Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.22 @ 22:43:16 Player: Willyp Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (121) 605 Value Destroyed (2412) 2412 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (786) 786 TOTAL SCORE: 7783 Bonus ------- High Alert Combat Kills 104 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -118 Cogmind --------- Core Integrity 0/850 Matter 135/300 Energy 310/310 System Corruption 5% Temperature Cool (0) Movement Core (200) Ox3 Location -6/Factory Parts ------- > --- POWER (2) -------- Heavy Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Combat Airjet Combat Airjet Hacking Suite Authchip [R/Combat] Authchip [Propulsion] Peak State ------------ > --- POWER ------------ Cooled Ion Engine Micro Nuclear Core > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Medium Storage Unit Energy Filter Advanced ECM Suite Trap Reconfigurator > --- WEAPON ----------- Latent Energy Streamer YOLO Cannon > --- INVENTORY -------- Improved Ion Engine Nuclear Core Improved Heat Sink Hacking Suite Improved Medium Laser Ion Cannon Gauss Rifle Missile Launcher Missile Launcher [Rating: 58] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Combat Airjet Utility Medium Storage Unit Device Kinecellerator Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Authchip [Storage] Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon YOLO Cannon Ballistic Gun Gauss Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Slots Evolved 8 | . . 2 . . . 2 2 . 2 Power 1 | . . . . . . 1 . . . Propulsion 2 | . . 1 . . . . 1 . . Utility 2 | . . 1 . . . . 1 . . Weapon 3 | . . . . . . 1 . . 2 Parts Attached 82 | 8 5 23 5 3 . 4 2 21 11 Power 13 | 1 1 5 . . . 1 . 4 1 Engine 11 | 1 1 5 . . . 1 . 2 1 Core 2 | . . . . . . . . 2 . Reactor . | . . . . . . . . . . Propulsion 24 | 3 2 4 . . . 1 1 9 4 Treads 10 | 2 2 4 . . . 1 1 . . Leg 4 | 1 . . . . . . . . 3 Wheel . | . . . . . . . . . . Hover 10 | . . . . . . . . 9 1 Flight . | . . . . . . . . . . Utility 19 | 2 . 7 3 1 . 1 1 2 2 Device 14 | 1 . 5 3 1 . 1 1 1 1 Storage 2 | 1 . 1 . . . . . . . Processor 2 | . . 1 . . . . . . 1 Hackware 1 | . . . . . . . . 1 . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 26 | 2 2 7 2 2 . 1 . 6 4 Energy Gun 10 | 1 1 6 1 . . . . 1 . Energy Cannon 8 | . . 1 . 2 . . . 2 3 Ballistic Gun 5 | 1 . . 1 . . 1 . 1 1 Ballistic Cannon . | . . . . . . . . . . Launcher 3 | . 1 . . . . . . 2 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 9 | . . 5 . 3 . . . . 1 Parts Lost 40 | . 4 4 2 . . 1 . 17 12 Power 7 | . 1 . . . . . . 3 3 Propulsion 15 | . 2 2 1 . . . . 8 2 Utility 6 | . . 1 . . . 1 . 1 3 Weapon 12 | . 1 1 1 . . . . 5 4 Highest Loss Streak 8 | . 2 1 2 . . 1 . 8 6 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 86 | . 99 97 93 84 77 83 92 73 31 Engine 11 | . 14 11 11 11 11 18 15 5 . Treads 22 | . 27 30 26 22 22 21 30 2 . Hover 1 | . . . . . . . . 12 4 Device 16 | . 14 16 20 22 22 17 23 17 4 Storage 10 | . 14 11 11 11 11 9 7 7 4 Processor 1 | . . 5 1 . . . . . . Energy Gun 9 | . 8 21 15 7 . . . 2 . Energy Cannon 2 | . . . . 3 11 9 7 4 2 Ballistic Gun 7 | . 14 . 6 7 . 9 7 4 3 Launcher 1 | . 5 . . . . . . 5 . Peak Build Rating 58 | 8 8 19 25 42 42 50 55 58 46 Average Rating 23 | 6 7 16 23 29 42 49 54 43 22 On Entrance 29 | . 8 8 18 24 42 42 50 55 50 Naked Turns 110 | . . . . . . . . . 110 Heaviest Build 55 | 13 15 26 32 41 41 53 55 55 30 Greatest Support 80 | 40 40 60 60 40 40 60 80 80 33 Greatest Overweight (x) 14 | . . . . 1 1 1 . 14 5 Average Overweight (x) . | . . . . . 1 . . 1 . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 9 10 10 10 10 10 10 8 Most Carried 10 | 8 8 10 10 10 10 10 9 9 10 Average Carried 8 | 3 7 8 9 9 10 9 8 6 6 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 5 Final Carried 10 | 8 7 10 10 10 10 10 8 9 5 Class Distribution -------------------- 69% | Mutant 17% | Scavenger-Mutant 9% | Skirmisher 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Gunner | -7/DSF Mutant | -6/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Matter Collected 1614 | 288 300 256 225 . . 213 . 142 190 Remotely . | . . . . . . . . . . Salvage Created 3745 | 142 896 1222 311 . 37 504 . 457 176 Parts 265 | 13 59 103 26 . 1 36 . 20 7 Haulers Intercepted 8 | . 2 4 . . . 2 . . . Recyclers Shooed 6 | . 3 2 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Combat Hostiles Destroyed 60 | . 18 12 3 . 1 13 . 11 2 Guns 28 | . 13 11 3 . . . . 1 . Cannons 9 | . . . . . 1 5 . 2 1 AOE 20 | . 5 1 . . . 8 . 6 . Classes Destroyed 16 | 3 5 3 1 . 1 . . 3 . Worker 19 | 1 3 10 4 . . 1 . . . Builder 10 | . 1 7 . . . 1 . . 1 Tunneler 10 | 3 1 . 5 . . . . . 1 Hauler 8 | . 2 4 . . . 2 . . . Recycler 9 | 1 3 3 1 . . 1 . . . Mechanic 1 | . . 1 . . . . . . . Operator 2 | . . 1 . . . 1 . . . Watcher 4 | . 1 1 . . . 2 . . . Swarmer 21 | . 5 6 . . . 6 . 4 . Grunt 21 | . 13 3 . . . 3 . . 2 Sentry 6 | . . 3 . . . 3 . . . Specialist 3 | . . . . . . . . 3 . Hunter 4 | . . . . . 1 1 . 2 . Programmer 1 | . . . . . . . . 1 . Heavy 1 | . . . . . . . . 1 . Assembled 3 | . . . 3 . . . . . . Thug 1 | . . . 1 . . . . . . Best Kill Streak 11 | 2 9 7 3 . 1 11 . 5 4 Combat Bots Only 8 | . 8 4 2 . 1 6 . 5 2 Max Kills in Single Turn 3 | 1 3 2 2 . 1 3 . 1 1 Gunslinging 1 | . . 1 . . . . . . . Exploded 2 | . 1 1 . . . 2 . 1 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Hostile Shots Fired 429 | . 115 54 19 . 2 15 . 114 110 Missed 127 | . 34 12 8 . . 3 . 32 38 Damage Taken 5880 | . 951 678 164 . 28 560 . 2054 1445 Core 1916 | . 209 83 47 . . 126 . 590 861 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 55 | 100 16 . . . 67 77 . 15 . Volleys Fired 309 | 8 124 72 30 . 1 18 . 42 14 Largest 3 | 2 2 2 2 . 1 2 . 3 2 Hottest 160 | 60 70 112 111 . 100 128 . 160 103 Shots Fired 531 | 16 194 136 63 3 1 36 . 65 17 Gun 451 | 16 179 136 63 2 . 18 . 30 7 Cannon 52 | . . . . 1 1 18 . 22 10 Launcher 28 | . 15 . . . . . . 13 . Special . | . . . . . . . . . . Kinetic 200 | 8 124 3 21 . . 18 . 19 7 Thermal 246 | 8 55 99 31 3 1 18 . 31 . Explosive 28 | . 15 . . . . . . 13 . Electromagnetic 57 | . . 34 11 . . . . 2 10 Robot Hit Streak 14 | 3 14 12 6 . 2 8 . 5 2 Robot Miss Streak 6 | 1 6 3 6 . . 5 . 4 3 Penetration Max . | . . . . . . . . . . Secondary Targets 6 | . 2 4 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . Shots Hit Robots 270 | 9 104 97 28 . 1 11 . 12 8 Core Hits 181 | 6 64 47 17 . 1 19 . 20 7 Critical Kills 2 | . . . . . . . . 2 . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 14 | . . 10 1 . . . . 2 1 Burn 11 | . . 10 1 . . . . . . Meltdown 2 | . . . . . . . . 2 . Corrupt 1 | . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8902 | 95 1618 1680 556 . 121 2055 . 2429 348 Guns 3185 | 95 935 1484 556 . . 38 . 16 61 Cannons 2160 | . . . . . 121 1001 . 758 280 Explosions 3520 | . 675 188 . . . 1002 . 1655 . Melee . | . . . . . . . . . . Ramming 37 | . 8 8 . . . 14 . . 7 Kinetic 818 | 16 472 8 223 . . 38 . . 61 Thermal 5647 | 79 463 1108 258 . 121 2003 . 1615 . Explosive 1489 | . 675 80 . . . . . 734 . Electromagnetic 911 | . . 476 75 . . . . 80 280 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 5 | . . 5 5 5 5 . . 5 5 Average Corruption 4 | . . 5 5 5 5 . . 4 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 86 | . . 10 22 41 1 . . 10 2 Message Errors 24 | . . 3 6 12 1 . . 1 1 Matter Fused 21 | . . 4 4 10 . . . 3 . Heat Flow Errors 12 | . . 2 2 5 . . . 2 1 Energy Discharges 5 | . . . 3 2 . . . . . Parts Fused 1 | . . . . . . . . 1 . Data Loss (minor) 10 | . . . 3 6 . . . 1 . Data Loss (major) 6 | . . 1 1 3 . . . 1 . Misfires 7 | . . . 3 3 . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 357 | . . 42 . . . 227 . 88 . Projectiles 207 | . . . . . . 146 . 61 . Explosions 150 | . . 42 . . . 81 . 27 . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 883 | . 48 191 . . . 428 . 214 2 Shots 17 | . 3 3 . . . 7 . 4 . Rammed 16 | . 5 1 . . . 2 . . 8 Targets Rammed 16 | . 5 1 . . . 2 . . 8 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 1755 | 20 223 360 446 245 12 156 . 1755 263 Average Temperature 122 | 13 61 88 150 103 7 44 . 535 105 Received Heat Transfer 1026 | . 408 150 . . . 36 . 117 315 Effects 40 | . . 1 10 . . . . 29 . Shutdowns 11 | . . . 2 . . . . 9 . Energy Bleed 7 | . . 1 1 . . . . 5 . Interference 6 | . . . 6 . . . . . . Matter Decay 2 | . . . 1 . . . . 1 . Short Circuit 5 | . . . . . . . . 5 . Damage (minor) 3 | . . . . . . . . 3 . Damage (major) 4 | . . . . . . . . 4 . Damage (core) 2 | . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Fried 2 | . . 1 . . . . . . 1 Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . 2 . Parts Melted 12 | . . 8 1 . . 1 . 2 . Heat Transferred 8823 | 175 1050 3221 629 . 80 1920 . 1748 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . 2 . . . . . . . Latent Energy Used 63 | . . . . . . . . 63 . LE Corruption 2 | . . . . . . . . 2 . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Peak Influence 760 | 25 261 453 96 . 41 760 345 504 279 Initial 345 | . 16 98 91 . . 15 345 241 248 Average 178 | 13 142 255 55 . 16 181 345 389 224 Maximum Alert Level 3 | . 1 2 . . . 3 1 2 1 Low Security (%) 49 | 100 46 22 100 . 100 71 . . 24 Level 1 42 | . 53 74 . . . 8 100 34 75 Level 2 7 | . . 3 . . . 11 . 65 . Level 3 . | . . . . . . 7 . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . Squads Dispatched 17 | . 5 3 1 . . 2 . 2 4 Investigation 6 | . 4 . 1 . . . . . 1 Extermination 1 | . . . . . . . . . 1 Reinforcement 10 | . 1 3 . . . 2 . 2 2 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Distress Signals 7 | . 2 2 . . . 3 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 98 | . 32 18 4 . 1 16 . 11 16 Peak Tracking Total 6 | . 6 4 2 . . 3 . 4 5 Tactical Retreats 10 | . 3 1 1 . . 1 . . 4 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Traps Triggered 3 | . 2 1 . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused 1 | . . . . . . 1 . . . Traps Reconfigurated 5 | . . . . . . 1 . 4 . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Machines Disabled 22 | . 1 6 . 3 . 12 . . . Max in Single Turn 3 | . 1 2 . 3 . 3 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Machines Accessed 12 | . 4 2 1 2 . 1 1 . 1 Terminals 8 | . 4 2 . . . 1 1 . . Fabricators 1 | . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 56 | . 14 4 1 30 . 3 2 . 2 Successful 38 | . 3 2 1 30 . 1 1 . . Failed 18 | . 11 2 . . . 2 1 . 2 Catastrophic 3 | . 3 . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 21 | . 12 4 . 2 . 3 . . . Terminals 23 | . 14 4 . . . 3 2 . . Fabricators 2 | . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 38 | . 3 2 1 30 . 1 1 . . Record 30 | . . . . 30 . . . . . Part Schematic 1 | . 1 . . . . . . . . Open Door 1 | . . . 1 . . . . . . Open DSF 1 | . . . . . . . 1 . . Recall Investigation 1 | . . 1 . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . Zone Layout 3 | . 1 1 . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 7 | . 4 2 . . . . . . 1 Full Trace Events 4 | . 3 . . . . . . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . Drone Launches 2 | . . . . . . . . . 2 Drone Recoveries 1 | . . . . . . . . . 1 Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Turns Passed 7326 | 291 1566 1341 850 1480 79 742 11 437 529 Spaces Moved 3698 | 158 715 661 462 832 32 204 6 150 478 Core 236 | 1 . . . . . . . 12 223 Treads 3089 | 153 715 661 462 832 32 204 6 24 . Legs 174 | 4 . . . . . . . . 170 Wheels . | . . . . . . . . . . Hover 199 | . . . . . . . . 114 85 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 240 160 160 71 50 Average Speed 158 | 158 160 160 160 176 240 196 160 173 95 Slowest Speed 750 | 160 160 160 160 240 240 240 160 750 300 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 48 | 6 79 45 73 93 7 25 . 95 11 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . . . Known Exits Taken 2 | . . 1 . . . . 1 . . Unknown Exits Taken 6 | 1 1 . 1 1 1 1 . . . Scrap Searched 1 | . . . 1 . . . . . . Spaces Dug 7 | . 7 . . . . . . . . Terrain Destroyed 472 | . 37 23 1 9 16 247 . 139 . Melee . | . . . . . . . . . . Projectile 21 | . . . 1 . . 13 . 7 . AOE 451 | . 37 23 . 9 16 234 . 132 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Total 4588 | 181 966 809 514 843 32 474 8 236 525 Wait 398 | . 107 22 11 . . 240 1 14 3 Move 3689 | 157 714 660 461 831 31 203 5 149 478 Hop . | . . . . . . . . . . Pick Up 53 | 8 7 16 4 3 . 5 . 9 1 Fast Attach 27 | 7 . 4 . . . 1 . 8 7 Attach 28 | . 4 3 1 1 . 3 2 9 5 Detach 5 | . . . . 1 . . . 1 3 Swap 28 | 1 1 16 4 2 . . . 4 . Drop 34 | . 4 15 3 4 . 2 . . 6 Fire 309 | 8 124 72 30 . 1 18 . 42 14 Melee . | . . . . . . . . . . Ram 8 | . . . . . . . . . 8 Kick . | . . . . . . . . . . Crush 8 | . 5 1 . . . 2 . . . Escape Stasis . | . . . . . . . . . . Rewire 1 | . . . . 1 . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 50 | -11/Scrapyard | Discovered new exit (range 15) 292 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 630 | -10/Materials | Discovered new exit (range 11) 915 | -10/Materials | Destroyed 8 combat bots 1534 | -10/Materials | Core integrity fell below 50% 1610 | -10/Materials | Core integrity fell below 20% 1814 | -10/Materials | Discovered new exit (range 15) 1858 | -10/Materials | Entered another Materials area 1858 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2079 | -9/Materials | Discovered new exit (range 15) 2175 | -9/Materials | Build established: Scavenger-Mutant 2939 | -9/Materials | Identified exit to Mines 3199 | -9/Materials | Entered Mines 3200 | -9/Mines | Met a Derelict bent on vengeance 3252 | -9/Mines | Met a Derelict shopkeep closing up shop 3417 | -9/Mines | Build established: Mutant 3447 | -9/Mines | Assembled infested the area 3636 | -9/Mines | Discovered new exit (range 8) 4001 | -9/Mines | Discovered new exit (range 10) 4037 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4039 | -9/Mines | Discovered new exit (range 5) 4049 | -9/Mines | Entered Exiles 4105 | -9/Exiles | Met 8R-AWN 4142 | -9/Exiles | Met EX-HEX 4257 | -9/Exiles | Met EX-DEC 4362 | -9/Exiles | Learned location of Zion (-6) 4439 | -9/Exiles | Discovered new exit (range 14) 4616 | -9/Exiles | Visited The Gauntlet 4940 | -9/Exiles | Met EX-BIN 4975 | -9/Exiles | Aligned with FarCom system 4977 | -9/Exiles | Given EX-Vault access code 5079 | -9/Exiles | Opened EX-Vault 5087 | -9/Exiles | Found Prototype Energy Cannon 5087 | -9/Exiles | Identified Latent Energy Streamer 5098 | -9/Exiles | Found Prototype Device 5098 | -9/Exiles | Identified Trap Reconfigurator 5106 | -9/Exiles | Found Prototype Energy Cannon 5108 | -9/Exiles | Identified YOLO Cannon 5234 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5529 | -9/Exiles | Stole three prototypes: YOLO Cannon, Trap Reconfigurator, Latent Energy Streamer 5529 | -9/Exiles | Entered Mines 5575 | -8/Mines | Discovered new exit (range 6) 5608 | -8/Mines | Entered Materials 5608 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 5609 | -8/Materials | Identified exit to Storage 5915 | -8/Materials | Build established: Skirmisher 6285 | -8/Materials | Discovered new exit (range 13) 6350 | -8/Materials | Entered Factory 6350 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6352 | -7/Factory | FarCom data flow suspended 6360 | -7/Factory | Identified exit to DSF 6361 | -7/Factory | Entered DSF 6376 | -7/DSF | Additional patrols routed to DSF 6406 | -7/DSF | Lost 4 parts (1p3n) 6504 | -7/DSF | Core integrity fell below 50% 6531 | -7/DSF | Lost 5 parts (1p1n1u2w) 6657 | -7/DSF | Sterilization system engaged 6677 | -7/DSF | Ambient heat levels rising (+10) 6692 | -7/DSF | Ambient heat levels rising (+10) 6700 | -7/DSF | Lost 8 parts (1p4n3w) 6707 | -7/DSF | Ambient heat levels rising (+10) 6722 | -7/DSF | Ambient heat levels rising (+10) 6737 | -7/DSF | Ambient heat levels rising (+10) 6752 | -7/DSF | Ambient heat levels rising (+10) 6767 | -7/DSF | Ambient heat levels rising (+10) 6771 | -7/DSF | Core integrity fell below 20% 6771 | -7/DSF | Discovered new exit (range 15) 6782 | -7/DSF | Ambient heat levels rising (+10) 6797 | -7/DSF | Ambient heat levels rising (+10) 6798 | -7/DSF | Entered Factory 6798 | -6/Factory | Evolved 2 slots: Weapon x2 6899 | -6/Factory | Build established: Mutant 6963 | -6/Factory | Lost 3 parts (1p2w) 7158 | -6/Factory | Released all parts (3) 7165 | -6/Factory | Core integrity fell below 50% 7188 | -6/Factory | Lost 6 parts (1p1n2u2w) 7241 | -6/Factory | Core integrity fell below 20% 7327 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Flexi-carbon Leg destroyed. ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. THXIFJ=>F|X3Z8NS%DNL N Acquired Prototype Engine. Identified Hvy. Deuterium Engine. Faulty integration triggers meltdown. Drone Bay damaged (-26). Acquired Hvy. Deuterium Engine. Drone destroyed. Acquired 12 matter. Slammed into P-60 Hacker. Drone retrieved by Drone Bay. Slammed into P-60 Hacker. Drone Bay destroyed. Slammed into P-60 Hacker. Destabilizing: Core damaged (-34). Slammed into P-60 Hacker. Map ----- +----------------------------------------------------+ | ????????????????[[[ ???????????????????????????? | | ??????????????" [[[ ???????????????????????????? | | ????????????? [[ ???????????????????????????? | | ????????? ???"" ???????????????????????????? | | ????????? """ ???????????????????????????? | | ?????????? 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"" # #??????????????????????????? | | ??? G # #??????????????????????????? | | ??# "" """ # ##########?????????????????? | | ??# " """ # # #?????????????????? | | ??# """ # # """" #?????????????????? | | ??# # # """" !#?????????????????? | | ?????"" """ # # """" #?????????????????? | | ?????"" """ # / """" #?????????????????? | | ??# """ """ # # """" #?????????????????? | | ??# = # # """" !#?????????????????? | | ############+### # """" #?????????????????? | | # #?????????????????? | | * ##########?????????????????? | | [ * ! #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 24 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Evasion (%) 55 Recoil Reduction 4 Energy Filtering 30 Kinecelleration 30 Authchip Count 3 Item Schematics ----------------- Grenade Launcher | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Party Time Challenges ------------ None Game ------ Seed GlidesysPointRifle Manual? 0 Play Time 01:12:44 Cumulative 17.8 hours Start 2025.02.13 @ 22:31:54 End 2025.03.22 @ 22:43:16 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 19 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 524edd6f-1a56-4463-9323-77a27a3ab995