Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.10 @ 14:13:00 Player: Dhoby_Ghaut Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (18) 90 Value Destroyed (377) 377 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1627 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 270/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Rolling (100) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Wheel > --- UTILITY (4) ------ Large Storage Unit Experimental Sensor Array Improved Signal Interpreter Light Armor Plating > --- WEAPON (2) ------- Small Laser Light Cannon > --- INVENTORY (10) --- Ion Engine Aluminum Leg Aluminum Leg Wheel Heat Sink Large Storage Unit High-capacity Matter Pod (34) EM Pulse Gun Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Compact Wheel > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Improved Signal Interpreter Light Armor Plating > --- WEAPON ----------- Small Laser Light Cannon > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Wheel Heat Sink Large Storage Unit High-capacity Matter Pod EM Pulse Gun Assault Rifle Mining Laser [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility Light Armor Plating Device Experimental Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Light Cannon Energy Gun Small Laser Ballistic Cannon Light Cannon Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 17 | 7 7 . 3 Power 2 | 1 1 . . Engine 2 | 1 1 . . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 1 . 1 Treads 1 | . 1 . . Leg . | . . . . Wheel 3 | 2 . . 1 Hover . | . . . . Flight . | . . . . Utility 6 | 1 3 . 2 Device 1 | . . . 1 Storage 2 | 1 1 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 2 | . 2 . . Artifact . | . . . . Weapon 5 | 3 2 . . Energy Gun 4 | 3 1 . . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon 1 | . 1 . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 3 | . 3 . . Power . | . . . . Propulsion 1 | . 1 . . Utility 1 | . 1 . . Weapon 1 | . 1 . . Highest Loss Streak 2 | . 2 . . Average Slot Usage (%) 99 | . 98 100 98 Engine 13 | . 14 14 11 Treads 10 | . 9 14 11 Wheel 16 | . 18 14 11 Device 1 | . . . 10 Storage 13 | . 14 14 11 Processor 1 | . . . 10 Protection 12 | . 12 14 11 Energy Gun 15 | . 18 14 11 Ballistic Cannon 10 | . 9 14 11 Naked Turns . | . . . . Heaviest Build 27 | 13 27 26 27 Greatest Support 26 | 26 26 16 16 Greatest Overweight (x) 2 | . 1 1 2 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 10 | 6 10 10 10 Average Capacity 8 | 5 8 10 10 Most Carried 10 | 5 10 10 10 Average Carried 7 | 2 6 10 9 Final Capacity 10 | 6 10 10 10 Final Carried 10 | 5 10 10 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 508 | 210 212 86 . Remotely . | . . . . Salvage Created 503 | . 417 86 . Parts 33 | . 28 5 . Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 14 | . 12 2 . Guns 9 | . 7 2 . Cannons 5 | . 5 . . Classes Destroyed 5 | . 5 . . Worker 2 | . 2 . . Builder 1 | . 1 . . Hauler 1 | . 1 . . Swarmer 6 | . 6 . . Grunt 8 | . 6 2 . Best Kill Streak 7 | . 7 1 . Combat Bots Only 7 | . 7 1 . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 673 | . 603 70 . Core 80 | . 63 17 . Absorbed by Shields . | . . . . Core Remaining (%) 84 | 100 . 68 . Volleys Fired 53 | . 45 8 . Largest 2 | . 2 2 . Hottest 80 | . 80 75 . Shots Fired 96 | . 80 16 . Gun 60 | . 52 8 . Cannon 36 | . 28 8 . Launcher . | . . . . Special . | . . . . Kinetic 36 | . 28 8 . Thermal 18 | . 10 8 . Explosive . | . . . . Electromagnetic 42 | . 42 . . Robot Hit Streak 16 | . 16 5 . Robot Miss Streak 4 | . 4 3 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 57 | . 50 7 . Core Hits 27 | . 22 5 . Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 802 | . 693 109 . Guns 390 | . 312 78 . Cannons 412 | . 381 31 . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 412 | . 381 31 . Thermal 135 | . 57 78 . Explosive . | . . . . Electromagnetic 255 | . 255 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 9 | . 9 . . Projectiles 9 | . 9 . . Explosions . | . . . . Melee . | . . . . Knockbacks 6 | . 6 . . Impact . | . . . . Kinetic 6 | . 6 . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 318 | . 318 174 . Average Temperature 115 | . 124 72 . Received Heat Transfer 246 | . 207 39 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 300 | . 125 175 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 330 | . 330 150 58 Initial 85 | . . 85 58 Average 137 | . 178 113 58 Maximum Alert Level 1 | . 1 . . Low Security (%) 75 | 100 58 100 100 Level 1 24 | . 41 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 3 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 26 | . 23 3 . Peak Tracking Total 5 | . 5 2 . Tactical Retreats 4 | . 3 1 . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 5 | . 5 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . 1 . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 5 | . 5 . . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 13 | . 13 . . Successful 6 | . 6 . . Failed 7 | . 7 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 8 | . 8 . . Terminals 13 | . 13 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 4 . . Part Schematic 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Disarm Traps 1 | . 1 . . Recall Reinforcements 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 2 . . Terminals 2 | . 2 . . Botnet 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 5 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . 1 . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1119 | 42 660 217 200 Spaces Moved 843 | 32 476 156 179 Core 3 | 3 . . . Treads 5 | . 5 . . Legs . | . . . . Wheels 835 | 29 471 156 179 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 110 100 Average Speed 103 | 83 102 110 101 Slowest Speed 160 | 90 160 110 110 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 34 | 3 75 44 17 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 991 | 43 565 186 197 Wait 62 | . 29 21 12 Move 840 | 31 475 155 179 Hop . | . . . . Pick Up 14 | 5 7 1 1 Fast Attach 9 | 6 2 . 1 Attach 4 | . 3 . 1 Detach . | . . . . Swap 4 | 1 2 . 1 Drop 5 | . 2 1 2 Fire 53 | . 45 8 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -9/Materials History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 43 | -11/Scrapyard | Entered Materials 290 | -10/Materials | Destroyed 7 combat bots 315 | -10/Materials | Build established: Mutant 432 | -10/Materials | Discovered new exit (range 16) 530 | -10/Materials | Discovered new exit (range 13) 636 | -10/Materials | Discovered new exit (range 15) 703 | -10/Materials | Entered Mines 869 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 872 | -10/Mines | Found Prototype Device 897 | -10/Mines | Discovered new exit (range 15) 920 | -10/Mines | Entered Materials 920 | -9/Materials | Evolved 2 slots: Utility x2 932 | -9/Materials | Identified Exp. Sensor Array 1120 | -9/Materials | Self-destructed Last Messages --------------- top of us... With this we can! Deliver it to Megawrench for repairs then we'll never be afraid of an ambush while sneaking around Materials again, ha." 00871_ K-01 Serf collects debris. 00872_ Dropped Sml. Storage Unit. 00872_ Acquired Prototype Device. 00875_ K-01 Serf collects debris. 00885_ R-06 Scavenger collects Aluminum Leg. 00897_ EXIT=FOUND PARAMETERS=UTILITY_2 LOCATION=UNKNOWN GOAL=ESCAPE 00930_ Acquired Imp. Signal Interpreter. 00932_ Identified Exp. Sensor Array. 00936_ Acquired EM Pulse Gun. 00956_ Dropped Com. Wheel. 00975_ K-01 Serf collects debris. 01041_ K-01 Serf cleans the Electrolysis Chamber. 01100_ Dropped Mining Laser. [A new version of Cogmind is available, see F1 News page.] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ???????????????k?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????Y???? | | ????????? ???????????????????????????????????????? | | ????? ? ???????????????????????????????????????? | | ??? s ??????????????????????????????????????? | | ? ??????????????????????????????????????? | | ? s s #?????????????????????????????????????? | | # s #?????????????????????????????????????? | | ?? #?????????????????????????????????????? | | ??? #?????????????????????????????????????? | | ???? #########?????????????????????????????? | | ?????# ## #?????????????????????????o???? | | ?????# ## """#?????????????????????????????? | | ??#### # k"""#?????????????????????????????? | | ??# # """#?#######?????????????????????? | | ??# # #?# !!!#?????????????????????? | | ??# + #?#! !! #?????????????????????? | | ??# ########?# !! ############??????????? | | ??# ########## ## #??????????? | | ??# # ## ## ###########? | | ??# # """ ## ## # #? | | ??# # """ ## ## # !![ #? | | ??# + """ ####+###########+## !![ #? | | ??# # | + @r ## ! [ #? | | ??# ##+##################### ## #? | | ??# #????????????????# ## """ #? | | ??# #????????????????# ## """ #? | | ??# ################## ## """k #? | | #?# ######+###### | | # #?# # | | = # ###+##### # | | + + # # | | [ # ########################## """ ######### | | # #????????????????????????# """ #???????? | | ?#######????????????????????????# """ #???????? | | #????????????????????????????????#= #???????? | | ?????????????????????????????????#########???????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 44 Recoil Reduction 1 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypercooledRecoilRay Manual? 0 Play Time 00:10:52 Cumulative 117.0 hours Start 2021.03.06 @ 22:17:42 End 2021.04.10 @ 14:13:00 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 105 Rogue 105 Adventurer 0 Explorer 0 Win Type - Total 11 Types 11/0/0/0/0/0/0/0/0 Lore% 70 Gallery% 73 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: e3e17717-1283-4617-bcb8-8f3bf092240d