Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.15 @ 16:36:04 Player: Rockstar Result: Destroyed by 9S-GEN(M) with Riot Gun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (35) 175 Value Destroyed (1771) 1771 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1370) 1370 TOTAL SCORE: 6736 Bonus ------- Pacifist 270 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Cogmind --------- Core Integrity 0/850 Matter 262/300 Energy 23/100 System Corruption 9% Temperature Cool (60) Movement Core (50) Location -6/Zion Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Heat Sink Visual Processing Unit Surveybot 17 Chip Component Analysis Suite > --- WEAPON (3) ------- Improved Datajack > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Visual Processing Unit Advanced Terrain Scanner Surveybot 17 Chip Weapon Mount Component Analysis Suite > --- WEAPON ----------- Beamcaster Barrage Gun Spear > --- INVENTORY -------- Light Antimatter Reactor Field Laser Plasma Rifle Gauss Rifle Improved Datajack [Rating: 55] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Wheel Subdweller Monowheel Utility Small Storage Unit Device Advanced Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Protection Improved Medium Armor Plating Weapon Spear Energy Gun Small Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Advanced Assault Cannon Launcher Long-range Missile Launcher Special Weapon Multitool Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Slots Evolved 8 | . . . . 8 . . . Power 1 | . . . . 1 . . . Propulsion 2 | . . . . 2 . . . Utility 4 | . . . . 4 . . . Weapon 1 | . . . . 1 . . . Parts Attached 57 | 6 . 3 6 19 7 6 10 Power 13 | 1 . . 1 4 3 2 2 Engine 11 | 1 . . 1 4 2 2 1 Core 1 | . . . . . 1 . . Reactor 1 | . . . . . . . 1 Propulsion 12 | 2 . 2 3 2 1 1 1 Treads 6 | . . . 3 2 1 . . Leg 2 | . . . . . . 1 1 Wheel 4 | 2 . 2 . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 13 | 1 . . 1 8 . 1 2 Device 8 | . . . . 5 . 1 2 Storage 1 | 1 . . . . . . . Processor 3 | . . . 1 2 . . . Hackware . | . . . . . . . . Protection 1 | . . . . 1 . . . Artifact . | . . . . . . . . Weapon 19 | 2 . 1 1 5 3 2 5 Energy Gun 4 | 1 . . . . . 1 2 Energy Cannon 2 | . . . . 2 . . . Ballistic Gun 5 | 1 . . . . 2 . 2 Ballistic Cannon 3 | . . . 1 1 . 1 . Launcher 1 | . . . . . 1 . . Special Weapon 1 | . . 1 . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon 2 | . . . . 2 . . . Special Melee Weapon 1 | . . . . . . . 1 Unidentified Prototypes 1 | . . . . 1 . . . Parts Lost 33 | . . . . . 7 13 13 Power 8 | . . . . . 3 2 3 Propulsion 7 | . . . . . 2 3 2 Utility 5 | . . . . . . 3 2 Weapon 13 | . . . . . 2 5 6 Highest Loss Streak 13 | . . . . . 4 5 13 To Critical Strikes . | . . . . . . . . Average Backups 4 | 2 4 7 7 5 7 2 3 Power . | . 1 2 1 2 1 . . Propulsion . | 1 2 2 1 . . . . Utility 1 | . . 1 2 1 2 1 . Weapon 1 | . 1 1 1 1 2 . 1 Tool/Special . | . . . . . . . . Unused Backups 15 | . . 6 8 1 . . . Power 6 | . . 3 3 . . . . Propulsion 2 | . . 2 . . . . . Utility 5 | . . . 4 1 . . . Weapon 2 | . . 1 1 . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 80 | . 85 84 90 98 95 70 65 Engine 11 | . 14 14 14 13 10 11 8 Treads 7 | . . . 12 25 24 . . Leg 1 | . . . . . . . 9 Wheel 4 | . 28 28 15 . . . . Device 12 | . . . . 7 13 18 18 Storage 7 | . 14 14 14 6 6 5 . Processor 12 | . . . 5 19 20 13 13 Energy Gun 3 | . 14 13 8 . . . 6 Energy Cannon 2 | . . . . 4 12 . . Ballistic Gun 6 | . 14 14 14 4 . 5 1 Ballistic Cannon 4 | . . . 5 5 4 4 . Piercing Weapon 3 | . . . . 3 . 5 5 Peak Build Rating 55 | 6 6 10 14 54 54 51 55 Average Rating 36 | 3 6 8 11 44 52 45 43 On Entrance 22 | . 6 6 9 14 54 51 36 Naked Turns . | . . . . . . . . Heaviest Build 51 | 13 13 13 18 51 48 48 30 Greatest Support 86 | 26 26 40 46 86 86 15 35 Greatest Overweight (x) 15 | 1 . . 4 . 1 15 1 Average Overweight (x) 1 | . . . . . . 12 . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 5 Average Capacity 7 | 7 8 8 8 8 8 7 5 Most Carried 8 | 6 5 8 8 8 8 7 5 Average Carried 4 | 3 4 7 7 5 7 2 3 Final Capacity 8 | 8 8 8 8 8 8 5 5 Final Carried 8 | 4 5 8 8 8 7 3 . Class Distribution -------------------- 61% | Mutant 16% | Derelict-Mutant 12% | Derelict-Gunner 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Derelict-Mutant | -6/Factory Derelict-Gunner | -6/Lower Caves Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Resources | -11 -10 -10 -9 -6 -6 -6 -6 ----------- Run | Yrd Mat Sub Scr Fac Low Low Zio Matter Collected 1254 | 229 . 71 60 370 225 236 63 Remotely . | . . . . . . . . Salvage Created 1781 | . . . . 605 638 462 76 Parts 84 | . . . . 30 32 19 3 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 70 | . . 13 . . 31 24 2 Prevented 1 | . . . . . . 1 . Kills | -11 -10 -10 -9 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Combat Hostiles Destroyed 35 | . . . . 13 13 8 1 Melee 2 | . . . . . . 2 . Guns 5 | . . . . 1 . 3 1 Cannons 28 | . . . . 12 13 3 . Classes Destroyed 7 | . . . . 4 2 . 1 Swarmer 6 | . . . . 2 4 . . Grunt 19 | . . . . 8 6 5 . Brawler 1 | . . . . . 1 . . Sentry 3 | . . . . 2 . 1 . Hunter 3 | . . . . . 2 1 . Programmer 2 | . . . . 1 . 1 . Mutant 1 | . . . . . . . 1 Best Kill Streak 5 | . . . . 5 4 4 1 Combat Bots Only 5 | . . . . 5 4 4 1 Max Kills in Single Turn 1 | . . . . 1 1 1 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Scr Fac Low Low Zio Hostile Shots Fired 438 | . . . . 133 53 155 97 Missed 118 | . . . . 42 14 32 30 Hits 320 | . . . . 91 39 123 67 Projectile 320 | . . . . 91 39 123 67 Critical Strikes 11 | . . . . 2 1 6 2 Part Disruptions 2 | . . . . . . . 2 Damage Taken 4364 | . . . . 1201 663 1649 851 Core 854 | . . . . 103 92 355 304 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 199 | . . . . . . 193 6 Core Remaining (%) 100 | 100 . . 100 . . . . Volleys Fired 92 | . . . . 37 18 23 14 Largest 3 | . . . . 3 3 3 2 Hottest 220 | . . . . 220 220 160 150 Shots Fired 192 | . . . . 85 46 42 19 Gun 67 | . . . . 20 . 28 19 Cannon 122 | . . . . 65 44 13 . Launcher 3 | . . . . . 2 1 . Special . | . . . . . . . . Kinetic 106 | . . . . 54 12 36 4 Thermal 83 | . . . . 31 32 5 15 Explosive 3 | . . . . . 2 1 . Electromagnetic . | . . . . . . . . Robot Hit Streak 22 | . . . . 22 18 13 16 Robot Miss Streak 2 | . . . . 2 1 1 1 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 149 | . . . . 60 29 43 17 Core Hits 56 | . . . . 24 15 13 4 Critical Kills 4 | . . . . . . 3 1 Critical Parts Destroyed 5 | . . . . . . 5 . Critical Strikes 18 | . . . . 3 1 13 1 Destroy 10 | . . . . . . 9 1 Blast 4 | . . . . 3 1 . . Impale 4 | . . . . . . 4 . Melee Attacks 11 | . . . . . . 11 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 11 | . . . . . . 11 . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4227 | . . . . 1585 1372 930 340 Guns 737 | . . . . 224 . 173 340 Cannons 3020 | . . . . 1361 1261 398 . Explosions 193 | . . . . . 111 82 . Melee 277 | . . . . . . 277 . Ramming . | . . . . . . . . Kinetic 1219 | . . . . 706 89 357 67 Thermal 2538 | . . . . 879 1172 214 273 Explosive 193 | . . . . . 111 82 . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 277 | . . . . . . 277 . Highest Corruption 7 | . . . . . . 1 7 Average Corruption 1 | . . . . . . 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 9 | . . . . . . 2 7 Matter Fused 2 | . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 4 | . . . . . . 1 3 Data Loss (minor) 2 | . . . . . . 1 1 Overload Shots 47 | . . . . 22 20 5 . Effects 6 | . . . . 1 3 2 . Energy Bleed 2 | . . . . . 2 . . Heat Surge 3 | . . . . 1 1 1 . Short Circuit 1 | . . . . . . 1 . Overflow Damage 61 | . . . . 1 . 60 . Projectiles 3 | . . . . 1 . 2 . Explosions 32 | . . . . . . 32 . Melee 26 | . . . . . . 26 . Knockbacks 5 | . . . . 3 . 2 . Impact . | . . . . . . . . Kinetic 5 | . . . . 3 . 2 . Secondary . | . . . . . . . . Self-Inflicted Damage 35 | . . . . . . 35 . Shots 1 | . . . . . . 1 . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 417 | . . . . 348 256 417 258 Average Temperature 113 | . . . . 108 88 177 66 Received Heat Transfer 1326 | . . . . 450 108 468 300 Effects 5 | . . . . . . 5 . Shutdowns 1 | . . . . . . 1 . Energy Bleed 1 | . . . . . . 1 . Interference 3 | . . . . . . 3 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . . . . 1 2 1 1 Heat Transferred 2775 | . . . . 896 1159 200 520 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Maximum Alert Level 1 | . . . . 1 . . . Low Security (%) 93 | 100 100 . . 92 . . . Level 1 6 | . . . . 7 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 241 | . . . . 241 . . . Initial . | . . . . . . . . Average 38 | . . . . 47 . . . Influence Increases 1051 | . . . . 411 315 325 . Destroy 0b10 Robot/C 680 | . . . . 260 260 160 . Destroy Leader 140 | . . . . 70 40 30 . Successful Hack 16 | . . . . 16 . . . Disable Machine 30 | . . . . 30 . . . Destroy Structure 5 | . . . . 5 . . . Lose Combat Pursuer 180 | . . . . 30 15 135 . Influence Decreases 1051 | . . . . 186 504 349 12 Entered New Map 104 | . . . . . 84 8 12 Time Decay 801 | . . . . 186 350 265 . Lost Part 140 | . . . . . 70 70 . Lost Ally 6 | . . . . . . 6 . Squads Dispatched 6 | . . . . 6 . . . Investigation . | . . . . . . . . Extermination 2 | . . . . 2 . . . Reinforcement 2 | . . . . 2 . . . Assault . | . . . . . . . . Garrison 2 | . . . . 2 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Low Low Zio Distress Signals . | . . . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 54 | . . 1 . 19 13 14 7 Peak Tracking Total 8 | . . 1 . 4 4 4 8 Tactical Retreats 14 | . . . . 2 1 9 2 Traps | -11 -10 -10 -9 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -6 -6 -6 -6 ---------- Run | Yrd Mat Sub Scr Fac Low Low Zio Machines Disabled 2 | . . . . 2 . . . Max in Single Turn 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Low Low Zio Machines Accessed 7 | . . . 3 3 1 . . Terminals 2 | . . . . 2 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 17 | . . . 11 5 1 . . Successful 13 | . . . 11 1 1 . . Failed 4 | . . . . 4 . . . Catastrophic 3 | . . . . 3 . . . Database Lockouts . | . . . . . . . . Manual 4 | . . . . 4 . . . Terminals 4 | . . . . 4 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Terminal Hacks 12 | . . . 11 . 1 . . Record 5 | . . . 5 . . . . Robot Analysis 6 | . . . 6 . . . . Open Door 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 1 | . . . . 1 . . . Terminals 1 | . . . . 1 . . . Assimilate 1 | . . . . 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 3 | . . . . 3 . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -6 -6 -6 -6 ------------ Run | Yrd Mat Sub Scr Fac Low Low Zio Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Scr Fac Low Low Zio Total Allies 1 | . . . . 1 . . . Largest Group 1 | . . . . 1 1 1 . Highest-Rated Group 26 | . . . . 26 26 24 . Highest-Rated Ally 26 | . . . . 26 26 24 . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Active Infowar (turns) 4880 | . . . 471 531 796 2429 653 Optics 4880 | . . . 471 531 796 2429 653 Terrain 107 | . . . . . . . 107 Robot Analysis Total 6 | . . . 6 . . . . Derelict Logs Recovered 4 | . . . . . 2 1 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -6 -6 -6 -6 ------------- Run | Yrd Mat Sub Scr Fac Low Low Zio Turns Passed 5958 | 46 82 282 1128 531 796 2440 653 Spaces Moved 2514 | 36 29 157 859 234 447 350 402 Core 354 | 2 . . 4 . . 340 8 Treads 989 | . . . 308 234 447 . . Legs 404 | . . . . . . 10 394 Wheels 767 | 34 29 157 547 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 90 110 160 160 190 50 Average Speed 212 | 88 90 107 128 160 161 662 148 Slowest Speed 800 | 100 90 110 250 160 250 800 190 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 33 | 3 12 21 60 7 66 46 56 Regions Visited 7 Branch Regions 5 Pre-discovered Areas 3 | . . . . . 2 . 1 Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 5 | . . . 3 . 1 . 1 Spaces Dug . | . . . . . . . . Terrain Destroyed 62 | . . . . 5 35 22 . Melee . | . . . . . . . . Projectile 12 | . . . . 5 6 1 . AOE 49 | . . . . . 29 20 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Low Low Zio Total 2939 | 47 84 273 888 316 483 410 438 Wait 189 | . 55 98 . 9 8 14 5 Move 2507 | 35 28 156 858 233 446 349 402 Hop . | . . . . . . . . Pick Up 35 | 6 1 7 9 6 1 2 3 Fast Attach 25 | 4 . 2 4 4 3 3 5 Attach 25 | 2 . . . 8 3 6 6 Detach 4 | . . . 1 1 1 1 . Swap 17 | . . 2 2 8 2 1 2 Drop 34 | . . 8 14 10 1 . 1 Fire 92 | . . . . 37 18 23 14 Melee 11 | . . . . . . 11 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -6/Zion History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 48 | -10/Materials | Met a group of wandering Federalists 126 | -10/Materials | Discovered new exit (range 5) 129 | -10/Materials | Entered Subcaves 130 | -10/Subcaves | Continued accompanying wandering Federalists (5) 311 | -10/Subcaves | Build established: Mutant 391 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 411 | -10/Subcaves | Entered Scraptown 484 | -9/Scraptown | Visited Awakened 502 | -9/Scraptown | Visited Junk Repository 628 | -9/Scraptown | Discovered new exit (range 3) 722 | -9/Scraptown | Visited Symbiants 754 | -9/Scraptown | Visited IN-MT5's Study 778 | -9/Scraptown | Visited UFD Registry 778 | -9/Scraptown | Registered with UFD as "Powerlever" 802 | -9/Scraptown | Visited Analyses Database 830 | -9/Scraptown | Visited Curators Association 928 | -9/Scraptown | Visited Scrap Suit Storage 942 | -9/Scraptown | Visited Scrapoid Pod Storage 958 | -9/Scraptown | Visited Abandonware Association 1004 | -9/Scraptown | Visited DA-N13 Charitable Foundation 1016 | -9/Scraptown | Found DCF Scrap (30 items) 1114 | -9/Scraptown | Visited Cartography Club 1166 | -9/Scraptown | Found Surveybot 17 Chip 1319 | -9/Scraptown | Build established: Derelict-Mutant 1442 | -9/Scraptown | Met Optimus 1442 | -9/Scraptown | Accepted into 0bPrime 1535 | -9/Scraptown | Discovered new exit (range 3) 1539 | -9/Scraptown | Entered Factory 1539 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 1961 | -6/Factory | Garrison activated, responded to threat 1977 | -6/Factory | Discovered new exit (range 17) 2070 | -6/Factory | Entered Lower Caves 2070 | -6/Lower Caves | Accompanied by 1 ally 2224 | -6/Lower Caves | Build established: Derelict-Gunner 2279 | -6/Lower Caves | Learned location of Extension (-4) 2554 | -6/Lower Caves | Encountered a Warlord checkpoint 2720 | -6/Lower Caves | Lost 4 parts (1p2n1w) 2770 | -6/Lower Caves | Discovered new exit (range 16) 2791 | -6/Lower Caves | Learned location of Zion (-6) 2866 | -6/Lower Caves | Entered another Lower Caves area 2866 | -6/Lower Caves | Accompanied by 1 ally 2931 | -6/Lower Caves | Lost 4 parts (3n1w) 3101 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3166 | -6/Lower Caves | Lost 3 parts (1p1u1w) 3167 | -6/Lower Caves | Discovered new exit (range 14) 3217 | -6/Lower Caves | Build established: Mutant 4043 | -6/Lower Caves | Identified exit to Zion 4911 | -6/Lower Caves | Core integrity fell below 50% 5151 | -6/Lower Caves | Lost 5 parts (1p2u2w) 5306 | -6/Lower Caves | Entered Zion 5451 | -6/Zion | Received a visual enhancement algorithm 5649 | -6/Zion | Learned location of Warlord (-4) 5691 | -6/Zion | Learned Factory garrison access intel 5884 | -6/Zion | Turned away by Imprinter 5903 | -6/Zion | Attempted to imprint without authorization 5903 | -6/Zion | Attacked by Zionites 5950 | -6/Zion | Core integrity fell below 20% 5959 | -6/Zion | Destroyed by 9S-GEN(M) with Riot Gun Last Messages --------------- 05938_ Carbon-fiber Leg destroyed. 05938_ Lgt. Antimatter Reactor destroyed. 05940_ System corrupted: Energy discharge (-48). 05940_ GQ-FYA(c) calibrates the Memory Banks. 05940_ Plasma Rifle destroyed. 05941_ Beamcaster destroyed. 05941_ 2B-12Y(c) calibrates the Memory Banks. 05941_ Lgt. Ion Engine destroyed. 05943_ Spear destroyed. 05944_ Gauss Rifle destroyed. 05944_ Flexi-carbon Leg destroyed. 05945_ GQ-FYA(c) calibrates the Memory Banks. 05946_ Critical hit (Burn: +80). 05947_ Weapon Mount destroyed. 05950_ 2B-12Y(c) calibrates the Memory Banks. 05950_ GQ-FYA(c) calibrates the Memory Banks. 05951_ Field Laser destroyed. 05954_ GQ-FYA(c) calibrates the Memory Banks. 05959_ Critical hit (Burn: +80). 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Challenges ------------ None Game ------ Seed LightpackActiveTelecube Manual? 0 Play Time 00:45:45 Cumulative 81.9 hours Start 2025.07.15 @ 00:03:16 End 2025.07.15 @ 16:36:04 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 74 Adventurer 1 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 45 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5875f49c-2083-4adc-bc51-ac7acf6bcd3b