Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.11 @ 00:16:49 Player: charson Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (128) 640 Value Destroyed (2643) 2643 Prototype IDs (57) 1140 Alien Tech Used (3) 600 Bonus (2525) 2525 TOTAL SCORE: 16648 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 117 Follower Combat Kills 856 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -48 Cogmind --------- Core Integrity 0/1600 Matter 120/300 Energy 98/100 System Corruption 8% Temperature Cool (9) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (20) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Improved Light Armor Plating Enhanced Quantum Rifle Matter Neutralizer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- (None) > --- UTILITY ---------- Advanced Weight Redist. System Machine Analyzer Enhanced Optical Array Improved Sensor Array Advanced Signal Interpreter Terrain Scanner Improved Terrain Scan Processor Advanced Transmission Jammer Advanced ECM Suite Graphene Brace Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield Makeshift System Shield Improved System Shield Advanced System Shield > --- WEAPON ----------- Linear Accelerator Plasma Sword > --- INVENTORY -------- Micro Fission Core Improved Light Armor Plating Improved Datajack Enhanced Force Lance [Rating: 91] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion None Utility Hacking Suite Device Structural Scanner Storage Medium Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Small Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Core Stripper Slashing Weapon Makeshift Axe Piercing Weapon Enhanced Force Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Res Qua Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 2 . . . . 2 2 2 . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 18 | . . . 2 . . . 2 2 . . . . 2 2 . . . . 2 2 2 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 166 | 5 9 2 29 . 2 6 18 7 7 4 3 9 7 8 3 5 1 8 6 5 8 7 7 Power 17 | 1 1 . 5 . . 1 1 . 1 . . . 1 1 . . . 2 . 2 1 . . Engine 5 | 1 1 . 1 . . 1 . . . . . . . . . . . . . 1 . . . Core 12 | . . . 4 . . . 1 . 1 . . . 1 1 . . . 2 . 1 1 . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 66 | 2 2 . 9 . . 3 8 5 3 2 2 3 5 5 1 . . 3 5 3 3 1 1 Device 30 | 1 1 . 3 . . 2 2 2 1 1 2 2 2 2 . . . 2 5 1 . 1 . Storage 2 | 1 . . 1 . . . . . . . . . . . . . . . . . . . . Processor 13 | . 1 . 2 . . . 2 1 1 . . . 2 2 . . . . . . 1 . 1 Hackware 10 | . . . . . . . . 2 . 1 . . 1 1 1 . . . . 2 2 . . Protection 11 | . . . 3 . . 1 4 . 1 . . 1 . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 83 | 2 6 2 15 . 2 2 9 2 3 2 1 6 1 2 2 5 1 3 1 . 4 6 6 Energy Gun 6 | 1 1 . . . . . 2 . . . . . . . . . . . . . . . 2 Energy Cannon 14 | . . . . . . . . . . . . . . . 1 3 . 2 . . 1 5 2 Ballistic Gun 8 | 1 1 . 2 . . . 3 . . 1 . . . . . . . . . . . . . Ballistic Cannon 18 | . 3 1 5 . 1 1 1 2 1 . . 2 . . . . . . . . 1 . . Launcher 17 | . 1 . 5 . . 1 2 . 2 . . . . 1 1 2 1 1 . . . . . Special Weapon 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Slashing Weapon 10 | . . 1 2 . . . 1 . . 1 . 2 1 1 . . . . 1 . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 Special Melee Weapon 4 | . . . 1 . 1 . . . . . . 1 . . . . . . . . . . 1 Unidentified Prototypes 9 | . . . . . . . 1 . . . 1 1 . 1 . . . . 1 . 1 3 . Parts Lost 42 | . . . 3 . . 2 7 . 5 . . 3 . 1 . . . 5 . . 11 4 1 Power 6 | . . . 1 . . 1 1 . 1 . . . . . . . . 1 . . 1 . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 27 | . . . 2 . . 1 3 . 3 . . 3 . 1 . . . 3 . . 7 4 . Weapon 9 | . . . . . . . 3 . 1 . . . . . . . . 1 . . 3 . 1 Highest Loss Streak 7 | . . . 1 . . 1 6 . 3 . . 2 . 1 . . . 5 . . 7 4 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 71 | . 70 71 76 77 77 72 74 69 49 65 75 66 67 81 79 82 82 81 78 78 76 39 11 Engine 3 | . 14 14 2 . . 4 5 . . . . . . . . . . . . . . . . Core 3 | . . . 7 11 11 3 3 7 1 . . . . 5 5 5 5 4 5 3 3 . . Device 13 | . 7 . 9 11 11 15 10 30 11 22 23 20 17 22 17 17 17 15 24 23 22 6 . Storage 5 | . 14 14 11 11 11 11 9 . . . . . . . . . . . . . . . . Processor 15 | . 6 14 14 11 11 11 19 15 17 15 15 15 20 24 23 23 23 23 21 19 17 15 2 Hackware 10 | . . . . . . . . 14 15 22 23 18 16 20 24 29 29 25 21 27 29 15 3 Protection 3 | . . . 9 11 11 4 10 . 1 . . 3 5 . . . . 2 2 . . . . Ballistic Gun 1 | . 4 . 3 . . . 2 . . . . . . . . . . . . . . . . Ballistic Cannon 6 | . 20 21 10 11 . 10 5 . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . 3 7 11 11 11 5 . . 4 7 6 6 5 5 5 5 5 4 4 2 . . Naked Turns 47 | . . . . . . . . . . . . . . . . . . . . . . . 47 Heaviest Build 29 | 12 17 16 25 25 25 29 29 14 8 5 8 10 10 18 19 19 18 19 14 15 27 15 11 Greatest Support 12 | 3 3 3 9 9 9 9 9 9 9 3 3 3 12 12 12 12 12 12 12 12 12 3 3 Greatest Overweight (x) 5 | 3 5 5 4 2 2 3 3 1 2 1 2 3 3 1 1 1 1 1 1 1 4 4 3 Average Overweight (x) 1 | 2 4 4 2 2 2 2 1 . . . 1 1 2 . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 7 | 7 8 8 9 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | 5 8 8 10 10 10 10 10 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 6 | 2 7 7 9 10 10 10 9 4 4 5 4 4 4 4 4 4 4 4 4 5 4 4 4 Final Capacity 10 | 8 8 8 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | 5 8 8 10 10 10 10 9 5 5 5 5 5 5 4 4 5 4 5 5 5 4 4 4 Class Distribution -------------------- 49% | Mutant 19% | Hacker-Assassin 15% | Hacker-Scout 7% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Scout | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Assassin | -7/Lower Caves Hacker-Assassin | -7/Zion Hacker-Mutant | -6/Proximity Caves Hacker-Assassin | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Mutant | -4/Proximity Caves Hacker-Assassin | -4/Factory Wizard-Ninja | -3/Research Wizard-Assassin | -2/Research Hacker-Mutant | -2/Quarantine Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Res Qua Acc Matter Collected 3007 | 336 495 146 622 28 . 76 262 . 122 281 40 128 70 40 45 85 . 110 31 20 37 . 33 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4344 | 173 550 204 1236 207 . 101 541 . 45 97 . 195 29 . 24 664 . 85 31 20 109 . 33 Parts 255 | 16 41 13 86 8 . 14 30 . 6 1 . 2 5 . 1 9 . 10 4 3 4 . 2 Haulers Intercepted 9 | . 1 . 5 . . . 3 . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 53 | . . . . . . . . . 4 2 . 30 . . 1 8 . 8 . . . . . Prevented 5 | . . . . . . . . . . . . . . . 2 3 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Res Qua Acc Combat Hostiles Destroyed 73 | . 8 6 27 3 . 5 7 . 5 . . . . . . 1 . 7 . . 3 . 1 Melee 23 | . . . 10 1 . 1 4 . . . . . . . . . . 3 . . 3 . 1 Guns 7 | . 4 . 2 . . . 1 . . . . . . . . . . . . . . . . Cannons 21 | . 4 6 6 2 . 1 1 . 1 . . . . . . . . . . . . . . AOE 22 | . . . 9 . . 3 1 . 4 . . . . . . 1 . 4 . . . . . Classes Destroyed 14 | 3 6 . 2 . . . 1 . . . . . . . 1 . . 1 . . . . . Worker 8 | 2 1 1 2 . . . . . . . . . 2 . . . . . . . . . . Builder 6 | . 1 . . . . . 2 . . . . . . . . . . . 2 1 . . . Tunneler 9 | 3 1 1 . 2 . 2 . . . . . . . . . . . . . . . . . Hauler 9 | . 1 . 5 . . . 3 . . . . . . . . . . . . . . . . Recycler 8 | 1 3 1 1 2 . . . . . . . . . . . . . . . . . . . Minesweeper 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . Mechanic 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . Operator 4 | . 1 . 3 . . . . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . Watcher 6 | . 3 . 2 . . . 1 . . . . . . . . . . . . . . . . Swarmer 34 | . 3 2 9 3 . 4 . . 4 . . . . . . . . 5 . . 3 . 1 Grunt 27 | . 5 4 12 . . 1 4 . . . . . . . . 1 . . . . . . . Sentry 8 | . . . 6 . . . 2 . . . . . . . . . . . . . . . . Hunter 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 5 | 3 3 5 4 4 . 4 4 . 4 . . . 2 . 1 1 . 5 1 1 2 . 1 Combat Bots Only 5 | . 3 4 4 2 . 4 3 . 4 . . . . . . 1 . 5 . . 2 . 1 Max Kills in Single Turn 3 | 2 1 1 3 1 . 2 1 . 3 1 . . 1 . 1 1 . 2 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 3 . . 2 1 . 3 . . . . . . 1 . 2 . . . . . Melee 1 | . . . 1 1 . 1 1 . . . . . . . . . . 1 . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Res Qua Acc Damage Taken 6613 | . 190 173 733 65 . 261 897 22 440 42 . 367 . 77 32 . . 459 . . 756 353 1746 Core 3629 | . 17 38 145 20 . 70 386 22 240 22 . 223 . 35 32 . . 218 . . 313 239 1609 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . Regen/Repaired (Parts) 101 | . 13 . 71 . . . . . . . . . . . . . . . 17 . . . . Core Remaining (%) 70 | 100 . 78 . . . 41 29 . . . . 27 100 . . . . 71 100 100 . 61 . Volleys Fired 276 | 12 67 15 63 7 . 5 20 7 19 . 2 8 . . 18 6 . 5 . . 2 4 16 Largest 2 | 2 2 2 2 1 . 1 2 1 1 . 1 1 . . 1 1 . 1 . . 1 1 1 Hottest 120 | 60 78 78 62 39 . 39 59 48 48 . 5 48 . . 98 98 . 98 . . 66 120 105 Shots Fired 377 | 24 115 30 87 7 . 6 21 7 19 . 2 8 . . 18 6 . 5 . . 2 4 16 Gun 125 | 24 55 . 36 . . . 9 . . . . . . . . . . . . . . . 1 Cannon 225 | . 60 30 46 7 . 4 7 7 10 . . 8 . . 18 5 . 2 . . 2 4 15 Launcher 25 | . . . 5 . . 2 5 . 9 . . . . . . 1 . 3 . . . . . Special 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . Kinetic 275 | 12 97 30 82 7 . 4 16 7 10 . . 8 . . . . . . . . 2 . . Thermal 75 | 12 18 . . . . . . . . . . . . . 18 5 . 2 . . . 4 16 Explosive 25 | . . . 5 . . 2 5 . 9 . . . . . . 1 . 3 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 13 | 3 7 5 13 2 . 2 9 . 6 . 5 4 . . . . . 2 . . . . . Robot Miss Streak 4 | 2 3 2 4 3 . 2 1 . 2 . . 2 . . . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 311 | 11 57 18 99 9 6 7 38 . 13 1 2 14 3 . 2 13 . 6 2 1 6 . 3 Core Hits 163 | 7 32 11 43 7 . 6 20 . 8 . . 2 1 . 1 11 . 8 1 1 3 . 1 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Critical Strikes 11 | . . 3 4 . . 1 . . . . . . . . . . . 1 . . 1 . 1 Destroy 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Blast 5 | . . 3 2 . . . . . . . . . . . . . . . . . . . . Sever 3 | . . . 1 . . 1 . . . . . . . . . . . 1 . . . . . Impale 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 Melee Attacks 232 | . . 1 45 8 6 7 38 . . 3 1 13 4 10 15 34 . 11 5 5 22 . 4 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 207 | . . 1 45 8 . 7 38 . . 3 1 12 4 10 15 34 . 11 5 5 8 . . Piercing 16 | . . . . . . . . . . . . . . . . . . . . . 14 . 2 Sneak Attacks 47 | . . 1 13 4 5 2 7 . . 1 . 3 3 . 2 1 . . 2 1 . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 11572 | 151 821 442 3717 490 . 416 1468 . 519 63 . 563 253 . 204 1255 . 555 204 80 298 11 62 Guns 1080 | 151 374 . 479 . . . 76 . . . . . . . . . . . . . . . . Cannons 1984 | . 447 356 648 68 . 43 93 . 135 . . 161 . . . . . 33 . . . . . Explosions 1644 | . . . 597 . . 105 169 . 384 . . . . . . 94 . 295 . . . . . Melee 6852 | . . 85 1993 422 . 268 1130 . . 63 . 402 253 . 204 1161 . 227 204 80 298 . 62 Ramming 12 | . . 1 . . . . . . . . . . . . . . . . . . . 11 . Kinetic 2785 | 61 665 356 1127 68 . 43 169 . 135 . . 161 . . . . . . . . . . . Thermal 279 | 90 156 . . . . . . . . . . . . . . . . 33 . . . . . Explosive 1644 | . . . 597 . . 105 169 . 384 . . . . . . 94 . 295 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 6565 | . . 85 1993 422 . 268 1130 . . 63 . 402 253 . 204 1161 . 227 204 80 73 . . Piercing 287 | . . . . . . . . . . . . . . . . . . . . . 225 . 62 Highest Corruption 7 | . . . 2 2 2 2 . . . . . . . . . . . . . . . 4 7 Average Corruption 2 | . . . 2 2 2 2 . . . . . . . . . . . . . . . 4 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 19 | . . . 1 2 3 9 . . . . . . . . . . . . . . . 1 3 Message Errors 5 | . . . . . 1 2 . . . . . . . . . . . . . . . 1 1 Matter Fused 4 | . . . . . 2 1 . . . . . . . . . . . . . . . . 1 Heat Flow Errors 4 | . . . 1 . . 3 . . . . . . . . . . . . . . . . . Energy Discharges 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . Parts Rejected 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Data Loss (minor) 2 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 Misfires 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1165 | . . . 194 2 . 71 18 . 17 46 . 127 59 . 70 420 . 31 59 . 51 . . Projectiles 34 | . . . 14 2 . . 18 . . . . . . . . . . . . . . . . Explosions 128 | . . . 62 . . 18 . . 17 . . . . . . . . 31 . . . . . Melee 1003 | . . . 118 . . 53 . . . 46 . 127 59 . 70 420 . . 59 . 51 . . Knockbacks 31 | . 11 3 9 1 . 1 2 . 3 . . 1 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 30 | . 10 3 9 1 . 1 2 . 3 . . 1 . . . . . . . . . . . Secondary 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 149 | . . . 15 . . . . . 70 . . . . . . . . 59 . . . 5 . Shots 5 | . . . 1 . . . . . 3 . . . . . . . . 1 . . . . . Rammed 3 | . . 1 . . . . . . . . . . . . . . . . . . . 2 . Targets Rammed 3 | . . 1 . . . . . . . . . . . . . . . . . . . 2 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 272 | . 156 165 123 12 . 159 16 21 3 . . 17 . . 272 68 . 34 . . . . . Average Temperature 43 | . 40 66 29 5 . 75 8 12 3 . . 10 . . 77 24 . 17 . . . . . Received Heat Transfer 1398 | . 87 84 303 . . 135 456 6 . 12 . 114 . 18 12 . . 9 . . . 72 90 Effects 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Interference 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Heat Transferred 600 | 200 350 . . . . . . . . . . . . . . . . 50 . . . . . Parts Sabotaged 10 | . . . . . . . . . . . . . . . . . . . . . . 7 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Res Qua Acc Peak Influence 1675 | 30 166 198 699 402 . 148 170 77 . . . . 267 92 . . . . 181 128 103 1675 1314 Initial 1100 | . 19 20 . 253 . . . 19 . . . . 119 64 . . . . 150 94 . 46 1100 Average 197 | 14 37 24 313 348 . 72 63 40 . . . . 137 61 . . . . 158 102 35 1638 1137 Maximum Alert Level 5 | . . . 2 2 . . . . . . . . 1 . . . . . . . . 5 4 Low Security (%) 75 | 100 100 100 34 . . 100 100 100 . . . . 85 100 . . . . 100 100 100 . . Level 1 11 | . . . 37 88 . . . . . . . . 14 . . . . . . . . . . Level 2 7 | . . . 27 11 . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . 100 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . . . . 99 . Squads Dispatched 21 | . 1 . 5 . . . 2 1 . . . . 1 1 . . . . 1 . . 6 3 Investigation . | . . . . . . . . . . . . . . . . . . . . . . . . Extermination 4 | . . . . . . . . 1 . . . . 1 1 . . . . 1 . . . . Reinforcement 9 | . 1 . 5 . . . 2 . . . . . . . . . . . . . . . 1 Assault 8 | . . . . . . . . . . . . . . . . . . . . . . 6 2 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Res Qua Acc Distress Signals 8 | . 1 . 3 . . . 1 . . . . . 1 . . . . . . . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 206 | . 15 6 47 5 . 6 12 1 6 1 . 11 3 5 1 3 . 9 1 . 10 29 35 Peak Tracking Total 21 | . 4 3 6 4 . 4 3 2 4 1 . 6 3 4 1 2 . 5 4 . 7 21 19 Tactical Retreats 21 | . 1 1 3 . . 1 . . 1 . . . 1 1 1 1 . 2 1 . 3 1 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Res Qua Acc Traps Triggered 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed 7 | . . . . . . . . . . . . . . . 3 4 . . . . . . . Triggered 7 | . . . . . . . . . 2 . . 1 . . 2 2 . . . . . . . Most Traps Carried 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Res Qua Acc Machines Disabled 5 | . . . 2 . . . . . . . . . . . . . . . . . . 3 . Max in Single Turn 1 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Res Qua Acc Machines Accessed 56 | . 9 . 12 . 2 . 7 4 1 . . . 6 5 . . . . 1 4 2 . 3 Terminals 35 | . 6 . 6 . . . 6 2 . . . . 4 4 . . . . . 3 2 . 2 Fabricators 4 | . . . . . . . . 1 . . . . 2 1 . . . . . . . . . Repair Stations 4 | . 1 . 2 . . . . . . . . . . . . . . . 1 . . . . Recycling Units 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 2 . . . . 1 . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . . . . . . . . . . . 1 . . 1 Total Hacks 184 | . 29 . 42 . 2 . 18 9 1 . . . 19 13 . . . . 3 23 21 . 4 Successful 98 | . 16 . 29 . 2 . 6 6 1 . . . 11 5 . . . . 2 11 8 . 1 Failed 85 | . 12 . 13 . . . 12 3 . . . . 8 8 . . . . 1 12 13 . 3 Catastrophic 10 | . 1 . 2 . . . 1 1 . . . . . 1 . . . . . 2 2 . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 91 | . 13 . 12 . 1 . 11 6 . . 1 1 13 10 . . . . . 11 11 . 1 Terminals 123 | . 19 . 15 . . . 16 5 . . . . 14 9 . . . . . 21 21 . 3 Fabricators 10 | . . . . . . . . 1 . . . . 5 4 . . . . . . . . . Repair Stations 13 | . 3 . 7 . . . . . . . . . . . . . . . 3 . . . . Recycling Units 12 | . 7 . 5 . . . . . . . . . . . . . . . . . . . . Scanalyzers 18 | . . . 15 . . . . 3 . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 2 . . . . . . . . . . . . 2 . . 1 Terminal Hacks 42 | . 9 . 3 . 2 . 4 1 1 . . . 5 2 . . . . . 9 6 . . Record 5 | . 3 . . . 1 . . . . . . . . . . . . . . 1 . . . Part Schematic 5 | . . . . . . . 2 . . . . . 1 . . . . . . 1 1 . . Robot Analysis 4 | . 1 . 2 . . . 1 . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . 2 . 1 . . . . . . . . . . . . . . . . . 1 . . Open Door 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Level Access Points 4 | . . . . . . . . . . . . . 1 1 . . . . . 1 1 . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Terminal Index 4 | . . . . . . . . 1 . . . . 2 . . . . . . . 1 . . Fabricator Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Assault Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 5 | . 2 . . . . . 1 . . . . . . . . . . . . 1 1 . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 11 | . 2 . 7 . . . . . . . . . . . . . . . 2 . . . . Scan Component 6 | . 1 . 4 . . . . . . . . . . . . . . . 1 . . . . Repair 5 | . 1 . 3 . . . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . Retrieve Components 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . Scanalyzer 16 | . . . 13 . . . . 3 . . . . . . . . . . . . . . . Insert Component 9 | . . . 7 . . . . 2 . . . . . . . . . . . . . . . Analyze 7 | . . . 6 . . . . 1 . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 22 | . 3 . 4 . . . 2 2 . . . . 5 2 . . . . . 2 2 . . Terminals 14 | . . . 3 . . . 2 1 . . . . 3 1 . . . . . 2 2 . . Track 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . Assimilate 3 | . . . . . . . 1 1 . . . . 1 . . . . . . . . . . Botnet 9 | . . . 3 . . . 1 . . . . . 2 1 . . . . . 1 1 . . Fabricators 4 | . . . . . . . . 1 . . . . 2 1 . . . . . . . . . Prioritize 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Fabnet 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 3 . 1 . . . . . . . . . . . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Mask 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 49 | . 9 . 11 . . . 6 4 . . . . 6 4 . . . . 1 4 2 . 2 Full Trace Events 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . . . . . . 134 . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . . . 12 . . . . . . . . . . Part Schematics Acquired 27 | . . . 6 . . . 2 1 . . 15 . 1 . . . . . . 1 1 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . 1 . 3 . . . . . . . . . . . . . . . 1 . . . . Time 147 | . 38 . 65 . . . . . . . . . . . . . . . 44 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 23 | . 11 . 12 . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . 6 . . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . 6 . . . . 1 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 10 | . . . . . 5 . . . . . 2 1 . . . . . . . . . . 2 Non-combat 5 | . . . . . 3 . . . . . . . . . . . . . . . . . 2 Combat 5 | . . . . . 2 . . . . . 2 1 . . . . . . . . . . . Robot Hacks Applied 10 | . . . . . 5 . . . . . 2 1 . . . . . . . . . . 2 parse_system 8 | . . . . . 5 . . . . . 2 1 . . . . . . . . . . . no_distress 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . 3 3 1 . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Res Qua Acc Total Allies 11 | . . 5 . 1 . . . . . . 2 . 3 . . . . . . . . . . Largest Group 5 | . . 5 5 1 . . . . . . 2 2 5 2 . . . . . . . . . Highest-Rated Group 275 | . . 89 89 31 . . . . . . 192 192 275 126 . . . . . . . . . Highest-Rated Ally 96 | . . 31 31 31 . . . . . . 96 96 96 96 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 135 | . . . 57 11 . . . . . . . 37 25 5 . . . . . . . . . Total Damage 2786 | . . . 782 106 . . . . . . . 1325 433 140 . . . . . . . . . Kills 34 | . . . 12 3 . . . . . . . 13 5 1 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Res Qua Acc Robot Analysis Total 4 | . 1 . 2 . . . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . . . . . 1 . 2 2 . . 2 . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Res Qua Acc Turns Passed 15217 | 161 1975 895 2439 194 344 555 997 274 340 732 1072 1086 518 532 488 744 20 517 303 119 357 189 366 Spaces Moved 10334 | 62 600 295 1224 101 222 331 483 321 479 591 739 565 294 699 472 1045 38 407 234 172 300 242 418 Core 10334 | 62 600 295 1224 101 222 331 483 321 479 591 739 565 294 699 472 1045 38 407 234 172 300 242 418 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 200 250 100 150 150 100 100 50 50 50 100 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 113 | 183 266 272 159 150 150 157 149 50 51 81 140 116 163 50 55 50 51 80 92 50 88 68 63 Slowest Speed 300 | 200 300 300 250 150 150 200 200 100 150 100 150 200 200 100 100 100 100 100 100 100 250 250 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 43 | 5 93 61 92 34 64 66 47 6 53 66 85 65 12 19 53 82 9 66 5 6 10 30 18 Regions Visited 23 Branch Regions 13 Pre-discovered Areas 4 | . . . . . 1 . . . . . 2 1 . . . . . . . . . . . Known Exits Taken 10 | . . . . . . . . . . . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . . . . . . . . Scrap Searched 21 | . . 1 . . . 1 . . 2 3 3 4 . . 1 4 . 2 . . . . . Spaces Dug 119 | . 6 . 5 1 . . 5 2 . 2 . 4 1 10 15 24 . 24 3 4 6 . 7 Terrain Destroyed 349 | . 10 3 23 2 . 8 40 2 75 2 . 6 1 10 29 40 . 72 3 4 6 . 13 Melee 68 | . . . . 1 . . 3 . . 2 . 4 1 10 11 21 . 4 3 4 4 . . Projectile 62 | . 10 3 . 1 . . 3 2 3 . . 2 . . 18 4 . 1 . . 2 . 13 AOE 219 | . . . 23 . . 8 34 . 72 . . . . . . 15 . 67 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Res Qua Acc Total 13154 | 83 873 353 1595 129 229 351 695 427 554 842 767 969 327 867 659 1204 38 574 311 197 349 261 500 Wait 1954 | . 173 37 189 14 . 2 131 82 45 238 16 367 11 142 146 92 . 141 61 10 8 . 49 Move 10310 | 61 599 294 1223 100 221 330 482 320 478 590 738 564 293 698 471 1044 37 406 233 171 299 240 418 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 73 | 5 11 1 21 . . . 1 3 2 2 2 1 5 3 1 7 . 1 1 2 2 1 1 Fast Attach 77 | 5 4 1 6 . . 4 8 . 2 4 3 8 5 3 1 . . 3 6 4 3 4 3 Attach 45 | . . . 2 . . . 3 7 4 . . 1 2 3 1 4 1 3 . . 5 4 5 Detach 34 | . 1 . 2 . . . 1 5 2 1 . 1 . 2 1 5 . 2 . . 4 3 4 Swap 47 | . 5 1 21 . 2 2 7 . 1 . . . . 2 1 1 . 2 . 1 1 . . Drop 95 | . 13 2 23 . . 1 4 3 1 4 5 6 7 4 1 7 . . 5 4 3 2 . Fire 276 | 12 67 15 63 7 . 5 20 7 19 . 2 8 . . 18 6 . 5 . . 2 4 16 Melee 232 | . . 1 45 8 6 7 38 . . 3 1 13 4 10 15 34 . 11 5 5 22 . 4 Ram 3 | . . 1 . . . . . . . . . . . . . . . . . . . 2 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . Trap 7 | . . . . . . . . . . . . . . . 3 4 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 7 exits: *Mat x3 / [*Min x2] / [*Sto x2]) -9/Mines (discovered 3 exits: *Mat / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 6 exits: Fac x4 / *Upp / [*Ext]) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 4 exits: Acc x3 / *Qua) -2/Quarantine -1/Access History --------- Turn | Location | Event 19 | -11/Junkyard | Discovered new exit (range 16) 162 | -11/Junkyard | Entered Materials 315 | -10/Materials | Build established: Mutant 530 | -10/Materials | Discovered new exit (range 16) 846 | -10/Materials | Discovered new exit (range 7) 1102 | -10/Materials | Repaired Imp. Terrain Scanner 1178 | -10/Materials | Central database locked down 1293 | -10/Materials | Discovered new exit (range 16) 1512 | -10/Materials | Discovered new exit (range 16) 1731 | -10/Materials | Discovered new exit (range 15) 2137 | -10/Materials | Entered Mines 2281 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2736 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2814 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2814 | -10/Mines | Discovered new exit (range 9) 3032 | -10/Mines | Entered Materials 3032 | -9/Materials | Accompanied by 5 allies 3032 | -9/Materials | Evolved 2 slots: Utility x2 3037 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3170 | -9/Materials | Discovered new exit (range 16) 3223 | -9/Materials | Discovered new exit (range 13) 3408 | -9/Materials | Discovered new exit (range 14) 3751 | -9/Materials | Discovered new exit (range 13) 3940 | -9/Materials | Build established: Scavenger-Mutant 4111 | -9/Materials | Discovered new exit (range 9) 4313 | -9/Materials | Build established: Mutant 4673 | -9/Materials | Repaired Lgt. Assault Rifle 4776 | -9/Materials | Discovered new exit (range 11) 4964 | -9/Materials | Repaired Lgt. Armor Plating 4991 | -9/Materials | Repaired Structural Scanner 5145 | -9/Materials | Discovered new exit (range 6) 5471 | -9/Materials | Entered Mines 5474 | -9/Mines | Received a Mining Laser from a helpful Derelict 5493 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5576 | -9/Mines | Discovered new exit (range 6) 5659 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5659 | -9/Mines | Discovered new exit (range 5) 5665 | -9/Mines | Entered Exiles 5703 | -9/Exiles | Met 8R-AWN 5728 | -9/Exiles | Met EX-HEX 5781 | -9/Exiles | Met EX-BIN 5799 | -9/Exiles | Aligned with FarCom system 5800 | -9/Exiles | Given EX-Vault access code 5835 | -9/Exiles | Opened EX-Vault 5868 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5896 | -9/Exiles | Exiles lab attacked by MAIN.C 5950 | -9/Exiles | Learned location of Zion (-7) 5991 | -9/Exiles | Discovered new exit (range 14) 6009 | -9/Exiles | Entered Mines 6176 | -8/Mines | Core integrity fell below 50% 6551 | -8/Mines | Discovered new exit (range 10) 6564 | -8/Mines | Entered Materials 6564 | -8/Materials | Evolved 2 slots: Utility x2 7219 | -8/Materials | Core integrity fell below 50% 7249 | -8/Materials | Lost 6 parts (1p2u3w) 7430 | -8/Materials | Discovered new exit (range 17) 7561 | -8/Materials | Entered Factory 7561 | -7/Factory | Evolved 2 slots: Utility x2 7775 | -7/Factory | Discovered new exit (range 7) 7835 | -7/Factory | Entered Lower Caves 7958 | -7/Lower Caves | Lost 3 parts (1p1u1w) 8071 | -7/Lower Caves | Encountered a Warlord checkpoint 8110 | -7/Lower Caves | Learned Factory emergency access door positions 8136 | -7/Lower Caves | Discovered new exit (range 9) 8175 | -7/Lower Caves | Entered another Lower Caves area 8373 | -7/Lower Caves | Build established: Hacker-Scout 8757 | -7/Lower Caves | Build established: Hacker-Assassin 8877 | -7/Lower Caves | Discovered new exit (range 5) 8907 | -7/Lower Caves | Entered Zion 8937 | -7/Zion | Learned Factory interactive machine intel 8975 | -7/Zion | Learned Factory trap positions 8995 | -7/Zion | Discovered new exit (range 14) 9352 | -7/Zion | Given the Hacking Drone Bay 9356 | -7/Zion | Found Prototype Device 9356 | -7/Zion | Identified Hacking Drone Bay 9384 | -7/Zion | Learned location of Armory (-4) 9408 | -7/Zion | Learned location of Quarantine (-2) 9556 | -7/Zion | Learned Factory garrison access intel 9653 | -7/Zion | Rebuked by Imprinter 9706 | -7/Zion | Given A8's code to call for help 9765 | -7/Zion | Enhanced Grunt warped into view, answering call for help 9769 | -7/Zion | Enhanced Grunt warped into view, answering call for help 9979 | -7/Zion | Entered Proximity Caves 9979 | -6/Proximity Caves | Accompanied by 2 allies 10151 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 10162 | -6/Proximity Caves | Found Prototype Special Weapon 10162 | -6/Proximity Caves | Identified Molecular Deconstructor 10198 | -6/Proximity Caves | Learned location of 1 exit from Factory 10444 | -6/Proximity Caves | Core integrity fell below 50% 10634 | -6/Proximity Caves | Discovered new exit (range 9) 10748 | -6/Proximity Caves | Build established: Hacker-Mutant 10916 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 11065 | -6/Proximity Caves | Entered Factory 11065 | -6/Factory | Accompanied by 2 allies 11065 | -6/Factory | Evolved 2 slots: Utility x2 11066 | -6/Factory | Identified exit to Factory 11067 | -6/Factory | Loaded intel: 72 trap records 11069 | -6/Factory | Loaded intel: 51 interactive machine locations 11070 | -6/Factory | Loaded intel: 4 garrison access locations 11239 | -6/Factory | Fabricated L-41 Fighter? 11364 | -6/Factory | Build established: Hacker-Assassin 11583 | -6/Factory | Entered another Factory area 11583 | -5/Factory | Accompanied by 2 allies 11583 | -5/Factory | Evolved 2 slots: Utility x2 11707 | -5/Factory | Identified exit to Factory 11757 | -5/Factory | Discovered new exit (range 9) 11764 | -5/Factory | Discovered new exit (range 15) 11811 | -5/Factory | Identified exit to Upper Caves 11845 | -5/Factory | Build established: Hacker-Scout 12115 | -5/Factory | Entered Upper Caves 12368 | -5/Upper Caves | Spotted B-75 Beast 12447 | -5/Upper Caves | Learned Factory stockpile data 12594 | -5/Upper Caves | Discovered new exit (range 7) 12600 | -5/Upper Caves | Identified exit to Upper Caves 12603 | -5/Upper Caves | Entered another Upper Caves area 12604 | -5/Upper Caves | Encountered a Warlord checkpoint 12604 | -5/Upper Caves | Identified exit to Warlord 12639 | -5/Upper Caves | Discovered exit to Factory (range 12) 12827 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13095 | -5/Upper Caves | Spotted B-75 Beast 13347 | -5/Upper Caves | Entered Warlord 13361 | -5/Warlord | Discovered new exit (range 12) 13366 | -5/Warlord | Identified exit to Proximity Caves 13367 | -5/Warlord | Entered Proximity Caves 13370 | -4/Proximity Caves | Spotter reported a threat 13383 | -4/Proximity Caves | Learned location of 1 exit from Upper Caves 13608 | -4/Proximity Caves | Lost 5 parts (1p3u1w) 13629 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13715 | -4/Proximity Caves | Unaware initiated a cargo recovery operation 13866 | -4/Proximity Caves | Build established: Hacker-Mutant 13871 | -4/Proximity Caves | Discovered exit to Factory (range 14) 13884 | -4/Proximity Caves | Entered Factory 13884 | -4/Factory | Evolved 2 slots: Utility x2 13968 | -4/Factory | Repaired Plasma Sword 14178 | -4/Factory | Discovered new exit (range 9) 14182 | -4/Factory | Identified exit to Research 14187 | -4/Factory | Entered Research 14187 | -3/Research | Evolved 2 slots: Utility x2 14198 | -3/Research | Identified exit to Research 14284 | -3/Research | Found Enh. Force Lance 14306 | -3/Research | Entered another Research area 14306 | -2/Research | Evolved 2 slots: Utility x2 14344 | -2/Research | Identified exit to Access 14416 | -2/Research | Discovered new exit (range 5) 14419 | -2/Research | Identified exit to Quarantine 14579 | -2/Research | Lost 4 parts (2u2w) 14663 | -2/Research | Entered Quarantine 14664 | -2/Quarantine | Maximum security lockdown engaged 14668 | -2/Quarantine | Lost 7 parts (1p5u1w) 14694 | -2/Quarantine | Found Alien Impact Weapon 14694 | -2/Quarantine | Identified Core Stripper 14734 | -2/Quarantine | Found Alien Energy Cannon 14734 | -2/Quarantine | Identified Core Cannon 14754 | -2/Quarantine | Found Alien Artifact 14754 | -2/Quarantine | Identified Terrabomb 14754 | -2/Quarantine | Used Terrabomb 14765 | -2/Quarantine | Found Terrabomb 14822 | -2/Quarantine | Crushed by falling debris 14833 | -2/Quarantine | Discovered exit to Access (range 3) 14852 | -2/Quarantine | Entered Access 14852 | -1/Access | Evolved 2 slots: Utility x2 14879 | -1/Access | Lost 4 parts (4u) 15038 | -1/Access | Spotted B-99 Colossus 15102 | -1/Access | First assault squad dispatched 15139 | -1/Access | Build established: Mutant 15148 | -1/Access | Used Terrabomb 15183 | -1/Access | Core integrity fell below 50% 15217 | -1/Access | Core integrity fell below 20% 15218 | -1/Access | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 15175_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A020. 15175_ O-32 Director locks terminal. 15180_ SMXTEF:UYUTGVKILB|ZJT>/VVUV X|OPB 15196_ Acquired Lance. 15209_ S-43 Plague suffers critical hit (Impale). 15209_ S-43 Plague destroyed. 15212_ Acquired 33 matter. 15213_ C-30 ARC bursts open, deploying its payload. 15213_ G-73 Enforcer unfolds itself. 15213_ B-74 Champion unfolds itself. 15213_ E-15 Imp unfolds itself. 15214_ Lance destroyed. 15215_ Penetrated by Slug. 15215_ Slug penetrates Wall. 15216_ Knocked back. 15217_ System corrupted: Component data lost. 15218_ Knocked back. 15218_ P-80 Master resets P-80 Master, system corruption cleaned. [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????????????????????????????????????# | | ?????????????????????? ??????????????????????# | | ????????????????????? = ?????????????????????? | | ?????????????????????# ??????????????????????# | | ?????????????????????# ??????????????????????# | | ?????????????????w???# #?????????????????????# | | ?????????????????????# #?????????????????????# | | ?????????????????????# #?????????????????????# | | ?????????????????????# #?????????????????????# | | ?????????????????????#" #?????????????#+####?## | | ?????????????????????+%" #?????????????# # | | ?????????????????????#" #?????????????# # "" | | ?????????????????????# gg#?????????????# + "T | | ?????????????????????#bb #?????????????# # | | ??????????????####???# #?????????????# =! # [ | | ??????????????# ???# #?????????????# !! ?### | | ??????????????# ! ??# #?????????????######???# | | ??????????????#" ?## ##?????????????#######?# | | ??????????????#" = # % @##+############ #?# | | ??????????????#" # e ### | | ??????????????#T + s | | ??????????????#" # %pgY #### | | ??????????????#" # gsp ##+############ #??? | | ??????????????#" ?###p### ! #????### ###??? | | ??????????????# !???# #?# #??????# #????? | | ??????????????# ????#*#?# "" #??????# #????? | | ??????????????# = ????# #?# """ [ #??????# #????? | | ??????????????###?????#s#?# "R #??????# #????? | | ??????????????????????#g#?# """ #??????# #????? | | ??????????????????????#s#?# "" #??????# #????? | | ??????????????????????# #?# ######## #????? | | ??????????????????????# #?# ! / #????? | | ??????????????????#####g######/##############????? | | ??????????????????#! ## #?????????????????? | | ??????????????????# / #?????????????????? | | ??????????????????# ####?????????????????? | | ??????????????????#* ! #????????????????????? | | ??????????????????###########????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 15 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 2 Additional Mass Support 9 Armor Coverage 300 Resistance: EM 15 Core Shielding 30 Power Shielding 66 Propulsion Shielding 33 Evasion (%) 58 Targeting Accuracy 14 Melee Accuracy 5 Offensive Hacking 40 Defensive Hacking 47 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Structural Scanner | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed Machine Analyzer | -9/Materials | Scanalyzed Weight Redist. System | -9/Materials | Scanalyzed Adv. Weight Redist. System | -8/Materials | Hacked Katana | -8/Materials | Hacked Mni. Grenade Launcher | -7/Factory | Scanalyzed Lyr. Light Armor Plating | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Mak. Sword | -7/Zion | Archive Bore Cannon | -7/Zion | Archive Med. Treads | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Mni. Drone Bay | -7/Zion | Archive Imp. Remote Datajack | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Hvy. Mass Driver | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Mak. Hacking Suite | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Imp. Transmission Jammer | -6/Factory | Hacked Enh. Nova Cannon | -3/Research | Hacked Cmb. Linear Gravjet | -2/Research | Hacked Robot Schematics ------------------ G-47 Trooper | -7/Zion | Archive K-01 Serf | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Fabricated ------------ L-41 Fighter | x3 | -6/Factory | Preloaded Alien Tech Used ----------------- Core Stripper Core Cannon Terrabomb Achievements -------------- Help From High Places I Think I Know What's Going On Challenges ------------ None Game ------ Seed ChargeNuclearCorpse Manual? 0 Play Time 02:19:13 Cumulative 63.5 hours Start 2023.12.10 @ 21:48:41 End 2023.12.11 @ 00:16:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 57 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 848f03b9-ed85-4dc5-bc38-2bb1bc0964ba