Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.04 @ 14:04:50 Player: btracker Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (47) 235 Value Destroyed (1648) 1648 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (111) 111 TOTAL SCORE: 3794 Bonus ------- High Alert Combat Kills 111 Cogmind --------- Core Integrity 0/550 Matter 59/300 Energy 31/125 System Corruption 0% Temperature Cool (9) Movement Walking (260) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (2) ------- Katana > --- INVENTORY (15) --- Light Ion Engine Improved Ion Engine Light Treads Particle Gun Particle Cannon Ion Cannon Light Assault Rifle Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Heavy Armor Plating > --- WEAPON ----------- Field Laser Mini Grenade Launcher > --- INVENTORY -------- Light Ion Engine Light Ion Engine Improved Ion Engine Light Nuclear Core Light Treads Aluminum Leg Particle Gun Light Assault Rifle Datajack Katana [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Protection Heavy Armor Plating Weapon Mini Grenade Launcher Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 38 | 6 7 . 9 16 Power 5 | 1 . . 1 3 Engine 3 | 1 . . 1 1 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 15 | 2 1 . 3 9 Treads . | . . . . . Leg 12 | 2 1 . 3 6 Wheel . | . . . . . Hover . | . . . . . Flight 3 | . . . . 3 Utility 7 | 1 2 . 2 2 Device 4 | . 1 . 2 1 Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 11 | 2 4 . 3 2 Energy Gun 2 | . 1 . . 1 Energy Cannon 1 | . . . 1 . Ballistic Gun 3 | 2 1 . . . Ballistic Cannon . | . . . . . Launcher 3 | . 2 . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . 1 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 19 | . . . 4 15 Power 3 | . . . 1 2 Propulsion 11 | . . . 2 9 Utility 2 | . . . . 2 Weapon 3 | . . . 1 2 Highest Loss Streak 12 | . . . 3 12 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 82 | . 85 77 77 83 Engine 7 | . 14 11 6 1 Core 2 | . . . . 5 Leg 27 | . 28 22 21 32 Device 8 | . . 11 15 11 Storage 11 | . 14 11 11 9 Protection 1 | . . . . 5 Energy Gun 6 | . 10 11 1 4 Energy Cannon 1 | . . . . 4 Ballistic Gun 1 | . 4 . . . Launcher 11 | . 12 11 14 8 Slashing Weapon 1 | . . . 5 . Naked Turns . | . . . . . Heaviest Build 46 | 12 32 32 35 46 Greatest Support 40 | 20 20 20 20 40 Greatest Overweight (x) 7 | . 1 1 2 7 Average Overweight (x) . | . . 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 12 | 6 8 15 15 15 Most Carried 12 | 6 8 9 12 11 Average Carried 8 | 2 7 8 10 9 Final Capacity 15 | 8 15 15 15 15 Final Carried 10 | 6 8 9 10 8 Class Distribution -------------------- 61% | Mutant 38% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 856 | 260 222 . 168 206 Remotely . | . . . . . Salvage Created 1394 | . 411 . 305 678 Parts 91 | . 35 . 20 36 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 2 | . . . 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 34 | . 9 . 11 14 Melee 2 | . . . 2 . Guns 4 | . 2 . . 2 Cannons 3 | . . . 1 2 AOE 25 | . 7 . 8 10 Classes Destroyed 10 | . 5 . 3 2 Builder 4 | . 2 . . 2 Tunneler 3 | . . . 2 1 Hauler 1 | . . . . 1 Recycler 3 | . 2 . . 1 Operator 1 | . 1 . . . Watcher 3 | . 1 . . 2 Grunt 28 | . 9 . 8 11 Duelist 1 | . . . 1 . Sentry 3 | . . . . 3 Assembled 2 | . . . 2 . Best Kill Streak 8 | . 4 . 4 8 Combat Bots Only 5 | . 2 . 3 5 Max Kills in Single Turn 3 | . 2 . 3 2 Gunslinging . | . . . . . Exploded 2 | . 2 . 2 2 Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 205 | . 20 . 39 146 Missed 60 | . 4 . 11 45 Damage Taken 2529 | . 319 . 565 1645 Core 834 | . 88 . 193 553 Absorbed by Shields . | . . . . . Core Remaining (%) 71 | 100 64 . 51 . Volleys Fired 75 | . 23 2 13 37 Largest 2 | . 2 1 2 2 Hottest 98 | . 95 65 98 98 Shots Fired 131 | . 44 2 18 67 Gun 44 | . 28 2 . 14 Cannon 27 | . . . 4 23 Launcher 60 | . 16 . 14 30 Special . | . . . . . Kinetic 12 | . 12 . . . Thermal 59 | . 16 2 4 37 Explosive 60 | . 16 . 14 30 Electromagnetic . | . . . . . Robot Hit Streak 5 | . 4 1 4 5 Robot Miss Streak 5 | . 5 1 4 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 63 | . 21 1 11 30 Core Hits 82 | . 25 . 17 40 Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . 1 . 1 . Destroy 1 | . 1 . . . Sever 1 | . . . 1 . Melee Attacks 6 | . . . 6 . Impact . | . . . . . Slashing 6 | . . . 6 . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3694 | . 893 18 796 1987 Guns 233 | . 148 18 . 67 Cannons 329 | . . . 41 288 Explosions 2965 | . 745 . 588 1632 Melee 167 | . . . 167 . Ramming . | . . . . . Kinetic 56 | . 56 . . . Thermal 506 | . 92 18 41 355 Explosive 2965 | . 745 . 588 1632 Electromagnetic . | . . . . . Impact . | . . . . . Slashing 167 | . . . 167 . Piercing . | . . . . . Highest Corruption 1 | . 1 . . . Average Corruption 1 | . 1 . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 64 | . 15 . 43 6 Projectiles . | . . . . . Explosions 28 | . 15 . 7 6 Melee 36 | . . . 36 . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 517 | . 107 . 193 217 Shots 18 | . 4 . 7 7 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 255 | . 177 36 25 255 Average Temperature 75 | . 62 21 12 94 Received Heat Transfer 948 | . 138 . 135 675 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 999 | . 222 37 74 666 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 636 | . 296 128 377 636 Initial 146 | . . 98 49 146 Average 268 | . 161 110 189 482 Maximum Alert Level 2 | . 1 . 1 2 Low Security (%) 49 | 100 66 100 64 10 Level 1 21 | . 33 . 35 7 Level 2 28 | . . . . 82 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 1 . . 6 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 6 | . 1 . . 5 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 3 | . . . . 3 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 3 | . . . 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 62 | . 14 1 11 36 Peak Tracking Total 15 | . 3 1 3 15 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 16 | . 4 . 5 7 Max in Single Turn 2 | . 1 . 2 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 6 | . 4 . . 2 Terminals 6 | . 4 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 11 | . 9 . . 2 Successful . | . . . . . Failed 11 | . 9 . . 2 Catastrophic 5 | . 3 . . 2 Database Lockouts . | . . . . . Manual 11 | . 9 . . 2 Terminals 11 | . 9 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 4 . . 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1510 | 83 477 76 347 527 Spaces Moved 797 | 61 316 38 148 234 Core 9 | 6 . . . 3 Treads . | . . . . . Legs 785 | 55 316 38 148 228 Wheels . | . . . . . Hover . | . . . . . Flight 3 | . . . . 3 Fastest Speed 50 | 50 120 190 190 117 Average Speed 151 | 113 125 190 190 165 Slowest Speed 400 | 120 190 190 260 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 5 48 7 26 25 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug 19 | . . . 19 . Terrain Destroyed 409 | . 76 . 92 241 Melee . | . . . . . Projectile 3 | . . . . 3 AOE 406 | . 76 . 92 238 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 956 | 72 357 40 183 304 Wait 15 | . . . 5 10 Move 793 | 60 315 37 147 234 Hop . | . . . . . Pick Up 18 | 6 5 1 3 3 Fast Attach 20 | 6 4 . 3 7 Attach 10 | . . . 3 7 Detach . | . . . . . Swap 8 | . 3 . 3 2 Drop 11 | . 7 . . 4 Fire 75 | . 23 2 13 37 Melee 6 | . . . 6 . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 542 | -10/Materials | Discovered new exit (range 10) 561 | -10/Materials | Entered another Materials area 561 | -9/Materials | Evolved 2 slots: Utility x2 594 | -9/Materials | Discovered new exit (range 15) 637 | -9/Materials | Entered Mines 770 | -9/Mines | Learned location of Storage (-7) 791 | -9/Mines | Excavation squad dispatched 791 | -9/Mines | A large section of the Mines collapsed 833 | -9/Mines | Lost 3 parts (1p1n1w) 958 | -9/Mines | Discovered new exit (range 8) 984 | -9/Mines | Entered Materials 984 | -8/Materials | Evolved 2 slots: Propulsion x2 1175 | -8/Materials | Build established: Scavenger-Mutant 1466 | -8/Materials | Garrison activated, responded to threat 1499 | -8/Materials | Core integrity fell below 50% 1509 | -8/Materials | Core integrity fell below 20% 1511 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01494_ G-47 Trooper unfolds itself. 01494_ Critical hit (Destroy). 01494_ Imp. Sensor Array destroyed. 01495_ U-05 Engineer lays Concrete. 01498_ Acquired Xenon Bombardment Thruster. 01498_ U-05 Engineer lays Concrete. 01499_ U-05 Engineer builds a Wall. 01501_ Field Laser destroyed. 01502_ Acquired Xenon Bombardment Thruster. 01503_ S-10 Pest destroyed. 01504_ U-05 Engineer lays Concrete. 01504_ Xenon Bombardment Thruster destroyed. 01504_ Critical hit (Burn: +37). 01505_ U-05 Engineer lays Concrete. 01505_ Acquired Xenon Bombardment Thruster. 01506_ The unstable cave ceiling collapses. 01506_ U-05 Engineer builds a Wall. 01506_ Xenon Bombardment Thruster destroyed. 01511_ U-05 Engineer lays Concrete. 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Y s g # #### | | ???????????? %" g% % #? ## #### | | ???????????? u #?? ### | | ????????????+######### # # +####???## ##### | | ???????????????????# # %! ######## | | ???????????????????### + = | | ?????????????????????#### ######## | | ????????????????????????## "" #???# #### | | ?????????????????????????## #???### # # | | ??????????????????????????#""" ! #???# ## ## | | ?????????????????????????## ##??### ## # | | ?????????????????????????# ##??###### ## | | ?????????????????????????## ##???# # | | ??????????????????????????# # # ###???# # | | ??????????????????????????## ##?????# ! # # | | ???????????????????????????# # ###??????# " # | | ???????????????????????????#####????????# "" # | | ????????????????????????????????##?###### ## | | ?????????????????????????????#?????# / ### ## ### | | ???????????????????????????????????# # ### | | ???????????????????????????????????# # ###! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DiametricGaussFlakker Manual? 0 Play Time 00:18:40 Cumulative 9.6 hours Start 2024.08.04 @ 13:49:06 End 2024.08.04 @ 14:04:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 18 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0bfd0978-be8c-433f-a90c-eaf002bcd2be