 40 . 50 . 21 . . 53 48 38 Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 576 | . 43 . 12 12 101 . 31 . 38 65 228 46 Thermal 156 | . 20 5 65 12 6 . 15 . 4 14 10 5 Explosive . | . . . . . . . . . . . . . Electromagnetic 169 | . . 5 29 . 18 . . . 12 4 92 9 Robot Hit Streak 39 | . 5 4 22 5 8 . 11 . 39 11 16 3 Robot Miss Streak 11 | . 5 1 3 3 11 . 4 . 1 4 9 4 Penetration Max 2 | . . . . . . . 1 . 1 2 2 . Secondary Targets 10 | . . . 1 . 1 . . . 1 . 7 . Max Gunslinging Chain 1 | . . . 1 . 1 . . . 1 . 1 . Shots Hit Robots 637 | . 30 9 66 9 96 . 30 . 108 49 221 19 Core Hits 382 | . 10 4 40 4 76 . 9 . 51 31 142 15 Critical Hits 22 | . . . . . 1 . 3 . 4 . 13 1 Critical Kills 11 | . . . . . 1 . 1 . 2 . 7 . Critical Parts Destroyed 7 | . . . . . . . 2 . 2 . 3 . Melee Attacks 72 | . . . . . . . . . 72 . . . Impact . | . . . . . . . . . . . . . Slashing 72 | . . . . . . . . . 72 . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . 3 . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 17896 | . 466 110 1513 158 2319 . 693 . 4166 2060 5517 894 Guns 8967 | . 206 57 871 158 1065 . 247 . 1192 717 4371 83 Cannons 4591 | . 260 53 397 . 473 . 413 . . 1077 1121 797 Explosions 1842 | . . . 245 . 745 . . . 573 264 15 . Melee 2401 | . . . . . . . . . 2401 . . . Ramming 95 | . . . . . 36 . 33 . . 2 10 14 Kinetic 8646 | . 206 . 113 84 1200 . 504 . 878 1418 3685 558 Thermal 3696 | . 260 53 827 74 839 . 156 . 647 558 175 107 Explosive 51 | . . . 51 . . . . . . . . . Electromagnetic 3007 | . . 57 522 . 244 . . . 240 82 1647 215 Impact . | . . . . . . . . . . . . . Slashing 2401 | . . . . . . . . . 2401 . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 21 | . . . . . 8 . . . 12 6 21 6 Average Corruption 10 | . . . . . 7 . . . 8 5 15 5 Corruption Purged . | . . . . . . . . . . . . . Effects 167 | . . . . . 13 . . . 48 15 90 1 Message Errors 18 | . . . . . 2 . . . 8 3 5 . Matter Fused 22 | . . . . . 3 . . . 7 3 9 . Heat Flow Errors 7 | . . . . . 1 . . . 2 2 2 . Energy Discharges 11 | . . . . . . . . . 3 1 6 1 Parts Rejected 1 | . . . . . . . . . 1 . . . Data Loss (minor) 22 | . . . . . 3 . . . 8 1 10 . Data Loss (major) 7 | . . . . . . . . . . 1 6 . Misfires 4 | . . . . . . . . . 3 . 1 . Alerts 3 | . . . . . . . . . 2 . 1 . Misdirections 10 | . . . . . . . . . 2 . 8 . Targeting Errors 50 | . . . . . 4 . . . 9 3 34 . Weapon Failures 12 | . . . . . . . . . 3 1 8 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 694 | . . . 1 . 177 . 8 . 247 205 36 20 Projectiles 174 | . . . . . 6 . 8 . . 104 36 20 Explosions 351 | . . . 1 . 171 . . . 78 101 . . Melee 169 | . . . . . . . . . 169 . . . Knockbacks 17 | . . . . . 8 . 1 . . 4 . 4 Impact . | . . . . . . . . . . . . . Kinetic 16 | . . . . . 7 . 1 . . 4 . 4 Secondary 1 | . . . . . 1 . . . . . . . Self-Inflicted Damage 534 | . . . 124 . 131 . . . 212 67 . . Shots 10 | . . . 3 . 2 . . . 3 2 . . Rammed 18 | . . . . . 1 . 7 . . 1 2 7 Targets Rammed 18 | . . . . . 1 . 7 . . 1 2 7 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 542 | . 483 72 307 28 223 . 54 . 102 376 321 542 Average Temperature 109 | . 251 38 76 12 90 . 19 . 43 100 111 200 Received Heat Transfer 1977 | . 186 9 297 . 363 . 294 . 363 207 132 126 Effects 19 | . 9 . . . . . . . . 2 3 5 Shutdowns 4 | . 2 . . . . . . . . . . 2 Energy Bleed 5 | . 2 . . . . . . . . . 3 . Interference 6 | . 3 . . . . . . . . 2 . 1 Matter Decay 1 | . 1 . . . . . . . . . . . Short Circuit 1 | . 1 . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . 1 Damage (core) 1 | . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 9 | . . . 4 . . . . . . . 5 . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 11 | . 1 . 5 . 2 . . . 2 . 1 . Heat Transferred 5012 | . 481 111 1632 185 735 . 296 . 600 637 224 111 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 5 | . . . 2 . 1 . . . 1 1 . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Sto Rec Fac Fac Low Low Fac Fac Res Res Peak Influence 1157 | . 212 227 652 397 1157 593 . . 1098 537 476 299 Initial 1066 | . . 89 95 253 1066 564 . . 115 537 165 263 Average 412 | . 97 169 398 322 1066 572 . . 305 199 328 207 Maximum Alert Level 4 | . 1 1 2 1 4 2 . . 3 2 2 1 Low Security (%) 26 | 100 90 88 16 . . . . . 39 61 4 34 Level 1 41 | . 9 11 37 100 . . . . 42 26 79 65 Level 2 14 | . . . 46 . . 100 . . 3 12 16 . Level 3 11 | . . . . . 61 . . . 13 . . . Level 4 5 | . . . . . 38 . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 31 | . . . 8 . 4 1 . . 5 1 8 4 Investigation 6 | . . . 2 . 1 . . . . . 2 1 Extermination 9 | . . . . . 1 . . . 3 1 3 1 Reinforcement 10 | . . . 3 . . . . . 2 . 3 2 Assault 2 | . . . . . 1 1 . . . . . . Garrison 4 | . . . 3 . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 1 1 Haulers Reinforced 1 | . . . . . . . . . 1 . . . Stealth | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Sto Rec Fac Fac Low Low Fac Fac Res Res Distress Signals 13 | . 2 1 . . 2 . . . 1 . 5 2 Communications Jammed 4 | . . . . . . . . . . 2 2 . Distress Signals 4 | . . . . . . . . . . 2 2 . Times Spotted 205 | . 15 4 27 14 20 1 5 . 34 15 50 20 Peak Tracking Total 17 | . 5 3 5 5 8 1 4 . 6 6 6 17 Tactical Retreats 11 | . 3 . 1 . . . 1 . 2 2 1 1 Traps | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Sto Rec Fac Fac Low Low Fac Fac Res Res Traps Triggered 5 | . . . 2 . 1 . . . . . 2 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 4 | . . . . . 1 . . 2 . . 1 . Machines | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -3 -2 ---------- Run | Scr Mat Mat Sto Rec Fac Fac Low Low Fac Fac Res Res Machines Disabled 28 | . 1 . 4 . 4 . . . 7 8 4 . Max in Single Turn 7 | . 1 . 1 . 2 . . . 6 7 2 . Garrison Access 1 | . . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . 1 . . . Hacking | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Sto Rec Fac Fac Low Low Fac Fac Res Res Machines Accessed 42 | . 3 3 7 4 7 2 . . 6 3 2 5 Terminals 27 | . 3 3 5 4 3 2 . . 2 2 1 2 Fabricators 4 | . . . . . 2 . . . 1 . . 1 Repair Stations 3 | . . . 1 . . . . . 2 . . . Recycling Units 2 | . . . 1 . . . . . . . . 1 Scanalyzers 5 | . . . . . 1 . . . 1 1 1 1 Garrison Access 1 | . . . . . 1 . . . . . . . Total Hacks 117 | . 10 10 17 9 15 8 . . 17 13 7 11 Successful 75 | . 7 7 8 2 10 5 . . 14 12 3 7 Failed 42 | . 3 3 9 7 5 3 . . 3 1 4 4 Catastrophic 4 | . . . . 1 1 1 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 51 | . 8 6 8 2 4 5 . . 4 7 2 5 Terminals 81 | . 10 10 14 9 6 8 . . 6 7 4 7 Fabricators 10 | . . . . . 4 . . . 5 . . 1 Repair Stations 6 | . . . 2 . . . . . 4 . . . Recycling Units 3 | . . . 1 . . . . . . . . 2 Scanalyzers 16 | . . . . . 4 . . . 2 6 3 1 Garrison Access 1 | . . . . . 1 . . . . . . . Terminal Hacks 19 | . 2 2 3 2 . 2 . . 1 4 . 3 Record 2 | . . 1 . . . . . . . . . 1 Prototype ID Bank 3 | . . 1 1 1 . . . . . . . . Open Door 1 | . . . 1 . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . 1 Branch Access Points 4 | . 1 . 1 1 . . . . 1 . . . Fabricator Index 1 | . . . . . . . . . . 1 . . Unreport Threat 3 | . . . . . . . . . . 3 . . Locate Traps 3 | . 1 . . . . 1 . . . . . 1 Hauler Manifests 1 | . . . . . . 1 . . . . . . Fabricator Hacks 8 | . . . . . 3 . . . 5 . . . Network Status 1 | . . . . . 1 . . . . . . . Load Schematic 3 | . . . . . 1 . . . 2 . . . Build 4 | . . . . . 1 . . . 3 . . . Repair Station Hacks 6 | . . . 2 . . . . . 4 . . . Scan Component 3 | . . . 1 . . . . . 2 . . . Repair 3 | . . . 1 . . . . . 2 . . . Recycling Unit Hacks 2 | . . . 1 . . . . . . . . 1 Report Inventory 2 | . . . 1 . . . . . . . . 1 Scanalyzer 14 | . . . . . 4 . . . 2 6 2 . Insert Component 7 | . . . . . 2 . . . 1 3 1 . Analyze 7 | . . . . . 2 . . . 1 3 1 . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . Unauthorized Hacks 25 | . 5 5 2 . 2 3 . . 2 2 1 3 Terminals 24 | . 5 5 2 . 2 3 . . 2 2 1 2 Track 7 | . 2 2 . . 1 1 . . . 1 . . Botnet 14 | . 3 2 2 . 1 2 . . 1 1 . 2 Disrupt 3 | . . 1 . . . . . . 1 . 1 . Fabricators 1 | . . . . . . . . . . . . 1 Overload 1 | . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 38 | . 2 3 7 4 6 2 . . 5 3 2 4 Full Trace Events 4 | . . . 1 . 1 . . . . . 2 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . 2 . . . 1 3 1 . Parts Built 3 | . . . . . 1 . . . 2 . . . Matter 610 | . . . . . 146 . . . 464 . . . Time 156 | . . . . . 36 . . . 120 . . . Total Part Build Rating 12 | . . . . . 3 . . . 9 . . . Parts Repaired 3 | . . . 1 . . . . . 2 . . . Time 54 | . . . 26 . . . . . 28 . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . . . 2 . . . 1 3 1 . Part Schematics Acquired 7 | . . . . . 2 . . . 1 3 1 . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -3 -2 ------------ Run | Scr Mat Mat Sto Rec Fac Fac Low Low Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -3 -2 -------- Run | Scr Mat Mat Sto Rec Fac Fac Low Low Fac Fac Res Res Total Allies 9 | . . . 9 . . . . . . . . . Largest Group 9 | . . . 9 3 . . . . . . . . Highest-Rated Group 80 | . . . 80 24 . . . . . . . . Highest-Rated Ally 16 | . . . 16 8 . . . . . . . . Total Orders 4 | . . . . . . . . . 4 . . . EXPLORE 4 | . . . . . . . . . 4 . . . Ally Attacks 101 | . . . 56 45 . . . . . . . . Total Damage 740 | . . . 528 212 . . . . . . . . Kills 22 | . . . 9 13 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Sto Rec Fac Fac Low Low Fac Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 2 1 . . . . Drone Launches 4 | . . . . . . . . . 4 . . . Drone Recoveries 4 | . . . . . . . . . 4 . . . Exploration | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -3 -2 ------------- Run | Scr Mat Mat Sto Rec Fac Fac Low Low Fac Fac Res Res Turns Passed 8461 | 75 384 184 713 341 1147 356 640 283 1288 762 1674 614 Spaces Moved 4539 | 59 191 174 500 315 716 195 315 158 386 452 721 357 Core 165 | 8 5 . . . 7 . . . . 63 . 82 Treads 2027 | . . . . . 117 195 315 158 376 145 446 275 Legs 156 | 51 94 . . . . . . . 10 . 1 . Wheels 2191 | . 92 174 500 315 592 . . . . 244 274 . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 80 90 90 90 90 160 160 180 150 50 90 50 Average Speed 136 | 110 118 90 91 90 129 170 177 180 181 134 154 138 Slowest Speed 1050 | 120 350 90 110 90 800 180 180 180 220 1050 200 170 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 28 | 4 38 19 63 73 21 5 65 14 16 18 22 17 Regions Visited 12 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 2 | . . . 1 . . . . . . . 1 . Unknown Exits Taken 10 | 1 1 1 . 1 1 1 1 1 1 1 . . Scrap Searched 1 | . . . . . . . 1 . . . . . Spaces Dug 13 | . . . . . . . . . 2 3 4 4 Terrain Destroyed 208 | . . . 19 . 43 . 7 . 80 28 18 13 Melee 2 | . . . . . . . . . 2 . . . Projectile 73 | . . . . . 17 . 7 . 3 15 18 13 AOE 133 | . . . 19 . 26 . . . 75 13 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Sto Rec Fac Fac Low Low Fac Fac Res Res Total 5945 | 66 283 191 651 351 852 219 358 157 821 537 1021 438 Wait 590 | . 38 5 59 12 49 18 13 . 283 9 71 33 Move 4527 | 58 190 173 499 314 715 194 314 157 385 451 720 357 Hop . | . . . . . . . . . . . . . Pick Up 59 | 2 2 2 7 1 9 . . . 11 6 14 5 Fast Attach 115 | 6 7 3 9 1 7 2 1 . 20 13 46 . Attach 57 | . 3 . 4 . 8 3 2 . 10 11 11 5 Detach 30 | . 5 1 1 1 1 2 . . 9 4 5 1 Swap 25 | . 1 . 4 . 8 . 1 . 3 1 3 4 Drop 56 | . 1 2 4 1 12 . . . 8 4 15 9 Fire 377 | . 36 5 64 12 42 . 20 . 20 37 124 17 Melee 72 | . . . . . . . . . 72 . . . Ram 2 | . . . . . 1 . . . . 1 . . Kick . | . . . . . . . . . . . . . Crush 16 | . . . . . . . 7 . . . 2 7 Escape Stasis 10 | . . . . . . . . . . . 10 . Rewire 9 | . . . . 9 . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 6 exits: *Fac x2 / Upp x2 / Ext x2) -4/Factory -3/Research -2/Research (discovered 3 exits: Acc x3) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 326 | -10/Materials | Core integrity fell below 50% 362 | -10/Materials | Identified exit to Mines 367 | -10/Materials | Lost 3 parts (2n1w) 446 | -10/Materials | Discovered new exit (range 15) 460 | -10/Materials | Entered another Materials area 460 | -9/Materials | Evolved 2 slots: Utility x2 616 | -9/Materials | Discovered new exit (range 8) 644 | -9/Materials | Entered Storage 714 | -9/Storage | Repaired Lgt. Armor Plating 805 | -9/Storage | Destroyed 7 combat bots 813 | -9/Storage | Lost 5 parts (2n1u2w) 982 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1190 | -9/Storage | Discovered new exit (range 16) 1199 | -9/Storage | Identified exit to Recycling 1343 | -9/Storage | Used back door to open Recycling access 1357 | -9/Storage | Entered Recycling 1357 | -9/Recycling | Accompanied by 3 allies 1384 | -9/Recycling | Spotter reported a threat 1385 | -9/Recycling | Spotter reported a threat 1414 | -9/Recycling | Spotter reported a threat 1429 | -9/Recycling | Spotter reported a threat 1429 | -9/Recycling | Spotter reported a threat 1437 | -9/Recycling | Spotter reported a threat 1450 | -9/Recycling | Spotter reported a threat 1467 | -9/Recycling | Spotter reported a threat 1480 | -9/Recycling | Spotter reported a threat 1482 | -9/Recycling | Spotter reported a threat 1490 | -9/Recycling | Spotter reported a threat 1506 | -9/Recycling | Build established: Scavenger-Mutant 1537 | -9/Recycling | Spotter reported a threat 1540 | -9/Recycling | Spotter reported a threat 1543 | -9/Recycling | Spotter reported a threat 1593 | -9/Recycling | Spotter reported a threat 1596 | -9/Recycling | Spotter reported a threat 1614 | -9/Recycling | Spotter reported a threat 1617 | -9/Recycling | Spotter reported a threat 1649 | -9/Recycling | Spotter reported a threat 1649 | -9/Recycling | Spotter reported a threat 1660 | -9/Recycling | Discovered new exit (range 20) 1684 | -9/Recycling | Spotter reported a threat 1684 | -9/Recycling | Spotter reported a threat 1684 | -9/Recycling | Spotter reported a threat 1684 | -9/Recycling | Spotter reported a threat 1698 | -9/Recycling | Entered Factory 1698 | -7/Factory | Evolved 4 slots: Utility x2, Weapon x2 2016 | -7/Factory | Build established: Scavenger-Gunner 2337 | -7/Factory | Garrison activated, responded to threat 2488 | -7/Factory | Fabricated System Shield (x1) 2498 | -7/Factory | First assault squad dispatched 2512 | -7/Factory | Build established: Gunner 2575 | -7/Factory | Destroyed 7 combat bots 2611 | -7/Factory | Lost 11 parts (1p2n3u5w) 2818 | -7/Factory | Discovered new exit (range 9) 2845 | -7/Factory | Entered another Factory area 2845 | -6/Factory | Evolved 2 slots: Utility x2 3106 | -6/Factory | Discovered new exit (range 3) 3195 | -6/Factory | First assault squad dispatched 3201 | -6/Factory | Entered Lower Caves 3303 | -6/Lower Caves | Build established: Hacker-Gunner 3444 | -6/Lower Caves | Spotted B-75 Beast 3502 | -6/Lower Caves | Learned Factory garrison access intel 3601 | -6/Lower Caves | Learned Factory trap positions 3678 | -6/Lower Caves | Lost 4 parts (2n2w) 3771 | -6/Lower Caves | Discovered new exit (range 12) 3841 | -6/Lower Caves | Entered another Lower Caves area 3919 | -6/Lower Caves | Build established: Hacker-Mutant 3921 | -6/Lower Caves | Learned Factory stockpile data 4075 | -6/Lower Caves | Discovered new exit (range 6) 4124 | -6/Lower Caves | Entered Factory 4124 | -5/Factory | Evolved 2 slots: Utility x2 4125 | -5/Factory | Loaded intel: 69 trap records 4127 | -5/Factory | Loaded intel: 2 garrison access locations 4388 | -5/Factory | Repaired Imp. Light Armor Plating 4685 | -5/Factory | Repaired Imp. Treads 4752 | -5/Factory | System corruption reached 10% 4811 | -5/Factory | Lost 3 parts (1n2w) 4969 | -5/Factory | Lost 7 parts (2n4u1w) 5116 | -5/Factory | Discovered new exit (range 22) 5158 | -5/Factory | Fabricated Enh. Fission Core (x1) 5232 | -5/Factory | Local fabrication network quarantined 5233 | -5/Factory | Fabricated Hacking Suite (x1) 5290 | -5/Factory | Identified exit to Upper Caves 5290 | -5/Factory | Identified exit to Extension 5381 | -5/Factory | Discovered new exit (range 7) 5412 | -5/Factory | Entered another Factory area 5412 | -4/Factory | Evolved 2 slots: Utility x2 5785 | -4/Factory | Core integrity fell below 50% 5815 | -4/Factory | Lost 16 parts (1p2n7u6w) 6039 | -4/Factory | Lost 3 parts (1p1u1w) 6145 | -4/Factory | Discovered new exit (range 13) 6174 | -4/Factory | Entered Research 6174 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 6510 | -3/Research | Build established: Scavenger-Gunner 6520 | -3/Research | Found Adv. Powered Armor 6843 | -3/Research | Lost 12 parts (2p1n4u5w) 6965 | -3/Research | System corruption reached 10% 7028 | -3/Research | Lost 18 parts (3p5n5u5w) 7698 | -3/Research | Lost 3 parts (1n2w) 7794 | -3/Research | Discovered new exit (range 6) 7847 | -3/Research | Identified exit to Research 7848 | -3/Research | Entered another Research area 7848 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 8242 | -2/Research | Identified exit to Access 8411 | -2/Research | Core integrity fell below 50% 8438 | -2/Research | Core integrity fell below 20% 8459 | -2/Research | Lost 18 parts (1p4n6u7w) 8462 | -2/Research | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 08427_ Slug penetrates H-88 Terminator. 08428_ Penetrated by Slug. 08428_ Hacking Suite destroyed. 08428_ Penetrated by Slug. 08430_ U-05 Engineer builds a Door. 08431_ Slug penetrates Wall. 08431_ Penetrated by Slug. 08431_ Slug penetrates Wall. 08434_ U-05 Engineer lays Concrete. 08435_ Penetrated by Slug. 08435_ Slug penetrates U-05 Engineer. 08438_ Penetrated by Slug. 08438_ K-01 Serf destroyed. 08438_ U-05 Engineer destroyed. 08438_ Acquired 18 matter. 08440_ K-01 Serf collects debris. 08440_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R012. 08444_ System corrupted: Energy discharge (-32). 08444_ K-01 Serf collects debris. 08462_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????# #????????????????????? | | ??????????????????????? #????????????????????? | | ??????????????????????? #????????????????????? | | ??????????????????????? #????????????????????? | | ??????????????????????? #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????#h #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# +????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ??????????????########?# Ak#????????????????????? | | ??????????????# # #????????????????????? | | ??????????????# # @ #????????????????????? | | ???????????????"""" + +????????????????????? | | ???????????????"""" # k#????????????????????? | | ???????????????"""" # #????????????????????? | | ???????????????"""" ?# #????????????????????? | | ??????????????? ?# #????????????????????? | | ??????????????# ??# #????????????????????? | | ??????????????# ??# #????????????????????? | | ??????????????######???# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????#k #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ??????????????######???# #????????????????????? | | ??????????????# ???# k +????????????????????? | | ??????????????# ??# #????????????????????? | | ??????????????# ??# #????????????????????? | | ??????????????# ?# #????????????????????? | | ??????????????# ?# #????????????????????? | | ??????????????# ! # #????????????????????? | | ??????????????# # #????????????????????? | | ??????????????# + +????????????????????? | | ??????????????# # #????????????????????? | | ??????????############## #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 36 Energy Capacity 410 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 825 Thermal Conversion 90 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 19 Target Analysis 8 Core Analysis 10 Armor Integrity Analysis 66 Recoil Reduction 3 Kinecelleration 40 Offensive Hacking 40 Defensive Hacking 20 Item Schematics ----------------- Hacking Suite | -7/Factory | Scanalyzed System Shield | -7/Factory | Scanalyzed Enh. Fission Core | -5/Factory | Scanalyzed Enh. Gauss Cannon | -4/Factory | Scanalyzed Adv. Cooling System | -4/Factory | Scanalyzed Adv. Plasma Cannon | -4/Factory | Scanalyzed Imp. Kinecellerator | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ System Shield | x1 | -7/Factory Enh. Fission Core | x1 | -5/Factory Hacking Suite | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GodPortableStabilizer Manual? 0 Play Time 01:48:29 Cumulative 37.2 hours Start 2020.11.25 @ 10:45:30 End 2020.11.25 @ 17:50:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 48 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 14/Smallcaps Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 9218beb5-58b5-4124-9df8-747909d6c73f