Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.19 @ 19:42:50 Player: MxCoffee Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (93) 465 Value Destroyed (3644) 3644 Prototype IDs (51) 1020 Alien Tech Used (2) 400 Bonus (11981) 11981 TOTAL SCORE: 25010 Bonus ------- High Alert Combat Kills 52 Follower Combat Kills 279 Prayed to X0-1V1 5000 Major X0-1V1 Interference 1150 Entered DSFs 500 Met MAIN.C 5000 Cogmind --------- Core Integrity 0/1390 Matter 800/800 Energy 303/1000 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (11) ----- Advanced Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- VTOL Module VTOL Module Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Impulse Thruster Field Propulsion Array Q-thruster > --- UTILITY ---------- Advanced Coolant Injector Advanced Weight Redist. System Enhanced Optical Array Experimental Signal Interpreter Advanced Reaction Control System Improved Force Field Advanced Hacking Suite System Shield System Guard X0-1V1's Piety Tracker > --- WEAPON ----------- Chaos Jack Thunder Hammer > --- INVENTORY -------- Light Quantum Reactor Long-range Tractor Beam Enhanced Quantum Rifle Railgun Tactical Quantum Warhead [Rating: 148] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Fission Core Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Cooled Gravmag System Flight Unit VTOL Module Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Processor Experimental Targeting Computer Hackware Advanced Hacking Suite Protection Improved Heavy Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Battle Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Rocket Launcher Special Weapon Molecular Deconstructor Impact Weapon Thunder Hammer Slashing Weapon Greatsword Special Melee Weapon Chaos Jack Build | -11 -10 -10 -9 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Zhi Pro Fac Res Res DSF Acc Com Slots Evolved 18 | . . . . 8 2 . . . . 2 2 2 . 2 . Power 1 | . . . . . . . . . . . 1 . . . . Propulsion 7 | . . . . 4 . . . . . . 1 1 . 1 . Utility 9 | . . . . 3 2 . . . . 2 . 1 . 1 . Weapon 1 | . . . . 1 . . . . . . . . . . . Parts Attached 158 | 8 21 6 3 13 19 14 8 6 20 7 11 4 7 8 3 Power 18 | . 2 . 1 . 3 2 . 1 1 1 3 . 2 1 1 Engine 5 | . 2 . 1 . . 2 . . . . . . . . . Core 4 | . . . . . 3 . . . . 1 . . . . . Reactor 9 | . . . . . . . . 1 1 . 3 . 2 1 1 Propulsion 48 | 4 9 1 . 4 4 6 . 3 5 4 3 1 1 3 . Treads 15 | . 4 1 . 4 . 6 . . . . . . . . . Leg 7 | 2 5 . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . Hover 8 | . . . . . . . . 3 5 . . . . . . Flight 16 | . . . . . 4 . . . . 4 3 1 1 3 . Utility 48 | 2 4 . 1 4 8 2 3 2 7 2 3 3 4 3 . Device 24 | 1 1 . 1 1 4 . 1 . 4 1 3 2 2 3 . Storage 6 | 1 3 . . . . . . 2 . . . . . . . Processor 4 | . . . . 2 1 . . . 1 . . . . . . Hackware 4 | . . . . . . . . . . 1 . 1 2 . . Protection 10 | . . . . 1 3 2 2 . 2 . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 44 | 2 6 5 1 5 4 4 5 . 7 . 2 . . 1 2 Energy Gun 11 | 1 2 1 . . 1 1 . . 3 . . . . . 2 Energy Cannon 5 | . 2 1 . . 1 . . . . . 1 . . . . Ballistic Gun 5 | 1 . . 1 . . 1 1 . . . 1 . . . . Ballistic Cannon 6 | . 1 . . 2 . . 1 . 1 . . . . 1 . Launcher 5 | . . 1 . 2 . 1 . . 1 . . . . . . Special Weapon 3 | . 1 1 . . . . 1 . . . . . . . . Impact Weapon 3 | . . 1 . 1 . . 1 . . . . . . . . Slashing Weapon 5 | . . . . . 2 1 1 . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . . . . . . Unidentified Prototypes 16 | . . . . 1 2 . 1 5 . . 1 . . 6 . Parts Lost 82 | . . 1 . . 21 3 10 . 8 2 5 . 3 14 15 Power 6 | . . . . . 1 . . . 1 . 2 . . 1 1 Propulsion 26 | . . . . . 7 1 2 . 3 2 . . 2 6 3 Utility 34 | . . . . . 8 1 6 . 3 . 3 . 1 6 6 Weapon 16 | . . 1 . . 5 1 2 . 1 . . . . 1 5 Highest Loss Streak 13 | . . 1 . . 13 2 7 . 5 2 5 . 3 11 13 To Critical Strikes 1 | . . . . . . . . . . 1 . . . . . Average Backups 14 | 5 15 19 24 21 16 3 4 4 4 4 5 4 4 4 3 Power . | 1 1 1 1 1 . . . 1 . . . . . 1 . Propulsion 4 | 2 6 8 7 4 4 . . . . . . . . . . Utility 4 | . 4 6 9 8 5 . . 1 2 1 1 . 1 . . Weapon 3 | 1 3 4 6 7 5 1 1 1 . 1 3 3 3 2 2 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 88 | . 10 . 3 3 27 13 8 1 20 1 . . 1 . 1 Power 9 | . 2 . 1 . 2 2 . . 2 . . . . . . Propulsion 18 | . . . 1 1 7 2 . . 7 . . . . . . Utility 34 | . 5 . 1 1 10 2 4 . 9 1 . . 1 . . Weapon 26 | . 3 . . 1 8 7 4 . 2 . . . . . 1 Tool/Special 1 | . . . . . . . . 1 . . . . . . . Average Slot Usage (%) 90 | . 99 100 100 95 86 78 79 77 92 91 82 69 83 60 40 Engine 8 | . 13 14 14 6 . 3 5 2 . . . . . . . Treads 22 | . 18 28 28 38 21 22 23 17 10 . . . . . . Leg 1 | . 9 . . . 2 . . . . . . . . . . Hover 2 | . . . . . . . . 9 23 16 . . . . . Flight 1 | . . . . . 4 . . . . 9 25 27 28 16 9 Device 12 | . 14 14 14 12 12 11 10 5 9 9 12 11 18 15 9 Storage 7 | . 14 14 14 6 3 . . . . 4 2 . . . . Processor 7 | . . . . 7 11 12 17 23 20 21 18 13 13 11 7 Protection 2 | . . . . 1 6 7 5 3 4 5 1 . . . . Energy Gun 6 | . 4 8 14 3 1 2 . . 2 6 . . . . 3 Energy Cannon 2 | . 15 9 . . 1 . . . . . . . . . . Ballistic Gun 3 | . 2 . 8 . . 2 2 . . . . . . . . Ballistic Cannon 1 | . 5 . . 6 . . 3 . . . . . . . . Launcher 1 | . . . . 4 4 2 1 . 1 . . . . . . Impact Weapon 2 | . . 7 5 2 3 . 2 5 2 5 4 4 4 2 . Slashing Weapon 1 | . . . . . 1 5 2 . 2 . . . . . . Peak Build Rating 148 | 8 14 15 19 54 89 107 104 119 125 138 138 138 148 140 113 Average Rating 54 | 3 10 13 17 45 66 100 93 99 119 121 119 119 134 108 86 On Entrance 76 | . 8 14 14 19 50 79 102 91 119 125 104 109 138 127 120 Avg Prop Armor Cover (%) 6 | . . . . . 6 2 . 4 8 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 114 | 10 90 56 96 114 114 56 51 51 65 57 41 35 52 43 27 Greatest Support 205 | 32 40 40 40 120 120 205 184 81 81 69 49 50 59 45 30 Greatest Overweight (x) 3 | . 2 1 2 2 2 . . 3 1 1 1 . . 1 . Average Overweight (x) . | . . 1 1 . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 20 25 25 25 5 5 5 5 5 5 5 5 5 5 Average Capacity 15 | 7 16 20 24 25 17 5 5 5 5 5 5 5 5 5 5 Most Carried 25 | 8 20 20 25 25 25 5 5 5 5 5 5 5 5 5 5 Average Carried 14 | 5 15 19 24 21 16 4 4 4 4 4 4 4 4 4 3 Final Capacity 25 | 8 20 20 25 25 5 5 5 5 5 5 5 5 5 5 5 Final Carried 25 | 8 20 20 25 25 5 5 5 5 5 5 5 3 5 4 . Transmogrified Parts 6 | . . . . . 3 3 . . . . . . . . . Integrity Recovered 15 | . . . . . 4 11 . . . . . . . . . Class Distribution -------------------- 93% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Mutant | -4/Factory Sprinter | -3/Research Sprinter | -2/Research Hacker-Sprinter | -2/DSF Sprinter | -1/Access Sprinter | -1/Command Resources | -11 -10 -10 -9 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Zhi Pro Fac Res Res DSF Acc Com Matter Collected 4181 | 261 568 45 160 245 322 233 492 255 726 240 267 . 39 229 99 Remotely 101 | . . . . . . . . . . . . . . 101 . Salvage Created 3231 | 28 571 116 . 472 482 302 274 255 350 259 . . . . 122 Parts 147 | 5 35 9 . 12 25 13 9 6 17 11 . . . . 5 Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . . Recyclers Shooed 2 | . 1 . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . 9 . . . 5 8 . 11 . . . . . . Prevented 10 | . . . . . . . 1 6 3 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Zhi Pro Fac Res Res DSF Acc Com Combat Hostiles Destroyed 75 | . 15 4 . 6 14 5 8 . 17 4 . . . . 2 Melee 17 | . . . . . 6 2 3 . 6 . . . . . . Guns 14 | . 4 . . . 3 . . . 2 4 . . . . 1 Cannons 12 | . 10 . . 1 1 . . . . . . . . . . AOE 24 | . . 4 . 4 4 3 4 . 4 . . . . . 1 Classes Destroyed 17 | 1 5 2 . 3 1 2 1 . 2 . . . . . . Worker 5 | . . . . 2 2 . . . . 1 . . . . . Builder 2 | . . . . 1 1 . . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . . . . Recycler 3 | . . . . 2 . . . . . 1 . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . 2 . . . . . . Watcher 5 | . 3 . . 2 . . . . . . . . . . . Swarmer 25 | . 6 . . 3 7 . . . 5 4 . . . . . Grunt 24 | . 9 1 . . 6 . 7 . 1 . . . . . . Duelist 2 | . . . . . . . . . 2 . . . . . . Sentry 6 | . . 1 . 3 . 1 . . 1 . . . . . . Hunter 6 | . . . . . . 3 . . 2 . . . . . 1 Programmer 4 | . . . . . 1 . . . 3 . . . . . . Behemoth 2 | . . . . . . . 1 . 1 . . . . . . Combat Programmer 1 | . . . . . . . . . . . . . . . 1 Subdweller 2 | . . 2 . . . . . . . . . . . . . Mutant 1 | . . . . . . 1 . . . . . . . . . Best Kill Streak 12 | 1 5 3 . 5 12 2 4 . 5 4 . . . . 1 Combat Bots Only 10 | . 4 3 . 3 10 2 4 . 5 4 . . . . 1 Max Kills in Single Turn 3 | 1 2 1 . 3 3 1 3 . 2 2 . . . . 1 Gunslinging 1 | . . . . . . . . . . 1 . . . . . Exploded 3 | . . 1 . 2 2 1 3 . 2 . . . . . 1 Melee 1 | . . . . . 1 1 1 . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Zhi Pro Fac Res Res DSF Acc Com Hostile Shots Fired 1547 | . 50 11 . 119 306 205 163 . 241 75 101 . 5 160 111 Missed 530 | . 14 3 . 42 112 41 48 . 76 33 63 . 1 65 32 Hits 1017 | . 36 8 . 77 194 164 115 . 165 42 38 . 4 95 79 Melee 6 | . . . . . . . . . . . 5 . 1 . . Projectile 1011 | . 36 8 . 77 194 164 115 . 165 42 33 . 3 95 79 AOE 7 | . . . . . 4 . . . . . 1 . . . 2 Critical Strikes 37 | . 2 . . . 7 2 5 . 7 2 2 . . 1 9 Part Disruptions 7 | . . . . . 2 . 1 . . . . . . . 4 Actively Blocked 1 | . . . . . . . 1 . . . . . . . . Damage Taken 18684 | . 393 169 . 539 3818 2947 2550 . 2479 497 831 . 148 1857 2456 Core 3691 | . 72 . . 49 639 232 105 . 247 93 192 . 33 723 1306 Absorbed by Shields 991 | . . . . . . . . . 509 196 . . 46 99 141 Redirected to Shielding 62 | . . . . . . . 62 . . . . . . . . Ignored by Resistances 659 | . . . . . . . 57 . . . 3 . . 201 398 Regen/Repaired (Parts) 158 | . 52 . . 106 . . . . . . . . . . . Core Remaining (%) 91 | 100 . . 71 94 . . . . 100 91 84 . 97 . . Volleys Fired 179 | 2 43 9 . 11 18 12 31 . 27 8 2 . . 7 9 Largest 3 | 2 2 2 . 3 2 2 2 . 2 2 1 . . 1 2 Hottest 176 | 70 112 112 . 140 176 170 66 . 135 130 35 . . 58 159 Shots Fired 257 | 4 64 10 . 25 29 21 37 1 27 16 2 . . 7 14 Gun 102 | 4 25 . . 3 14 17 6 1 6 16 2 . . . 8 Cannon 87 | . 38 2 . 8 4 . 21 . 1 . . . . 7 6 Launcher 54 | . . 8 . 14 11 4 10 . 7 . . . . . . Special 14 | . 1 . . . . . . . 13 . . . . . . Kinetic 90 | 2 32 . . 8 . 7 27 1 1 . 2 . . 7 3 Thermal 79 | 2 13 . . 3 18 10 . . 6 16 . . . . 11 Explosive 54 | . . 8 . 14 11 4 10 . 7 . . . . . . Electromagnetic 21 | . 19 2 . . . . . . . . . . . . . Robot Hit Streak 18 | 1 9 3 . 9 7 9 18 . 11 7 3 . . . 4 Robot Miss Streak 4 | 2 4 1 . 4 3 2 2 . 2 2 1 . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 5 | . 1 . . . 2 . . . . 1 . . . . 1 Max Gunslinging Chain 1 | . 1 . . . 1 . . . . 1 . . . . 1 Shots Hit Robots 251 | 1 42 6 . 20 35 26 44 3 34 16 6 . . . 18 Core Hits 161 | 1 23 7 . 22 28 14 18 1 22 8 3 . . . 14 Critical Kills 2 | . . . . . . . 1 . 1 . . . . . . Critical Parts Destroyed 13 | . . . . 1 3 . 7 . 1 1 . . . . . Critical Strikes 18 | . 1 . . 1 4 . 9 . 2 1 . . . . . Destroy 9 | . . . . . 3 . 6 . . . . . . . . Blast 1 | . 1 . . . . . . . . . . . . . . Smash 8 | . . . . 1 1 . 3 . 2 1 . . . . . Melee Attacks 170 | . . 8 . 5 29 23 20 3 18 14 25 . . 18 7 Impact 101 | . . 8 . 5 10 . 17 3 9 11 20 . . 18 . Slashing 52 | . . . . . 19 23 3 . 7 . . . . . . Piercing 17 | . . . . . . . . . 2 3 5 . . . 7 Sneak Attacks 6 | . . . . 1 . . . . . 2 3 . . . . Combat Hostiles 2 | . . . . . . . . . . . 2 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 10926 | 12 815 256 . 949 2240 900 1978 433 1699 538 47 . . . 1059 Guns 1541 | 12 202 . . 18 267 213 130 . 112 332 31 . . . 224 Cannons 1716 | . 609 20 . 119 162 23 278 . 37 . . . . . 468 Explosions 4333 | . . 236 . 632 987 262 820 . 1042 . . . . . 354 Melee 3304 | . . . . 180 796 402 750 433 508 206 16 . . . 13 Ramming 32 | . 4 . . . 28 . . . . . . . . . . Kinetic 1127 | . 357 . . 119 . 51 408 . 37 . 31 . . . 124 Thermal 1942 | 12 74 . . 18 429 162 . . 112 332 . . . . 803 Explosive 4098 | . . 236 . 632 987 262 820 . 1042 . . . . . 119 Electromagnetic 400 | . 380 20 . . . . . . . . . . . . . Impact 2108 | . . . . 180 312 23 704 433 256 200 . . . . . Slashing 1180 | . . . . . 484 402 46 . 248 . . . . . . Piercing 39 | . . . . . . . . . 4 6 16 . . . 13 Highest Corruption 16 | . . . . . 14 14 14 6 16 . . . . 2 16 Average Corruption 10 | . . . . . 10 14 10 6 9 . . . . 2 10 Corruption Purged 10 | . . . . . . . . . 10 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 208 | . . . . . 12 74 60 17 38 . . . . 3 4 Message Errors 57 | . . . . . 5 22 17 3 8 . . . . . 2 Matter Fused 52 | . . . . . 2 19 16 3 10 . . . . 2 . Heat Flow Errors 22 | . . . . . 2 7 5 2 5 . . . . 1 . Energy Discharges 25 | . . . . . . 9 8 3 5 . . . . . . Parts Rejected 4 | . . . . . . 3 1 . . . . . . . . Parts Fused 2 | . . . . . . 1 1 . . . . . . . . Data Loss (minor) 25 | . . . . . 2 10 5 3 5 . . . . . . Data Loss (major) 9 | . . . . . . 1 3 2 3 . . . . . . Misfires 3 | . . . . . . . 1 1 . . . . . . 1 Alerts 4 | . . . . . 1 . 2 . 1 . . . . . . Misdirections 2 | . . . . . . 1 . . . . . . . . 1 Weapon Failures 3 | . . . . . . 1 1 . 1 . . . . . . Overload Shots 4 | . . . . . 4 . . . . . . . . . . Overflow Damage 990 | . . . . 122 262 11 152 166 142 121 . . . . 14 Projectiles 119 | . . . . 7 48 . . 64 . . . . . . . Explosions 124 | . . . . 45 . . 1 . 64 . . . . . 14 Melee 747 | . . . . 70 214 11 151 102 78 121 . . . . . Knockbacks 14 | . 2 . . 2 3 1 2 2 1 . . . . . 1 Impact 9 | . . . . 1 3 1 2 1 1 . . . . . . Kinetic 3 | . 2 . . . . . . . . . . . . . 1 Secondary 2 | . . . . 1 . . . 1 . . . . . . . Self-Inflicted Damage 293 | . . 28 . . 46 100 . . 65 . . . . . 54 Shots 8 | . . 1 . . 1 4 . . 1 . . . . . 1 Rammed 1 | . 1 . . . . . . . . . . . . . . Targets Rammed 21 | . 1 . . . 20 . . . . . . . . . . Kicked 20 | . . . . . 20 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 365 | . 180 . . 96 235 288 365 94 337 272 191 152 1 246 23 Average Temperature 84 | . 37 . . 28 61 101 94 49 77 139 92 72 1 109 16 Received Heat Transfer 2209 | . 126 27 . 108 439 180 679 . 394 . . . . 99 157 Effects 3 | . . . . . . 2 1 . . . . . . . . Energy Bleed 2 | . . . . . . 1 1 . . . . . . . . Interference 1 | . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 6 | . 1 . . 2 . . 1 1 1 . . . . . . Combat Hostiles 5 | . 1 . . 1 . . 1 1 1 . . . . . . Parts Fried 10 | . 2 . . 4 . . 2 1 1 . . . . . . Impact Corruptions 21 | . . . . 3 4 . 6 4 3 1 . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 4 | . 1 . . . 3 . . . . . . . . . . Heat Transferred 2123 | 37 222 . . 37 483 450 . . 185 407 . . . . 302 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Zhi Pro Fac Res Res DSF Acc Com Maximum Alert Level 3 | . . . . . 1 . . . . 3 2 1 1 2 1 Low Security (%) 83 | 100 100 . . 100 98 . . . . . . . 33 38 9 Level 1 9 | . . . . . 1 . . . . . 78 100 66 19 90 Level 2 2 | . . . . . . . . . . . 21 . . 42 . Level 3 3 | . . . . . . . . . . 100 . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 916 | 5 92 . . 162 205 . . . . 916 490 271 205 539 304 Initial 758 | . 3 . . . 63 . . . . 758 488 251 205 113 250 Average 99 | 1 25 . . 29 67 . . . . 813 351 256 197 303 240 Influence Increases 4116 | 5 419 40 . 275 477 100 225 15 360 1033 259 33 15 589 271 Destroy 0b10 Robot/C 1440 | . 300 40 . 120 280 80 160 . 300 80 . . . 20 60 Destroy 0b10 Robot/NC 120 | 5 25 . . 35 15 . . 15 10 10 . . . 5 . Destroy Leader 234 | . 58 . . 44 20 20 20 . 50 10 . . . 2 10 Allied During Kill 29 | . . . . . . . . . . . . . . 10 19 Trap Triggered on 0b10 20 | . . . . 20 . . . . . . . . . . . Successful Hack 61 | . 20 . . . . . . . . . . 3 . 12 26 Disable Machine 105 | . . . . 15 60 . . . . 15 . . . 15 . Destroy Structure 223 | . 1 . . 41 72 . . . . 18 34 . . 21 36 Advance Influence 750 | . . . . . . . . . . 750 . . . . . Partial Spotted 195 | . . . . . . . . . . 30 30 30 . 75 30 Lose Combat Pursuer 675 | . 15 . . . 30 . 45 . . 120 195 . 15 165 90 Miscellaneous 264 | . . . . . . . . . . . . . . 264 . Influence Decreases 3945 | . 358 106 . 145 534 173 225 15 346 116 743 206 99 387 492 Entered New Map 1063 | . 2 33 . . 67 28 . . . 6 443 196 69 77 142 Time Decay 1932 | . 356 73 . 145 257 145 205 15 326 90 100 10 . 90 120 Lost Part 630 | . . . . . 210 . 10 . 20 20 50 . 30 140 150 Lost Ally 170 | . . . . . . . 10 . . . . . . 80 80 Purge Threat 150 | . . . . . . . . . . . 150 . . . . Squads Dispatched 12 | . 1 . . . 2 . . . . 3 2 . 1 2 1 Investigation 3 | . . . . . . . . . . 2 . . . 1 . Extermination 3 | . . . . . 1 . . . . 1 . . . . 1 Reinforcement 6 | . 1 . . . 1 . . . . . 2 . 1 1 . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Zhi Pro Fac Res Res DSF Acc Com Distress Signals 7 | . . . . . 1 . . . . . 1 . . 3 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 221 | . 22 3 . 8 33 7 11 . 18 20 41 1 4 29 24 Peak Tracking Total 26 | . 4 2 . 3 12 2 5 . 6 7 26 1 2 14 12 Tactical Retreats 15 | . 1 . . . 1 . 1 . . 3 2 . 1 3 3 Traps | -11 -10 -10 -9 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Zhi Pro Fac Res Res DSF Acc Com Traps Triggered 4 | . 1 . . . . . 1 . . . 1 . . 1 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused 2 | . . . . 2 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 7 | . . . . 6 . . 1 . . . . . . . . Triggered 2 | . . . . 2 . . . . . . . . . . . Most Traps Carried 6 | . . . . 6 . . 4 . . . . . . . . Machines | -11 -10 -10 -9 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Zhi Pro Fac Res Res DSF Acc Com Machines Disabled 10 | . . 1 . 1 4 1 1 . . 1 . . . 1 . Max in Single Turn 2 | . . 1 . 1 2 1 1 . . 1 . . . 1 . Garrison Access 3 | . . . . 1 1 . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Zhi Pro Fac Res Res DSF Acc Com Machines Accessed 39 | . 8 1 1 3 1 . . 9 . 3 3 2 . 3 5 Terminals 20 | . 7 . . 1 . . . . . 2 2 1 . 2 5 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 2 | . 1 . . 1 . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . 1 . . . 1 . Scanalyzers 1 | . . . . . . . . . . . . 1 . . . Garrison Access 3 | . . . . 1 1 . . . . . 1 . . . . Total Hacks 122 | . 20 4 9 7 1 . . 48 . 8 6 3 . 6 10 Successful 86 | . 7 4 9 4 1 . . 48 . 2 2 1 . 3 5 Failed 36 | . 13 . . 3 . . . . . 6 4 2 . 3 5 Catastrophic 9 | . 2 . . 2 . . . . . 3 1 . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 34 | . 17 . . . . . 1 . . 4 5 . . 1 6 Terminals 43 | . 17 . . 1 . . . . . 4 5 1 . 5 10 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 7 | . 3 . . 4 . . . . . . . . . . . Recycling Units 5 | . . . . . . . . . . 4 . . . 1 . Scanalyzers 2 | . . . . . . . . . . . . 2 . . . Garrison Access 4 | . . . . 2 1 . . . . . 1 . . . . Terminal Hacks 72 | . 4 4 9 . . . . 48 . . 1 1 . 2 3 Record 50 | . . 4 9 . . . . 36 . . . . . 1 . Part Schematic 6 | . 2 . . . . . . 4 . . . . . . . Robot Analysis 4 | . . . . . . . . 4 . . . . . . . Prototype ID Bank 5 | . 1 . . . . . . 4 . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . 1 Open DSF 1 | . . . . . . . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . 1 Terminal Index 2 | . 1 . . . . . . . . . . . . . 1 Unreport Threat 1 | . . . . . . . . . . . 1 . . . . Zone Layout 1 | . . . . . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . 3 . . 3 . . . . . . . . . . . Scan Component 4 | . 2 . . 2 . . . . . . . . . . . Repair 2 | . 1 . . 1 . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . 2 . . . 1 . Process 1 | . . . . . . . . . . 1 . . . . . Report Inventory 1 | . . . . . . . . . . 1 . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 1 . . . . . 1 . . . . Seal Access 3 | . . . . 1 1 . . . . . 1 . . . . Unauthorized Hacks 2 | . . . . . . . . . . . . . . . 2 Terminals 2 | . . . . . . . . . . . . . . . 2 Assimilate 2 | . . . . . . . . . . . . . . . 2 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 22 | . 7 . . 3 . . . . . 3 2 1 . 2 4 Full Trace Events 2 | . . . . . . . . . . 2 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . 2 . . . . . . 4 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . Parts Repaired 2 | . 1 . . 1 . . . . . . . . . . . Time 70 | . 26 . . 44 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter 123 | . . . . . . . . . . 123 . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . 3 . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Sub Scr Fac Fac Upp Upp Zhi Pro Fac Res Res DSF Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Zhi Pro Fac Res Res DSF Acc Com Total Allies 10 | . . . . . . . . . . . . . . 4 6 Largest Group 4 | . . . . . . . . . . . . . . 4 3 Highest-Rated Group 357 | . . . . . . . . . . . . . . 232 357 Highest-Rated Ally 119 | . . . . . . . . . . . . . . 58 119 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 23 | . . . . . . . . . . . . . . 12 11 Total Damage 701 | . . . . . . . . . . . . . . 238 463 Kills 3 | . . . . . . . . . . . . . . 2 1 Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . X0-1V1 Amusement Gains 187 | . 7 . . 5 16 16 . . 40 2 6 . . 20 75 Good Acts 87 | . . 1 . 2 10 9 13 . 14 2 4 1 . 12 19 Bad Acts 50 | . . . . 3 10 8 6 . 9 . 6 . . 6 2 Intel | -11 -10 -10 -9 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Zhi Pro Fac Res Res DSF Acc Com Active Infowar (turns) 15623 | 9 2531 712 4761 747 667 1656 1781 677 1280 196 206 35 54 190 121 Optics 6183 | . . . . . 123 1656 1781 677 1280 196 206 35 54 175 . Terrain 1452 | 9 38 . . 704 544 . . . . . . . . 36 121 Seismic 8056 | . 2493 712 4761 90 . . . . . . . . . . . Cloaking 414 | . . . . . . . 149 . . 77 188 . . . . Robot Analysis Total 4 | . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 7 | . . 2 . . . 2 1 . 2 . . . . . . Drone Launches 5 | . . . . . . 3 2 . . . . . . . . Drone Recoveries 2 | . . . . . . . 2 . . . . . . . . Exploration | -11 -10 -10 -9 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Zhi Pro Fac Res Res DSF Acc Com Turns Passed 16013 | 79 2531 712 4761 747 866 1656 1781 677 1280 196 206 35 54 190 242 Spaces Moved 9344 | 51 1012 267 1486 335 616 981 927 377 994 354 516 140 124 485 679 Core 21 | 8 . . . . 1 . . . . . . . . 3 9 Treads 5375 | . 548 267 1486 335 270 881 927 375 286 . . . . . . Legs 538 | 26 464 . . . 48 . . . . . . . . . . Wheels 17 | 17 . . . . . . . . . . . . . . . Hover 887 | . . . . . 25 . . 2 708 152 . . . . . Flight 2506 | . . . . . 272 100 . . . 202 516 140 124 482 670 Fastest Speed 14 | 50 120 240 240 160 31 34 165 156 35 27 14 15 15 17 24 Average Speed 147 | 102 196 240 317 165 100 151 167 170 93 32 19 19 19 22 25 Slowest Speed 320 | 120 320 240 320 320 160 166 170 260 170 110 96 21 21 84 50 Overloaded Moves 483 | . . . . . . . . . 200 9 197 31 8 38 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 41 | . . . . . . . . . . . 15 . . 14 12 Potential Cave-ins 2 | . . . . . . . . . . . 2 . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . 2 . Teleports 1 | . . . . . . . . 1 . . . . . . . Exploration Rate (%) 41 | 3 97 15 61 9 11 93 80 63 78 12 21 6 74 15 22 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 5 | . . . 1 . . 1 . 3 . . . . . . . Known Exits Taken 5 | . . . . . . . . . 1 1 1 1 . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . . . . . . Scrap Searched 17 | . . . 8 . . 2 3 . 4 . . . . . . Spaces Dug 35 | . 1 . . . 1 . . . . 7 19 . . 7 . Terrain Destroyed 648 | . 1 34 . 45 42 54 72 . 345 9 19 . . 9 18 Melee 33 | . . . . . 1 . . . . 7 19 . . 6 . Projectile 7 | . 1 . . 1 . . . . . 2 . . . 3 . AOE 608 | . . 34 . 44 41 54 72 . 345 . . . . . 18 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Zhi Pro Fac Res Res DSF Acc Com Total 11071 | 72 1496 313 1530 495 788 1108 1083 409 1278 400 564 149 154 512 720 Wait 716 | . 353 17 11 101 28 25 19 . 122 3 1 . 12 . 24 Move 9255 | 50 1011 266 1485 334 615 980 926 376 993 353 490 140 123 456 657 Hop 34 | . . . . . . . . . . . 10 . . 14 10 Pick Up 182 | 12 36 2 15 13 17 22 13 7 32 4 2 3 4 . . Fast Attach 66 | 2 2 . 1 . 3 4 6 7 9 3 12 1 6 9 1 Attach 62 | 4 1 1 . 8 9 10 4 4 4 3 1 4 1 3 5 Detach 17 | . . . . 1 2 1 1 2 1 3 . . 1 2 3 Swap 81 | 2 20 8 4 8 11 4 3 1 12 3 4 . 1 . . Drop 187 | . 29 2 12 8 16 27 17 9 38 6 9 1 6 3 4 Fire 179 | 2 43 9 . 11 18 12 31 . 27 8 2 . . 7 9 Melee 170 | . . 8 . 5 29 23 20 3 18 14 25 . . 18 7 Ram . | . . . . . . . . . . . . . . . . Kick 20 | . . . . . 20 . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . 8 . . . . Rewire 4 | . . . 2 . . . 2 . . . . . . . . Trap 7 | . . . . 6 . . 1 . . . . . . . . Miscellaneous 82 | . . . . . 20 . 40 . 22 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 4 exits: *Mat x2 / Rec / *Scr) -9/Scraptown -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res x2) -3/Research -2/Research -2/DSF -1/Access -1/Command History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 451 | -10/Materials | Repaired Med. Laser 894 | -10/Materials | Discovered new exit (range 3) 994 | -10/Materials | Discovered new exit (range 7) 1019 | -10/Materials | Discovered new exit (range 16) 1485 | -10/Materials | Discovered new exit (range 11) 2566 | -10/Materials | Discovered new exit (range 5) 2593 | -10/Materials | Prayed at D.C.S.S. Altar Unit 2611 | -10/Materials | Entered Subcaves 2611 | -10/Subcaves | Discovered new exit (range 15) 2612 | -10/Subcaves | Approached by a straggling Scientist 2624 | -10/Subcaves | Ambushed by Subdweller buried in earth 2700 | -10/Subcaves | Visited Clippyterm 2705 | -10/Subcaves | Identified exit to Materials 2705 | -10/Subcaves | Identified exit to Recycling 2905 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2915 | -10/Subcaves | Shifting Twisted Machinery released Mak. Kinetic Plating 3065 | -10/Subcaves | Learned Materials terminal intel 3323 | -10/Subcaves | Entered Scraptown 3741 | -9/Scraptown | Learned location of Extension (-6) 3884 | -9/Scraptown | Visited Spacefarers 3961 | -9/Scraptown | Visited Cyclists 4044 | -9/Scraptown | Visited TADAMA 4175 | -9/Scraptown | Visited UFD Registry 4220 | -9/Scraptown | Visited Scrapoid Research Area 4279 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4320 | -9/Scraptown | Visited Comm Corps 6398 | -9/Scraptown | Discovered new exit (range 5) 6708 | -9/Scraptown | Visited Fellowship of the Rings 6775 | -9/Scraptown | Visited Bundlers 8084 | -9/Scraptown | Entered Factory 8084 | -6/Factory | Evolved 8 slots: Propulsion x4, Utility x3, Weapon x1 8367 | -6/Factory | Repaired Lyr. Light Armor Plating 8494 | -6/Factory | Build established: Skirmisher 8565 | -6/Factory | Discovered new exit (range 16) 8646 | -6/Factory | Found Exp. Targeting Computer 8815 | -6/Factory | Build established: Mutant 8831 | -6/Factory | Entered another Factory area 8831 | -5/Factory | Evolved 2 slots: Utility x2 9215 | -5/Factory | Found Exp. Targeting Computer 9379 | -5/Factory | Destroyed 10 combat bots 9440 | -5/Factory | Lost 13 parts (1p6n3u3w) 9479 | -5/Factory | Forcibly received Sfc. Transmogifier from X0-1V1 9483 | -5/Factory | System corruption reached 10% 9550 | -5/Factory | Core integrity fell below 50% 9588 | -5/Factory | Lost 4 parts (3u1w) 9622 | -5/Factory | Found Skeleton Box 9685 | -5/Factory | Discovered new exit (range 16) 9697 | -5/Factory | Entered Upper Caves 9719 | -5/Upper Caves | Encountered a Warlord checkpoint 9870 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10046 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 10583 | -5/Upper Caves | Learned 12 Factory zone layouts 10609 | -5/Upper Caves | Discovered new exit (range 14) 10643 | -5/Upper Caves | Core integrity fell below 20% 10858 | -5/Upper Caves | Found Scimitar of Distortion 11353 | -5/Upper Caves | Entered another Upper Caves area 11353 | -5/Upper Caves | Accompanied by 3 allies 11407 | -5/Upper Caves | Learned Factory emergency access door positions 11780 | -5/Upper Caves | Found Scimitar of Distortion 12250 | -5/Upper Caves | Spotted B-75 Beast 12358 | -5/Upper Caves | Lost 7 parts (2n3u2w) 12412 | -5/Upper Caves | Destroyed B-75 Beast 12666 | -5/Upper Caves | Encountered a Warlord checkpoint 12695 | -5/Upper Caves | Discovered new exit (range 13) 12997 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 13010 | -5/Upper Caves | Found Prototype Special Weapon 13012 | -5/Upper Caves | Identified Molecular Deconstructor 13134 | -5/Upper Caves | Entered Zhirov 13134 | -5/Zhirov | Discovered new exit (range 5) 13312 | -5/Zhirov | Learned location of Quarantine (-2) 13312 | -5/Zhirov | Learned location of Testing (-3) 13312 | -5/Zhirov | Learned location of Command (-1) 13475 | -5/Zhirov | Found Alien Artifact 13475 | -5/Zhirov | Identified Integrated Reactor 13475 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 13565 | -5/Zhirov | Found Alien Artifact 13572 | -5/Zhirov | Identified Transdimensional Reconstructor 13572 | -5/Zhirov | Warped through subspace 13811 | -5/Zhirov | Entered Proximity Caves 13814 | -4/Proximity Caves | Spotter reported a threat 13814 | -4/Proximity Caves | Spotter reported a threat 13867 | -4/Proximity Caves | Spotter reported a threat 13867 | -4/Proximity Caves | Spotter reported a threat 14115 | -4/Proximity Caves | Spotter reported a threat 14166 | -4/Proximity Caves | Learned Research stockpile data 14519 | -4/Proximity Caves | Lost 5 parts (3n1u1w) 14638 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14650 | -4/Proximity Caves | Found Exp. Signal Interpreter 14740 | -4/Proximity Caves | Learned location of 1 exit from Upper Caves 14743 | -4/Proximity Caves | Spotted B-86 Titan 14816 | -4/Proximity Caves | Destroyed B-86 Titan 14940 | -4/Proximity Caves | Found Tactical Quantum Warhead 15000 | -4/Proximity Caves | Found Chaos Jack 15036 | -4/Proximity Caves | Discovered new exit (range 7) 15091 | -4/Proximity Caves | Identified exit to Factory 15091 | -4/Proximity Caves | Entered Factory 15091 | -4/Factory | Evolved 2 slots: Utility x2 15092 | -4/Factory | Identified exit to Research 15268 | -4/Factory | Discovered exit to Research (range 14) 15287 | -4/Factory | Entered Research 15287 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 15317 | -3/Research | X0-1V1 released a cloud of subatomizers 15353 | -3/Research | TH resistance permanently improved by X0-1V1 (+10%; -100 max core) 15461 | -3/Research | Spotted B-86 Titan 15492 | -3/Research | Discovered new exit (range 8) 15493 | -3/Research | Identified exit to Research 15493 | -3/Research | Entered another Research area 15493 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 15507 | -2/Research | Lost 5 parts (2p3u) 15528 | -2/Research | Identified exit to DSF 15528 | -2/Research | Entered DSF 15574 | -2/DSF | Additional patrols routed to DSF 15577 | -2/DSF | Discovered new exit (range 21) 15582 | -2/DSF | Identified exit to Access 15582 | -2/DSF | Entered Access 15582 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 15613 | -1/Access | Lost 3 parts (2n1u) 15618 | -1/Access | Crushed by falling debris 15619 | -1/Access | X0-1V1 sent hostile P-80 Master (x2) 15668 | -1/Access | Ranged accuracy permanently improved by X0-1V1 (+6%; -60 max core) 15670 | -1/Access | X0-1V1 added 0b10 threat records associated with you (major) 15672 | -1/Access | Spotted B-99 Colossus 15675 | -1/Access | Lost 3 parts (1n2u) 15677 | -1/Access | X0-1V1 sent allied G-73 Enforcer (x4) 15681 | -1/Access | Spotted B-99 Colossus 15706 | -1/Access | Crushed by falling debris 15720 | -1/Access | X0-1V1 sent you to a vault 15728 | -1/Access | Found Prototype Reactor 15728 | -1/Access | Identified Zero-point Reactor 15733 | -1/Access | Found Prototype Device 15733 | -1/Access | Identified Exp. Shock Absorption System 15735 | -1/Access | X0-1V1 foreshadows a heat wave 15736 | -1/Access | Found Prototype Device 15736 | -1/Access | Identified Exp. Terrain Scanner 15737 | -1/Access | Found Prototype Device 15737 | -1/Access | Identified Adv. Particle Accelerator 15746 | -1/Access | Lost 4 allies 15754 | -1/Access | X0-1V1 activates XOMVISION 15771 | -1/Access | Discovered new exit (range 2) 15772 | -1/Access | Identified exit to Command 15772 | -1/Access | Entered Command 15783 | -1/Command | Melee accuracy permanently improved by X0-1V1 (+5%; -50 max core) 15788 | -1/Command | Lost 11 parts (1p5n4u1w) 15794 | -1/Command | Core integrity restored by X0-1V1 (+236) 15804 | -1/Command | Spotted M Guard 15804 | -1/Command | Spotted M Guard 15804 | -1/Command | Spotted Combat Programmer 15824 | -1/Command | X0-1V1 activates XOMVISION 15885 | -1/Command | X0-1V1 turns hostiles against one another 15937 | -1/Command | Core integrity restored by X0-1V1 (+291) 15945 | -1/Command | Spotted Combat Programmer 15946 | -1/Command | X0-1V1 sent allied Executioner (x3) 15948 | -1/Command | Allies destroyed M Guard 15959 | -1/Command | Met MAIN.C 15971 | -1/Command | 0b10 Conduit disabled 15974 | -1/Command | Core integrity fell below 50% 15983 | -1/Command | Destroyed Combat Programmer 15998 | -1/Command | System corruption reached 10% 16010 | -1/Command | Core integrity fell below 20% 16014 | -1/Command | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 15999_ Penetrated by EMDS Slug. 16002_ P-80 Master resets M Guard, system corruption cleaned. 16003_ Penetrated by EMDS Slug. 16005_ Chain reaction triggered in Zero-point Reactor. 16009_ YOLO Cannon destroyed. 16009_ X0-1V1 is amused. 16009_ Imp. Diametric Drive destroyed. 16009_ Critical hit (Blast). 16011_ Drone sends a signal. 16011_ Penetrated by EMDS Slug. 16011_ Exp. Signal Interpreter destroyed. 16011_ Critical hit (Blast). 16012_ ANV #GXH,J%KUO<5WBBYU 16012_ P-80 Master resets M Guard, system corruption cleaned. 16013_ Penetrated by EMDS Slug. 16014_ X0-1V1 cackles wildly! [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????#####################?????????????? | | ?????????????#""""""" """" #?????????????? | | ?????????????#"" "" #?????????????? | | ?????????????#""""" " ############### | | ?????????????#""""""""""" ; | | ?????????????#" " " ; | | ?????????????#"" """""" p/n | | ?????????????#"" """"" Y ############### | | ?????????????# " """" MMM #?????????????? | | ?????????????# " MMM #?????????????? | | ?????????????# " MMM ""#?????????????? | | ?????????????#"""""""" % """"""#?????????????? | | ?????????????#"" """"""#?????????????? | | ?????????????# @ """""""#?????????????? | | ?????????????# " " #?????????????? | | ?????????????# " " #?????????????? | | ?????????????" 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" #?????????????? | | ?????????????# % " " #?????????????? | | ?????????????# p" """"""""#?????????????? | | ?????????????# % " " " #?????????????? | | ?????????????#######################?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Coolant Potential 100 Energy Generation 70 Energy Capacity 1280 Matter Stores 800 Matter Capacity 800 Sight Range 24 Terrain Scan Range 30 Terrain Scan Density 410 Cloak Strength 3 Additional Mass Support 9 Corruption Containment 8 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 10 Resistance: EX 75 Resistance: EM 26 Propulsion Shielding 66 Weapon Cycling 20 Evasion (%) 79 Targeting Accuracy 12 Recoil Reduction 8 Salvage Targeting 1 Offensive Hacking 14 Defensive Hacking 10 Item Schematics ----------------- Lgt. Treads | -10/Materials | Hacked Lgt. Armor Plating | -10/Materials | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Med. Laser | 25% | -10/Materials Lyr. Light Armor Plating | 55% | -6/Factory Studied --------- None Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- 20k Club Alien Tech Armchair Analyst Chaos Is Inevitable Civilization 2243 Cya! Dangerous Findings Deconstruction Denied? Do Not Disturb Dodgeball, But With Guns Error 47 Ew, Corruption Factory Defaults For Emergencies Only Heavy Suspicion Hunted I'm Back, Baby! Look Less Dangerous Next Time Meet Your Maker Overwhelming Resistances Are Futile Respectable Loadout Slippery One Spot Them First Subspace Traveler Throw Away The Key True Hacker Universal Adapter Window Shopping Challenges ------------ None Game ------ Seed SuspensionMasterManipulator Manual? 0 Play Time 04:51:14 Cumulative 23.9 hours Start 2026.06.26 @ 15:34:03 End 2026.08.19 @ 19:42:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 24 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 06044670-dfb4-43f9-935a-036b8a595b14