Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.19 @ 01:55:34 Player: chebyrekser Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (4) 800 Robots Destroyed (47) 235 Value Destroyed (1619) 1619 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (840) 840 TOTAL SCORE: 6314 Bonus ------- High Alert Combat Kills 40 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 17/1000 Matter 34/300 Energy 100/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Wave Gun Light EM Pulse Cannon Improved Assault Rifle Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Large Storage Unit Compact Battery Experimental Sensor Array Hardened Light Armor Plating Hardened Heavy Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Wave Gun Advanced Plasma Cannon > --- INVENTORY -------- Reinforced Deuterium Engine Improved Medium Treads Improved Medium Treads Structural Scanner EM Shield Improved Component Analysis Suite Light EM Pulse Cannon Light EM Pulse Cannon Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Grenade Launcher Grenade Launcher [Rating: 72] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Propulsion Improved Treads Treads Improved Treads Leg Armored Leg Wheel Compact Wheel Flight Unit Nuclear Pulse Thruster Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Grenade Launcher Build | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 10 | . . . . 10 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 7 | . . . . 7 Weapon . | . . . . . Parts Attached 51 | 7 11 1 6 26 Power 7 | 1 . . 1 5 Engine 4 | 1 . . 1 2 Core 3 | . . . . 3 Reactor . | . . . . . Propulsion 14 | 2 2 . 4 6 Treads 10 | 2 2 . 4 2 Leg 1 | . . . . 1 Wheel 2 | . . . . 2 Hover . | . . . . . Flight 1 | . . . . 1 Utility 12 | 2 1 . 1 8 Device 6 | 1 . . 1 4 Storage 3 | 1 1 . . 1 Processor . | . . . . . Hackware . | . . . . . Protection 3 | . . . . 3 Artifact . | . . . . . Weapon 18 | 2 8 1 . 7 Energy Gun 5 | 2 2 . . 1 Energy Cannon 4 | . 2 . . 2 Ballistic Gun 3 | . 1 1 . 1 Ballistic Cannon 1 | . . . . 1 Launcher 5 | . 3 . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . 1 . . 1 Parts Lost 21 | . 1 . . 20 Power 4 | . . . . 4 Propulsion 6 | . . . . 6 Utility 4 | . . . . 4 Weapon 7 | . 1 . . 6 Highest Loss Streak 11 | . 1 . . 11 To Critical Strikes . | . . . . . Average Backups 11 | 3 8 15 14 7 Power 1 | . 1 2 1 . Propulsion 2 | . 2 4 3 . Utility 2 | . 1 3 3 1 Weapon 5 | 2 3 6 6 5 Tool/Special . | . . . . . Unused Backups 16 | . 8 . 3 5 Power 2 | . 1 . 1 . Propulsion 6 | . 3 . . 3 Utility 3 | . . . 2 1 Weapon 5 | . 4 . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 85 | . 99 100 100 46 Engine 11 | . 14 14 14 4 Treads 23 | . 28 28 28 11 Device 12 | . 14 14 14 8 Storage 11 | . 14 14 14 3 Protection 1 | . . . . 5 Energy Gun 3 | . 19 . . . Energy Cannon 2 | . 3 26 . 3 Ballistic Gun 15 | . . 1 28 . Peak Build Rating 72 | 7 12 13 18 72 Average Rating 18 | 3 7 11 15 33 On Entrance 9 | . 7 11 13 18 Naked Turns 104 | . . . . 104 Heaviest Build 85 | 13 34 34 32 85 Greatest Support 97 | 40 43 40 46 97 Greatest Overweight (x) 4 | 1 . . . 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 7 14 15 15 9 Most Carried 15 | 7 15 15 15 14 Average Carried 11 | 3 8 15 14 7 Final Capacity 15 | 8 15 15 15 5 Final Carried 15 | 3 15 15 15 4 Class Distribution -------------------- 99% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Mutant | -5/Factory Resources | -11 -10 -10 -7 -5 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 989 | 169 265 . 183 372 Remotely . | . . . . . Salvage Created 1534 | 45 577 74 . 838 Parts 97 | 5 38 5 . 49 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 2 | . . . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 33 | . 13 2 . 18 Guns 7 | . 4 1 . 2 Cannons 7 | . 1 . . 6 AOE 19 | . 8 1 . 10 Classes Destroyed 13 | 1 6 1 . 5 Worker 1 | . . . . 1 Builder 4 | . 2 . . 2 Tunneler 3 | 2 1 . . . Hauler 1 | . 1 . . . Recycler 2 | . 1 . . 1 Mechanic 1 | . . . . 1 Watcher 2 | . 2 . . . Swarmer 10 | . 2 . . 8 Grunt 11 | . 11 . . . Sentry 2 | . . . . 2 Programmer 7 | . . . . 7 Behemoth 1 | . . . . 1 Subdweller 2 | . . 2 . . Best Kill Streak 6 | 2 5 2 . 6 Combat Bots Only 5 | . 5 2 . 5 Max Kills in Single Turn 5 | 1 5 1 . 3 Gunslinging . | . . . . . Exploded 3 | . 3 1 . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 391 | . 48 11 . 332 Missed 126 | . 13 5 . 108 Hits 265 | . 35 6 . 224 Projectile 265 | . 35 6 . 224 AOE 1 | . . . . 1 Critical Strikes 11 | . 2 . . 9 Damage Taken 4696 | . 428 138 . 4130 Core 1068 | . 61 24 . 983 Absorbed by Shields . | . . . . . Ignored by Resistances 331 | . . . . 331 Core Remaining (%) 83 | 100 . . 66 . Volleys Fired 100 | 5 36 3 . 56 Largest 2 | 2 2 2 . 2 Hottest 179 | 80 112 60 . 179 Shots Fired 160 | 10 63 6 . 81 Gun 77 | 10 49 4 . 14 Cannon 56 | . 4 . . 52 Launcher 27 | . 10 2 . 15 Special . | . . . . . Kinetic 22 | . . 4 . 18 Thermal 64 | 10 8 . . 46 Explosive 25 | . 10 2 . 13 Electromagnetic 49 | . 45 . . 4 Robot Hit Streak 18 | 3 5 7 . 18 Robot Miss Streak 4 | 1 4 . . 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 104 | 6 32 5 . 61 Core Hits 89 | 2 30 3 . 54 Critical Kills 3 | . . . . 3 Critical Parts Destroyed 3 | . . . . 3 Critical Strikes 7 | . 1 . . 6 Destroy 6 | . . . . 6 Corrupt 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4754 | 64 1311 197 . 3182 Guns 790 | 64 389 42 . 295 Cannons 1270 | . 69 . . 1201 Explosions 2677 | . 853 155 . 1669 Melee . | . . . . . Ramming 17 | . . . . 17 Kinetic 198 | . . 42 . 156 Thermal 1739 | 64 32 . . 1643 Explosive 2257 | . 853 155 . 1249 Electromagnetic 543 | . 426 . . 117 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 13 | . . . . 13 Average Corruption 7 | . . . . 7 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 36 | . . . . 36 Message Errors 6 | . . . . 6 Matter Fused 11 | . . . . 11 Heat Flow Errors 3 | . . . . 3 Energy Discharges 6 | . . . . 6 Parts Rejected 3 | . . . . 3 Parts Fused 1 | . . . . 1 Data Loss (minor) 2 | . . . . 2 Alerts 2 | . . . . 2 Misdirections 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 154 | . 1 . . 153 Projectiles 23 | . 1 . . 22 Explosions 131 | . . . . 131 Melee . | . . . . . Knockbacks 2 | . . . . 2 Impact . | . . . . . Kinetic 2 | . . . . 2 Secondary . | . . . . . Self-Inflicted Damage 312 | . 36 . . 276 Shots 11 | . 2 . . 9 Rammed 10 | . . . . 10 Targets Rammed 10 | . . . . 10 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 383 | 90 285 . . 383 Average Temperature 89 | 47 81 . . 103 Received Heat Transfer 423 | . 216 . . 207 Effects 2 | . 1 . . 1 Energy Bleed 2 | . 1 . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . 2 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | 1 . . . 2 Heat Transferred 2178 | 150 75 . . 1953 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level 2 | . 1 . . 2 Low Security (%) 70 | 100 98 . . 50 Level 1 25 | . 1 . . 42 Level 2 4 | . . . . 7 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 519 | 10 204 . . 519 Initial . | . . . . . Average 137 | 1 81 . . 180 Influence Increases 1499 | 10 478 . . 1011 Destroy 0b10 Robot/C 620 | . 260 . . 360 Destroy 0b10 Robot/NC 70 | 10 35 . . 25 Destroy Leader 136 | . 66 . . 70 Successful Hack 60 | . 25 . . 35 Disable Machine 135 | . 30 . . 105 Destroy Structure 208 | . 62 . . 146 Partial Spotted 30 | . . . . 30 Lose Combat Pursuer 240 | . . . . 240 Influence Decreases 1014 | 10 314 140 24 526 Entered New Map 104 | . . 80 24 . Time Decay 710 | 10 304 60 . 336 Lost Part 200 | . 10 . . 190 Squads Dispatched 9 | . 3 . . 6 Investigation 1 | . 1 . . . Extermination 4 | . . . . 4 Reinforcement 3 | . 2 . . 1 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Distress Signals 3 | . . . . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 68 | . 24 2 . 42 Peak Tracking Total 11 | . 5 2 . 11 Tactical Retreats 11 | . . . . 11 Traps | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered 4 | . 1 . . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -7 -5 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled 9 | . 2 . . 7 Max in Single Turn 4 | . 1 . . 4 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 17 | . 3 . 6 8 Terminals 10 | . 3 . . 7 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 55 | . 21 . 16 18 Successful 36 | . 12 . 16 8 Failed 19 | . 9 . . 10 Catastrophic 3 | . . . . 3 Database Lockouts . | . . . . . Manual 22 | . 9 . . 13 Terminals 36 | . 21 . . 15 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 3 | . . . . 3 Terminal Hacks 30 | . 9 . 16 5 Record 10 | . . . 9 1 Robot Analysis 8 | . 2 . 6 . Prototype ID Bank 1 | . 1 . . . Terminal Index 2 | . 1 . . 1 Recycling Unit Index 1 | . . . . 1 Locate Traps 3 | . 2 . . 1 Hauler Manifests 2 | . 2 . . . Zone Layout 2 | . 1 . . 1 Proto ID Catalog 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 6 | . 3 . . 3 Terminals 6 | . 3 . . 3 Botnet 6 | . 3 . . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . 3 . . 8 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -7 -5 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Scr Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 4559 | 4 878 138 2923 616 Sensors 611 | . . . . 611 Structural 1316 | . . . 751 565 Seismic 3192 | 4 878 138 2172 . Robot Analysis Total 8 | . 2 . 6 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -7 -5 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 5427 | 80 878 138 2923 1408 Spaces Moved 3393 | 45 390 56 1624 1278 Core 224 | 22 . . . 202 Treads 2486 | 23 390 56 1624 393 Legs . | . . . . . Wheels 15 | . . . . 15 Hover . | . . . . . Flight 668 | . . . . 668 Fastest Speed 40 | 50 160 160 160 40 Average Speed 132 | 110 160 160 160 87 Slowest Speed 250 | 160 160 160 160 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 3 | . . . . 3 Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 41 | 4 75 7 90 30 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 6 | . . . 6 . Spaces Dug 3 | . . . . 3 Terrain Destroyed 146 | . 63 5 . 78 Melee . | . . . . . Projectile 3 | . . . . 3 AOE 143 | . 63 5 . 75 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Total 4169 | 65 584 97 1953 1470 Wait 515 | . 102 35 304 74 Move 3383 | 44 389 55 1623 1272 Hop 3 | . . . . 3 Pick Up 61 | 9 26 . 8 18 Fast Attach 10 | 1 2 . 2 5 Attach 28 | 6 1 . 1 20 Detach 2 | . . . . 2 Swap 26 | . 12 4 3 7 Drop 31 | . 16 . 12 3 Fire 100 | 5 36 3 . 56 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 10 | . . . . 10 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 429 | -10/Materials | Discovered new exit (range 7) 797 | -10/Materials | Discovered new exit (range 9) 869 | -10/Materials | Discovered new exit (range 5) 943 | -10/Materials | Discovered new exit (range 5) 959 | -10/Materials | Entered Subcaves 960 | -10/Subcaves | Approached by a straggling Scientist 1025 | -10/Subcaves | Learned location of Zion (-6) 1025 | -10/Subcaves | Met a Zionite searching for "candidates" 1063 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1075 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1097 | -10/Subcaves | Entered Scraptown 1165 | -7/Scraptown | Visited Shadow of the Wyrm 1191 | -7/Scraptown | Visited Bundlers 1300 | -7/Scraptown | Visited Fellowship of the Rings 1329 | -7/Scraptown | Visited TADAMA 1365 | -7/Scraptown | Visited The Evicted 1421 | -7/Scraptown | Visited Cave Peace 1477 | -7/Scraptown | Visited Cyclists 1901 | -7/Scraptown | Discovered new exit (range 11) 2189 | -7/Scraptown | Visited UFD Registry 2189 | -7/Scraptown | Registered with UFD as "Steamparser" 2233 | -7/Scraptown | Visited Analyses Database 2268 | -7/Scraptown | Visited Junk Repository 2313 | -7/Scraptown | Visited Infowarlord's Domain 2529 | -7/Scraptown | Visited Science Testing Area 2556 | -7/Scraptown | Visited Scrapoid Pod Storage 2580 | -7/Scraptown | Visited Junk Repository 2607 | -7/Scraptown | Visited Botcube Research 2777 | -7/Scraptown | Visited Scrap Suit Storage 2849 | -7/Scraptown | Visited Science Guys 2933 | -7/Scraptown | Visited Abandonware Association 2949 | -7/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 2956 | -7/Scraptown | Learned abandonware demo "HACKBUD.EXE" 2956 | -7/Scraptown | Learned abandonware demo "MELTYB.EXE" 3540 | -7/Scraptown | Found Exp. Sensor Array 3620 | -7/Scraptown | Met Optimus 3620 | -7/Scraptown | Accepted into 0bPrime 3709 | -7/Scraptown | Discovered new exit (range 3) 4020 | -7/Scraptown | Civil war broke out across Scraptown 4020 | -7/Scraptown | Entered Factory 4020 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x7 4552 | -5/Factory | Spotted B-75 Beast 4611 | -5/Factory | Destroyed B-75 Beast 4655 | -5/Factory | Garrison activated, responded to threat 4672 | -5/Factory | Released all parts (6) 4701 | -5/Factory | Lost 11 parts (1p4n4u2w) 4719 | -5/Factory | System corruption reached 10% 4856 | -5/Factory | Discovered new exit (range 4) 4953 | -5/Factory | Cargo convoy interrupted 5087 | -5/Factory | Core integrity fell below 50% 5392 | -5/Factory | Core integrity fell below 20% 5428 | -5/Factory | Self-destructed Last Messages --------------- Acquired 44 matter. Acquired 2 matter. HV Slug penetrates Door. P-70 Sage suffers critical hit (Destroy). P-70 Sage destroyed. HV Slug penetrates P-70 Sage. P-70 Sage suffers critical hit (Destroy). P-70 Sage destroyed. Acquired Adv. Heat Sink. K-01 Serf collects debris. Slug penetrates Wall. Hyp. Gauss Cannon destroyed. K-01 Serf collects debris. Penetrated by Slug. System corrupted: Energy discharge (-107). Penetrated by Slug. Arm. Medium Treads destroyed. Penetrated by Slug. Rnf. Deuterium Engine destroyed. Penetrated by Slug. 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