Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.18 @ 10:47:29 Player: Xaria Result: Destroyed by B-86 Titan with Railgun Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (117) 585 Value Destroyed (2393) 2393 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (1047) 1047 TOTAL SCORE: 10745 Bonus ------- High Alert Combat Kills 176 Follower Combat Kills 271 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Signal Interpreter Advanced ECM Suite Reaction Control System Power Maul Phasing Sabre Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Xenon Bombardment Thruster Field Propulsion Drive > --- UTILITY ---------- Large Storage Unit Structural Scanner Reaction Control System Hacking Suite Hacking Suite Hacking Suite Improved System Shield > --- WEAPON ----------- Phasing Sabre > --- INVENTORY -------- Light Deuterium Engine Xenon Bombardment Thruster Medium Storage Unit High-capacity Matter Pod Improved Signal Interpreter Advanced ECM Suite Reaction Control System Layered Light Armor Plating Skeleton Box Improved Assault Rifle Improved Assault Rifle Grenade Launcher Power Maul [Rating: 62] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Hacking Suite Device Sensor Array Storage Large Storage Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Small Laser Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Slots Evolved 10 | . . . . . 4 . . 4 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . . . 2 . . 2 . . . . 1 . . . . Utility 5 | . . . . . 2 . . 2 . . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 122 | 1 23 1 5 3 22 34 9 11 1 . . . 5 . 5 2 . Power 11 | . 2 . . 1 2 4 1 . . . . . . . 1 . . Engine 11 | . 2 . . 1 2 4 1 . . . . . . . 1 . . Core . | . . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 38 | . 7 . 2 2 8 7 2 6 . . . . 3 . 1 . . Treads 21 | . 6 . 2 2 5 5 1 . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel 6 | . 1 . . . 2 2 1 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 11 | . . . . . 1 . . 6 . . . . 3 . 1 . . Utility 23 | 1 2 . 1 . 4 6 2 3 . . . . 2 . 2 . . Device 7 | 1 1 . . . 1 2 . 1 . . . . 1 . . . . Storage 6 | . 1 . 1 . . . 1 1 . . . . 1 . 1 . . Processor . | . . . . . . . . . . . . . . . . . . Hackware 4 | . . . . . 1 1 1 1 . . . . . . . . . Protection 6 | . . . . . 2 3 . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 50 | . 12 1 2 . 8 17 4 2 1 . . . . . 1 2 . Energy Gun 1 | . 1 . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 24 | . 4 . 1 . 5 9 3 . . . . . . . . 2 . Ballistic Cannon 10 | . 7 1 1 . 1 . . . . . . . . . . . . Launcher 5 | . . . . . 1 3 . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 10 | . . . . . 1 5 1 2 . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 2 1 . . . . . . . . . . . Parts Lost 27 | . . . . 3 . 4 2 . . . . . . 1 7 10 . Power 4 | . . . . 1 . 1 . . . . . . . . 1 1 . Propulsion 13 | . . . . 2 . 2 1 . . . . . . . 4 4 . Utility 6 | . . . . . . 1 . . . . . . . . 2 3 . Weapon 4 | . . . . . . . 1 . . . . . . 1 . 2 . Highest Loss Streak 13 | . . . . 3 . 3 2 . . . . . . 1 4 13 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 100 71 97 97 94 94 78 87 93 89 86 88 94 83 19 . Engine 10 | . 13 14 14 11 9 7 9 6 6 6 6 6 5 5 4 1 . Treads 17 | . 17 14 14 21 24 27 26 . . . . . . . . . . Wheel 7 | . 9 14 14 5 9 7 7 . . . . . . . . . . Flight 5 | . . . . . . . . 29 33 33 33 33 37 41 37 7 . Device 8 | . 14 14 14 14 7 1 . 5 6 6 6 6 9 11 5 . . Storage 10 | . 14 14 14 14 9 9 9 6 6 6 6 6 5 5 5 2 . Hackware 9 | . . . . . 9 13 24 21 26 26 26 26 23 23 23 6 . Protection 3 | . . . . . 10 10 . . . . . . . . 1 . . Ballistic Gun 8 | . 9 3 . 14 12 15 17 . . . . . . . . 1 . Ballistic Cannon 5 | . 16 25 . 14 5 . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . 5 6 6 6 6 5 5 3 . . Peak Build Rating 62 | 7 10 10 10 10 29 30 30 45 45 45 45 44 59 59 62 37 2 Average Rating 21 | 6 8 9 6 9 22 25 27 39 44 45 44 44 54 58 55 17 2 On Entrance 28 | 6 7 9 10 10 10 29 24 30 44 45 45 44 44 59 56 37 2 Naked Turns 51 | . . . . . . . . . . . . . . . . 21 30 Heaviest Build 51 | 13 22 22 30 30 48 49 51 51 21 21 21 18 29 29 33 15 . Greatest Support 80 | 20 40 10 20 40 60 80 60 25 25 25 25 25 38 32 33 20 3 Greatest Overweight (x) 7 | . 7 2 2 2 4 4 3 3 . . . . . . 1 . . Average Overweight (x) . | . 1 1 . 1 1 1 1 . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 15 15 15 15 20 20 10 10 10 10 15 15 15 10 5 Average Capacity 12 | 8 9 10 13 15 15 15 16 10 10 10 10 10 13 15 14 7 5 Most Carried 16 | 6 10 10 13 13 15 15 16 16 10 9 10 10 13 14 13 10 5 Average Carried 11 | 6 8 10 10 12 14 14 15 9 9 9 9 10 11 13 12 7 5 Final Capacity 20 | 8 10 10 15 15 15 15 20 10 10 10 10 10 15 15 10 5 5 Final Carried 16 | 6 10 10 13 13 15 15 16 10 9 9 10 10 13 14 10 5 5 Class Distribution -------------------- 38% | Mutant 27% | Scavenger-Mutant 14% | Hacker-Sprinter 7% | Hacker-Mutant 6% | Scavenger-Skirmisher 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -8/Storage Hacker-Mutant | -8/Recycling Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Mutant | -5/Warlord Mutant | -4/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Matter Collected 3745 | 224 651 232 50 231 601 1065 261 328 23 14 . . 50 . 5 10 . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 4447 | 123 739 27 . 44 712 1619 447 555 23 . . . 158 . . . . Parts 224 | 6 55 . . 1 48 67 26 19 1 . . . 1 . . . . Haulers Intercepted 10 | . 2 . . . 3 3 . 2 . . . . . . . . . Recyclers Shooed 13 | 1 6 . . . . 5 . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . 1 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Combat Hostiles Destroyed 59 | . 15 1 . 4 13 23 3 . . . . . . . . . . Guns 31 | . 7 . . . 6 15 3 . . . . . . . . . . Cannons 18 | . 8 1 . 4 5 . . . . . . . . . . . . AOE 10 | . . . . . 2 8 . . . . . . . . . . . Classes Destroyed 15 | 2 7 . . 1 2 . 2 . 1 . . . . . . . . Worker 15 | . 3 . . 1 4 5 . 1 . . . . 1 . . . . Builder 6 | . 2 . . . 1 1 . 2 . . . . . . . . . Tunneler 5 | 2 1 . . . 2 . . . . . . . . . . . . Hauler 10 | . 2 . . . 3 3 . 2 . . . . . . . . . Recycler 16 | 1 3 . . . . 6 3 2 . . . . 1 . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . Operator 2 | . 2 . . . . . . . . . . . . . . . . Watcher 7 | . 3 . . . 4 . . . . . . . . . . . . Swarmer 16 | . 6 . . . 7 3 . . . . . . . . . . . Grunt 25 | . 9 1 . . 2 13 . . . . . . . . . . . Sentry 11 | . . . . . 4 7 . . . . . . . . . . . Scientist 2 | . . . . . . . 2 . . . . . . . . . . Scrapper 3 | . . . . . . . 3 . . . . . . . . . . Tinkerer 1 | . . . . . . . . . 1 . . . . . . . . Assembled 4 | . . . . 4 . . . . . . . . . . . . . Best Kill Streak 7 | 2 5 1 . 3 7 5 5 3 . . . . 1 . . . . Combat Bots Only 4 | . 3 1 . 3 4 4 2 . . . . . . . . . . Max Kills in Single Turn 5 | 1 2 1 . 1 5 2 2 1 1 . . . 1 . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . 2 2 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Hostile Shots Fired 410 | . 64 . . 25 49 105 15 11 2 16 . 5 3 4 54 45 12 Missed 127 | . 13 . . 7 15 26 1 7 2 12 . 2 3 3 19 15 2 Damage Taken 5510 | . 519 . . 325 389 1413 310 156 . 65 . 67 . 55 639 1439 133 Core 1476 | . 111 . . 71 10 67 67 94 . 18 . 20 . . 108 777 133 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 393 | . 80 . . . . 202 . 37 . . . . 74 . . . . Core Remaining (%) 71 | 100 . . . 27 . . 73 . . . . 84 . . . . . Volleys Fired 298 | 14 89 5 . 14 52 97 21 . 2 . . . . . . 4 . Largest 2 | 2 2 2 . 2 2 2 2 . 1 . . . . . . 2 . Hottest 78 | 60 78 78 . 59 62 50 50 . 30 . . . . . . 46 . Shots Fired 563 | 26 177 10 . 27 103 170 43 . 2 . . . . . . 5 . Gun 408 | 26 87 . . 14 72 161 43 . . . . . . . . 5 . Cannon 143 | . 90 10 . 13 30 . . . . . . . . . . . . Launcher 12 | . . . . . 1 9 . . 2 . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 509 | 14 147 10 . 27 102 161 43 . . . . . . . . 5 . Thermal 42 | 12 30 . . . . . . . . . . . . . . . . Explosive 12 | . . . . . 1 9 . . 2 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 34 | 4 16 4 . 5 9 34 8 . . . . . . . . 13 . Robot Miss Streak 10 | 4 6 2 . 6 10 4 4 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 378 | 12 103 7 . 16 57 124 24 20 2 . . . 8 . . 5 . Core Hits 179 | 4 42 2 . 7 36 65 13 8 . . . . 2 . . . . Critical Kills 1 | . . . . . 1 . . . . . . . . . . . . Critical Parts Destroyed 1 | 1 . . . . . . . . . . . . . . . . . Critical Strikes 10 | 1 3 1 . . 2 1 . 2 . . . . . . . . . Destroy 3 | 1 . . . . 1 1 . . . . . . . . . . . Blast 5 | . 3 1 . . 1 . . . . . . . . . . . . Sever 2 | . . . . . . . . 2 . . . . . . . . . Melee Attacks 88 | . . . . . 1 17 . 29 4 . . 10 22 . 5 . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 88 | . . . . . 1 17 . 29 4 . . 10 22 . 5 . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 15 | . . . . . . 3 . 8 2 . . . 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 8666 | 118 1686 141 . 293 1657 2793 401 1009 126 . . . 374 . . 68 . Guns 4112 | 118 824 . . 80 697 1924 401 . . . . . . . . 68 . Cannons 1575 | . 862 141 . 213 359 . . . . . . . . . . . . Explosions 1264 | . . . . . 601 663 . . . . . . . . . . . Melee 1715 | . . . . . . 206 . 1009 126 . . . 374 . . . . Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 5383 | 40 1460 141 . 293 1056 1924 401 . . . . . . . . 68 . Thermal 781 | 78 226 . . . 477 . . . . . . . . . . . . Explosive 787 | . . . . . 124 663 . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 1715 | . . . . . . 206 . 1009 126 . . . 374 . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . 2 2 2 2 . 10 10 1 1 1 1 1 . 4 7 7 . Average Corruption 4 | . 2 2 2 2 . 10 10 1 1 1 1 1 . 4 4 7 . Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 124 | . 21 3 17 5 . 41 26 1 3 1 . 2 . . 4 . . Message Errors 23 | . 4 . 3 1 . 8 5 . . . . . . . 2 . . Matter Fused 32 | . 8 1 6 3 . 10 3 . . 1 . . . . . . . Heat Flow Errors 18 | . 2 2 3 . . 7 2 1 . . . 1 . . . . . Energy Discharges 16 | . 5 . 1 . . 4 5 . 1 . . . . . . . . Parts Rejected 3 | . . . . . . 2 1 . . . . . . . . . . Parts Fused 4 | . . . 3 . . . 1 . . . . . . . . . . Data Loss (minor) 8 | . . . . . . 2 5 . . . . 1 . . . . . Data Loss (major) 4 | . . . . . . 1 . . 1 . . . . . 2 . . Misfires 7 | . 1 . . . . 4 2 . . . . . . . . . . Alerts 4 | . 1 . 1 . . . 1 . 1 . . . . . . . . Misdirections 1 | . . . . . . 1 . . . . . . . . . . . Weapon Failures 4 | . . . . 1 . 2 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 642 | . 35 . . . 192 101 . 195 31 . . . 88 . . . . Projectiles 35 | . 35 . . . . . . . . . . . . . . . . Explosions 192 | . . . . . 192 . . . . . . . . . . . . Melee 415 | . . . . . . 101 . 195 31 . . . 88 . . . . Knockbacks 12 | . 7 1 . 2 2 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 12 | . 7 1 . 2 2 . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 11 | . . . . . . 11 . . . . . . . . . . . Shots 1 | . . . . . . 1 . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 279 | 40 265 161 279 . 150 267 187 134 . 40 . 170 44 36 51 187 . Average Temperature 51 | 22 51 51 119 . 54 62 66 67 . 23 . 114 13 15 15 103 . Received Heat Transfer 1177 | . 186 . . . 135 522 243 . . 55 . 9 . . 18 . 9 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . Heat Transferred 975 | 175 500 . . . 300 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Peak Influence 712 | 15 279 178 . 20 469 712 259 251 . . . . 125 . . . . Initial 244 | . 9 30 . . 7 191 244 22 . . . . 28 . . . . Average 227 | 7 125 104 . 7 296 449 176 92 . . . . 67 . . . . Maximum Alert Level 3 | . 1 . . . 2 3 1 1 . . . . . . . . . Low Security (%) 51 | 100 81 100 . 100 27 1 34 92 . . . . 100 . . . . Level 1 26 | . 18 . . . 34 36 65 7 . . . . . . . . . Level 2 19 | . . . . . 38 52 . . . . . . . . . . . Level 3 2 | . . . . . . 9 . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 15 | . 4 1 . . 1 6 . 2 . . . . 1 . . . . Investigation 2 | . 1 . . . . . . 1 . . . . . . . . . Extermination 2 | . . . . . . . . 1 . . . . 1 . . . . Reinforcement 7 | . 3 . . . 1 3 . . . . . . . . . . . Assault 2 | . . 1 . . . 1 . . . . . . . . . . . Garrison 2 | . . . . . . 2 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Distress Signals 6 | . 1 . . . 1 2 . 1 . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 166 | . 30 4 . 9 24 32 3 12 1 6 . 3 6 4 26 5 1 Peak Tracking Total 10 | . 4 3 . 4 9 5 4 7 1 6 . 2 5 4 10 7 1 Tactical Retreats 22 | . 1 . . 2 3 3 . 4 1 . . 3 1 . 4 . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Traps Triggered 11 | . 5 . . . . 1 . 2 . . . . . . . 3 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Machines Disabled 12 | . 2 . . . 3 4 3 . . . . . . . . . . Max in Single Turn 3 | . 1 . . . 3 1 1 . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . 2 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Machines Accessed 56 | . 9 . 2 1 7 8 5 13 . . 4 . 5 2 . . . Terminals 28 | . 6 . . . 6 6 1 6 . . . . 3 . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . Repair Stations 4 | . 1 . . . . 1 . 1 . . . . 1 . . . . Recycling Units 9 | . 2 . . . 1 . 3 3 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 . 2 . . . . 1 . . . . Total Hacks 170 | . 21 . 2 1 28 16 18 35 . . 27 . 15 7 . . . Successful 118 | . 10 . 2 1 17 7 14 24 . . 27 . 9 7 . . . Failed 51 | . 10 . . . 11 9 4 11 . . . . 6 . . . . Catastrophic 6 | . 2 . . . . 2 . 2 . . . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . Manual 69 | . 12 . 1 . 17 11 7 12 . . . . 9 . . . . Terminals 86 | . 16 . . . 24 13 3 21 . . . . 9 . . . . Fabricators 2 | . . . . . . . . 2 . . . . . . . . . Repair Stations 11 | . 3 . . . . 2 . 2 . . . . 4 . . . . Recycling Units 22 | . 2 . . . 4 . 8 8 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 1 . 2 . . . . 2 . . . . Terminal Hacks 78 | . 4 . 2 1 14 3 7 10 . . 27 . 3 7 . . . Record 23 | . . . 1 . . . 5 . . . 11 . . 6 . . . Part Schematic 8 | . . . . . . . . . . . 8 . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . Robot Analysis 8 | . 2 . . . 4 . . 2 . . . . . . . . . Prototype ID Bank 5 | . . . . . 1 . . 1 . . 3 . . . . . . Open Door 4 | . . . . 1 . 2 . . . . . . . 1 . . . Branch Access Points 5 | . . . . . 2 1 . 1 . . . . 1 . . . . Machine Index 2 | . . . . . 1 . . 1 . . . . . . . . . Terminal Index 3 | . . . . . 1 . . 1 . . . . 1 . . . . Locate Traps 5 | . 1 . . . 2 . . 2 . . . . . . . . . Recall Extermination 2 | . . . . . . . . 1 . . . . 1 . . . . Zone Layout 5 | . 1 . . . 3 . . 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . Release Object 2 | . . . . . . . 2 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 10 | . 2 . . . . 2 . 2 . . . . 4 . . . . Scan Component 5 | . 1 . . . . 1 . 1 . . . . 2 . . . . Repair 5 | . 1 . . . . 1 . 1 . . . . 2 . . . . Recycling Unit Hacks 11 | . 2 . . . . . 3 6 . . . . . . . . . Retrieve Components 11 | . 2 . . . . . 3 6 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . 2 . . . . . . . . . Seal Access 3 | . . . . . . 1 . 2 . . . . . . . . . Unauthorized Hacks 16 | . 2 . . . 3 1 4 4 . . . . 2 . . . . Terminals 13 | . 2 . . . 3 1 1 4 . . . . 2 . . . . Assimilate 2 | . . . . . . . . 2 . . . . . . . . . Botnet 11 | . 2 . . . 3 1 1 2 . . . . 2 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . 3 . . . . . . . . . . Reject 3 | . . . . . . . 3 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 34 | . 7 . . . 5 7 3 8 . . . . 4 . . . . Full Trace Events 2 | . 1 . . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . . . 8 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . 1 . . . . 1 . 1 . . . . 2 . . . . Time 210 | . 26 . . . . 38 . 60 . . . . 86 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 19 | . 16 . . . . . 1 2 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Total Allies 4 | . . 1 . 1 . . . 2 . . . . . . . . . Largest Group 2 | . . 1 1 1 1 . . 2 . . . . . . . . . Highest-Rated Group 31 | . . 31 31 31 31 . . 20 . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 31 31 . . 10 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 27 | . . 13 . 3 11 . . . . . . . . . . . . Total Damage 524 | . . 271 . 63 190 . . . . . . . . . . . . Kills 11 | . . 5 . 2 4 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Robot Analysis Total 8 | . 2 . . . 4 . . 2 . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . 1 . . . . 2 . . 2 . 2 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Turns Passed 8081 | 76 1733 140 1102 365 999 1642 609 443 126 71 20 146 331 50 147 51 30 Spaces Moved 7571 | 9 1174 108 626 232 540 773 422 934 460 292 82 484 629 202 440 104 60 Core 105 | . 3 . . . . . . . . . . . . . . 42 60 Treads 1373 | . 229 . 461 111 76 460 36 . . . . . . . . . . Legs 46 | 9 37 . . . . . . . . . . . . . . . . Wheels 2464 | . 905 108 165 121 464 313 386 2 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 3583 | . . . . . . . . 932 460 292 82 484 629 202 440 62 . Fastest Speed 19 | 120 95 95 110 110 115 125 115 23 23 23 23 23 19 21 21 26 50 Average Speed 82 | 120 117 105 174 133 133 152 129 23 23 23 23 23 21 21 21 36 50 Slowest Speed 400 | 120 400 110 240 160 320 240 160 145 23 23 23 23 23 21 96 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 15 | . . . . . . . . 1 1 4 . . 5 2 2 . . Cave-ins Triggered 1 | . . . . . . 1 . . . . . . . . . . . Exploration Rate (%) 49 | 3 97 26 71 46 45 72 71 29 68 52 71 67 17 44 71 21 14 Regions Visited 17 Branch Regions 13 Pre-discovered Areas 4 | . . 1 1 . . . . . . . 1 . . . 1 . . Known Exits Taken 5 | . . . . . 1 1 . 1 . . . . 1 1 . . . Unknown Exits Taken 12 | 1 1 1 1 1 . . 1 . 1 1 1 1 . . 1 1 . Scrap Searched 8 | . . 1 . . . . . . 3 2 . 1 . 1 . . . Spaces Dug 61 | . . . . . 1 16 . 9 8 . . 10 12 . 5 . . Terrain Destroyed 187 | . 3 . . . 70 64 . 9 14 . . 10 12 . 5 . . Melee 48 | . . . . . 1 9 . 9 2 . . 10 12 . 5 . . Projectile 4 | . 3 . . . 1 . . . . . . . . . . . . AOE 135 | . . . . . 68 55 . . 12 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Total 8784 | 50 1355 123 639 258 733 1069 457 1111 470 291 82 502 784 206 482 112 60 Wait 583 | 27 35 10 . 7 81 130 . 122 3 4 . 9 116 6 32 1 . Move 7525 | 8 1173 107 625 231 539 772 421 931 457 283 81 483 618 198 435 103 60 Hop 14 | . . . . . . . . 1 1 4 . . 5 1 2 . . Pick Up 63 | . 18 . 4 3 17 7 3 5 1 . . . 4 1 . . . Fast Attach 32 | 1 7 . 2 . 5 7 1 4 . . . . 4 . 1 . . Attach 30 | . 2 . 1 3 6 2 4 6 1 . . . . . 3 2 . Detach 5 | . . . 1 . . . 1 1 . . 1 . . . 1 . . Swap 60 | . 14 1 2 . 11 25 4 1 . . . . 1 . 1 . . Drop 72 | . 17 . 4 . 21 12 2 11 1 . . . . . 2 2 . Fire 298 | 14 89 5 . 14 52 97 21 . 2 . . . . . . 4 . Melee 88 | . . . . . 1 17 . 29 4 . . 10 22 . 5 . . Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 14 | . . . . . . . . . . . . . 14 . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Recycling -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / [*War]) -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 52 | -11/Scrapyard | Discovered new exit (range 2) 77 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 16) 537 | -10/Materials | Discovered new exit (range 15) 812 | -10/Materials | Discovered new exit (range 16) 852 | -10/Materials | Repaired Lgt. Treads 867 | -10/Materials | Discovered new exit (range 9) 926 | -10/Materials | Discovered new exit (range 7) 936 | -10/Materials | Central database locked down 1516 | -10/Materials | Discovered new exit (range 16) 1810 | -10/Materials | Entered Mines 1811 | -10/Mines | Met a Derelict testing a Signal Generator 1880 | -10/Mines | Met a Derelict bent on vengeance 1884 | -10/Mines | Learned location of Zion (-7) 1945 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1946 | -10/Mines | Discovered new exit (range 5) 1950 | -10/Mines | Entered Exiles 1950 | -10/Exiles | Accompanied by 1 ally 1991 | -10/Exiles | Met 8R-AWN 2020 | -10/Exiles | Met EX-HEX 2063 | -10/Exiles | Met EX-BIN 2083 | -10/Exiles | Aligned with FarCom system 2084 | -10/Exiles | Given EX-Vault access code 2123 | -10/Exiles | Opened EX-Vault 2159 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2204 | -10/Exiles | Met EX-DEC 2259 | -10/Exiles | Discovered new exit (range 14) 2608 | -10/Exiles | Found Skeleton Box 3052 | -10/Exiles | Left Exiles lab with Skeleton Box 3052 | -10/Exiles | Entered Mines 3052 | -9/Mines | Accompanied by 1 ally 3100 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3134 | -9/Mines | Assembled infested the area 3139 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3196 | -9/Mines | Core integrity fell below 50% 3234 | -9/Mines | Lost 3 parts (1p2n) 3351 | -9/Mines | Build established: Skirmisher 3384 | -9/Mines | Learned Materials terminal intel 3398 | -9/Mines | Discovered new exit (range 7) 3401 | -9/Mines | Received a Mining Laser from a helpful Derelict 3417 | -9/Mines | Entered Materials 3417 | -8/Materials | Accompanied by 1 ally 3417 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3418 | -8/Materials | Loaded intel: 12 terminal locations 3575 | -8/Materials | Identified exit to Storage 3713 | -8/Materials | Build established: Scavenger-Skirmisher 4244 | -8/Materials | Build established: Scavenger-Mutant 4416 | -8/Materials | Entered Storage 4754 | -8/Storage | Identified exit to Recycling 4819 | -8/Storage | Garrison activated, responded to threat 4948 | -8/Storage | Crushed by falling debris 4948 | -8/Storage | System corruption reached 10% 4979 | -8/Storage | Lost 3 parts (1p1n1u) 5143 | -8/Storage | Repaired Hrd. Medium Armor Plating 5214 | -8/Storage | Garrison activated, responded to threat 5917 | -8/Storage | Remotely autohacked Sealed Blast Doors 6016 | -8/Storage | First assault squad dispatched 6058 | -8/Storage | Entered Recycling 6059 | -8/Recycling | Met a Zionite searching for Scraptown 6191 | -8/Recycling | Scanned before Scraplab entrance 6212 | -8/Recycling | Entered Scraplab 6222 | -8/Recycling | Angered Scraplab inhabitants 6310 | -8/Recycling | Found Prototype Device 6499 | -8/Recycling | Build established: Hacker-Mutant 6641 | -8/Recycling | Discovered new exit (range 16) 6667 | -8/Recycling | Entered Factory 6667 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 6725 | -6/Factory | Identified exit to Lower Caves 6842 | -6/Factory | Repaired Imp. VTOL Module? 6949 | -6/Factory | Discovered new exit (range 13) 6967 | -6/Factory | Build established: Hacker-Sprinter 7110 | -6/Factory | Entered Lower Caves 7128 | -6/Lower Caves | Learned Factory stockpile data 7172 | -6/Lower Caves | Learned location of 1 exit from Factory 7219 | -6/Lower Caves | Discovered new exit (range 15) 7236 | -6/Lower Caves | Entered another Lower Caves area 7295 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7303 | -6/Lower Caves | Discovered new exit (range 11) 7307 | -6/Lower Caves | Entered Data Miner 7307 | -6/Data Miner | Discovered new exit (range 6) 7312 | -6/Data Miner | Met Data Miner 7319 | -6/Data Miner | Learned location of Section 7 (-2) 7319 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7321 | -6/Data Miner | Received God Mode back door access code from Data Miner 7327 | -6/Data Miner | Entered Proximity Caves 7353 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7450 | -5/Proximity Caves | Learned 4 Factory zone layouts 7466 | -5/Proximity Caves | Discovered new exit (range 5) 7473 | -5/Proximity Caves | Entered Factory 7473 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7474 | -5/Factory | Identified exit to Upper Caves 7475 | -5/Factory | Identified exit to Factory 7555 | -5/Factory | Identified exit to Extension 7600 | -5/Factory | Repaired Grenade Launcher 7661 | -5/Factory | Repaired Imp. VTOL Module 7804 | -5/Factory | Entered Upper Caves 7806 | -5/Upper Caves | Learned 8 Factory zone layouts 7811 | -5/Upper Caves | Identified exit to Upper Caves 7816 | -5/Upper Caves | Learned 8 Research zone layouts 7816 | -5/Upper Caves | Learned Factory trap positions 7816 | -5/Upper Caves | Learned Factory stockpile data 7816 | -5/Upper Caves | Learned Armory stockpile data 7854 | -5/Upper Caves | Entered another Upper Caves area 7894 | -5/Upper Caves | Discovered exit to Factory (range 9) 7934 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7964 | -5/Upper Caves | Lost 4 parts (1p1n2u) 7992 | -5/Upper Caves | Learned location of Warlord (-5) 7999 | -5/Upper Caves | Discovered new exit (range 10) 8001 | -5/Upper Caves | Entered Warlord 8010 | -5/Warlord | System corruption cleaned by Quarantine Array 8012 | -5/Warlord | Attacked by Warlord forces 8014 | -5/Warlord | Spotted CH-KLS(B) 8014 | -5/Warlord | Spotted H6-VPH(B) 8030 | -5/Warlord | Core integrity fell below 50% 8038 | -5/Warlord | Core integrity fell below 20% 8047 | -5/Warlord | Discovered new exit (range 12) 8052 | -5/Warlord | Entered Proximity Caves 8062 | -4/Proximity Caves | Lost 13 parts (1p7n3u2w) 8072 | -4/Proximity Caves | Spotted B-86 Titan 8082 | -4/Proximity Caves | Destroyed by B-86 Titan with Railgun Last Messages --------------- 08018_ Knocked back. 08022_ Acquired 7 matter. 08024_ Penetrated by Slug. 08027_ Imp. Assault Rifle destroyed. 08027_ Knocked back. 08029_ Imp. VTOL Module destroyed. 08029_ Discarded Imp. System Shield. 08029_ Med. Storage Unit destroyed. 08029_ Knocked back. 08029_ Discarded Hacking Suite. 08030_ Extracted 3 matter. 08031_ Imp. VTOL Module destroyed. 08031_ Knocked back. 08037_ Triggered Fire Trap. 08037_ Burning plasma bursts from the floor. 08043_ Triggered Dirty Bomb Trap. 08043_ An explosion rips through the floor. 08047_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ####???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #??????????????????? #??????????????????????? | | ########??????????? ??????????????????????? | | #?????? #?# #?????????????????????? | | #????? ## ?????????????????????? | | ## ##### ###??? #????????????????????? | | ?## ##???# # ##??# #?????????????????????? | | ## ##???# #### #?????????????????????? | | # ##?## #;## #??????????????????????? | | ### ###??????????????????????? | | ## #??????????????????????? | | ##### #; #?????#????????????????? | | #####???# ## # BB ##??? #????????????????? | | ######??# ## ";; BB ### #????????????????? | | ##?####### ### #????????????????? | | #??????## ### ####?????????????? | | ##?????## ##; #?????????????? | | ####???#### #; @ #????????????? | | ##??????# ##### #????????????? | | #???????# ##???????????????????????? | | #??????# ####????????????????????????? | | #?????# #####???????????????????????????? | | ####?????# ##???????????????????????????????? | | ?????????#######?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 65 Recoil Reduction 4 Offensive Hacking 30 Defensive Hacking 12 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Adv. Focal Shield | -6/Data Miner | Free Micro-nuke Launcher | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- \\IAMDERELICT Challenges ------------ None Game ------ Seed ImprovedFissionThruster Manual? 0 Play Time 02:02:53 Cumulative 19.2 hours Start 2024.10.18 @ 04:49:26 End 2024.10.18 @ 10:47:29 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 15 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e8b556e9-16b9-4d42-8811-06c2f48beff6