Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.13 @ 16:50:58 Player: Bearly Playable Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (15) 75 Value Destroyed (434) 434 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 909 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 292/300 Energy 156/160 System Corruption 0% Temperature Cool (2) Movement Walking (120) Location -10/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit Machine Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink Recalibrator Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Machine Analyzer > --- WEAPON ----------- EM Pulse Gun Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Recalibrator Assault Rifle Grenade Launcher [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Machine Analyzer Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 20 | 8 11 1 Power 4 | 2 1 1 Engine 3 | 2 1 . Core 1 | . . 1 Reactor . | . . . Propulsion 6 | 2 4 . Treads . | . . . Leg 6 | 2 4 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 4 . Device . | . . . Storage 4 | 1 3 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 3 2 . Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun 3 | 2 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . 1 3 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon 3 | . 1 2 Highest Loss Streak 3 | . 1 3 To Critical Strikes . | . . . Average Slot Usage (%) 93 | . 95 75 Engine 12 | . 14 4 Leg 28 | . 28 28 Storage 14 | . 14 14 Processor 10 | . 10 14 Energy Gun 9 | . 10 . Ballistic Gun 15 | . 16 7 Naked Turns . | . . . Heaviest Build 28 | 13 28 15 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 10 Average Capacity 8 | 6 8 10 Most Carried 10 | 4 8 10 Average Carried 5 | 1 5 8 Final Capacity 10 | 8 10 10 Final Carried 9 | 2 8 9 Class Distribution -------------------- 74% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 488 | 218 244 26 Remotely . | . . . Salvage Created 609 | . 543 66 Parts 36 | . 32 4 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 11 | . 9 2 Melee 1 | . . 1 Guns 9 | . 8 1 Classes Destroyed 5 | . 5 . Worker 1 | . 1 . Builder 1 | . 1 . Hauler 1 | . 1 . Mechanic 1 | . 1 . Grunt 11 | . 9 2 Best Kill Streak 4 | . 4 1 Combat Bots Only 2 | . 2 1 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 98 | . 62 36 Missed 24 | . 16 8 Damage Taken 978 | . 676 302 Core 250 | . 159 91 Absorbed by Shields . | . . . Regen/Repaired (Parts) 32 | . 32 . Core Remaining (%) 100 | 100 . . Volleys Fired 59 | . 46 13 Largest 2 | . 2 2 Hottest 60 | . 60 40 Shots Fired 109 | . 89 20 Gun 109 | . 89 20 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 78 | . 58 20 Thermal . | . . . Explosive . | . . . Electromagnetic 31 | . 31 . Robot Hit Streak 11 | . 8 11 Robot Miss Streak 8 | . 8 1 Penetration Max . | . . . Secondary Targets 4 | . 3 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 75 | . 57 18 Core Hits 35 | . 29 6 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 880 | . 667 213 Guns 805 | . 612 193 Cannons . | . . . Explosions 46 | . 46 . Melee . | . . . Ramming 29 | . 9 20 Kinetic 516 | . 323 193 Thermal 46 | . 46 . Explosive . | . . . Electromagnetic 289 | . 289 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 36 | . 36 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed 8 | . 5 3 Kicked 8 | . 5 3 Crushed . | . . . Highest Temperature 272 | . 272 16 Average Temperature 67 | . 72 10 Received Heat Transfer 477 | . 348 129 Siege Activations . | . . . Robots Corrupted 1 | . 1 . Combat Hostiles 1 | . 1 . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 211 | . 211 56 Initial 26 | . . 26 Average 63 | . 70 44 Maximum Alert Level 1 | . 1 . Low Security (%) 98 | 100 98 100 Level 1 1 | . 1 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 24 | . 19 5 Peak Tracking Total 3 | . 3 3 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 5 | . 5 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 13 | . 13 . Successful 4 | . 4 . Failed 9 | . 9 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 11 | . 11 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Branch Access Points 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1034 | 75 858 101 Spaces Moved 646 | 59 534 53 Core 13 | 13 . . Treads . | . . . Legs 633 | 46 534 53 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 120 | 104 122 120 Slowest Speed 190 | 120 190 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 21 | 4 47 12 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 6 | . 6 . Melee . | . . . Projectile . | . . . AOE 6 | . 6 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 796 | 70 654 72 Wait 46 | . 46 . Move 644 | 58 533 53 Hop . | . . . Pick Up 15 | 3 10 2 Fast Attach 4 | 4 . . Attach 7 | 3 3 1 Detach 1 | 1 . . Swap 9 | 1 8 . Drop 3 | . 3 . Fire 59 | . 46 13 Melee . | . . . Ram . | . . . Kick 8 | . 5 3 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 175 | -10/Materials | Discovered new exit (range 12) 312 | -10/Materials | Build established: Mutant 419 | -10/Materials | Repaired EM Pulse Gun 463 | -10/Materials | Identified exit to Mines 516 | -10/Materials | Discovered new exit (range 10) 769 | -10/Materials | Core integrity fell below 50% 934 | -10/Materials | Entered Mines 959 | -10/Mines | Core integrity fell below 20% 999 | -10/Mines | Lost 3 parts (1p2w) 1003 | -10/Mines | Discovered new exit (range 5) 1035 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00916_ U-05 Engineer lays Concrete. 00918_ K-01 Serf collects debris. 00931_ K-01 Serf cleans the Terminal. 00932_ K-01 Serf collects debris. LOCATION=MINES GOAL=ESCAPE 00943_ G-47 Trooper destroyed. 00943_ Switching to secondary target: G-34 Mercenary. 00952_ Lgt. Assault Rifle destroyed. 00966_ Assault Rifle destroyed. 00967_ Kicked G-34 Mercenary out of the way. 00968_ Ion Engine destroyed. 00968_ Kicked G-34 Mercenary. 00968_ G-34 Mercenary destroyed. 00969_ Acquired 26 matter. 00976_ Acquired Imp. Heat Sink. 00981_ Acquired Lgt. Nuclear Core. 00992_ Kicked R-06 Scavenger out of the way. 01003_ EXIT=FOUND 01031_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????###??????????????????????????? | | ???????????????????## #???######?#####??????????? | | ???????????????????# #### ## #??????????? | | ????????##########?# #??????????? | | ????????# #### #??????????? | | ????????# ## < #???????????? | | ????????# ## #?# @ ##??????????? | | ????????# % ## #?## ## ##?????????? | | ????????# = ## #??#r#### = #?????????? | | ????????# ! ## #### ##### =%* #?????????? | | ????????########### ## ss ##?????????? | | ??????????????????########## ### #??????????? | | ???????????????????????????????## # #??????????? | | ????????????????????????????????# ## #??????????? | | ????????????????????????????????# #?$ ?????????? | | ???????????????????????????????? #?? ????????? | | ????????????????????????????????###?? ???????? | | ????????????????????????????????????? #?????? | | ?????????????????????????????????????? #?????? | | ?????????????????????????????????????? ##?????? | | ??????????????????????????????????????? ##??????? | | ??????????????????????????????????????? ##???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Power Corrupts Challenges ------------ None Game ------ Seed RemoteScrapBeamcaster Manual? 0 Play Time 00:10:45 Cumulative 5.8 hours Start 2024.04.13 @ 16:41:02 End 2024.04.13 @ 16:50:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 9 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c42bebaa-785b-4128-9474-39dae8fe8ee2