Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.29 @ 12:05:44 Player: H3-MLN Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (19) 3800 Robots Destroyed (253) 1265 Value Destroyed (9225) 9225 Prototype IDs (52) 1040 Alien Tech Used (0) 0 Bonus (6998) 6998 TOTAL SCORE: 26328 Bonus ------- High Alert Combat Kills 752 Follower Combat Kills 3201 Entered DSFs 500 Registered with UFD 300 Met Optimus in HQ 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 320 Scanned by Researcher 500 Friendly Fire -75 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Surveybot 17 Chip 0b10 Decoder Chip [Generic] Experimental Armor Integrity Analyzer Advanced System Shield Authchip [Propulsion] Authchip [Propulsion] Improved Corruption Screen > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Deep Structural Scanner Improved Plasma Cutter Large Botcube Peak State ------------ > --- POWER ------------ Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Advanced Heavy Treads Advanced Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Huge Storage Unit Advanced Terrain Scanner Surveybot 17 Chip 0b10 Decoder Chip [Generic] Experimental Armor Integrity Analyzer Improved Powered Armor Improved Powered Armor A0-MCA's Component Scanner Advanced Corruption Screen > --- WEAPON ----------- Enhanced Quantum Rifle Heavy Phase Cannon Hardcell Cannon Hardcell Cannon > --- INVENTORY -------- Advanced Heavy Treads Energy Well Matter Compressor Deep Structural Scanner Advanced Recoil Stabilizer Advanced Particle Charger Advanced Point Defense System Hacking Suite Advanced System Shield Authchip [Propulsion] Authchip [Propulsion] Authchip [Propulsion] Mapping Drone Bay Overtuned Beamcaster Enhanced Quantum Rifle Long-range Proton Cannon Hypervelocity Coil Gun Hardcell Cannon Hypervelocity Mass Driver Hypervelocity Mass Driver Hypervelocity Mass Driver Rocket Launcher Improved Plasma Cutter CPS Tube [Rating: 163] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Compact Wheel Treads Biometal Heavy Treads Wheel Compact Wheel Flight Unit Xenon Bombardment Thruster Utility Huge Storage Unit Device Scrap Suit Storage Huge Storage Unit Processor 0b10 Decoder Chip [Generic] Hackware Authchip [Device] Protection Improved Powered Armor Weapon Scythe Energy Gun Enhanced Quantum Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun KE Penetrator Ballistic Cannon Advanced Assault Cannon Launcher EMP Blaster Special Weapon CPS Tube Impact Weapon Maul Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Was Fac Upp Upp War Pro Fac DSF Res Qua Res Slots Evolved 16 | . . . 2 . . . 6 2 . . . . . . 2 . 2 . 2 Power 1 | . . . . . . . . 1 . . . . . . . . . . . Propulsion 4 | . . . . . . . 2 . . . . . . . . . 2 . . Utility 9 | . . . . . . . 4 1 . . . . . . 2 . . . 2 Weapon 2 | . . . 2 . . . . . . . . . . . . . . . . Parts Attached 166 | 7 8 4 21 9 4 10 17 19 3 2 8 . 9 1 . 7 13 7 17 Power 17 | 1 1 1 4 . . 1 1 1 . 1 1 . . . . 1 1 2 1 Engine 9 | 1 1 . 4 . . 1 1 1 . . . . . . . . . . . Core 3 | . . 1 . . . . . . . 1 . . . . . 1 . . . Reactor 5 | . . . . . . . . . . . 1 . . . . . 1 2 1 Propulsion 35 | 2 1 1 5 3 1 3 5 4 1 . . . 1 1 . 1 1 1 4 Treads 14 | . 1 . 3 2 . 1 1 2 1 . . . . . . 1 1 1 . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel 18 | 2 . 1 2 1 1 2 4 2 . . . . 1 1 . . . . 1 Hover . | . . . . . . . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . . . . . . . . 3 Utility 58 | 2 4 1 4 3 2 1 11 5 1 . 3 . 2 . . 1 8 3 7 Device 26 | 1 2 1 2 . 1 . 7 2 . . 2 . 1 . . . 5 . 2 Storage 5 | 1 2 . 1 . . . . . . . . . . . . . . 1 . Processor 9 | . . . . . . . 2 1 1 . . . 1 . . . 3 1 . Hackware 6 | . . . . . 1 1 . . . . . . . . . . . . 4 Protection 12 | . . . 1 3 . . 2 2 . . 1 . . . . 1 . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 56 | 2 2 1 8 3 1 5 . 9 1 1 4 . 6 . . 4 3 1 5 Energy Gun 9 | 2 . . . . . . . 2 . . 2 . 1 . . . . . 2 Energy Cannon 4 | . . . . . . . . 2 . . . . . . . . . . 2 Ballistic Gun 10 | . . . 2 . . . . 4 1 . 1 . 1 . . 1 . . . Ballistic Cannon 9 | . . . . . . . . 1 . . . . . . . 3 3 1 1 Launcher 3 | . . 1 . 1 . . . . . . 1 . . . . . . . . Special Weapon 7 | . . . . 1 . 1 . . . 1 . . 4 . . . . . . Impact Weapon 9 | . 2 . 2 1 1 3 . . . . . . . . . . . . . Slashing Weapon 4 | . . . 4 . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . . . . . Corrupted Parts 1 | . . . . . 1 . . . . . . . . . . . . . . System Corruption 2 | . . . . . 2 . . . . . . . . . . . . . . Parts Lost 53 | . 2 1 3 3 1 . 8 2 . . . . . . . . . 4 29 Power 7 | . 1 . . 1 . . 1 . . . . . . . . . . 1 3 Propulsion 15 | . . . 1 1 . . 5 1 . . . . . . . . . 1 6 Utility 15 | . 1 1 2 1 . . 2 1 . . . . . . . . . 2 5 Weapon 16 | . . . . . 1 . . . . . . . . . . . . . 15 Highest Loss Streak 20 | . 2 1 1 2 1 . 3 1 . . . . . . . . . 2 20 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 . Average Backups 21 | 3 13 19 21 24 24 20 23 23 22 22 22 22 21 21 21 22 23 23 16 Power . | . . . . . 1 . . . . . . . . . . . . . . Propulsion 1 | 2 4 4 3 3 2 1 . . . . . . . . 1 1 1 . . Utility 9 | . 3 4 7 9 9 9 13 13 12 11 11 12 12 14 12 12 11 12 9 Weapon 7 | . 6 10 8 9 9 7 5 6 6 7 7 7 6 5 6 6 8 8 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 97 | . 4 2 6 2 5 15 11 5 4 4 . . 14 1 . 7 5 6 6 Power 10 | . 1 . . . . 3 1 1 1 . . . 1 . . 1 . . 1 Propulsion 16 | . 2 . . 2 1 3 2 . . . . . 2 . . 1 . 2 1 Utility 51 | . . 1 2 . 1 8 6 4 3 4 . . 7 1 . 3 5 2 4 Weapon 19 | . 1 1 3 . 3 1 2 . . . . . 4 . . 2 . 2 . Tool/Special 1 | . . . 1 . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 100 99 99 99 98 86 91 88 88 88 88 81 82 83 83 84 80 60 Engine 7 | . 13 . 8 10 11 11 5 10 11 10 1 . . . . . . . . Core 2 | . . 13 2 . . . . . . . 5 5 5 5 5 5 4 2 . Reactor 1 | . . . . . . . . . . . 3 5 5 5 5 5 4 6 5 Treads 7 | . 12 14 11 11 11 3 2 3 5 5 5 5 5 4 . 5 14 13 6 Wheel 12 | . 15 14 11 11 11 18 14 15 11 11 11 11 5 6 10 4 . . . Device 6 | . 14 14 5 . 7 . 11 16 10 5 7 8 5 5 9 8 8 7 8 Storage 8 | . 14 14 11 11 11 10 6 5 5 5 5 5 5 5 5 5 4 5 3 Processor 6 | . . . . . . . 8 9 11 17 17 17 20 23 21 21 20 23 20 Hackware 3 | . . . . . 2 11 4 . . . . . . . . . . . 2 Protection 2 | . . . 5 11 1 . 5 3 5 5 3 2 2 . 5 6 6 3 1 Energy Gun 2 | . . . . . . . . 5 5 4 9 10 10 11 10 6 3 1 1 Ballistic Gun 2 | . . . 1 . . . . 3 6 11 11 11 10 11 10 10 3 1 . Impact Weapon 10 | . 27 28 10 . 8 15 25 7 . . . . . . . . . . . Slashing Weapon 13 | . . . 32 43 35 26 . . . . . . . . . . . . . Peak Build Rating 163 | 9 12 15 24 26 26 31 46 82 93 96 110 110 122 118 122 137 163 159 162 Average Rating 54 | 5 11 14 21 23 24 26 41 66 89 93 106 108 117 115 121 128 157 151 113 On Entrance 73 | . 9 12 15 24 26 26 28 45 81 93 96 110 110 116 113 122 137 156 147 Avg Prop Armor Cover (%) 11 | . 15 15 12 11 14 15 9 6 8 8 9 9 9 11 . 5 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 196 | 14 52 54 98 99 98 102 114 144 141 140 145 145 145 131 144 159 172 185 196 Greatest Support 215 | 26 26 16 16 16 16 24 44 56 24 24 24 24 24 40 40 145 215 215 210 Greatest Overweight (x) 14 | . 3 3 9 9 6 7 8 5 5 5 6 6 7 6 3 7 . . 14 Average Overweight (x) 4 | . 1 3 4 7 5 3 3 3 5 5 5 5 6 5 3 2 . . . Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 6 15 20 22 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 21 Most Carried 25 | 6 20 20 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 Average Carried 21 | 3 13 19 21 24 24 20 24 24 24 24 24 25 23 21 23 24 24 24 18 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 20 20 25 25 25 25 25 25 25 25 25 25 21 25 23 25 25 25 5 Scrap Suit Usage (%) 1 | . . . . . . . . 4 . . . 1 1 . . . . . . Parts Cannibalized 2 | . . . . . . . . 1 . . . 1 . . . . . . . Class Distribution -------------------- 63% | Mutant 23% | Scavenger-Tank 5% | Scavenger-Scrapper 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Mutant | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Waste Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Warlord Scavenger-Scrapper | -4/Proximity Caves Scavenger-Scrapper | -4/Factory Scavenger-Scrapper | -4/DSF Tank | -3/Research Tank | -3/Quarantine Scavenger-Tank | -2/Research Resources | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Was Fac Upp Upp War Pro Fac DSF Res Qua Res Matter Collected 5305 | 270 285 74 301 182 65 139 502 310 122 184 149 209 257 218 20 197 469 647 705 Remotely 609 | . . . . . . . . . . . . . . . . . 141 292 176 Salvage Created 12185 | 94 739 354 1673 910 216 . 1759 775 551 402 92 386 266 233 . 225 719 1116 1675 Parts 507 | 5 22 12 84 52 9 . 41 30 1 18 3 29 13 7 . 7 40 42 92 Haulers Intercepted 12 | . 2 . 4 2 . . 1 1 . 1 . . . . . . . 1 . Recyclers Shooed 10 | . 1 . . 1 1 . 1 . . 1 . . . . . . . . 5 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 69 | . . . . . . . . . . . 19 30 . 20 . . . . . Prevented 1 | . . . . . . . . . . . . 1 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Was Fac Upp Upp War Pro Fac DSF Res Qua Res Combat Hostiles Destroyed 166 | . 16 11 29 16 1 . 18 6 2 5 4 7 2 3 . 2 11 12 21 Melee 59 | . 10 6 24 14 1 . 4 . . . . . . . . . . . . Guns 32 | . . . . . . . . 5 1 3 1 4 2 3 . 1 7 1 4 Cannons 26 | . . . . . . . . . 1 2 . . . . . . 4 9 10 AOE 25 | . . 2 3 2 . . 4 1 . . 3 3 . . . 1 . 2 4 Classes Destroyed 21 | 2 6 . 3 . . . 4 1 1 . . . 1 . . . 1 2 . Worker 19 | . 1 1 3 . . . 3 . . 1 . . . . . . . 1 9 Builder 10 | . 2 3 . . 1 . . . . 1 . . . . . . . 1 2 Tunneler 5 | 2 1 . 1 . . . . . . . . . . . . . . . 1 Hauler 12 | . 2 . 4 2 . . 1 1 . 1 . . . . . . . 1 . Recycler 20 | 1 2 1 3 2 2 . 4 1 . . . . . . . . . 1 3 Mechanic 3 | . . . 1 1 . . . . . . . . . . . . . 1 . Operator 4 | . . . 2 1 . . . . . . . . . . . . 1 . . Watcher 8 | . 3 . 4 1 . . . . . . . . . . . . . . . Swarmer 29 | . 5 6 3 3 . . . 1 . . 3 2 . . . . . . 6 Grunt 80 | . 11 5 19 11 . . 11 3 . 5 1 2 . 2 . 1 4 1 4 Brawler 2 | . . . . . . . 1 . . . . . . . . . . 1 . Duelist 3 | . . . . . . . 1 . . . . . 1 . . . . 1 . Researcher 1 | . . . . . . . . . . . . . . . . . . 1 . Sentry 16 | . . . 7 2 1 . 1 . . . . 1 . 1 . . 1 2 . Hunter 17 | . . . . . . . 3 . . . . . . . . 1 2 4 7 Programmer 14 | . . . . . . . 1 2 . . . 2 . . . . 3 2 4 Heavy 1 | . . . . . . . . . . . . . . . . . 1 . . Compactor 2 | . . . . . . . . . 2 . . . . . . . . . . Striker 1 | . . . . . . . . . . . . . 1 . . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . 1 . Scrapoid 5 | . . . . . . . . 3 . . . . 2 . . . . . . Best Kill Streak 11 | 3 4 4 6 5 1 . 6 2 1 3 3 5 2 1 . 1 4 8 11 Combat Bots Only 7 | . 3 3 5 4 1 . 4 2 1 2 3 5 2 1 . 1 4 7 6 Max Kills in Single Turn 5 | 1 1 2 1 2 1 . 1 2 1 1 2 2 1 1 . 1 1 2 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . 2 1 2 . . 1 1 . . 2 2 . . . 1 . 2 2 Melee 2 | . 1 1 1 2 1 . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Was Fac Upp Upp War Pro Fac DSF Res Qua Res Hostile Shots Fired 1167 | . 72 56 114 101 4 . 145 23 . 9 18 28 . 23 . 28 41 123 382 Missed 301 | . 17 12 34 22 1 . 46 7 . 2 5 7 . 8 . 8 10 26 96 Hits 866 | . 55 44 80 79 3 . 99 16 . 7 13 21 . 15 . 20 31 97 286 Melee 9 | . . . . 1 . . . . . . . . . . . . . . 8 Projectile 857 | . 55 44 80 78 3 . 99 16 . 7 13 21 . 15 . 20 31 97 278 Critical Strikes 33 | . 1 1 1 1 1 . 3 1 . . . 1 . 2 . . 3 5 13 Part Disruptions 3 | . . . . . . . . . . . . . . 1 . . 1 1 . Damage Taken 14218 | . 390 329 910 913 32 . 1552 325 2 165 292 423 114 313 . 514 529 1407 6008 Core 2564 | . 109 56 193 140 21 . 194 18 . . 18 . . 104 . 184 . 57 1470 Absorbed by Shields 1541 | . 152 130 153 . 12 . . . . . . . 12 95 . 95 182 330 380 Reduced by Siege Mode 262 | . . . . . . . . . . . . . . . . . 33 12 217 Regen/Repaired (Parts) 493 | . 37 . . 60 . . . 7 1 2 32 177 53 124 . . . . . Core Remaining (%) 69 | 100 . 34 . . . 11 77 . . . . . . 86 . 84 . 95 . Volleys Fired 301 | 4 . 1 5 4 . 1 12 31 13 25 10 18 12 23 . 9 30 38 65 Largest 4 | 2 . 1 2 1 . 1 1 2 4 4 4 4 4 4 . 4 4 4 4 Hottest 288 | 80 . 30 40 33 . . 33 155 243 228 228 198 230 230 . 230 265 246 288 Shots Fired 622 | 8 . 1 6 4 . 1 12 46 29 51 25 30 23 57 . 27 72 111 119 Gun 320 | 8 . . 2 . . . . 38 14 32 21 23 18 57 . 24 24 22 37 Cannon 243 | . . . . . . . . 5 15 12 2 . . . . . 48 88 73 Launcher 50 | . . 1 4 4 . . 12 3 . 5 2 7 . . . 3 . . 9 Special 9 | . . . . . . 1 . . . 2 . . 5 . . . . 1 . Kinetic 316 | . . . 2 . . . . 19 14 21 10 16 9 46 . 16 44 63 56 Thermal 225 | 4 . . . . . . . 24 15 23 13 7 9 11 . 8 28 47 36 Explosive 24 | . . 1 4 . . . . . . . 2 5 . . . 3 . . 9 Electromagnetic 48 | 4 . . . 4 . . 12 3 . 5 . 2 . . . . . . 18 Robot Hit Streak 22 | 4 . 5 6 6 . 7 11 11 8 6 3 18 7 6 . 5 22 14 22 Robot Miss Streak 13 | 1 . . 1 . . . 1 13 1 4 7 3 2 6 . 3 2 5 5 Penetration Max 2 | . . . . . . . . . . 1 . 1 . . . . 2 . 1 Secondary Targets 6 | . . . . . . . . 1 . 1 1 1 1 . . 1 . . . Max Gunslinging Chain 1 | . . . . . . . . 1 . 1 1 1 1 . . 1 . . . Shots Hit Robots 700 | 6 49 27 117 64 10 2 74 29 20 23 9 19 16 31 . 17 42 66 79 Core Hits 343 | 4 9 6 37 23 2 . 23 30 4 28 10 19 6 12 . 9 18 37 66 Critical Kills 30 | . 3 1 2 . . . 2 1 . . . 3 1 1 . 1 5 1 9 Critical Parts Destroyed 58 | . 11 8 3 . . . 12 1 . . . 2 1 1 . . 3 9 7 Critical Strikes 108 | . 14 9 12 9 . . 14 2 . . . 5 2 3 . 1 8 13 16 Burn 1 | . . . . . . . . . . . . . . 1 . . . . . Destroy 47 | . . . . . . . . 2 . . . 5 2 2 . 1 8 11 16 Blast 2 | . . . . . . . . . . . . . . . . . . 2 . Smash 43 | . 14 9 6 . . . 14 . . . . . . . . . . . . Sever 15 | . . . 6 9 . . . . . . . . . . . . . . . Melee Attacks 469 | . 81 40 151 92 12 1 91 1 . . . . . . . . . . . Impact 261 | . 81 40 45 1 2 . 91 1 . . . . . . . . . . . Slashing 207 | . . . 106 91 10 . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 75 | . 12 7 19 17 7 1 11 1 . . . . . . . . . . . Combat Hostiles 4 | . 1 . 3 . . . . . . . . . . . . . . . . Follow-up Attacks 110 | . 9 8 39 30 3 . 21 . . . . . . . . . . . . Damage Inflicted 27858 | 70 2257 1301 4531 2666 588 . 3193 820 660 915 358 706 310 880 . 675 1364 2633 3931 Guns 5001 | 70 . . 10 . . . . 613 338 453 128 447 310 880 . 509 306 255 682 Cannons 5994 | . . . . . . . . . 322 170 36 . . . . . 1058 2133 2275 Explosions 3180 | . . 85 227 245 . . 380 117 . 292 194 259 . . . 166 . 241 974 Melee 13679 | . 2257 1216 4294 2421 588 . 2813 90 . . . . . . . . . . . Ramming 4 | . . . . . . . . . . . . . . . . . . 4 . Kinetic 6081 | . . . 10 . . . . 244 313 229 86 385 153 716 . 372 867 1308 1398 Thermal 4447 | 32 . . . 23 . . . 369 347 394 78 62 157 164 . 137 497 1080 1107 Explosive 2017 | . . 85 227 . . . . . . . 194 130 . . . 166 . 241 974 Electromagnetic 1630 | 38 . . . 222 . . 380 117 . 292 . 129 . . . . . . 452 Impact 7974 | . 2257 1216 1488 . 110 . 2813 90 . . . . . . . . . . . Slashing 5705 | . . . 2806 2421 478 . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 3 | . 1 1 . 1 3 . 1 1 1 1 1 1 1 . . . . . . Average Corruption 1 | . 1 1 . 1 1 . 1 1 1 1 1 1 1 . . . . . . Corruption Purged 2 | . . . . . . . 2 . . . . . . . . . . . . Corruption Blocked 10 | . . . . . . . . . . . . 1 . 4 . . . 2 3 Effects 42 | . . 6 . 5 10 . . 6 4 1 3 7 . . . . . . . Message Errors 9 | . . 1 . . 3 . . 1 1 1 2 . . . . . . . . Matter Fused 10 | . . 2 . 2 3 . . 2 . . . 1 . . . . . . . Heat Flow Errors 9 | . . . . 2 2 . . . 1 . . 4 . . . . . . . Energy Discharges 7 | . . 1 . 1 1 . . 2 1 . . 1 . . . . . . . Parts Fused 1 | . . 1 . . . . . . . . . . . . . . . . . Data Loss (minor) 3 | . . . . . 1 . . . 1 . 1 . . . . . . . . Data Loss (major) 2 | . . 1 . . . . . . . . . 1 . . . . . . . Weapon Failures 1 | . . . . . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 3270 | . 802 605 506 161 163 . 860 . . 7 1 . . . . . 16 64 85 Projectiles 170 | . . . . . . . 15 . . 7 1 . . . . . 16 64 67 Explosions 47 | . . . 16 . . . 13 . . . . . . . . . . . 18 Melee 3053 | . 802 605 490 161 163 . 832 . . . . . . . . . . . . Knockbacks 46 | . 10 2 2 . 1 . 16 . . . . . . . . . . 4 11 Impact 30 | . 9 2 2 . 1 . 16 . . . . . . . . . . . . Kinetic 14 | . . . . . . . . . . . . . . . . . . 4 10 Secondary 2 | . 1 . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 202 | . . . . . . . 5 . . . . . . . . 11 . . 186 Shots 8 | . . . . . . . 1 . . . . . . . . 1 . . 6 Rammed 1 | . . . . . . . . . . . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 545 | 54 . 4 9 228 189 . . 248 342 266 261 270 345 313 . 545 329 54 326 Average Temperature 112 | 25 . 4 9 82 76 . . 95 121 77 94 76 150 160 . 174 107 21 129 Received Heat Transfer 2105 | . 134 101 383 354 25 . 570 72 . 63 60 54 9 9 . 90 84 36 61 Effects 10 | . . . . . . . . 1 . . 2 . 1 1 . 5 . . . Energy Bleed 2 | . . . . . . . . 1 . . . . . 1 . . . . . Interference 5 | . . . . . . . . . . . 2 . . . . 3 . . . Short Circuit 1 | . . . . . . . . . . . . . . . . 1 . . . Damage (minor) 1 | . . . . . . . . . . . . . 1 . . . . . . Damage (core) 1 | . . . . . . . . . . . . . . . . 1 . . . Siege Activations 4 | . . . . . . . . . . . . . . . . . 1 2 1 Total Turns 90 | . . . . . . . . . . . . . . . . . 53 9 28 Longest Duration 53 | . . . . . . . . . . . . . . . . . 53 8 28 Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 38 | . 12 4 5 . 1 . 13 . . . . . . . . . . . 3 Combat Hostiles 23 | . 6 3 2 . . . 10 . . . . . . . . . . . 2 Parts Fried 62 | . 14 16 6 . 2 . 19 1 . . . . . . . . . . 4 Impact Corruptions 96 | . 28 21 15 . 3 . 28 . . . . . . . . . . . 1 Robots Melted 1 | . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 Parts Melted 8 | . . . . . . . . . . . . 1 . 1 . . 2 1 3 Heat Transferred 5847 | 75 . . . 39 . . . 748 547 645 99 74 199 400 . 190 518 1258 1055 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . 2 . . 2 . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Was Fac Upp Upp War Pro Fac DSF Res Qua Res Maximum Alert Level 5 | . . 1 2 2 1 . 2 1 . 5 . . . . . 1 1 2 2 Low Security (%) 55 | 100 100 98 51 22 67 . 35 . 100 29 . . . . 100 25 21 9 . Level 1 24 | . . 1 21 13 32 . 53 100 . 3 . . . . . 74 78 6 20 Level 2 18 | . . . 27 63 . . 11 . . 25 . . . . . . . 84 79 Level 3 . | . . . . . . . . . . 2 . . . . . . . . . Level 4 1 | . . . . . . . . . . 29 . . . . . . . . . Level 5 . | . . . . . . . . . . 8 . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . 1 . . . Peak Influence 1689 | 10 110 202 479 537 261 . 533 341 87 1689 . . . . 112 334 296 610 606 Initial 315 | . . 5 26 179 205 . . 257 87 . . . . . 112 57 187 159 315 Average 224 | 1 51 96 217 378 154 . 243 282 10 710 . . . . 99 258 229 474 493 Influence Increases 9798 | 15 510 424 1050 746 184 . 1025 297 56 2002 500 475 194 297 . 277 343 642 761 Destroy 0b10 Robot/C 4960 | . 320 280 660 440 20 . 540 180 . 600 220 220 120 200 . 180 220 340 420 Destroy 0b10 Robot/NC 440 | 15 55 25 90 40 15 . 45 15 . 30 . . 5 . . . 5 25 75 Destroy Leader 978 | . 60 50 186 106 . . 114 34 . 126 30 10 . 40 . 30 50 72 70 Allied During Kill 1656 | . . 22 11 38 . . 90 56 . 731 250 230 69 57 . 24 32 42 4 Successful Hack 116 | . . . 33 25 28 . . . . 6 . . . . . . . . 24 Select Force Hacks 150 | . 30 . . . 120 . . . . . . . . . . . . . . Disable Machine 435 | . . 15 15 60 . . 180 . . 105 . . . . . 15 . 45 . Anti-Garrison Action 150 | . . . . . . . . . . 150 . . . . . . . . . Destroy Structure 628 | . . 2 10 7 1 . 11 12 56 254 . . . . . 28 36 118 93 Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . 15 Lose Combat Pursuer 270 | . 45 30 45 30 . . 45 . . . . 15 . . . . . . 60 Influence Decreases 9266 | 15 496 370 692 643 690 23 498 574 306 321 925 533 1318 193 96 25 393 365 790 Entered New Map 3821 | . . 9 42 247 324 23 . 270 163 . 623 239 1198 74 66 25 147 125 246 Time Decay 4465 | 15 476 351 600 326 356 . 378 254 123 201 302 294 20 99 30 . 246 180 214 Lost Part 530 | . 20 10 30 30 10 . 80 20 . . . . . . . . . 40 290 Lost Ally 450 | . . . 20 40 . . 40 30 20 120 . . 100 20 . . . 20 40 Squads Dispatched 50 | . 6 1 5 4 . . 5 1 . 13 . . . . . 2 3 6 4 Investigation 14 | . 6 1 . . . . 2 . . 4 . . . . . . . . 1 Extermination 3 | . . . . . . . 1 . . . . . . . . . 1 . 1 Reinforcement 20 | . . . 4 1 . . 2 1 . 3 . . . . . 2 2 3 2 Assault 5 | . . . 1 2 . . . . . 2 . . . . . . . . . Garrison 8 | . . . . 1 . . . . . 4 . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . 1 . . 1 . . . . . . . 1 1 Haulers Reinforced 3 | . . . . . . . . 1 . 1 . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Was Fac Upp Upp War Pro Fac DSF Res Qua Res Distress Signals 21 | . 3 . 5 1 . . 2 2 . . . . 1 . . . . . 7 Communications Jammed 2 | . . . . . . . . 2 . . . . . . . . . . . Distress Signals 2 | . . . . . . . . 2 . . . . . . . . . . . Times Spotted 331 | . 29 16 51 28 1 . 32 10 5 24 11 10 10 10 . 9 11 21 53 Peak Tracking Total 15 | . 3 3 6 5 1 . 4 4 2 5 4 5 9 4 . 4 4 5 15 Tactical Retreats 13 | . 2 1 2 2 . . 3 . . . . 1 . . . . . . 2 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Was Fac Upp Upp War Pro Fac DSF Res Qua Res Traps Triggered 18 | . 2 . 1 1 . . 7 1 . 1 . . . . 1 2 . 1 1 Indirectly 6 | . . . . . . . 6 . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . 1 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . 1 . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . 1 1 1 1 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Was Fac Upp Upp War Pro Fac DSF Res Qua Res Machines Disabled 34 | . . 1 1 4 . . 12 . . 8 . 1 2 . . 1 . 4 . Max in Single Turn 6 | . . . 1 1 . . 6 . . . . 1 1 . . 1 . 2 . Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . 1 . . . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Was Fac Upp Upp War Pro Fac DSF Res Qua Res Machines Accessed 66 | . 6 1 10 7 9 4 5 1 . 6 2 2 4 . 1 . 2 4 2 Terminals 33 | . 4 . 6 6 5 . 2 1 . 1 1 . . . 1 . 1 3 2 Fabricators 2 | . . . . . . . 1 . . 1 . . . . . . . . . Repair Stations 3 | . 1 . 1 1 . . . . . . . . . . . . . . . Recycling Units 10 | . 1 . 1 . 4 . 1 . . 2 . . . . . . 1 . . Scanalyzers 6 | . . . 2 . . . 1 . . 2 . . . . . . . 1 . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Total Hacks 201 | . 15 1 40 16 30 27 9 1 . 24 3 6 13 . 5 . 2 5 4 Successful 132 | . 5 1 27 10 18 27 3 . . 17 3 6 13 . 1 . . . 1 Failed 68 | . 10 . 12 6 12 . 6 1 . 7 . . . . 4 . 2 5 3 Catastrophic 12 | . 3 . . 3 1 . 2 . . . . . . . . . 1 1 1 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . Manual 73 | . 12 . 19 9 19 . 3 . . 7 . . . . . . 1 . 3 Terminals 91 | . 11 . 22 14 21 . 4 1 . 2 2 . . . 5 . 1 4 4 Fabricators 7 | . . . . . . . 2 . . 5 . . . . . . . . . Repair Stations 6 | . 2 . 2 2 . . . . . . . . . . . . . . . Recycling Units 20 | . 2 . 3 . 9 . 1 . . 4 . . . . . . 1 . . Scanalyzers 29 | . . . 13 . . . 2 . . 13 . . . . . . . 1 . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Terminal Hacks 65 | . 1 1 5 3 4 27 . . . . 3 6 13 . 1 . . . 1 Record 40 | . . . . . . 21 . . . . 2 5 12 . . . . . . Part Schematic 4 | . 1 . . 1 2 . . . . . . . . . . . . . . Robot Analysis 5 | . . . . . . 5 . . . . . . . . . . . . . Open Door 5 | . . 1 . 1 . . . . . . 1 1 1 . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . Terminal Index 3 | . . . 1 . 1 . . . . . . . . . . . . . 1 Locate Traps 4 | . . . 3 1 . . . . . . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . 2 . . 3 . . . . . . . . . Network Status 1 | . . . . . . . . . . 1 . . . . . . . . . Load Schematic 2 | . . . . . . . 1 . . 1 . . . . . . . . . Build 2 | . . . . . . . 1 . . 1 . . . . . . . . . Repair Station Hacks 6 | . 2 . 2 2 . . . . . . . . . . . . . . . Scan Component 3 | . 1 . 1 1 . . . . . . . . . . . . . . . Repair 3 | . 1 . 1 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 7 | . 1 . 1 . 5 . . . . . . . . . . . . . . Report Inventory 6 | . 1 . 1 . 4 . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . . . . . Scanalyzer 21 | . . . 9 . . . . . . 12 . . . . . . . . . Insert Component 10 | . . . 4 . . . . . . 6 . . . . . . . . . Analyze 9 | . . . 3 . . . . . . 6 . . . . . . . . . Retrieve Study 2 | . . . 2 . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 28 | . 1 . 10 5 9 . 1 . . 2 . . . . . . . . . Terminals 20 | . . . 9 5 5 . . . . 1 . . . . . . . . . Track 1 | . . . 1 . . . . . . . . . . . . . . . . Botnet 5 | . . . 2 1 2 . . . . . . . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . . . . . . . Skim 12 | . . . 5 4 3 . . . . . . . . . . . . . . Search 1 | . . . . . . . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 1 . 1 . 4 . 1 . . 1 . . . . . . . . . Recyclers 1 | . . . 1 . . . . . . . . . . . . . . . . Tunnel 5 | . 1 . . . 4 . . . . . . . . . . . . . . Scrapoids 2 | . . . . . . . 1 . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 43 | . 4 . 9 6 5 . 3 1 . 5 1 . . . 1 . 2 4 2 Full Trace Events 12 | . 3 . . 1 4 . 1 . . 2 . . . . . . . . 1 Feedback Events 1 | . 1 . . . . . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . 1 . 3 1 2 . . . . 5 . . . . . . . 3 . Parts Built 4 | . . . . . . . 2 . . 2 . . . . . . . . . Authchips 1 | . . . . . . . 1 . . . . . . . . . . . . Time 181 | . . . . . . . 42 . . 139 . . . . . . . . . Total Part Build Rating 26 | . . . . . . . 8 . . 18 . . . . . . . . . Part Studies Acquired 2 | . . . 2 . . . . . . . . . . . . . . . . Parts Repaired 3 | . 1 . 1 1 . . . . . . . . . . . . . . . Time 111 | . 26 . 53 32 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . 2 . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . 3 . . . . . . 5 . . . . . . . . . Part Schematics Acquired 8 | . . . 3 . . . . . . 5 . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Was Fac Upp Upp War Pro Fac DSF Res Qua Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . 1 . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 . . . . . . . . . . . . . parse_system 1 | . . . . . . 1 . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . 1 . . . . . . . . . Machine Destruction 1 | . . . . . . . . . . 1 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . 2 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Was Fac Upp Upp War Pro Fac DSF Res Qua Res Total Allies 36 | . . 2 . 2 . 1 5 . 19 5 . . 1 . . . . 1 . Largest Group 19 | . . 2 2 2 . 1 6 5 19 17 12 12 12 4 1 1 1 1 1 Highest-Rated Group 684 | . . 41 41 62 . 83 213 180 684 634 493 492 492 256 159 159 141 135 74 Highest-Rated Ally 159 | . . 31 31 31 . 83 83 71 67 50 47 47 159 159 159 159 141 135 74 Total Orders 14 | . . . . . . 2 3 1 . . 1 . 4 . . . . 1 2 STAY 6 | . . . . . . 1 2 . . . . . 1 . . . . 1 1 FOLLOW 3 | . . . . . . 1 1 . . . . . 1 . . . . . . GUARD 1 | . . . . . . . . . . . . . 1 . . . . . . AID 1 | . . . . . . . . . . . . . 1 . . . . . . EXPLORE 2 | . . . . . . . . 1 . . . . . . . . . . 1 RETURN 1 | . . . . . . . . . . . 1 . . . . . . . . Ally Attacks 543 | . . 7 20 33 . . 69 29 112 139 35 19 23 22 . 14 13 8 . Total Damage 18155 | . . 84 190 509 . . 1404 286 3631 4186 941 386 2686 1424 . 1130 487 811 . Kills 99 | . . 3 4 7 . . 10 4 5 29 8 4 5 9 . 7 . 4 . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . . Allies Melted 3 | . . . . . . . . . . 2 . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Was Fac Upp Upp War Pro Fac DSF Res Qua Res Active Infowar (turns) 7633 | 13 24 . 1 . . . 957 559 821 521 663 656 1493 299 68 220 530 364 444 Sensors 260 | . . . . . . . 260 . . . . . . . . . . . . Terrain 912 | 13 24 . 1 . . . . . . . . . . . . . 511 157 206 Structural 1192 | . . . . . . . 365 168 . . . 362 . . 67 154 76 . . Decoding 7230 | . . . . . . . 592 559 821 521 663 656 1493 299 68 220 530 364 444 Machine Analysis 626 | . . . . . . . 626 . . . . . . . . . . . . Cloaking 13 | . . . . . . . 13 . . . . . . . . . . . . Jamming 541 | . . . . . . . . 357 184 . . . . . . . . . . Robot Analysis Total 5 | . . . . . . 5 . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 3 . . . . . . . . . 1 . . . . . . . Drone Launches 9 | . . . . . . . 2 2 . . 3 . . . . . . . 2 Drone Recoveries 3 | . . . . . . . . 1 . . 2 . . . . . . . . Decoded 0b10 Intel 97 | . . . . . . . 16 16 9 15 . . . . 2 6 15 8 10 Traps 16 | . . . . . . . 5 2 . 2 . . . . 1 1 2 1 2 Emergency Access 8 | . . . . . . . . 3 . 1 . . . . . . 1 1 2 Items 60 | . . . . . . . 9 7 8 9 . . . . 1 5 11 4 6 Machines 8 | . . . . . . . 1 2 . 2 . . . . . . 1 2 . Patrols 3 | . . . . . . . 1 1 . 1 . . . . . . . . . Guards 1 | . . . . . . . . 1 . . . . . . . . . . . Exits 1 | . . . . . . . . . 1 . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Was Fac Upp Upp War Pro Fac DSF Res Qua Res Turns Passed 18713 | 92 1363 1012 2003 725 804 5119 957 559 821 521 663 656 1493 299 68 220 530 364 444 Spaces Moved 10504 | 70 788 608 740 247 431 3274 443 316 536 298 412 396 996 192 59 103 254 125 216 Core 117 | 1 . . . . . . . . . . . . . . . . . . 116 Treads 514 | . . . . . . 2 . . . . . . . . . 51 254 125 82 Legs . | . . . . . . . . . . . . . . . . . . . . Wheels 9857 | 69 788 608 740 247 431 3272 443 316 536 298 412 396 996 192 59 52 . . 2 Hover . | . . . . . . . . . . . . . . . . . . . . Flight 16 | . . . . . . . . . . . . . . . . . . . 16 Fastest Speed 37 | 50 90 145 135 180 165 90 120 111 140 140 140 140 130 100 100 100 145 145 37 Average Speed 144 | 89 127 145 157 192 176 149 145 127 140 140 145 144 134 121 100 152 145 145 91 Slowest Speed 480 | 90 145 145 205 205 180 480 210 140 140 140 152 152 152 130 100 225 145 145 305 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . . . . . . . . . 5 Potential Cave-ins 2 | . . . . . . . . . 2 . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 4 80 97 74 37 75 89 15 14 95 12 65 61 89 46 3 77 9 19 12 Regions Visited 19 Branch Regions 9 Pre-discovered Areas 11 | . 1 1 . . 4 5 . . . . . . . . . . . . . Known Exits Taken 9 | . . 1 1 . 1 . 1 . . 1 1 . . 1 1 . 1 . . Unknown Exits Taken 7 | 1 1 . . 1 . 1 . . . . . 1 1 . . . . 1 . Scrap Searched 14 | . . 2 . . . 6 . . . . 3 2 . 1 . . . . . Spaces Dug 41 | . . . 1 . 1 . 2 3 2 3 3 13 2 . . . 4 3 4 Terrain Destroyed 273 | . . 2 9 4 1 . 11 5 6 8 25 66 5 16 . 15 13 47 40 Melee 4 | . . . 1 . 1 . 2 . . . . . . . . . . . . Projectile 91 | . . . . . . . . 5 6 8 6 5 5 16 . 2 12 16 10 AOE 176 | . . 2 8 4 . . 9 . . . 19 61 . . . 13 . 31 29 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Was Fac Upp Upp War Pro Fac DSF Res Qua Res Total 12977 | 87 1019 675 1403 390 463 3533 608 432 585 366 456 448 1136 225 68 157 358 218 350 Wait 1109 | 1 128 24 502 44 6 124 31 28 23 19 22 17 56 4 . 11 28 23 18 Move 10478 | 69 787 607 739 246 430 3273 442 316 535 297 411 395 995 191 58 102 253 124 208 Hop 3 | . . . . . . . . . . . . . . . . . . . 3 Pick Up 237 | 6 21 4 20 10 6 69 15 12 3 7 1 1 22 4 . 9 12 10 5 Fast Attach 64 | 7 4 . 2 1 2 2 9 12 2 2 2 . 2 . . 4 4 2 7 Attach 65 | . 2 1 5 4 . 5 6 2 . 1 1 . 5 1 2 1 4 3 22 Detach 7 | . . . . . 1 . . . . 1 . . 1 . . . 1 . 3 Swap 123 | . 3 4 19 10 2 5 8 10 1 5 6 16 8 . . 5 11 8 2 Drop 228 | . 10 4 18 10 8 53 11 20 7 9 3 1 25 2 . 12 15 9 11 Fire 301 | 4 . 1 5 4 . 1 12 31 13 25 10 18 12 23 . 9 30 38 65 Melee 315 | . 64 30 93 53 8 1 65 1 . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . . . 1 . Escape Stasis 26 | . . . . . . . 8 . . . . . . . 8 4 . . 6 Rewire 1 | . . . . . . . . . . . . . 1 . . . . . . Trap 1 | . . . . . . . . . 1 . . . . . . . . . . Miscellaneous 18 | . . . . 8 . . 1 . . . . . 9 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Storage (discovered 2 exits: Mat / *Rec) -9/Recycling (discovered 2 exits: Fac / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: Res x2 / DSF) -4/DSF -3/Research (discovered 2 exits: *Res / *Qua) -3/Quarantine -2/Research (discovered 1 exit: Acc) History --------- Turn | Location | Event 66 | -11/Scrapyard | Discovered new exit (range 13) 93 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Build established: Mutant 405 | -10/Materials | Discovered new exit (range 9) 779 | -10/Materials | Discovered new exit (range 13) 794 | -10/Materials | Discovered new exit (range 8) 1008 | -10/Materials | Discovered new exit (range 14) 1157 | -10/Materials | Repaired Lgt. Treads 1456 | -10/Materials | Entered Mines 1459 | -10/Mines | Met a Derelict shopkeep closing up shop 1566 | -10/Mines | Identified exit to Materials 1605 | -10/Mines | Discovered exit to Materials (range 9) 1733 | -10/Mines | Learned Materials emergency access door positions 1745 | -10/Mines | Core integrity fell below 50% 2272 | -10/Mines | Learned location of Storage (-9) 2468 | -10/Mines | Entered Materials 2468 | -9/Materials | Accompanied by 2 allies 2468 | -9/Materials | Evolved 2 slots: Weapon x2 2469 | -9/Materials | Identified exit to Mines 2473 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2482 | -9/Materials | Central database locked down 2510 | -9/Materials | Identified exit to Storage 2765 | -9/Materials | Repaired Broken Katana 3043 | -9/Materials | Discovered new exit (range 16) 3754 | -9/Materials | Discovered new exit (range 12) 4033 | -9/Materials | Learned Storage garrison access intel 4093 | -9/Materials | Loaded intel: 14 trap records 4145 | -9/Materials | Identified exit to Materials 4185 | -9/Materials | Learned 4 Recycling zone layouts 4217 | -9/Materials | Learned 4 Recycling zone layouts 4275 | -9/Materials | Learned Storage emergency access door positions 4371 | -9/Materials | Learned Storage machine intel 4434 | -9/Materials | Learned location of 1 exit from Recycling 4468 | -9/Materials | First assault squad dispatched 4471 | -9/Materials | Entered Storage 4473 | -9/Storage | Loaded intel: 49 machine locations 4474 | -9/Storage | Loaded intel: 1 garrison access location 4572 | -9/Storage | Core integrity fell below 50% 4631 | -9/Storage | Met a pair of Derelict thieves 4817 | -9/Storage | Repaired Imp. Treads? 5106 | -9/Storage | Garrison activated, responded to threat 5130 | -9/Storage | Used back door to open Recycling access 5130 | -9/Storage | Discovered new exit (range 5) 5171 | -9/Storage | Core integrity fell below 20% 5196 | -9/Storage | Entered Recycling 5197 | -9/Recycling | Identified exit to Factory 5198 | -9/Recycling | Identified exit to Scraptown 5952 | -9/Recycling | Scanned before Scraplab entrance 5977 | -9/Recycling | Entered Scraplab 6000 | -9/Recycling | Entered Scraptown 6000 | -9/Scraptown | System corruption cleaned by C-Scrubber 6203 | -9/Scraptown | Visited Fellowship of the Rings 6215 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6233 | -9/Scraptown | Visited Cyclists 6250 | -9/Scraptown | Visited Comm Corps 6335 | -9/Scraptown | Discovered new exit (range 11) 6774 | -9/Scraptown | Visited TADAMA 6804 | -9/Scraptown | Visited Spacefarers 6829 | -9/Scraptown | Visited Awakened 6842 | -9/Scraptown | Visited Assassins FH 6998 | -9/Scraptown | Visited UFD Registry 6998 | -9/Scraptown | Registered with UFD as "Alphawarp" 7034 | -9/Scraptown | Entered Cyclist Reading Room 7136 | -9/Scraptown | Visited Analyses Database 7173 | -9/Scraptown | Visited Curators Association 7326 | -9/Scraptown | Visited Science Guys 7443 | -9/Scraptown | Visited Chapter 10 7468 | -9/Scraptown | Visited Infowarlord's Domain 7509 | -9/Scraptown | Visited Science Testing Area 7530 | -9/Scraptown | Visited DA-N13 Charitable Foundation 7537 | -9/Scraptown | Found DCF Scrap (29 items) 7586 | -9/Scraptown | Visited Botcube Research 7610 | -9/Scraptown | Visited A0-MCA Data Center 7672 | -9/Scraptown | Given a B- rating by A0-MCA 7701 | -9/Scraptown | Visited Cartography Club 7765 | -9/Scraptown | Found Surveybot 17 Chip 7797 | -9/Scraptown | Learned location of Mines (-8) 7797 | -9/Scraptown | Learned location of Lower Caves (-6) 7797 | -9/Scraptown | Learned location of Upper Caves (-4) 7797 | -9/Scraptown | Learned location of Cetus (-5) 7797 | -9/Scraptown | Learned 12 Factory zone layouts 7797 | -9/Scraptown | Learned 8 Research zone layouts 7797 | -9/Scraptown | Learned 4 Access zone layouts 7797 | -9/Scraptown | Learned 20 Factory zone layouts 7797 | -9/Scraptown | Learned 8 Lower Caves zone layouts 7797 | -9/Scraptown | Learned 8 Access zone layouts 7797 | -9/Scraptown | Learned 12 Lower Caves zone layouts 7797 | -9/Scraptown | Learned 16 Lower Caves zone layouts 7797 | -9/Scraptown | Learned 12 Upper Caves zone layouts 7797 | -9/Scraptown | Learned 4 Hub_04(d) zone layouts 7797 | -9/Scraptown | Learned location of 2 exits from Upper Caves 7797 | -9/Scraptown | Learned location of 3 exits from Proximity Caves 7826 | -9/Scraptown | Found Deep Structural Scanner 8159 | -9/Scraptown | Discovered new exit (range 5) 8608 | -9/Scraptown | Found A0-MCA's Component Scanner 8694 | -9/Scraptown | Found Lrg. Botcube 9937 | -9/Scraptown | Found Scrap Suit 9940 | -9/Scraptown | Found Scrap Suit 10172 | -9/Scraptown | Lrg. Botcube activated 10206 | -9/Scraptown | Lrg. Botcube completed mutation into treaded form, armed with 4 melee weapons. 10221 | -9/Scraptown | Attached CPS modules to *R3-4PR. 11034 | -9/Scraptown | Met Optimus 11034 | -9/Scraptown | Accepted into 0bPrime 11119 | -9/Scraptown | Entered Factory 11119 | -6/Factory | Accompanied by 1 ally 11119 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 11120 | -6/Factory | Identified exit to Factory 11498 | -6/Factory | Discovered exit to Factory (range 6) 11532 | -6/Factory | Lost 3 parts (1p2n) 11883 | -6/Factory | Fabricated Microactuators (x2) 12034 | -6/Factory | Scrapoids reinforcements arrived? 12069 | -6/Factory | Lost 3 allies 12076 | -6/Factory | Entered another Factory area 12076 | -5/Factory | Accompanied by 5 allies 12076 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 12077 | -5/Factory | Identified exit to Upper Caves 12243 | -5/Factory | Found Scrap Suit 12271 | -5/Factory | Found Scrap Suit 12391 | -5/Factory | Found Imp. Powered Armor 12400 | -5/Factory | Found Imp. Powered Armor 12635 | -5/Factory | Sucked down chute 12635 | -5/Factory | Entered Waste 12636 | -5/Waste | Build established: Scavenger-Tank 12640 | -5/Waste | 1 allies followed down the chute 12692 | -5/Waste | Spotted C-40 Crusher 12719 | -5/Waste | Destroyed C-40 Crusher 12744 | -5/Waste | Found Lrg. Botcube 12770 | -5/Waste | Spotted C-40 Crusher 12777 | -5/Waste | Spotted C-40 Crusher 12783 | -5/Waste | Warlord forces began an assault 12850 | -5/Waste | Spotted C-40 Crusher 12851 | -5/Waste | Spotted C-40 Crusher 12856 | -5/Waste | Destroyed C-40 Crusher 12872 | -5/Waste | Allies destroyed C-40 Crusher 12896 | -5/Waste | Spotted C-40 Crusher 12903 | -5/Waste | Allies destroyed C-40 Crusher 12905 | -5/Waste | Allies destroyed C-40 Crusher 13006 | -5/Waste | Identified exit to Factory 13456 | -5/Waste | Entered Factory 13456 | -5/Factory | Accompanied by 17 allies 13629 | -5/Factory | Garrison activated, responded to threat 13674 | -5/Factory | Fabricated Enh. Quantum Rifle (x2) 13778 | -5/Factory | Lost 3 allies 13788 | -5/Factory | Scrapoid reinforcements arrived 13900 | -5/Factory | Attached CPS modules to 05F08-D. 13902 | -5/Factory | Attached CPS modules to 05F07-D. 13927 | -5/Factory | Discovered exit to Upper Caves (range 9) 13977 | -5/Factory | Entered Upper Caves 13977 | -5/Upper Caves | Accompanied by 12 allies 13978 | -5/Upper Caves | Encountered a Warlord checkpoint 13978 | -5/Upper Caves | Identified exit to Upper Caves 14263 | -5/Upper Caves | Found DCF Scrap (12 items) 14527 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14640 | -5/Upper Caves | Entered another Upper Caves area 14640 | -5/Upper Caves | Accompanied by 12 allies 14641 | -5/Upper Caves | Identified exit to Factory 14772 | -5/Upper Caves | Learned 8 Factory zone layouts 14857 | -5/Upper Caves | Learned Factory machine intel 15268 | -5/Upper Caves | Discovered new exit (range 13) 15296 | -5/Upper Caves | Entered Warlord 15296 | -5/Warlord | Accompanied by 12 allies 15365 | -5/Warlord | System corruption cleaned by Quarantine Array 15485 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 15943 | -5/Warlord | Visited the Vortex Lab 15952 | -5/Warlord | Warlord's base attacked by MAIN.C 15954 | -5/Warlord | Found Vortex Shotgun 15956 | -5/Warlord | Found Vortex Shotgun 16013 | -5/Warlord | Attached CPS modules to 05F09-D. 16287 | -5/Warlord | Found Scrap Suit 16294 | -5/Warlord | Found Exp. Phase Shifter 16298 | -5/Warlord | Found Vortex Chain Reactor 16302 | -5/Warlord | Warlord forces counterattacked 16323 | -5/Warlord | Found Thermal Barrier 16335 | -5/Warlord | Found Exp. Armor Integrity Analyzer 16351 | -5/Warlord | Lrg. Botcube activated 16381 | -5/Warlord | Lrg. Botcube completed mutation into wheeled form, armed with 2 guns, 2 launchers. 16396 | -5/Warlord | Attached CPS modules to *Hellspawn. 16538 | -5/Warlord | Rebuked by Warlord 16627 | -5/Warlord | Warlord base infiltrated, sounded retreat 16672 | -5/Warlord | Attached CPS modules to Enhanced Demolisher. 16675 | -5/Warlord | Attached CPS modules to Enhanced Demolisher. 16686 | -5/Warlord | P-80 Master assimilated allied C6-P57(B) 16687 | -5/Warlord | Spotted C6-P57(B) 16688 | -5/Warlord | Allies destroyed C6-P57(B) 16698 | -5/Warlord | Build established: Scavenger-Scrapper 16747 | -5/Warlord | Discovered new exit (range 15) 16774 | -5/Warlord | Spotted Executioner 16778 | -5/Warlord | Spotted Striker 16782 | -5/Warlord | Destroyed Striker 16789 | -5/Warlord | Entered Proximity Caves 16789 | -4/Proximity Caves | Accompanied by 4 allies 16809 | -4/Proximity Caves | Lost 6 allies 17027 | -4/Proximity Caves | Found Scrap Suit 17047 | -4/Proximity Caves | Lost 3 allies 17066 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17088 | -4/Proximity Caves | Entered Factory 17088 | -4/Factory | Accompanied by 1 ally 17088 | -4/Factory | Evolved 2 slots: Utility x2 17089 | -4/Factory | Identified exit to Research 17091 | -4/Factory | Loaded intel: 236 machine locations 17155 | -4/Factory | Identified exit to DSF 17156 | -4/Factory | Entered DSF 17156 | -4/DSF | Accompanied by 1 ally 17181 | -4/DSF | Additional patrols routed to DSF 17204 | -4/DSF | Discovered exit to Research (range 16) 17258 | -4/DSF | Sterilization system engaged 17278 | -4/DSF | Ambient heat levels rising (+10) 17293 | -4/DSF | Ambient heat levels rising (+10) 17308 | -4/DSF | Ambient heat levels rising (+10) 17323 | -4/DSF | Ambient heat levels rising (+10) 17338 | -4/DSF | Ambient heat levels rising (+10) 17353 | -4/DSF | Ambient heat levels rising (+10) 17368 | -4/DSF | Ambient heat levels rising (+10) 17376 | -4/DSF | Entered Research 17376 | -3/Research | Accompanied by 1 ally 17376 | -3/Research | Evolved 2 slots: Propulsion x2 17377 | -3/Research | Identified exit to Quarantine 17422 | -3/Research | Discovered new exit (range 16) 17630 | -3/Research | Build established: Tank 17906 | -3/Research | Entered Quarantine 17906 | -3/Quarantine | Accompanied by 1 ally 17926 | -3/Quarantine | Garrison activated, responded to threat 17928 | -3/Quarantine | Scanned by Researcher 17974 | -3/Quarantine | Lrg. Botcube activated 17994 | -3/Quarantine | Lrg. Botcube completed mutation into flying form, armed with 2 launchers. 18001 | -3/Quarantine | Spotted Alpha 7 18018 | -3/Quarantine | Attached CPS modules to Large Mutated Botcube. 18056 | -3/Quarantine | Destroyed Alpha 7 18117 | -3/Quarantine | Destroyed 7 combat bots 18216 | -3/Quarantine | Discovered new exit (range 15) 18270 | -3/Quarantine | Entered Research 18270 | -2/Research | Accompanied by 1 ally 18270 | -2/Research | Evolved 2 slots: Utility x2 18271 | -2/Research | Identified exit to Access 18418 | -2/Research | Build established: Scavenger-Tank 18419 | -2/Research | Found Lrg. Botcube 18506 | -2/Research | Lost 9 parts (1p2n1u5w) 18631 | -2/Research | Core integrity fell below 50% 18638 | -2/Research | Spotted Executioner 18639 | -2/Research | Cargo convoy interrupted 18643 | -2/Research | Spotted Striker 18643 | -2/Research | Spotted Striker 18666 | -2/Research | Spotted B-90 Cyclops 18678 | -2/Research | Core integrity fell below 20% 18707 | -2/Research | Lost 20 parts (2p4n4u10w) 18714 | -2/Research | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- reinforcements to area. 18676_ Core Analyzer destroyed. 18677_ R-10 Processor collects Wheel+. 18677_ Critical hit (Burn: +37). 18678_ K-01 Serf collects debris. 18681_ W-44 Eye sends out distress signal. 18701_ Connecting with Terminal... 18701_ ALERT: Suspicious activity at Terminal R001. Dispatching Investigation squad. 18701_ Triggered Stasis Trap. 18701_ A bubble of rippling energy engulfs the area. 18701_ Field strength at 94. 18702_ Field strength at 88. 18703_ Field strength at 82. 18704_ Field strength at 76. 18705_ Field strength at 60. 18706_ Field strength at 40. 18707_ Field strength at 19. 18708_ Stasis field depleted. 18714_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????#+#+###########+### | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????# | | ??????????????????????##########"" !! | | ????????????????????### #"" != ####### | | ????????????????????? / #"T != #?????? | | ??????????????????????# #"" #?????? | | ??????????????????????# #"" #?????? | | ??????????????????????# ! # #?????? | | ??????????????????????# # +?????? | | ??????????????????????# + #?????? | | ??????????????????????# # #?????? | | ??????????????????????# # #?????? | | ??????????????????????#####;#### #?????? | | ????????????????????????# K ! #?????? | | ????????????????????????# t #?????? | | ????????????????????????#K m #?????? | | ????????????????????????# """ """ #?????? | | ????????????????????????#@ """" """" #?????? | | ????????????????????????# """" """" #?????? | | ????????????????????????# """ "?? #?????? | | ????????????????????????# ?? ?????? | | ????????????????????????# h ??????????? | | ????????????????????????# ??????????? | | ????????????????????????# """ ??????????? | | ????????????????????????#[[* h ""????????????? | | ????????????????????????#[[* ""????????????? | | ????????????????????????#[[* "????????????? | | ????????????????????????? h ????????????? | | ????????????????????????? ????????????? | | ????????????????????????? ??????????????? | | ????????????????????????? " ????????????????? | | ????????????????????????? ""???????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 99 Energy Generation 41 Energy Capacity 735 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 1210 Jamming Range 12 Cloak Strength 2 Corruption Block 20 Armor Coverage 1600 Melee Speed Boost 40 Evasion (%) 62 Core Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 6 Salvage Targeting 4 Defensive Hacking 14 Authchip Count 3 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Katana | -9/Materials | Scanalyzed Adv. Targeting Computer | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Med. Reactive Plating | -9/Storage | Hacked Microactuators | -9/Recycling | Hacked EMP Blaster | -9/Recycling | Hacked Biometal Heavy Treads | -5/Factory | Scanalyzed Imp. Powered Armor | -5/Factory | Scanalyzed Ovr. Barrage Gun | -5/Factory | Scanalyzed CPS Tube | -5/Factory | Scanalyzed Mak. Salvage Targeting Computer | -5/Factory | Scanalyzed Prc. Energy Filter | -3/Quarantine | Archive Exp. Optical Array | -3/Quarantine | Archive Adv. Plasma Rifle | -3/Quarantine | Archive Robot Schematics ------------------ None Fabricated ------------ Microactuators | x2 | -6/Factory | Authchip Enh. Quantum Rifle | x2 | -5/Factory | Preloaded Repaired ---------- Lgt. Treads | 73% | -10/Materials Katana | 99% | -9/Materials | Broken Imp. Treads | 61% | -9/Storage Studied --------- Com. Wheel | -9/Materials | Hacked Wheel | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PrecisionDeliveryKit Manual? 0 Play Time 03:28:06 Cumulative 1010.9 hours Start 2025.10.28 @ 23:42:18 End 2025.10.29 @ 12:05:44 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 364 Rogue 359 Adventurer 4 Explorer 1 Win Type - Total 20 Types 13/2/1/1/0/1/0/0/1/1 Lore% 96 Gallery% 94 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 30309921-c0a5-4f20-90d4-f0cbfb7cfae1