Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.22 @ 17:36:23 Player: Demise Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (13) 2600 Robots Destroyed (202) 1010 Value Destroyed (6107) 6107 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (551) 551 TOTAL SCORE: 12228 Bonus ------- High Alert Combat Kills 95 Follower Combat Kills 156 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 260/300 Energy 36/150 System Corruption 14% Temperature Cool (0) Movement Rolling (130) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (8) ------ Improved Heat Sink Coolant Injector High-capacity Storage Unit Makeshift Sensor Array Improved Signal Interpreter Improved Targeting Computer Hacking Suite Hacking Suite > --- WEAPON (2) ------- Heavy Assault Rifle Advanced EMP Blaster > --- INVENTORY (20) --- Micro Nuclear Core Makeshift Power Source Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel Advanced Heat Sink Salvage Targeting Computer Utility Shielding Makeshift Armor Plating Hacking Suite Hacking Suite System Shield Heavy Battle Rifle Heavy Machine Gun Advanced EMP Blaster Precision Rocket Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Makeshift Sensor Array Improved Signal Interpreter Improved Targeting Computer Hardened Medium Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Heavy Machine Gun Scythe > --- INVENTORY -------- Micro Nuclear Core Makeshift Power Source Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel Advanced Heat Sink Salvage Targeting Computer Targeting Computer Utility Shielding Hacking Suite Hacking Suite System Shield Heavy Assault Rifle Heavy Battle Rifle Advanced EMP Blaster Advanced EMP Blaster Precision Rocket Launcher [Rating: 52] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Hardlight Generator Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Advanced EMP Blaster Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 . . . 2 . 2 . . . . Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 6 | . . . 2 . . . 2 . 2 . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 170 | 6 15 2 35 4 5 . 19 37 36 5 1 2 3 Power 19 | 1 2 1 4 1 1 . 2 5 2 . . . . Engine 16 | 1 2 . 4 1 1 . 2 5 . . . . . Core 3 | . . 1 . . . . . . 2 . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 23 | 2 4 . 7 . . . 2 2 6 . . . . Treads 21 | 2 4 . 7 . . . 2 2 4 . . . . Leg 1 | . . . . . . . . . 1 . . . . Wheel 1 | . . . . . . . . . 1 . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 58 | 1 5 1 13 1 2 . 8 13 10 3 1 . . Device 23 | 1 . 1 3 1 1 . 3 5 5 2 1 . . Storage 5 | . 3 . 2 . . . . . . . . . . Processor 6 | . . . 1 . 1 . 3 . . 1 . . . Hackware 2 | . . . . . . . . 1 1 . . . . Protection 22 | . 2 . 7 . . . 2 7 4 . . . . Artifact . | . . . . . . . . . . . . . . Weapon 70 | 2 4 . 11 2 2 . 7 17 18 2 . 2 3 Energy Gun 3 | . . . . . . . 1 . 2 . . . . Energy Cannon 1 | . . . 1 . . . . . . . . . . Ballistic Gun 52 | 2 3 . 8 1 1 . 5 14 13 2 . 2 1 Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 7 | . 1 . . 1 . . 1 2 1 . . . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . 1 2 . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . 2 . 1 . . . . . . . . Unidentified Prototypes 6 | . . . 1 . . . 2 3 . . . . . Parts Lost 33 | . 2 . 4 . . . 3 3 19 1 . . 1 Power 3 | . 1 . . . . . . . 2 . . . . Propulsion 6 | . . . . . . . 1 1 4 . . . . Utility 15 | . 1 . 3 . . . 2 2 6 1 . . . Weapon 9 | . . . 1 . . . . . 7 . . . 1 Highest Loss Streak 12 | . 1 . 3 . . . 1 2 12 1 . . 1 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 94 100 99 100 100 100 97 99 93 91 92 77 91 Engine 8 | . 9 5 10 11 11 11 9 9 4 . . . . Core 1 | . . 8 . . . . . . 1 7 7 7 7 Treads 18 | . 27 28 22 22 22 22 18 17 13 . . . . Device 11 | . . 1 9 19 22 11 8 9 13 15 23 23 23 Storage 10 | . 13 14 11 11 11 11 9 9 7 7 7 7 7 Processor 10 | . . . 11 2 . 11 26 16 7 14 15 15 15 Hackware 3 | . . . . . . . . 4 14 15 15 15 15 Protection 11 | . 13 12 12 11 11 11 8 15 13 6 . . . Ballistic Gun 19 | . 27 28 21 21 12 22 17 17 12 10 15 1 13 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 74 | 9 56 58 65 67 68 65 65 73 74 68 61 61 61 Greatest Support 46 | 40 46 46 46 46 46 46 46 43 43 28 28 28 28 Greatest Overweight (x) 13 | 2 1 1 1 1 1 1 1 1 13 2 2 2 2 Average Overweight (x) 1 | . . 1 1 1 1 1 1 1 1 2 2 1 1 Largest Inventory Capacity 20 | 5 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 5 16 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 5 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 3 14 19 19 19 19 19 19 19 18 18 20 20 19 Final Capacity 20 | 5 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 5 20 20 20 20 19 20 20 19 20 20 20 20 19 Class Distribution -------------------- 74% | Mutant 15% | Hacker-Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Matter Collected 5681 | 292 584 62 1125 109 36 148 722 1204 963 284 57 . 95 Remotely 189 | . . . . . . . . . 189 . . . . Salvage Created 7886 | 198 797 . 1903 70 . 190 1345 1887 1029 340 . . 127 Parts 497 | 14 76 . 120 9 . 20 77 107 51 18 . . 5 Haulers Intercepted 15 | . 2 . 6 . . . 2 3 2 . . . . Recyclers Shooed 8 | . 1 2 2 1 . . . 1 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . . . 17 . . 2 Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Combat Hostiles Destroyed 148 | . 18 . 31 7 . 6 23 31 23 7 . . 2 Melee 3 | . . . . . . . . . 2 1 . . . Guns 134 | . 16 . 31 5 . 4 23 29 19 6 . . 1 AOE 11 | . 2 . . 2 . 2 . 2 2 . . . 1 Classes Destroyed 17 | 3 6 . 2 . . . 1 2 3 . . . . Worker 3 | 1 1 . . . . 1 . . . . . . . Builder 3 | . 2 . 1 . . . . . . . . . . Tunneler 6 | 4 . . . . . 1 1 . . . . . . Hauler 15 | . 2 . 6 . . . 2 3 2 . . . . Recycler 7 | 1 . . 3 . . . . 2 1 . . . . Mechanic 1 | . . . . . . . . 1 . . . . . Operator 9 | . 3 . 3 . . . 1 2 . . . . . Watcher 11 | . 3 . 4 . . . 3 1 . . . . . Swarmer 37 | . 6 . 8 7 . 3 3 3 4 3 . . . Grunt 65 | . 12 . 14 . . 3 14 14 5 2 . . 1 Brawler 2 | . . . . . . . 1 1 . . . . . Duelist 1 | . . . 1 . . . . . . . . . . Sentry 29 | . . . 8 . . . 5 12 3 1 . . . Specialist 3 | . . . . . . . . . 3 . . . . Hunter 4 | . . . . . . . . 1 2 . . . 1 Programmer 6 | . . . . . . . . . 5 1 . . . Assembled 1 | . . . . . . . . . 1 . . . . Best Kill Streak 6 | 5 6 . 4 3 . 5 5 5 4 3 . . 2 Combat Bots Only 5 | . 3 . 4 3 . 5 5 5 4 3 . . 2 Max Kills in Single Turn 2 | 1 2 . 1 2 . 2 2 2 1 1 . . 1 Gunslinging 1 | . 1 . . . . . . . . . . . . Exploded 2 | . 2 . . 2 . 2 . 1 1 . . . 1 Melee 1 | . . . . . . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Damage Taken 9197 | . 593 382 1290 86 . 254 907 1608 3183 512 . . 382 Core 1296 | . 96 129 123 5 . 13 59 153 592 53 . . 73 Absorbed by Shields 1401 | . . . 260 45 . 60 216 384 436 . . . . Regen/Repaired (Parts) 1219 | . 99 . 314 . . . . 556 250 . . . . Core Remaining (%) 58 | 100 . 10 . . . 64 . 61 . . . . . Volleys Fired 574 | 10 76 2 136 15 . 18 81 118 86 22 . . 10 Largest 2 | 2 2 2 2 2 . 2 2 2 2 2 . . 2 Hottest 108 | 40 40 40 46 46 . 46 48 50 108 53 . . 59 Shots Fired 1119 | 20 151 4 272 29 . 36 162 236 160 33 1 . 15 Gun 1111 | 20 150 4 272 28 . 36 162 235 158 33 1 . 12 Cannon . | . . . . . . . . . . . . . . Launcher 8 | . 1 . . 1 . . . 1 2 . . . 3 Special . | . . . . . . . . . . . . . . Kinetic 1105 | 20 150 4 272 28 . 36 162 235 152 33 1 . 12 Thermal 1 | . . . . . . . . . 1 . . . . Explosive 3 | . 1 . . 1 . . . 1 . . . . . Electromagnetic 10 | . . . . . . . . . 7 . . . 3 Robot Hit Streak 43 | 5 14 2 14 7 . 10 14 43 11 7 . . 9 Robot Miss Streak 5 | 1 4 2 4 2 . 3 3 4 5 4 . . 2 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 9 | . 2 . 2 . . 1 . 1 3 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . 1 . 1 1 . . . . Shots Hit Robots 768 | 12 85 2 181 17 5 24 119 182 109 23 . . 9 Core Hits 394 | 7 43 2 71 7 . 12 57 74 102 12 . . 7 Critical Kills 6 | . . . 1 . . . 1 1 1 2 . . . Critical Parts Destroyed 8 | . . . 2 . . . . 5 1 . . . . Critical Strikes 15 | . . . 3 . . . 1 7 2 2 . . . Destroy 14 | . . . 3 . . . 1 6 2 2 . . . Sever 1 | . . . . . . . . 1 . . . . . Melee Attacks 24 | . . . 3 . 5 . . 3 8 3 . . 2 Impact . | . . . . . . . . . . . . . . Slashing 16 | . . . . . . . . 3 8 3 . . 2 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 9 | . . . 3 . 5 . . . 1 . . . . Combat Hostiles 5 | . . . . . 5 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 13723 | 131 1143 33 2543 540 . 504 1892 3151 2994 528 . . 264 Guns 12263 | 131 1052 29 2538 248 . 409 1892 2990 2480 407 . . 87 Cannons . | . . . . . . . . . . . . . . Explosions 1036 | . 91 . . 292 . 95 . 126 255 . . . 177 Melee 370 | . . . . . . . . 31 218 121 . . . Ramming 54 | . . 4 5 . . . . 4 41 . . . . Kinetic 12178 | 131 1052 29 2538 248 . 409 1892 2990 2395 407 . . 87 Thermal 339 | . . . . 211 . 95 . . 33 . . . . Explosive 298 | . 91 . . 81 . . . 126 . . . . . Electromagnetic 484 | . . . . . . . . . 307 . . . 177 Impact . | . . . . . . . . . . . . . . Slashing 370 | . . . . . . . . 31 218 121 . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . . . 3 14 14 14 14 14 Average Corruption 8 | . . . . . . . . 3 5 14 14 14 14 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 121 | . . . . . . . . 34 14 33 19 5 16 Message Errors 26 | . . . . . . . . 8 4 3 6 1 4 Matter Fused 32 | . . . . . . . . 10 4 6 6 1 5 Heat Flow Errors 10 | . . . . . . . . 3 1 2 3 . 1 Energy Discharges 17 | . . . . . . . . 4 . 8 . 3 2 Data Loss (minor) 15 | . . . . . . . . 4 4 3 1 . 3 Data Loss (major) 4 | . . . . . . . . . . 3 1 . . Misfires 5 | . . . . . . . . 2 . 2 1 . . Alerts 7 | . . . . . . . . 2 . 4 1 . . Weapon Failures 5 | . . . . . . . . 1 1 2 . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 145 | . . . . 112 . 15 . . 2 16 . . . Projectiles . | . . . . . . . . . . . . . . Explosions 127 | . . . . 112 . 15 . . . . . . . Melee 18 | . . . . . . . . . 2 16 . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 52 | . 33 . . . . . . . 19 . . . . Shots 1 | . 1 . . . . . . . . . . . . Rammed 13 | . . 2 3 . . . . 2 6 . . . . Targets Rammed 13 | . . 2 3 . . . . 2 6 . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 354 | . 22 . 91 . . 22 59 354 229 202 160 . 99 Average Temperature 40 | . 8 . 25 . . 10 12 60 53 83 84 . 57 Received Heat Transfer 2377 | . 216 . 519 . . 142 414 755 175 111 . . 45 Effects 3 | . . . . . . . . 2 . 1 . . . Shutdowns 1 | . . . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . Damage (minor) 1 | . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . 4 . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 475 | . . . . 250 . 150 . . 75 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Peak Influence 588 | 30 294 16 362 234 . 200 395 588 524 . . . . Initial 267 | . 19 16 . 73 . . 5 20 267 . . . . Average 146 | 11 116 14 147 79 . 61 205 118 308 . . . . Maximum Alert Level 2 | . 1 . 1 1 . 1 1 2 2 . . . . Low Security (%) 69 | 100 89 100 71 99 . 98 42 81 . . . . . Level 1 28 | . 10 . 28 . . 1 57 9 91 . . . . Level 2 2 | . . . . . . . . 8 8 . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 35 | . 4 1 7 . . 1 3 9 10 . . . . Investigation 8 | . 2 1 3 . . . 1 . 1 . . . . Extermination 3 | . . . . . . . . . 3 . . . . Reinforcement 15 | . 2 . 4 . . 1 1 4 3 . . . . Assault . | . . . . . . . . . . . . . . Garrison 9 | . . . . . . . 1 5 3 . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Distress Signals 16 | . 1 . 8 . . . 2 3 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 257 | . 31 5 60 6 . 10 37 53 42 8 . . 5 Peak Tracking Total 12 | . 4 5 6 4 . 3 6 6 12 3 . . 5 Tactical Retreats 16 | . 1 . . 1 . . 2 6 3 2 . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Traps Triggered 5 | . 1 . . . . . . 2 1 . . . 1 Indirectly 1 | . . . . . . . . . 1 . . . . Trap Hack Attempts 77 | . . . 77 . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 2 | . . . 2 . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Machines Disabled 11 | . . . . 4 . 4 1 1 1 . . . . Max in Single Turn 4 | . . . . 4 . 3 1 1 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Machines Accessed 48 | . 9 1 10 . 1 . 5 9 8 . 1 4 . Terminals 28 | . 7 . 5 . . . 5 5 5 . 1 . . Fabricators 1 | . . . . . . . . . 1 . . . . Repair Stations 6 | . 1 . 2 . . . . 2 1 . . . . Recycling Units 5 | . 1 . 2 . . . . 2 . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . Total Hacks 198 | . 40 1 39 . 1 . 29 30 28 . 1 29 . Successful 129 | . 23 1 23 . 1 . 14 21 16 . 1 29 . Failed 69 | . 17 . 16 . . . 15 9 12 . . . . Catastrophic 4 | . . . 2 . . . . 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 86 | . 25 . 15 . . . 19 8 19 . . . . Terminals 109 | . 31 . 17 . . . 29 13 18 . 1 . . Fabricators 5 | . . . . . . . . . 5 . . . . Repair Stations 37 | . 6 . 15 . . . . 13 3 . . . . Recycling Units 11 | . 3 . 4 . . . . 4 . . . . . Scanalyzers 3 | . . . 3 . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 2 . . . . Terminal Hacks 61 | . 9 1 3 . 1 . 7 5 5 . 1 29 . Record 13 | . . . . . 1 . . . . . 1 11 . Part Schematic 12 | . . . . . . . . . 1 . . 11 . Robot Schematic 5 | . . . . . . . . . 1 . . 4 . Robot Analysis 5 | . 4 . . . . . . 1 . . . . . Prototype ID Bank 7 | . 2 . 1 . . . 1 . . . . 3 . Open Door 3 | . . 1 . . . . . 2 . . . . . Open DSF 1 | . . . . . . . . . 1 . . . . Branch Access Points 2 | . 1 . . . . . 1 . . . . . . Machine Index 1 | . . . . . . . . . 1 . . . . Terminal Index 3 | . . . . . . . 1 1 1 . . . . Unreport Threat 5 | . 1 . 2 . . . 2 . . . . . . Locate Traps 3 | . 1 . . . . . 2 . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . 1 . . . . Repair Station Hacks 29 | . 6 . 11 . . . . 10 2 . . . . Scan Component 15 | . 3 . 6 . . . . 5 1 . . . . Repair 14 | . 3 . 5 . . . . 5 1 . . . . Recycling Unit Hacks 5 | . 1 . 2 . . . . 2 . . . . . Retrieve Components 5 | . 1 . 2 . . . . 2 . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 29 | . 7 . 5 . . . 7 4 6 . . . . Terminals 22 | . 6 . 3 . . . 7 3 3 . . . . Track 1 | . 1 . . . . . . . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . Botnet 18 | . 5 . 3 . . . 5 3 2 . . . . Operators 2 | . . . . . . . 1 . 1 . . . . Fabricators 2 | . . . . . . . . . 2 . . . . Report 1 | . . . . . . . . . 1 . . . . Haulers 1 | . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 4 | . 1 . 2 . . . . 1 . . . . . Recyclers 1 | . . . . . . . . 1 . . . . . Tunnel 3 | . 1 . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . Watchers 1 | . . . . . . . . . 1 . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . Hacking Detections 33 | . 6 . 8 . . . 5 6 8 . . . . Full Trace Events 7 | . 1 . 3 . . . 2 . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 1 . . 4 . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . 1 . . . . . 1 . . 11 . Parts Built 1 | . . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . Time 73 | . . . . . . . . . 73 . . . . Total Part Build Rating 3 | . . . . . . . . . 3 . . . . Parts Repaired 14 | . 3 . 5 . . . . 5 1 . . . . Time 490 | . 90 . 166 . . . . 215 19 . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 28 | . 2 . 12 . . . . 14 . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . 1 . . . . . . . . . . Non-combat 1 | . . . 1 . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . 3 . . . . . . . . . . parse_system 1 | . . . 1 . . . . . . . . . . no_distress 2 | . . . 2 . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . 3 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Total Allies 8 | . . 3 . . 3 . 1 . . . . . 1 Largest Group 3 | . . 3 . . 3 3 1 1 . . . . 1 Highest-Rated Group 96 | . . 40 . . 37 37 21 10 . . . . 96 Highest-Rated Ally 96 | . . 16 . . 21 21 21 10 . . . . 96 Total Orders 4 | . . 3 . . . . . 1 . . . . . STAY 3 | . . 2 . . . . . 1 . . . . . FOLLOW 1 | . . 1 . . . . . . . . . . . Ally Attacks 37 | . . 9 . . . 20 7 . . . . . 1 Total Damage 612 | . . 41 . . . 451 77 . . . . . 43 Kills 12 | . . . . . . 12 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Robot Analysis Total 5 | . 4 . . . . . . 1 . . . . . Derelict Logs Recovered 6 | . . . . 2 . . . . . 2 1 . 1 Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Turns Passed 15863 | 118 1906 310 3175 1206 913 1210 1291 2193 1770 798 476 102 395 Spaces Moved 6076 | 51 774 119 988 480 369 481 400 632 577 541 351 85 228 Core 12 | 7 . . . . . . . . 5 . . . . Treads 4810 | 44 774 119 988 480 369 481 400 632 523 . . . . Legs 5 | . . . . . . . . . 5 . . . . Wheels 1249 | . . . . . . . . . 44 541 351 85 228 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 240 240 240 245 115 130 130 115 115 Average Speed 212 | 148 194 240 240 240 240 240 244 245 239 130 130 116 129 Slowest Speed 700 | 160 240 240 240 240 240 240 245 245 700 130 130 130 130 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 61 | 4 94 28 93 98 87 96 43 55 20 78 57 70 34 Regions Visited 13 Branch Regions 9 Pre-discovered Areas 6 | . 1 . 2 1 1 . . . . . . 1 . Known Exits Taken 7 | . 1 . 1 . . 1 1 . . 1 1 1 . Unknown Exits Taken 6 | 1 . 1 . 1 1 . . 1 1 . . . . Scrap Searched 8 | . . 1 . 1 . 1 . . . 3 2 . . Spaces Dug 5 | . . . . . . . . 1 1 . . . 3 Terrain Destroyed 90 | . 11 . . 36 . 17 . 18 5 . . . 3 Melee 4 | . . . . . . . . 1 1 . . . 2 Projectile 4 | . . . . . . . . 3 . . . . 1 AOE 82 | . 11 . . 36 . 17 . 14 4 . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Total 8046 | 73 1035 139 1535 508 396 503 581 1099 808 600 371 88 310 Wait 880 | . 130 6 243 3 . 2 51 264 72 23 19 . 67 Move 6063 | 50 773 118 987 479 368 480 399 631 576 540 350 84 228 Hop . | . . . . . . . . . . . . . . Pick Up 103 | 7 26 4 19 3 2 2 11 14 11 4 . . . Fast Attach 51 | 4 2 1 9 . 1 . 7 9 13 2 1 2 . Attach 38 | 2 4 . 4 1 1 . 4 5 14 2 . . 1 Detach 8 | . 1 . . 1 . . 1 2 3 . . . . Swap 81 | . 9 1 22 3 3 . 8 23 9 1 . . 2 Drop 123 | . 14 5 32 3 5 1 19 28 10 3 1 2 . Fire 574 | 10 76 2 136 15 . 18 81 118 86 22 . . 10 Melee 24 | . . . 3 . 5 . . 3 8 3 . . 2 Ram 6 | . . . . . . . . . 6 . . . . Kick . | . . . . . . . . . . . . . . Crush 7 | . . 2 3 . . . . 2 . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 11 | . . . . . 11 . . . . . . . . Trap 77 | . . . 77 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 489 | -10/Materials | Discovered new exit (range 5) 539 | -10/Materials | Repaired Assault Rifle 572 | -10/Materials | Repaired Imp. Treads 606 | -10/Materials | Repaired Imp. Treads 1219 | -10/Materials | Identified exit to Mines 1423 | -10/Materials | Discovered new exit (range 10) 1563 | -10/Materials | Discovered new exit (range 3) 2025 | -10/Materials | Entered Mines 2028 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2106 | -10/Mines | Met a Derelict shopkeep closing up shop 2273 | -10/Mines | Discovered new exit (range 12) 2274 | -10/Mines | Assembled infested the area 2325 | -10/Mines | Core integrity fell below 50% 2328 | -10/Mines | Core integrity fell below 20% 2335 | -10/Mines | Entered Materials 2335 | -9/Materials | Evolved 2 slots: Utility x2 2619 | -9/Materials | Discovered new exit (range 5) 2871 | -9/Materials | Identified exit to Mines 2949 | -9/Materials | Discovered exit to Mines (range 16) 3079 | -9/Materials | Lost 3 parts (2u1w) 3401 | -9/Materials | Discovered new exit (range 16) 4050 | -9/Materials | Discovered new exit (range 8) 4074 | -9/Materials | Identified exit to Materials 4781 | -9/Materials | Repaired Imp. Treads 4815 | -9/Materials | Repaired Imp. Treads 5208 | -9/Materials | Repaired Med. Armor Plating 5249 | -9/Materials | Repaired Hardlight Generator 5283 | -9/Materials | Repaired Imp. Treads 5326 | -9/Materials | Discovered exit to Materials (range 15) 5510 | -9/Materials | Entered Mines 5540 | -9/Mines | Discovered exit to Materials (range 10) 5629 | -9/Mines | Learned Materials emergency access door positions 5665 | -9/Mines | Discovered exit to Materials (range 6) 5675 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 6290 | -9/Mines | Learned location of Storage (-8) 6704 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6704 | -9/Mines | Discovered new exit (range 5) 6716 | -9/Mines | Entered Exiles 6716 | -9/Exiles | Found Exiles lab destroyed 7513 | -9/Exiles | Learned location of Zion (-6) 7602 | -9/Exiles | Discovered new exit (range 12) 7629 | -9/Exiles | Entered Mines 7629 | -8/Mines | Accompanied by 3 allies 8141 | -8/Mines | Discovered exit to Materials (range 16) 8784 | -8/Mines | Discovered exit to Materials (range 13) 8839 | -8/Mines | Entered Materials 8839 | -8/Materials | Accompanied by 1 ally 8839 | -8/Materials | Evolved 2 slots: Utility x2 9321 | -8/Materials | Garrison activated, responded to threat 9750 | -8/Materials | Identified exit to Storage 10130 | -8/Materials | Entered Storage 10130 | -8/Storage | Accompanied by 1 ally 10986 | -8/Storage | Repaired Broken Hardlight Generator 11027 | -8/Storage | Repaired Arm. Treads 11066 | -8/Storage | Repaired Hrd. Medium Armor Plating 11128 | -8/Storage | Repaired Enh. Autogun 11400 | -8/Storage | Build established: Scavenger-Mutant 11694 | -8/Storage | Repaired Lgt. Armor Plating 11901 | -8/Storage | Garrison activated, responded to threat 11967 | -8/Storage | Build established: Mutant 12219 | -8/Storage | Garrison activated, responded to threat 12303 | -8/Storage | Discovered new exit (range 9) 12323 | -8/Storage | Entered Factory 12323 | -7/Factory | Evolved 2 slots: Utility x2 12561 | -7/Factory | Garrison activated, responded to threat 12789 | -7/Factory | Build established: Hacker-Mutant 13297 | -7/Factory | Build established: Scavenger-Mutant 13650 | -7/Factory | Fabricated Hacking Suite (x1) 13701 | -7/Factory | Repaired Arm. Treads 13812 | -7/Factory | Cargo convoy interrupted 13868 | -7/Factory | System corruption reached 10% 13872 | -7/Factory | Lost 3 parts (1n2u) 13935 | -7/Factory | Core integrity fell below 50% 13965 | -7/Factory | Core integrity fell below 20% 13989 | -7/Factory | Lost 12 parts (1p2n3u6w) 14081 | -7/Factory | Discovered new exit (range 8) 14093 | -7/Factory | Entered Lower Caves 14143 | -7/Lower Caves | Build established: Hacker-Mutant 14168 | -7/Lower Caves | Learned Factory machine intel 14174 | -7/Lower Caves | Learned Factory trap positions 14346 | -7/Lower Caves | Encountered a Warlord checkpoint 14665 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 14886 | -7/Lower Caves | Discovered new exit (range 5) 14889 | -7/Lower Caves | Identified exit to Lower Caves 14891 | -7/Lower Caves | Entered another Lower Caves area 14957 | -7/Lower Caves | Discovered new exit (range 14) 14976 | -7/Lower Caves | Identified exit to Factory 15141 | -7/Lower Caves | Spotted B-75 Beast 15280 | -7/Lower Caves | Encountered a Warlord checkpoint 15292 | -7/Lower Caves | Learned Factory stockpile data 15356 | -7/Lower Caves | Discovered new exit (range 8) 15366 | -7/Lower Caves | Identified exit to Data Miner 15367 | -7/Lower Caves | Entered Data Miner 15367 | -7/Data Miner | Discovered new exit (range 6) 15373 | -7/Data Miner | Identified exit to Proximity Caves 15391 | -7/Data Miner | Met Data Miner 15423 | -7/Data Miner | Learned location of Section 7 (-3) 15423 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 15435 | -7/Data Miner | Received God Mode back door access code from Data Miner 15469 | -7/Data Miner | Entered Proximity Caves 15836 | -6/Proximity Caves | Escorted by Enhanced Grunt 15864 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 15759_ System corrupted: Heat flow error (+140). 15778_ DFC&AEOLW0TSONR> HE9ZMZ 15800_ Acquired 71 matter. 15802_ System corrupted: Matter fused (-6). 15808_ Acquired 5 matter. 15812_ Acquired 1 matter. 15831_ Acquired 5 matter. 15834_ Acquired 3 matter. 15836_ Enhanced Grunt: "Protecting LRC-V3." 15840_ System corrupted: Hvy. Assault Rifle jammed. 15841_ Critical hit (Burn: +37). 15843_ G-50 Soldier destroyed. 15846_ Slug penetrates Wall. 15850_ Acquired 9 matter. 15852_ Penetrated by Slug. 15852_ Slug penetrates Wall. 15856_ Penetrated by Slug. 15863_ Phase Shifter fried. 15863_ H-66 Slayer destroyed. 15864_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ???????# ???????????????????????? | | ##???????????## ???????????????????????? | | ####???????????# ??????????????????????? | | #????????????## ??????????????????????? | | #???????????? ?????????????????????? | | ##???????????? ??????????????????????? | | ##???#####????# ?????????????????????? | | #?#### ##### ??????????????????????? | | ### ## #????????????????????????? | | #"# "" #????????????????????????? | | "## ## """"" #????????????????????????? | | "## ### """" ##???????????????????????? | | " # #?## " ##??????????????????????? | | "## #??# "" "" ##?????????????????????? | | ### ##??# """ " #?????????????????????? | | #######???# "" " " #?????????????????????? | | #????????# #??????????????????????? | | #???????# ##??????????????????????? | | #???????# ####### #???????????????????????? | | ##???????# #?????# #???????????????????????? | | ##??????? #?????# ##??????????????????????? | | #??????? #?????## ##?????????????????????? | | ##?????# #??????## #?????????????????????? | | ??????# ????????## #?????????????????????? | | ??????? ?????????# @##?????????????????????? | | ?????? ???????### %#??????????????????????? | | ?????# ???????## #??????????????????????? | | ?????? ### ??????## ##?????????????????????? | | ???????????# ] #### #?????????????????????? | | ???????????# *%= [#???????????##????????? | | ???????????# =h####??????? #????????? | | ???????????# ## [ %%##???? #????????? | | ???????????# ??# != #??? #????????? | | ?????????????????# ##### ###% #??????????? | | ????????????????# #????# %% % ##?????????? | | ????????????????## ?????# #???????? | | ?????????????????# ?????###### %#??????? | | ?????????????????# ???????????? #?????? | | ????????????????# ##????????????? #????? | | ??????????????? #????????????????? %#???? | | ??????????????? # #??????????????????? ####???? | | ??????????????? # ????????????????????? #??????? | | ????????????????? ??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 65 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 19 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 40 Targeting Accuracy 18 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed System Shield | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Corruption Screen | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Hardcell Cannon | -7/Data Miner | Free Robot Schematics ------------------ G-47 Trooper | -7/Factory | Hacked L-41 Fighter | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free Fabricated ------------ Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MediumFissionMatter Manual? 0 Play Time 01:29:43 Cumulative 471.4 hours Start 2022.03.22 @ 16:06:25 End 2022.03.22 @ 17:36:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 382 Rogue 382 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 68 Gallery% 77 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7dd0266c-27a8-4624-8b0e-a584b2c1267e