Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.07 @ 09:37:55

Player: Korywon

Result: Destroyed by as-73221 with Assembled Heavy Rifle

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (19)      95
Value Destroyed (336)      336
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 831

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     237/300
Energy                     93/250
System Corruption          0%
Temperature                Cool (0)
Location                   -10/Mines

 Parts 
-------
Power (1)
  Ion Engine
Propulsion (2)
  Light Treads
  Aluminum Leg
Utility (2)
  Small Storage Unit
  Targeting Computer
Weapon (2)
  Light Assault Rifle
Inventory (6)
  Compact Wheel
  Improved Light Armor Plating

 Peak State 
------------
Power
  Ion Engine
Propulsion
  Light Treads
  Wheel
Utility
  Small Storage Unit
  Targeting Computer
Weapon
  EM Pulse Gun
  Light Assault Rifle
Inventory
  Light Treads
  Aluminum Leg
  Aluminum Leg
  Compact Wheel
  Light Assault Rifle
[Rating: 7]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Wheel                    Wheel
Utility                    Small Storage Unit
  Storage                  Small Storage Unit
  Processor                Targeting Computer
Weapon                     Light Assault Rifle
  Energy Gun               EM Pulse Gun
  Ballistic Gun            Light Assault Rifle
  Launcher                 Grenade Launcher

 Build                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             14   | 7   3   4   
  Power                    2    | 1   .   1   
    Engine                 2    | 1   .   1   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               5    | 3   .   2   
    Treads                 3    | 2   .   1   
    Leg                    1    | .   .   1   
    Wheel                  1    | 1   .   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  2    | 1   1   .   
    Device                 .    | .   .   .   
    Storage                1    | 1   .   .   
    Processor              1    | .   1   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   5    | 2   2   1   
    Energy Gun             1    | 1   .   .   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          2    | 1   1   .   
    Ballistic Cannon       .    | .   .   .   
    Launcher               2    | .   1   1   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 7    | .   2   5   
  Power                    1    | .   .   1   
  Propulsion               2    | .   .   2   
  Utility                  .    | .   .   .   
  Weapon                   4    | .   2   2   
  Highest Loss Streak      5    | .   2   5   
Average Slot Usage (%)     97   | .   97  95  
  Engine                   13   | .   14  11  
  Treads                   14   | .   14  14  
  Wheel                    13   | .   14  12  
  Storage                  14   | .   14  14  
  Processor                13   | .   13  14  
  Energy Gun               7    | .   10  .   
  Ballistic Gun            13   | .   12  14  
  Launcher                 6    | .   3   12  
Naked Turns                .    | .   .   .   
Heaviest Build             13   | 12  13  13  
  Greatest Support         20   | 10  20  20  
  Greatest Overweight (x)  3    | 3   1   2   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 6    | 6   6   6   
  Average Capacity         5    | 5   6   6   
  Most Carried             6    | 6   6   6   
  Average Carried          5    | 5   5   5   
  Final Capacity           6    | 6   6   6   
  Final Carried            6    | 6   6   2   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines

 Resources                      | -11 -10 -10 
-----------                Run  | Scr Mat Min 
Matter Collected           443  | 211 166 66  
  Remotely                 .    | .   .   .   
Salvage Created            389  | .   350 39  
  Parts                    20   | .   18  2   
Haulers Intercepted        2    | .   2   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Combat Hostiles Destroyed  15   | .   9   6   
  Guns                     4    | .   4   .   
  AOE                      11   | .   5   6   
Classes Destroyed          6    | .   5   1   
  Builder                  1    | .   1   .   
  Hauler                   2    | .   2   .   
  Watcher                  1    | .   1   .   
  Swarmer                  3    | .   3   .   
  Grunt                    7    | .   6   1   
  Assembled                5    | .   .   5   
Best Kill Streak           6    | .   6   5   
  Combat Bots Only         5    | .   5   5   
Max Kills in Single Turn   3    | .   2   3   
  Gunslinging              .    | .   .   .   
  Exploded                 3    | .   1   3   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11 -10 -10 
--------                   Run  | Scr Mat Min 
Damage Taken               931  | .   428 503 
  Core                     262  | .   94  168 
  Absorbed by Shields      .    | .   .   .   
Core Remaining (%)         100  | 100 .   .   
Volleys Fired              45   | .   36  9   
  Largest                  2    | .   2   2   
  Hottest                  60   | .   60  50  
Shots Fired                76   | .   62  14  
  Gun                      60   | .   51  9   
  Cannon                   .    | .   .   .   
  Launcher                 16   | .   11  5   
  Special                  .    | .   .   .   
  Kinetic                  35   | .   26  9   
  Thermal                  .    | .   .   .   
  Explosive                16   | .   11  5   
  Electromagnetic          25   | .   25  .   
  Robot Hit Streak         11   | .   11  3   
  Robot Miss Streak        3    | .   3   1   
  Penetration Max          .    | .   .   .   
  Secondary Targets        1    | .   1   .   
    Max Gunslinging Chain  1    | .   1   .   
Shots Hit Robots           53   | .   43  10  
  Core Hits                40   | .   26  14  
  Critical Hits            .    | .   .   .   
  Critical Kills           .    | .   .   .   
  Critical Parts Destroyed .    | .   .   .   
Melee Attacks              .    | .   .   .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
  Sneak Attacks            .    | .   .   .   
    Combat Hostiles        .    | .   .   .   
  Follow-up Attacks        .    | .   .   .   
Damage Inflicted           1486 | .   963 523 
  Guns                     416  | .   362 54  
  Cannons                  .    | .   .   .   
  Explosions               1070 | .   601 469 
  Melee                    .    | .   .   .   
  Ramming                  .    | .   .   .   
  Kinetic                  192  | .   138 54  
  Thermal                  62   | .   62  .   
  Explosive                1008 | .   539 469 
  Electromagnetic          224  | .   224 .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
Highest Corruption         .    | .   .   .   
  Average Corruption       .    | .   .   .   
  Corruption Purged        .    | .   .   .   
Overload Shots             .    | .   .   .   
Overflow Damage            25   | .   21  4   
  Projectiles              .    | .   .   .   
  Explosions               25   | .   21  4   
  Melee                    .    | .   .   .   
Knockbacks                 .    | .   .   .   
  Impact                   .    | .   .   .   
  Kinetic                  .    | .   .   .   
  Secondary                .    | .   .   .   
Self-Inflicted Damage      37   | .   .   37  
  Shots                    1    | .   .   1   
  Rammed                   .    | .   .   .   
Targets Rammed             .    | .   .   .   
  Kicked                   .    | .   .   .   
  Crushed                  .    | .   .   .   
Highest Temperature        108  | .   108 19  
  Average Temperature      38   | .   40  8   
  Received Heat Transfer   201  | .   192 9   
Siege Activations          .    | .   .   .   
Robots Corrupted           .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Fried              1    | .   1   .   
  Impact Corruptions       .    | .   .   .   
Robots Melted              .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Melted             .    | .   .   .   
  Heat Transferred         100  | .   100 .   
Parts Sabotaged            .    | .   .   .   
Parts Stolen               .    | .   .   .   
Parts Stripped             .    | .   .   .   
Power Chain Reactions      1    | .   1   .   
Missiles Intercepted       .    | .   .   .   

 Alert                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Peak Influence             309  | .   309 155 
  Average Influence        46   | .   95  138 
Maximum Alert Level        1    | .   1   .   
  Low Security (%)         94   | .   .   .   
  Level 1                  5    | .   .   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          1    | .   1   .   
  Investigation            .    | .   .   .   
  Extermination            .    | .   .   .   
  Reinforcement            1    | .   1   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Scr Mat Min 
Distress Signals           .    | .   .   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              27   | .   15  12  
  Peak Tracking Total      7    | .   4   7   
  Tactical Retreats        1    | .   .   1   

 Traps                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Traps Triggered            .    | .   .   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Scr Mat Min 
Machines Disabled          3    | .   3   .   
  Max in Single Turn       1    | .   1   .   
Machines Sabotaged         .    | .   .   .   
Garrisons Compromised      .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   
Fab Network Shutdowns      .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Scr Mat Min 
Machines Accessed          2    | .   2   .   
  Terminals                2    | .   2   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                9    | .   9   .   
  Successful               6    | .   6   .   
  Failed                   3    | .   3   .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   9    | .   9   .   
  Terminals                9    | .   9   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             .    | .   .   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         15   | .   15  .   
  Terminals                6    | .   6   .   
    Track                  2    | .   2   .   
    Assimilate             2    | .   2   .   
    Botnet                 2    | .   2   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         .    | .   .   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Matter                 .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Matter                 .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Scr Mat Min 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Scr Mat Min 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    1    | .   .   1   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11 -10 -10 
-------------              Run  | Scr Mat Min 
Turns Passed               1303 | 742 391 170 
Spaces Moved               693  | 281 273 139 
  Core                     65   | 64  .   1   
  Treads                   52   | .   27  25  
  Legs                     .    | .   .   .   
  Wheels                   576  | 217 246 113 
  Hover                    .    | .   .   .   
  Flight                   .    | .   .   .   
  Fastest Speed            50   | 50  90  90  
  Average Speed            95   | 90  96  103 
  Slowest Speed            200  | 200 160 160 
  Overloaded Moves         .    | .   .   .   
  Propulsion Burnouts      .    | .   .   .   
  Robots Hopped            .    | .   .   .   
  Cave-ins Triggered       .    | .   .   .   
Exploration Rate (%)       34   | 22  40  41  
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .   .   .   
  Known Exits Taken        .    | .   .   .   
  Unknown Exits Taken      2    | 1   1   .   
Scrap Searched             .    | .   .   .   
Spaces Dug                 .    | .   .   .   
Terrain Destroyed          52   | .   11  41  
  Melee                    .    | .   .   .   
  Projectile               .    | .   .   .   
  AOE                      52   | .   11  41  

 Actions                        | -11 -10 -10 
---------                  Run  | Scr Mat Min 
Total                      1266 | 768 344 154 
  Wait                     493  | 467 26  .   
  Move                     691  | 280 272 139 
  Hop                      .    | .   .   .   
  Pick Up                  19   | 13  5   1   
  Fast Attach              .    | .   .   .   
  Attach                   14   | 7   3   4   
  Detach                   .    | .   .   .   
  Swap                     .    | .   .   .   
  Drop                     4    | 1   2   1   
  Fire                     45   | .   36  9   
  Melee                    .    | .   .   .   
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials
-10/Mines (discovered 1 exit: Mat)

 History 
---------
 Turn | Location      | Event
    5 | -11/Scrapyard | Discovered new exit (range 16)
  743 | -11/Scrapyard | Entered Materials
  744 | -10/Materials | Build established: Mutant
 1080 | -10/Materials | Discovered new exit (range 13)
 1134 | -10/Materials | Entered Mines
 1135 | -10/Mines     | Assembled infested the area
 1140 | -10/Mines     | Assisted by a Guerilla fighting off Assembled
 1263 | -10/Mines     | Identified exit to Materials
 1271 | -10/Mines     | Core integrity fell below 50%
 1281 | -10/Mines     | Core integrity fell below 20%
 1304 | -10/Mines     | Destroyed by as-73221 with Assembled Heavy Rifle

 Last Messages 
---------------
01212_ Dropped Aluminum Leg.
01213_ U-05 Engineer lays Concrete.
01213_ Acquired Imp. Light Armor Plating.
01214_ U-05 Engineer builds a Wall. <x2>
01214_ R-06 Scavenger collects Aluminum Leg.
01217_ U-05 Engineer builds a Wall. <x2>
01218_ Acquired 2 matter.
01226_ K-01 Serf collects debris. <x8>
01263_ Acquired derelict log, extracted data.
01266_ as-28662 destroyed.
01269_ as-22288 destroyed.
01269_ as-87834 destroyed.
01269_ as-24877 destroyed.
01269_ Grenade Launcher destroyed.
01276_ as-00177 destroyed.
01279_ Destroyed Asb. Hover Unit.
01279_ Ion Engine destroyed.
01283_ Lgt. Treads destroyed.
01284_ Wheel destroyed.
01298_ Grenade Launcher destroyed.

 Map 
-----
+----------------------------------------------------+
|                                                    |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                50
Targeting Accuracy         5
Recoil Reduction           1

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              SpectralSmartbombNeutralizer
  Manual?         0
Play Time         00:08:27
  Cumulative      53.2 hours
  Start           2019.11.07 @ 09:30:57
  End             2019.11.07 @ 09:37:55
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          39
  Rogue           39
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0
Lore%             16
Gallery%          26
Achievement%      20
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Arrows
Keybinds          0
Fullscreen        1
Font              18/X11Bold
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 3fee39d8-d718-4108-8144-3a863a6039de