Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.24 @ 20:09:11 Player: Moodge Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (12) 60 Value Destroyed (333) 333 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 1573 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/400 Matter 289/300 Energy 30/125 System Corruption 0% Temperature Cool (0) Movement Core (1400) Ox27 Location -9/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (3) ------ Huge Storage Unit Visual Processing Unit Seismic Detector > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Small Storage Unit Small Storage Unit Visual Processing Unit Seismic Detector Targeting Computer Light Armor Plating Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg > --- UTILITY ---------- Small Storage Unit Improved Targeting Computer Light Armor Plating > --- WEAPON ----------- Particle Gun Heavy Assault Rifle > --- INVENTORY -------- Small Storage Unit Targeting Computer [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Backup Propulsion I Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Parts Attached 25 | 3 6 16 Power 6 | . 1 5 Engine 6 | . 1 5 Core . | . . . Reactor . | . . . Propulsion 5 | 2 2 1 Treads 2 | . 2 . Leg 1 | . . 1 Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 9 | 1 2 6 Device 2 | . 1 1 Storage 3 | 1 1 1 Processor 3 | . . 3 Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 5 | . 1 4 Energy Gun 2 | . 1 1 Energy Cannon 1 | . . 1 Ballistic Gun 2 | . . 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 14 | . . 14 Power 7 | . . 7 Propulsion 3 | . . 3 Utility 1 | . . 1 Weapon 3 | . . 3 Highest Loss Streak 5 | . . 5 To Critical Strikes . | . . . Average Backups 4 | 4 5 3 Power . | 1 1 . Propulsion . | 2 1 . Utility 2 | . 1 3 Weapon . | 1 1 . Tool/Special . | . . . Unused Backups 4 | . . 4 Power . | . . . Propulsion . | . . . Utility 4 | . . 4 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 67 | . 72 65 Engine 10 | . 12 10 Treads 3 | . 5 3 Leg 4 | . . 6 Wheel 3 | . 20 . Device 7 | . 10 7 Storage 12 | . 14 12 Processor 7 | . . 8 Protection 2 | . . 2 Energy Gun 7 | . 8 6 Energy Cannon 1 | . . 1 Ballistic Gun 5 | . . 6 Peak Build Rating 10 | 3 6 10 Average Rating 6 | 2 5 7 On Entrance 3 | . 3 6 Avg Prop Armor Cover (%) 13 | . . 13 Naked Turns . | . . . Heaviest Build 87 | 5 13 87 Greatest Support 40 | 32 40 40 Greatest Overweight (x) 27 | . . 27 Average Overweight (x) . | . . 1 Largest Inventory Capacity 25 | 8 8 25 Average Capacity 8 | 7 8 8 Most Carried 8 | 6 8 7 Average Carried 4 | 4 5 3 Final Capacity 25 | 8 8 25 Final Carried 6 | 6 5 6 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 444 | 189 . 255 Remotely . | . . . Salvage Created 384 | . . 384 Parts 31 | . . 31 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 11 | . . 11 Guns 8 | . . 8 Cannons 1 | . . 1 AOE 2 | . . 2 Classes Destroyed 4 | . . 4 Watcher 1 | . . 1 Swarmer 5 | . . 5 Grunt 3 | . . 3 Sentry 3 | . . 3 Best Kill Streak 3 | . . 3 Combat Bots Only 3 | . . 3 Max Kills in Single Turn 2 | . . 2 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 212 | . 32 180 Missed 58 | . 9 49 Hits 154 | . 23 131 Projectile 154 | . 23 131 Critical Strikes 3 | . . 3 Damage Taken 1505 | . 180 1325 Core 453 | . 52 401 Absorbed by Shields . | . . . Regen/Repaired (Parts) 30 | . . 30 Core Remaining (%) 89 | 100 79 . Volleys Fired 50 | . . 50 Largest 1 | . . 1 Hottest 65 | . . 65 Shots Fired 50 | . . 50 Gun 42 | . . 42 Cannon 8 | . . 8 Launcher . | . . . Special . | . . . Kinetic 28 | . . 28 Thermal 10 | . . 10 Explosive . | . . . Electromagnetic 12 | . . 12 Robot Hit Streak 6 | . . 6 Robot Miss Streak 2 | . . 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 37 | . . 37 Core Hits 22 | . . 22 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 583 | . . 583 Guns 349 | . . 349 Cannons 96 | . . 96 Explosions 133 | . . 133 Melee . | . . . Ramming 5 | . . 5 Kinetic 179 | . . 179 Thermal 259 | . . 259 Explosive . | . . . Electromagnetic 140 | . . 140 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 70 | . . 70 Shots 2 | . . 2 Rammed 5 | . . 5 Targets Rammed 5 | . . 5 Kicked . | . . . Crushed . | . . . Highest Temperature 54 | . . 54 Average Temperature 20 | . . 20 Received Heat Transfer 192 | . . 192 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 496 | . . 496 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . . 2 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 123 | . 5 123 Initial . | . . . Average 17 | . . 22 Influence Increases 456 | . 5 451 Destroy 0b10 Robot/C 220 | . . 220 Destroy 0b10 Robot/NC 5 | . . 5 Destroy Leader 42 | . . 42 Successful Hack 18 | . 5 13 Disable Machine 45 | . . 45 Destroy Structure 6 | . . 6 Lose Combat Pursuer 120 | . . 120 Influence Decreases 369 | . 5 364 Time Decay 254 | . 5 249 Lost Part 115 | . . 115 Squads Dispatched 1 | . . 1 Investigation . | . . . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 24 | . 3 21 Peak Tracking Total 4 | . 3 4 Tactical Retreats 6 | . . 6 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 3 | . . 3 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 4 | . 1 3 Terminals 3 | . 1 2 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 10 | . 2 8 Successful 8 | . 1 7 Failed 2 | . 1 1 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 7 | . 2 5 Fabricators . | . . . Repair Stations 3 | . . 3 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 1 4 Prototype ID Bank 2 | . . 2 Alert Level 1 | . . 1 Dispatch Records 1 | . . 1 Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 3 | . . 3 Scan Component 1 | . . 1 Repair 1 | . . 1 Refit 1 | . . 1 Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . . 3 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . . 1 Time 26 | . . 26 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 760 | . 170 590 Optics 283 | . . 283 Sensors 476 | . 170 306 Seismic 284 | . . 284 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1166 | 56 203 907 Spaces Moved 544 | 52 165 327 Core 68 | 15 . 53 Treads 75 | . 20 55 Legs 211 | . . 211 Wheels 182 | 37 145 . Hover 8 | . . 8 Flight . | . . . Fastest Speed 50 | 50 100 100 Average Speed 156 | 85 107 192 Slowest Speed 1400 | 100 160 1400 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 21 | 5 28 31 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 5 | . . 5 Melee . | . . . Projectile . | . . . AOE 5 | . . 5 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 821 | 63 191 567 Wait 153 | . 8 145 Move 542 | 51 164 327 Hop . | . . . Pick Up 34 | 9 8 17 Fast Attach . | . . . Attach 23 | 3 7 13 Detach 1 | . . 1 Swap 8 | . 2 6 Drop 5 | . 2 3 Fire 50 | . . 50 Melee . | . . . Ram 5 | . . 5 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Discovered new exit (range 11) 260 | -10/Materials | Entered another Materials area 260 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 305 | -9/Materials | Build established: Mutant 433 | -9/Materials | Lost 5 parts (2p2n1w) 602 | -9/Materials | Core integrity fell below 50% 606 | -9/Materials | Lost 4 parts (2p1u1w) 740 | -9/Materials | Discovered new exit (range 6) 1003 | -9/Materials | Discovered new exit (range 10) 1126 | -9/Materials | Repaired Lgt. Ion Engine 1147 | -9/Materials | Core integrity fell below 20% 1167 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- repairs. 01126_ Acquired Lgt. Ion Engine. 01127_ Connecting with Repair Station... >>Refit Scanning configuration... Attaching: Backup Power I x2 Backup Propulsion I x1 01139_ S-10 Pest unfolds itself. 01139_ Acquired Huge Storage Unit. 01151_ Backup Propulsion I destroyed. 01154_ Atomic Centrifuge disabled. 01156_ Chain reaction triggered in Lgt. Ion Engine. 01156_ S-10 Pest destroyed. 01156_ Atomic Centrifuge disabled. 01156_ S-10 Pest destroyed. 01159_ Backup Power I destroyed. 01162_ Lgt. EM Pulse Cannon destroyed. 01166_ Acquired 9 matter. 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Ion Engine | 25% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArcsightFusionWings Manual? 0 Play Time 00:10:56 Cumulative 15.0 hours Start 2025.10.24 @ 19:58:52 End 2025.10.24 @ 20:09:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 19 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c9241a69-31ca-47a6-b149-df37c4323f37