Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.01 @ 19:56:25 Player: Desos Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (94) 470 Value Destroyed (3221) 3221 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 6831 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 12/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Advanced Weight Redist. System Improved Terrain Scan Processor Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- VTOL Module Reactive Plating Hacking Suite Recalibrator Remote Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Treads Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Advanced Weight Redist. System Improved Terrain Scan Processor Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Minigun Gauss Rifle Gauss Rifle > --- INVENTORY -------- Heavy Ion Engine Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink High-capacity Matter Pod High-capacity Matter Pod Improved Sensor Array Improved Signal Interpreter Improved Signal Interpreter Improved Targeting Computer Hardened Medium Armor Plating Hardened Medium Armor Plating Reactive Plating Hardlight Generator Improved Shield Generator Hacking Suite Gatling Laser Missile Launcher Datajack [Rating: 44] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Improved Targeting Computer Device Advanced Weight Redist. System Storage Large Storage Unit Processor Improved Targeting Computer Protection Propulsion Shielding Weapon Gauss Rifle Energy Gun Particle Gun Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Special Weapon Plasma Cutter Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Gar Slots Evolved 6 | . . 2 . 2 . 2 . Power . | . . . . . . . . Propulsion 1 | . . 1 . . . . . Utility 4 | . . 1 . 2 . 1 . Weapon 1 | . . . . . . 1 . Parts Attached 114 | 6 8 8 11 35 14 25 7 Power 13 | 1 . 2 . 7 . 2 1 Engine 12 | 1 . 2 . 7 . 1 1 Core 1 | . . . . . . 1 . Reactor . | . . . . . . . . Propulsion 38 | 2 2 1 3 9 5 15 1 Treads 17 | . 2 1 . 3 5 6 . Leg 19 | 2 . . 3 6 . 7 1 Wheel 2 | . . . . . . 2 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 22 | 1 2 3 5 7 1 1 2 Device 10 | . 1 1 5 1 . 1 1 Storage 3 | 1 1 . . . 1 . . Processor 7 | . . 1 . 5 . . 1 Hackware . | . . . . . . . . Protection 2 | . . 1 . 1 . . . Artifact . | . . . . . . . . Weapon 41 | 2 4 2 3 12 8 7 3 Energy Gun 15 | 1 4 1 1 2 2 4 . Energy Cannon . | . . . . . . . . Ballistic Gun 13 | 1 . 1 . 4 3 2 2 Ballistic Cannon 1 | . . . . . . 1 . Launcher 4 | . . . 1 2 . . 1 Special Weapon 1 | . . . 1 . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 7 | . . . . 4 3 . . Unidentified Prototypes 2 | . . . . 2 . . . Parts Lost 33 | . . 3 8 1 2 8 11 Power 5 | . . 1 1 . . 1 2 Propulsion 13 | . . 1 2 1 2 3 4 Utility 4 | . . 1 2 . . . 1 Weapon 11 | . . . 3 . . 4 4 Highest Loss Streak 6 | . . 3 6 1 2 3 6 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 92 | . 93 86 75 98 98 94 84 Engine 7 | . 14 10 10 8 9 2 . Core 1 | . . . . . . 4 6 Treads 12 | . 17 21 12 2 26 13 . Leg 9 | . 10 . 1 23 . 2 18 Device 6 | . 8 11 18 . . 7 7 Storage 9 | . 14 11 11 9 9 7 7 Processor 23 | . . 3 1 33 36 30 27 Protection 1 | . . 7 . 1 . . . Energy Gun 7 | . 24 18 19 . 1 4 4 Ballistic Gun 8 | . 3 3 . 9 13 13 6 Launcher 1 | . . . . 2 . . 3 Special Melee Weapon 1 | . . . . 3 2 . . Peak Build Rating 44 | 6 10 14 15 29 31 44 37 Average Rating 24 | 4 8 12 13 23 29 38 31 On Entrance 15 | . 6 10 14 10 26 30 31 Naked Turns . | . . . . . . . . Heaviest Build 104 | 13 32 35 38 46 98 104 100 Greatest Support 69 | 20 40 40 40 60 60 69 44 Greatest Overweight (x) 9 | . . 1 9 2 1 7 4 Average Overweight (x) . | . . . . . . 1 1 Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 25 Average Capacity 18 | 6 12 15 15 15 20 25 24 Most Carried 25 | 6 12 15 15 15 21 25 19 Average Carried 15 | 3 8 12 12 13 17 23 16 Final Capacity 25 | 8 15 15 15 15 25 25 5 Final Carried 21 | 6 12 15 10 15 21 19 5 Class Distribution -------------------- 64% | Mutant 13% | Scavenger-Mutant 13% | Scavenger-Gunner 9% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Resources | -11 -10 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Gar Matter Collected 2944 | 207 185 62 117 1151 368 618 236 Remotely . | . . . . . . . . Salvage Created 3255 | . 410 136 143 740 742 928 156 Parts 184 | . 24 12 3 34 46 55 10 Haulers Intercepted 2 | . . . . 1 1 . . Recyclers Shooed 6 | . 1 . . 5 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Gar Combat Hostiles Destroyed 72 | . 8 7 7 17 11 18 4 Guns 64 | . 8 7 5 12 11 18 3 AOE 8 | . . . 2 5 . . 1 Classes Destroyed 15 | . 4 2 1 6 . 2 . Worker 4 | . 2 . . 1 1 . . Builder 1 | . . . . 1 . . . Hauler 2 | . . . . 1 1 . . Recycler 4 | . . . . 1 1 2 . Mechanic 2 | . . . . 1 . 1 . Operator 2 | . 1 . . . 1 . . Watcher 7 | . 3 . . . 1 3 . Swarmer 20 | . . 6 4 . . 8 2 Grunt 33 | . 8 . 2 12 6 5 . Brawler 1 | . . . . . . 1 . Duelist 2 | . . . 1 . . 1 . Sentry 6 | . . 1 . . 4 1 . Specialist 6 | . . . . 4 . . 2 Hunter 3 | . . . . 1 1 1 . Programmer 1 | . . . . . . 1 . Best Kill Streak 8 | . 5 3 3 4 8 4 3 Combat Bots Only 5 | . 3 3 3 4 5 4 3 Max Kills in Single Turn 2 | . 2 1 1 1 2 2 1 Gunslinging . | . . . . . . . . Exploded 1 | . . . 1 1 . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Sto Fac Gar Hostile Shots Fired 586 | . 42 69 58 95 94 80 148 Missed 183 | . 13 18 13 39 26 26 48 Damage Taken 6016 | . 343 447 601 776 983 1307 1559 Core 1027 | . 37 24 94 62 96 125 589 Absorbed by Shields 87 | . . . 64 . . . 23 Redirected to Shielding 51 | . . 51 . . . . . Ignored by Resistances 20 | . . . . 20 . . . Regen/Repaired (Parts) 90 | . . . . . . 90 . Core Remaining (%) 81 | 100 85 . 70 . 71 . . Volleys Fired 248 | . 32 28 27 57 41 39 24 Largest 3 | . 2 2 2 2 2 3 3 Hottest 210 | . 130 130 121 108 108 210 144 Shots Fired 468 | . 64 50 49 97 73 96 39 Gun 438 | . 64 50 43 83 73 93 32 Cannon 3 | . . . . . . 3 . Launcher 23 | . . . 2 14 . . 7 Special 4 | . . . 4 . . . . Kinetic 240 | . 15 6 . 76 62 56 25 Thermal 195 | . 49 44 47 7 11 30 7 Explosive 23 | . . . 2 14 . . 7 Electromagnetic 10 | . . . . . . 10 . Robot Hit Streak 25 | . 13 9 8 17 14 25 16 Robot Miss Streak 9 | . 2 9 3 3 3 3 3 Penetration Max 1 | . . . . . 1 1 . Secondary Targets 12 | . 1 . . 2 4 5 . Max Gunslinging Chain 1 | . 1 . . 1 1 1 . Shots Hit Robots 345 | . 40 19 36 89 58 73 30 Core Hits 180 | . 21 9 12 51 26 49 12 Critical Kills 4 | . 1 . . 2 1 . . Critical Parts Destroyed 2 | . . . . . . . 2 Critical Strikes 14 | . 5 . 4 2 1 . 2 Burn 8 | . 4 . 4 . . . . Destroy 6 | . 1 . . 2 1 . 2 Melee Attacks 16 | . . . . 14 2 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 16 | . . . . 14 2 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7778 | . 777 275 562 2446 1149 1655 914 Guns 5927 | . 590 275 494 1315 1149 1655 449 Cannons . | . . . . . . . . Explosions 1816 | . 187 . 33 1131 . . 465 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 3324 | . 97 23 . 1134 1007 807 256 Thermal 2641 | . 680 252 529 181 142 664 193 Explosive 1629 | . . . 33 1131 . . 465 Electromagnetic 184 | . . . . . . 184 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . 1 1 1 1 Average Corruption 1 | . . . . 1 1 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 19 | . . . . 9 6 3 1 Message Errors 5 | . . . . 2 3 . . Matter Fused 6 | . . . . 3 1 2 . Heat Flow Errors 1 | . . . . . 1 . . Energy Discharges 2 | . . . . 2 . . . Data Loss (minor) 4 | . . . . 2 1 1 . Data Loss (major) 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 32 | . . . . 29 . . 3 Projectiles . | . . . . . . . . Explosions 32 | . . . . 29 . . 3 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 5 | . . . 5 . . . . Shots 1 | . . . 1 . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 483 | . 342 318 1 280 369 483 162 Average Temperature 126 | . 133 148 1 79 132 164 74 Received Heat Transfer 1164 | . 198 18 87 279 405 177 . Effects 12 | . 6 . . . 1 5 . Shutdowns 2 | . . . . . 1 1 . Energy Bleed 4 | . 4 . . . . . . Matter Decay 2 | . 1 . . . . 1 . Damage (minor) 1 | . 1 . . . . . . Damage (major) 3 | . . . . . . 3 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 19 | . 5 1 6 1 1 5 . Heat Transferred 6562 | . 1667 592 1628 400 325 1525 425 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Gar Peak Influence 356 | . 356 260 75 325 267 236 298 Initial 151 | . . 65 21 29 65 103 151 Average 132 | . 227 165 37 121 176 104 248 Maximum Alert Level 1 | . 1 1 . 1 1 1 1 Low Security (%) 72 | 100 33 52 100 71 66 97 7 Level 1 27 | . 66 47 . 28 33 2 92 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 18 | . 2 . . 9 1 6 . Investigation 8 | . 1 . . 4 1 2 . Extermination 1 | . . . . . . 1 . Reinforcement 4 | . 1 . . 3 . . . Assault . | . . . . . . . . Garrison 5 | . . . . 2 . 3 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Sto Fac Gar Distress Signals 9 | . 1 3 . 4 . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 93 | . 12 7 10 19 11 21 13 Peak Tracking Total 7 | . 5 3 4 3 4 3 7 Tactical Retreats 4 | . 1 1 1 . 1 . . Traps | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Gar Traps Triggered 4 | . 1 . . 1 1 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 7 | . . . . 7 . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Gar Machines Disabled 15 | . 5 1 . 3 1 . 5 Max in Single Turn 5 | . 5 1 . 2 1 . 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Sto Fac Gar Machines Accessed 19 | . 1 4 . 6 4 4 . Terminals 11 | . . 4 . 4 2 1 . Fabricators . | . . . . . . . . Repair Stations 2 | . 1 . . . . 1 . Recycling Units 4 | . . . . 1 2 1 . Scanalyzers 1 | . . . . 1 . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 80 | . 2 12 . 40 8 18 . Successful 46 | . 1 3 . 30 3 9 . Failed 34 | . 1 9 . 10 5 9 . Catastrophic 7 | . . 1 . 3 1 2 . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 30 | . . 12 . 12 5 1 . Fabricators . | . . . . . . . . Repair Stations 14 | . 2 . . . . 12 . Recycling Units 12 | . . . . 6 3 3 . Scanalyzers 22 | . . . . 22 . . . Garrison Access 2 | . . . . . . 2 . Terminal Hacks 11 | . . 3 . 7 1 . . Record 1 | . . . . . 1 . . Emergency Access Points 3 | . . 2 . 1 . . . Alert Level 2 | . . . . 2 . . . Reprogram Traps 2 | . . . . 2 . . . Dispatch Records 1 | . . . . 1 . . . Hauler Manifests 1 | . . . . 1 . . . Zone Layout 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 9 | . 1 . . . . 8 . Scan Component 5 | . . . . . . 5 . Repair 3 | . . . . . . 3 . Refit 1 | . 1 . . . . . . Recycling Unit Hacks 4 | . . . . 2 2 . . Report Inventory 1 | . . . . 1 . . . Retrieve Components 3 | . . . . 1 2 . . Scanalyzer 21 | . . . . 21 . . . Insert Component 11 | . . . . 11 . . . Analyze 10 | . . . . 10 . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 15 | . 1 4 . 5 2 3 . Full Trace Events 6 | . . . . 3 1 2 . Feedback Events 2 | . . . . 1 . 1 . Corruption 2 | . . . . 1 . 1 . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 10 | . . . . 10 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . . . . . . 3 . Time 143 | . . . . . . 143 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 17 | . . . . 2 15 . . Parts Scanalyzed 10 | . . . . 10 . . . Part Schematics Acquired 10 | . . . . 10 . . . Parts Damaged 1 | . . . . 1 . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked 6 | . . . . 4 2 . . Non-combat 6 | . . . . 4 2 . . Combat . | . . . . . . . . Robot Hacks Applied 6 | . . . . 4 2 . . parse_system 3 | . . . . 3 . . . no_distress 1 | . . . . . 1 . . find_recycling 2 | . . . . 1 1 . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Sto Fac Gar Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Gar Turns Passed 4985 | 69 418 400 610 1378 691 1130 289 Spaces Moved 2120 | 48 209 182 244 585 261 507 84 Core 15 | 7 . . 1 . . 2 5 Treads 1108 | . 136 182 212 65 261 252 . Legs 753 | 41 73 . 31 520 . 9 79 Wheels 244 | . . . . . . 244 . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 160 120 120 163 105 50 Average Speed 187 | 109 146 160 208 185 207 189 255 Slowest Speed 500 | 120 160 240 500 265 246 480 400 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 29 | 3 44 19 37 51 37 16 26 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 141 | . 10 . 17 102 . 3 9 Melee . | . . . . . . . . Projectile 2 | . . . . . . 2 . AOE 138 | . 10 . 17 102 . . 9 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Sto Fac Gar Total 2699 | 64 260 244 292 779 335 593 132 Wait 28 | . . . . 26 . . 2 Move 2113 | 47 208 181 243 584 260 506 84 Hop . | . . . . . . . . Pick Up 108 | 11 8 17 6 34 12 17 3 Fast Attach 6 | 1 . . . 2 2 1 . Attach 49 | 5 1 4 7 8 4 13 7 Detach 2 | . 1 . . 1 . . . Swap 59 | . 7 4 4 25 8 11 . Drop 70 | . 3 10 5 28 6 6 12 Fire 248 | . 32 28 27 57 41 39 24 Melee 16 | . . . . 14 2 . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory -7/Garrison History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Discovered new exit (range 13) 328 | -10/Materials | Build established: Mutant 427 | -10/Materials | Discovered new exit (range 14) 488 | -10/Materials | Entered another Materials area 488 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 786 | -9/Materials | Lost 3 parts (1p1n1u) 829 | -9/Materials | Discovered new exit (range 18) 888 | -9/Materials | Entered Mines 895 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1319 | -9/Mines | Found a hidden stash of uninstalled traps 1341 | -9/Mines | Discovered new exit (range 11) 1473 | -9/Mines | Lost 6 parts (1p1n1u3w) 1474 | -9/Mines | Learned Materials garrison access intel 1498 | -9/Mines | Entered Materials 1498 | -8/Materials | Evolved 2 slots: Utility x2 1499 | -8/Materials | Loaded intel: 1 garrison access location 2038 | -8/Materials | Discovered new exit (range 16) 2175 | -8/Materials | Build established: Scavenger-Mutant 2523 | -8/Materials | Build established: Mutant 2691 | -8/Materials | Garrison activated, responded to threat 2864 | -8/Materials | Discovered new exit (range 6) 2876 | -8/Materials | Entered Storage 3554 | -8/Storage | Discovered new exit (range 6) 3567 | -8/Storage | Entered Factory 3567 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3875 | -7/Factory | Build established: Scavenger-Gunner 4236 | -7/Factory | Identified exit to Garrison 4325 | -7/Factory | Repaired Arm. Treads 4325 | -7/Factory | Repaired Gauss Rifle 4364 | -7/Factory | Garrison activated, responded to threat 4386 | -7/Factory | Repaired Broken Gauss Rifle? 4697 | -7/Factory | Entered Garrison 4715 | -7/Garrison | Lost 3 parts (1n2w) 4857 | -7/Garrison | Triggered checkpoint 4857 | -7/Garrison | Triggered checkpoint 4899 | -7/Garrison | Core integrity fell below 50% 4913 | -7/Garrison | Lost 6 parts (2n1u3w) 4965 | -7/Garrison | Triggered checkpoint 4980 | -7/Garrison | Core integrity fell below 20% 4986 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04966_ Autogun destroyed. 04966_ Mic. Nuclear Core destroyed. 04970_ Aluminum Leg destroyed. 04971_ System corrupted: Substantial component data lost. 04974_ Flexi-carbon Leg destroyed. 04975_ Dropped Imp. Heat Sink. 04975_ Dropped Hcp. Matter Pod. 04976_ Dropped Datajack. 04977_ Dropped Imp. Shield Generator. 04977_ Dropped Imp. Signal Interpreter. 04978_ Dropped Hardlight Generator. 04978_ Dropped Hrd. Medium Armor Plating. 04979_ Dropped Imp. Signal Interpreter. 04980_ Dropped Imp. Sensor Array. 04980_ Dropped Huge Storage Unit. 04981_ Hvy. Ion Engine destroyed. 04982_ Extracted 135 matter. 04984_ Acquired VTOL Module. [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????# #?????????#?????????????? | | ??????????????????????# #???????? #?????????????? | | ??????????????????????# #???????? #?????????????? | | ??????????????????????# #??????? #?????????????? | | ?????????????????????## ##""""## ##????????????? | | ?????????????????????# #????????????? | | ?????????????????????# +????????????? | | ?????????????????????# ? #????????????? | | ?????????????????????# ## #? #????????????? | | ???????????????????### ## ## ###??????????? | | ???????????????????# #??????????? | | ???????????????????# s #??????????? | | ???????????????????# ! s s #??????????? | | ???????????????????# !!!! ss + #???????? | | ???????????????????### !##!/s ## #### #???????? | | ????????????????????# ##!!! ## #####????????? | | ???????????????????# # = ! s ??????? | | ???????????????????### @ * ??????? | | ?????????????????????# = ??????? | | ?????????????????????## ##=%= ###########???????? | | ??????????????????????# ## * #?????????????????? | | ??????????????????????# #######?????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ?###################### #???????????????????????? | | ?# #???????????????????????? | | ?# #???????????????????????? | | ?# ######################???????????????????????? | | ?# #????????????????????????????????????????????? | | ## #????????????????????????????????????????????? | | ## #????????????????????????????????????????????? | | ## #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | ## #????????????????????????????????????????????? | | ## ###??????????????????????????????????????????? | | ## #??????????????????????????????????????????? | | ?# #??????????????????????????????????????????? | | ?# #??????????????????????????????????????????? | | ?# ###??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 110 Additional Mass Support 9 Armor Coverage 150 Resistance: KI 20 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 18 Recoil Reduction 3 Item Schematics ----------------- Hpw. Shotgun | -8/Materials | Scanalyzed Hardlight Generator | -8/Materials | Scanalyzed Rnf. Ion Engine | -8/Materials | Scanalyzed Imp. Ion Engine | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Imp. Targeting Computer | -8/Materials | Scanalyzed Reactive Plating | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Heat Sink | -8/Materials | Scanalyzed Tractor Beam | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club First Step to Greatness Hey, That's Mine! Loot Pinata Made in Tau Ceti IV Novice Programmer Please Form A Line Shopping List Troublemaker Challenges ------------ None Game ------ Seed MyomerMetafiberInterpreter Manual? 0 Play Time 01:16:45 Cumulative 3.1 hours Start 2025.02.01 @ 18:37:46 End 2025.02.01 @ 19:56:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 48% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3427186d-5e9d-4b01-b099-932d6f77be8b