Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.29 @ 01:13:21 Player: Cogchaaaan Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (545) 2725 Value Destroyed (28328) 28328 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (25267) 25267 TOTAL SCORE: 66560 Bonus ------- Triggered High Security 500 High Alert Combat Kills 13147 Follower Combat Kills 1350 Hunted by Unchained 500 Entered Garrisons 1800 Used RIF Installer 5000 Aligned with FarCom 300 Win 3000 Friendly Fire -330 Cogmind --------- Core Integrity 1202/1600 Matter 190/300 Energy 355/370 System Corruption 9% Temperature Cool (9) Movement Walking (105) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (5) --- Improved Thunder Leg Centrium Leg Centrium Leg Centrium Leg (fused) Centrium Leg > --- UTILITY (13) ----- Lightpack 2.0 Experimental Optical Array Advanced Targeting Computer Experimental Core Analyzer Advanced Weapon Cycler Advanced Phase Shifter Graphene Brace EM Shield Advanced Force Field Relay Coupler [NC] (40) Relay Coupler [Grunt] (35) > --- WEAPON (4) ------- KE Penetrator KE Penetrator KE Penetrator KE Penetrator > --- INVENTORY (40) --- Biometal Heavy Treads Improved Thunder Leg Improved Thunder Leg Enhanced Biometal Leg Structural Scanner Improved Weapon Cycler Advanced Weapon Cycler Advanced Remote Force Field Advanced Point Defense System Relay Coupler [NC] (40) Relay Coupler [Swarmer] (35) Long-range Tractor Beam Heavy Neutron Cannon Nova Cannon Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun KE Penetrator KE Penetrator KE Penetrator Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Improved Thunder Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Experimental Heat Sink Advanced Cooling System Lightpack 2.0 Advanced Targeting Computer Experimental Core Analyzer Advanced Weapon Cycler Advanced Phase Shifter Graphene Brace EM Shield Advanced Force Field Relay Coupler [Grunt] > --- WEAPON ----------- Enhanced Nova Cannon KE Penetrator KE Penetrator KE Penetrator > --- INVENTORY -------- Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor Biometal Heavy Treads Myomer Leg Improved Thunder Leg Improved Thunder Leg Enhanced Biometal Leg Centrium Leg Structural Scanner Experimental Optical Array Quantum Capacitor Improved Weapon Cycler Advanced Weapon Cycler Advanced Transmission Jammer Advanced Phase Shifter Advanced Force Field Advanced Remote Force Field Advanced Point Defense System Advanced Point Defense System Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Long-range Tractor Beam Heavy Neutron Cannon Heavy Machine Gun Heavy Machine Gun KE Penetrator KE Penetrator KE Penetrator KE Penetrator KE Penetrator KE Penetrator KE Penetrator KE Penetrator Micro-nuke Launcher Improved Remote Datajack [Rating: 220] Favorites ----------- Power Quantum Reactor Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Centrium Leg Utility Advanced Targeting Computer Device Advanced Weapon Cycler Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Grunt] Protection Improved Medium Armor Plating Weapon KE Penetrator Energy Gun Small Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun KE Penetrator Ballistic Cannon Enhanced Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Improved Remote Datajack Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Gar Acc Slots Evolved 18 | . . . 2 . . . 2 . . . 2 . 2 . 2 . 2 . 2 . 2 . 2 . . Power 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . Propulsion 3 | . . . 1 . . . . . . . 1 . 1 . . . . . . . . . . . . Utility 11 | . . . . . . . 2 . . . 1 . 1 . 1 . 2 . . . 2 . 2 . . Weapon 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . Parts Attached 263 | 8 7 . 25 . . 1 22 9 11 3 11 11 3 11 20 29 2 38 6 2 4 6 3 12 19 Power 26 | 1 2 . 2 . . . 2 . . 1 2 . . . 4 3 . 2 2 1 . . . 1 3 Engine 10 | 1 2 . 2 . . . 1 . . . 2 . . . 2 . . . . . . . . . . Core 6 | . . . . . . . 1 . . 1 . . . . 2 2 . . . . . . . . . Reactor 10 | . . . . . . . . . . . . . . . . 1 . 2 2 1 . . . 1 3 Propulsion 68 | 2 2 . 8 . . 1 11 4 3 1 5 4 2 2 4 7 . 9 . . . 1 . . 2 Treads 58 | . 2 . 8 . . 1 11 4 3 1 5 4 2 2 4 7 . 4 . . . . . . . Leg 10 | 2 . . . . . . . . . . . . . . . . . 5 . . . 1 . . 2 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 80 | 2 2 . 3 . . . 6 1 1 . 3 1 1 5 7 10 2 13 2 . 3 2 2 5 9 Device 33 | 1 1 . . . . . 1 . . . 2 . . 3 2 4 . 3 1 . 2 2 2 3 6 Storage 6 | 1 1 . 1 . . . 2 . . . . . . . . . 1 . . . . . . . . Processor 9 | . . . . . . . 2 . . . . 1 . 1 . 2 . 2 . . . . . . 1 Hackware 9 | . . . . . . . . . . . . . . . 3 1 . 3 . . 1 . . . 1 Protection 23 | . . . 2 . . . 1 1 1 . 1 . 1 1 2 3 1 5 1 . . . . 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 89 | 3 1 . 12 . . . 3 4 7 1 1 6 . 4 5 9 . 14 2 1 1 3 1 6 5 Energy Gun 9 | 3 . . 3 . . . . . . . . . . . . . . 2 1 . . . . . . Energy Cannon 7 | . . . . . . . . . 1 . . . . 1 . 1 . . 1 . 1 1 . . 1 Ballistic Gun 59 | . . . 8 . . . 3 2 6 . . 5 . 3 4 4 . 10 . 1 . 2 1 6 4 Ballistic Cannon 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . Launcher 5 | . 1 . . . . . . 1 . 1 1 . . . . . . 1 . . . . . . . Special Weapon 3 | . . . . . . . . . . . . 1 . . 1 . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . 1 . . . . 1 . . . . . . . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 1 . . . . . . . . . . . . 5 . . . . . 4 . . . Parts Lost 70 | . 1 . . . . 1 4 1 . 1 . 3 . 6 1 9 2 12 1 . . 2 1 10 15 Power 6 | . . . . . . . . . . 1 . . . . . . . 1 . . . . . 1 3 Propulsion 9 | . . . . . . 1 . . . . . . . 2 1 2 . 2 . . . . . . 1 Utility 24 | . . . . . . . 1 1 . . . . . 3 . 2 1 2 . . . 1 . 6 7 Weapon 31 | . 1 . . . . . 3 . . . . 3 . 1 . 5 1 7 1 . . 1 1 3 4 Highest Loss Streak 10 | . 1 . . . . 1 2 1 . 1 . 1 . 3 1 4 1 3 1 . . 1 1 6 10 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Average Backups 25 | 2 7 8 20 25 23 22 22 22 23 22 22 22 21 22 22 22 22 33 32 33 33 35 37 35 36 Power 1 | . . . . . . . . 1 1 . 1 2 2 2 1 1 2 2 . . . . 3 3 3 Propulsion 5 | 1 2 2 6 8 6 5 6 7 7 7 6 6 5 4 3 4 3 2 3 4 6 6 6 7 5 Utility 11 | . 2 4 7 9 8 9 7 7 8 8 7 8 8 10 11 11 12 23 22 23 21 20 20 15 14 Weapon 5 | . 2 2 7 8 8 8 7 6 6 6 6 5 5 4 4 3 4 5 5 5 5 6 6 7 11 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 103 | . . . 5 . 1 . 7 . 3 . 2 3 . 4 5 11 . 14 3 5 5 8 1 5 21 Power 14 | . . . . . . . 1 . . . 1 . . . . 5 . 3 1 . 1 1 . . 1 Propulsion 16 | . . . 1 . . . 1 . . . . . . . . 2 . 1 1 2 . 2 . 1 5 Utility 52 | . . . 2 . 1 . 2 . 2 . 1 1 . 4 5 4 . 8 1 2 2 4 1 3 9 Weapon 21 | . . . 2 . . . 3 . 1 . . 2 . . . . . 2 . 1 2 1 . 1 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 100 99 99 100 67 100 99 99 99 95 99 98 99 98 98 91 77 77 89 88 90 89 91 88 88 Engine 4 | . 14 13 11 11 11 11 4 9 8 5 3 7 6 6 . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . 2 5 5 13 13 13 12 12 11 11 Treads 21 | . 14 28 32 33 33 33 26 26 27 27 30 30 33 32 28 21 15 14 . . . . . . . Leg 4 | . 13 . . . . . . . . . . . . . . . . 1 23 23 21 20 20 20 19 Device 7 | . 14 14 3 . . . 5 . . . 6 7 11 12 5 5 5 9 5 9 12 12 19 19 23 Storage 7 | . 14 14 11 11 11 11 9 9 9 9 7 7 6 6 5 5 5 5 4 4 4 4 4 4 4 Processor 10 | . . . . . . . 11 18 18 18 15 15 13 13 11 11 10 10 9 9 8 8 8 8 8 Hackware 3 | . . . . . . . . . . . . . . . 10 11 9 5 7 4 8 8 8 4 4 Protection 6 | . . . 7 11 11 10 9 9 9 9 7 7 7 6 4 4 5 5 3 4 4 4 4 3 1 Energy Gun 1 | . 27 27 2 . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 19 | . . . 29 33 1 33 26 26 26 22 21 21 15 16 20 19 17 17 15 15 13 15 15 15 13 Peak Build Rating 220 | 7 9 8 23 21 23 23 38 37 38 37 45 50 57 66 83 116 143 163 179 180 197 197 212 216 220 Average Rating 82 | 5 7 7 18 21 13 22 34 35 35 34 40 45 55 61 74 94 135 149 174 175 190 189 208 209 211 On Entrance 81 | . 7 8 8 21 21 23 23 37 35 36 35 42 49 56 66 80 109 143 163 176 180 196 194 208 212 Avg Prop Armor Cover (%) 4 | . . . . . . . . . . . . . . . . . . 5 . . . . . . 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 141 | 14 28 28 99 97 97 97 103 103 107 110 116 120 120 129 132 133 133 73 109 115 130 124 134 140 141 Greatest Support 182 | 20 40 40 63 60 60 60 69 66 63 60 88 88 124 132 154 178 177 182 150 150 150 150 150 150 150 Greatest Overweight (x) 21 | 1 . . 1 1 1 1 1 2 1 1 1 1 . 1 1 . . 21 . . . 1 . . 1 Average Overweight (x) . | . . . . 1 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . Largest Inventory Capacity 40 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 40 40 40 40 40 40 40 40 40 Average Capacity 28 | 7 9 15 22 25 25 25 25 25 25 25 25 25 25 25 25 25 39 40 40 40 40 40 40 40 40 Most Carried 40 | 5 8 11 25 25 25 25 25 25 25 25 25 25 24 25 25 25 28 40 38 38 40 40 40 40 40 Average Carried 27 | 2 7 8 20 25 24 24 24 24 24 24 24 24 23 24 24 24 24 35 35 37 37 37 38 37 37 Final Capacity 40 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 40 40 40 40 40 40 40 40 40 Final Carried 39 | 5 8 11 25 25 25 24 25 25 25 25 25 25 24 25 25 25 27 39 33 38 39 38 39 39 22 Class Distribution -------------------- 33% | Scavenger-Gunner 11% | Botlord-Gunner 7% | Scientist-Gunner 7% | Scavenger-Mutant 5% | Botlord-Tank 5% | Scavenger-Tank 4% | Bothacker-Gunner 4% | Mutant 4% | Hauler-Gunner 3% | Tank 3% | Gunner 3% | Scavenger-Skirmisher 3% | Scientist-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Scientist-Skirmisher | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Mutant | -6/Factory Scavenger-Gunner | -6/Garrison Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Garrison Bothacker-Tank | -4/Factory Hauler-Gunner | -4/Garrison Botlord-Gunner | -3/Research Botlord-Gunner | -3/Garrison Botlord-Gunner | -2/Research Botlord-Gunner | -2/Garrison Botlord-Tank | -1/Access Botlord-Tank | -1/Garrison Botlord-Tank | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Gar Acc Matter Collected 20092 | 280 110 90 933 128 . 187 1280 524 712 814 437 898 . 920 2128 2001 612 2381 204 179 206 954 555 1817 1742 Remotely 2548 | . . . . . . . . . . . . . . . 257 282 505 257 . . . . . 427 820 Salvage Created 28413 | 104 369 89 1372 220 . 251 2139 755 1263 852 538 1318 . 1334 2660 2014 809 3170 204 243 335 1272 597 2540 3965 Parts 1407 | 5 26 11 88 14 . 12 134 40 74 48 34 72 . 48 106 89 43 146 6 7 12 58 20 124 190 Haulers Intercepted 17 | . 1 . 5 . . . 5 . 1 . 1 . . . 2 . . . . . 1 . . . 1 Recyclers Shooed 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Gar Acc Combat Hostiles Destroyed 448 | . 10 6 27 5 . 4 37 19 17 23 8 31 . 26 36 21 18 53 3 1 3 21 7 34 38 Guns 389 | . 7 3 27 5 . 4 37 13 16 14 8 27 . 14 34 18 18 43 2 1 2 18 7 33 38 Cannons 9 | . . . . . . . . . 1 1 . . . . . 1 . 2 1 . 1 1 . 1 . AOE 48 | . 3 3 . . . . . 6 . 8 . 4 . 12 2 2 . 8 . . . . . . . Classes Destroyed 23 | 2 5 . 4 . . 1 1 1 . 1 . 2 . . 1 3 . 1 . . . . . . 1 Worker 17 | . 1 1 1 . . 1 2 . 2 . . . . . 2 . 1 . . . . . 1 . 5 Builder 15 | . . . 1 . . . 1 . . . . . . . 4 . . . . . . . 1 . 8 Tunneler 4 | 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Hauler 17 | . 1 . 5 . . . 5 . 1 . 1 . . . 2 . . . . . 1 . . . 1 Recycler 13 | 1 . . 2 . . . 2 . 3 . 1 . . . 1 . . . . . . . . . 3 Mechanic 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 Operator 4 | . . . 1 . . . 1 . 2 . . . . . . . . . . . . . . . . Watcher 19 | . 1 . 5 . . . 3 . 3 . . . . . 1 1 1 . . . . 1 1 . 2 Swarmer 109 | . 3 6 13 . . . 11 4 2 5 . 14 . 7 . . 9 22 . . 2 7 . 1 3 Cutter 8 | . . . . . . . . . . . . . . . . 3 1 . . . . 4 . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 142 | . 7 . 7 5 . 3 11 7 4 13 4 11 . 12 15 3 4 14 1 . . 4 2 8 7 Brawler 18 | . . . 1 . . . . 3 . 1 . . . 1 6 2 . 2 . . . . . 2 . Duelist 19 | . . . . . . . . 2 2 . 1 . . 1 2 . . . 2 . . . 2 4 3 Protector 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Sentry 65 | . . . 6 . . . 9 3 8 . 2 3 . 3 6 8 1 8 . . 1 2 1 2 2 Demolisher 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Specialist 8 | . . . . . . . 4 . . . . . . 2 . . . 1 . . 1 . . . . Hunter 30 | . . . . . . 1 2 . 1 1 . . . . 2 2 . . . . . 3 . 9 9 Programmer 43 | . . . . . . . . . . 3 1 1 . . 6 . 3 3 . 1 . 1 2 8 14 Heavy 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Behemoth 4 | . . . . . . . . . . . . . . . . 2 . 2 . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Thug 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Best Kill Streak 24 | 3 4 4 8 3 . 4 8 6 5 3 5 6 . 13 9 4 9 8 3 1 2 4 6 7 24 Combat Bots Only 13 | . 3 3 7 3 . 3 5 6 3 3 5 6 . 13 5 4 9 8 3 1 2 4 4 7 8 Max Kills in Single Turn 5 | 2 3 2 2 1 . 1 3 4 2 3 1 4 . 3 3 2 2 5 1 1 1 2 1 2 3 Gunslinging 1 | . . . 1 . . . 1 1 . . . 1 . 1 1 1 1 . . . . . . 1 1 Exploded 5 | . 3 1 . . . . . 4 . 3 . 4 . 3 1 2 . 5 . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Gar Acc Hostile Shots Fired 2135 | . 43 14 70 16 . 41 123 30 39 68 47 119 . 107 133 94 57 239 30 . 17 67 41 355 385 Missed 718 | . 13 5 13 1 . 10 41 8 17 16 12 38 . 38 41 21 17 68 4 . 3 14 19 141 178 Hits 1417 | . 30 9 57 15 . 31 82 22 22 52 35 81 . 69 92 73 40 171 26 . 14 53 22 214 207 Melee 54 | . . . . . . . . 2 . . 1 . . 3 13 . . 2 12 . . 5 7 7 2 Projectile 1363 | . 30 9 57 15 . 31 82 20 22 52 34 81 . 66 79 73 40 169 14 . 14 48 15 207 205 AOE 10 | . . . . . . . . . . . . 6 . . . 3 . . . . . . . . 1 Critical Strikes 81 | . 2 1 2 . . 1 5 2 3 1 1 . . . 10 3 2 13 4 . . 5 3 14 9 Actively Blocked 18 | . . . . . . . . . . . . . . . . . . 3 . . . . . 10 5 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 21595 | . 368 78 647 186 . 507 1345 367 471 824 311 925 . 839 1932 1669 699 3828 776 . 201 688 342 2314 2278 Core 1596 | . 62 23 47 11 . 69 133 44 15 49 2 116 . 40 111 115 42 200 61 . . 58 21 167 210 Absorbed by Shields 5842 | . . . . . . . . . . . 88 224 . 253 300 96 . . . . 214 713 355 2126 1473 Reduced by Siege Mode 192 | . . . . . . . . . . . . . . . . 40 . 152 . . . . . . . Ignored by Resistances 81 | . . . . . . . . . . . . . . . . . . . . . . . . . 81 Regen/Repaired (Parts) 1267 | . . . 99 . . . 328 . 157 . . . . . 683 . . . . . . . . . . Core Remaining (%) 80 | 100 . 66 . . . 68 . . . 56 . 83 . 95 . 77 . 78 . 95 . 96 . . 75 Volleys Fired 1335 | 2 43 9 74 10 . 17 112 27 54 57 19 52 . 55 109 76 30 167 12 40 20 66 30 129 125 Largest 4 | 2 2 2 3 3 . 3 3 3 3 3 3 3 . 3 4 4 4 4 4 4 4 4 4 4 4 Hottest 221 | 90 90 80 168 69 . 69 71 71 75 73 71 86 . 88 145 141 124 219 166 131 221 134 131 215 132 Shots Fired 3685 | 4 84 13 216 30 . 47 331 69 152 139 55 143 . 120 310 218 97 470 23 47 39 175 108 402 393 Gun 3407 | 4 82 8 213 30 . 47 331 66 147 130 54 142 . 100 270 193 90 415 16 32 21 166 105 385 360 Cannon 230 | . . . . . . . . . 5 1 . . . 10 33 22 7 51 6 15 18 9 3 17 33 Launcher 43 | . 2 5 3 . . . . 3 . 8 1 1 . 10 5 3 . 2 . . . . . . . Special 5 | . . . . . . . . . . . . . . . 2 . . 2 1 . . . . . . Kinetic 3295 | . . . 198 30 . 47 331 66 147 130 54 142 . 100 270 213 90 393 15 32 21 166 105 385 360 Thermal 325 | 4 82 8 15 . . . . . . . . . . 10 33 2 7 73 7 15 16 . 3 17 33 Explosive 43 | . 2 5 3 . . . . 3 . 8 1 1 . 10 5 3 . 2 . . . . . . . Electromagnetic 17 | . . . . . . . . . 5 1 . . . . . . . . . . 2 9 . . . Robot Hit Streak 57 | 3 9 4 28 8 . 18 57 43 16 12 15 17 . 13 31 40 9 33 8 15 9 17 25 13 17 Robot Miss Streak 7 | . 2 1 3 1 . 3 3 2 5 2 2 5 . 4 4 3 6 5 1 1 2 3 5 7 5 Penetration Max 2 | . . . . . . . . . . . . 1 . 1 1 1 1 1 . . 1 1 1 2 1 Secondary Targets 89 | . . . 7 . . 2 4 3 2 3 2 7 . 6 6 4 4 9 1 . 1 6 3 9 10 Max Gunslinging Chain 2 | . . . 2 . . 1 1 1 1 1 1 1 . 1 1 1 1 1 1 . 1 1 1 1 1 Shots Hit Robots 2451 | 3 55 5 135 19 . 34 229 54 103 95 46 104 . 94 193 183 52 337 15 24 18 101 69 238 245 Core Hits 1406 | 4 26 11 59 7 . 12 95 41 50 47 24 74 . 87 119 125 59 175 10 10 10 53 35 123 150 Critical Kills 33 | . . . 1 . . . . . . . . . . 1 8 5 3 4 . . 1 3 1 1 5 Critical Parts Destroyed 33 | . . . 1 . . 1 2 . . . . 1 . 1 3 3 1 5 . . . 2 . 4 9 Critical Strikes 83 | . 2 . 2 . . 1 2 . . . . 1 . 2 13 16 4 12 . . 1 5 1 7 14 Burn 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Destroy 74 | . . . 2 . . 1 2 . . . . 1 . 2 13 10 4 11 . . 1 5 1 7 14 Sever 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . Melee Attacks 59 | . . . 1 . . . . 5 . 2 4 5 2 7 . 33 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 59 | . . . 1 . . . . 5 . 2 4 5 2 7 . 33 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 61826 | 50 777 231 2192 310 . 578 3570 1201 1774 2712 823 2159 . 3732 6732 4619 1498 8385 352 680 722 2883 1930 6101 7815 Guns 50100 | 50 643 68 2159 303 . 567 3570 793 1661 1561 705 1696 . 1538 4846 3046 1454 6274 315 385 486 2533 1853 5928 7666 Cannons 3169 | . . . . . . . . . 97 35 . . . 184 . 133 44 1530 37 295 210 350 . 173 81 Explosions 6342 | . 134 163 . . . . . 408 . 1116 . 254 . 1650 1870 166 . 581 . . . . . . . Melee 1961 | . . . . . . . . . . . 118 209 . 360 . 1274 . . . . . . . . . Ramming 254 | . . . 33 7 . 11 . . 16 . . . . . 16 . . . . . 26 . 77 . 68 Kinetic 49017 | . . . 2027 303 . 567 3570 793 1661 1561 705 1696 . 1538 4846 3179 1454 5983 283 385 486 2533 1853 5928 7666 Thermal 3884 | 50 643 68 132 . . . . . . . . . . 184 192 . 44 1821 69 295 132 . . 173 81 Explosive 6150 | . 134 163 . . . . . 408 . 1116 . 254 . 1650 1678 166 . 581 . . . . . . . Electromagnetic 560 | . . . . . . . . . 97 35 . . . . . . . . . . 78 350 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1961 | . . . . . . . . . . . 118 209 . 360 . 1274 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . 1 1 1 1 . . . 2 2 2 . 1 8 8 2 5 . 1 3 3 1 5 9 Average Corruption 3 | . . . 1 1 1 1 . . . 1 1 2 . 1 5 8 1 3 . 1 2 3 1 3 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 437 | . . . 14 6 8 1 . . . 20 2 31 . 8 71 94 2 77 . 6 1 25 5 25 41 Message Errors 106 | . . . 6 2 3 . . . . 6 . 7 . 2 16 23 1 14 . . . 8 . 7 11 Matter Fused 89 | . . . 3 2 1 . . . . 5 . 6 . 2 13 15 1 19 . 1 . 7 . 8 6 Heat Flow Errors 54 | . . . 2 1 . . . . . 3 2 5 . 1 10 14 . 5 . 2 1 2 . . 6 Energy Discharges 53 | . . . 2 . 1 . . . . 3 . 4 . . 9 12 . 15 . . . 2 . 3 2 Parts Rejected 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Parts Fused 6 | . . . 1 . . . . . . . . 1 . . . 1 . 1 . . . . . 1 1 Data Loss (minor) 50 | . . . . . 1 1 . . . . . 2 . . 9 14 . 11 . . . 1 4 2 5 Data Loss (major) 18 | . . . . 1 1 . . . . 1 . 4 . . 1 6 . 2 . 1 . . . . 1 Misfires 18 | . . . . . . . . . . 2 . 1 . 3 3 2 . 3 . 1 . 2 . . 1 Alerts 12 | . . . . . 1 . . . . . . 1 . . 1 1 . 3 . 1 . . . 2 2 Weapon Failures 29 | . . . . . . . . . . . . . . . 9 5 . 4 . . . 3 . 2 6 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 241 | . . . . . . . . . . 64 57 28 . 44 32 . . . . . . . . . 16 Projectiles 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 11 Explosions 120 | . . . . . . . . . . 64 . 28 . 2 26 . . . . . . . . . . Melee 110 | . . . . . . . . . . . 57 . . 42 6 . . . . . . . . . 5 Knockbacks 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Impact 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 170 | . . . . . . . . . . . . . . . 170 . . . . . . . . . . Shots 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . Rammed 9 | . . . 5 1 . 1 . . 1 . . . . . 1 . . . . . . . . . . Targets Rammed 19 | . . . 6 1 . 2 . . 1 . . . . . 1 . . . . . 2 . 2 . 4 Kicked 8 | . . . . . . . . . . . . . . . . . . . . . 2 . 2 . 4 Crushed 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Highest Temperature 462 | 15 204 54 297 232 . 246 201 195 250 258 313 294 . 300 265 428 172 417 445 249 205 236 218 462 270 Average Temperature 71 | 10 57 25 51 62 . 97 45 55 62 82 83 52 . 51 50 95 42 113 226 79 52 68 71 74 62 Received Heat Transfer 3629 | . 228 . 204 108 . 279 351 135 117 342 95 120 . 216 301 281 51 528 81 . 15 48 36 48 45 Effects 44 | . . . . . . 2 . . 1 . 2 . . . 2 6 . 10 14 . . . . 4 3 Shutdowns 10 | . . . . . . . . . . . . . . . . 1 . 3 4 . . . . 2 . Energy Bleed 5 | . . . . . . 1 . . . . 1 . . . . . . 1 2 . . . . . . Interference 23 | . . . . . . 1 . . 1 . . . . . 2 4 . 4 7 . . . . 1 3 Matter Decay 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . Short Circuit 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Damage (minor) 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . Siege Activations 16 | . . . . . . . . . . . . . . . . 2 . 14 . . . . . . . Total Turns 240 | . . . . . . . . . . . . . . . . 48 . 192 . . . . . . . Longest Duration 37 | . . . . . . . . . . . . . . . . 31 . 37 . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Parts Fried 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Impact Corruptions 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Robots Melted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 13 | . 6 . . . . . . . . . . 1 . . 1 . . 5 . . . . . . . Heat Transferred 5389 | 124 1775 150 333 . . . . . . . . . . 222 100 . 37 1982 74 259 111 . . 148 74 Parts Sabotaged 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Gar Acc Maximum Alert Level 5 | . . . 2 . . . 2 3 1 3 2 4 3 4 4 5 5 5 5 5 5 5 4 5 5 Low Security (%) 23 | 100 100 100 50 100 . 100 80 18 69 1 . . . . . . . . . . . . . . . Level 1 8 | . . . 24 . . . 18 8 30 17 12 18 . . 6 . . . . . . . . . . Level 2 15 | . . . 24 . . . 1 69 . 38 87 8 67 10 53 . . . . . . . . . . Level 3 11 | . . . . . . . . 4 . 41 . 58 32 61 21 8 . . . . . . . . . Level 4 16 | . . . . . . . . . . . . 14 . 28 18 45 87 13 . . 83 2 100 50 65 Level 5 23 | . . . . . . . . . . . . . . . . 45 12 86 100 100 16 97 . 49 21 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . 13 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 4176 | 10 90 97 499 129 . 62 488 763 374 1097 575 1443 757 1177 1367 2445 1705 4176 2350 2661 1963 2533 1542 2146 1983 Initial 2349 | . . . . 129 . . . 94 371 141 575 298 757 405 617 955 1283 1186 2349 1707 1496 1445 1519 1144 1287 Average 1025 | 1 30 31 206 57 . 9 102 475 126 650 459 817 671 942 734 1629 1419 2648 2311 2139 1517 2151 1495 1626 1540 Influence Increases 19887 | 15 310 172 892 135 . 110 1162 679 619 966 255 1255 2 832 1460 1620 706 3150 97 954 701 1228 220 1122 1225 Destroy 0b10 Robot/C 9540 | . 200 120 540 100 . 80 740 380 340 460 160 620 . 520 740 520 460 1060 60 20 220 600 140 680 780 Destroy 0b10 Robot/NC 580 | 15 15 10 75 . . 10 70 . 55 . 10 15 . 25 55 35 20 20 . 10 20 5 15 . 100 Destroy Leader 1460 | . 54 20 150 20 . 20 216 20 128 50 42 40 . 30 146 40 62 70 . . 64 20 32 60 176 Allied During Kill 914 | . . . . . . . . . . . . 6 . . 8 45 132 23 . 26 304 354 . . 16 Successful Hack 271 | . 11 . 40 . . . 22 . 34 14 14 . . . 32 14 12 14 12 14 24 14 . . . Disable Machine 465 | . . . . 15 . . . . 30 . . 30 . 15 105 30 . 75 15 . . 60 . 30 60 Anti-Garrison Action 5000 | . . . . . . . . 250 . 300 . 500 . 200 . 800 . 1750 . 850 . 100 . 250 . Destroy Structure 1132 | . 15 22 27 . . . 9 14 2 37 14 14 2 42 314 106 20 138 10 34 69 75 18 72 78 Partial Spotted 30 | . . . . . . . . . . . 15 . . . . . . . . . . . . . 15 Lose Combat Pursuer 495 | . 15 . 60 . . . 105 15 30 105 . 30 . . 60 30 . . . . . . 15 30 . Influence Decreases 17989 | 15 310 172 559 442 26 110 1017 61 1165 86 926 238 866 234 1272 540 1456 669 1997 569 1435 622 1322 407 1473 Entered New Map 11103 | . . . . 204 26 . . 51 392 76 522 128 686 174 560 410 1162 509 1827 569 1165 482 1014 287 859 Time Decay 5026 | 15 310 172 409 238 . 107 530 . 623 . 404 . 180 . 662 . 254 . 150 . 230 . 278 . 464 Lost Part 680 | . . . . . . 3 37 10 . 10 . 30 . 60 10 90 20 120 10 . . 20 10 100 150 Lost Ally 430 | . . . . . . . . . . . . 80 . . 40 40 20 40 10 . 40 120 20 20 . Purge Threat 750 | . . . 150 . . . 450 . 150 . . . . . . . . . . . . . . . . Squads Dispatched 50 | . 2 . 1 . . . 7 . 2 . 1 . . . 14 . 3 . 2 . 4 . 3 . 11 Investigation 6 | . 1 . . . . . 2 . . . . . . . 1 . 1 . . . . . 1 . . Extermination 11 | . . . . . . . . . . . 1 . . . 4 . 1 . 1 . 1 . . . 3 Reinforcement 14 | . 1 . 1 . . . 4 . 1 . . . . . 4 . . . . . 1 . 1 . 1 Assault 15 | . . . . . . . . . . . . . . . 4 . 1 . 1 . 1 . 1 . 7 Garrison 4 | . . . . . . . 1 . 1 . . . . . 1 . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Gar Acc Distress Signals 17 | . 2 . 1 . . . 1 . 4 . . . . . 1 . 1 . . . 1 . . . 6 Communications Jammed 110 | . . . . . . . . . . . . . . . 2 . 12 . . . 82 . 13 . 1 Distress Signals 109 | . . . . . . . . . . . . . . . 2 . 12 . . . 82 . 13 . . Times Spotted 574 | . 20 6 39 5 . 4 51 17 29 21 8 32 . 22 50 25 24 52 4 1 16 32 19 39 58 Peak Tracking Total 14 | . 5 3 8 3 . 3 6 6 7 6 3 4 . 8 5 5 5 5 3 1 7 8 6 14 6 Tactical Retreats 24 | . 1 . 2 . . . 4 1 2 5 . 2 . . 3 1 . . . . . . 1 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Gar Acc Traps Triggered 45 | . 1 1 1 . . . . 7 . 4 1 10 . . 4 5 . 2 1 . . 5 1 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Gar Acc Machines Disabled 54 | . . . . 1 . . . 1 2 2 . 4 . 4 7 4 . 8 1 6 . 5 . 5 4 Max in Single Turn 2 | . . . . 1 . . . 1 1 1 . 1 . 1 2 1 . 1 1 1 . 1 . 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Garrison Relay 22 | . . . . . . . . 1 . 2 . 2 . 2 . 2 . 3 . 6 . 1 . 3 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Gar Acc Machines Accessed 88 | . 5 1 13 . 2 . 13 1 10 1 3 1 2 . 14 1 3 2 3 1 6 1 5 . . Terminals 50 | . 4 . 8 . . . 7 1 6 1 2 1 . . 7 1 1 2 2 1 2 1 3 . . Fabricators 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Repair Stations 7 | . . . 2 . . . 2 . 2 . . . . . 1 . . . . . . . . . . Recycling Units 6 | . 1 . 1 . . . 1 . 1 . . . . . 1 . . . . . 1 . . . . Scanalyzers 11 | . . . 2 . . . 2 . . . . . . . 3 . 1 . . . 2 . 1 . . Garrison Access 9 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Total Hacks 196 | . 15 1 29 . 2 . 40 2 23 3 4 2 4 . 27 2 5 4 4 4 15 3 7 . . Successful 102 | . 7 1 15 . 2 . 26 . 15 1 2 . 2 . 12 1 2 1 2 1 8 1 3 . . Failed 90 | . 8 . 13 . . . 13 2 8 2 2 2 2 . 15 1 2 3 2 3 6 2 4 . . Catastrophic 13 | . . . 3 . . . 2 1 1 . . . . . 2 . . 1 . . 1 1 1 . . Database Lockouts 4 | . . . 1 . . . 1 . . . . . . . . . 1 . . . 1 . . . . Manual 55 | . 11 . 13 . 1 . 10 . 7 . . . . . 8 . 2 . 2 . . . 1 . . Terminals 116 | . 13 . 17 . . . 21 2 14 3 3 2 . . 16 2 2 4 3 4 2 3 5 . . Fabricators 4 | . . . . . . . . . . . . . 3 . 1 . . . . . . . . . . Repair Stations 24 | . . . 7 . . . 8 . 6 . . . . . 3 . . . . . . . . . . Recycling Units 9 | . 2 . 1 . . . 1 . 2 . . . . . 1 . . . . . 2 . . . . Scanalyzers 30 | . . . 4 . . . 8 . . . . . . . 5 . 2 . . . 10 . 1 . . Garrison Access 10 | . . . . . . . 2 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Terminal Hacks 37 | . 4 1 5 . 2 . 9 . 6 1 1 . . . 3 1 . 1 . 1 . 1 1 . . Record 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . Prototype ID Bank 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . Emergency Access Points 6 | . . . . . . . . . 1 1 . . . . . 1 . 1 . 1 . 1 . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unreport Threat 5 | . . . 1 . . . 3 . 1 . . . . . . . . . . . . . . . . Locate Traps 4 | . . . 2 . . . 1 . . . 1 . . . . . . . . . . . . . . Hauler Manifests 4 | . 1 . 1 . . . 2 . . . . . . . . . . . . . . . . . . Zone Layout 6 | . 1 . . . . . . . 3 . . . . . 2 . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 16 | . . . 4 . . . 6 . 4 . . . . . 2 . . . . . . . . . . Scan Component 9 | . . . 3 . . . 3 . 2 . . . . . 1 . . . . . . . . . . Repair 7 | . . . 1 . . . 3 . 2 . . . . . 1 . . . . . . . . . . Recycling Unit Hacks 4 | . 1 . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . Retrieve Components 4 | . 1 . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . Scanalyzer 21 | . . . 3 . . . 7 . . . . . . . 3 . 1 . . . 7 . . . . Insert Component 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Analyze 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Retrieve Study 17 | . . . 1 . . . 5 . . . . . . . 3 . 1 . . . 7 . . . . Garrison Access Hacks 9 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Unlock Access 9 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Unauthorized Hacks 13 | . 2 . 2 . . . 2 . 3 . . . . . 2 . . . 1 . . . 1 . . Terminals 13 | . 2 . 2 . . . 2 . 3 . . . . . 2 . . . 1 . . . 1 . . Assimilate 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Botnet 12 | . 2 . 2 . . . 2 . 2 . . . . . 2 . . . 1 . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 67 | . 4 . 9 . . . 9 1 6 1 3 1 1 . 13 1 2 2 3 1 5 1 4 . . Full Trace Events 10 | . . . 1 . . . 4 . . . . . . . 1 . 1 . . 1 . 1 1 . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 81 | . . . . . . . . . . . . . 81 . . . . . . . . . . . . Total Robot Build Rating 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 17 | . . . 1 . . . 5 . . . . . . . 3 . 1 . . . 7 . . . . Parts Repaired 7 | . . . 1 . . . 3 . 2 . . . . . 1 . . . . . . . . . . Time 241 | . . . 13 . . . 102 . 82 . . . . . 44 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 22 | . 3 . 10 . . . 9 . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Gar Acc Used RIF Installer 10 | . . . . . . . . 2 . 2 . 1 . 1 . 1 . 1 . 1 . 1 . . . Coupler Efficiency 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hotswap 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Signal Jammer 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Zone Cloak 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . Robot Detection 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Autooverride 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Robots Hacked 23 | . . . . . . . . . . . . . . . 8 4 2 2 . . 1 2 1 1 2 Non-combat 3 | . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . Combat 20 | . . . . . . . . . . . . . . . 6 4 2 1 . . 1 2 1 1 2 Autooverrided 20 | . . . . . . . . . . . . . . . 6 4 2 1 . . 1 2 1 1 2 Robot Hacks Applied 4 | . . . . . . . . . . . . . . . 2 . . 1 1 . . . . . . parse_system 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . formatsys_low 3 | . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . Relay Couplers Released 99 | . . . . . . . . 4 . 8 . 10 . 8 1 6 . 11 . 31 . 5 . 15 . Machine Destruction 92 | . . . . . . . . 4 . 8 . 10 . 8 1 6 . 11 . 27 . 5 . 12 . Programmers 7 | . . . . . . . . . . . . . . . . . . . . 4 . . . 3 . Attached 8 | . . . . . . . . . . . . . . . 2 1 . 3 . . 1 . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 27 | . . . . . . . . . . . . 5 . . . 3 . 2 . 13 . 4 . . . Allies Hacked 3 | . . . . . . . . . . . . . . . 1 . 1 . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Gar Acc Total Allies 54 | . . . . . . . . . . . . 5 2 . 8 7 2 4 . 15 1 6 1 1 2 Largest Group 16 | . . . . . . . . . . . . 3 2 1 2 4 4 2 1 15 16 10 1 1 1 Highest-Rated Group 923 | . . . . . . . . . . . . 62 20 10 63 170 170 97 45 865 923 552 58 58 58 Highest-Rated Ally 68 | . . . . . . . . . . . . 31 10 10 47 47 47 51 45 68 68 68 58 58 58 Total Orders 3 | . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . AID 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Ally Attacks 207 | . . . . . . . . . . . . 26 . . 17 22 30 9 . 3 49 40 2 2 7 Total Damage 6729 | . . . . . . . . . . . . 326 . . 275 519 1044 282 . 124 2700 1196 63 66 134 Kills 38 | . . . . . . . . . . . . 2 . . 1 5 7 . . . 12 10 . . 1 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Gar Acc Active Infowar (turns) 8605 | 33 940 463 822 . . . . . . . 845 425 304 . 1802 188 382 1 238 1308 429 . . . 425 Optics 17 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 15 Structural 6330 | . . . . . . . . . . . 845 425 304 . 1802 187 382 . 238 1308 429 . . . 410 Seismic 2258 | 33 940 463 822 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 4 | . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Gar Acc Turns Passed 37268 | 112 949 463 2538 517 1040 747 2734 1886 2778 1809 970 2302 367 1676 2516 2798 558 4107 318 1308 485 1092 612 1222 1364 Spaces Moved 17462 | 65 542 236 1115 233 515 331 961 722 1134 592 402 833 125 819 1190 1285 257 1992 219 787 364 678 456 763 846 Core 7 | 6 . . . . . . . . . . . . . . . . . 1 . . . . . . . Treads 12865 | . 251 236 1115 233 515 331 961 722 1134 592 402 833 125 819 1190 1285 257 1864 . . . . . . . Legs 4590 | 59 291 . . . . . . . . . . . . . . . . 127 219 787 364 678 456 763 846 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 200 200 200 200 200 200 200 210 210 160 160 160 160 163 120 120 120 105 104 105 105 105 Average Speed 162 | 127 138 160 188 200 200 200 200 200 200 200 210 210 160 161 160 160 163 155 120 120 107 105 105 105 112 Slowest Speed 1100 | 190 160 160 213 200 200 200 200 240 200 200 210 210 160 224 200 163 163 1100 120 120 120 175 105 105 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 4 71 57 87 58 63 72 90 61 81 57 13 78 3 70 43 59 9 95 10 95 15 60 11 47 27 Regions Visited 25 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Known Exits Taken 10 | . . . 1 . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Spaces Dug 224 | . . 10 11 . . . . 3 . 18 14 14 2 33 28 40 6 . 4 . 9 . 3 7 22 Terrain Destroyed 584 | . 15 29 18 . . . . 4 . 31 14 16 2 60 184 67 10 27 6 6 15 16 5 25 34 Melee 6 | . . . 1 . . . . 1 . . 2 . 2 . . . . . . . . . . . . Projectile 187 | . . . . . . . . . . . . 2 . 4 37 21 10 11 6 6 15 16 4 24 31 AOE 383 | . 15 29 17 . . . . 3 . 31 12 14 . 56 146 46 . 14 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Gar Acc Total 24035 | 86 655 307 1385 261 529 376 1562 1101 1553 1115 486 1273 287 1069 1563 1844 338 2826 254 1110 429 979 544 1021 1082 Wait 3669 | 7 51 57 110 18 . 24 407 307 333 428 25 219 155 134 145 285 19 521 5 91 32 125 40 92 39 Move 17429 | 64 541 235 1114 232 514 330 960 720 1133 590 401 831 124 817 1189 1283 257 1990 218 785 363 676 456 761 845 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 247 | 5 5 3 22 . 5 . 23 1 3 2 5 7 1 12 16 27 7 44 2 11 8 11 6 11 10 Fast Attach 140 | 7 2 1 11 . . . 6 2 7 6 . 9 . 4 10 21 1 22 2 5 . 13 3 5 3 Attach 107 | . 1 . 1 . 3 1 5 1 . 1 3 3 2 6 6 9 3 21 7 . 2 2 3 9 18 Detach 22 | . . . 1 . . . . . . . 1 1 . . . 1 . 9 1 . . 2 . 3 3 Swap 342 | 1 7 2 19 . . 2 16 18 9 17 18 18 3 22 67 35 19 20 5 2 2 7 4 5 24 Drop 266 | . 5 . 26 . 7 . 33 6 13 8 10 19 . 12 20 44 2 26 2 9 . 12 . 6 6 Fire 1335 | 2 43 9 74 10 . 17 112 27 54 57 19 52 . 55 109 76 30 167 12 40 20 66 30 129 125 Melee 59 | . . . 1 . . . . 5 . 2 4 5 2 7 . 33 . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 8 | . . . . . . . . . . . . . . . . . . . . . 2 . 2 . 4 Crush 11 | . . . 6 1 . 2 . . 1 . . . . . 1 . . . . . . . . . . Escape Stasis 39 | . . . . . . . . 14 . 4 . 14 . . . . . . . . . 2 . . 5 Rewire 353 | . . . . . . . . . . . . 87 . . . 30 . 6 . 167 . 63 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 8 | . . . . . . . . . . . . 8 . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 4 exits: *Fac x3 / [*Fac]) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 4 exits: *Fac / Upp x2 / Gar) -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory (discovered 2 exits: [*Upp] / Gar) -4/Garrison (discovered 3 exits: *Res x3) -3/Research (discovered 2 exits: Res / Gar) -3/Garrison (discovered 4 exits: *Res x3 / [*Res]) -2/Research -2/Garrison (discovered 2 exits: *Acc x2) -1/Access -1/Garrison -1/Access To Epsilon Eridani History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 4) 303 | -10/Materials | Build established: Mutant 627 | -10/Materials | Discovered new exit (range 13) 745 | -10/Materials | Discovered new exit (range 8) 878 | -10/Materials | Discovered new exit (range 13) 1062 | -10/Materials | Entered Mines 1106 | -10/Mines | Learned 4 Materials zone layouts 1269 | -10/Mines | Discovered new exit (range 6) 1319 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1475 | -10/Mines | Discovered new exit (range 8) 1525 | -10/Mines | Entered Materials 1525 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1573 | -9/Materials | Repaired Lgt. Treads+ 1616 | -9/Materials | Identified exit to Mines 1616 | -9/Materials | Identified exit to Storage 1909 | -9/Materials | Central database locked down 1934 | -9/Materials | Build established: Gunner 2305 | -9/Materials | Discovered new exit (range 8) 2679 | -9/Materials | Build established: Tank 2755 | -9/Materials | Destroyed 7 combat bots 2896 | -9/Materials | Discovered new exit (range 16) 2972 | -9/Materials | Destroyed 7 combat bots 3762 | -9/Materials | Discovered new exit (range 16) 4063 | -9/Materials | Entered Mines 4074 | -9/Mines | Build established: Scavenger-Tank 4124 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4385 | -9/Mines | Discovered new exit (range 11) 4429 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4572 | -9/Mines | Discovered new exit (range 5) 4580 | -9/Mines | Entered Exiles 4614 | -9/Exiles | Discovered new exit (range 15) 4630 | -9/Exiles | Met 8R-AWN 4664 | -9/Exiles | Met EX-HEX 4744 | -9/Exiles | Met EX-DEC 4758 | -9/Exiles | Learned location of Zion (-7) 4796 | -9/Exiles | Met EX-BIN 4850 | -9/Exiles | Aligned with FarCom system 4852 | -9/Exiles | Given EX-Vault access code 4902 | -9/Exiles | Build established: Scavenger-Mutant 4902 | -9/Exiles | Opened EX-Vault 4917 | -9/Exiles | Found Lightpack 2.0 4958 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5092 | -9/Exiles | Discovered new exit (range 14) 5620 | -9/Exiles | Left Exiles lab with Lightpack 2.0 5620 | -9/Exiles | Entered Mines 5897 | -8/Mines | Build established: Scavenger-Skirmisher 6309 | -8/Mines | Discovered new exit (range 8) 6367 | -8/Mines | Entered Materials 6367 | -8/Materials | Evolved 2 slots: Utility x2 7278 | -8/Materials | Build established: Scientist-Skirmisher 7313 | -8/Materials | Discovered new exit (range 16) 7929 | -8/Materials | Repaired Insulated Plating 8372 | -8/Materials | Central database locked down 8583 | -8/Materials | Discovered new exit (range 16) 8637 | -8/Materials | Repaired Imp. Treads+ 8670 | -8/Materials | Repaired Hvy. Assault Rifle+ 8975 | -8/Materials | Build established: Scientist-Gunner 9049 | -8/Materials | Garrison activated, responded to threat 9099 | -8/Materials | Identified exit to Garrison 9101 | -8/Materials | Entered Garrison 9261 | -8/Garrison | Installed Relay Interface Framework 9591 | -8/Garrison | Triggered checkpoint 9615 | -8/Garrison | Triggered checkpoint 9624 | -8/Garrison | Triggered checkpoint 9752 | -8/Garrison | Triggered checkpoint 9758 | -8/Garrison | Build established: Scavenger-Gunner 9835 | -8/Garrison | Garrison Relay disabled 10011 | -8/Garrison | Discovered new exit (range 8) 10505 | -8/Garrison | Expanded RIF knowledge: Hotswap 10547 | -8/Garrison | Discovered new exit (range 11) 10693 | -8/Garrison | Discovered new exit (range 11) 10987 | -8/Garrison | Entered Materials 11043 | -8/Materials | Repaired Minigun+ 11089 | -8/Materials | Repaired Imp. Deuterium Engine 12011 | -8/Materials | Discovered new exit (range 15) 12220 | -8/Materials | Discovered new exit (range 13) 13573 | -8/Materials | Discovered new exit (range 3) 13683 | -8/Materials | Garrison activated, responded to threat 13763 | -8/Materials | Identified exit to Garrison 13765 | -8/Materials | Entered Garrison 13795 | -8/Garrison | Triggered checkpoint 13849 | -8/Garrison | Triggered checkpoint 13852 | -8/Garrison | Garrison Relay disabled 14160 | -8/Garrison | Triggered checkpoint 14275 | -8/Garrison | Triggered checkpoint 14554 | -8/Garrison | Expanded RIF knowledge: Signal Jamming 14654 | -8/Garrison | Discovered new exit (range 8) 14666 | -8/Garrison | Triggered checkpoint 14705 | -8/Garrison | Garrison Relay disabled 14801 | -8/Garrison | Triggered checkpoint 14860 | -8/Garrison | Triggered checkpoint 14891 | -8/Garrison | Triggered checkpoint 15287 | -8/Garrison | Expanded RIF knowledge: Zone Cloak 15550 | -8/Garrison | Discovered new exit (range 11) 15574 | -8/Garrison | Entered Factory 15574 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15596 | -7/Factory | Build established: Scientist-Gunner 16542 | -7/Factory | Identified exit to Garrison 16544 | -7/Factory | Entered Garrison 16576 | -7/Garrison | Build established: Scavenger-Gunner 16618 | -7/Garrison | Triggered checkpoint 16786 | -7/Garrison | Expanded RIF knowledge: Autooverride 16852 | -7/Garrison | Garrison Relay disabled 16964 | -7/Garrison | Triggered checkpoint 16997 | -7/Garrison | Triggered checkpoint 17150 | -7/Garrison | Triggered checkpoint 17209 | -7/Garrison | Discovered new exit (range 5) 17389 | -7/Garrison | Discovered new exit (range 13) 17428 | -7/Garrison | Lost 3 allies 17589 | -7/Garrison | Triggered checkpoint 17640 | -7/Garrison | Garrison Relay disabled 17782 | -7/Garrison | Triggered checkpoint 17985 | -7/Garrison | Triggered checkpoint 18273 | -7/Garrison | Discovered new exit (range 12) 18593 | -7/Garrison | Discovered new exit (range 11) 18647 | -7/Garrison | Triggered checkpoint 18846 | -7/Garrison | Entered Factory 18846 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19102 | -6/Factory | Fabricated T-07 Excavator (x2) 19152 | -6/Factory | Identified exit to Garrison 19213 | -6/Factory | Entered Garrison 19213 | -6/Garrison | Accompanied by 1 ally 19354 | -6/Garrison | Destroyed 13 combat bots 19382 | -6/Garrison | Triggered checkpoint 19409 | -6/Garrison | Triggered checkpoint 19430 | -6/Garrison | Triggered checkpoint 19624 | -6/Garrison | Triggered checkpoint 19667 | -6/Garrison | Discovered new exit (range 15) 19679 | -6/Garrison | Lost 3 parts (2n1u) 19999 | -6/Garrison | Triggered checkpoint 20164 | -6/Garrison | Expanded RIF knowledge: Autooverride 20217 | -6/Garrison | Discovered new exit (range 12) 20327 | -6/Garrison | Triggered checkpoint 20356 | -6/Garrison | Garrison Relay disabled 20446 | -6/Garrison | Discovered new exit (range 13) 20667 | -6/Garrison | Triggered checkpoint 20680 | -6/Garrison | Garrison Relay disabled 20889 | -6/Garrison | Entered Factory 20889 | -5/Factory | Accompanied by 1 ally 20889 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 21489 | -5/Factory | First assault squad dispatched 21592 | -5/Factory | Identified exit to Upper Caves 21707 | -5/Factory | Build established: Scientist-Gunner 21810 | -5/Factory | Discovered new exit (range 7) 21941 | -5/Factory | Repaired Med. Treads+ 22480 | -5/Factory | Build established: Scavenger-Gunner 23351 | -5/Factory | Build established: Scavenger-Tank 23367 | -5/Factory | Identified exit to Garrison 23405 | -5/Factory | Entered Garrison 23525 | -5/Garrison | Triggered checkpoint 23571 | -5/Garrison | Garrison Relay disabled 23781 | -5/Garrison | Triggered checkpoint 23798 | -5/Garrison | Spotted B-75 Beast 23816 | -5/Garrison | Triggered checkpoint 23830 | -5/Garrison | Destroyed B-75 Beast 23866 | -5/Garrison | Lost 4 parts (1n1u2w) 24115 | -5/Garrison | Build established: Scavenger-Gunner 24120 | -5/Garrison | Triggered checkpoint 24267 | -5/Garrison | Discovered new exit (range 14) 24277 | -5/Garrison | Triggered checkpoint 24292 | -5/Garrison | Spotted B-75 Beast 24313 | -5/Garrison | Destroyed B-75 Beast 24340 | -5/Garrison | Lost 3 parts (1n1u1w) 24368 | -5/Garrison | Spotted Executioner 24372 | -5/Garrison | Destroyed Executioner 24378 | -5/Garrison | Found Prototype Processor 24378 | -5/Garrison | Identified Exp. Core Analyzer 24393 | -5/Garrison | Found Exp. Core Analyzer 24398 | -5/Garrison | Found Prototype Device 24398 | -5/Garrison | Identified Adv. Kinecellerator 24661 | -5/Garrison | Heavy support dispatched to Factory 24749 | -5/Garrison | Expanded RIF knowledge: Zone Cloak 24963 | -5/Garrison | Triggered checkpoint 24990 | -5/Garrison | Triggered checkpoint 25099 | -5/Garrison | Garrison Relay disabled 25140 | -5/Garrison | Triggered checkpoint 25209 | -5/Garrison | Discovered new exit (range 12) 25399 | -5/Garrison | Build established: Bothacker-Gunner 26203 | -5/Garrison | Entered Factory 26203 | -4/Factory | Accompanied by 3 allies 26203 | -4/Factory | Evolved 2 slots: Utility x2 26321 | -4/Factory | Central database locked down 26445 | -4/Factory | Destroyed 9 combat bots 26703 | -4/Factory | First assault squad dispatched 26719 | -4/Factory | Discovered new exit (range 15) 26721 | -4/Factory | P-70 Sage assimilated allied Slayer 6c 26761 | -4/Factory | Identified exit to Garrison 26761 | -4/Factory | Entered Garrison 26817 | -4/Garrison | Triggered checkpoint 26871 | -4/Garrison | Heavy support dispatched to Research 26978 | -4/Garrison | Garrison Relay disabled 27102 | -4/Garrison | Spotted B-86 Titan 27110 | -4/Garrison | Heavy support dispatched to Research 27160 | -4/Garrison | Destroyed B-86 Titan 27188 | -4/Garrison | Lost 3 parts (3w) 27212 | -4/Garrison | Triggered checkpoint 27215 | -4/Garrison | Triggered checkpoint 27301 | -4/Garrison | Triggered checkpoint 27325 | -4/Garrison | Destroyed 8 combat bots 27499 | -4/Garrison | Discovered new exit (range 10) 27564 | -4/Garrison | Heavy support dispatched to Research 27755 | -4/Garrison | Garrison Relay disabled 27849 | -4/Garrison | Triggered checkpoint 27999 | -4/Garrison | Triggered checkpoint 28071 | -4/Garrison | Heavy support dispatched to Research 28181 | -4/Garrison | Expanded RIF knowledge: Robot Detection 28209 | -4/Garrison | Garrison Relay disabled 28248 | -4/Garrison | Heavy support dispatched to Research 28483 | -4/Garrison | Build established: Scavenger-Gunner 28555 | -4/Garrison | Heavy support dispatched to Research 28589 | -4/Garrison | Discovered new exit (range 11) 28665 | -4/Garrison | Heavy support dispatched to Research 28795 | -4/Garrison | Triggered checkpoint 28867 | -4/Garrison | Build established: Hauler-Gunner 29086 | -4/Garrison | Discovered new exit (range 3) 29514 | -4/Garrison | Heavy support dispatched to Research 30235 | -4/Garrison | Build established: Bothacker-Gunner 30292 | -4/Garrison | Heavy support dispatched to Research 30595 | -4/Garrison | Spotted B-86 Titan 30615 | -4/Garrison | Destroyed B-86 Titan 30658 | -4/Garrison | Build established: Botlord-Gunner 30868 | -4/Garrison | Entered Research 30868 | -3/Research | Accompanied by 1 ally 30868 | -3/Research | Evolved 2 slots: Power x2 31114 | -3/Research | Unchained authorized (CL-0N3) 31118 | -3/Research | First assault squad dispatched 31154 | -3/Research | Exiles provided nearest exit location to -2/Research 31166 | -3/Research | Identified exit to Garrison 31186 | -3/Research | Entered Garrison 31186 | -3/Garrison | Discovered recently destroyed garrison 31242 | -3/Garrison | Garrison Relay disabled 31409 | -3/Garrison | Garrison Relay disabled 31474 | -3/Garrison | Discovered new exit (range 5) 31585 | -3/Garrison | Garrison Relay disabled 31629 | -3/Garrison | Discovered exit to Research (range 11) 31632 | -3/Garrison | Found embedded Infiltrators 31897 | -3/Garrison | Discovered exit to Research (range 12) 31957 | -3/Garrison | Expanded RIF knowledge: Coupler Efficiency 32037 | -3/Garrison | Garrison Relay disabled 32287 | -3/Garrison | Discovered exit to Research (range 8) 32335 | -3/Garrison | Garrison Relay disabled 32366 | -3/Garrison | Garrison Relay disabled 32494 | -3/Garrison | Entered Research 32494 | -2/Research | Accompanied by 15 allies 32494 | -2/Research | Evolved 2 slots: Utility x2 32675 | -2/Research | Unchained authorized (CL-0N3) 32744 | -2/Research | First assault squad dispatched 32897 | -2/Research | Garrison activated, responded to threat 32938 | -2/Research | Watched by a mysterious "MATRIX" hacker. 32938 | -2/Research | Central database locked down 32960 | -2/Research | Identified exit to Garrison 32979 | -2/Research | Entered Garrison 32979 | -2/Garrison | Accompanied by 10 allies 32994 | -2/Garrison | Lost 3 allies 33015 | -2/Garrison | Triggered checkpoint 33130 | -2/Garrison | Expanded RIF knowledge: Patrol Navigation 33156 | -2/Garrison | Garrison Relay disabled 33315 | -2/Garrison | Triggered checkpoint 33323 | -2/Garrison | Triggered checkpoint 33398 | -2/Garrison | Triggered checkpoint 33474 | -2/Garrison | Discovered new exit (range 12) 33610 | -2/Garrison | P-80 Master assimilated allied Plague 9b 33901 | -2/Garrison | Discovered new exit (range 10) 34041 | -2/Garrison | Spotted B-90 Cyclops 34071 | -2/Garrison | Entered Access 34071 | -1/Access | Evolved 2 slots: Utility x2 34321 | -1/Access | First assault squad dispatched 34367 | -1/Access | Build established: Botlord-Tank 34683 | -1/Access | Identified exit to Garrison 34683 | -1/Access | Entered Garrison 34748 | -1/Garrison | Triggered checkpoint 34967 | -1/Garrison | Destroyed 7 combat bots 35012 | -1/Garrison | Lost 6 parts (3u3w) 35080 | -1/Garrison | Lost 3 parts (1p2u) 35301 | -1/Garrison | Garrison Relay disabled 35349 | -1/Garrison | Garrison Relay disabled 35416 | -1/Garrison | Triggered checkpoint 35480 | -1/Garrison | Spotted B-99 Colossus 35481 | -1/Garrison | Triggered checkpoint 35671 | -1/Garrison | Triggered checkpoint 35714 | -1/Garrison | Garrison Relay disabled 35744 | -1/Garrison | Triggered checkpoint 35793 | -1/Garrison | Discovered new exit (range 12) 35905 | -1/Garrison | Entered Access 35918 | -1/Access | Found Quantum Capacitor 36044 | -1/Access | Allied Derelicts emerged from ambush trap array 36155 | -1/Access | First assault squad dispatched 36239 | -1/Access | Lost 3 allies 36711 | -1/Access | Build established: Botlord-Gunner 36973 | -1/Access | Lost 3 parts (1p2u) 37084 | -1/Access | High security lockdown imminent 37148 | -1/Access | Destroyed 8 combat bots 37164 | -1/Access | High security lockdown engaged 37215 | -1/Access | Spotted B-99 Colossus 37216 | -1/Access | Spotted B-99 Colossus 37251 | -1/Access | Discovered new exit (range 5) 37267 | -1/Access | Lost 10 parts (2p1n3u4w) 37269 | *** | Escaped! Last Messages --------------- 37233_ Penetrated by Slug. 37233_ Slug penetrates Reinforced Barrier. 37233_ Knocked back. 37233_ Penetrated by Slug. 37233_ Slug penetrates B-99 Colossus. 37233_ Penetrated by Slug. 37233_ Adv. Cooling System destroyed. 37233_ Penetrated by Slug. 37236_ KE Penetrator+ destroyed. 37236_ Knocked back. 37236_ Slug penetrates Sealed Heavy Doors. 37240_ Penetrated by Slug. 37240_ Slug penetrates Sealed Heavy Doors. 37240_ Penetrated by Slug. 37244_ Slug penetrates Sealed Heavy Doors. 37251_ Main Access Shell breached. 37251_ EXIT=FOUND 37258_ System corrupted: IFF burst signal emitted. [Achievement: One Last FU] Map ----- +----------------------------------------------------+ | ????????? #*!+ ""Y"" #?????????????????????????? | | ????????? #%%# """"" #?????????????????????????? | | ????????? #%*###########?????????????????????????? | | ????????? #=*##??????????????????????????????????? | | ????????? #!!###########?????????????????????????? | | ????????? #!=###########?????????????????????????? | | ###########*!# ##?????????????????????????? | | ########### *# ##?????????????????????????? | | ## # !# ##?????????????????????????? | | ## #=!# ##?????????????????????????? | | ## [#% # ##?????????????????????????? | | ## # *# = ##?????????????????????????? | | # #%!# ###????????????????????????? | | %#!%# ###????????????????????????? | | *=+!%/ ###????????????????????????? | | # *#=!############??????????????????####### | | !#!!############??????????????????# | | ## # #=*##????????????????????????????# | | ## # ########??????????????????????# | | ## # # ###% #######"???????###??#########?# | | ###########| """T""""??????? "??" #?# #? | | ??######### "" """"??????? "??"BB #?# ## | | ?????????## "??"""""" "??"BB ### "# | | ?????????## "??" " "??" " | | ?????????## "??" "" " "?"" % "# | | ?????????## "??" @" " """ % "# | | ?????????## "??" " " % % ## | | ?????????## " "" """ """" BB %#%"###"## | | ?????????## " "??" %BB ## # | | ?????????## " "??" #?### | | ?????????## #######"##########??#########???# !!! | | ?????????## ########??????################??# !!! | | ?????????## ##?????????###################??# !! | | ?????????##| ##?????????## ##??# | | ?????????## ^##?????????## ##??# | | ????#######=!#########??## " " ##??##### | | #######%|#########??## """ """ ######## | | [!!%= !=##??## """ """ ######""# | | [!! =h!##??## " " + !% | | ]############## !##???#= #### =! | | #???????##########h ##???# ! = #### | | ?????########???## ##???# ] ####]]] | | ?????#############=*###### ####]]] | | ?????## ! #######/!#########"###+######+####]] | | ?????## !!! ! !*!%!%!=%%** | | ?????## " =!*|/ !%!=![=!^==! | | ####### #######/#############+############### | | ########+### ! # ????????? ####### | | # ? ????????????????????????### | | # " " ????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Energy Generation 69 Energy Capacity 850 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Density 10 Armor Coverage 600 Resistance: EM 25 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 95 Targeting Accuracy 8 Core Analysis 11 Recoil Reduction 5 Kinecelleration 50 Offensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 76 Authchip Count 1 Item Schematics ----------------- Minigun | -9/Materials | Scanalyzed Huge Storage Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ T-07 Excavator | x2 | -6/Factory | Preloaded Repaired ---------- Lgt. Treads | 29% | -9/Materials Insulated Plating | 4% | -8/Materials Imp. Treads | 10% | -8/Materials Hvy. Assault Rifle | 35% | -8/Materials Minigun | 2% | -8/Materials Imp. Deuterium Engine | 56% | -8/Materials Med. Treads | 24% | -5/Factory Studied --------- Lgt. Treads | -9/Materials | Hacked Minigun | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Imp. Treads | -8/Materials | Hacked Nuclear Core | -8/Materials | Hacked Flak Gun | -5/Factory | Hacked Med. Treads | -5/Factory | Hacked Coil Gun | -5/Factory | Hacked Com. HERF Cannon | -4/Factory | Hacked Centrium Leg | -2/Research | Hacked KE Penetrator | -2/Research | Hacked Enh. Nova Cannon | -2/Research | Hacked Quantum Reactor | -2/Research | Hacked Imp. Thunder Leg | -2/Research | Hacked Hvy. Linear Accelerator | -2/Research | Hacked Micro-nuke Launcher | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Analysis Probe Hackerman Join The Dark Side Let Me Out Of Here Mindtrick One Last FU You Will Be Upgraded Challenges ------------ None Game ------ Seed TransmissionSuperchargedBank Manual? 0 Play Time 04:53:53 Cumulative 457.9 hours Start 2026.04.28 @ 16:04:12 End 2026.04.29 @ 01:13:21 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 180 Rogue 180 Adventurer 0 Explorer 0 Win Type 0 Total 36 Types 3/7/13/0/0/1/9/0/1/2 Lore% 84 Gallery% 70 Achievement% 66 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c5bb5354-d83a-4cde-8262-2a1eb0051da2