Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.09 @ 19:56:50 Player: Duduxx Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (32) 160 Value Destroyed (1473) 1473 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (231) 231 TOTAL SCORE: 3904 Bonus ------- High Alert Combat Kills 31 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 270/300 Energy 59/265 System Corruption 11% Temperature Cool (9) Movement Core (950) Ox18 Location -8/Garrison Parts ------- > --- POWER (2) -------- Reinforced Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Small Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Carbon-fiber Leg EM Pulse Gun Shock Rifle Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Ion Cannon Ion Cannon > --- INVENTORY -------- Ion Engine Improved Ion Engine Armored Wheel Armored Wheel Armored Wheel Heat Sink Small Storage Unit Hardened Light Armor Plating EM Pulse Gun Beam Rifle Advanced Beam Cannon Ion Cannon Grenade Launcher Mining Laser [Rating: 30] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Ion Cannon Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Slots Evolved 4 | . . 2 . 2 . Power 1 | . . . . 1 . Propulsion 1 | . . 1 . . . Utility 2 | . . 1 . 1 . Weapon . | . . . . . . Parts Attached 54 | 6 2 11 1 7 27 Power 10 | 1 . 2 . . 7 Engine 6 | 1 . 2 . . 3 Core 4 | . . . . . 4 Reactor . | . . . . . . Propulsion 11 | 2 . 4 . . 5 Treads 3 | 2 . 1 . . . Leg . | . . . . . . Wheel 8 | . . 3 . . 5 Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 1 1 3 . 3 6 Device 5 | . 1 1 . 1 2 Storage 3 | 1 . 1 . . 1 Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 5 | . . . . 2 3 Artifact . | . . . . . . Weapon 19 | 2 1 2 1 4 9 Energy Gun 8 | 2 . 2 1 . 3 Energy Cannon 7 | . . . . 4 3 Ballistic Gun 2 | . . . . . 2 Ballistic Cannon . | . . . . . . Launcher 2 | . 1 . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . Parts Lost 29 | . . 3 . . 26 Power 4 | . . . . . 4 Propulsion 8 | . . 2 . . 6 Utility 8 | . . 1 . . 7 Weapon 9 | . . . . . 9 Highest Loss Streak 8 | . . 2 . . 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 82 | . 90 83 99 81 76 Engine 8 | . 14 11 11 9 3 Core 1 | . . . . . 5 Treads 10 | . 28 21 . . . Wheel 16 | . . 5 33 27 23 Device 9 | . 4 10 11 11 7 Storage 10 | . 14 11 11 9 9 Processor 5 | . . 11 11 2 . Protection 4 | . . . . 5 10 Energy Gun 9 | . 20 13 21 5 2 Energy Cannon 6 | . . . . 12 13 Peak Build Rating 30 | 6 7 15 15 25 30 Average Rating 14 | 4 6 9 14 19 20 On Entrance 11 | . 6 7 15 15 25 Naked Turns . | . . . . . . Heaviest Build 76 | 14 16 53 53 71 76 Greatest Support 63 | 40 40 63 36 36 36 Greatest Overweight (x) 14 | . . 1 1 1 14 Average Overweight (x) . | . . . 1 1 1 Largest Inventory Capacity 20 | 8 8 20 20 20 20 Average Capacity 18 | 7 8 19 20 20 20 Most Carried 14 | 1 3 8 9 14 14 Average Carried 6 | . 1 5 7 10 9 Final Capacity 20 | 8 8 20 20 20 20 Final Carried 14 | 1 3 7 7 14 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Gar Matter Collected 748 | 167 37 153 45 . 346 Remotely . | . . . . . . Salvage Created 950 | . 51 166 45 . 688 Parts 81 | . 13 18 4 . 46 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Combat Hostiles Destroyed 27 | . 2 4 3 . 18 Guns 9 | . . 3 1 . 5 Cannons 12 | . . . . . 12 AOE 5 | . 2 . 2 . 1 Classes Destroyed 9 | . 3 2 . . 4 Worker 1 | . 1 . . . . Watcher 4 | . 1 3 . . . Swarmer 6 | . . 3 3 . . Cutter 3 | . . . . . 3 Grunt 6 | . 2 . . . 4 Brawler 1 | . . . . . 1 Sentry 4 | . . 1 . . 3 Hunter 1 | . . . . . 1 Programmer 6 | . . . . . 6 Best Kill Streak 4 | . 4 4 3 . 4 Combat Bots Only 4 | . 2 4 3 . 4 Max Kills in Single Turn 2 | . 1 1 2 . 1 Gunslinging . | . . . . . . Exploded 2 | . 1 . 2 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Hostile Shots Fired 282 | . 6 31 5 . 240 Missed 69 | . 2 10 2 . 55 Damage Taken 3824 | . 48 480 54 . 3242 Core 595 | . . 42 . . 553 Absorbed by Shields . | . . . . . . Core Remaining (%) 96 | 100 100 . 89 . . Volleys Fired 119 | . 7 24 3 . 85 Largest 2 | . 2 2 2 . 2 Hottest 128 | . 90 106 96 . 128 Shots Fired 193 | . 11 29 6 . 147 Gun 86 | . 8 29 6 . 43 Cannon 100 | . . . . . 100 Launcher 7 | . 3 . . . 4 Special . | . . . . . . Kinetic 24 | . . . . . 24 Thermal 158 | . 7 29 3 . 119 Explosive 7 | . 3 . . . 4 Electromagnetic 4 | . 1 . 3 . . Robot Hit Streak 14 | . 4 5 2 . 14 Robot Miss Streak 3 | . 2 2 2 . 3 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 120 | . 7 17 3 . 93 Core Hits 55 | . 7 7 3 . 38 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . 2 . . . Burn 2 | . . 2 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2702 | 8 168 217 121 . 2188 Guns 758 | . 62 216 38 . 442 Cannons 1570 | . . . . . 1570 Explosions 365 | . 106 . 83 . 176 Melee . | . . . . . . Ramming 9 | 8 . 1 . . . Kinetic 229 | . . . . . 229 Thermal 2158 | . 62 216 97 . 1783 Explosive 282 | . 106 . . . 176 Electromagnetic 24 | . . . 24 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 11 | . . 3 3 . 11 Average Corruption 4 | . . 1 3 . 8 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 23 | . . 2 2 . 19 Message Errors 3 | . . . . . 3 Matter Fused 5 | . . . . . 5 Heat Flow Errors 5 | . . . 1 . 4 Energy Discharges 4 | . . 1 1 . 2 Parts Fused 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 1 | . . 1 . . . Misfires 1 | . . . . . 1 Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 69 | . . . . . 69 Projectiles 69 | . . . . . 69 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 52 | . . . 33 . 19 Shots 2 | . . . 1 . 1 Rammed 2 | 1 . 1 . . . Targets Rammed 2 | 1 . 1 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 180 | . 66 117 123 . 180 Average Temperature 41 | . 27 39 31 . 44 Received Heat Transfer 720 | . 27 51 . . 642 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 9 | . . 3 . . 6 Heat Transferred 3726 | . 185 777 37 . 2727 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . 1 . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Peak Influence 426 | . 118 132 121 50 426 Initial 49 | . . 49 47 46 32 Average 133 | . 63 63 55 49 287 Maximum Alert Level 2 | . . . . . 2 Low Security (%) 74 | 100 100 100 100 100 25 Level 1 23 | . . . . . 70 Level 2 1 | . . . . . 4 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 1 1 . 1 . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 2 | . 1 . . 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 47 | . 6 9 3 . 29 Peak Tracking Total 10 | . 2 3 3 . 10 Tactical Retreats 3 | . . 1 . . 2 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Gar Machines Disabled 6 | . 1 . . . 5 Max in Single Turn 2 | . 1 . . . 2 Garrison Relay 4 | . . . . . 4 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Machines Accessed 5 | . . 2 1 1 1 Terminals 2 | . . 1 . . 1 Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 10 | . . 5 1 2 2 Successful 5 | . . 3 1 1 . Failed 5 | . . 2 . 1 2 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . 1 . . . Terminals 6 | . . 4 . . 2 Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 4 | . . 3 1 . . Open Door 1 | . . . 1 . . Emergency Access Points 1 | . . 1 . . . Locate Traps 1 | . . 1 . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . . 2 . 1 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 17 | . . . . . 17 Machine Destruction 17 | . . . . . 17 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Gar Turns Passed 1871 | 81 97 722 130 212 629 Spaces Moved 1070 | 46 47 369 113 178 317 Core 4 | 3 . . . . 1 Treads 357 | 43 47 267 . . . Legs . | . . . . . . Wheels 709 | . . 102 113 178 316 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 105 105 105 105 Average Speed 135 | 152 160 174 105 105 112 Slowest Speed 750 | 160 160 240 105 105 750 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 18 | 3 15 22 34 13 23 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 35 | . 12 . 4 . 19 Melee . | . . . . . . Projectile . | . . . . . . AOE 35 | . 12 . 4 . 19 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Total 1286 | 53 57 419 119 201 437 Wait 8 | . . . . 8 . Move 1065 | 45 46 368 112 177 317 Hop . | . . . . . . Pick Up 22 | 1 2 7 1 6 5 Fast Attach 21 | 6 1 4 . 3 7 Attach 23 | . . 4 1 1 17 Detach 9 | . . 3 1 3 2 Swap 10 | . 1 3 . 3 3 Drop 7 | . . 5 1 . 1 Fire 119 | . 7 24 3 . 85 Melee . | . . . . . . Ram 1 | . . 1 . . . Kick . | . . . . . . Crush 1 | 1 . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Garrison History --------- Turn | Location | Event 59 | -11/Scrapyard | Discovered new exit (range 12) 82 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Discovered new exit (range 16) 179 | -10/Materials | Entered another Materials area 179 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 309 | -9/Materials | Build established: Mutant 694 | -9/Materials | Discovered new exit (range 16) 900 | -9/Materials | Identified exit to Mines 901 | -9/Materials | Entered Mines 907 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 984 | -9/Mines | Learned Materials stockpile data 1012 | -9/Mines | Discovered new exit (range 6) 1030 | -9/Mines | Identified exit to Materials 1031 | -9/Mines | Entered Materials 1031 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1041 | -8/Materials | Identified exit to Garrison 1243 | -8/Materials | Entered Garrison 1271 | -8/Garrison | Triggered checkpoint 1305 | -8/Garrison | Garrison Relay disabled 1405 | -8/Garrison | Garrison Relay disabled 1405 | -8/Garrison | Garrison Relay disabled 1501 | -8/Garrison | System corruption reached 10% 1540 | -8/Garrison | Lost 7 parts (2n2u3w) 1541 | -8/Garrison | Triggered checkpoint 1557 | -8/Garrison | Garrison Relay disabled 1602 | -8/Garrison | Lost 8 parts (4p1n2u1w) 1753 | -8/Garrison | Triggered checkpoint 1792 | -8/Garrison | Core integrity fell below 50% 1828 | -8/Garrison | Lost 3 parts (1n1u1w) 1867 | -8/Garrison | Core integrity fell below 20% 1872 | -8/Garrison | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01822_ Knocked back. 01829_ G-47 Trooper destroyed. 01831_ Acquired 56 matter. 01833_ Acquired 32 matter. 01835_ Acquired 3 matter. 01836_ Knocked back. 01839_ System corrupted: Matter fused (-9). 01840_ Arm. Wheel destroyed. 01842_ B-36 Bruiser destroyed. 01843_ Critical hit (Burn: +37). 01849_ Imp. Heat Sink destroyed. 01852_ Assault Rifle destroyed. 01857_ Arm. Wheel destroyed. 01858_ Critical hit (Burn: +37). 01861_ G-47 Trooper destroyed. 01861_ Beam Rifle destroyed. 01861_ Heat Sink destroyed. 01867_ System corrupted: Energy discharge (-17). 01869_ Critical hit (Burn: +37). 01871_ Acquired Rnf. Ion Engine. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????? ???????????????????????????????????????? | | ??????? ??????????????????????????????????????? | | ??????? #??????????????????????????????????????? | | ??????# ##?????????????????????????????????????? | | ?????? ?????????????????????????????????????? | | ?????? ??????????????????????????????????????? | | ?????? ??????????????????????????????????????? | | ?????? ??????????????????????????????????????? | | ??????# #?????????????????######???????????????? | | ?????## #????????????###### ## #???????????????? | | ????? ######???????#"T"## ###??????????????? | | ?????? # #???????#" #??????????????? | | ?????? #### #???????##### #??????????????? | | ??????# #???# #??????????# # ###??????????????? | | ??????# #???# #??????????###= # #???????????????? | | ??????# #???# #???????????# %= ####?????????????? | | ??????# #####=###########?###= #""#?####??#####?? | | ???# + + [%= Y[%=### "#?#""### """#?? | | ??????# ##### #########!@!%[! #?#" "" ""#?? | | ??????# #???# #???????#Y### #?# "#?? | | ??????# #####"##?????##!##### #""#?# #?? | | ??????# #?????# "#### ###### #?? | | ??????# ####### "%# # #####"[[%! "#?????? | | ??????######## " = "#?????? | | ?????????????# #########"#### #####"= % "#?????? | | ?????????????# #?????? !#??# #??# ## #?????? | | ?????????????# #????#" !!"??# #??##?# """"#?????? | | ?????????????# #????#""" "??# #?????#######?????? | | ?????????????# ###??#######?#|#?????????????????? | | ?????????????# #??????????#=#?????????????????? | | ?????????????# #??????????#%#####?????????????? | | ?????????????# #?????######!= ######????????? | | ?????????????######?????# # %= # #????????? | | ????????????????????????# "!^ # #????????? | | ????????????????????????# ## ## #????????? | | ????????????????????????# "#"""""""# #????????? | | ????????????????????????# "#"""" !"# #????????? | | ????????????????????????# "# !!! %* #????????? | | ????????????????????????# ! ! #????????? | | ????????????????????????# !!!##" #????????? | | ????????????????????????# "#"""""!"#" #????????? | | ????????????????????????# "#"""""""#" #????????? | | ????????????????????????# "## ##" #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 24 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonLightpackCapacitor Manual? 0 Play Time 00:20:02 Cumulative 75.8 hours Start 2024.12.08 @ 20:59:28 End 2024.12.09 @ 19:56:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 154 Rogue 154 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 40 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 49ad26aa-0fbd-4820-8dc1-a21e2d1169ce