Cogmind - Beta 15 X4 @@@ ROGUE MODE // 2025.04.30 @ 18:49:34 Player: Minty Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (105) 525 Value Destroyed (3748) 3748 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1165) 1165 TOTAL SCORE: 8898 Bonus ------- High Alert Combat Kills 204 Follower Combat Kills 385 Met Imprinter 300 Was Imprinted 300 Friendly Fire -24 Cogmind --------- Core Integrity 56/850 Matter 8/300 Energy 490/500 System Corruption 8% Temperature Cool (29) Movement Core (450) Ox8 Location -6/Factory Parts ------- > --- POWER (2) -------- Angular Momentum Engine Angular Momentum Engine > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Signal Interpreter Advanced Terrain Scanner Cooled Pulse Rifle Cooled Pulse Rifle Plasma Cutter Peak State ------------ > --- POWER ------------ Reinforced Ion Engine Micro Nuclear Core > --- PROPULSION ------- Armored Treads Advanced Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Improved Targeting Computer Zionite Light Carapace Medium Reactive Plating Reflective Plating > --- WEAPON ----------- Cooled Pulse Rifle Cooled Pulse Rifle Cooled Pulse Rifle > --- INVENTORY -------- Reinforced Deuterium Engine Cooling System Improved Cooling System High-capacity Battery Large Matter Pod Improved Signal Interpreter Improved Signal Interpreter Improved Terrain Scanner Kinecellerator System Restoration Module Mobile Refinery Mk. CCLXVII Trap Extractor Field Recycling Unit Cooled Pulse Rifle Cooled Pulse Rifle Phase Cannon EMP Blaster Rocket Launcher Plasma Cutter Self-destruct Interrupter [Rating: 63] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Disposable Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher EMP Blaster Special Weapon Remote Datajack Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power 1 | . . . . . . 1 Propulsion 2 | . . 1 . . . 1 Utility 4 | . . 1 . . . 3 Weapon 1 | . . . . . . 1 Parts Attached 86 | . 14 16 . 1 16 39 Power 12 | . 3 1 . . 2 6 Engine 10 | . 3 1 . . 2 4 Core 2 | . . . . . . 2 Reactor . | . . . . . . . Propulsion 16 | . 2 4 . . 5 5 Treads 9 | . . 3 . . 5 1 Leg . | . . . . . . . Wheel 6 | . 2 . . . . 4 Hover . | . . . . . . . Flight 1 | . . 1 . . . . Utility 32 | . 3 6 . 1 4 18 Device 18 | . 2 2 . 1 3 10 Storage 2 | . . 1 . . . 1 Processor 6 | . . 2 . . . 4 Hackware . | . . . . . . . Protection 6 | . 1 1 . . 1 3 Artifact . | . . . . . . . Weapon 26 | . 6 5 . . 5 10 Energy Gun 9 | . . 3 . . 1 5 Energy Cannon 4 | . 2 1 . . 1 . Ballistic Gun 3 | . 2 . . . 1 . Ballistic Cannon 4 | . . . . . 1 3 Launcher 5 | . 2 1 . . 1 1 Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . 2 . 1 . 2 Corrupted Parts 3 | . . . . . 3 . System Corruption 13 | . . . . . 13 . Parts Lost 36 | . 1 3 . . 6 26 Power 6 | . . . . . 1 5 Propulsion 13 | . 1 1 . . 3 8 Utility 10 | . . 1 . . 1 8 Weapon 7 | . . 1 . . 1 5 Highest Loss Streak 11 | . 1 2 . . 5 11 To Critical Strikes . | . . . . . . . Average Backups 16 | 6 7 11 20 19 18 18 Power . | 1 . . 1 1 1 . Propulsion . | 4 3 . . . . . Utility 10 | . 2 9 15 11 12 11 Weapon 4 | 1 2 1 3 5 4 5 Tool/Special . | . . . . . . . Unused Backups 29 | . 6 5 2 5 1 10 Power 1 | . . . . . . 1 Propulsion 4 | . 4 . . . . . Utility 20 | . 1 5 2 4 1 7 Weapon 3 | . 1 . . 1 . 1 Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 89 | . 97 95 100 98 97 77 Engine 10 | . 14 11 11 11 10 8 Treads 19 | . . 28 33 33 31 9 Leg 2 | . 20 . . . . . Wheel 1 | . 5 . . . . 2 Device 11 | . 6 11 11 11 12 13 Storage 9 | . 14 11 11 11 11 6 Processor 4 | . . 10 . . . 8 Protection 6 | . 7 . 11 11 8 6 Energy Gun 12 | . . 14 21 20 13 11 Energy Cannon 2 | . 5 6 . . 3 . Ballistic Gun 2 | . 21 . . . 1 . Ballistic Cannon 3 | . . . . . 3 7 Peak Build Rating 63 | 6 11 22 21 26 41 63 Average Rating 30 | 6 7 16 20 21 27 48 On Entrance 18 | 6 6 10 21 21 22 40 Naked Turns . | . . . . . . . Heaviest Build 102 | 10 26 59 60 63 78 102 Greatest Support 102 | 20 32 63 63 63 80 102 Greatest Overweight (x) 27 | . 1 1 . . 15 27 Average Overweight (x) . | . . . . . . 3 Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 Average Capacity 17 | 8 8 12 20 20 20 20 Most Carried 20 | 6 8 20 20 20 20 20 Average Carried 17 | 6 7 11 19 19 19 19 Final Capacity 20 | 8 8 20 20 20 20 5 Final Carried 20 | 6 8 20 20 20 20 5 Class Distribution -------------------- 60% | Mutant 16% | Scavenger-Tank 15% | Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Tank | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Matter Collected 2267 | 200 322 212 11 99 207 1216 Remotely . | . . . . . . . Salvage Created 3907 | . 430 945 41 . 458 2033 Parts 210 | . 27 58 8 . 23 94 Haulers Intercepted 4 | . 1 3 . . . . Recyclers Shooed 8 | . . . . . . 8 Parts Field Recycled 29 | . 19 4 . . . 6 Retrieved Matter 183 | . 103 35 . . . 45 Parts Self-Destructed 17 | . . . . 3 14 . Prevented 14 | . . . . . 14 . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 83 | . 13 14 7 . 9 40 Guns 32 | . 4 7 1 . 5 15 Cannons 25 | . 4 3 . . 2 16 AOE 25 | . 5 4 6 . 2 8 Classes Destroyed 17 | . 3 8 . . 2 4 Worker 8 | . . 3 . . . 5 Builder 3 | . . 1 . . . 2 Tunneler 1 | . . 1 . . . . Hauler 4 | . 1 3 . . . . Recycler 1 | . . . . . . 1 Operator 4 | . . 2 . . . 2 Drone 1 | . . . . . 1 . Watcher 1 | . . 1 . . . . Swarmer 15 | . 3 . 7 . 3 2 Grunt 36 | . 10 8 . . 3 15 Brawler 5 | . . 1 . . . 4 Duelist 3 | . . 1 . . . 2 Protector 2 | . . . . . . 2 Sentry 8 | . . 4 . . 1 3 Hunter 4 | . . . . . . 4 Programmer 8 | . . . . . . 8 Behemoth 1 | . . . . . 1 . Best Kill Streak 12 | . 7 5 4 . 4 12 Combat Bots Only 10 | . 7 4 4 . 4 10 Max Kills in Single Turn 3 | . 1 3 3 . 1 2 Gunslinging 1 | . . . . . . 1 Exploded 3 | . 1 3 3 . 1 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Hostile Shots Fired 686 | . 76 68 8 . 132 402 Missed 222 | . 20 31 2 . 43 126 Hits 464 | . 56 37 6 . 89 276 Melee 7 | . . 1 . . . 6 Projectile 457 | . 56 36 6 . 89 270 AOE 4 | . . . . . . 4 Critical Strikes 11 | . . 3 . . 3 5 Damage Taken 6927 | . 626 551 62 . 1597 4091 Core 1194 | . 138 52 . . 210 794 Absorbed by Shields 526 | . . . . . . 526 Redirected to Shielding 6 | . 6 . . . . . Ignored by Resistances 206 | . . . . . . 206 Regen/Repaired (Parts) 543 | . 38 64 . 441 . . Core Remaining (%) 59 | 100 44 . . . 34 . Volleys Fired 228 | . 34 40 6 . 33 115 Largest 3 | . 2 2 2 . 2 3 Hottest 183 | . 112 112 90 . 183 180 Shots Fired 476 | . 58 78 8 . 59 273 Gun 264 | . 32 52 5 . 44 131 Cannon 159 | . 13 24 . . 12 110 Launcher 50 | . 13 2 3 . 3 29 Special 3 | . . . . . . 3 Kinetic 154 | . 32 . . . 12 110 Thermal 145 | . . . . . 14 131 Explosive 27 | . 13 2 3 . . 9 Electromagnetic 147 | . 13 76 5 . 33 20 Robot Hit Streak 18 | . 12 11 5 . 8 18 Robot Miss Streak 4 | . 2 3 2 . 4 3 Penetration Max . | . . . . . . . Secondary Targets 4 | . . . . . . 4 Max Gunslinging Chain 2 | . . . . . . 2 Shots Hit Robots 321 | . 32 57 7 . 45 180 Core Hits 216 | . 19 36 9 . 23 129 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 7 | . . 1 . . 1 5 Burn 5 | . . . . . 1 4 Blast 1 | . . . . . . 1 Corrupt 1 | . . 1 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 10830 | . 909 1349 432 . 1003 7137 Guns 3666 | . 175 575 57 . 676 2183 Cannons 2822 | . 206 349 . . 182 2085 Explosions 4320 | . 528 424 375 . 145 2848 Melee . | . . . . . . . Ramming 22 | . . 1 . . . 21 Kinetic 2492 | . 175 . . . 232 2085 Thermal 2976 | . . 123 74 . 266 2513 Explosive 2639 | . 528 301 301 . . 1509 Electromagnetic 2701 | . 206 924 57 . 505 1009 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 13 | . . 1 1 1 13 9 Average Corruption 5 | . . 1 1 1 2 7 Corruption Purged 2 | . . . . . . 2 Corruption Blocked . | . . . . . . . Effects 56 | . . . 3 . 4 49 Message Errors 10 | . . . . . . 10 Matter Fused 17 | . . . 1 . 1 15 Heat Flow Errors 5 | . . . 1 . 1 3 Energy Discharges 4 | . . . . . 1 3 Parts Rejected 2 | . . . . . . 2 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 8 | . . . . . 1 7 Data Loss (major) 3 | . . . . . . 3 Misfires 1 | . . . . . . 1 Alerts 3 | . . . 1 . . 2 Weapon Failures 2 | . . . . . . 2 Overload Shots 20 | . . . . . 4 16 Effects 4 | . . . . . 3 1 Energy Bleed 1 | . . . . . . 1 Heat Surge 3 | . . . . . 3 . Overflow Damage 106 | . 25 17 45 . . 19 Projectiles 18 | . . 17 . . . 1 Explosions 88 | . 25 . 45 . . 18 Melee . | . . . . . . . Knockbacks 27 | . . . . . . 27 Impact 1 | . . . . . . 1 Kinetic 22 | . . . . . . 22 Secondary 4 | . . . . . . 4 Self-Inflicted Damage 200 | . 34 32 15 . 23 96 Shots 13 | . 3 1 1 . 3 5 Rammed 1 | . . . . . . 1 Targets Rammed 2 | . . 1 . . . 1 Kicked . | . . . . . . . Crushed 1 | . . 1 . . . . Highest Temperature 472 | . 144 472 181 . 350 434 Average Temperature 87 | . 52 59 57 . 107 108 Received Heat Transfer 1469 | . 264 228 . . 296 681 Effects 2 | . . . . . . 2 Shutdowns 1 | . . . . . . 1 Energy Bleed 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried 12 | . 1 4 . . 5 2 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 11 | . . . . . 1 10 Heat Transferred 5019 | . . 150 100 . 522 4247 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 8 | . . 4 1 . . 3 Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Maximum Alert Level 3 | . 1 . . . . 3 Low Security (%) 66 | 100 86 100 100 . . 43 Level 1 18 | . 13 . . . . 29 Level 2 12 | . . . . . . 23 Level 3 2 | . . . . . . 4 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 720 | . 235 187 194 . . 720 Initial 80 | . . 80 69 . . 26 Average 204 | . 129 115 122 . . 270 Influence Increases 3070 | . 459 557 205 . 379 1470 Destroy 0b10 Robot/C 1800 | . 260 280 140 . 240 880 Destroy 0b10 Robot/NC 130 | . 5 55 . . 10 60 Destroy Leader 410 | . 62 98 20 . 30 200 Allied During Kill 146 | . . . . . 54 92 Successful Hack 55 | . 12 43 . . . . Select Force Hacks 30 | . . 30 . . . . Disable Machine 195 | . 30 15 . . . 150 Destroy Structure 184 | . 60 21 30 . . 73 Lose Combat Pursuer 120 | . 30 15 15 . 45 15 Influence Decreases 2376 | . 268 569 210 174 336 819 Entered New Map 412 | . . 111 110 174 . 17 Time Decay 1500 | . 258 428 100 . 231 483 Lost Part 341 | . 10 30 . . 42 259 Lost Ally 123 | . . . . . 63 60 Squads Dispatched 20 | . 4 4 . . . 12 Investigation 5 | . 1 3 . . . 1 Extermination 4 | . . . . . . 4 Reinforcement 7 | . 3 1 . . . 3 Assault 2 | . . . . . . 2 Garrison 2 | . . . . . . 2 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . . . . . 3 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Distress Signals 3 | . 2 . . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 136 | . 25 27 6 . 17 61 Peak Tracking Total 11 | . 5 4 4 . 4 11 Tactical Retreats 7 | . 2 1 1 . 2 1 Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 3 | . 3 . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Disabled 13 | . 2 1 . . . 10 Max in Single Turn 3 | . 1 1 . . . 3 Garrison Access 2 | . . . . . . 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Accessed 18 | . 6 9 . . . 3 Terminals 9 | . 3 6 . . . . Fabricators 1 | . . . . . . 1 Repair Stations 2 | . 1 1 . . . . Recycling Units 4 | . 2 1 . . . 1 Scanalyzers 1 | . . 1 . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 61 | . 18 35 . . . 8 Successful 36 | . 11 23 . . . 2 Failed 25 | . 7 12 . . . 6 Catastrophic 8 | . 2 4 . . . 2 Database Lockouts . | . . . . . . . Manual 30 | . 3 10 . . . 17 Terminals 33 | . 10 23 . . . . Fabricators 3 | . . . . . . 3 Repair Stations 4 | . 2 2 . . . . Recycling Units 12 | . 6 3 . . . 3 Scanalyzers 7 | . . 7 . . . . Garrison Access 2 | . . . . . . 2 Terminal Hacks 16 | . 5 11 . . . . Prototype ID Bank 1 | . . 1 . . . . Level Access Points 2 | . 1 1 . . . . Emergency Access Points 1 | . . 1 . . . . Terminal Index 1 | . . 1 . . . . Alert Level 4 | . 1 3 . . . . Locate Traps 1 | . 1 . . . . . Disarm Traps 1 | . 1 . . . . . Reprogram Traps 1 | . . 1 . . . . Dispatch Records 2 | . . 2 . . . . Hauler Manifests 1 | . . 1 . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks 1 | . . . . . . 1 Load Schematic 1 | . . . . . . 1 Repair Station Hacks 4 | . 2 2 . . . . Scan Component 2 | . 1 1 . . . . Repair 2 | . 1 1 . . . . Recycling Unit Hacks 7 | . 4 3 . . . . Process 2 | . 1 1 . . . . Report Inventory 3 | . 2 1 . . . . Retrieve Matter 2 | . 1 1 . . . . Scanalyzer 4 | . . 4 . . . . Insert Component 2 | . . 2 . . . . Analyze 2 | . . 2 . . . . Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks 3 | . . 3 . . . . Terminals 2 | . . 2 . . . . Track 1 | . . 1 . . . . Botnet 1 | . . 1 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . 1 . . . . Extract 1 | . . 1 . . . . Garrison Access . | . . . . . . . Data Cores Recovered 3 | . . 2 . . . 1 Used . | . . . . . . . Hacking Detections 16 | . 5 8 . . . 3 Full Trace Events 5 | . 2 2 . . . 1 Feedback Events 1 | . . 1 . . . . Corruption 1 | . . 1 . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 18 | . . 3 . 15 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . 1 1 . . . . Time 58 | . 26 32 . . . . Parts Recycled . | . . . . . . . Recycled Matter 368 | . 172 196 . . . . Retrieved Matter 590 | . 172 418 . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . Part Schematics Acquired 2 | . . 2 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked 2 | . . . . . . 2 Non-combat 1 | . . . . . . 1 Combat 1 | . . . . . . 1 Robot Hacks Applied 2 | . . . . . . 2 parse_system 1 | . . . . . . 1 no_distress 1 | . . . . . . 1 Relay Couplers Released 2 | . . . . . . 2 Machine Destruction 2 | . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Total Allies 11 | . . . . 6 . 5 Largest Group 6 | . . . . 6 6 5 Highest-Rated Group 396 | . . . . 196 196 396 Highest-Rated Ally 96 | . . . . 40 40 96 Zionite Dispatches 1 | . . . . . . 1 Light 1 | . . . . . . 1 Total Orders . | . . . . . . . Ally Attacks 90 | . . . . . 47 43 Total Damage 1984 | . . . . . 806 1178 Kills 11 | . . . . . 5 6 Allies Corrupted 1 | . . . . . . 1 Allies Melted 1 | . . . . . 1 . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Active Infowar (turns) 1790 | . 182 527 . . . 1081 Sensors 1471 | . . 527 . . . 944 IFF 3 | . . . . . . 3 Terrain 316 | . 182 . . . . 134 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Zionite Intel Received 2 | . . . . . . 2 Trap Installations 1 | . . . . . . 1 Active Garrisons 1 | . . . . . . 1 Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Turns Passed 6494 | 8 704 1054 210 1149 845 2524 Spaces Moved 3162 | 7 451 521 116 686 418 963 Core 7 | . . . . . 1 6 Treads 2176 | . . 492 116 686 417 465 Legs 330 | 7 323 . . . . . Wheels 649 | . 128 29 . . . 492 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 100 | 120 100 115 160 160 160 125 Average Speed 168 | 120 116 157 160 160 163 207 Slowest Speed 1400 | 120 120 160 160 160 800 1400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 45 | 2 73 53 29 74 61 27 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . 1 1 . . . . Unknown Exits Taken 4 | 1 . . 1 1 1 . Scrap Searched 3 | . . . 1 2 . . Spaces Dug 11 | . 11 . . . . . Terrain Destroyed 208 | . 59 21 37 . 7 84 Melee . | . . . . . . . Projectile 34 | . . . . . 7 27 AOE 174 | . 59 21 37 . . 57 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Total 3898 | 6 574 675 133 741 519 1250 Wait 262 | . 48 57 4 40 41 72 Move 3156 | 6 450 520 115 685 417 963 Hop . | . . . . . . . Pick Up 56 | . 9 22 3 4 4 14 Fast Attach 34 | . 3 6 . 1 5 19 Attach 20 | . 2 3 . 2 1 12 Detach 8 | . . 1 . 3 . 4 Swap 84 | . 19 13 2 1 12 37 Drop 47 | . 9 12 3 5 6 12 Fire 228 | . 34 40 6 . 33 115 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 2 | . . 1 . . . 1 Escape Stasis . | . . . . . . . Rewire 1 | . . . . . . 1 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 1 exit: Low) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 9 | -11/Scrapyard | Entered Materials 212 | -10/Materials | Destroyed 7 combat bots 261 | -10/Materials | Discovered new exit (range 10) 309 | -10/Materials | Build established: Mutant 446 | -10/Materials | Repaired Grenade Launcher 521 | -10/Materials | Discovered new exit (range 12) 634 | -10/Materials | Core integrity fell below 50% 676 | -10/Materials | Identified exit to Materials 713 | -10/Materials | Entered another Materials area 713 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 933 | -9/Materials | Repaired Lgt. EM Pulse Cannon 1138 | -9/Materials | Identified exit to Materials 1423 | -9/Materials | Discovered new exit (range 16) 1479 | -9/Materials | Identified exit to Mines 1709 | -9/Materials | Discovered exit to Mines (range 16) 1767 | -9/Materials | Entered Mines 1853 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1970 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1977 | -9/Mines | Entered Zion 2035 | -7/Zion | Given A8's code to call for help 2048 | -7/Zion | System corruption cleaned by Quarantine Array 2329 | -7/Zion | Met Imprinter 2353 | -7/Zion | Imprinted 2355 | -7/Zion | Declared Zion's savior 2611 | -7/Zion | Gained Derelict followers 2707 | -7/Zion | Visited the Megawrench Repair Shop 2707 | -7/Zion | Megawrench repaired 7 parts 2898 | -7/Zion | Found Prototype Device 2898 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 3091 | -7/Zion | Discovered new exit (range 14) 3126 | -7/Zion | Entered Proximity Caves 3126 | -6/Proximity Caves | Accompanied by 6 allies 3400 | -6/Proximity Caves | Spotted B-75 Beast 3629 | -6/Proximity Caves | Destroyed B-75 Beast 3630 | -6/Proximity Caves | Core integrity fell below 50% 3656 | -6/Proximity Caves | Lost 5 parts (1p3n1u) 3911 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3957 | -6/Proximity Caves | Discovered new exit (range 8) 3969 | -6/Proximity Caves | System corruption reached 10% 3971 | -6/Proximity Caves | Entered Factory 3971 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 3972 | -6/Factory | Identified exit to Lower Caves 4028 | -6/Factory | Zion Light squad teleported in 4285 | -6/Factory | Build established: Scavenger-Tank 4427 | -6/Factory | Enhanced Grunt warped into view, answering call for help 4429 | -6/Factory | Enhanced Grunt warped into view, answering call for help 4693 | -6/Factory | Retrieved Zion intel report: Active Garrisons 4742 | -6/Factory | Retrieved Zion intel report: Trap Installations 5009 | -6/Factory | Cargo convoy interrupted 5086 | -6/Factory | Lost 3 parts (2n1u) 5089 | -6/Factory | Destroyed 10 combat bots 5260 | -6/Factory | Destroyed 7 combat bots 5262 | -6/Factory | Terminal network hard line cut 5295 | -6/Factory | Lost 11 parts (3p4n4u) 5381 | -6/Factory | Core integrity fell below 50% 5833 | -6/Factory | Build established: Gunner 5885 | -6/Factory | Garrison activated, responded to threat 6434 | -6/Factory | Lost 7 parts (2p1n3u1w) 6477 | -6/Factory | Core integrity fell below 20% 6495 | -6/Factory | Self-destructed Last Messages --------------- 06479_ System corrupted: Magnetic Acceleration Cannon jammed. 06479_ Penetrated by Slug. 06481_ U-05 Engineer builds a Wall. 06481_ K-01 Serf collects debris. 06483_ H-66 Slayer knocked back. 06483_ Penetrated by Slug. 06483_ Magnetic Acceleration Cannon destroyed. 06485_ K-01 Serf collects debris. 06487_ Slug penetrates Wall. 06487_ Penetrated by Slug. 06487_ K-01 Serf collects debris. 06490_ System corrupted: Matter fused (-9). 06490_ Magnetic Acceleration Cannon destroyed. 06490_ Penetrated by Slug. 06491_ K-01 Serf collects debris. 06493_ K-01 Serf destroyed. 06493_ Penetrated by Slug. 06493_ Slug penetrates Wall. 06493_ EMP Blaster destroyed. 06495_ Dropped Hcp. Storage Unit. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????#????????????????????? | | ??????????????????????????? #????????????????????? | | ???????????????##########?? #????????????????????? | | ???????????????# #?? #????????????????????? | | ???????????????# [ ! #?? #????????????????????? | | ??????????? ???# ### #####+######?????????? | | ????????? #??# #!!! ????????? | | ???????? ???# #!%! ????????? | | ???????? ????# ! #@!& ????????? | | ??????? ?????# ]]!%* ????????? | | ??????? ??????# * !#%[ % ????????? | | ?????? ???????# # %######### ?????????? | | ######+##################h%[ #! ???????????????? | | % #?? ??????????^???? | | %= R #??????????????^???? | | u% # ???????????^???? | | """ """ "" + !! ???????^???? | | """ """"" """"" # ! #??????^???? | | """" """"" """"" # ???????????? | | uuu% #?""" #??????????? | | "" """ "" """ """ #??"" ???????????? | | ""*""""" """ """"" """ u#??????????????????? | | ""!""""" """ """"" """ +??????????????????? | | ! ##?????????????????? | | ??????????????????? | | ###+###################??+#+#??????????????????? | | # ??????????????????????????????????????????? | | # ??????????????????????????????????????????? | | # ?????????????????????????????????????????? | | # """ ?????????????????????????????????????????? | | # """ "????????????????????????????????????????? | | # """ "????????????????????????????????????????? | | # ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 50 Energy Generation 31 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 775 Resistance: KI 30 Resistance: TH 10 Power Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Hcp. Battery | -9/Materials | Scanalyzed Flail | -9/Materials | Extracted Flak Gun | -7/Zion | Archive Focal Shield | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Drone Bay | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Recalibrator | -7/Zion | Archive Mni. Drone Bay | -7/Zion | Archive Lance | -7/Zion | Archive Spear | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive B-36 Bruiser | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Grenade Launcher | 36% | -10/Materials Lgt. EM Pulse Cannon | 8% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DerelictSpectralShield Manual? 0 Play Time 00:57:54 Cumulative 1003.6 hours Start 2025.04.29 @ 17:15:15 End 2025.04.30 @ 18:49:34 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1227 Rogue 945 Adventurer 124 Explorer 158 Win Type - Total 43 Types 30/0/8/3/1/0/0/1/0/0 Lore% 90 Gallery% 85 Achievement% 79 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 10% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 642fd949-09d0-4827-9a7e-5e3baa722ac0