Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.12 @ 09:52:52 Player: Lillith Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (107) 535 Value Destroyed (3895) 3895 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (146) 146 TOTAL SCORE: 7956 Bonus ------- High Alert Combat Kills 146 Cogmind --------- Core Integrity 0/850 Matter 273/300 Energy 81/100 System Corruption 4% Temperature Cool (0) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (5) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Launcher Guidance Computer Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Compact Wheel Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Large Storage Unit Advanced Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Cooled Particle Cannon Enhanced Autogun Enhanced Autogun Enhanced Autogun Precision Assault Rifle > --- INVENTORY -------- Light Nuclear Core High-capacity Matter Pod Launcher Guidance Computer Experimental Weapon Shielding Hardened Medium Armor Plating Improved Light Armor Plating Precision Beam Rifle Precision Assault Rifle Precision Assault Rifle Heavy Machine Gun Missile Launcher Missile Launcher Heavy Flail [Rating: 59] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Compact Wheel Leg Carbon-fiber Leg Wheel Compact Wheel Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Slots Evolved 8 | . . . 2 2 2 2 Power . | . . . . . . . Propulsion 2 | . . . . 1 . 1 Utility 3 | . . . . 1 1 1 Weapon 3 | . . . 2 . 1 . Parts Attached 73 | 7 . . 10 25 6 25 Power 9 | 1 . . 1 3 1 3 Engine 6 | 1 . . 1 2 1 1 Core 2 | . . . . 1 . 1 Reactor 1 | . . . . . . 1 Propulsion 11 | 2 . . 1 4 1 3 Treads . | . . . . . . . Leg 3 | . . . . 1 . 2 Wheel 8 | 2 . . 1 3 1 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 18 | 1 . . 2 4 2 9 Device 4 | . . . 1 . 1 2 Storage 5 | 1 . . 1 2 . 1 Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 8 | . . . . 2 . 6 Artifact . | . . . . . . . Weapon 35 | 3 . . 6 14 2 10 Energy Gun 14 | 1 . . 6 6 . 1 Energy Cannon 3 | . . . . 2 1 . Ballistic Gun 12 | 2 . . . 3 1 6 Ballistic Cannon 3 | . . . . 3 . . Launcher 2 | . . . . . . 2 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 7 | . . . 1 3 1 2 Parts Lost 39 | . . . 2 12 1 24 Power 5 | . . . 1 2 . 2 Propulsion 6 | . . . . 3 . 3 Utility 9 | . . . . 1 1 7 Weapon 19 | . . . 1 6 . 12 Highest Loss Streak 20 | . . . 1 4 1 20 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 92 | . 85 85 98 97 97 85 Engine 6 | . 14 14 10 6 6 3 Leg 1 | . . . . . 6 . Wheel 20 | . 28 28 22 26 15 16 Device 8 | . . . 10 9 5 11 Storage 8 | . 14 14 11 9 7 6 Processor 3 | . . . . . 7 5 Protection 5 | . . . . 8 7 5 Energy Gun 4 | . . . 21 7 . . Energy Cannon 7 | . . . . 5 13 9 Ballistic Gun 20 | . 28 28 22 15 24 19 Ballistic Cannon 1 | . . . . 6 . . Peak Build Rating 59 | 6 6 6 13 28 44 59 Average Rating 30 | 4 6 6 11 22 38 49 On Entrance 14 | . 6 6 6 13 28 44 Naked Turns 27 | . . . . . . 27 Heaviest Build 112 | 12 12 12 34 112 59 65 Greatest Support 60 | 26 26 26 32 48 44 60 Greatest Overweight (x) 19 | 1 . . 1 2 1 19 Average Overweight (x) . | . . . . . 1 . Largest Inventory Capacity 25 | 8 8 8 15 25 15 15 Average Capacity 14 | 7 8 8 13 15 15 14 Most Carried 15 | 2 5 5 15 15 15 15 Average Carried 11 | . 4 5 8 13 14 12 Final Capacity 15 | 8 8 8 15 15 15 5 Final Carried 15 | 2 5 5 15 15 15 1 Class Distribution -------------------- 61% | Gunner 27% | Tank 10% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Tank | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Matter Collected 2473 | 224 96 . 395 822 180 756 Remotely . | . . . . . . . Salvage Created 4150 | . 88 . 579 1498 272 1713 Parts 210 | . 12 . 32 91 13 62 Haulers Intercepted 6 | . . . 2 2 1 1 Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Combat Hostiles Destroyed 75 | . 6 . 9 25 4 31 Guns 45 | . 6 . 8 17 1 13 Cannons 17 | . . . . 7 3 7 AOE 13 | . . . 1 1 . 11 Classes Destroyed 15 | . 1 . 5 4 . 5 Worker 10 | . . . . 1 . 9 Builder 4 | . . . . 2 . 2 Hauler 6 | . . . 2 2 1 1 Recycler 3 | . . . 1 . . 2 Mechanic 2 | . . . . . . 2 Watcher 7 | . . . 3 3 . 1 Swarmer 15 | . 6 . 3 . . 6 Grunt 35 | . . . 5 14 2 14 Brawler 1 | . . . . . . 1 Duelist 3 | . . . . 3 . . Protector 1 | . . . . . . 1 Sentry 10 | . . . 1 7 2 . Specialist 1 | . . . . . . 1 Hunter 6 | . . . . 1 . 5 Programmer 3 | . . . . . . 3 Best Kill Streak 16 | . 6 . 4 7 2 16 Combat Bots Only 6 | . 6 . 3 4 2 6 Max Kills in Single Turn 8 | . 1 . 2 2 1 8 Gunslinging . | . . . . . . . Exploded 6 | . . . 1 1 . 6 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Hostile Shots Fired 537 | . 18 . 21 123 30 345 Missed 150 | . 3 . 8 41 9 89 Damage Taken 6144 | . 125 . 244 1270 202 4303 Core 1098 | . 34 . 53 102 23 886 Absorbed by Shields . | . . . . . . . Redirected to Shielding 161 | . . . . . . 161 Core Remaining (%) 89 | 100 . 86 86 81 96 . Volleys Fired 163 | . 11 . 22 65 9 56 Largest 5 | . 2 . 4 4 5 5 Hottest 183 | . 40 . 125 177 165 183 Shots Fired 658 | . 22 . 82 246 45 263 Gun 486 | . 22 . 82 162 29 191 Cannon 165 | . . . . 84 16 65 Launcher 7 | . . . . . . 7 Special . | . . . . . . . Kinetic 443 | . 22 . 44 163 29 185 Thermal 103 | . . . . 16 16 71 Explosive 7 | . . . . . . 7 Electromagnetic 105 | . . . 38 67 . . Robot Hit Streak 22 | . 6 . 16 22 6 12 Robot Miss Streak 10 | . 4 . 2 10 2 3 Penetration Max . | . . . . . . . Secondary Targets 2 | . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 365 | . 10 . 40 145 21 149 Core Hits 199 | . 6 . 23 63 11 96 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 8 | . . . 2 4 . 2 Burn 1 | . . . . . . 1 Destroy 2 | . . . . 1 . 1 Blast 1 | . . . . 1 . . Corrupt 4 | . . . 2 2 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 11097 | . 126 . 926 2728 389 6928 Guns 4314 | . 122 . 577 1508 245 1862 Cannons 2306 | . . . . 1076 144 1086 Explosions 4473 | . . . 349 144 . 3980 Melee . | . . . . . . . Ramming 4 | . 4 . . . . . Kinetic 3884 | . 122 . 224 1499 245 1794 Thermal 2623 | . . . 228 319 144 1932 Explosive 3202 | . . . . . . 3202 Electromagnetic 1384 | . . . 474 910 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . 2 . 3 4 Average Corruption 2 | . . . 2 . 2 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 13 | . . . 4 . 4 5 Message Errors 4 | . . . 1 . 2 1 Matter Fused 3 | . . . 1 . 1 1 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 2 | . . . 1 . . 1 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 2 | . . . 1 . 1 . Overload Shots . | . . . . . . . Overflow Damage 493 | . . . 9 10 . 474 Projectiles 10 | . . . . 10 . . Explosions 483 | . . . 9 . . 474 Melee . | . . . . . . . Knockbacks 12 | . . . . 12 . . Impact . | . . . . . . . Kinetic 10 | . . . . 10 . . Secondary 2 | . . . . 2 . . Self-Inflicted Damage 182 | . 2 . 82 45 . 53 Shots 4 | . . . 2 1 . 1 Rammed 1 | . 1 . . . . . Targets Rammed 1 | . 1 . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 423 | . . . 11 217 423 282 Average Temperature 71 | . . . 4 56 152 62 Received Heat Transfer 1392 | . . . 72 666 60 594 Effects 2 | . . . . . 1 1 Energy Bleed 1 | . . . . . . 1 Damage (major) 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . 2 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 7 | . . . . . . 7 Heat Transferred 3628 | . . . 400 520 259 2449 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 7 | . . . 5 2 . . Alert | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Peak Influence 855 | . 238 92 376 411 287 855 Initial 132 | . . 92 35 89 132 7 Average 170 | . 71 92 173 181 128 220 Maximum Alert Level 3 | . 1 . 2 2 1 3 Low Security (%) 63 | 100 80 100 53 53 69 65 Level 1 32 | . 19 . 46 43 30 22 Level 2 1 | . . . . 3 . 1 Level 3 3 | . . . . . . 10 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 14 | . 1 . . 6 2 5 Investigation 4 | . . . . 2 1 1 Extermination 1 | . . . . . . 1 Reinforcement 7 | . 1 . . 2 1 3 Assault . | . . . . . . . Garrison 2 | . . . . 2 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced 2 | . . . . . . 2 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Distress Signals 7 | . 1 . 2 3 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 119 | . 9 . 14 36 10 50 Peak Tracking Total 13 | . 8 . 5 6 3 13 Tactical Retreats 6 | . 1 . 1 3 . 1 Traps | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Traps Triggered 4 | . . . . 1 3 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 3 | . . . . 3 . . Machines | -11 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Disabled 36 | . . . 4 3 . 29 Max in Single Turn 8 | . . . 1 2 . 8 Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Accessed 15 | . 1 . 3 5 2 4 Terminals 13 | . 1 . 3 4 1 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 1 1 . Total Hacks 37 | . 4 . 7 12 5 9 Successful 13 | . 1 . 2 4 1 5 Failed 24 | . 3 . 5 8 4 4 Catastrophic 6 | . 1 . 1 2 2 . Database Lockouts . | . . . . . . . Manual 18 | . . . 2 8 2 6 Terminals 34 | . 4 . 7 11 3 9 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . 1 2 . Terminal Hacks 9 | . 1 . 2 2 1 3 Prototype ID Bank 1 | . . . 1 . . . Open DSF 1 | . . . . . . 1 Alert Level 1 | . . . . . . 1 Unreport Threat 3 | . . . . 2 1 . Locate Traps 1 | . . . 1 . . . Patrol Status 1 | . 1 . . . . . Hauler Manifests 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks 3 | . . . . 1 . 2 Terminals 3 | . . . . 1 . 2 Botnet 3 | . . . . 1 . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . 1 . 2 4 2 4 Full Trace Events 3 | . . . . 1 1 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Turns Passed 3277 | 44 228 21 436 900 683 965 Spaces Moved 2295 | 35 181 24 314 554 528 659 Core 60 | 4 . . . . . 56 Treads . | . . . . . . . Legs 3 | . . . . . . 3 Wheels 2232 | 31 181 24 314 554 528 600 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 90 90 100 115 50 Average Speed 107 | 91 90 90 103 106 115 109 Slowest Speed 1000 | 100 90 90 115 130 115 1000 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 22 | 3 31 10 39 46 13 14 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 124 | . . . 10 11 2 101 Melee . | . . . . . . . Projectile 11 | . . . . 3 2 6 AOE 113 | . . . 10 8 . 95 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Total 2778 | 43 223 23 373 721 590 805 Wait 166 | . 28 . 5 45 37 51 Move 2289 | 34 180 23 313 553 527 659 Hop . | . . . . . . . Pick Up 46 | 2 3 . 15 18 4 4 Fast Attach 21 | 6 . . 2 5 2 6 Attach 41 | . . . 7 14 3 17 Detach 13 | . . . 4 4 2 3 Swap 11 | 1 . . 1 6 1 2 Drop 26 | . . . 3 11 5 7 Fire 163 | . 11 . 22 65 9 56 Melee . | . . . . . . . Ram 1 | . 1 . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . . 1 . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory -6/Factory (discovered 2 exits: [*Fac] / [*Low]) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 45 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 16) 195 | -10/Materials | Discovered new exit (range 11) 273 | -10/Materials | Entered Mines 273 | -10/Mines | Discovered new exit (range 15) 294 | -10/Mines | Entered Materials 294 | -9/Materials | Evolved 2 slots: Weapon x2 472 | -9/Materials | Discovered new exit (range 16) 599 | -9/Materials | Build established: Gunner 600 | -9/Materials | Discovered new exit (range 13) 713 | -9/Materials | Discovered new exit (range 13) 730 | -9/Materials | Entered another Materials area 730 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1019 | -8/Materials | Lost 4 parts (1u3w) 1030 | -8/Materials | Build established: Tank 1357 | -8/Materials | Garrison activated, responded to threat 1458 | -8/Materials | Lost 4 parts (1p1n2w) 1529 | -8/Materials | Discovered new exit (range 14) 1630 | -8/Materials | Entered Factory 1630 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1930 | -7/Factory | Build established: Gunner 1954 | -7/Factory | Discovered new exit (range 16) 2313 | -7/Factory | Entered another Factory area 2313 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2329 | -6/Factory | Discovered new exit (range 10) 2752 | -6/Factory | Discovered new exit (range 16) 3082 | -6/Factory | Cargo convoy interrupted 3245 | -6/Factory | Released all parts (5) 3247 | -6/Factory | Core integrity fell below 50% 3266 | -6/Factory | Core integrity fell below 20% 3275 | -6/Factory | Lost 20 parts (2p2n6u10w) 3278 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 03245_ Overheating: Energy bleed (-14). 03245_ Released Lrg. Storage Unit. 03245_ Released Hcp. Matter Pod. 03245_ Released Imp. Light Armor Plating. 03245_ Released Hvy. Machine Gun. 03245_ Released Hvy. Flail. 03252_ Acquired 52 matter. 03253_ System corrupted: Matter fused (-5). 03253_ Acquired 28 matter. 03253_ Acquired 77 matter. 03254_ Acquired 98 matter. 03255_ K-01 Serf collects debris. 03272_ Acquired Carbon-fiber Leg. 03276_ Acquired Flexi-carbon Leg. 03276_ Slug penetrates Wall. 03276_ Fusion Modulator explodes. 03276_ S-27 Virus destroyed. 03276_ Terminal disabled. 03278_ Flexi-carbon Leg destroyed. 03278_ Critical hit (Blast). Map ----- +----------------------------------------------------+ | ???????????????????????????????????# #???? | | ???????????????????????????????????# #???? | | ???????????????????????????????????# ##### | | ??????????????????###??????????????# ! | | ?????????????????? ??????????????# | | ?????????????????? ??????????????# | | ?????????????????? ??????????????# | | ?????????????????"" ""?????????????# | | ????????????# """ """ #?????????# | | ????????????# """ """ #?????????# | | ????????????# #?????????# | | ????????????# """ """ #?????????# | | ????????????# """ """ #?????????# | | ????????????# """ """ #?????????# | | ????????????# #?????????# !* | | ????????????# #?????????# *%! % | | ????????????#######;################ ![ | | ??????????????# | | ??????????????# ! | | ??????????????# < H s % %*% | | ??????????????# s % = ! | | ??????????????# % %*A | | ??????????????#####;;; ;; = ;######### # """"# | | ?????????????????# ; #??????? ### ## | | ?????????????????# ; #???????## ##### ### | | ??????????????????# ; @ #?????????##???##??# | | ??????????????????# ; #???????############ | | ??????????????????# ; % ""#???????# | | ??????????????????# ; T"#???????# " " " " " | | ??????????????????### """#???????# " " " " " | | ????????????????????# #???????# " " " " " | | ????????????????????###########???????# " " " " " | | ??????????????????????????????????????# " " " " " | | ??????????????????????????????????????# " " " " " | | ??????????????????????????????????????# " " " " " | | ??????????????????????????????????????# " " " " " | | ??????????????????????????????????????# " " " " " | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????############ | | ??????????????????????????????????????????######## | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 21 Energy Capacity 290 Matter Stores 300 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Weapon Shielding 90 Evasion (%) 50 Targeting Accuracy 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Quick And Dirty Challenges ------------ None Game ------ Seed MultinovaEnergyMegatreads Manual? 0 Play Time 00:57:50 Cumulative 7.6 hours Start 2024.08.12 @ 07:32:46 End 2024.08.12 @ 09:52:52 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 33b19af5-eb27-4161-83ff-c4c26b8a2f5d