Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.17 @ 12:38:52 Player: Minty Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (265) 1325 Value Destroyed (12139) 12139 Prototype IDs (50) 1000 Alien Tech Used (0) 0 Bonus (5224) 5224 TOTAL SCORE: 26788 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3694 Follower Combat Kills 870 Aligned with FarCom 300 Friendly Fire -140 Cogmind --------- Core Integrity 1183/1300 Matter 34/300 Energy 550/550 System Corruption 0% Temperature Warm (112) Movement Treading (225) Ox1 Location -3/Research Parts ------- > --- POWER (2) -------- Reinforced Fission Core Particle Reactor > --- PROPULSION (6) --- Biometal Medium Treads Myomer Leg > --- UTILITY (9) ------ Improved Targeting Computer Improved Target Analyzer Core Analyzer Improved Weapon Cycler Advanced Transmission Jammer Graphene Brace EM Shield > --- WEAPON (4) ------- Linear Accelerator > --- INVENTORY (5) ---- Particle Reactor Trap Reconfigurator Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Large Storage Unit Weapon Mount Advanced Target Analyzer Core Analyzer Armor Integrity Analyzer Improved System Guard Trap Reconfigurator > --- WEAPON ----------- Cooled Phase Cannon Firepult > --- INVENTORY -------- Antimatter Reactor Heavy Antimatter Reactor Advanced Medium Treads Advanced Heat Sink Experimental Sensor Array Advanced Signal Interpreter Heavy Servo Lattice Improved Force Field High-powered Tractor Beam Advanced Trap Extractor Advanced Field Recycling Unit Light Antimatter Cannon Improved Grenade Launcher [Rating: 131] Favorites ----------- Power Light Fission Core Engine Light Ion Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Compact Wheel Hover Unit Improved Linear Gravjet Utility Core Analyzer Device Weapon Mount Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Light Antimatter Cannon Energy Gun Heavy Particle Gun Energy Cannon Cooled Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Light Antimatter Cannon Launcher Improved Grenade Launcher Impact Weapon Heavy Flail Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Was Fac Fac Was Fac Arm Res Slots Evolved 14 | . . . . . 4 . . 4 . . 2 . . 2 . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . . . 2 . . . . . . . . 2 . . . . Utility 7 | . . . . . 2 . . 3 . . 2 . . . . . . . Weapon 2 | . . . . . . . . 1 . . . . . . . . . 1 Parts Attached 175 | . 5 3 2 . 8 15 8 7 1 5 1 6 6 9 10 37 46 6 Power 17 | . . 1 . . . 1 1 1 . . . . 1 1 4 4 2 1 Engine 2 | . . 1 . . . . 1 . . . . . . . . . . . Core 5 | . . . . . . 1 . 1 . . . . 1 . 1 . 1 . Reactor 10 | . . . . . . . . . . . . . . 1 3 4 1 1 Propulsion 36 | . 2 . 2 . 2 6 3 . . 2 . 2 . 1 2 2 11 1 Treads 22 | . . . . . 1 5 3 . . 2 . 2 . 1 2 2 3 1 Leg 7 | . 2 . 2 . . . . . . . . . . . . . 3 . Wheel 1 | . . . . . . 1 . . . . . . . . . . . . Hover 6 | . . . . . 1 . . . . . . . . . . . 5 . Flight . | . . . . . . . . . . . . . . . . . . . Utility 68 | . 1 2 . . 4 3 1 4 1 2 1 3 . 6 1 18 19 2 Device 32 | . . 1 . . 3 2 . 3 . . . 2 . 4 1 5 9 2 Storage 2 | . . . . . 1 . . . . . . . . . . 1 . . Processor 22 | . 1 1 . . . 1 1 . 1 2 1 . . . . 8 6 . Hackware 6 | . . . . . . . . 1 . . . . . 1 . 2 2 . Protection 6 | . . . . . . . . . . . . 1 . 1 . 2 2 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 54 | . 2 . . . 2 5 3 2 . 1 . 1 5 1 3 13 14 2 Energy Gun 12 | . . . . . 2 5 1 . . . . . . . . 2 1 1 Energy Cannon 8 | . . . . . . . . . . 1 . 1 3 1 . 2 . . Ballistic Gun 19 | . 2 . . . . . . 2 . . . . . . . 3 12 . Ballistic Cannon 8 | . . . . . . . . . . . . . . . 3 4 . 1 Launcher 5 | . . . . . . . 1 . . . . . 2 . . 1 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . 1 . . 1 3 . . . . . 1 1 . 1 6 1 . Corrupted Parts 6 | . . . . . . 2 3 . . . . 1 . . . . . . System Corruption 23 | . . . . . . 9 9 . . . . 5 . . . . . . Parts Lost 79 | . . . . . . 5 6 1 2 1 . . 5 . . 24 24 11 Power 7 | . . . . . . . 1 . . . . . 1 . . 3 2 . Propulsion 23 | . . . . . . 4 3 . 1 . . . . . . 5 7 3 Utility 24 | . . . . . . . . 1 . 1 . . 2 . . 7 10 3 Weapon 25 | . . . . . . 1 2 . 1 . . . 2 . . 9 5 5 Highest Loss Streak 10 | . . . . . . 2 6 1 2 1 . . 4 . . 8 5 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 11 | . 7 7 7 7 7 11 13 13 13 12 11 13 13 11 13 13 5 3 Power 1 | . 1 . . . . . 1 1 2 2 2 2 2 1 1 1 . 1 Propulsion . | . 4 4 2 . . . . . . . . . . . . 1 . . Utility 5 | . . 1 2 4 4 5 6 5 6 5 4 4 6 5 6 7 2 1 Weapon 3 | . 1 2 2 3 3 5 6 6 5 5 5 7 5 4 4 2 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 25 | . 12 1 2 . 1 . 2 . . . . . 2 . 2 . 2 1 Power 4 | . 1 . . . . . 1 . . . . . . . 1 . . 1 Propulsion 8 | . 6 . 2 . . . . . . . . . . . . . . . Utility 6 | . 1 1 . . . . . . . . . . 1 . 1 . 2 . Weapon 7 | . 4 . . . 1 . 1 . . . . . 1 . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 85 98 100 100 93 94 86 95 99 98 93 69 69 69 79 81 71 85 Engine 2 | . 14 14 14 14 9 6 5 3 . . . . . . . . . . Core 2 | . . . . . . 2 2 3 6 6 5 5 5 3 2 . . 4 Reactor 1 | . . . . . . . . . . . . . . 1 2 4 3 3 Treads 13 | . . . . . 7 15 33 26 25 25 23 13 11 10 14 14 4 11 Leg 4 | . 28 28 28 28 18 8 . . . . . . . . . . 3 7 Hover 1 | . . . . . 5 4 . . . . . . . . . . 5 . Device 14 | . . . . . 16 10 8 21 25 16 11 11 10 19 26 19 9 22 Storage 5 | . 14 14 14 14 9 9 9 6 6 6 5 5 5 5 5 5 . . Processor 17 | . . 11 14 14 9 16 18 13 13 22 28 20 11 10 10 15 29 17 Protection 1 | . . . . . . . . . . . . 2 4 . 5 3 1 . Energy Gun 3 | . . . . . 12 17 5 10 12 5 5 3 . . . . . 2 Energy Cannon 2 | . . . . . . . . . . . . 1 12 14 5 2 . . Ballistic Gun 6 | . 28 28 28 28 5 . . 5 6 12 11 2 2 . . . 8 9 Ballistic Cannon 3 | . . . . . . . . . . . . . . . 6 10 . 1 Peak Build Rating 131 | . 12 20 16 16 31 37 32 52 52 62 54 98 96 99 125 131 117 128 Average Rating 75 | . 7 12 14 16 28 31 26 48 51 50 53 74 92 82 119 118 84 112 On Entrance 45 | 6 6 12 13 16 16 31 32 28 52 50 49 54 90 51 99 119 47 98 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 129 | 12 14 15 14 14 31 34 32 45 46 57 43 100 105 90 103 129 86 84 Greatest Support 215 | 20 26 26 26 26 26 80 80 80 80 80 80 140 140 163 215 215 77 89 Greatest Overweight (x) 28 | . . . . . 1 2 1 . . . . . . . . 28 28 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | . 8 8 8 8 15 15 15 15 15 15 15 15 15 15 15 25 25 5 Average Capacity 13 | . 8 8 8 8 8 15 15 15 15 15 15 15 15 15 15 17 7 5 Most Carried 19 | . 8 8 8 8 9 15 15 15 15 15 13 15 15 15 15 19 15 5 Average Carried 12 | . 7 7 7 8 8 12 14 14 14 13 12 14 14 13 14 15 5 4 Final Capacity 25 | 8 8 8 8 8 15 15 15 15 15 15 15 15 15 15 15 25 5 5 Final Carried 15 | 6 8 8 8 8 9 14 15 15 14 13 13 14 15 15 15 15 5 2 Class Distribution -------------------- 45% | Scavenger-Gunner 21% | Mutant 15% | Scavenger-Mutant 7% | Commander-Gunner 3% | Machinist-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Commander-Gunner | -6/Factory Commander-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Mutant | -4/Waste Scavenger-Gunner | -4/Factory Mutant | -4/Armory Scavenger-Gunner | -3/Research Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Was Fac Fac Was Fac Arm Res Matter Collected 6019 | 200 101 161 . 20 80 119 189 144 72 115 . 118 186 280 170 2361 1703 . Remotely 264 | . . . . . . . . . . . . . . . . 264 . . Salvage Created 14771 | . 148 126 . 20 335 1288 595 46 293 296 . 1696 1171 534 1776 3931 2257 259 Parts 493 | . 20 17 . 2 8 56 22 3 7 4 . 16 65 20 18 132 97 6 Haulers Intercepted 7 | . 1 . . . 1 2 . . . . . . 1 . . 2 . . Recyclers Shooed 3 | . . 1 . . 1 . . . . . . . 1 . . . . . Parts Field Recycled 4 | . . . . . . . . . . . . . . . . 4 . . Retrieved Matter 72 | . . . . . . . . . . . . . . . . 72 . . Parts Self-Destructed 17 | . . . . . . . . . 12 5 . . . . . . . . Prevented 2 | . . . . . . . . . . 2 . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Was Fac Fac Was Fac Arm Res Combat Hostiles Destroyed 209 | . 6 6 . . 4 21 8 1 7 5 . 6 27 4 6 68 34 6 Guns 79 | . 6 6 . . 4 17 5 1 7 1 . . . . . 1 30 1 Cannons 71 | . . . . . . . . . . 1 . . 16 3 . 50 . 1 AOE 29 | . . . . . . 3 3 . . . . . 8 . . 9 2 4 Classes Destroyed 24 | . 3 2 . . 2 4 2 . . 1 . 1 3 . . 4 2 . Worker 10 | . . 1 . 1 . . . . . . . . 4 . . 4 . . Builder 16 | . 1 . . . . . 1 . . . . . 4 . . 9 . 1 Tunneler 2 | . . 1 . . . . . . . . . . 1 . . . . . Hauler 7 | . 1 . . . 1 2 . . . . . . 1 . . 2 . . Recycler 6 | . . . . . 1 1 1 . . . . . . 2 . 1 . . Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . 1 1 . Operator 6 | . . . . . . 1 . 1 . . . . . 1 . 2 1 . Watcher 4 | . . . . . . . . . . . . . . . . 2 2 . Swarmer 33 | . 6 6 . . . 3 . . 3 1 . . 8 . . 3 3 . Cutter 2 | . . . . . . . . . . . . . 2 . . . . . Saboteur 4 | . . . . . . . . . . . . . 1 . . . 3 . Grunt 87 | . . . . . 4 12 1 . 3 2 . . 10 3 . 34 13 5 Brawler 4 | . . . . . . 1 . . . 1 . . 1 . . 1 . . Duelist 3 | . . . . . . 1 . . . . . . . . . 2 . . Protector 3 | . . . . . . . . . . . . . . . . 1 1 1 Sentry 24 | . . . . . . 4 4 . 1 1 . . 1 1 . 6 6 . Specialist 2 | . . . . . . . . . . . . . . . . . 2 . Hunter 11 | . . . . . . . 1 . . . . . . . . 6 4 . Programmer 19 | . . . . . . . 2 1 . . . . 3 . . 11 2 . Heavy 1 | . . . . . . . . . . . . . . . . . 1 . Behemoth 2 | . . . . . . . . . . . . . 1 . . 1 . . Compactor 12 | . . . . . . . . . . . . 6 . . 6 . . . Thug 3 | . . . . . . . . . . . . . . . 1 2 . . Martyr 1 | . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 17 | . 7 3 . 1 4 7 8 1 3 4 . 3 17 4 5 10 10 7 Combat Bots Only 9 | . 6 3 . . 4 7 6 1 3 4 . 3 9 3 5 8 9 6 Max Kills in Single Turn 6 | . 2 2 . 1 1 3 2 1 2 1 . 1 6 2 2 4 4 2 Gunslinging 1 | . 1 1 . . . . . . 1 . . . . . . . 1 . Exploded 3 | . . . . . . 3 2 . . . . . 2 . . 2 2 2 Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Was Fac Fac Was Fac Arm Res Hostile Shots Fired 1274 | . 24 22 . 10 15 95 84 6 29 39 . . 125 18 . 380 333 94 Missed 359 | . 6 8 . 1 5 28 17 3 10 8 . . 30 6 . 119 103 15 Hits 915 | . 18 14 . 9 10 67 67 3 19 31 . . 95 12 . 261 230 79 Melee 4 | . . . . . . 1 . . . . . . 1 . . 1 . 1 Projectile 911 | . 18 14 . 9 10 66 67 3 19 31 . . 94 12 . 260 230 78 AOE 5 | . . . . . . . 1 . . . . . 1 . . 1 2 . Critical Strikes 58 | . . . . . 1 3 2 1 1 1 . . 6 2 . 17 17 7 Actively Blocked 16 | . . . . . . . . . . . . . . . . . 9 7 Damage Taken 16554 | . 141 107 . 79 157 1062 960 34 225 301 . 36 1884 239 37 5985 3592 1715 Core 1880 | . 23 15 . 17 17 224 264 . 12 20 . . 67 39 . 562 503 117 Absorbed by Shields 1648 | . . . . . . . . 10 26 35 . . . . . . 1458 119 Reduced by Siege Mode 124 | . . . . . . . . . . . . . . . . 124 . . Redirected to Shielding 41 | . . . . . . . . . . . . . . . . . 41 . Ignored by Resistances 620 | . . . . . . . . . . . . . 469 . . 28 54 69 Regen/Repaired (Parts) 1328 | . . . . . . 20 . . . . . . 60 . 463 785 . . Core Remaining (%) 63 | 100 . . . 78 . . 8 . . 96 . . 93 . . . 4 . Volleys Fired 456 | . 15 14 . . 13 57 19 4 8 6 . 8 34 8 7 133 118 12 Largest 4 | . 2 2 . . 2 2 2 3 3 3 . 3 3 3 1 3 3 4 Hottest 290 | . 40 46 . . 118 118 124 144 144 250 . 250 250 160 250 290 250 280 Shots Fired 1052 | . 30 28 . . 26 113 32 12 24 10 . 12 92 24 7 346 268 28 Gun 581 | . 30 28 . . 26 113 27 12 24 6 . 7 9 . . 18 265 16 Cannon 440 | . . . . . . . . . . 4 . 5 71 24 7 321 2 6 Launcher 31 | . . . . . . . 5 . . . . . 12 . . 7 1 6 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 627 | . 30 28 . . . . . 4 11 4 . 4 9 . . 257 262 18 Thermal 306 | . . . . . 26 52 19 8 13 6 . 8 71 24 7 63 5 4 Explosive 31 | . . . . . . . 5 . . . . . 12 . . 7 1 6 Electromagnetic 88 | . . . . . . 61 8 . . . . . . . . 19 . . Robot Hit Streak 56 | . 3 5 . . 10 18 23 11 19 13 . 35 19 15 27 56 26 7 Robot Miss Streak 7 | . 7 4 . . 3 4 2 4 4 1 . 1 2 1 1 3 6 3 Penetration Max 2 | . . . . . . . . . . . . . . . . . 2 . Secondary Targets 24 | . 2 3 . . 2 4 1 . 2 . . . . . . 4 6 . Max Gunslinging Chain 1 | . 1 1 . . 1 1 1 . 1 . . . . . . 1 1 . Shots Hit Robots 738 | . 11 14 . . 19 91 27 11 18 8 . 11 57 18 7 259 171 16 Core Hits 498 | . 9 9 . 1 11 48 19 6 22 17 . 9 67 11 9 161 76 23 Critical Kills 27 | . . . . . . . . . . . . . 2 1 . 1 22 1 Critical Parts Destroyed 22 | . . . . . . . . . . . . . . . . 3 18 1 Critical Strikes 83 | . . . . . 3 . . . . . . . 2 1 . 32 43 2 Burn 3 | . . . . . 3 . . . . . . . . . . . . . Meltdown 3 | . . . . . . . . . . . . . 2 1 . . . . Destroy 49 | . . . . . . . . . . . . . . . . 4 43 2 Blast 25 | . . . . . . . . . . . . . . . . 25 . . Corrupt 2 | . . . . . . . . . . . . . . . . 2 . . Impale 1 | . . . . . . . . . . . . . . . . 1 . . Melee Attacks 6 | . . . . . . . . . . . . . . . . 5 1 . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 6 | . . . . . . . . . . . . . . . . 5 1 . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 28077 | . 157 233 . 15 350 2033 999 249 400 434 . 793 3430 737 605 11994 4011 1637 Guns 8261 | . 157 230 . . 342 1808 474 249 400 111 . 168 158 . . 439 3492 233 Cannons 12328 | . . . . . . . . . . 79 . 274 1737 614 251 9241 . 132 Explosions 6966 | . . . . . . 205 525 . . 244 . 351 1432 94 354 2093 396 1272 Melee 50 | . . . . . . . . . . . . . . . . 50 . . Ramming 472 | . . 3 . 15 8 20 . . . . . . 103 29 . 171 123 . Kinetic 11944 | . 157 230 . . . . . 65 187 67 . 130 158 . . 7169 3492 289 Thermal 10062 | . . . . . 342 876 314 184 213 367 . 663 1844 708 605 3636 49 261 Explosive 3563 | . . . . . . . 525 . . . . . 1325 . . 279 347 1087 Electromagnetic 1986 | . . . . . . 1137 160 . . . . . . . . 689 . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 50 | . . . . . . . . . . . . . . . . 50 . . Highest Corruption 22 | . . . . . . 9 22 2 1 . . 14 14 . . 8 4 . Average Corruption 9 | . . . . . . 8 17 1 1 . . 12 14 . . 3 4 . Corruption Purged 2 | . . . . . . . . 1 1 . . . . . . . . . Corruption Blocked 3 | . . . . . . . . . . . . . . . . . 3 . Effects 96 | . . . . . . 5 25 1 . . . 10 29 . . 22 4 . Message Errors 21 | . . . . . . 1 7 . . . . 1 7 . . 5 . . Matter Fused 19 | . . . . . . 2 6 . . . . 2 7 . . 2 . . Heat Flow Errors 15 | . . . . . . 1 6 . . . . . 3 . . 3 2 . Energy Discharges 10 | . . . . . . . 2 1 . . . . 2 . . 5 . . Parts Rejected 1 | . . . . . . . 1 . . . . . . . . . . . Data Loss (minor) 13 | . . . . . . . 2 . . . . 2 3 . . 5 1 . Data Loss (major) 7 | . . . . . . 1 . . . . . 3 2 . . . 1 . Misfires 3 | . . . . . . . . . . . . 1 1 . . 1 . . Alerts 2 | . . . . . . . 1 . . . . . 1 . . . . . Misdirections 1 | . . . . . . . . . . . . . 1 . . . . . Weapon Failures 4 | . . . . . . . . . . . . 1 2 . . 1 . . Overload Shots 5 | . . . . . . . . . . . . . 2 . . 3 . . Overflow Damage 519 | . . . . . . 52 16 . . . . . 91 24 . 280 44 12 Projectiles 272 | . . . . . . . . . . . . . 37 24 . 209 . 2 Explosions 195 | . . . . . . 52 16 . . . . . 54 . . 63 . 10 Melee 52 | . . . . . . . . . . . . . . . . 8 44 . Knockbacks 63 | . . . . . . . . . . . . . 2 1 . 55 3 2 Impact 8 | . . . . . . . . . . . . . 2 1 . 2 3 . Kinetic 50 | . . . . . . . . . . . . . . . . 49 . 1 Secondary 5 | . . . . . . . . . . . . . . . . 4 . 1 Self-Inflicted Damage 998 | . . . . . . 108 71 . . 84 . 36 307 . 37 243 69 43 Shots 42 | . . . . . . 2 2 . . 8 . 3 8 . 3 11 3 2 Rammed 33 | . . . . . . 3 . . . . . . 13 1 . 7 9 . Targets Rammed 44 | . 1 1 . 3 2 5 . . . . . . 13 1 . 9 9 . Kicked 9 | . 1 1 . 3 2 2 . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . . . . . . 2 . . Highest Temperature 534 | . . . . . 89 235 240 45 42 438 . 376 432 33 204 488 470 534 Average Temperature 93 | . . . . . 42 45 56 20 15 209 . 150 122 13 94 177 71 233 Received Heat Transfer 3236 | . . . . . 108 459 183 . 77 93 . . 351 30 . 1223 373 339 Effects 17 | . . . . . . 2 . . . 1 . . 1 . . 3 5 5 Shutdowns 6 | . . . . . . . . . . . . . 1 . . 1 1 3 Energy Bleed 1 | . . . . . . . . . . . . . . . . . 1 . Interference 6 | . . . . . . 2 . . . . . . . . . 2 1 1 Matter Decay 2 | . . . . . . . . . . . . . . . . . 1 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . . 1 . . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . . . . 2 . . Total Turns 27 | . . . . . . . . . . . . . . . . 27 . . Longest Duration 17 | . . . . . . . . . . . . . . . . 17 . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . 1 . . . . . . . . . 1 2 . Combat Hostiles 3 | . . . . . . 1 . . . . . . . . . 1 1 . Parts Fried 15 | . . . . . . 6 1 . . . . . . . . 4 4 . Impact Corruptions 4 | . . . . . . . . . . . . . . . . 1 2 1 Robots Melted 27 | . . . . . . . . . . 3 . 6 3 1 6 7 1 . Combat Hostiles 27 | . . . . . . . . . . 3 . 6 3 1 6 7 1 . Parts Melted 106 | . . . . . 2 2 2 3 2 7 . 18 8 4 18 37 3 . Heat Transferred 24742 | . . . . . 925 1469 647 296 370 1914 . 2874 2771 948 2720 8349 320 1139 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 2 . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Was Fac Fac Was Fac Arm Res Maximum Alert Level 5 | . . . . . . 1 . . . . . . 3 2 . 5 4 3 Low Security (%) 51 | . 100 100 . 100 100 90 100 100 . . 100 100 63 . 100 32 . . Level 1 11 | . . . . . . 9 . . . . . . 21 66 . 22 . . Level 2 8 | . . . . . . . . . . . . . 10 33 . 15 . 76 Level 3 18 | . . . . . . . . . . . . . 4 . . 9 79 23 Level 4 8 | . . . . . . . . . . . . . . . . 15 20 . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security 1 | . . . . . . . . . . . . . . . . 3 . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 1682 | . 126 101 . 5 80 232 91 71 . . . . 773 469 157 1682 1331 735 Initial 1100 | . . 31 . . . 24 84 50 . . . . . 372 157 . 1100 695 Average 421 | . 69 49 . . 21 81 32 36 . . . . 162 374 51 529 1056 675 Influence Increases 7563 | . 173 183 . 5 112 503 196 161 330 164 . . 1092 237 . 3151 1059 197 Destroy 0b10 Robot/C 4104 | . 120 120 . . 80 344 128 32 192 128 . . 600 80 . 1500 680 100 Destroy 0b10 Robot/NC 294 | . 10 10 . 5 10 17 24 4 . 4 . . 50 15 . 115 20 10 Destroy Leader 752 | . 22 20 . . 22 76 . 16 24 8 . . 92 10 . 298 144 20 Allied During Kill 501 | . . . . . . . 1 37 114 24 . . 8 . . 298 19 . Trap Triggered on 0b10 28 | . . . . . . 8 . . . . . . . . . 20 . . Successful Hack 185 | . 21 18 . . . 6 . 22 . . . . 53 . . 42 23 . Select Force Hacks 48 | . . . . . . 24 24 . . . . . . . . . . . Disable Machine 615 | . . 15 . . . . . . . . . . 90 30 . 450 15 15 Destroy Structure 749 | . . . . . . 16 19 . . . . . 184 102 . 338 38 52 Advance Influence 50 | . . . . . . . . 50 . . . . . . . . . . Lose Combat Pursuer 237 | . . . . . . 12 . . . . . . 15 . . 90 120 . Influence Decreases 7152 | . 90 250 16 5 55 344 412 160 236 259 . . 332 548 449 1479 1687 830 Entered New Map 2416 | . . 52 16 . . 33 132 . 1 19 . . . 388 292 . 853 630 Time Decay 3100 | . 90 198 . 5 55 261 220 150 135 144 . . 262 160 157 609 574 80 Lost Part 790 | . . . . . . 50 60 10 20 10 . . 50 . . 240 240 110 Lost Ally 396 | . . . . . . . . . 80 86 . . 20 . . 180 20 10 Purge Threat 450 | . . . . . . . . . . . . . . . . 450 . . Squads Dispatched 52 | . 1 . . . 2 3 . 3 . . . . 8 2 . 22 8 3 Investigation 15 | . . . . . 1 2 . 1 . . . . 1 1 . 6 2 1 Extermination 8 | . . . . . . . . 1 . . . . 1 . . 5 1 . Reinforcement 12 | . 1 . . . . . . 1 . . . . 5 . . 2 3 . Assault 12 | . . . . . . . . . . . . . 1 1 . 6 2 2 Garrison 5 | . . . . . 1 1 . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . 1 . . 2 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Was Fac Fac Was Fac Arm Res Distress Signals 12 | . 1 . . . . 4 . . . . . . 1 . . 3 3 . Communications Jammed 10 | . . . . . . . . . . . . . . . . . . 10 Distress Signals 10 | . . . . . . . . . . . . . . . . . . 10 Times Spotted 301 | . 8 6 . 4 4 35 12 2 10 8 1 6 35 6 5 101 45 13 Peak Tracking Total 9 | . 5 3 . 4 2 8 7 1 3 5 1 3 5 2 3 8 9 8 Tactical Retreats 9 | . . . . . . 1 . . . . . . 1 . . 4 3 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Was Fac Fac Was Fac Arm Res Traps Triggered 16 | . . . . . . . . 2 . . 1 . 1 1 . 7 3 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . 1 . . . . . . . . . 2 . . Traps Reconfigurated 20 | . . . . . . 3 . . . . . . . . . 13 4 . Traps Extracted 3 | . . . . . . . . . . . . . . . . 3 . . Installed 1 | . . . . . . . . . . 1 . . . . . . . . Triggered 3 | . . . . . . 1 . . . . . . . . . 2 . . Most Traps Carried 3 | . . . . . . . . . . 1 . . . . . 3 3 . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Was Fac Fac Was Fac Arm Res Machines Disabled 44 | . . 1 . . . . . . . . . . 6 2 . 33 1 1 Max in Single Turn 17 | . . 1 . . . . . . . . . . 2 2 . 17 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Was Fac Fac Was Fac Arm Res Machines Accessed 40 | . 3 1 2 . 3 4 1 2 . . 1 . 4 3 . 10 5 1 Terminals 23 | . 2 1 . . 1 2 . 2 . . . . 3 3 . 6 3 . Fabricators 3 | . . . . . . . . . . . 1 . . . . 1 1 . Repair Stations 5 | . . . . . . 1 . . . . . . 1 . . 3 . . Recycling Units 6 | . 1 . . . 2 1 1 . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 Total Hacks 110 | . 10 8 2 . 5 8 5 4 . . 1 . 14 8 . 25 18 2 Successful 51 | . 6 5 2 . 1 4 2 1 . . . . 9 . . 11 10 . Failed 59 | . 4 3 . . 4 4 3 3 . . 1 . 5 8 . 14 8 2 Catastrophic 14 | . 1 . . . 1 . . 1 . . . . 2 1 . 6 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 41 | . 2 7 1 . . 5 5 1 . . . . 5 . . 14 1 . Terminals 74 | . 8 8 . . 2 4 . 4 . . . . 12 8 . 20 8 . Fabricators 7 | . . . . . . . . . . . 1 . . . . 1 5 . Repair Stations 8 | . . . . . . 2 . . . . . . 2 . . 4 . . Recycling Units 17 | . 2 . . . 3 2 5 . . . . . . . . . 5 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . 2 Terminal Hacks 29 | . 5 5 2 . . 1 . 1 . . . . 6 . . 7 2 . Record 1 | . . . 1 . . . . . . . . . . . . . . . Part Schematic 1 | . . . . . . . . 1 . . . . . . . . . . Robot Analysis 2 | . 1 1 . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . . 3 . . . . . . . . . . 2 . . 1 . . Open Door 2 | . . . . . . . . . . . . . . . . . 2 . Branch Access Points 1 | . . . . . . . . . . . . . . . . 1 . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . 1 . . . . . Alert Level 3 | . . . . . . . . . . . . . 1 . . 2 . . Unreport Threat 3 | . . . . . . . . . . . . . . . . 3 . . Locate Traps 2 | . 2 . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . 1 . . . . . Security Status 1 | . . . . . . 1 . . . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . . . . . . . . . 1 . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . . . . 4 . Load Schematic 2 | . . . . . . . . . . . . . . . . . 2 . Build 2 | . . . . . . . . . . . . . . . . . 2 . Repair Station Hacks 2 | . . . . . . . . . . . . . 2 . . . . . Scan Component 1 | . . . . . . . . . . . . . 1 . . . . . Repair 1 | . . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks 6 | . 1 . . . 1 1 . . . . . . . . . . 3 . Process 1 | . . . . . . . . . . . . . . . . . 1 . Report Inventory 4 | . 1 . . . 1 1 . . . . . . . . . . 1 . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . . . . . . 2 1 . . . . . 1 . . 4 1 . Terminals 2 | . . . . . . . . . . . . . 1 . . 1 . . Botnet 2 | . . . . . . . . . . . . . 1 . . 1 . . Fabricators 1 | . . . . . . . . . . . . . . . . . 1 . Prioritize 1 | . . . . . . . . . . . . . . . . . 1 . Repair Stations 4 | . . . . . . 1 . . . . . . . . . 3 . . Patch 4 | . . . . . . 1 . . . . . . . . . 3 . . Recycling Units 2 | . . . . . . 1 1 . . . . . . . . . . . Tunnel 2 | . . . . . . 1 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . 1 . . . . . . . . . 2 . . Used 1 | . . . . . . . . . . . . . . . . 1 . . Hacking Detections 34 | . 3 1 . . 3 3 . 2 . . 1 . 4 3 . 8 5 1 Full Trace Events 9 | . 1 1 . . 1 . . 1 . . . . 1 1 . 2 . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . . . Parts Built 4 | . . . . . . . . . . . . . . . . . 4 . Authchips 2 | . . . . . . . . . . . . . . . . . 2 . Time 58 | . . . . . . . . . . . . . . . . . 58 . Total Part Build Rating 28 | . . . . . . . . . . . . . . . . . 28 . Parts Repaired 1 | . . . . . . . . . . . . . 1 . . . . . Time 19 | . . . . . . . . . . . . . 19 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter 34 | . . . . . . . . . . . . . . . . . 34 . Retrieved Matter 34 | . . . . . . . . . . . . . . . . . 34 . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Was Fac Fac Was Fac Arm Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 17 | . . . . . . . 12 . . . . . 1 . . . 4 . Allies Hacked 4 | . . . . . . . . . . . . . . . . 4 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Was Fac Fac Was Fac Arm Res Total Allies 49 | . . . . . . . 12 . . . . . 1 . 20 12 4 . Largest Group 19 | . . . . . . . 12 12 12 6 1 1 1 . 19 19 4 1 Highest-Rated Group 702 | . . . . . . . 192 192 189 100 23 23 142 . 702 702 256 64 Highest-Rated Ally 142 | . . . . . . . 26 26 23 23 23 23 142 . 50 50 64 64 Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 160 | . . . . . . . 2 14 60 19 . . 8 . 5 52 . . Total Damage 3699 | . . . . . . . 10 173 966 312 . . 357 . 143 1738 . . Kills 24 | . . . . . . . 1 1 7 3 . . 3 . . 9 . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . 2 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Was Fac Fac Was Fac Arm Res Active Infowar (turns) 2251 | . 5 66 . . 121 . . 140 71 676 79 109 . 238 . . 712 34 Optics 935 | . . . . . . . . . 71 676 79 109 . . . . . . Sensors 727 | . . 15 . . . . . . . . . . . . . . 712 . Terrain 657 | . . . . . 121 . . 140 . 158 . . . 238 . . . . Decoding 153 | . . . . . . . . . . . 75 78 . . . . . . T.N.C. 56 | . 5 51 . . . . . . . . . . . . . . . . Jamming 34 | . . . . . . . . . . . . . . . . . . 34 Robot Analysis Total 2 | . 1 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . 1 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 6 | . . . . . . . . . . . 4 2 . . . . . . Items 6 | . . . . . . . . . . . 4 2 . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Was Fac Fac Was Fac Arm Res Turns Passed 10521 | . 188 410 289 124 282 568 646 302 546 676 79 215 698 331 505 2747 1752 163 Spaces Moved 5658 | 1 105 299 236 101 144 191 234 159 321 395 49 108 327 176 216 1362 1168 66 Core 170 | . . . . . . . . . . . . . . . . 2 168 . Treads 3758 | . . . . . . 111 234 159 321 395 49 108 327 176 216 1360 236 66 Legs 1083 | 1 105 299 236 101 144 74 . . . . . . . . . . 123 . Wheels 6 | . . . . . . 6 . . . . . . . . . . . . Hover 641 | . . . . . . . . . . . . . . . . . 641 . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 28 | 120 120 120 120 120 120 115 160 160 160 160 160 160 160 160 155 155 28 157 Average Speed 142 | 120 120 120 120 120 128 186 160 160 160 160 160 160 160 160 156 159 99 171 Slowest Speed 1450 | 120 120 120 120 120 190 260 240 160 160 160 160 160 160 160 160 1450 1450 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 35 | 2 31 74 61 34 11 43 39 5 58 61 3 69 15 5 85 33 45 2 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 3 | . . . 1 . . 1 1 . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . . . . . . . 1 . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 1 . . 1 . . . 1 . Scrap Searched 8 | . . 1 . 2 . . . . 2 3 . . . . . . . . Spaces Dug 8 | . . . . . . . 8 . . . . . . . . . . . Terrain Destroyed 416 | . . . . . . 14 26 . . . . . 93 62 . 156 30 35 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 76 | . . . . . . . . . . . . . 17 4 . 50 2 3 AOE 337 | . . . . . . 14 26 . . . . . 76 58 . 106 25 32 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Was Fac Fac Was Fac Arm Res Total 7246 | . 145 323 244 103 213 284 471 194 336 432 51 145 424 204 378 1655 1551 93 Wait 463 | . 2 . . . 41 4 30 20 4 11 . . 24 . 121 51 152 3 Move 5642 | . 104 298 235 100 143 190 233 158 320 394 49 107 326 176 215 1361 1167 66 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 70 | . 8 2 3 . 3 7 5 1 1 2 1 2 7 4 5 12 7 . Fast Attach 94 | . 1 1 . . 4 5 7 5 . 2 . 5 1 4 2 16 37 4 Attach 69 | . . . 2 . 1 1 4 2 1 5 1 6 2 5 6 16 14 3 Detach 39 | . . 1 . . . . 2 1 . 4 . 8 2 . 5 9 6 1 Swap 95 | . 4 2 . . 3 10 2 3 1 3 . 1 7 5 8 31 11 4 Drop 83 | . 10 4 4 . 3 5 2 . 1 4 . 8 6 1 9 10 16 . Fire 456 | . 15 14 . . 13 57 19 4 8 6 . 8 34 8 7 133 118 12 Melee 6 | . . . . . . . . . . . . . . . . 5 1 . Ram 6 | . . . . . . 1 . . . . . . . . . . 5 . Kick 9 | . 1 1 . 3 2 2 . . . . . . . . . . . . Crush 29 | . . . . . . 2 . . . . . . 13 1 . 9 4 . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 184 | . . . . . . . 167 . . . . . 2 . . 2 13 . Trap 1 | . . . . . . . . . . 1 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -8/Storage -8/Recycling -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Waste -5/Factory -4/Factory -4/Waste -4/Factory (discovered 3 exits: Upp x2 / *Arm) -4/Armory -3/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 83 | -10/Materials | Discovered new exit (range 10) 189 | -10/Materials | Entered Mines 238 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 240 | -10/Mines | Found Prototype Device 240 | -10/Mines | Identified Exp. Sensor Array 329 | -10/Mines | Build established: Mutant 506 | -10/Mines | Found DCF Scrap (13 items) 538 | -10/Mines | Discovered new exit (range 8) 542 | -10/Mines | Learned Materials terminal intel 593 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 594 | -10/Mines | Discovered new exit (range 5) 599 | -10/Mines | Entered Exiles 617 | -10/Exiles | Discovered new exit (range 15) 632 | -10/Exiles | Met 8R-AWN 649 | -10/Exiles | Met EX-HEX 681 | -10/Exiles | Met EX-BIN 697 | -10/Exiles | Aligned with FarCom system 698 | -10/Exiles | Given EX-Vault access code 725 | -10/Exiles | Opened EX-Vault 750 | -10/Exiles | Found Firepult 753 | -10/Exiles | Found 0b10 Alert Chip 759 | -10/Exiles | Found Trap Reconfigurator 785 | -10/Exiles | Warned to stay clear of 0b10 Research branches 824 | -10/Exiles | Met EX-DEC 831 | -10/Exiles | Learned location of Zion (-7) 867 | -10/Exiles | Discovered new exit (range 11) 888 | -10/Exiles | Stole three prototypes: 0b10 Alert Chip, Trap Reconfigurator, Firepult 888 | -10/Exiles | Entered Mines 1006 | -9/Mines | Discovered new exit (range 6) 1012 | -9/Mines | Entered Materials 1012 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1013 | -8/Materials | Loaded intel: 12 terminal locations 1196 | -8/Materials | Garrison activated, responded to threat 1245 | -8/Materials | Discovered new exit (range 15) 1294 | -8/Materials | Entered Storage 1296 | -8/Storage | FarCom data flow suspended 1742 | -8/Storage | Destroyed 7 combat bots 1776 | -8/Storage | Garrison activated, responded to threat 1859 | -8/Storage | Used back door to open Recycling access 1859 | -8/Storage | Discovered new exit (range 3) 1862 | -8/Storage | Entered Recycling 2026 | -8/Recycling | System corruption reached 10% 2038 | -8/Recycling | Core integrity fell below 50% 2058 | -8/Recycling | Core integrity fell below 20% 2087 | -8/Recycling | Lost 6 parts (1p3n2w) 2122 | -8/Recycling | Build established: Scavenger-Mutant 2451 | -8/Recycling | Discovered new exit (range 16) 2508 | -8/Recycling | Entered Factory 2508 | -6/Factory | Accompanied by 12 allies 2508 | -6/Factory | Evolved 4 slots: Utility x3, Weapon x1 2772 | -6/Factory | Discovered new exit (range 13) 2810 | -6/Factory | Entered Lower Caves 2810 | -6/Lower Caves | Accompanied by 12 allies 2820 | -6/Lower Caves | Build established: Commander-Gunner 2848 | -6/Lower Caves | Encountered a Warlord checkpoint 3292 | -6/Lower Caves | Lost 6 allies 3296 | -6/Lower Caves | Learned Factory terminal intel 3308 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3322 | -6/Lower Caves | Discovered new exit (range 10) 3356 | -6/Lower Caves | Entered another Lower Caves area 3356 | -6/Lower Caves | Accompanied by 6 allies 3525 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3568 | -6/Lower Caves | Lost 5 allies 3663 | -6/Lower Caves | Build established: Scavenger-Gunner 3739 | -6/Lower Caves | Encountered a Warlord checkpoint 3755 | -6/Lower Caves | Learned Factory machine intel 4019 | -6/Lower Caves | Discovered new exit (range 6) 4032 | -6/Lower Caves | Entered Factory 4032 | -5/Factory | Accompanied by 1 ally 4032 | -5/Factory | Evolved 2 slots: Utility x2 4033 | -5/Factory | Identified exit to Upper Caves 4034 | -5/Factory | Loaded intel: 283 machine locations 4035 | -5/Factory | Loaded intel: 28 terminal locations 4111 | -5/Factory | Sucked down chute 4111 | -5/Factory | Entered Waste 4125 | -5/Waste | Spotted C-40 Crusher 4126 | -5/Waste | EMP discharged 4129 | -5/Waste | Spotted C-40 Crusher 4140 | -5/Waste | Destroyed C-40 Crusher 4141 | -5/Waste | Destroyed C-40 Crusher 4146 | -5/Waste | 1 allies followed down the chute 4160 | -5/Waste | Spotted C-40 Crusher 4171 | -5/Waste | Spotted C-40 Crusher 4176 | -5/Waste | System corruption reached 10% 4180 | -5/Waste | Spotted C-40 Crusher 4208 | -5/Waste | Destroyed C-40 Crusher 4209 | -5/Waste | Destroyed C-40 Crusher 4210 | -5/Waste | Destroyed C-40 Crusher 4221 | -5/Waste | Found Damper Plating 4226 | -5/Waste | EMP discharged 4262 | -5/Waste | Spotted C-40 Crusher 4270 | -5/Waste | Destroyed C-40 Crusher 4307 | -5/Waste | Discovered new exit (range 10) 4326 | -5/Waste | EMP discharged 4326 | -5/Waste | Entered Factory 4441 | -5/Factory | Repaired Imp. Grenade Launcher 4572 | -5/Factory | Spotted B-75 Beast 4572 | -5/Factory | Allied Derelicts emerged from ambush trap array 4583 | -5/Factory | Destroyed B-75 Beast 4926 | -5/Factory | First assault squad dispatched 4941 | -5/Factory | Destroyed 8 combat bots 4992 | -5/Factory | Discovered new exit (range 11) 5023 | -5/Factory | Destroyed 9 combat bots 5024 | -5/Factory | Entered another Factory area 5024 | -4/Factory | Evolved 2 slots: Propulsion x2 5035 | -4/Factory | Lost 4 parts (2u2w) 5055 | -4/Factory | Found Quantum Capacitor 5267 | -4/Factory | Found Heavy Servo Lattice 5274 | -4/Factory | First assault squad dispatched 5352 | -4/Factory | Discovered new exit (range 15) 5355 | -4/Factory | Sucked down chute 5355 | -4/Factory | Entered Waste 5356 | -4/Waste | Met a frightened Derelict 5385 | -4/Waste | Spotted C-40 Crusher 5385 | -4/Waste | Spotted C-40 Crusher 5388 | -4/Waste | Destroyed C-40 Crusher 5390 | -4/Waste | Spotted C-40 Crusher 5391 | -4/Waste | Spotted C-40 Crusher 5392 | -4/Waste | Destroyed C-40 Crusher 5395 | -4/Waste | Destroyed C-40 Crusher 5406 | -4/Waste | Destroyed C-40 Crusher 5406 | -4/Waste | Spotted C-40 Crusher 5408 | -4/Waste | Destroyed C-40 Crusher 5426 | -4/Waste | Spotted C-40 Crusher 5436 | -4/Waste | Destroyed C-40 Crusher 5525 | -4/Waste | Discovered new exit (range 13) 5554 | -4/Waste | Warlord forces began an assault 5860 | -4/Waste | Entered Factory 5860 | -4/Factory | Accompanied by 19 allies 5969 | -4/Factory | Lost 4 allies 6057 | -4/Factory | P-70 Sage assimilated allied BL-G0S(d) 6068 | -4/Factory | P-70 Sage assimilated allied PV-N88(g) 6122 | -4/Factory | Lost 7 allies 6360 | -4/Factory | First assault squad dispatched 6597 | -4/Factory | Lost 3 allies 7373 | -4/Factory | Identified exit to Upper Caves 7373 | -4/Factory | Identified exit to Armory 7516 | -4/Factory | Allied Derelicts attacked 0b10 via Garrison Access 7583 | -4/Factory | P-70 Sage assimilated allied 3L-4HI(g) 7898 | -4/Factory | Spotted B-86 Titan 7907 | -4/Factory | Destroyed B-86 Titan 8337 | -4/Factory | Garrison activated, responded to threat 8499 | -4/Factory | High security lockdown imminent 8520 | -4/Factory | Destroyed 8 combat bots 8525 | -4/Factory | Lost 8 parts (3n2u3w) 8579 | -4/Factory | High security lockdown engaged 8589 | -4/Factory | Spotted B-86 Titan 8600 | -4/Factory | Core integrity fell below 50% 8607 | -4/Factory | Entered Armory 8637 | -4/Armory | Lost 6 parts (1p2n1u2w) 8766 | -4/Armory | Build established: Mutant 9032 | -4/Armory | Fabricated Imp. Linear Gravjet (x2) 9065 | -4/Armory | Fabricated Imp. Linear Gravjet (x2) 9382 | -4/Armory | Build established: Machinist-Sprinter 9449 | -4/Armory | Lost 5 parts (3n2u) 9581 | -4/Armory | Lost 5 parts (2n1u2w) 9737 | -4/Armory | Lost 5 parts (1p3u1w) 10003 | -4/Armory | Build established: Scavenger-Mutant 10075 | -4/Armory | Core integrity fell below 20% 10122 | -4/Armory | Lost 4 parts (1p1n1u1w) 10135 | -4/Armory | Crushed by falling debris 10138 | -4/Armory | Destroyed 9 combat bots 10251 | -4/Armory | Lost 3 parts (1n2u) 10347 | -4/Armory | Discovered new exit (range 4) 10357 | -4/Armory | First assault squad dispatched 10359 | -4/Armory | Entered Research 10359 | -3/Research | Accompanied by 1 ally 10359 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 10522 | -3/Research | Self-destructed Last Messages --------------- 10492_ Adv. Heat Sink temporarily disabled. 10492_ Arm. Medium Treads destroyed. 10499_ G-67 Veteran destroyed. 10500_ G-67 Veteran overheating. 10501_ Firepult destroyed. 10501_ G-67 Veteran overheating. 10502_ Power failure, Rnf. Fission Core shutdown. 10502_ Power failure, Particle Reactor shutdown. 10502_ Overheating: Matter decay (-11). 10502_ Arm. Medium Treads destroyed. 10512_ C-30 ARC bursts open, deploying its payload. 10512_ L-61 Swordsman unfolds itself. 10512_ G-67 Veteran unfolds itself. 10513_ Adv. Heat Sink destroyed. 10514_ G-67 Veteran knocked back. 10514_ Destroyed Adv. Melee Analysis Suite. 10514_ L-61 Swordsman system corrupted by crushing effect. 10516_ Quantum Rifle destroyed. 10517_ Meson Extractor disabled. 10522_ Hvy. Machine Gun destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????###########?????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????# """ #?????????????????????? | | ?????????????????# """ #?????????????????????? | | ?????????????????# " " #?????????????????????? | | ?????????????????# g #?????????????????????? | | ?????????????????# ggg #?????????????????????? | | ?????????????????# g l@ #?????????????????????? | | ? ############## % #g######??????????????????? | | ? ?????????????? | | ?????????????? | | ?????????????? | | ?????????????? | | ???+######## "" """""" ??????????????? | | ??????????## "" """??????????????????? | | ??????????#" % " """??????????????????? | | ?????????? ??????????????????? | | ?????????# C ??????????????????? | | ?????????? ?????????????????? | | ?????????? #######?????????????????? | | ??????????## #???????????????????????? | | ?????????????# % #???????????????????????? | | ?????????????# #???????????????????????? | | ?????????????# #???????????????????????? | | ?????????????# #???????????????????????? | | ?????????????# #???????????????????????? | | ?????????????# +???????????????????????? | | ???????????####+##### #???????????????????????? | | ???????????# [ # #???????????????????????? | | ???????????# # #???????????????????????? | | ???????????# """ # #???????????????????????? | | ???????????# """ # #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 108 Energy Generation 37 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 85 Jamming Range 16 Corruption Containment 24 Corruption Block 15 Armor Coverage 1600 Resistance: TH 15 Resistance: EM 90 Propulsion Shielding 33 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 63 Targeting Accuracy 36 Target Analysis 11 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 6 Particle Charging 15 Kinecelleration 40 Offensive Hacking 12 Defensive Hacking 14 Authchip Count 2 Trap Extractor Capacity 8 Item Schematics ----------------- Imp. Linear Gravjet | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Linear Gravjet | x2 | -4/Armory | Authchip Imp. Linear Gravjet | x2 | -4/Armory | Authchip Repaired ---------- Imp. Grenade Launcher | 20% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DamperArcsightProtection Manual? 0 Play Time 01:42:14 Cumulative 1025.6 hours Start 2025.06.10 @ 10:16:33 End 2025.07.17 @ 12:38:52 Sessions 19 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1254 Rogue 972 Adventurer 124 Explorer 158 Win Type - Total 44 Types 31/0/8/3/1/0/0/1/0/0 Lore% 91 Gallery% 85 Achievement% 79 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: d9a4651e-ec32-413a-b383-b8d190a68882