Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.01 @ 01:51:54 Player: KLAWKRUSHA Result: Destroyed by B-86 Titan with Matter Neutralizer Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (84) 420 Value Destroyed (4089) 4089 Prototype IDs (19) 380 Alien Tech Used (2) 400 Bonus (506) 506 TOTAL SCORE: 12095 Bonus ------- Follower Combat Kills 35 Aligned with FarCom 300 Met Zhirov 300 Friendly Fire -129 Cogmind --------- Core Integrity 0/1300 Matter 288/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Particle Accelerator Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Backup Propulsion I Gravmag Array Gravmag Array Gravmag Array > --- UTILITY ---------- Small Storage Unit Improved Signal Interpreter Improved Melee Analysis Suite Core Shielding Focal Shield > --- WEAPON ----------- Quantum Rifle AWS/Autocannon Heavy Flail > --- INVENTORY -------- Improved Treads Improved Treads Gravmag Array High-powered Shotgun Great Axe Force Lance [Rating: 91] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Advanced Myomer Leg Hover Unit Gravmag Array Utility Core Shielding Device Focal Shield Storage Small Storage Unit Processor Improved Melee Analysis Suite Protection Core Shielding Weapon Hammer Energy Gun Improved Arc Projector Ballistic Gun High-powered Shotgun Ballistic Cannon AWS/Autocannon Special Weapon CPS Tube Impact Weapon Hammer Slashing Weapon Great Axe Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . . . . 4 2 2 2 2 . . . . 2 Power 1 | . . . . . . . . 1 . . . . . . Propulsion 5 | . . . . . . 1 2 . 2 . . . . . Utility 5 | . . . . . 1 1 . 1 . . . . . 2 Weapon 3 | . . . . . 3 . . . . . . . . . Parts Attached 63 | 6 3 . . 3 4 5 2 4 2 1 7 7 17 2 Power 5 | 1 . . . . . 1 . . . . 1 1 1 . Engine 2 | 1 . . . . . . . . . . 1 . . . Core 1 | . . . . . . 1 . . . . . . . . Reactor 2 | . . . . . . . . . . . . 1 1 . Propulsion 17 | 2 . . . . 2 1 1 3 1 . 3 3 1 . Treads 9 | 2 . . . . 2 1 1 . . . 3 . . . Leg 4 | . . . . . . . . . . . . 3 1 . Wheel . | . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . 3 1 . . . . . Flight . | . . . . . . . . . . . . . . . Utility 15 | 1 1 . . 3 . 3 1 1 . . 1 3 1 . Device 4 | . . . . 2 . . . 1 . . . 1 . . Storage 3 | 1 . . . . . . . . . . 1 1 . . Processor 3 | . . . . . . 2 . . . . . . 1 . Hackware . | . . . . . . . . . . . . . . . Protection 5 | . 1 . . 1 . 1 1 . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . Weapon 26 | 2 2 . . . 2 . . . 1 1 2 . 14 2 Energy Gun 10 | 2 . . . . . . . . . 1 . . 7 . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 3 | . . . . . . . . . . . 2 . . 1 Ballistic Cannon 3 | . 1 . . . 2 . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . 2 . Impact Weapon 2 | . 1 . . . . . . . 1 . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . 3 . Piercing Weapon 3 | . . . . . . . . . . . . . 2 1 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . 2 1 . . . . . . 7 . . Parts Lost 38 | . . . . . . . . 3 1 2 9 . 16 7 Power 4 | . . . . . . . . . . . 1 . 3 . Propulsion 11 | . . . . . . . . 3 . 1 3 . 3 1 Utility 9 | . . . . . . . . . . 1 3 . 3 2 Weapon 14 | . . . . . . . . . 1 . 2 . 7 4 Highest Loss Streak 8 | . . . . . . . . 2 1 1 8 . 8 5 To Critical Strikes 2 | . . . . . . . . . . . 2 . . . Average Slot Usage (%) 71 | . 97 100 100 100 71 81 80 64 62 63 46 54 50 20 Engine 4 | . 14 14 14 14 9 2 . . . . 2 5 . . Core 2 | . . . . . . 4 6 5 5 5 1 . . . Treads 14 | . 28 28 28 28 17 20 26 15 . . 10 6 . . Leg 2 | . . . . . . . . . . . . 8 18 3 Hover 2 | . . . . . . . . 1 21 19 3 . . . Storage 7 | . 14 14 14 14 9 7 6 5 5 5 4 7 5 2 Processor 6 | . . . . . . 13 13 11 10 8 5 5 . 3 Protection 6 | . 11 14 14 14 9 7 6 5 5 5 1 2 . . Energy Gun 2 | . 9 . . . . . . . . 4 1 . 15 2 Ballistic Cannon 9 | . 10 14 14 14 18 15 13 10 5 5 1 . . . Impact Weapon 6 | . 8 14 14 14 9 7 6 5 4 5 5 5 . . Peak Build Rating 91 | 6 7 8 11 18 43 53 56 75 84 91 88 70 74 43 Average Rating 47 | 3 6 7 9 11 41 51 54 54 83 89 37 43 64 30 On Entrance 37 | . 6 7 8 11 11 42 53 56 72 84 88 24 62 36 Naked Turns 29 | . . . . . . . . . . . . . . 29 Heaviest Build 81 | 12 14 14 14 14 78 80 80 81 75 81 81 35 40 19 Greatest Support 110 | 40 40 40 40 40 42 62 82 82 66 66 74 90 110 30 Greatest Overweight (x) 4 | . . . . . 1 1 . 4 1 1 4 . . 3 Average Overweight (x) . | . . . . . 1 1 . . 1 1 . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 Average Capacity 7 | 6 8 8 8 8 8 8 8 8 8 8 6 5 5 5 Most Carried 8 | 3 5 7 7 8 7 8 8 8 8 8 8 5 5 3 Average Carried 5 | . 3 5 6 7 5 6 6 7 7 7 3 2 2 1 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 Final Carried 8 | . 5 7 7 7 6 7 8 8 8 8 2 3 2 1 Class Distribution -------------------- 48% | Skirmisher 25% | Mutant 12% | Tank 9% | Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Skirmisher | -5/Factory Tank | -4/Factory Tank | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Mutant | -4/Zhirov Gunner | -3/Proximity Caves Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Matter Collected 1306 | 80 2 247 . . 131 129 61 168 30 10 131 144 173 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 3770 | . . 172 . 6 84 378 46 955 691 409 148 335 546 . Parts 151 | . 4 3 . . 4 27 4 40 23 17 6 2 21 . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . . . . 16 4 . 15 . Prevented 8 | . . . . . . . . . . . 4 1 3 . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 67 | . . 7 . 1 2 10 2 18 7 10 2 . 8 . Melee 9 | . . 2 . . . . . . . . 2 . 5 . Guns 1 | . . . . . . . . . . . . . 1 . Cannons 51 | . . 3 . 1 2 9 2 17 7 10 . . . . AOE 2 | . . . . . . 1 . 1 . . . . . . Classes Destroyed 10 | . 1 2 . . . 3 . 1 . 2 1 . . . Recycler 5 | . . . . . . . . 3 2 . . . . . Watcher 12 | . 1 . . . 1 5 1 2 2 . . . . . Swarmer 15 | . . 3 . 1 . . 2 4 . 4 . . 1 . Grunt 16 | . . 4 . . 2 1 . 3 1 1 . . 4 . Brawler 2 | . . . . . . . . . . 2 . . . . Duelist 1 | . . . . . . . . . . 1 . . . . Sentry 7 | . . . . . . 3 . . 1 2 . . 1 . Hunter 8 | . . . . . . 1 . 3 2 . 2 . . . Programmer 18 | . . . . . . 5 . 8 3 . . . 2 . Decomposer 2 | . . . . . . . . . . . 2 . . . Best Kill Streak 5 | . 1 2 . 1 1 2 2 4 5 4 2 . 4 . Combat Bots Only 4 | . . 2 . 1 1 2 2 4 2 4 2 . 4 . Max Kills in Single Turn 1 | . 1 1 . 1 1 1 1 1 1 1 1 . 1 . Gunslinging . | . . . . . . . . . . . . . . . Exploded 1 | . . . . . . 1 . 1 . . . . . . Melee 1 | . . 1 . . . . . . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Hostile Shots Fired 570 | . . 43 . 10 . 83 . 54 17 35 72 . 165 91 Missed 177 | . . 9 . 6 . 31 . 21 7 9 21 . 41 32 Damage Taken 7743 | . . 346 . 33 . 647 . 713 223 408 1160 . 2563 1650 Core 2450 | . . 54 . 11 . 94 . 74 14 50 217 . 624 1312 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 250 | . . 11 . 2 . 23 . 15 3 10 22 . 164 . Ignored by Resistances 204 | . . . . . . . . . 18 53 133 . . . Regen/Repaired (Parts) 136 | . . . . . 123 13 . . . . . . . . Core Remaining (%) 81 | 100 . . . 74 100 86 100 92 . . . . 16 . Volleys Fired 74 | . 6 14 . 2 2 6 1 23 . . 5 . 11 4 Largest 4 | . 1 1 . 1 1 1 1 1 . . 2 . 4 2 Hottest 260 | . 35 35 . 35 48 48 48 48 . . 94 . 260 110 Shots Fired 212 | . 6 14 . 2 7 43 6 62 20 18 10 1 18 5 Gun 30 | . . . . . . . . . . . 8 1 16 5 Cannon 180 | . 6 14 . 2 7 43 6 62 20 18 2 . . . Launcher . | . . . . . . . . . . . . . . . Special 2 | . . . . . . . . . . . . . 2 . Kinetic 197 | . 6 14 . 2 7 43 6 62 20 18 7 1 7 4 Thermal 3 | . . . . . . . . . . . 3 . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 10 | . . . . . . . . . . . . . 9 1 Robot Hit Streak 13 | . 2 6 . 4 3 12 7 13 10 10 7 . 5 1 Robot Miss Streak 8 | . 2 1 . 1 1 3 1 2 1 1 8 . 4 2 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . . . . . . . . 1 . Autonomous 120 | . . . . . 5 31 5 39 20 18 2 . . . Shots Hit Robots 208 | . 3 18 . 1 5 37 5 52 22 16 5 7 34 3 Core Hits 74 | . 1 4 . 1 3 16 1 16 7 8 2 1 14 . Critical Kills 1 | . . . . . . . . . 1 . . . . . Critical Parts Destroyed 10 | . . 2 . . . 1 . 1 2 . 2 . 2 . Critical Strikes 37 | . . 2 . . . 9 . 9 7 1 3 . 6 . Blast 22 | . . . . . . 8 . 8 4 1 1 . . . Smash 11 | . . 2 . . . 1 . 1 3 . 2 . 2 . Sever 1 | . . . . . . . . . . . . . 1 . Impale 3 | . . . . . . . . . . . . . 3 . Melee Attacks 92 | . . 14 . . . 7 . 5 5 5 9 7 37 3 Impact 61 | . . 14 . . . 7 . 5 5 5 9 7 9 . Slashing 17 | . . . . . . . . . . . . . 14 3 Piercing 14 | . . . . . . . . . . . . . 14 . Sneak Attacks 6 | . . . . . . . . 3 3 . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . 1 . Damage Inflicted 12706 | . 53 365 . 17 296 2676 413 3412 1831 1277 358 767 1091 150 Guns 196 | . . . . . . . . . . . 50 . 90 56 Cannons 9352 | . 53 188 . 17 296 2475 413 3104 1411 1277 118 . . . Explosions 200 | . . . . . . 74 . 126 . . . . . . Melee 2954 | . . 177 . . . 127 . 182 416 . 190 767 1001 94 Ramming 4 | . . . . . . . . . 4 . . . . . Kinetic 9512 | . 53 188 . 17 296 2475 413 3104 1411 1277 139 . 83 56 Thermal 155 | . . . . . . . . 126 . . 29 . . . Explosive 74 | . . . . . . 74 . . . . . . . . Electromagnetic 7 | . . . . . . . . . . . . . 7 . Impact 2050 | . . 177 . . . 127 . 182 416 . 190 767 191 . Slashing 508 | . . . . . . . . . . . . . 414 94 Piercing 396 | . . . . . . . . . . . . . 396 . Highest Corruption 12 | . . . . . 1 4 . 3 . 1 6 6 12 . Average Corruption 4 | . . . . . 1 2 . 3 . 1 3 6 6 . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 109 | . . . . . . 31 . 8 . 2 10 19 39 . Message Errors 33 | . . . . . . 10 . 2 . 1 . 5 15 . Matter Fused 23 | . . . . . . 5 . 2 . . 2 8 6 . Heat Flow Errors 12 | . . . . . . 3 . 1 . 1 2 3 2 . Energy Discharges 13 | . . . . . . 4 . . . . 2 . 7 . Data Loss (minor) 13 | . . . . . . 2 . 3 . . . 2 6 . Data Loss (major) 3 | . . . . . . . . . . . 1 . 2 . Misfires 9 | . . . . . . 6 . . . . 1 1 1 . Alerts 3 | . . . . . . 1 . . . . 2 . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 2730 | . . 59 . . 70 297 183 900 354 132 125 450 160 . Projectiles 1549 | . . . . . 70 270 183 734 160 132 . . . . Explosions 89 | . . . . . . . . 89 . . . . . . Melee 1092 | . . 59 . . . 27 . 77 194 . 125 450 160 . Knockbacks 34 | . . 4 . . 1 6 2 16 4 . . . 1 . Impact 5 | . . 1 . . . . . 3 . . . . 1 . Kinetic 26 | . . 2 . . 1 6 2 11 4 . . . . . Secondary 3 | . . 1 . . . . . 2 . . . . . . Self-Inflicted Damage 245 | . . . . . . 103 . 140 2 . . . . . Shots 4 | . . . . . . 2 . 2 . . . . . . Rammed 1 | . . . . . . . . . 1 . . . . . Targets Rammed 1 | . . . . . . . . . 1 . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 233 | . . 27 . . . 233 . 215 . 86 229 219 223 . Average Temperature 81 | . . 12 . . . 111 . 95 . 45 76 82 87 . Received Heat Transfer 904 | . . 126 . . . 12 . 18 36 48 . . 526 138 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 9 | . . 2 . . . . . 3 . . . 2 2 . Combat Hostiles 6 | . . 2 . . . . . . . . . 2 2 . Parts Fried 16 | . . 2 . . . . . 8 4 . 1 . 1 . Impact Corruptions 35 | . . 4 . . . 1 . 5 4 . 2 16 3 . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 87 | . . . . . . . . 50 . . 37 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Peak Influence 340 | . 22 238 . 78 115 137 121 297 340 . . . . 15 Initial 105 | . . 8 . . 29 . 49 58 105 . . . . 13 Average 70 | . 7 78 . 3 25 48 68 136 219 . . . . 8 Maximum Alert Level 1 | . . 1 . . . . . 1 1 . . . . . Low Security (%) 90 | 100 100 83 . 100 100 100 100 78 35 . . . . 100 Level 1 9 | . . 16 . . . . . 21 64 . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 23 | . 1 . . . 4 6 2 5 4 . . . . 1 Investigation 3 | . 1 . . . . 1 . 1 . . . . . . Extermination 10 | . . . . . . 5 . 3 2 . . . . . Reinforcement 7 | . . . . . 2 . 2 1 1 . . . . 1 Assault 1 | . . . . . 1 . . . . . . . . . Garrison 2 | . . . . . 1 . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Distress Signals 4 | . . . . . 2 . 1 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 105 | . 2 10 . 4 4 14 5 21 13 14 2 . 10 6 Peak Tracking Total 7 | . 1 3 . 3 2 2 2 4 3 4 2 . 7 4 Tactical Retreats 10 | . . 2 . . 2 . . . . 4 . . 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Traps Triggered 9 | . 1 . . . 1 4 . 2 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . 2 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Machines Disabled 9 | . . . . . . 2 . 7 . . . . . . Max in Single Turn 7 | . . . . . . 2 . 7 . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Machines Accessed 18 | . 1 . . 1 1 1 . 3 1 1 . 9 . . Terminals 5 | . 1 . . . . . . 3 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . 1 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 66 | . 2 . . 1 3 3 . 6 2 1 . 48 . . Successful 55 | . . . . 1 2 2 . 1 . 1 . 48 . . Failed 11 | . 2 . . . 1 1 . 5 2 . . . . . Catastrophic 3 | . 1 . . . . . . 1 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 4 | . 1 . 1 . . . . . . . . 2 . . Terminals 10 | . 2 . . . . . . 6 2 . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 6 | . . . . . 3 3 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 51 | . . . . 1 . . . 1 . 1 . 48 . . Record 36 | . . . . . . . . . . . . 36 . . Part Schematic 4 | . . . . . . . . . . . . 4 . . Robot Analysis 4 | . . . . . . . . . . . . 4 . . Prototype ID Bank 4 | . . . . . . . . . . . . 4 . . Open Door 2 | . . . . 1 . . . . . 1 . . . . Open DSF 1 | . . . . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . 2 2 . . . . . . . . Scan Component 2 | . . . . . 1 1 . . . . . . . . Repair 2 | . . . . . 1 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 5 | . 1 . . . . 1 . 2 1 . . . . . Full Trace Events 1 | . . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . 1 1 . . . . . . . . Time 39 | . . . . . 26 13 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . 2 . . . . . . . . . Machine Destruction 2 | . . . . . 2 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Total Allies 7 | . . 4 . . . . . 3 . . . . . . Largest Group 4 | . . 4 2 2 2 . . 3 . . . . . . Highest-Rated Group 93 | . . 71 32 32 32 . . 93 . . . . . . Highest-Rated Ally 31 | . . 31 16 16 16 . . 31 . . . . . . Total Orders 2 | . . . . . 2 . . . . . . . . . STAY 1 | . . . . . 1 . . . . . . . . . FOLLOW 1 | . . . . . 1 . . . . . . . . . Ally Attacks 32 | . . . . 3 21 . . 8 . . . . . . Total Damage 311 | . . . . 33 195 . . 83 . . . . . . Kills 5 | . . . . 2 3 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Robot Analysis Total 4 | . . . . . . . . . . . . 4 . . Derelict Logs Recovered 2 | . . 1 . . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Turns Passed 11768 | 58 364 1011 363 131 1298 2847 345 1320 514 693 589 522 1491 222 Spaces Moved 6406 | 36 209 581 226 75 322 1139 216 673 369 610 383 331 1094 142 Core 26 | 10 . . . . . . . . . . 2 . . 14 Treads 3795 | 26 209 581 226 75 322 1139 216 597 . . 259 145 . . Legs 1408 | . . . . . . . . . . . . 186 1094 128 Wheels . | . . . . . . . . . . . . . . . Hover 1177 | . . . . . . . . 76 369 610 122 . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 232 232 156 118 110 102 52 120 120 50 Average Speed 161 | 129 160 160 160 160 238 234 156 183 110 107 140 137 120 116 Slowest Speed 400 | 160 160 160 160 160 240 235 156 400 110 110 250 160 120 200 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . . Teleports 1 | . . . . . . . . . . . . 1 . . Exploration Rate (%) 40 | 4 32 98 41 21 32 35 11 23 9 76 56 62 97 5 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 3 | . . . . . . . . . . . . 3 . . Known Exits Taken 5 | . . . . . . 1 1 1 1 . . . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 . . . . 1 1 1 . . Scrap Searched 4 | . . 1 . . . . . . . . . . 3 . Spaces Dug 2 | . . . . . . 1 . . . 1 . . . . Terrain Destroyed 114 | . . . . . 2 40 . 65 3 4 . . . . Melee 2 | . . . . . . 1 . . . 1 . . . . Projectile 32 | . . . . . 2 9 . 15 3 3 . . . . AOE 80 | . . . . . . 30 . 50 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Total 7616 | 48 232 624 229 85 852 1303 224 727 469 641 414 389 1190 189 Wait 892 | 1 9 14 . 3 520 134 . 10 90 23 7 30 14 37 Move 6392 | 35 208 580 225 74 321 1138 215 672 368 609 382 330 1093 142 Hop . | . . . . . . . . . . . . . . . Pick Up 70 | 6 6 2 1 1 4 9 4 6 3 2 3 9 13 1 Fast Attach . | . . . . . . . . . . . . . . . Attach 54 | 6 1 . . 2 2 3 1 4 2 1 7 9 14 2 Detach 6 | . . . . 1 . . . 1 . . . 1 3 . Swap 11 | . 2 . . 1 2 2 1 . . . . . 3 . Drop 25 | . . . 3 1 1 4 2 6 . 1 1 3 3 . Fire 74 | . 6 14 . 2 2 6 1 23 . . 5 . 11 4 Melee 91 | . . 14 . . . 7 . 5 5 5 9 7 36 3 Ram 1 | . . . . . . . . . 1 . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Sto) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 1 exit: Res) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Discovered new exit (range 9) 307 | -10/Materials | Build established: Mutant 423 | -10/Materials | Entered Mines 589 | -10/Mines | Discovered new exit (range 5) 607 | -10/Mines | Discovered new exit (range 16) 815 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 819 | -10/Mines | Found Prototype Device 1152 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1385 | -10/Mines | Received a Mining Laser from a helpful Derelict 1428 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1428 | -10/Mines | Discovered new exit (range 5) 1434 | -10/Mines | Entered Exiles 1434 | -10/Exiles | Accompanied by 2 allies 1465 | -10/Exiles | Discovered new exit (range 15) 1497 | -10/Exiles | Met 8R-AWN 1522 | -10/Exiles | Met EX-HEX 1566 | -10/Exiles | Met EX-BIN 1591 | -10/Exiles | Aligned with FarCom system 1593 | -10/Exiles | Given EX-Vault access code 1633 | -10/Exiles | Opened EX-Vault 1641 | -10/Exiles | Found Prototype Ballistic Cannon 1675 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1797 | -10/Exiles | Left Exiles lab with AWS/Autocannon 1797 | -10/Exiles | Entered Mines 1797 | -9/Mines | Accompanied by 2 allies 1805 | -9/Mines | Found the Drone Emporium 1818 | -9/Mines | Found Prototype Device 1832 | -9/Mines | Identified Splice Drone Bay 1834 | -9/Mines | Identified Exp. Sensor Array 1902 | -9/Mines | Discovered new exit (range 13) 1928 | -9/Mines | Entered Materials 1928 | -8/Materials | Accompanied by 2 allies 1928 | -8/Materials | Evolved 4 slots: Utility x1, Weapon x3 1928 | -8/Materials | Identified AWS/Autocannon 1943 | -8/Materials | Garrison activated, responded to threat 2020 | -8/Materials | Repaired Lgt. Treads 2232 | -8/Materials | Build established: Skirmisher 2912 | -8/Materials | Met 7R-MNS 3090 | -8/Materials | Discovered new exit (range 8) 3226 | -8/Materials | Entered Factory 3226 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3227 | -7/Factory | Caught up to 7R-MNS 3227 | -7/Factory | Identified exit to Storage 4244 | -7/Factory | Repaired Core Shielding 6037 | -7/Factory | Discovered new exit (range 16) 6070 | -7/Factory | Identified exit to Factory 6073 | -7/Factory | Entered another Factory area 6073 | -6/Factory | Evolved 2 slots: Propulsion x2 6074 | -6/Factory | Caught up to 7R-MNS 6256 | -6/Factory | Discovered new exit (range 11) 6272 | -6/Factory | Identified exit to Lower Caves 6406 | -6/Factory | Discovered new exit (range 8) 6417 | -6/Factory | Identified exit to Factory 6418 | -6/Factory | Entered another Factory area 6418 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6419 | -5/Factory | Caught up to 7R-MNS 7721 | -5/Factory | Discovered new exit (range 15) 7736 | -5/Factory | Identified exit to Factory 7738 | -5/Factory | Entered another Factory area 7738 | -4/Factory | Evolved 2 slots: Propulsion x2 7739 | -4/Factory | Caught up to 7R-MNS 7772 | -4/Factory | Garrison activated, responded to threat 7912 | -4/Factory | Build established: Tank 8164 | -4/Factory | Discovered new exit (range 9) 8173 | -4/Factory | Identified exit to Research 8215 | -4/Factory | Discovered new exit (range 15) 8251 | -4/Factory | Identified exit to Upper Caves 8251 | -4/Factory | 7R-MNS successfully reached the Upper Caves 8252 | -4/Factory | Entered Upper Caves 8279 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8607 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 8667 | -4/Upper Caves | Spotted B-86 Titan 8845 | -4/Upper Caves | Learned location of 1 exit from Research 8926 | -4/Upper Caves | Discovered new exit (range 5) 8945 | -4/Upper Caves | Entered another Upper Caves area 9130 | -4/Upper Caves | Lost 8 parts (1p3n2u2w) 9189 | -4/Upper Caves | Crushed by falling debris 9512 | -4/Upper Caves | Discovered new exit (range 6) 9534 | -4/Upper Caves | Build established: Scavenger-Mutant 9534 | -4/Upper Caves | Entered Zhirov 9534 | -4/Zhirov | Discovered new exit (range 3) 9563 | -4/Zhirov | Met Zhirov 9629 | -4/Zhirov | Found Alien Artifact 9630 | -4/Zhirov | Identified Integrated Reactor 9630 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 9655 | -4/Zhirov | Found Alien Artifact 9656 | -4/Zhirov | Identified Transdimensional Reconstructor 9656 | -4/Zhirov | Warped through subspace 9694 | -4/Zhirov | Learned location of Testing (-3) 9694 | -4/Zhirov | Learned location of Quarantine (-2) 9694 | -4/Zhirov | Learned location of Command (-1) 9726 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10056 | -4/Zhirov | Entered Proximity Caves 10088 | -3/Proximity Caves | Build established: Mutant 10097 | -3/Proximity Caves | Attracted the attention of an 0b10 base 10141 | -3/Proximity Caves | Core integrity fell below 50% 10189 | -3/Proximity Caves | Lost 8 parts (2p3u3w) 10269 | -3/Proximity Caves | Spotted B-86 Titan 10474 | -3/Proximity Caves | Build established: Gunner 10635 | -3/Proximity Caves | Discovered exit to Research (range 5) 11318 | -3/Proximity Caves | System corruption reached 10% 11339 | -3/Proximity Caves | Core integrity fell below 20% 11366 | -3/Proximity Caves | Lost 8 parts (1p3n4w) 11547 | -3/Proximity Caves | Entered Research 11547 | -3/Research | Evolved 2 slots: Utility x2 11548 | -3/Research | Identified exit to Research 11620 | -3/Research | Build established: Mutant 11680 | -3/Research | Spotted B-86 Titan 11751 | -3/Research | Core integrity fell below 50% 11764 | -3/Research | Core integrity fell below 20% 11769 | -3/Research | Destroyed by B-86 Titan with Matter Neutralizer Last Messages --------------- FAILED. SECURING TERMINAL." 11733_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R012. 11733_ Prototyping Station disabled. 11733_ Knocked back. 11735_ B-86 Titan activates siege mode. 11737_ Knocked back. 11740_ Great Axe destroyed. 11740_ Knocked back. 11740_ Penetrated by Slug. 11743_ Force Lance destroyed. 11743_ Penetrated by Slug. 11743_ Slug penetrates Wall. 11746_ Penetrated by Slug. 11750_ Slug penetrates Wall. 11753_ Knocked back. 11758_ B-86 Titan exits siege mode. 11761_ S-43 Plague destroyed. 11763_ Penetrated by Slug. 11764_ B-86 Titan activates siege mode. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? #?????o?????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? +???????????????????? | | ????????????????????????? #???###?????????????? | | ????????????????????????? #??? ??????????????? | | ????????????????????????? #?? ???????????????? | | ????????????????????????# #? ????????????????? | | ????????????????????????# # ?????????????????? | | ????????????????????????# # ??????????????????? | | ????????????????????????+ +???????????????????? | | ????????????????????????# g#???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# ###########?????????? | | ????????????????????????# % =%ss ????????? | | ????????????????????????#@ % =#????????????? | | ????????????????????????# % #????????????? | | ????????????????????????# """"" #????????????? | | ????????????????????????; ""T"" o#????????????? | | ????????????????????????; #????????????? | | ??????????????????????##; # ?????????? | | ??????????????????????# + ??????????? | | ??????????????????????# BB #????????????? | | ??????????????????????##;BB #????????????? | | ???????????????????????#; """"" #????????????? | | ??????????????????????##; % """"" #????????????? | | ??????????????????????# % """" ##???????????? | | ??????????????#########;; """"" T#???????????? | | ??????????????# ;% #???????????? | | ??????????????# # #????????????? | | ??????????????# # #????????????? | | ??????????????# + #????????????? | | ??????????????# # #????????????? | | ??????????????# "" "" # !!! #????????????? | | ??????????????# ""F"" # !!! #????????????? | | ??????????????# """ # !!! #????????????? | | ??????????????########### #????????????? | | ????????????????????????# % #????????????? | | ????????????????????????# #????????????? | | ????????????????????????####"### #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 40 Energy Capacity 865 Matter Stores 350 Matter Capacity 350 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Core Shielding 20 Weapon Shielding 90 Evasion (%) 55 Melee Accuracy 6 Target Analysis 8 Recoil Reduction 4 Particle Charging 30 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Alien Tech Armchair Analyst Subspace Traveler The Science Guy Challenges ------------ None Game ------ Seed BiocellBraceAirjet Manual? 0 Play Time 01:12:57 Cumulative 29.7 hours Start 2024.09.01 @ 00:36:56 End 2024.09.01 @ 01:51:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 2 Adventurer 32 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 23 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 011d5864-58be-4bb7-a42e-3d7a55df850a