Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.04 @ 22:43:57 Player: sanktem Result: Smashed by cave-in Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (50) 250 Value Destroyed (1425) 1425 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (60) 60 TOTAL SCORE: 2875 Bonus ------- High Alert Combat Kills 27 Follower Combat Kills 33 Cogmind --------- Core Integrity 0/400 Matter 237/300 Energy 100/100 System Corruption 4% Temperature Cool (87) Movement Walking (120) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Small Storage Unit Structural Scanner Visual Processing Unit > --- WEAPON (2) ------- Light Assault Rifle Mining Laser > --- INVENTORY (8) ---- Aluminum Leg Light Armor Plating Light Armor Plating Improved Medium Laser Light Assault Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Structural Scanner Visual Processing Unit > --- WEAPON ----------- Beam Rifle Improved Assault Rifle > --- INVENTORY -------- Aluminum Leg Aluminum Leg Aluminum Leg Light Assault Rifle Improved Assault Rifle Improved Assault Rifle Grenade Launcher [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 34 | 6 5 21 2 Power 6 | 1 . 4 1 Engine 4 | 1 . 3 . Core 2 | . . 1 1 Reactor . | . . . . Propulsion 12 | 2 2 8 . Treads 2 | 2 . . . Leg 10 | . 2 8 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 2 1 . Device 1 | . . 1 . Storage 1 | 1 . . . Processor 1 | . 1 . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 12 | 2 1 8 1 Energy Gun 2 | . . 2 . Energy Cannon . | . . . . Ballistic Gun 8 | 2 1 5 . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 21 | . 1 18 2 Power 6 | . . 4 2 Propulsion 8 | . 1 7 . Utility . | . . . . Weapon 7 | . . 7 . Highest Loss Streak 4 | . 1 4 1 To Critical Strikes 1 | . . 1 . Average Backups 5 | 1 5 6 6 Power 1 | . 1 . 1 Propulsion 1 | . . 2 1 Utility . | . . . 2 Weapon 2 | . 3 2 2 Tool/Special . | . . . . Unused Backups 9 | . . 3 6 Power 1 | . . . 1 Propulsion 2 | . . 1 1 Utility 2 | . . . 2 Weapon 4 | . . 2 2 Tool/Special . | . . . . Average Slot Usage (%) 94 | . 97 89 99 Engine 10 | . 14 7 8 Core 1 | . . 2 1 Treads 9 | . 22 . . Leg 19 | . 4 31 33 Device 3 | . . 4 11 Storage 12 | . 14 11 11 Processor 7 | . 2 11 11 Protection 4 | . 11 . . Energy Gun 3 | . . 5 9 Ballistic Gun 19 | . 27 14 11 Peak Build Rating 14 | 6 8 14 13 Average Rating 10 | 4 7 12 12 On Entrance 6 | . 6 8 13 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 16 | 13 16 15 13 Greatest Support 40 | 40 40 30 30 Greatest Overweight (x) 3 | . 3 . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 3 8 8 8 Average Carried 5 | 1 5 6 6 Final Capacity 8 | 8 8 8 8 Final Carried 7 | 2 7 7 6 Class Distribution -------------------- 52% | Scavenger-Mutant 47% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 1034 | 195 242 597 . Remotely . | . . . . Salvage Created 1618 | . 453 1165 . Parts 95 | . 26 69 . Haulers Intercepted 1 | . . 1 . Recyclers Shooed 4 | . . 4 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 45 | . 14 31 . Guns 38 | . 14 24 . AOE 7 | . . 7 . Classes Destroyed 8 | . 4 4 . Worker 2 | . 1 1 . Builder 1 | . . 1 . Hauler 1 | . . 1 . Operator 1 | . 1 . . Swarmer 13 | . 6 7 . Grunt 23 | . 8 15 . Brawler 1 | . . 1 . Sentry 8 | . . 8 . Best Kill Streak 6 | . 4 6 . Combat Bots Only 6 | . 4 6 . Max Kills in Single Turn 2 | . 1 2 . Gunslinging . | . . . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 293 | . 76 213 4 Missed 92 | . 22 67 3 Hits 201 | . 54 146 1 Melee 3 | . . 3 . Projectile 198 | . 54 143 1 Critical Strikes 3 | . . 3 . Damage Taken 2729 | . 550 1917 262 Core 501 | . 56 308 137 Absorbed by Shields . | . . . . Core Remaining (%) 88 | 100 77 . . Volleys Fired 165 | . 40 119 6 Largest 2 | . 2 2 2 Hottest 120 | . 40 79 120 Shots Fired 301 | . 80 207 14 Gun 283 | . 80 195 8 Cannon . | . . . . Launcher 12 | . . 12 . Special 6 | . . . 6 Kinetic 252 | . 80 165 7 Thermal 37 | . . 30 7 Explosive 12 | . . 12 . Electromagnetic . | . . . . Robot Hit Streak 13 | . 10 13 . Robot Miss Streak 4 | . 3 4 1 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 198 | . 53 145 . Core Hits 87 | . 24 63 . Critical Kills 1 | . . 1 . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 2 | . 1 1 . Destroy 2 | . 1 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3112 | . 614 2497 1 Guns 2489 | . 564 1925 . Cannons . | . . . . Explosions 494 | . . 494 . Melee . | . . . . Ramming 129 | . 50 78 1 Kinetic 2177 | . 564 1613 . Thermal 312 | . . 312 . Explosive 494 | . . 494 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . 3 3 Average Corruption 3 | . . 3 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 12 | . . 5 7 Message Errors 2 | . . 1 1 Matter Fused 1 | . . . 1 Energy Discharges 1 | . . . 1 Data Loss (minor) 3 | . . 2 1 Data Loss (major) 2 | . . 1 1 Misfires 2 | . . . 2 Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 2 | . . 2 . Projectiles . | . . . . Explosions 2 | . . 2 . Melee . | . . . . Knockbacks 1 | . . 1 . Impact 1 | . . 1 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 89 | . . 89 . Shots 3 | . . 3 . Rammed 6 | . 6 . . Targets Rammed 31 | . 11 19 1 Kicked 23 | . 3 19 1 Crushed 2 | . 2 . . Highest Temperature 87 | . 44 63 87 Average Temperature 17 | . 12 19 29 Received Heat Transfer 894 | . 228 657 9 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 777 | . . 777 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Maximum Alert Level 2 | . . 2 1 Low Security (%) 84 | 100 100 67 94 Level 1 8 | . . 17 5 Level 2 6 | . . 15 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 547 | . 110 547 205 Initial 205 | . . . 205 Average 91 | . 30 146 119 Influence Increases 1424 | . 380 1022 22 Destroy 0b10 Robot/C 920 | . 280 620 20 Destroy 0b10 Robot/NC 25 | . 10 15 . Destroy Leader 232 | . 70 162 . Allied During Kill 1 | . . . 1 Successful Hack 37 | . 20 17 . Disable Machine 60 | . . 60 . Destroy Structure 59 | . . 58 1 Lose Combat Pursuer 90 | . . 90 . Influence Decreases 1407 | . 380 493 534 Entered New Map 324 | . . . 324 Time Decay 894 | . 380 344 170 Lost Part 150 | . . 130 20 Lost Ally 20 | . . . 20 Purge Threat 19 | . . 19 . Squads Dispatched 10 | . 4 6 . Investigation 3 | . 1 2 . Extermination . | . . . . Reinforcement 5 | . 3 2 . Assault 2 | . . 2 . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 7 | . 1 6 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 76 | . 22 52 2 Peak Tracking Total 7 | . 5 7 2 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 4 | . . 4 . Max in Single Turn 2 | . . 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 11 | . 5 6 . Terminals 6 | . 3 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 2 2 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 32 | . 17 15 . Successful 18 | . 8 10 . Failed 14 | . 9 5 . Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual 3 | . 2 1 . Terminals 19 | . 11 8 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 11 | . 6 5 . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 11 | . 5 6 . Recycling Unit Index 1 | . 1 . . Unreport Threat 1 | . . 1 . Locate Traps 2 | . 1 1 . Patrol Status 1 | . . 1 . Reinforcement Status 1 | . 1 . . Recall Reinforcements 1 | . 1 . . Hauler Manifests 1 | . . 1 . Registered Components 2 | . 1 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 5 | . 3 2 . Process 1 | . 1 . . Report Inventory 1 | . 1 . . Retrieve Components 3 | . 1 2 . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Retrieve Study 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 3 2 . Full Trace Events 5 | . 3 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 1 | . . 1 . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 18 | . 18 . . Retrieved Matter . | . . . . Retrieved Components 29 | . 10 19 . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies 1 | . . . 1 Largest Group 1 | . . . 1 Highest-Rated Group 31 | . . . 31 Highest-Rated Ally 31 | . . . 31 Total Orders . | . . . . Ally Attacks 15 | . . . 15 Total Damage 152 | . . . 152 Kills 2 | . . . 2 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Active Infowar (turns) 2210 | . 218 1632 360 Optics 2210 | . 218 1632 360 Structural 1060 | . . 700 360 Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . . 2 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 3607 | 80 1536 1632 359 Spaces Moved 2255 | 48 910 1026 271 Core 22 | 9 13 . . Treads 759 | 39 720 . . Legs 1474 | . 177 1026 271 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 133 | 139 152 120 120 Slowest Speed 200 | 160 200 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins 4 | . . . 4 Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 59 | 4 90 79 66 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 4 | . . . 4 Terrain Destroyed 68 | . . 62 6 Melee . | . . . . Projectile 6 | . . . 6 AOE 62 | . . 62 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 2551 | 61 979 1226 285 Wait 14 | . 2 12 . Move 2252 | 47 909 1025 271 Hop . | . . . . Pick Up 45 | 8 10 25 2 Fast Attach . | . . . . Attach 34 | 6 5 21 2 Detach 2 | . 1 . 1 Swap . | . . . . Drop 8 | . 1 5 2 Fire 165 | . 40 119 6 Melee . | . . . . Ram . | . . . . Kick 23 | . 3 19 1 Crush 8 | . 8 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -9/Mines (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Discovered new exit (range 13) 228 | -10/Materials | Discovered new exit (range 13) 308 | -10/Materials | Build established: Mutant 518 | -10/Materials | Discovered new exit (range 5) 810 | -10/Materials | Discovered new exit (range 14) 944 | -10/Materials | Discovered new exit (range 7) 1617 | -10/Materials | Entered another Materials area 1617 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1915 | -9/Materials | Build established: Scavenger-Mutant 2008 | -9/Materials | Lost 4 parts (1p2n1w) 2291 | -9/Materials | Discovered new exit (range 12) 2481 | -9/Materials | Discovered new exit (range 15) 2736 | -9/Materials | Discovered new exit (range 15) 2777 | -9/Materials | Lost 3 parts (1p1n1w) 2870 | -9/Materials | Core integrity fell below 50% 3096 | -9/Materials | Discovered new exit (range 14) 3217 | -9/Materials | First assault squad dispatched 3249 | -9/Materials | Entered Mines 3282 | -9/Mines | Learned location of Zion (-7) 3305 | -9/Mines | Learned location of 1 exit from Materials 3306 | -9/Mines | Discovered new exit (range 9) 3353 | -9/Mines | Discovered new exit (range 10) 3490 | -9/Mines | Received a Mining Laser from a helpful Derelict 3511 | -9/Mines | Assembled infested the area 3516 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3609 | -9/Mines | Crushed by falling debris 3609 | -9/Mines | Smashed by cave-in Last Messages --------------- coming from, and they're closing on this area, come on!" 03532_ Lgt. Ion Engine destroyed. 03533_ System corrupted: Component data lost. 03537_ Y-45 Defender suffers critical hit (Burn). 03537_ Dropped Ion Engine. 03550_ U-05 Engineer builds a Wall. 03550_ T-07 Excavator is excavating. 03554_ Dropped Mining Laser. 03554_ Acquired Mining Laser. 03565_ System corrupted: FCS attempts to trigger Lgt. Assault Rifle+. 03565_ System corrupted: Lgt. Assault Rifle+ misfires. 03595_ The unstable cave ceiling collapses. 03609_ Crushed by falling debris. [Achievement: Unlikely Earthworm] 03609_ Lgt. Nuclear Core destroyed. 03609_ System corrupted by crushing effect (+1). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ###???????????????????????????????????????######## | | ######???????????????????????????????????######### | | ######????????????????????????????????#### | | ###???########????????????????????#### | | ##???########???????????????????#### # | | ###??## # #???????????????????### ## | | ###??## ##???????????????????## ### | | ##??## ##????????#####??????## ##??? | | ##???# #?????????############# ###??? | | ###???## ##?????????## ######### ###??? | | ####???## ##?????????## #### ##??? | | ###????## ##?????????## ### ##??? | | # ###????### ###??????????# ## ##??? | | ## ###?###### ###?????????### ## ###??? | | ## ######## ##?######??### ## ####??? | | ## ##### ############# ### < #####???? | | ## * ##### ###### ### #####????? | | ## ## ## # @ # ###??????? | | # #### ### #### ### ###???????? | | ##### #### ########## ####??????? | | ############ ####?####### ####?????? | | #####?####### ####??????#### ## ###?????? | | #####?????### ####????????### #### ##?????? | | ##???????### ###??????????## #### ####?????? | | ????????#### ###???????????## #### ####?????? | | ????????###! ####???????????## #### ##???????? | | ????????##*%= ####????????????## #### ##???????? | | ????????? # | ###????#######??## #### ##???????? | | ????????? # ##????############ #### ###??????? | | ???????#### ###????### ###### #### ###??????? | | #### ###????## #### ##??????? | | #?## ##?????### ##### ##??????? | | ??### ##### ##??###### ########## ####????? | | ???###?###### ##?####### ######### ####????? | | ???????????## ##?### ###### ###???? | | ??????????### ##### """" #### ###??? | | ??????????### ##### """" ## ###?? | | ?????????### """" ##?? | | ????????#### ##### ## ##?? | | ????????## ##### ####### ##?? | | ????????## ##?## ####### # ### ##?? | | ????????## ####?## ###???## ### #### ###?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Assault Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Unlikely Earthworm Challenges ------------ None Game ------ Seed ChargeGrenadeTerrabomb Manual? 0 Play Time 00:41:37 Cumulative 7.2 hours Start 2026.02.04 @ 22:00:09 End 2026.02.04 @ 22:43:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dac471bb-36a4-4825-b12a-ba23d5dba3e4