Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.05 @ 20:47:55 Player: Jules Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (14) 70 Value Destroyed (557) 557 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (570) 570 TOTAL SCORE: 4797 Bonus ------- Pacifist 270 Aligned with FarCom 300 Cogmind --------- Core Integrity 344/700 Matter 216/300 Energy 42/100 System Corruption 8% Temperature Cool (0) Movement Core (250) Ox4 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Improved Cesium-ion Thruster Cooled VTOL Module Cooled VTOL Module (fused) > --- UTILITY (5) ------ Small Storage Unit Modified TNC ECM Suite Hacking Suite Hacking Suite > --- WEAPON (2) ------- Heavy Laser Heavy Mace > --- INVENTORY (8) ---- Light Deuterium Engine Micro Nuclear Core Cooled VTOL Module Transmission Jammer Layered Light Armor Plating Flak Gun Flak Gun Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- VTOL Module Cesium-ion Thruster Improved Cesium-ion Thruster Cooled VTOL Module Cooled VTOL Module > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System Modified TNC ECM Suite Hacking Suite > --- WEAPON ----------- Pulse Rifle Heavy Mace > --- INVENTORY -------- Light Deuterium Engine Micro Nuclear Core Transmission Jammer Layered Light Armor Plating Hacking Suite Arc Projector Flak Gun Flak Gun [Rating: 47] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Transmission Jammer Storage Small Storage Unit Processor Modified TNC Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Flak Gun Impact Weapon Heavy Mace Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Slots Evolved 6 | . . . . . 4 2 . . Power . | . . . . . . . . . Propulsion 3 | . . . . . 2 1 . . Utility 3 | . . . . . 2 1 . . Weapon . | . . . . . . . . . Parts Attached 54 | 6 2 . . . 7 35 1 3 Power 6 | 1 1 . . . 1 3 . . Engine 3 | 1 1 . . . 1 . . . Core 3 | . . . . . . 3 . . Reactor . | . . . . . . . . . Propulsion 17 | 2 . . . . 3 10 1 1 Treads . | . . . . . . . . . Leg 6 | 2 . . . . 3 1 . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 11 | . . . . . . 9 1 1 Utility 15 | 1 1 . . . 2 10 . 1 Device 8 | . . . . . . 8 . . Storage 1 | 1 . . . . . . . . Processor 3 | . 1 . . . 1 1 . . Hackware 2 | . . . . . . 1 . 1 Protection 1 | . . . . . 1 . . . Artifact . | . . . . . . . . . Weapon 16 | 2 . . . . 1 12 . 1 Energy Gun 9 | 2 . . . . 1 5 . 1 Energy Cannon 1 | . . . . . . 1 . . Ballistic Gun 3 | . . . . . . 3 . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 3 | . . . . . . 3 . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 . . Parts Lost 14 | . . . . . 2 7 3 2 Power 3 | . . . . . 1 1 . 1 Propulsion 7 | . . . . . 1 3 2 1 Utility 3 | . . . . . . 2 1 . Weapon 1 | . . . . . . 1 . . Highest Loss Streak 3 | . . . . . 2 1 3 1 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 90 | . 89 100 100 100 89 89 96 81 Engine 3 | . 14 14 14 14 8 . . . Core 4 | . . . . . . 6 7 5 Leg 20 | . 28 28 28 28 34 18 . . Flight 8 | . . . . . . 9 36 29 Device 5 | . . . . . . 6 14 7 Storage 8 | . 14 14 14 14 9 7 7 7 Processor 14 | . 4 14 14 14 13 14 7 7 Hackware 3 | . . . . . . 4 7 8 Protection 1 | . . . . . 4 1 . . Energy Gun 11 | . 28 28 28 28 18 7 6 5 Ballistic Gun 2 | . . . . . . 4 . . Impact Weapon 2 | . . . . . . 2 7 7 Naked Turns . | . . . . . . . . . Heaviest Build 23 | 12 14 14 14 14 18 23 19 20 Greatest Support 50 | 20 20 20 20 20 40 50 34 22 Greatest Overweight (x) 4 | . . . . . . 2 . 4 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 8 8 Most Carried 8 | 2 5 6 7 7 8 8 8 8 Average Carried 7 | . 2 5 6 7 5 7 8 7 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 Final Carried 8 | 2 5 6 7 7 7 8 8 7 Class Distribution -------------------- 24% | Scavenger-Skirmisher 22% | Sprinter 17% | Skirmisher 14% | Mutant 9% | Assassin 4% | Scout 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Matter Collected 834 | 191 89 . . . 60 494 . . Remotely . | . . . . . . . . . Salvage Created 669 | . . . . . 150 494 . 25 Parts 12 | . . . . . 4 8 . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 9 | . . . . . 3 6 . . Guns 8 | . . . . . 3 5 . . Classes Destroyed 6 | . . . . . 2 3 . 1 Builder 1 | . . . . . . . . 1 Recycler 3 | . . . . . . 3 . . Watcher 1 | . . . . . . 1 . . Grunt 2 | . . . . . 2 . . . Hunter 1 | . . . . . 1 . . . Programmer 6 | . . . . . . 6 . . Best Kill Streak 1 | . . . . . 1 1 . 1 Combat Bots Only 1 | . . . . . 1 1 . . Max Kills in Single Turn 1 | . . . . . 1 1 . 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Hostile Shots Fired 207 | . 3 3 . . 39 116 1 45 Missed 77 | . 2 . . . 5 46 . 24 Damage Taken 1856 | . 12 39 . . 470 1076 58 201 Core 458 | . 12 17 . . 73 281 . 75 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 91 | 100 . . . 88 86 . . . Volleys Fired 63 | . . . . . 20 43 . . Largest 2 | . . . . . 2 2 . . Hottest 118 | . . . . . 115 118 . . Shots Fired 123 | . . . . . 37 86 . . Gun 118 | . . . . . 37 81 . . Cannon 5 | . . . . . . 5 . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 33 | . . . . . . 33 . . Thermal 68 | . . . . . 37 31 . . Explosive . | . . . . . . . . . Electromagnetic 22 | . . . . . . 22 . . Robot Hit Streak 13 | . . . . . 5 13 . . Robot Miss Streak 9 | . . . . . 4 9 . . Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . . . . 1 . . . Max Gunslinging Chain 1 | . . . . . 1 . . . Shots Hit Robots 97 | . . . . . 22 74 . 1 Core Hits 29 | . . . . . 8 21 . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . Critical Strikes 1 | . . . . . . 1 . . Smash 1 | . . . . . . 1 . . Melee Attacks 28 | . . . . . . 19 . 9 Impact 28 | . . . . . . 19 . 9 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 4 | . . . . . . 3 . 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2018 | . . . . . 281 1619 . 118 Guns 1399 | . . . . . 279 1120 . . Cannons 18 | . . . . . . 18 . . Explosions . | . . . . . . . . . Melee 599 | . . . . . . 481 . 118 Ramming 2 | . . . . . 2 . . . Kinetic 564 | . . . . . . 564 . . Thermal 707 | . . . . . 279 428 . . Explosive . | . . . . . . . . . Electromagnetic 146 | . . . . . . 146 . . Impact 599 | . . . . . . 481 . 118 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 8 | . . . . . . 6 8 8 Average Corruption 3 | . . . . . . 2 6 8 Corruption Purged 5 | . . . . . . 5 . . Corruption Blocked 8 | . . . . . . 8 . . Effects 55 | . . . . . . 40 3 12 Message Errors 16 | . . . . . . 14 . 2 Matter Fused 12 | . . . . . . 7 2 3 Heat Flow Errors 5 | . . . . . . 5 . . Energy Discharges 8 | . . . . . . 5 . 3 Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . 3 . 1 Data Loss (major) 6 | . . . . . . 3 1 2 Misfires 2 | . . . . . . 2 . . Alerts 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 307 | . . . . . . 209 . 98 Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 307 | . . . . . . 209 . 98 Knockbacks 5 | . . . . . . 4 . 1 Impact 5 | . . . . . . 4 . 1 Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . Kicked 1 | . . . . . 1 . . . Crushed . | . . . . . . . . . Highest Temperature 346 | . . . . . 346 268 2 4 Average Temperature 109 | . . . . . 174 86 2 4 Received Heat Transfer 180 | . 6 21 . . 72 39 . 42 Effects 6 | . . . . . 6 . . . Energy Bleed 1 | . . . . . 1 . . . Interference 5 | . . . . . 5 . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 5 | . . . . . . 2 . 3 Impact Corruptions 11 | . . . . . . 8 . 3 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 5 | . . . . . . 5 . . Heat Transferred 1665 | . . . . . 814 851 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Peak Influence 185 | . 21 7 . . 111 185 79 152 Initial 64 | . . 7 . . . 50 64 34 Average 39 | . 14 7 . . 30 39 73 94 Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 11 | . 1 . . . 1 8 . 1 Investigation 4 | . 1 . . . . 2 . 1 Extermination 6 | . . . . . . 6 . . Reinforcement 1 | . . . . . 1 . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Distress Signals 4 | . . . . . 2 1 . 1 Communications Jammed 2 | . . . . . . 2 . . Distress Signals . | . . . . . . . . . Times Spotted 46 | . 4 2 . . 9 14 8 9 Peak Tracking Total 6 | . 4 2 . . 3 2 6 6 Tactical Retreats 8 | . . . . . 2 4 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Traps Triggered 6 | . . . . . . 6 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . . . 2 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Machines Accessed 19 | . 2 . 3 1 . 10 . 3 Terminals 14 | . 2 . . . . 9 . 3 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 44 | . 9 . 6 1 . 23 . 5 Successful 15 | . 2 . 6 1 . 5 . 1 Failed 29 | . 7 . . . . 18 . 4 Catastrophic 6 | . 2 . . . . 2 . 2 Database Lockouts . | . . . . . . . . . Manual 24 | . 8 . 1 . . 14 . 1 Terminals 36 | . 9 . . . . 22 . 5 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Terminal Hacks 13 | . 2 . 6 1 . 3 . 1 Record 5 | . . . 5 . . . . . Open Door 1 | . . . . 1 . . . . Open DSF 1 | . . . . . . 1 . . Level Access Points 1 | . . . . . . 1 . . Terminal Index 1 | . 1 . . . . . . . Locate Traps 1 | . . . . . . 1 . . Zone Layout 2 | . 1 . . . . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . Seal Access 1 | . . . . . . 1 . . Unauthorized Hacks 1 | . . . . . . 1 . . Terminals 1 | . . . . . . 1 . . Assimilate 1 | . . . . . . 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 12 | . 2 . . . . 7 . 3 Full Trace Events 4 | . 1 . . . . 2 . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Total Allies 3 | . . . . 3 . . . . Largest Group 3 | . . . . 3 3 . . . Highest-Rated Group 40 | . . . . 40 40 . . . Highest-Rated Ally 16 | . . . . 16 16 . . . Total Orders . | . . . . . . . . . Ally Attacks 26 | . . . . . 26 . . . Total Damage 296 | . . . . . 296 . . . Kills 1 | . . . . . 1 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Turns Passed 6589 | 47 139 31 534 122 693 4634 88 301 Spaces Moved 5822 | 35 107 19 444 92 402 4087 190 446 Core 10 | 7 . . . . . . . 3 Treads . | . . . . . . . . . Legs 2900 | 28 107 19 444 92 402 1808 . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 2912 | . . . . . . 2279 190 443 Fastest Speed 23 | 50 120 120 120 120 120 23 23 27 Average Speed 76 | 106 120 120 120 120 120 72 24 28 Slowest Speed 260 | 120 120 120 120 120 120 260 29 250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 11 | . . . . . . 11 . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 36 | 5 29 5 80 33 22 60 84 13 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 1 | . . . . 1 . . . . Spaces Dug 18 | . . . . . . 10 . 8 Terrain Destroyed 18 | . . . . . . 10 . 8 Melee 18 | . . . . . . 10 . 8 Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Total 7783 | 42 116 28 445 103 575 5643 230 601 Wait 1779 | . 6 5 1 12 139 1433 40 143 Move 5794 | 34 106 18 443 91 401 4066 189 446 Hop 10 | . . . . . . 10 . . Pick Up 29 | 2 2 3 1 . 6 15 . . Fast Attach 27 | 6 1 . . . 1 16 1 2 Attach 14 | . . . . . 5 8 . 1 Detach 5 | . . . . . . 5 . . Swap 13 | . 1 . . . 1 11 . . Drop 20 | . . 2 . . 1 17 . . Fire 63 | . . . . . 20 43 . . Melee 28 | . . . . . . 19 . 9 Ram . | . . . . . . . . . Kick 1 | . . . . . 1 . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -7/Waste -7/Factory History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 57 | -10/Materials | Discovered new exit (range 15) 120 | -10/Materials | Discovered new exit (range 6) 148 | -10/Materials | Met 8R-AWN 187 | -10/Materials | Entered Mines 188 | -10/Mines | Followed 8R-AWN into the Mines 212 | -10/Mines | Discovered new exit (range 5) 218 | -10/Mines | Entered Exiles 234 | -10/Exiles | Discovered new exit (range 17) 248 | -10/Exiles | Welcomed by 8R-AWN 278 | -10/Exiles | Met EX-HEX 315 | -10/Exiles | Build established: Mutant 321 | -10/Exiles | Met EX-DEC 347 | -10/Exiles | Learned location of Zion (-7) 397 | -10/Exiles | Discovered new exit (range 14) 476 | -10/Exiles | Visited The Gauntlet 558 | -10/Exiles | Met EX-BIN 575 | -10/Exiles | Aligned with FarCom system 576 | -10/Exiles | Given EX-Vault access code 619 | -10/Exiles | Opened EX-Vault 629 | -10/Exiles | Found Modified TNC 655 | -10/Exiles | Warned to stay clear of 0b10 Research branches 709 | -10/Exiles | Learned about 8R-AWN's background 752 | -10/Exiles | Left Exiles lab with Modified TNC 752 | -10/Exiles | Entered Mines 761 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 840 | -9/Mines | Discovered new exit (range 7) 853 | -9/Mines | Found the Drone Emporium 874 | -9/Mines | Entered Materials 874 | -8/Materials | Accompanied by 3 allies 874 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1092 | -8/Materials | Discovered new exit (range 17) 1567 | -8/Materials | Entered Factory 1567 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1732 | -7/Factory | Build established: Scavenger-Skirmisher 2953 | -7/Factory | Discovered new exit (range 3) 3082 | -7/Factory | Cargo convoy interrupted 3224 | -7/Factory | Identified exit to Factory 3226 | -7/Factory | Build established: Skirmisher 3908 | -7/Factory | Build established: Assassin 5342 | -7/Factory | Build established: Sprinter 6201 | -7/Factory | Sucked down chute 6201 | -7/Factory | Entered Waste 6205 | -7/Waste | Spotted C-40 Crusher 6207 | -7/Waste | Spotted C-40 Crusher 6216 | -7/Waste | EMP discharged 6233 | -7/Waste | Spotted C-40 Crusher 6235 | -7/Waste | Spotted C-40 Crusher 6240 | -7/Waste | Spotted C-40 Crusher 6241 | -7/Waste | Spotted C-40 Crusher 6277 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6285 | -7/Waste | Discovered new exit (range 13) 6289 | -7/Waste | Entered Factory 6308 | -7/Factory | Lost 3 parts (2n1u) 6581 | -7/Factory | Core integrity fell below 50% 6590 | -7/Factory | Self-destructed Last Messages --------------- 06523_ System corrupted: Matter fused (-9). 06527_ Mic. Nuclear Core destroyed. 06528_ U-05 Engineer builds a Wall. 06531_ Connecting with Terminal... 06531_ Current location identified: Factory 06532_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 7Q layout... Downloaded map data. 06538_ System corrupted: Matter fused (-8). 06550_ Connecting with Terminal... 06559_ ALERT: Suspicious activity at Terminal F013. Dispatching Investigation squad. 06574_ K-01 Serf cleans the Terminal. 06579_ Xenon Bombardment Thruster destroyed. 06581_ U-05 Engineer destroyed. 06582_ U-05 Engineer builds a Wall. 06587_ R-06 Scavenger collects Wheel. 06590_ System corrupted: Substantial component data lost. 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""" # ## | | ???????????????+ s]#???# g""" # | | ???????????????# #######s####### # | | ???????????????#??# @ # ! # | | ??????????????????# """ # !] # | | ??????????????????# "T" # ] # | | ??????????????????# """ " " # ] # | | ??????????????????# """ # g # | | ??????????????????# """ # # ## | | ??????????????????# # # #? | | ??????????????????# """ """ # ! # #? | | ??????????????????# """ """ # + #? | | ??????????????????# """ """ # # #? | | ??????????????????# # ""T"" # ## | | ??????????????????# # """"" # ## | | ??????????????????####################### ## | | ????????????????????#######????????????# # | | ???????????????????? ############## # | | ???????????????????? # | | ???????????????????? # | | ???????????????????? + | | ???????????????????? # | | ???????????????????? # | | ???????????????????? ############## # | | ????????????????????#######????????????# # | | ???????????????????????????????????????########### | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 110 ECM Strength 1 Jamming Range 12 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 65 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShockCargoChainsword Manual? 0 Play Time 01:24:45 Cumulative 11.7 hours Start 2024.05.05 @ 19:14:44 End 2024.05.05 @ 20:47:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 20 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 16 Achievement% 14 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 099e7aa1-ea4f-4ea4-8dee-794f5d2b195e