Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.09 @ 23:36:11 Player: orthostice Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (152) 760 Value Destroyed (4941) 4941 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (167) 167 TOTAL SCORE: 11128 Bonus ------- High Alert Combat Kills 17 Follower Combat Kills 150 Cogmind --------- Core Integrity 0/1150 Matter 263/300 Energy 42/100 System Corruption 9% Temperature Cool (0) Movement Core (750) Ox14 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON (4) ------- Gatling Laser > --- INVENTORY (20) --- Micro Fission Core Cryofiber Web Medium Storage Unit Improved Trap Scanner Target Analyzer Target Analyzer System Shield System Shield System Guard Improved Recalibrator Power Sword Peak State ------------ > --- POWER ------------ Fusion Reactor Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Cryofiber Web Advanced Cooling System High-capacity Storage Unit Structural Scanner Triangulator Advanced Sensor Array Advanced Targeting Computer Improved Weapon Cycler Improved Hardlight Generator > --- WEAPON ----------- Heavy Phase Cannon KE Penetrator Long-range Missile Launcher Power Sword > --- INVENTORY -------- Light Nuclear Core Micro Fission Core Carbon-fiber Leg Cryofiber Web Medium Storage Unit Improved Trap Scanner Target Analyzer Target Analyzer System Shield System Shield System Guard Improved Recalibrator Gatling Laser Wave Gun Phase Gun HERF Cannon Heavy Plasma Cannon Slug Cannon Heavy Flak Cannon [Rating: 97] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Cryofiber Web Device Cryofiber Web Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Utility Shielding Weapon Heavy Assault Rifle Energy Gun Heavy Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Long-range Missile Launcher Slashing Weapon Power Sword Piercing Weapon Spear Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Slots Evolved 12 | . . . 2 2 2 2 . . 2 2 Power 1 | . . . . . . 1 . . . . Propulsion 2 | . . . . 2 . . . . . . Utility 7 | . . . . . 2 1 . . 2 2 Weapon 2 | . . . 2 . . . . . . . Parts Attached 139 | 6 6 3 12 27 9 34 7 1 19 15 Power 19 | 1 . 1 2 4 . 4 2 . 3 2 Engine 7 | 1 . 1 2 2 . 1 . . . . Core 10 | . . . . 2 . 3 2 . 2 1 Reactor 2 | . . . . . . . . . 1 1 Propulsion 32 | 2 . 1 2 9 4 6 2 . 4 2 Treads 22 | 2 . 1 2 9 4 4 . . . . Leg 9 | . . . . . . 2 2 . 4 1 Wheel 1 | . . . . . . . . . . 1 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 33 | 1 3 . . 5 3 9 3 1 5 3 Device 19 | . . . . 2 1 5 3 1 4 3 Storage 3 | 1 1 . . . 1 . . . . . Processor 2 | . . . . . 1 1 . . . . Hackware 1 | . . . . . . 1 . . . . Protection 8 | . 2 . . 3 . 2 . . 1 . Artifact . | . . . . . . . . . . . Weapon 55 | 2 3 1 8 9 2 15 . . 7 8 Energy Gun 16 | 2 . . 1 2 . 6 . . 2 3 Energy Cannon 5 | . . . . 1 . 1 . . 1 2 Ballistic Gun 18 | . 3 . 7 5 . 1 . . 1 1 Ballistic Cannon 9 | . . . . . 2 4 . . 1 2 Launcher 4 | . . 1 . 1 . . . . 2 . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . Piercing Weapon 2 | . . . . . . 2 . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 . . 1 . Corrupted Parts 1 | . . . . . . . . . . 1 System Corruption 7 | . . . . . . . . . . 7 Parts Lost 82 | . 1 . 6 17 . 26 . . 6 26 Power 14 | . . . 2 3 . 4 . . 2 3 Propulsion 24 | . . . 2 7 . 7 . . 2 6 Utility 15 | . . . . . . 7 . . 1 7 Weapon 29 | . 1 . 2 7 . 8 . . 1 10 Highest Loss Streak 25 | . 1 . 2 11 . 11 . . 4 25 To Critical Strikes 1 | . . . . . . . . . . 1 Average Slot Usage (%) 94 | . 99 100 99 92 99 77 96 100 98 88 Engine 4 | . 14 14 11 5 . 1 . . . . Core 5 | . . . . 3 7 5 13 13 9 . Treads 15 | . 28 28 21 33 30 13 . . . . Leg 8 | . . . . . . 1 23 26 22 17 Device 8 | . . . . . 7 8 13 13 22 29 Storage 8 | . 14 14 11 9 7 6 6 6 5 5 Processor 3 | . . . . . 7 6 6 6 5 5 Hackware 2 | . . . . . . 2 6 6 5 1 Protection 5 | . 13 14 11 9 7 3 . . . . Energy Gun 4 | . 9 . 1 2 3 6 6 6 5 . Energy Cannon 1 | . . . . 1 7 2 . . 2 5 Ballistic Gun 12 | . 17 14 39 25 11 1 . . 4 4 Ballistic Cannon 3 | . . . . . 6 7 13 13 1 . Launcher 1 | . . 13 3 3 . . . . 2 4 Slashing Weapon 2 | . . . . . . . 6 6 5 4 Naked Turns . | . . . . . . . . . . . Heaviest Build 115 | 11 27 30 36 46 75 78 74 74 87 115 Greatest Support 88 | 40 40 40 40 82 88 88 61 61 71 71 Greatest Overweight (x) 29 | . . . 1 . . 18 1 1 1 29 Average Overweight (x) . | . . . . . . 1 1 1 1 1 Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 Average Capacity 17 | 7 14 15 15 15 19 20 20 20 20 20 Most Carried 20 | 4 15 15 15 15 19 20 15 15 20 19 Average Carried 14 | 2 10 14 14 13 15 16 13 15 17 17 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 Final Carried 19 | 4 15 15 15 15 19 15 15 15 17 11 Class Distribution -------------------- 38% | Scavenger-Gunner 26% | Scavenger-Tank 20% | Mutant 6% | Gunner 3% | Skirmisher 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Matter Collected 3454 | 186 346 60 403 810 . 603 223 . 543 280 Remotely . | . . . . . . . . . . . Salvage Created 4893 | . 677 81 768 1142 . 722 145 . 711 647 Parts 363 | . 51 11 74 71 . 51 5 . 57 43 Haulers Intercepted 4 | . 1 . 1 1 . . . . . 1 Recyclers Shooed 4 | . . . 2 1 . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . 4 . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Combat Hostiles Destroyed 112 | . 14 6 21 25 . 18 4 . 17 7 Guns 71 | . 14 5 16 24 . 3 . . 8 1 Cannons 24 | . . . . . . 13 4 . 6 1 AOE 13 | . . 1 5 . . . . . 3 4 Classes Destroyed 16 | . 7 . 2 1 . 3 1 . . 2 Worker 12 | . 1 . 1 3 . . . . 1 6 Builder 13 | . 1 . 1 2 . 2 . . 1 6 Tunneler 1 | . . . . . . 1 . . . . Hauler 4 | . 1 . 1 1 . . . . . 1 Recycler 1 | . . . . . . . . . . 1 Operator 4 | . 2 . 1 1 . . . . . . Watcher 7 | . 3 . 2 2 . . . . . . Swarmer 34 | . 3 6 7 7 . 4 . . 7 . Grunt 35 | . 11 . 8 9 . 7 . . . . Brawler 2 | . . . 1 . . 1 . . . . Sentry 16 | . . . 5 7 . . 1 . 1 2 Hunter 9 | . . . . 2 . . . . 3 4 Programmer 10 | . . . . . . 4 . . 6 . Heavy 1 | . . . . . . . . . . 1 Assembled 2 | . . . . . . 2 . . . . Thug 2 | . . . . . . . 2 . . . Mutant 1 | . . . . . . . 1 . . . Best Kill Streak 16 | . 4 3 6 5 . 4 1 . 7 16 Combat Bots Only 7 | . 3 3 5 5 . 4 1 . 7 4 Max Kills in Single Turn 8 | . 1 1 2 2 . 1 1 . 2 8 Gunslinging 1 | . . . 1 1 . . . . 1 . Exploded 2 | . . 1 2 . . . . . 2 2 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Hostile Shots Fired 902 | . 65 17 59 201 . 229 25 . 100 206 Missed 245 | . 15 3 13 55 . 60 12 . 31 56 Damage Taken 11374 | . 578 146 544 2198 . 3331 138 . 1171 3268 Core 2412 | . 81 24 28 216 . 736 5 . 169 1153 Absorbed by Shields 324 | . . . . . . . . . . 324 Redirected to Shielding 50 | . 16 . . 25 . 4 . . 5 . Regen/Repaired (Parts) 74 | . 74 . . . . . . . . . Core Remaining (%) 72 | 100 . 58 93 60 100 . . 12 83 . Volleys Fired 344 | . 71 11 37 92 1 74 8 . 29 21 Largest 4 | . 2 2 4 4 4 4 3 . 3 4 Hottest 349 | . 80 50 105 183 194 172 170 . 198 349 Shots Fired 851 | . 142 15 120 268 4 146 28 . 81 47 Gun 653 | . 142 14 115 260 1 50 8 . 54 9 Cannon 176 | . . . . 4 3 96 20 . 21 32 Launcher 22 | . . 1 5 4 . . . . 6 6 Special . | . . . . . . . . . . . Kinetic 561 | . 81 14 114 238 3 55 20 . 28 8 Thermal 254 | . 58 . 1 26 1 87 8 . 47 26 Explosive 18 | . . 1 5 . . . . . 6 6 Electromagnetic 18 | . 3 . . 4 . 4 . . . 7 Robot Hit Streak 20 | . 12 5 14 20 . 12 13 . 7 10 Robot Miss Streak 5 | . 4 2 4 5 4 5 4 . 3 3 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 11 | . . 1 1 6 . . . . 3 . Max Gunslinging Chain 2 | . . 1 1 1 . . . . 2 . Shots Hit Robots 567 | . 93 9 83 178 . 97 21 . 53 33 Core Hits 279 | . 37 9 48 57 . 47 18 . 32 31 Critical Kills 4 | . . . . 3 . . . . 1 . Critical Parts Destroyed 2 | . . . . 2 . . . . . . Critical Strikes 12 | . . . . 7 . 2 . . 3 . Burn 3 | . . . . 2 . . . . 1 . Meltdown 1 | . . . . 1 . . . . . . Destroy 5 | . . . . 4 . . . . 1 . Blast 1 | . . . . . . . . . 1 . Impale 2 | . . . . . . 2 . . . . Melee Attacks 31 | . . . . . . 12 1 . 9 9 Impact . | . . . . . . . . . . . Slashing 19 | . . . . . . . 1 . 9 9 Piercing 12 | . . . . . . 12 . . . . Sneak Attacks 3 | . . . . . . 3 . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 12227 | . 1074 174 1269 2579 . 2386 570 . 1682 2493 Guns 6069 | . 1074 86 936 2326 . 672 111 . 719 145 Cannons 3372 | . . . . 75 . 1481 459 . 604 753 Explosions 2445 | . . 78 322 91 . . . . 359 1595 Melee 224 | . . . . . . 224 . . . . Ramming 117 | . . 10 11 87 . 9 . . . . Kinetic 5402 | . 608 86 923 2099 . 674 459 . 428 125 Thermal 4836 | . 451 . 13 302 . 1465 111 . 895 1599 Explosive 1389 | . . 78 322 . . . . . 359 630 Electromagnetic 259 | . 15 . . 91 . 14 . . . 139 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 224 | . . . . . . 224 . . . . Highest Corruption 15 | . . . . . . 15 15 15 3 9 Average Corruption 9 | . . . . . . 8 15 15 2 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 165 | . . . . . . 36 89 6 26 8 Message Errors 42 | . . . . . . 12 26 . 2 2 Matter Fused 37 | . . . . . . 6 21 1 8 1 Heat Flow Errors 17 | . . . . . . 1 12 1 3 . Energy Discharges 21 | . . . . . . 4 10 3 3 1 Parts Rejected 2 | . . . . . . 1 . . . 1 Parts Fused 2 | . . . . . . . . . 2 . Data Loss (minor) 17 | . . . . . . 8 4 1 2 2 Data Loss (major) 13 | . . . . . . 2 8 . 3 . Misfires 8 | . . . . . . 2 4 . 2 . Alerts 4 | . . . . . . . 4 . . . Weapon Failures 2 | . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 411 | . . . 41 5 . 111 6 . 19 229 Projectiles 69 | . . . . 5 . 39 6 . 19 . Explosions 270 | . . . 41 . . . . . . 229 Melee 72 | . . . . . . 72 . . . . Knockbacks 18 | . . . . . . 14 3 . 1 . Impact 1 | . . . . . . 1 . . . . Kinetic 16 | . . . . . . 12 3 . 1 . Secondary 1 | . . . . . . 1 . . . . Self-Inflicted Damage 393 | . . 34 31 46 . . . . 70 212 Shots 9 | . . 1 1 3 . . . . 1 3 Rammed 14 | . . 1 1 9 . 3 . . . . Targets Rammed 19 | . . 1 2 13 . 3 . . . . Kicked . | . . . . . . . . . . . Crushed 5 | . . . 1 4 . . . . . . Highest Temperature 549 | . 123 10 98 549 126 328 215 . 447 300 Average Temperature 100 | . 44 7 26 100 66 119 68 . 175 109 Received Heat Transfer 2170 | . 306 . 147 684 . 693 36 . . 304 Effects 16 | . . . . 10 . 3 . . 3 . Shutdowns 1 | . . . . 1 . . . . . . Energy Bleed 3 | . . . . 1 . 2 . . . . Interference 7 | . . . . 3 . 1 . . 3 . Short Circuit 1 | . . . . 1 . . . . . . Damage (major) 4 | . . . . 4 . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Fried 2 | . . . . . . . . . . 2 Impact Corruptions . | . . . . . . . . . . . Robots Melted 3 | . . . . 1 . 2 . . . . Combat Hostiles 3 | . . . . 1 . 2 . . . . Parts Melted 10 | . . . 1 2 . 1 . . 3 3 Heat Transferred 7131 | . 1025 . 37 814 . 2368 222 . 1324 1341 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Peak Influence 649 | . 159 70 370 393 166 150 . . 312 649 Initial 156 | . . . 15 156 150 . . . . 123 Average 147 | . 62 67 265 227 150 69 . . 138 178 Maximum Alert Level 2 | . . . 1 1 . . . . 1 2 Low Security (%) 74 | 100 100 100 31 37 100 100 . . 87 84 Level 1 24 | . . . 68 62 . . . . 12 2 Level 2 . | . . . . . . . . . . 13 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 21 | . 3 . 1 3 . 5 . . 7 2 Investigation 2 | . 1 . . . . . . . 1 . Extermination 6 | . . . . . . 3 . . 3 . Reinforcement 9 | . 2 . 1 2 . 2 . . . 2 Assault . | . . . . . . . . . . . Garrison 4 | . . . . 1 . . . . 3 . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . 1 Haulers Reinforced 1 | . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Distress Signals 11 | . 1 . 3 3 . 3 . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 178 | . 20 8 29 40 3 37 4 . 23 14 Peak Tracking Total 9 | . 4 3 5 8 3 5 2 . 6 9 Tactical Retreats 8 | . 1 . 1 1 . 4 . . 1 . Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Traps Triggered 7 | . 1 . . 1 . 2 . . 3 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Machines Disabled 28 | . . . . . . 3 1 . 4 20 Max in Single Turn 17 | . . . . . . 1 1 . 2 17 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Machines Accessed 27 | . 6 . 8 6 2 . . . 2 3 Terminals 18 | . 5 . 5 4 . . . . 2 2 Fabricators . | . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . Recycling Units 3 | . . . 1 1 1 . . . . . Scanalyzers 4 | . . . 2 1 1 . . . . . Garrison Access 1 | . . . . . . . . . . 1 Total Hacks 46 | . 11 . 12 12 2 . . . 4 5 Successful 29 | . 5 . 9 8 1 . . . 4 2 Failed 17 | . 6 . 3 4 1 . . . . 3 Catastrophic 3 | . 1 . 1 . . . . . . 1 Database Lockouts . | . . . . . . . . . . . Manual 17 | . 8 . 4 5 . . . . . . Terminals 29 | . 8 . 7 6 . . . . 4 4 Fabricators . | . . . . . . . . . . . Repair Stations 3 | . 3 . . . . . . . . . Recycling Units 4 | . . . 2 1 1 . . . . . Scanalyzers 9 | . . . 3 5 1 . . . . . Garrison Access 1 | . . . . . . . . . . 1 Terminal Hacks 14 | . 2 . 4 2 . . . . 4 2 Record 4 | . . . . . . . . . 2 2 Robot Analysis 1 | . . . . 1 . . . . . . Prototype ID Bank 4 | . 2 . 1 . . . . . 1 . Terminal Index 2 | . . . 1 1 . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . Alert Level 1 | . . . . . . . . . 1 . Locate Traps 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 3 | . 3 . . . . . . . . . Scan Component 2 | . 2 . . . . . . . . . Repair 1 | . 1 . . . . . . . . . Recycling Unit Hacks 4 | . . . 2 1 1 . . . . . Report Inventory 3 | . . . 1 1 1 . . . . . Retrieve Components 1 | . . . 1 . . . . . . . Scanalyzer 8 | . . . 3 5 . . . . . . Insert Component 5 | . . . 2 3 . . . . . . Analyze 3 | . . . 1 2 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 16 | . 4 . 4 3 1 . . . 1 3 Full Trace Events 1 | . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 1 . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . Time 26 | . 26 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 2 | . . . 2 . . . . . . . Parts Scanalyzed 3 | . . . 1 2 . . . . . . Part Schematics Acquired 2 | . . . 1 1 . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 4 | . . . . . . . 4 . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Total Allies 4 | . . . . . . . 4 . . . Largest Group 4 | . . . . . . . 4 4 4 . Highest-Rated Group 124 | . . . . . . . 124 124 124 . Highest-Rated Ally 31 | . . . . . . . 31 31 31 . Total Orders . | . . . . . . . . . . . Ally Attacks 29 | . . . . . . . . . 29 . Total Damage 388 | . . . . . . . . . 388 . Kills 4 | . . . . . . . . . 4 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Robot Analysis Total 1 | . . . . 1 . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . 1 1 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Turns Passed 11734 | 72 1619 421 1157 2054 401 1552 2120 133 1598 607 Spaces Moved 5408 | 39 828 224 596 977 256 543 1075 70 562 238 Core 14 | 2 . . . . . 10 . . . 2 Treads 3369 | 37 828 224 596 977 256 451 . . . . Legs 2023 | . . . . . . 82 1075 70 562 234 Wheels 2 | . . . . . . . . . . 2 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 156 145 145 190 190 190 175 Average Speed 177 | 154 160 160 160 159 150 223 190 190 190 201 Slowest Speed 1500 | 160 160 160 240 160 156 950 190 190 190 1500 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 Exploration Rate (%) 38 | 3 95 57 49 68 8 14 92 13 13 9 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 2 | . . . . . 1 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . 1 1 1 . Scrap Searched 3 | . . . . . . . 3 . . . Spaces Dug 23 | . . . . . . 4 . . 9 10 Terrain Destroyed 256 | . . 8 26 1 . 11 1 . 97 112 Melee 22 | . . . . . . 4 . . 9 9 Projectile 18 | . . . . 1 . 7 1 . 6 3 AOE 216 | . . 8 26 . . . . . 82 100 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Total 6863 | 48 982 274 733 1274 269 722 1131 70 1039 321 Wait 765 | . 62 32 58 142 . 39 14 . 385 33 Move 5398 | 38 827 223 595 976 255 542 1074 69 561 238 Hop . | . . . . . . . . . . . Pick Up 90 | 4 13 2 16 15 1 13 2 . 20 4 Fast Attach 43 | 6 3 . 4 11 2 12 1 . 2 2 Attach 61 | . 1 . 7 11 3 16 2 . 9 12 Detach 8 | . . . 1 1 2 2 . . 1 1 Swap 35 | . 2 3 1 5 4 6 4 1 8 1 Drop 44 | . 3 2 12 8 1 3 . . 15 . Fire 344 | . 71 11 37 92 1 74 8 . 29 21 Melee 31 | . . . . . . 12 1 . 9 9 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 19 | . . 1 2 13 . 3 . . . . Escape Stasis . | . . . . . . . . . . . Rewire 25 | . . . . . . . 25 . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat / [*Min x2] / [*Sto]) -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac / [*Ext]) -4/Factory History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 213 | -10/Materials | Discovered new exit (range 10) 300 | -10/Materials | Build established: Mutant 626 | -10/Materials | Discovered new exit (range 4) 721 | -10/Materials | Repaired Assault Rifle 879 | -10/Materials | Discovered new exit (range 13) 977 | -10/Materials | Discovered new exit (range 8) 1692 | -10/Materials | Entered Mines 1693 | -10/Mines | Assembled infested the area 1749 | -10/Mines | Met 8R-AWN 1781 | -10/Mines | Discovered new exit (range 15) 1837 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1844 | -10/Mines | Found Prototype Device 1877 | -10/Mines | Learned location of Storage (-9) 2091 | -10/Mines | Discovered new exit (range 6) 2113 | -10/Mines | Entered Materials 2113 | -9/Materials | Evolved 2 slots: Weapon x2 2412 | -9/Materials | Build established: Scavenger-Tank 2454 | -9/Materials | Discovered new exit (range 10) 2992 | -9/Materials | Discovered new exit (range 13) 3095 | -9/Materials | Discovered new exit (range 14) 3183 | -9/Materials | Discovered new exit (range 16) 3222 | -9/Materials | Identified Exp. Sensor Array 3270 | -9/Materials | Entered another Materials area 3270 | -8/Materials | Evolved 2 slots: Propulsion x2 3904 | -8/Materials | Lost 11 parts (2p5n4w) 4875 | -8/Materials | Garrison activated, responded to threat 4971 | -8/Materials | Lost 3 parts (1p1n1w) 5285 | -8/Materials | Discovered new exit (range 8) 5324 | -8/Materials | Entered Factory 5324 | -7/Factory | Evolved 2 slots: Utility x2 5648 | -7/Factory | Discovered new exit (range 14) 5703 | -7/Factory | Identified exit to Factory 5725 | -7/Factory | Entered another Factory area 5725 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5897 | -6/Factory | Discovered new exit (range 6) 5904 | -6/Factory | Identified exit to Lower Caves 6102 | -6/Factory | Assembled infested ambush trap array 6165 | -6/Factory | Lost 6 parts (2p2n1u1w) 6466 | -6/Factory | Lost 3 parts (1n2u) 6827 | -6/Factory | System corruption reached 10% 6858 | -6/Factory | Core integrity fell below 50% 6885 | -6/Factory | Core integrity fell below 20% 6903 | -6/Factory | Lost 11 parts (1p2n2u6w) 7241 | -6/Factory | Discovered exit to Lower Caves (range 5) 7254 | -6/Factory | Build established: Gunner 7277 | -6/Factory | Entered Lower Caves 7586 | -6/Lower Caves | Build established: Scavenger-Gunner 7755 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8154 | -6/Lower Caves | Learned Factory terminal intel 8155 | -6/Lower Caves | Ambushed by wild Derelicts 9232 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 9359 | -6/Lower Caves | Discovered new exit (range 16) 9397 | -6/Lower Caves | Entered another Lower Caves area 9397 | -6/Lower Caves | Accompanied by 4 allies 9492 | -6/Lower Caves | Discovered new exit (range 5) 9513 | -6/Lower Caves | Learned Factory stockpile data 9530 | -6/Lower Caves | Entered Factory 9530 | -5/Factory | Accompanied by 4 allies 9530 | -5/Factory | Evolved 2 slots: Utility x2 9532 | -5/Factory | Loaded intel: 28 terminal locations 9742 | -5/Factory | Garrison activated, responded to threat 9783 | -5/Factory | Lost 3 allies 9880 | -5/Factory | Destroyed 7 combat bots 10467 | -5/Factory | Lost 4 parts (1p1n1u1w) 10856 | -5/Factory | Discovered new exit (range 7) 10869 | -5/Factory | Discovered new exit (range 15) 11128 | -5/Factory | Entered another Factory area 11128 | -4/Factory | Evolved 2 slots: Utility x2 11357 | -4/Factory | Crushed by falling debris 11711 | -4/Factory | Core integrity fell below 50% 11726 | -4/Factory | Core integrity fell below 20% 11735 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- K-01 Serf collects debris. U-05 Engineer builds a Wall. S-27 Virus Autogun blasted off. S-27 Virus destroyed. K-01 Serf collects debris. KE Penetrator destroyed. System corrupted: Cryofiber Web rejected. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Door. U-05 Engineer lays Concrete. Hvy. Flak Cannon destroyed. H-71 Marshal destroyed. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ??????????????????### """ # """" | | ??????????????????### "T" """ + """" | | ??????????????????### = """ # """" | | ??????????????????### """ # """" | | ??????????????????### # | | ???????????????????# "" # | | ???????????????????## "" # | | ???????????????????## " ########## | | ???????????????????## ########## | | ???????????????????## * !##???????? | | ???????????????????######### ##???????? | | ??????????????????#### # =#= ##???????? | | ???????????????######; %#!! ##???????? | | ???????????????##### ; #u% ##???????? | | ???????????????## ;! + ! # ???????? | | ???????????????##### ; %# ?????????? | | ???????????????#####;; % ?????????? | | ?????????????? #; [g g ?????????? | | ????????????? #;[[%g ?????????? | | ??????????! ?? ##[ % *;! ?????????? | | ??????????? ??? ## ; ?????????? | | ??????????? ??????## % ????????? | | ????????????????????## k # "????????? | | ????????????????????##=%=% ; ????????? | | ????????????????????## %s %[ "????????? | | ????????????????????####s@#" "????????? | | ????????????????????# % *"????????? | | ????????????????????# ?????????? | | ????????????????????+ ?????????? | | ?????????????????? # ??????????? | | ?????????????????" ?# ??????????? | | ???????????????? 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[ ????????????? | | ????????????????????????? ????????????? | | ????????????????????????? ??????????????? | | ????????????????????????? #### #+????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 39 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 225 Core Shielding 20 Utility Shielding 33 Weapon Cycling 20 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 12 Item Schematics ----------------- Shotgun | -9/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever It Was An Accident, I Swear Challenges ------------ None Game ------ Seed RefineryVariableCleaver Manual? 0 Play Time 01:34:19 Cumulative 25.8 hours Start 2024.05.09 @ 17:43:59 End 2024.05.09 @ 23:36:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 29 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 50d04db0-bb4c-4511-8116-996e248ad6f9