Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.22 @ 18:53:54 Player: Shadow Pussy wanter Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (72) 360 Value Destroyed (2879) 2879 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (250) 250 TOTAL SCORE: 6709 Bonus ------- High Alert Combat Kills 187 Follower Combat Kills 63 Cogmind --------- Core Integrity 91/700 Matter 78/300 Energy 290/290 System Corruption 9% Temperature Cool (27) Movement Walking (260) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine > --- PROPULSION (2) --- Improved Carbon-fiber Leg > --- UTILITY (7) ------ Large Storage Unit Hacking Suite > --- WEAPON (2) ------- Guided Plasma Cannon > --- INVENTORY (15) --- Light Nuclear Core Light Nuclear Core Titanium Leg Improved Carbon-fiber Leg Improved Heat Sink Improved Cooling System Compact Battery (200) High-capacity Matter Pod (200) Improved Terrain Scanner Improved Light Armor Plating Improved EM Pulse Cannon Heavy Missile Launcher Precision Grenade Launcher Heavy Flail Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Targeting Computer Powered Armor Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Cooled Particle Cannon Guided Plasma Cannon > --- INVENTORY -------- Improved Carbon-fiber Leg Improved Heat Sink Improved Cooling System Compact Battery High-capacity Matter Pod Improved Terrain Scanner Improved Light Armor Plating Improved EM Pulse Cannon Heavy Missile Launcher Heavy Missile Launcher Heavy Missile Launcher Heavy Flail [Rating: 54] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Powered Armor Weapon Particle Cannon Energy Gun Advanced Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Heavy Missile Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power 1 | . . . . . . . . 1 Propulsion . | . . . . . . . . . Utility 5 | . . . 2 . . . 2 1 Weapon . | . . . . . . . . . Parts Attached 73 | 8 4 . 7 . 1 4 9 40 Power 10 | 1 . . 1 . . . 1 7 Engine 9 | 1 . . . . . . 1 7 Core 1 | . . . 1 . . . . . Reactor . | . . . . . . . . . Propulsion 14 | 2 . . 1 . . 3 2 6 Treads 7 | 2 . . . . . 1 2 2 Leg 6 | . . . . . . 2 . 4 Wheel 1 | . . . 1 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 26 | 2 2 . 5 . . 1 2 14 Device 10 | 1 . . 2 . . 1 1 5 Storage 3 | 1 2 . . . . . . . Processor 3 | . . . 1 . . . 1 1 Hackware 3 | . . . . . . . . 3 Protection 7 | . . . 2 . . . . 5 Artifact . | . . . . . . . . . Weapon 23 | 3 2 . . . 1 . 4 13 Energy Gun 7 | 2 . . . . . . 3 2 Energy Cannon 12 | . 2 . . . 1 . 1 8 Ballistic Gun 1 | 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 3 | . . . . . . . . 3 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 . 3 . Parts Lost 28 | . . . 1 . . 2 . 25 Power 6 | . . . . . . . . 6 Propulsion 7 | . . . 1 . . 1 . 5 Utility 9 | . . . . . . 1 . 8 Weapon 6 | . . . . . . . . 6 Highest Loss Streak 8 | . . . 1 . . 2 . 8 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 96 | . 100 100 100 100 100 98 95 93 Engine 9 | . 14 14 7 . . . 8 12 Core 2 | . . . 3 11 11 11 . . Treads 10 | . 28 28 21 11 11 12 5 5 Leg 5 | . . . . . . 9 12 8 Wheel 2 | . . . . 11 11 . . . Device 14 | . 14 14 11 11 11 15 25 15 Storage 9 | . 14 14 11 11 11 11 9 7 Processor 10 | . . . 11 11 11 11 16 12 Hackware 5 | . . . . . . . . 10 Protection 5 | . . . 11 11 11 5 . 4 Energy Gun 2 | . 12 . . . . . 2 2 Energy Cannon 14 | . 2 28 22 22 22 22 15 9 Naked Turns . | . . . . . . . . . Heaviest Build 73 | 12 32 32 41 41 47 47 49 73 Greatest Support 42 | 40 40 40 40 10 10 42 40 40 Greatest Overweight (x) 4 | . . . 4 4 4 4 3 3 Average Overweight (x) 1 | . . . . 4 4 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 15 15 Most Carried 15 | 6 15 15 15 15 15 15 15 15 Average Carried 13 | 4 9 14 14 14 15 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 Final Carried 15 | 6 15 15 13 15 15 15 15 14 Class Distribution -------------------- 40% | Mutant 37% | Scavenger-Mutant 11% | Hacker-Mutant 10% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Commander-Mutant | -9/Exiles Commander-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Matter Collected 958 | 241 109 . 60 10 . 50 50 438 Remotely . | . . . . . . . . . Salvage Created 2990 | 11 137 . 185 247 . 124 50 2236 Parts 159 | 2 10 . 9 16 . 4 3 115 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 2 | . 1 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 65 | . 4 . 4 4 . 3 1 49 Guns 10 | . 4 . . . . . . 6 Cannons 39 | . . . 4 4 . 3 1 27 AOE 12 | . . . . . . . . 12 Classes Destroyed 17 | 1 4 . . 3 . . 1 8 Worker 3 | . . . . 1 . . . 2 Builder 2 | . 1 . . . . . . 1 Tunneler 1 | 1 . . . . . . . . Recycler 1 | . . . . 1 . . . . Operator 2 | . . . . . . . . 2 Watcher 1 | . 1 . . . . . . . Swarmer 10 | . 3 . . 2 . 1 . 4 Grunt 25 | . 1 . 4 1 . 2 . 17 Brawler 3 | . . . . . . . . 3 Duelist 2 | . . . . 1 . . . 1 Protector 1 | . . . . . . . . 1 Sentry 8 | . . . . . . . 1 7 Demolisher 2 | . . . . . . . . 2 Specialist 2 | . . . . . . . . 2 Hunter 4 | . . . . . . . . 4 Programmer 5 | . . . . . . . . 5 Assembled 3 | . . . . . . . . 3 Best Kill Streak 6 | 1 3 . 3 4 . 2 1 6 Combat Bots Only 6 | . 3 . 3 2 . 2 1 6 Max Kills in Single Turn 3 | 1 1 . 1 1 . 1 1 3 Gunslinging . | . . . . . . . . . Exploded 3 | . . . . . . . . 3 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Damage Taken 5314 | . 174 45 418 134 . 207 15 4321 Core 712 | . 24 . 44 3 . 32 . 609 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 48 | . . . . . . . . 48 Core Remaining (%) 92 | 100 . 90 . . . 80 100 . Volleys Fired 208 | 8 21 . 10 9 . 12 14 134 Largest 2 | 2 2 . 2 2 . 1 1 2 Hottest 180 | 70 70 . 136 136 . 120 120 180 Shots Fired 348 | 16 43 . 20 18 . 12 14 225 Gun 118 | 16 43 . . . . . . 59 Cannon 210 | . . . 20 18 . 12 14 146 Launcher 20 | . . . . . . . . 20 Special . | . . . . . . . . . Kinetic 30 | 8 22 . . . . . . . Thermal 298 | 8 21 . 20 18 . 12 14 205 Explosive 20 | . . . . . . . . 20 Electromagnetic . | . . . . . . . . . Robot Hit Streak 41 | 5 6 . 9 13 . 18 21 41 Robot Miss Streak 3 | 2 3 . 2 1 . . . 3 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 241 | 12 25 . 15 15 . 5 3 166 Core Hits 117 | 2 8 . 5 8 . 4 1 89 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . Critical Strikes 7 | . 2 . . . . . . 5 Burn 6 | . 1 . . . . . . 5 Destroy 1 | . 1 . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7689 | 122 265 . 324 339 . 316 217 6106 Guns 1397 | 122 265 . . . . . . 1010 Cannons 4633 | . . . 320 320 . 308 217 3468 Explosions 1603 | . . . . . . . . 1603 Melee . | . . . . . . . . . Ramming 56 | . . . 4 19 . 8 . 25 Kinetic 139 | 49 90 . . . . . . . Thermal 5891 | 73 175 . 320 320 . 308 217 4478 Explosive 1603 | . . . . . . . . 1603 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 9 | . 1 1 . . . . . 9 Average Corruption 2 | . 1 1 . . . . . 2 Corruption Purged . | . . . . . . . . . Corruption Blocked 8 | . . . . . . . . 8 Effects 52 | . 2 2 . . . . . 48 Message Errors 14 | . . . . . . . . 14 Matter Fused 7 | . . . . . . . . 7 Heat Flow Errors 4 | . . . . . . . . 4 Energy Discharges 6 | . 1 . . . . . . 5 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 5 | . . . . . . . . 5 Data Loss (major) 5 | . . 2 . . . . . 3 Misfires 5 | . 1 . . . . . . 4 Alerts 2 | . . . . . . . . 2 Weapon Failures 3 | . . . . . . . . 3 Overload Shots 8 | . . . . . . . . 8 Overflow Damage 162 | . . . . . . . 42 120 Projectiles 73 | . . . . . . . 42 31 Explosions 89 | . . . . . . . . 89 Melee . | . . . . . . . . . Knockbacks 1 | . . . . 1 . . . . Impact 1 | . . . . 1 . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 345 | . . . . 9 . . . 336 Shots 9 | . . . . . . . . 9 Rammed 10 | . . . 2 4 . 2 . 2 Targets Rammed 13 | . . . 2 4 . 2 . 5 Kicked 3 | . . . . . . . . 3 Crushed . | . . . . . . . . . Highest Temperature 412 | 80 134 . 270 273 . 313 12 412 Average Temperature 96 | 33 56 . 118 118 . 149 7 107 Received Heat Transfer 1008 | . 24 9 210 . . 108 . 657 Effects 1 | . . . . . . . . 1 Shutdowns 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 4 | . . . . . . . . 4 Combat Hostiles 4 | . . . . . . . . 4 Parts Melted 29 | . 1 . 1 5 . 1 2 19 Heat Transferred 10905 | 222 592 . 555 555 . 720 480 7781 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Peak Influence 661 | 5 144 70 164 185 . 146 136 661 Initial 60 | . 3 55 27 60 . . 54 . Average 183 | 2 46 55 80 112 . 94 73 275 Maximum Alert Level 2 | . . . . . . . . 2 Low Security (%) 66 | 100 100 100 100 100 . 100 100 38 Level 1 13 | . . . . . . . . 25 Level 2 19 | . . . . . . . . 35 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 21 | . 1 . 1 . . . . 19 Investigation 1 | . . . . . . . . 1 Extermination 4 | . . . . . . . . 4 Reinforcement 7 | . 1 . 1 . . . . 5 Assault 2 | . . . . . . . . 2 Garrison 7 | . . . . . . . . 7 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Distress Signals 4 | . 1 . 2 . . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 98 | . 8 2 10 5 . 9 3 61 Peak Tracking Total 6 | . 3 2 5 3 . 3 1 6 Tactical Retreats 3 | . . . . 1 . . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Traps Triggered 5 | . 1 . . . . . . 4 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . . . . . 2 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Machines Disabled 5 | . . . . . . . . 5 Max in Single Turn 1 | . . . . . . . . 1 Garrison Access 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Machines Accessed 15 | . 1 . 3 . . . 4 7 Terminals 12 | . 1 . 3 . . . 4 4 Fabricators 2 | . . . . . . . . 2 Repair Stations 1 | . . . . . . . . 1 Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 42 | . 2 . 6 . . . 16 18 Successful 22 | . 1 . 6 . . . 8 7 Failed 20 | . 1 . . . . . 8 11 Catastrophic 3 | . . . . . . . 1 2 Database Lockouts . | . . . . . . . . . Manual 25 | . 2 . 6 . 1 . 10 6 Terminals 31 | . 2 . 6 . . . 16 7 Fabricators 6 | . . . . . . . . 6 Repair Stations 5 | . . . . . . . . 5 Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 8 | . . . 3 . . . 5 . Part Schematic 1 | . . . . . . . 1 . Robot Analysis 2 | . . . 2 . . . . . Prototype ID Bank 1 | . . . . . . . 1 . Branch Access Points 2 | . . . 1 . . . 1 . Locate Traps 1 | . . . . . . . 1 . Zone Layout 1 | . . . . . . . 1 . Fabricator Hacks 3 | . . . . . . . . 3 Network Status 2 | . . . . . . . . 2 Load Schematic 1 | . . . . . . . . 1 Repair Station Hacks 4 | . . . . . . . . 4 Scan Component 2 | . . . . . . . . 2 Repair 2 | . . . . . . . . 2 Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 7 | . 1 . 3 . . . 3 . Terminals 7 | . 1 . 3 . . . 3 . Botnet 7 | . 1 . 3 . . . 3 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 14 | . 1 . 3 . . . 4 6 Full Trace Events 1 | . . . . . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 Time 114 | . . . . . . . . 114 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 4 | . . . . . 4 . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Total Allies 4 | . . . . . 4 . . . Largest Group 4 | . . . . . 4 4 1 1 Highest-Rated Group 45 | . . . . . 45 45 21 21 Highest-Rated Ally 21 | . . . . . 21 21 21 21 Total Orders . | . . . . . . . . . Ally Attacks 36 | . . . . . . 26 4 6 Total Damage 379 | . . . . . . 193 47 139 Kills 7 | . . . . . . 5 2 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total 2 | . . . 2 . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Turns Passed 5683 | 148 388 276 330 367 710 294 444 2726 Spaces Moved 2547 | 73 190 172 152 231 451 115 191 972 Core 9 | 9 . . . . . . . . Treads 1044 | 64 190 172 145 . . 58 47 368 Legs 802 | . . . . . . 54 144 604 Wheels 692 | . . . 7 231 451 3 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 140 140 140 140 190 190 Average Speed 181 | 146 160 160 175 140 140 209 203 215 Slowest Speed 330 | 160 160 160 240 140 140 232 330 330 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 35 | 5 28 39 23 51 90 31 18 34 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . 1 . . 1 . . Unknown Exits Taken 6 | 1 1 1 . 1 1 . 1 . Scrap Searched 4 | . . . . 2 . 2 . . Spaces Dug 5 | . . . . . . . 4 1 Terrain Destroyed 147 | . . . . . . 3 8 136 Melee . | . . . . . . . . . Projectile 24 | . . . . . . 3 8 13 AOE 123 | . . . . . . . . 123 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Total 3249 | 96 236 173 197 255 530 154 242 1366 Wait 244 | 2 9 . 19 8 . 17 1 188 Move 2539 | 72 189 171 151 230 450 114 190 972 Hop . | . . . . . . . . . Pick Up 53 | 6 9 1 2 3 1 2 11 18 Fast Attach 31 | 7 2 . 1 . 1 3 6 11 Attach 20 | . . . 4 . . 1 2 13 Detach 3 | . . . 2 . . . 1 . Swap 22 | 1 2 . 2 . . . 1 16 Drop 40 | . 4 1 4 1 2 3 16 9 Fire 208 | 8 21 . 10 9 . 12 14 134 Melee . | . . . . . . . . . Ram 4 | . . . . 4 . . . . Kick 3 | . . . . . . . . 3 Crush 6 | . . . 2 . . 2 . 2 Escape Stasis . | . . . . . . . . . Rewire 76 | . . . . . 76 . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 15) 149 | -11/Junkyard | Entered Materials 308 | -10/Materials | Build established: Mutant 455 | -10/Materials | Discovered new exit (range 9) 537 | -10/Materials | Entered Mines 539 | -10/Mines | Met a Derelict bent on vengeance 709 | -10/Mines | Learned location of 1 exit from Materials 713 | -10/Mines | Assembled infested the area 718 | -10/Mines | Assisted by a Guerilla fighting off Assembled 792 | -10/Mines | Discovered new exit (range 7) 813 | -10/Mines | Entered Materials 813 | -9/Materials | Evolved 2 slots: Utility x2 814 | -9/Materials | Identified exit to Materials 943 | -9/Materials | Identified exit to Mines 1143 | -9/Materials | Entered Mines 1150 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1288 | -9/Mines | Learned Materials stockpile data 1309 | -9/Mines | Discovered exit to Materials (range 10) 1504 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1504 | -9/Mines | Discovered new exit (range 5) 1510 | -9/Mines | Entered Exiles 1510 | -9/Exiles | Found Exiles lab destroyed 2021 | -9/Exiles | Build established: Commander-Mutant 2042 | -9/Exiles | Opened EX-Vault 2051 | -9/Exiles | Found Prototype Energy Cannon 2051 | -9/Exiles | Identified Gui. Plasma Cannon 2206 | -9/Exiles | Discovered new exit (range 12) 2220 | -9/Exiles | Entered Mines 2220 | -8/Mines | Accompanied by 4 allies 2485 | -8/Mines | Discovered exit to Materials (range 16) 2514 | -8/Mines | Entered Materials 2514 | -8/Materials | Accompanied by 1 ally 2514 | -8/Materials | Evolved 2 slots: Utility x2 2694 | -8/Materials | Build established: Scavenger-Mutant 2736 | -8/Materials | Found Powered Armor 2739 | -8/Materials | Found Powered Armor 2742 | -8/Materials | Found Powered Armor 2744 | -8/Materials | Found Powered Armor 2950 | -8/Materials | Discovered new exit (range 3) 2958 | -8/Materials | Entered Factory 2958 | -7/Factory | Accompanied by 1 ally 2958 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3713 | -7/Factory | Discovered new exit (range 15) 3820 | -7/Factory | Identified exit to Factory 3824 | -7/Factory | Cargo convoy interrupted 3987 | -7/Factory | Lost 6 parts (2p2n2w) 4184 | -7/Factory | Garrison activated, responded to threat 4307 | -7/Factory | Lost 3 parts (1p1u1w) 4480 | -7/Factory | Garrison activated, responded to threat 4486 | -7/Factory | Garrison activated, responded to threat 4893 | -7/Factory | Build established: Mutant 4918 | -7/Factory | Core integrity fell below 50% 5115 | -7/Factory | Repaired Powered Armor 5250 | -7/Factory | Build established: Hacker-Mutant 5358 | -7/Factory | First assault squad dispatched 5551 | -7/Factory | Assembled infested ambush trap array 5641 | -7/Factory | Lost 8 parts (1p1n4u2w) 5645 | -7/Factory | Core integrity fell below 20% 5684 | -7/Factory | Self-destructed Last Messages --------------- 05642_ The unstable cave ceiling collapses. 05642_ U-05 Engineer lays Concrete. 05644_ Terminal disabled. 05645_ U-05 Engineer lays Concrete. 05646_ D-53 Grenadier destroyed. 05646_ U-05 Engineer lays Concrete. 05647_ U-05 Engineer builds a Wall. 05650_ The unstable cave ceiling collapses. 05661_ U-05 Engineer lays Concrete. 05662_ U-05 Engineer builds a Wall. 05667_ U-05 Engineer lays Concrete. 05668_ System corrupted: Gui. Plasma Cannon failed to cycle. 05669_ U-05 Engineer lays Concrete. 05670_ Destroyed Imp. Heat Sink. 05671_ U-05 Engineer builds a Wall. 05674_ P-60 Hacker heat spikes uncontrollably. 05674_ Melted Mic. Nuclear Core. 05675_ P-60 Hacker critical meltdown. 05675_ Target Analyzer melted. 05675_ U-05 Engineer builds a Wall. 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"?" #???# | | ????????????????????????????? ?? ?????# | | ?????????????????????????????? ??????????+ | | ?????????????????????????????????????????# | | ??????????????????????????????????????????####+##? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 400 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Hvy. Flail | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PrecisionBladeMapper Manual? 0 Play Time 00:38:41 Cumulative 98.4 hours Start 2023.04.22 @ 18:17:07 End 2023.04.22 @ 18:53:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 146 Rogue 146 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 61 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 30b9f053-e566-42bb-8054-ac7916f9fef5