Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.26 @ 13:48:44 Player: Fusha Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (74) 370 Value Destroyed (2400) 2400 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (1237) 1237 TOTAL SCORE: 9467 Bonus ------- High Alert Combat Kills 117 Follower Combat Kills 120 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 272/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Compact Battery (200) Improved Datajack GAL Module Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Reactive Plating > --- WEAPON ----------- YOLO Cannon > --- INVENTORY -------- Ion Engine Carbon-fiber Leg Small Matter Pod Medium Matter Pod Medium Matter Pod Medium Matter Pod Rocket Launcher [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Medium Treads Leg Carbon-fiber Leg Hover Unit Improved Gravmag System Flight Unit Flight Unit Utility Advanced Targeting Computer Device Sensor Array Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Gatling Laser Energy Cannon YOLO Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Plasma Flamer Slashing Weapon Makeshift Axe Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Zio Pro Slots Evolved 8 | . . . 2 . . . 2 . . 2 2 . . . . Power 1 | . . . . . . . 1 . . . . . . . . Propulsion 4 | . . . 2 . . . . . . 2 . . . . . Utility 1 | . . . . . . . 1 . . . . . . . . Weapon 2 | . . . . . . . . . . . 2 . . . . Parts Attached 84 | 6 1 16 12 . 2 2 2 12 . 7 4 4 7 . 9 Power 9 | 1 . 2 . . . . 1 2 . . . 1 1 . 1 Engine 8 | 1 . 2 . . . . 1 2 . . . 1 1 . . Core 1 | . . . . . . . . . . . . . . . 1 Reactor . | . . . . . . . . . . . . . . . . Propulsion 29 | 2 . 4 9 . . 1 . 6 . 1 1 . 2 . 3 Treads 1 | . . . . . . . . . . . . . . . 1 Leg 20 | 2 . 4 9 . . 1 . 2 . . . . 2 . . Wheel . | . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . 1 . . . . Flight 7 | . . . . . . . . 4 . 1 . . . . 2 Utility 15 | 1 . 4 1 . 1 1 1 . . 4 . . 1 . 1 Device 6 | . . 4 . . . . 1 . . 1 . . . . . Storage 2 | 1 . . . . 1 . . . . . . . . . . Processor 2 | . . . . . . . . . . 2 . . . . . Hackware 3 | . . . . . . . . . . 1 . . 1 . 1 Protection 2 | . . . 1 . . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 31 | 2 1 6 2 . 1 . . 4 . 2 3 3 3 . 4 Energy Gun 4 | 1 . . 1 . . . . . . . 1 1 . . . Energy Cannon 1 | . . . . . 1 . . . . . . . . . . Ballistic Gun 13 | 1 1 3 . . . . . 3 . 1 . . 2 . 2 Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 5 | . . . . . . . . 1 . . 1 2 1 . . Special Weapon 1 | . . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . 1 . . . . . . . . . . . 1 Piercing Weapon 3 | . . 3 . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . 1 1 . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . Parts Lost 29 | . . 2 1 . . . . 7 . . . . 5 . 14 Power 5 | . . 1 . . . . . . . . . . 1 . 3 Propulsion 14 | . . 1 . . . . . 5 . . . . 2 . 6 Utility 2 | . . . . . . . . 1 . . . . . . 1 Weapon 8 | . . . 1 . . . . 1 . . . . 2 . 4 Highest Loss Streak 7 | . . 2 1 . . . . 5 . . . . 4 . 7 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 85 93 96 100 91 88 86 85 81 86 93 95 84 73 57 Engine 12 | . 14 12 11 11 11 11 18 18 18 15 13 13 11 13 4 Leg 21 | . 28 26 41 44 44 44 36 26 . . . . 12 13 3 Flight 8 | . . . . . . . . 8 36 34 33 33 17 6 5 Device 7 | . . 19 19 11 9 . 5 9 9 7 . . . . . Storage 2 | . 14 5 . . 1 11 9 6 . . . . . . . Processor 4 | . . . . . . . . . . 11 13 13 13 13 8 Hackware 2 | . . . . . . . . . . 1 6 6 6 6 9 Protection 2 | . . . 2 11 11 11 9 7 . . . . . . . Energy Cannon 2 | . . . . . 7 11 9 6 . . . . . . . Ballistic Gun 9 | . 21 17 4 . . . . 3 18 14 13 8 13 20 10 Launcher 1 | . . . . . . . . . . . 3 8 7 . . Slashing Weapon 1 | . . . 4 11 3 . . . . . . . . . 3 Piercing Weapon 3 | . . 9 11 11 3 . . . . . . . . . . Naked Turns 16 | . . 16 . . . . . . . . . . . . . Heaviest Build 51 | 13 13 14 14 13 36 43 49 51 13 14 17 22 26 22 22 Greatest Support 58 | 20 20 20 56 56 56 56 53 58 16 21 21 21 33 33 33 Greatest Overweight (x) 5 | . . 1 . . . . . 5 . . . 1 . . 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 5 5 10 10 10 10 5 5 5 5 5 5 5 Average Capacity 6 | 6 8 6 5 5 5 10 10 8 5 5 5 5 5 5 5 Most Carried 8 | 1 5 8 5 5 8 8 7 7 5 5 5 5 5 4 5 Average Carried 5 | . 2 5 4 5 5 8 7 5 5 4 4 4 4 3 4 Final Capacity 10 | 8 8 5 5 5 10 10 10 5 5 5 5 5 5 5 5 Final Carried 8 | 1 5 5 5 5 8 8 7 5 5 5 5 5 3 4 3 Class Distribution -------------------- 43% | Mutant 17% | Scavenger-Sprinter 13% | Scavenger-Mutant 11% | Derelict-Gunner 7% | Scavenger-Gunner 7% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Derelict-Gunner | -6/Zion Hacker-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Zio Pro Matter Collected 1782 | 262 24 232 106 . 120 60 . 153 . 45 . 278 159 . 343 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 2173 | 50 59 125 275 . . 318 . 466 . 45 . 257 246 . 332 Parts 103 | 3 7 6 11 . . 15 . 37 . 4 . 3 8 . 9 Haulers Intercepted 1 | . . . . . . . . . . 1 . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . . . . 2 5 . 5 Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Zio Pro Combat Hostiles Destroyed 66 | . 3 2 4 . . 9 . 24 . . . 7 8 . 9 Melee 9 | . . 2 4 . . . . . . . . . . . 3 Guns 16 | . 3 . . . . . . 2 . . . . 5 . 6 Cannons 12 | . . . . . . 5 . 7 . . . . . . . AOE 27 | . . . . . . 3 . 14 . . . 7 3 . . Classes Destroyed 12 | 1 2 2 2 . . 1 . 2 . 1 . . 1 . . Worker 1 | . . . . . . 1 . . . . . . . . . Hauler 1 | . . . . . . . . . . 1 . . . . . Recycler 5 | 1 . 1 1 . . 2 . . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . . . Swarmer 24 | . 3 . . . . 3 . 11 . . . 1 . . 6 Grunt 28 | . . 1 3 . . 5 . 8 . . . 4 5 . 2 Brawler 3 | . . . . . . . . 1 . . . . 1 . 1 Duelist 4 | . . . 1 . . 1 . 1 . . . 1 . . . Sentry 5 | . . . . . . . . 3 . . . 1 1 . . Thief 1 | . . . . . . . . . . . . . 1 . . Assembled 1 | . . 1 . . . . . . . . . . . . . Best Kill Streak 11 | 1 3 1 3 . . 6 . 11 . 1 . 4 3 . 3 Combat Bots Only 11 | . 3 1 2 . . 6 . 11 . . . 4 3 . 3 Max Kills in Single Turn 4 | 1 1 1 1 . . 3 . 4 . 1 . 2 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 2 . 4 . . . 2 1 . . Melee 1 | . . 1 1 . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Zio Pro Hostile Shots Fired 323 | . 17 25 13 . . 15 . 51 . . . 17 55 . 130 Missed 102 | . 4 6 4 . . 10 . 16 . . . 6 23 . 33 Damage Taken 3750 | . 103 539 257 . . 257 . 589 . . . 103 448 . 1454 Core 1163 | . 20 201 41 . . . . 50 . . . 49 92 . 710 Absorbed by Shields . | . . . . . . . . . . . . . . . . Ignored by Resistances 59 | . . . . . . . . 59 . . . . . . . Core Remaining (%) 68 | 100 . 11 . . . 89 . . 42 100 . . . . . Volleys Fired 135 | 2 11 11 8 . . 8 . 37 1 12 . 5 19 . 21 Largest 4 | 2 2 2 1 . . 1 . 1 2 2 . 2 4 . 3 Hottest 119 | 70 70 40 75 . . 100 . 100 40 40 . 69 119 . 100 Shots Fired 242 | 4 22 20 8 . . 8 . 36 2 24 . 7 60 . 51 Gun 187 | 4 22 20 8 . . . . 12 2 24 . . 45 . 50 Cannon 25 | . . . . . . 8 . 17 . . . . . . . Launcher 29 | . . . . . . . . 7 . . . 7 15 . . Special 1 | . . . . . . . . . . . . . . . 1 Kinetic 174 | 2 14 20 5 . . . . 12 2 24 . . 45 . 50 Thermal 39 | 2 8 . 3 . . 8 . 17 . . . . . . 1 Explosive 29 | . . . . . . . . 7 . . . 7 15 . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 20 | 3 3 7 7 . . 3 . 7 1 6 . 8 20 . 15 Robot Miss Streak 4 | . 3 4 2 . . 3 . 2 1 2 . . 1 . 3 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . 1 Shots Hit Robots 185 | 3 9 17 20 . . 5 . 21 1 17 . 6 47 . 39 Core Hits 121 | 2 6 8 8 . . 9 . 25 . 3 . 16 26 . 18 Critical Kills 2 | . . . . . . 1 . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 6 | . 2 1 1 . . 1 . 1 . . . . . . . Burn 2 | . 2 . . . . . . . . . . . . . . Meltdown 2 | . . . . . . 1 . 1 . . . . . . . Impale 2 | . . 1 1 . . . . . . . . . . . . Melee Attacks 35 | . . 4 19 . . . . . . . . . . . 12 Impact . | . . . . . . . . . . . . . . . . Slashing 15 | . . . 3 . . . . . . . . . . . 12 Piercing 20 | . . 4 16 . . . . . . . . . . . . Sneak Attacks 6 | . . . 6 . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . Follow-up Attacks 1 | . . . 1 . . . . . . . . . . . . Damage Inflicted 7896 | 30 94 201 635 . . 1438 . 2563 7 135 . 647 1286 . 860 Guns 1739 | 30 94 109 42 . . . . 69 7 135 . . 596 . 657 Cannons 1707 | . . . . . . 696 . 1011 . . . . . . . Explosions 3562 | . . . . . . 742 . 1483 . . . 647 690 . . Melee 875 | . . 92 593 . . . . . . . . . . . 190 Ramming . | . . . . . . . . . . . . . . . . Kinetic 1655 | 6 55 109 21 . . . . 69 7 135 . . 596 . 657 Thermal 3664 | 24 39 . 21 . . 1438 . 2129 . . . . . . 13 Explosive 1702 | . . . . . . . . 365 . . . 647 690 . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 345 | . . . 155 . . . . . . . . . . . 190 Piercing 530 | . . 92 438 . . . . . . . . . . . . Highest Corruption 5 | . . 5 . . . . . . . . . . . . . Average Corruption 5 | . . 5 . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 11 | . . 11 . . . . . . . . . . . . . Message Errors 4 | . . 4 . . . . . . . . . . . . . Matter Fused 3 | . . 3 . . . . . . . . . . . . . Heat Flow Errors 1 | . . 1 . . . . . . . . . . . . . Data Loss (minor) 1 | . . 1 . . . . . . . . . . . . . Data Loss (major) 1 | . . 1 . . . . . . . . . . . . . Alerts 1 | . . 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 713 | . . . 161 . . 186 . 339 . . . . . . 27 Projectiles 288 | . . . . . . 115 . 173 . . . . . . . Explosions 237 | . . . . . . 71 . 166 . . . . . . . Melee 188 | . . . 161 . . . . . . . . . . . 27 Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 537 | . . . . . . 185 . 322 . . . . 30 . . Shots 10 | . . . . . . 3 . 6 . . . . 1 . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 160 | 40 102 147 24 . . 116 . 42 . 18 . 36 141 . 160 Average Temperature 46 | 20 57 76 12 . . 54 . 21 . 9 . 16 68 . 59 Received Heat Transfer 562 | . . 109 12 . . 36 . 63 . . . 18 111 . 213 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . 1 . 1 . . . . . . . Combat Hostiles 2 | . . . . . . 1 . 1 . . . . . . . Parts Melted 4 | . 1 . . . . 1 . 2 . . . . . . . Heat Transferred 3950 | 74 259 . 37 . . 1360 . 2140 . . . . . . 80 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . . . . 2 . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Zio Pro Peak Influence 823 | 5 111 194 100 39 . 312 121 823 416 75 75 . . . . Initial 401 | . 3 43 . 39 . . 121 81 401 54 36 . . . . Average 186 | 2 63 45 50 39 . 221 121 545 349 72 51 . . . . Maximum Alert Level 3 | . . . . . . 1 . 3 2 . . . . . . Low Security (%) 77 | 100 100 100 100 100 . 59 100 19 19 100 100 . . . . Level 1 3 | . . . . . . 40 . 5 . . . . . . . Level 2 7 | . . . . . . . . 27 80 . . . . . . Level 3 11 | . . . . . . . . 47 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 4 | . . 1 2 . . . . . . . 1 . . . . Investigation 1 | . . . . . . . . . . . 1 . . . . Extermination . | . . . . . . . . . . . . . . . . Reinforcement 2 | . . . 2 . . . . . . . . . . . . Assault 1 | . . 1 . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Zio Pro Distress Signals 3 | . . . 3 . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 81 | . 4 24 7 . . 7 . 10 1 . . 7 9 . 12 Peak Tracking Total 11 | . 3 11 3 . . 4 . 3 1 . . 4 3 . 5 Tactical Retreats 6 | . . 5 . . . 1 . . . . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Zio Pro Traps Triggered 5 | . . . . . . . . 5 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts 36 | . . . . . . . . . . 18 18 . . . . Triggered 1 | . . . . . . . . . . . 1 . . . . Disarmed 1 | . . . . . . . . . . . 1 . . . . Reprogrammed 2 | . . . . . . . . . . 2 . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Zio Pro Machines Disabled 5 | . . . . . . . . 5 . . . . . . . Max in Single Turn 2 | . . . . . . . . 2 . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Zio Pro Machines Accessed 16 | . 1 . 1 1 1 . 1 2 2 1 5 . 1 . . Terminals 10 | . 1 . . . . . . 2 2 . 4 . 1 . . Fabricators 1 | . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . 1 . . . . Total Hacks 43 | . 6 . 3 1 1 . 1 4 10 2 14 . 1 . . Successful 23 | . 4 . 2 1 1 . 1 . 4 2 7 . 1 . . Failed 19 | . 2 . 1 . . . . 4 6 . 6 . . . . Catastrophic 3 | . 1 . . . . . . 1 . . 1 . . . . Database Lockouts 1 | . . . . . . . . . . . 1 . . . . Manual 24 | . 5 . 1 . 1 . . . 6 . 11 . . . . Terminals 34 | . 6 . . . . . . 4 10 . 13 . 1 . . Fabricators 2 | . . . . . . . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 3 | . . . 3 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . 1 . . . . Terminal Hacks 12 | . 3 . . 1 1 . . . 2 . 4 . 1 . . Record 1 | . . . . . . . . . . . . . 1 . . Robot Analysis 3 | . 1 . . . . . . . . . 2 . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . Terminal Index 2 | . 1 . . . . . . . . . 1 . . . . Unreport Threat 2 | . . . . . . . . . 2 . . . . . . Locate Traps 2 | . 1 . . . . . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 . . . . . Network Status 1 | . . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . 1 . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . . . . . 1 . . . . Unauthorized Hacks 6 | . 1 . 1 . . . . . 2 . 2 . . . . Terminals 5 | . 1 . . . . . . . 2 . 2 . . . . Botnet 5 | . 1 . . . . . . . 2 . 2 . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . Reject 1 | . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 9 | . 1 . . . . . . 2 2 . 3 . 1 . . Full Trace Events 2 | . . . . . . . . 1 . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 47 | . . . . . . . . . . 47 . . . . . Total Part Build Rating 10 | . . . . . . . . . . 10 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Zio Pro Used RIF Installer 1 | . . . . . . . . 1 . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Zio Pro Total Allies 1 | . . 1 . . . . . . . . . . . . . Largest Group 1 | . . 1 . . . . . . . . . . . . . Highest-Rated Group 31 | . . 31 . . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 22 | . . 22 . . . . . . . . . . . . . Total Damage 273 | . . 273 . . . . . . . . . . . . . Kills 4 | . . 4 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Zio Pro Robot Analysis Total 3 | . 1 . . . . . . . . . 2 . . . . Derelict Logs Recovered 7 | . . 2 . . . . . . . . . 2 1 . 2 Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Zio Pro Turns Passed 5224 | 54 131 1067 306 76 490 169 47 735 26 196 153 297 682 79 716 Spaces Moved 5338 | 33 78 757 163 62 403 106 37 686 73 470 376 1006 605 66 417 Core 76 | 3 . 32 . . . . . . . . . . . . 41 Treads 192 | . . . . . . . . . . . . . . . 192 Legs 2634 | 30 78 725 163 62 403 106 37 365 . . . . 461 66 138 Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 2436 | . . . . . . . . 321 73 470 376 1006 144 . 46 Fastest Speed 27 | 50 120 50 120 120 120 120 120 31 31 27 27 27 27 120 35 Average Speed 80 | 113 120 117 120 120 120 120 120 80 31 28 27 27 98 120 143 Slowest Speed 450 | 120 120 190 120 120 120 120 120 450 31 31 27 107 120 120 275 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . 1 . 1 . . . Cave-ins Triggered 1 | . . 1 . . . . . . . . . . . . . Exploration Rate (%) 37 | 3 18 89 18 25 88 29 6 67 12 10 8 95 74 8 46 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . . . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 . Scrap Searched 9 | . . 2 . . . 1 . . . . . 2 3 . 1 Spaces Dug 34 | . . . . . . . . 34 . . . . . . . Terrain Destroyed 405 | . . . . . . 67 . 236 . . . 27 75 . . Melee . | . . . . . . . . . . . . . . . . Projectile 7 | . . . . . . 2 . 5 . . . . . . . AOE 398 | . . . . . . 65 . 231 . . . 27 75 . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Zio Pro Total 5966 | 43 96 913 247 63 410 124 39 794 74 509 425 1023 655 66 485 Wait 243 | 2 3 115 35 2 . 7 . 9 1 . 26 2 18 . 23 Move 5319 | 32 77 755 162 61 402 105 37 685 72 467 375 1003 604 65 417 Hop 2 | . . . . . . . . . . 1 . 1 . . . Pick Up 26 | 1 3 6 3 . 3 . . 1 . 1 2 1 3 1 1 Fast Attach 50 | 6 1 6 7 . 2 2 1 6 . 5 1 3 3 . 7 Attach 13 | . . 2 1 . . . 1 2 . . 2 . 3 . 2 Detach 4 | . 1 . . . . . . . . . . 2 . . 1 Swap 21 | . . 8 4 . . . . 4 . 2 1 1 1 . . Drop 36 | . . 5 9 . 3 2 . 4 . 3 . 5 4 . 1 Fire 135 | 2 11 11 8 . . 8 . 37 1 12 . 5 19 . 21 Melee 34 | . . 4 18 . . . . . . . . . . . 12 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 47 | . . 1 . . . . . 46 . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap 36 | . . . . . . . . . . 18 18 . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: Sto / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 157 | -10/Materials | Discovered new exit (range 11) 186 | -10/Materials | Entered Mines 193 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 230 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 264 | -10/Mines | Met a Derelict testing a Signal Generator 310 | -10/Mines | Build established: Mutant 561 | -10/Mines | Assembled infested the area 566 | -10/Mines | Assisted by a Guerilla fighting off Assembled 603 | -10/Mines | Released all parts (5) 614 | -10/Mines | Crushed by falling debris 615 | -10/Mines | Core integrity fell below 50% 615 | -10/Mines | Core integrity fell below 20% 1066 | -10/Mines | Learned Materials stockpile data 1241 | -10/Mines | Discovered new exit (range 10) 1247 | -10/Mines | Learned location of Storage (-8) 1253 | -10/Mines | Entered Materials 1253 | -9/Materials | Evolved 2 slots: Propulsion x2 1476 | -9/Materials | Met 8R-AWN 1539 | -9/Materials | Discovered new exit (range 13) 1559 | -9/Materials | Entered Mines 1560 | -9/Mines | Followed 8R-AWN into the Mines 1610 | -9/Mines | Found the Drone Emporium 1629 | -9/Mines | Discovered new exit (range 5) 1635 | -9/Mines | Entered Exiles 1664 | -9/Exiles | Welcomed by 8R-AWN 1685 | -9/Exiles | Met EX-HEX 1722 | -9/Exiles | Met EX-BIN 1737 | -9/Exiles | Build established: Scavenger-Mutant 1739 | -9/Exiles | Aligned with FarCom system 1740 | -9/Exiles | Given EX-Vault access code 1767 | -9/Exiles | Opened EX-Vault 1777 | -9/Exiles | Found YOLO Cannon 1802 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1835 | -9/Exiles | Met EX-DEC 1874 | -9/Exiles | Visited The Gauntlet 2079 | -9/Exiles | Build established: Mutant 2110 | -9/Exiles | Discovered new exit (range 14) 2125 | -9/Exiles | Left Exiles lab with YOLO Cannon 2125 | -9/Exiles | Entered Mines 2282 | -8/Mines | Discovered new exit (range 11) 2294 | -8/Mines | Entered Materials 2294 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2295 | -8/Materials | Identified exit to Storage 2341 | -8/Materials | Identified exit to Garrison 2341 | -8/Materials | Entered Garrison 2443 | -8/Garrison | Triggered checkpoint 2466 | -8/Garrison | Triggered checkpoint 2505 | -8/Garrison | Triggered checkpoint 2525 | -8/Garrison | Triggered checkpoint 2550 | -8/Garrison | Destroyed 11 combat bots 2609 | -8/Garrison | Triggered checkpoint 2747 | -8/Garrison | Discovered new exit (range 12) 2843 | -8/Garrison | Discovered new exit (range 14) 2851 | -8/Garrison | Triggered checkpoint 2853 | -8/Garrison | Discovered new exit (range 5) 2861 | -8/Garrison | Core integrity fell below 50% 2891 | -8/Garrison | Lost 5 parts (3n1u1w) 2995 | -8/Garrison | Discovered new exit (range 8) 3037 | -8/Garrison | Triggered checkpoint 3060 | -8/Garrison | Installed Relay Interface Framework 3076 | -8/Garrison | Entered Materials 3100 | -8/Materials | Discovered new exit (range 10) 3102 | -8/Materials | Entered Factory 3102 | -7/Factory | Evolved 2 slots: Propulsion x2 3162 | -7/Factory | Fabricated Energy Well (x2) 3214 | -7/Factory | Build established: Scavenger-Sprinter 3280 | -7/Factory | Discovered new exit (range 15) 3298 | -7/Factory | Entered another Factory area 3298 | -6/Factory | Evolved 2 slots: Weapon x2 3400 | -6/Factory | Discovered new exit (range 13) 3414 | -6/Factory | Central database locked down 3451 | -6/Factory | Entered Lower Caves 3638 | -6/Lower Caves | Encountered a Warlord checkpoint 3693 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3737 | -6/Lower Caves | Learned location of 1 exit from Factory 3738 | -6/Lower Caves | Learned 4 Factory zone layouts 3747 | -6/Lower Caves | Discovered new exit (range 5) 3748 | -6/Lower Caves | Entered another Lower Caves area 3755 | -6/Lower Caves | Encountered a Warlord checkpoint 3822 | -6/Lower Caves | Spotted B-75 Beast 4085 | -6/Lower Caves | Build established: Scavenger-Gunner 4099 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4225 | -6/Lower Caves | Learned Factory non-interactive machine intel 4227 | -6/Lower Caves | Lost 4 parts (1p2n1w) 4355 | -6/Lower Caves | Discovered new exit (range 13) 4430 | -6/Lower Caves | Entered Zion 4472 | -6/Zion | Build established: Derelict-Gunner 4477 | -6/Zion | Found GAL Module 4499 | -6/Zion | Discovered new exit (range 9) 4509 | -6/Zion | Entered Proximity Caves 4763 | -5/Proximity Caves | Core integrity fell below 50% 4784 | -5/Proximity Caves | Lost 7 parts (2p2n1u2w) 4800 | -5/Proximity Caves | Core integrity fell below 20% 4947 | -5/Proximity Caves | Learned Factory garrison access intel 5008 | -5/Proximity Caves | Learned Factory emergency access door positions 5131 | -5/Proximity Caves | Build established: Hacker-Mutant 5155 | -5/Proximity Caves | Spotted B-75 Beast 5225 | -5/Proximity Caves | Released all parts (5) 5225 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04901_ Acquired Med. Treads. 04903_ Acquired 10 matter. 04906_ Acquired Com. Battery. 04947_ Acquired derelict log, extracted data. Data stored: Factory garrison access intel. 05008_ Acquired derelict log, extracted data. Data stored: Factory emergency access points. 05155_ VTOL Module destroyed. 05178_ Lgt. Nuclear Core destroyed. 05211_ S-27 Virus shuts down. 05212_ Plasma Flamer destroyed. 05215_ S-27 Virus destroyed. 05221_ Hvy. Machine Gun destroyed. 05224_ Med. Treads destroyed. 05225_ Autogun fries itself beyond repair. 05225_ Released Mak. Axe. 05225_ Released Adv. Targeting Computer. 05225_ Released Imp. Hacking Suite. 05225_ Released Autogun. 05225_ Released Imp. System Shield. Map ----- +----------------------------------------------------+ | ?# #?????????????????????????????????? | | ?# ##### #?????????????????????????????????? | | ?## ##????###?????????????????????????????????? | | ??### #?????????????????????????????????????????? | | ????# #?????????????????????????????????????????? | | ????# ###???????????????????????????????????????? | | ????# ##??????????????????????????????????????? | | ????# #??????????????????????????????????????? | | ???## ####??????? #??????? ??????????????????? | | ""##" #??????? ?????? #?????????????????? | | " "" #??????? ##??? ??????????????????? | | ## ####???? ### ???????????????????? | | " " ## ##??? ????????????????????? | | ""##" ## ###?# ??????????????????????? | | ### #?# #???????????????????????? | | ??# ### #????????????????????????? | | ??# ### #????????????????????????? | | ??# #?## #????????????????????????? | | ??# ##??# #????????????????????????? | | ??# ##??## ##???????????????????????? | | ??## ## ##### ##??????????????????????? | | ???##?# #??????????????????????? | | ???#### #??????????????????????? | | ??## #??? ?????????????????? | | ??# #### #[/ #??? ?????????????????? | | ??# ##?## ;; @#??? ?????????????????? | | ??# ##?# ### #??? ?????????????????? | | ??# ### #?# % ??? ?????????????????? | | ??## ## ##?#% s ## ?????????????????? | | ???# #?? s #?????????????????? | | ???# #####?? # #?????????????????? | | ???# ### #?????## # #?????????????????? | | ???## #?## #??????## ## ###???????????????? | | ????## ##??# #???????##### ##??????????????? | | ?????# ##???# #??????????## ##?????????????? | | ?????# #????# #??????????? ##########????? | | ?????# #????# #####??????## #???? | | ?????# ###### # ##????## ???? | | ?????# ###### #?????????? | | ?????# ###### % ## ##??????????? | | ?????# #????## #??????????? | | ?????# #?????## ##### #??????????? | | ?????# #??????#### #???????? #??????????? | | ?????# #?????????## #????????? #??????????? | | ?????# ?????????# ###????????? #??????????? | | ?????# ???????###???????????? #??????????? | | ?????## ????????????????????#####??????????? | | ??????#### ?????????????????????????????????? | | ?????????? #???????????????????????????????? | | ??????????? #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 21 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Evasion (%) 64 Targeting Accuracy 13 Recoil Reduction 4 Offensive Hacking 12 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Energy Well | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SniperRegenerativeBattery Manual? 0 Play Time 01:14:31 Cumulative 96.6 hours Start 2024.04.26 @ 12:24:37 End 2024.04.26 @ 13:48:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 52 Achievement% 38 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 64741e97-7983-4a54-bf84-c76a1e6f86d8