Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.10 @ 16:15:24 Player: Ammie Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (70) 350 Value Destroyed (1910) 1910 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5320 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 75/300 Energy 350/350 System Corruption 0% Temperature Critical (738) Movement Core (550) Ox10 Location -7/DSF Parts ------- > --- POWER (2) -------- Light Nuclear Core Reinforced Deuterium Engine > --- PROPULSION (5) --- Carbon-fiber Leg > --- UTILITY (4) ------ Small Storage Unit > --- WEAPON (2) ------- Gauss Rifle Chainsword > --- INVENTORY (8) ---- Improved Cooling System Particle Charger Reaction Control System Heavy Ion Cannon Chainsword Greatsword Peak State ------------ > --- POWER ------------ Light Deuterium Engine Nuclear Core > --- PROPULSION ------- Cesium-ion Thruster Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Improved Cooling System Small Storage Unit Advanced Weight Redist. System Reaction Control System > --- WEAPON ----------- Heavy Ion Cannon Heavy Ion Cannon > --- INVENTORY -------- Light Deuterium Engine Flight Unit Improved Cooling System Particle Charger Arc Projector Arc Projector Heavy Ion Cannon [Rating: 46] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Nuclear Core Propulsion Improved VTOL Module Treads Spiked Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Improved VTOL Module Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Processor Improved Targeting Computer Protection Gun Armor Weapon Ion Cannon Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Barrage Gun Ballistic Cannon Battle Cannon Impact Weapon Heavy Hammer Slashing Weapon Chainsword Build | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac DSF Slots Evolved 6 | . . . 4 2 . Power 1 | . . . 1 . . Propulsion 3 | . . . 2 1 . Utility 2 | . . . 1 1 . Weapon . | . . . . . . Parts Attached 67 | 7 9 9 21 6 15 Power 14 | 2 . 2 5 1 4 Engine 11 | 2 . 2 4 . 3 Core 3 | . . . 1 1 1 Reactor . | . . . . . . Propulsion 18 | 2 3 1 7 2 3 Treads 1 | . . 1 . . . Leg 5 | 2 . . . . 3 Wheel . | . . . . . . Hover 4 | . 3 . 1 . . Flight 8 | . . . 6 2 . Utility 9 | 1 2 1 3 1 1 Device 6 | . 2 . 3 . 1 Storage 1 | 1 . . . . . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 26 | 2 4 5 6 2 7 Energy Gun 10 | 2 3 1 2 . 2 Energy Cannon 7 | . . . 4 2 1 Ballistic Gun 4 | . 1 2 . . 1 Ballistic Cannon 2 | . . 2 . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon 2 | . . . . . 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 2 . . Corrupted Parts 1 | . 1 . . . . System Corruption 2 | . 2 . . . . Parts Lost 26 | . 2 6 4 . 14 Power 6 | . . 1 1 . 4 Propulsion 11 | . . 3 2 . 6 Utility 3 | . . . . . 3 Weapon 6 | . 2 2 1 . 1 Highest Loss Streak 14 | . 1 3 1 . 14 To Critical Strikes . | . . . . . . Average Backups 6 | 1 2 6 7 7 6 Power . | . . . . 1 . Propulsion . | . . . . . . Utility 2 | . . 2 2 3 2 Weapon 3 | . . 3 4 2 2 Tool/Special . | . . . . . . Unused Backups 9 | . . . 5 1 3 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 4 | . . . 1 1 2 Weapon 4 | . . . 3 . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 86 | . 91 90 88 99 64 Engine 10 | . 14 13 11 7 4 Core 3 | . . . 4 7 5 Treads 1 | . . 2 2 . . Leg 3 | . 14 . . . 2 Hover 4 | . 13 17 . . . Flight 17 | . . . 26 38 19 Device 13 | . 7 13 17 15 8 Storage 10 | . 14 14 8 7 7 Energy Gun 9 | . 24 13 6 2 . Energy Cannon 5 | . . . 9 12 7 Ballistic Gun 2 | . 2 9 . . 2 Ballistic Cannon 1 | . . 3 2 . . Peak Build Rating 46 | 6 8 17 38 45 46 Average Rating 23 | 4 6 11 30 42 28 On Entrance 18 | . 6 8 16 38 45 Avg Prop Armor Cover (%) 4 | . 8 . 3 . 3 Naked Turns . | . . . . . . Heaviest Build 35 | 14 14 16 31 35 35 Greatest Support 35 | 20 20 26 30 35 35 Greatest Overweight (x) 5 | 2 1 1 1 . 5 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 7 8 8 Most Carried 8 | 2 5 7 8 8 8 Average Carried 6 | 1 2 6 7 7 6 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 2 5 7 8 8 7 Class Distribution -------------------- 54% | Mutant 33% | Sprinter 10% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Sprinter | -8/Materials Sprinter | -7/Factory Mutant | -7/DSF Resources | -11 -10 -10 -8 -7 -7 ----------- Run | Yrd Mat Sub Mat Fac DSF Matter Collected 1244 | 224 201 211 440 . 168 Remotely . | . . . . . . Salvage Created 2579 | . 645 234 1058 40 602 Parts 137 | . 25 19 58 6 29 Haulers Intercepted 9 | . 2 . 5 1 1 Recyclers Shooed 2 | . 2 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac DSF Combat Hostiles Destroyed 51 | . 10 6 22 . 13 Melee 3 | . . . . . 3 Guns 21 | . 7 6 6 . 2 Cannons 18 | . . . 11 . 7 AOE 8 | . 3 . 5 . . Classes Destroyed 14 | . 7 1 3 . 3 Worker 1 | . 1 . . . . Tunneler 1 | . . . 1 . . Hauler 9 | . 2 . 5 1 1 Recycler 1 | . 1 . . . . Operator 1 | . 1 . . . . Watcher 6 | . 3 . 3 . . Swarmer 13 | . 3 . 10 . . Cutter 6 | . . . . . 6 Grunt 11 | . 7 . 2 . 2 Brawler 1 | . . . . . 1 Sentry 8 | . . . 8 . . Specialist 5 | . . . 2 . 3 Hunter 1 | . . . . . 1 Subdweller 6 | . . 6 . . . Best Kill Streak 5 | . 5 2 4 1 5 Combat Bots Only 4 | . 2 2 4 . 4 Max Kills in Single Turn 4 | . 1 1 4 1 2 Gunslinging . | . . . . . . Exploded 4 | . 1 . 4 . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Sub Mat Fac DSF Hostile Shots Fired 382 | . 75 33 132 . 142 Missed 135 | . 29 7 52 . 47 Hits 247 | . 46 26 80 . 95 Melee 33 | . . . . . 33 Projectile 214 | . 46 26 80 . 62 AOE 3 | . . . . . 3 Critical Strikes 12 | . . . 2 . 10 Damage Taken 4098 | . 454 575 1071 . 1998 Core 1119 | . 38 87 249 . 745 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 204 | . . . 204 . . Core Remaining (%) 68 | 100 . 50 54 . . Volleys Fired 254 | . 63 25 132 2 32 Largest 2 | . 2 2 2 2 2 Hottest 130 | . 100 78 123 125 130 Shots Fired 423 | . 117 48 207 4 47 Gun 238 | . 117 48 54 . 19 Cannon 185 | . . . 153 4 28 Launcher . | . . . . . . Special . | . . . . . . Kinetic 82 | . 15 25 26 . 16 Thermal 278 | . 53 23 170 4 28 Explosive . | . . . . . . Electromagnetic 63 | . 49 . 11 . 3 Robot Hit Streak 17 | . 12 17 14 3 7 Robot Miss Streak 10 | . 10 2 6 1 3 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 236 | . 67 40 92 3 34 Core Hits 97 | . 26 11 42 1 17 Critical Kills 2 | . . . . . 2 Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 11 | . 4 1 3 . 3 Burn 7 | . 4 1 2 . . Meltdown 1 | . . . . . 1 Destroy 2 | . . . . . 2 Blast 1 | . . . 1 . . Melee Attacks 7 | . . . . . 7 Impact 4 | . . . . . 4 Slashing 3 | . . . . . 3 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4620 | . 1084 450 2071 77 938 Guns 2223 | . 888 450 643 . 242 Cannons 1811 | . . . 1225 77 509 Explosions 391 | . 196 . 195 . . Melee 182 | . . . . . 182 Ramming 13 | . . . 8 . 5 Kinetic 878 | . 85 276 286 . 231 Thermal 2936 | . 557 174 1619 77 509 Explosive . | . . . . . . Electromagnetic 611 | . 442 . 158 . 11 Impact 125 | . . . . . 125 Slashing 57 | . . . . . 57 Piercing . | . . . . . . Highest Corruption 2 | . 2 2 . . . Average Corruption 2 | . 2 2 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 6 | . 3 3 . . . Message Errors 1 | . 1 . . . . Matter Fused 2 | . 1 1 . . . Heat Flow Errors 1 | . 1 . . . . Parts Rejected 1 | . . 1 . . . Data Loss (minor) 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 44 | . . . 12 . 32 Projectiles 29 | . . . 12 . 17 Explosions . | . . . . . . Melee 15 | . . . . . 15 Knockbacks 4 | . . . 3 . 1 Impact 1 | . . . . . 1 Kinetic 3 | . . . 3 . . Secondary . | . . . . . . Self-Inflicted Damage 4 | . . . 4 . . Shots . | . . . . . . Rammed 2 | . . . 1 . 1 Targets Rammed 4 | . . . 1 . 3 Kicked 2 | . . . . . 2 Crushed . | . . . . . . Highest Temperature 738 | . 364 10 252 18 738 Average Temperature 101 | . 137 3 50 10 242 Received Heat Transfer 588 | . 141 114 252 . 81 Effects 17 | . 4 . . . 13 Shutdowns 5 | . 1 . . . 4 Energy Bleed 1 | . . . . . 1 Interference 3 | . 2 . . . 1 Matter Decay 4 | . . . . . 4 Short Circuit 1 | . . . . . 1 Damage (minor) 2 | . 1 . . . 1 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 1 | . . . . . 1 Impact Corruptions 2 | . . . . . 2 Robots Melted 2 | . 1 . . . 1 Combat Hostiles . | . . . . . . Parts Melted 17 | . 4 1 6 . 6 Heat Transferred 5826 | . 1569 592 2851 111 703 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 6 | . 4 . 2 . . Alert | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac DSF Maximum Alert Level 2 | . . . 2 1 1 Low Security (%) 59 | 100 100 . 53 . 33 Level 1 35 | . . . 38 100 66 Level 2 4 | . . . 8 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Sterilizations 1 | . . . . . 1 Peak Influence 483 | . 139 . 483 230 390 Initial 218 | . . . . 218 150 Average 178 | . 78 . 200 217 256 Influence Increases 1708 | . 323 . 978 27 380 Destroy 0b10 Robot/C 900 | . 200 . 440 . 260 Destroy 0b10 Robot/NC 95 | . 40 . 45 5 5 Destroy Leader 218 | . 40 . 136 2 40 Successful Hack 8 | . . . 3 5 . Disable Machine 75 | . 30 . 30 15 . Destroy Structure 52 | . 13 . 39 . . Partial Spotted 15 | . . . 15 . . Lose Combat Pursuer 345 | . . . 270 . 75 Influence Decreases 1318 | . 242 81 498 292 205 Entered New Map 367 | . . 40 . 262 65 Time Decay 751 | . 222 41 458 30 . Lost Part 200 | . 20 . 40 . 140 Squads Dispatched 12 | . 2 . 6 1 3 Investigation 3 | . 1 . 1 1 . Extermination . | . . . . . . Reinforcement 6 | . 1 . 2 . 3 Assault . | . . . . . . Garrison 3 | . . . 3 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac DSF Distress Signals 5 | . 2 . 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 98 | . 15 13 51 . 19 Peak Tracking Total 8 | . 4 5 8 . 6 Tactical Retreats 12 | . . 1 7 . 4 Traps | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac DSF Traps Triggered 8 | . 1 1 5 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -7 -7 ---------- Run | Yrd Mat Sub Mat Fac DSF Machines Disabled 6 | . 2 . 2 1 1 Max in Single Turn 1 | . 1 . 1 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac DSF Machines Accessed 7 | . . . 4 3 . Terminals 3 | . . . 1 2 . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers 3 | . . . 2 1 . Garrison Access . | . . . . . . Total Hacks 17 | . . . 12 5 . Successful 11 | . . . 10 1 . Failed 6 | . . . 2 4 . Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 4 | . . . 1 3 . Fabricators . | . . . . . . Repair Stations 4 | . . . 4 . . Recycling Units . | . . . . . . Scanalyzers 9 | . . . 7 2 . Garrison Access . | . . . . . . Terminal Hacks 2 | . . . 1 1 . Open DSF 1 | . . . . 1 . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . 4 . . Scan Component 2 | . . . 2 . . Repair 2 | . . . 2 . . Recycling Unit Hacks . | . . . . . . Scanalyzer 5 | . . . 5 . . Insert Component 2 | . . . 2 . . Analyze 2 | . . . 2 . . Retrieve Study 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . . . 2 1 . Full Trace Events 2 | . . . 1 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . . 1 . . Parts Repaired 2 | . . . 2 . . Time 70 | . . . 70 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 ------------ Run | Yrd Mat Sub Mat Fac DSF Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Sub Mat Fac DSF Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac DSF Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -7 -7 ------------- Run | Yrd Mat Sub Mat Fac DSF Turns Passed 2599 | 55 475 358 1325 72 314 Spaces Moved 2876 | 39 376 326 1728 201 206 Core 47 | 9 . 22 . . 16 Treads 184 | . . 46 138 . . Legs 143 | 30 86 . . . 27 Wheels . | . . . . . . Hover 548 | . 290 258 . . . Flight 1954 | . . . 1590 201 163 Fastest Speed 23 | 50 56 56 26 23 23 Average Speed 53 | 111 71 76 47 23 60 Slowest Speed 300 | 150 130 160 160 24 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 20 | . . . 17 . 3 Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 43 | 3 62 20 79 6 90 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 10 | . . 10 . . . Spaces Dug 9 | . . . 9 . . Terrain Destroyed 60 | . 10 . 50 . . Melee . | . . . . . . Projectile 37 | . . . 37 . . AOE 23 | . 10 . 13 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac DSF Total 3455 | 47 461 382 2011 226 328 Wait 165 | 1 4 18 101 . 41 Move 2833 | 38 375 325 1695 200 200 Hop 18 | . . . 15 . 3 Pick Up 37 | 1 6 2 17 7 4 Fast Attach 42 | 6 2 5 17 . 12 Attach 17 | . 4 1 4 3 5 Detach 2 | . . . . 1 1 Swap 32 | 1 6 6 11 5 3 Drop 30 | . 1 . 18 8 3 Fire 254 | . 63 25 132 2 32 Melee 6 | . . . . . 6 Ram 2 | . . . 1 . 1 Kick 2 | . . . . . 2 Crush . | . . . . . . Escape Stasis 15 | . . . . . 15 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Mutant 483 | -10/Materials | Discovered new exit (range 15) 527 | -10/Materials | Discovered new exit (range 9) 531 | -10/Materials | Entered Subcaves 533 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 536 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 566 | -10/Subcaves | A Subdweller sparked back to life 566 | -10/Subcaves | A Subdweller sparked back to life 566 | -10/Subcaves | A Subdweller sparked back to life 599 | -10/Subcaves | Found Prototype Protection 599 | -10/Subcaves | Identified Gun Armor 600 | -10/Subcaves | Attached Gun Armor, gained temporary slots: Weapon x2 612 | -10/Subcaves | Ambushed by swarm of Subdwellers 707 | -10/Subcaves | Discovered new exit (range 14) 729 | -10/Subcaves | Disturbed a concealed Subdweller 819 | -10/Subcaves | Lost 3 parts (1n2w) 889 | -10/Subcaves | Entered Materials 889 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 1502 | -8/Materials | Discovered new exit (range 13) 1769 | -8/Materials | Garrison activated, responded to threat 1858 | -8/Materials | Build established: Sprinter 1864 | -8/Materials | Repaired Imp. Cooling System 1892 | -8/Materials | Repaired Sml. Storage Unit 2021 | -8/Materials | Discovered new exit (range 16) 2214 | -8/Materials | Entered Factory 2214 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2282 | -7/Factory | Identified exit to DSF 2286 | -7/Factory | Entered DSF 2309 | -7/DSF | Additional patrols routed to DSF 2383 | -7/DSF | Discovered new exit (range 16) 2452 | -7/DSF | Core integrity fell below 50% 2505 | -7/DSF | Sterilization system engaged 2508 | -7/DSF | Lost 14 parts (4p6n3u1w) 2525 | -7/DSF | Ambient heat levels rising (+10) 2540 | -7/DSF | Ambient heat levels rising (+10) 2555 | -7/DSF | Ambient heat levels rising (+10) 2570 | -7/DSF | Ambient heat levels rising (+10) 2585 | -7/DSF | Ambient heat levels rising (+10) 2594 | -7/DSF | Core integrity fell below 20% 2600 | -7/DSF | Ambient heat levels rising (+10) 2601 | -7/DSF | Core destroyed Last Messages --------------- 02594_ Overheating: Matter decay (-12). 02595_ Overheating: Matter decay (-24). 02595_ Slug penetrates X-62 Marksman. 02596_ Overheating: Energy bleed (-38). 02596_ Penetrated by Slug. 02597_ Slug penetrates X-62 Marksman. 02598_ Carbon-fiber Leg broken. 02598_ Overheating: Short circuit. 02598_ X-62 Marksman heat damages core (-6). 02599_ Overheating: System interference. 02599_ Chainsword temporarily disabled. 02599_ X-62 Marksman heat short circuits Gauss Rifle. 02599_ Slug penetrates Wall. 02599_ X-62 Marksman overheating. 02600_ Power failure, Rnf. Deuterium Engine shutdown. 02600_ X-62 Marksman heat damages core (-7). 02600_ ALERT: Ambient heat levels +10. 02600_ X-62 Marksman overheating. 02601_ Power failure, Lgt. Nuclear Core shutdown. 02601_ Overheating: Core damaged (-126). 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"""""#???? | | /%! % ""##"????? | | #!!# # !!! #// #//##"%"""#??????? | | ######## !!! #########"""""#??????? | | ???????#########???????##"####??????? | | ????????????????????????#"#?????????? | | ????????????????????????#""?????????? | | ?????????????????????????##?????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 60 Evasion (%) 65 Targeting Accuracy 6 Recoil Reduction 1 Item Schematics ----------------- Imp. VTOL Module | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Cooling System | 4% | -8/Materials Sml. Storage Unit | 8% | -8/Materials Studied --------- Cesium-ion Thruster | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Hot Goods Challenges ------------ None Game ------ Seed ShockboltDecoyAssimilator Manual? 0 Play Time 00:38:35 Cumulative 49.6 hours Start 2026.04.10 @ 15:37:25 End 2026.04.10 @ 16:15:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 86 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 26 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 38x25 Zoom Use 100% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 451e1ede-5fa4-42fd-b46c-1c312cadc8fb