Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.06 @ 22:57:33 Player: Spoodle Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (23) 115 Value Destroyed (615) 615 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1150 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Rolling (110) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Wheel > --- UTILITY (2) ------ Large Storage Unit Seismic Detector > --- WEAPON (2) ------- Battle Cannon Mini Grenade Launcher > --- INVENTORY (15) --- Subdweller Power Source Subdweller Power Source Light Treads Light Treads Disposable Heat Sink Scrap Shield Shield Generator Subdweller Laser Subdweller Laser Advanced Beam Cannon Subdweller Beam Cannon Mini Grenade Launcher Dirty Datajack (20) Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Large Storage Unit Seismic Detector > --- WEAPON ----------- Subdweller Beam Cannon Battle Cannon > --- INVENTORY -------- Subdweller Power Source Subdweller Power Source Light Treads Light Treads Disposable Heat Sink Scrap Shield Shield Generator Subdweller Laser Advanced Beam Cannon Assault Rifle Mini Grenade Launcher Mini Grenade Launcher Dirty Datajack Mining Laser [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Scrap Shield Weapon Assault Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 27 | 8 5 14 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 5 | 2 1 2 Treads 1 | . . 1 Leg 3 | 2 1 . Wheel 1 | . . 1 Hover . | . . . Flight . | . . . Utility 10 | 3 3 4 Device 5 | 2 1 2 Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 2 | . . 2 Artifact . | . . . Weapon 10 | 2 1 7 Energy Gun . | . . . Energy Cannon 3 | . 1 2 Ballistic Gun 3 | 2 . 1 Ballistic Cannon 1 | . . 1 Launcher 2 | . . 2 Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 5 | . . 5 Power 1 | . . 1 Propulsion . | . . . Utility 2 | . . 2 Weapon 2 | . . 2 Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Backups 12 | 4 9 13 Power 1 | . 1 2 Propulsion 2 | 2 3 2 Utility 2 | . 1 2 Weapon 4 | 1 3 6 Tool/Special . | . . . Unused Backups 13 | . 2 11 Power 3 | . . 3 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 6 | . 2 4 Tool/Special 1 | . . 1 Average Slot Usage (%) 96 | . 100 94 Engine 13 | . 14 13 Treads 5 | . . 9 Leg 16 | . 28 9 Wheel 5 | . . 9 Device 11 | . 14 10 Storage 13 | . 14 13 Energy Cannon 2 | . . 3 Ballistic Gun 19 | . 28 14 Ballistic Cannon 1 | . . 2 Launcher 1 | . . 2 Special Weapon 3 | . . 5 Peak Build Rating 12 | 7 10 12 Average Rating 9 | 5 7 9 On Entrance 5 | . 7 10 Avg Prop Armor Cover (%) 10 | . . 10 Naked Turns . | . . . Heaviest Build 37 | 15 31 37 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 3 | . 1 3 Average Overweight (x) 1 | . . 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 12 | 7 10 14 Most Carried 15 | 7 15 15 Average Carried 12 | 4 9 14 Final Capacity 15 | 8 15 15 Final Carried 15 | 7 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 867 | 322 208 337 Remotely 74 | 74 . . Salvage Created 894 | 137 329 428 Parts 62 | 9 22 31 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 13 | . . 13 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 15 | . 4 11 Guns 7 | . 4 3 Cannons 4 | . . 4 AOE 3 | . . 3 Classes Destroyed 8 | 2 4 2 Tunneler 2 | 2 . . Hauler 2 | . 2 . Recycler 1 | 1 . . Mechanic 1 | . 1 . Watcher 2 | . 2 . Swarmer 1 | . . 1 Grunt 4 | . 4 . Subdweller 10 | . . 10 Best Kill Streak 3 | 3 2 3 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 67 | . 13 54 Missed 17 | . 6 11 Hits 50 | . 7 43 Projectile 50 | . 7 43 Critical Strikes 1 | . . 1 Damage Taken 1019 | . 80 939 Core 250 | . 46 204 Absorbed by Shields 109 | . . 109 Core Remaining (%) 100 | 100 . . Volleys Fired 92 | 8 25 59 Largest 2 | 2 2 2 Hottest 120 | 40 40 120 Shots Fired 135 | 14 50 71 Gun 88 | 14 50 24 Cannon 14 | . . 14 Launcher 4 | . . 4 Special 29 | . . 29 Kinetic 88 | 14 50 24 Thermal 43 | . . 43 Explosive 4 | . . 4 Electromagnetic . | . . . Robot Hit Streak 12 | 4 8 12 Robot Miss Streak 3 | 1 3 2 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 77 | 8 33 36 Core Hits 31 | 5 12 14 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Critical Strikes 2 | . . 2 Meltdown 1 | . . 1 Destroy 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1407 | 106 425 876 Guns 752 | 98 403 251 Cannons 337 | . . 337 Explosions 240 | . . 240 Melee . | . . . Ramming 30 | 8 22 . Kinetic 752 | 98 403 251 Thermal 385 | . . 385 Explosive 240 | . . 240 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 1 | . . 1 Projectiles . | . . . Explosions 1 | . . 1 Melee . | . . . Knockbacks 1 | . 1 . Impact 1 | . 1 . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 64 | . . 64 Shots 2 | . . 2 Rammed . | . . . Targets Rammed 8 | 2 6 . Kicked 8 | 2 6 . Crushed . | . . . Highest Temperature 31 | . . 31 Average Temperature 15 | . . 15 Received Heat Transfer 232 | . 42 190 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Melted 2 | . . 2 Heat Transferred 544 | . . 544 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 50 | 10 50 . Initial . | . . . Average 6 | 1 6 . Influence Increases 230 | 15 180 35 Destroy 0b10 Robot/C 100 | . 80 20 Destroy 0b10 Robot/NC 40 | 15 25 . Destroy Leader 38 | . 38 . Successful Hack 37 | . 37 . Lose Combat Pursuer 15 | . . 15 Influence Decreases 230 | 15 180 35 Time Decay 230 | 15 180 35 Squads Dispatched 3 | . 3 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 26 | . 10 16 Peak Tracking Total 2 | . 2 2 Tactical Retreats 2 | . . 2 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 5 | . 4 1 Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 16 | . 12 4 Successful 10 | . 6 4 Failed 6 | . 6 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 12 | . 12 . Terminals 12 | . 12 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . . 4 Record 4 | . . 4 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 6 | . 6 . Terminals 6 | . 6 . Botnet 1 | . 1 . Operators 1 | . 1 . Skim 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 1243 | 10 914 319 Seismic 1243 | 10 914 319 Robot Analysis Total . | . . . Derelict Logs Recovered 3 | . . 3 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2889 | 108 1055 1726 Spaces Moved 1834 | 59 675 1100 Core 9 | 9 . . Treads . | . . . Legs 977 | 50 675 252 Wheels 848 | . . 848 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 80 Average Speed 133 | 109 140 130 Slowest Speed 190 | 120 190 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 51 | 5 93 55 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 4 | . . 4 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 3 | . . 3 Spaces Dug . | . . . Terrain Destroyed 21 | . . 21 Melee . | . . . Projectile 1 | . . 1 AOE 20 | . . 20 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 2067 | 84 733 1250 Wait 39 | . 1 38 Move 1833 | 59 674 1100 Hop . | . . . Pick Up 37 | 8 12 17 Fast Attach 14 | 6 2 6 Attach 5 | 1 . 4 Detach 1 | . 1 . Swap 20 | 1 5 14 Drop 17 | . 7 10 Fire 92 | 8 25 59 Melee . | . . . Ram . | . . . Kick 7 | 1 6 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous 2 | . . 2 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 13) 109 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Discovered new exit (range 10) 215 | -10/Materials | Met 8R-AWN 247 | -10/Materials | Discovered new exit (range 9) 318 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 4) 502 | -10/Materials | Discovered new exit (range 3) 615 | -10/Materials | Discovered new exit (range 11) 713 | -10/Materials | Discovered new exit (range 5) 1164 | -10/Materials | Entered Subcaves 1165 | -10/Subcaves | Approached by a straggling Scientist 1422 | -10/Subcaves | Discovered new exit (range 5) 1478 | -10/Subcaves | Learned location of Zion (-6) 1478 | -10/Subcaves | Met a Zionite searching for "candidates" 1512 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1944 | -10/Subcaves | Learned Materials interactive machine intel 1999 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2310 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2311 | -10/Subcaves | Learned location of Storage (-8) 2322 | -10/Subcaves | Core integrity fell below 50% 2322 | -10/Subcaves | Ambushed by Subdweller buried in earth 2391 | -10/Subcaves | Core integrity fell below 20% 2815 | -10/Subcaves | Visited Clippyterm 2818 | -10/Subcaves | Learned location of Deep Caves (-6) 2890 | -10/Subcaves | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02818_ Connecting with Clippyterm... Welcome to Clippyterm v0.53, my misguided attempt to resurrect an ancient AI. I give up. There must be something fundamentally wrong with the algorithm, because no matter how much data I collect to feed it, half the time it still manages to suggest unhelpful sample queries and responses. --DD-NU8 >>Record "Some Assembly Required" It looks like you want to find the nearest Z-Facility, would you like help? World map updated: -6/Deep Caves. >>Record "Letterhead" It looks like you're writing a letter, sorry I don't know how to do that. >>Record! "DCSS" It looks like you want to play a good gam--no, hold up, you probably mean that Altar Unit that's been randomly popping up in unexpected places? As I understand it, humans once performed certain activities at altars. Maybe a relevant keyword would similarly unlock the true potential of your pious nature. Or see you struck down by otherworldly wrath, I don't know. Map ----- +----------------------------------------------------+ | ???????????????????## #??#### #????????????? | | ????????????????????### #??# #????????????? | | ??????????????????????# #?# #????????????? | | ??????????????????????# ## ##????????????? | | ??????????????????????### ## #?????????????? | | ?????????????????????????# ## ##????????????? | | ?????????????????????????# #% #????????????? | | ??????????????????????????# ##????????????? | | ??????????????????????????### # #?????????????? | | ????????????????????????????##### %##????????????? | | ??????????????????????# ??#??## #????????????? | | ????????????????????### #%## ##????????????? | | ???????????????????## % #?????????????? | | ?????????????? #### ##????????????? | | ??????????????% % # ## #????????????? | | ???????????????s ?###?## #????????????? | | ???????????????#s ????????# #????????????? | | ???????????????# % ??????### ##????????????? | | ?##??#??????????# ?????## #????????????? | | ? ##=???????#### #????## ##????????????? | | ? %=%&???????# #???## #?????????????? | | ?? && ????????#% ##### #?????????????? | | ??# ##???????# ## ##????????????? | | ###% #####????# % ##???????????? | | ##???# ## #???????????? | | % #???# ## @ ### ##???????????? | | ##???# ##### #??##????????????? | | #??## #??## #?##?????????????? | | #??## #??# #? ##????????????? | | ##?# ##?## ##? ##???????????? | | #?# ##?# ##? #???????????? | | #?# #?## ## #???????????? | | !& ### #??## #???????????? | | %### ##???## ##???????????? | | #&&##### ##?????# #????????????? | | ### #??### #######?????## #????????????? | | ?# #????# #???????????# #????????????? | | ?## #????#####???????????# #????????????? | | ??# ##????????????????????# #????????????? | | #?# ##????????????????????# ## ##????????????? | | ### #????????????????????# #####?????????????? | | #????????????????##### #????????????????? | | #???????????????## ##????????????????? | | ##???????????????# ##????????????????? | | ### #????????????????##### #????????????????? | | ??####????????????????????#######????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Do Not Disturb Survival Of The Most Covered Challenges ------------ None Game ------ Seed HellfireProcessingPick Manual? 0 Play Time 00:16:51 Cumulative 667.3 hours Start 2026.11.06 @ 22:41:29 End 2026.11.06 @ 22:57:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 272 Rogue 272 Adventurer 0 Explorer 0 Win Type - Total 29 Types 16/1/7/2/0/1/1/1/0/0 Lore% 92 Gallery% 82 Achievement% 70 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7f14c1a8-db6c-4836-a161-bbb6200d4cae