Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.19 @ 12:45:04 Player: AF_C2_5001 Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (186) 930 Value Destroyed (5073) 5073 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (2636) 2636 TOTAL SCORE: 14059 Bonus ------- High Alert Combat Kills 43 Follower Combat Kills 323 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -30 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 578/1100 System Corruption 0% Temperature Cool (63) Movement Treading (180) Ox1 Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- Zionite Light DM Reactor > --- PROPULSION (3) --- Improved Treads Medium Treads Medium Treads > --- UTILITY (9) ------ High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Assembled Biocell Array Assembled Combat Suite Improved Heavy Armor Plating GOLEM Unit > --- WEAPON (2) ------- Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY (28) --- High-capacity Storage Unit Zionite Biocell (1000) GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Zionite Composite Leg I Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents High-capacity Storage Unit High-capacity Storage Unit Assembled Biocell Array Assembled Suspension Frame Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Zionite Light DM Reactor Zionite Light DM Reactor Armored Huge Wheel Experimental Heat Sink High-capacity Storage Unit High-capacity Storage Unit Particle Charger Makeshift Cloaking Device Zionite Weapon Casing Zionite Weapon Casing Zionite Laser-S Zionite Laser-S Zionite Laser-S Zionite Laser-S Zionite Laser-S Zionite Laser-S Zionite Phaser-S Zionite Phaser-S Rocket Launcher [Rating: 122] Favorites ----------- Power Zionite Light DM Reactor Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Assembled Alloy Leg Wheel Armored Huge Wheel Hover Unit Zionite Glidesys II Utility Large Storage Unit Device GOLEM Unit Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Assembled Focal Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Slots Evolved 8 | . . 2 2 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . Propulsion 1 | . . 1 . . . . . . . . . . . Utility 7 | . . 1 2 2 . . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 183 | 4 10 16 21 30 6 2 . 4 12 2 14 60 2 Power 16 | 1 1 3 2 2 1 . . 1 1 . . 4 . Engine 10 | 1 1 3 2 2 . . . . 1 . . . . Core 2 | . . . . . 1 . . 1 . . . . . Reactor 4 | . . . . . . . . . . . . 4 . Propulsion 30 | 2 2 5 4 6 1 . . . 2 . . 7 1 Treads 13 | . . 2 4 3 . . . . 1 . . 2 1 Leg 3 | . . . . . . . . . 1 . . 2 . Wheel 13 | 2 2 3 . 3 1 . . . . . . 2 . Hover 1 | . . . . . . . . . . . . 1 . Flight . | . . . . . . . . . . . . . . Utility 75 | 1 2 2 6 10 2 2 . 1 7 . 12 29 1 Device 17 | . . . 2 3 1 . . . 2 . 2 7 . Storage 18 | 1 1 2 2 2 . 1 . . . . . 9 . Processor 10 | . 1 . . 1 . . . . 1 . 6 1 . Hackware . | . . . . . . . . . . . . . . Protection 30 | . . . 2 4 1 1 . 1 4 . 4 12 1 Artifact . | . . . . . . . . . . . . . . Weapon 62 | . 5 6 9 12 2 . . 2 2 2 2 20 . Energy Gun 26 | . 2 2 7 6 . . . . . . . 9 . Energy Cannon 16 | . 1 . 1 4 . . . . . 1 2 7 . Ballistic Gun 17 | . 1 4 1 1 2 . . 2 2 1 . 3 . Ballistic Cannon 1 | . 1 . . . . . . . . . . . . Launcher 2 | . . . . 1 . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . 2 4 . . . . . 1 . 7 11 . Parts Lost 60 | . 6 10 5 9 2 . . 2 6 . 1 19 . Power 7 | . 1 1 . 1 1 . . . 1 . . 2 . Propulsion 16 | . 2 4 3 3 1 . . . . . . 3 . Utility 20 | . . 1 1 3 . . . 1 4 . 1 9 . Weapon 17 | . 3 4 1 2 . . . 1 1 . . 5 . Highest Loss Streak 13 | . 4 5 2 3 2 . . 1 3 . 1 13 . Average Slot Usage (%) 90 | . 88 85 92 95 98 92 92 91 89 86 89 89 89 Engine 3 | . 12 9 9 6 5 . . . 2 6 6 . . Core 1 | . . . . . 1 7 7 7 3 . . . . Reactor 2 | . . . . . . . . . . . . 5 6 Treads 8 | . . 2 25 16 20 7 7 7 3 . . 4 18 Leg 3 | . . . . . . . . . 2 6 6 8 1 Wheel 5 | . 23 20 . 4 . 7 7 7 6 6 6 2 . Device 8 | . . . 6 12 7 3 . . 3 . 2 13 16 Storage 25 | . 14 23 27 23 23 26 30 30 26 26 26 25 26 Processor 5 | . 11 7 . 4 7 7 7 7 10 6 9 3 . Protection 10 | . . . 5 10 15 15 15 14 14 20 16 9 6 Energy Gun 2 | . 15 4 11 4 . . . . . . . 2 . Energy Cannon 5 | . . . . 9 1 . . . . . 5 10 13 Ballistic Gun 5 | . 4 10 6 . 13 15 15 15 13 13 7 . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 155 | 7 25 62 65 76 76 86 86 86 100 93 100 145 155 Greatest Support 94 | 26 26 36 60 60 60 28 28 28 28 28 28 94 89 Greatest Overweight (x) 42 | . 8 6 6 7 2 3 3 3 3 3 3 42 2 Average Overweight (x) 2 | . . 2 1 3 1 2 3 2 2 3 2 3 1 Largest Inventory Capacity 40 | 6 12 22 22 22 22 28 28 28 28 28 28 40 28 Average Capacity 24 | 4 9 17 22 22 22 25 28 28 28 28 28 27 28 Most Carried 32 | 4 7 22 22 22 22 28 28 28 28 28 28 32 28 Average Carried 22 | 2 5 10 21 21 21 24 28 27 27 28 27 23 27 Final Capacity 28 | 6 10 22 22 22 22 28 28 28 28 28 28 28 28 Final Carried 28 | 4 5 21 21 22 22 28 28 26 28 28 28 28 28 Class Distribution -------------------- 59% | Hauler-Mutant 18% | Hauler-Golem 14% | Scavenger-Mutant 7% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Zion Hauler-Mutant | -6/Deep Caves Hauler-Golem | -5/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Matter Collected 3464 | 198 187 320 490 376 226 160 . 154 428 35 56 814 20 Remotely . | . . . . . . . . . . . . . . Salvage Created 8695 | . 309 764 1044 1474 472 282 . 125 818 . . 3080 327 Parts 289 | . 14 39 44 60 13 14 . 4 53 . . 35 13 Haulers Intercepted 3 | . . . 2 1 . . . . . . . . . Recyclers Shooed 2 | . . . . 1 . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 47 | . . . . . 10 16 . 11 . . . . 10 Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Combat Hostiles Destroyed 164 | . 7 16 18 24 5 7 . 3 16 . . 63 5 Melee 1 | . 1 . . . . . . . . . . . . Guns 68 | . 5 8 18 5 5 7 . 3 16 . . 1 . Cannons 57 | . 1 8 . 13 . . . . . . . 30 5 AOE 34 | . . . . 4 . . . . . . . 30 . Classes Destroyed 16 | . 2 5 2 1 . . . . . . . 5 1 Worker 3 | . . 2 . 1 . . . . . . . . . Builder 3 | . 1 . . . . . . . 2 . . . . Hauler 3 | . . . 2 1 . . . . . . . . . Recycler 7 | . . 2 . 5 . . . . . . . . . Swarmer 25 | . . 4 . 8 3 3 . 1 6 . . . . Grunt 51 | . 7 7 14 8 1 3 . 2 6 . . . 3 Brawler 1 | . . . . . . . . . . . . . 1 Duelist 3 | . . 1 1 . . . . . 1 . . . . Sentry 13 | . . 4 2 5 1 . . . 1 . . . . Hunter 5 | . . . 1 1 . 1 . . 2 . . . . Programmer 3 | . . . . 2 . . . . . . . . 1 Z-Technician 4 | . . . . . . . . . . . . 4 . Z-Light 2 | . . . . . . . . . . . . 2 . Assembler 2 | . . . . . . . . . . . . 2 . Assembled 36 | . . . . . . . . . . . . 36 . Golem 24 | . . . . . . . . . . . . 24 . Best Kill Streak 35 | . 4 5 5 10 4 4 . 2 5 . . 35 2 Combat Bots Only 33 | . 3 5 5 7 4 4 . 2 5 . . 33 2 Max Kills in Single Turn 10 | . 1 1 1 2 1 2 . 1 1 . . 10 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 10 | . . . . 2 . . . . . . . 10 . Melee 1 | . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Damage Taken 11351 | . 522 692 1279 1313 423 272 . 411 2120 . . 4076 243 Core 1746 | . 116 198 291 90 52 18 . 109 327 . . 506 39 Absorbed by Shields 415 | . . . . 393 22 . . . . . . . . Core Remaining (%) 62 | 100 53 50 47 . . . . 61 . . . . . Volleys Fired 659 | . 35 66 61 83 20 14 . 19 68 3 . 275 15 Largest 2 | . 2 2 2 2 2 2 . 2 2 2 . 2 2 Hottest 180 | . 100 91 112 136 96 56 . 56 46 56 . 180 50 Shots Fired 1124 | . 68 119 122 162 40 28 . 36 135 5 . 383 26 Gun 621 | . 44 75 122 48 36 28 . 36 135 4 . 93 . Cannon 488 | . 24 44 . 108 4 . . . . 1 . 281 26 Launcher 15 | . . . . 6 . . . . . . . 9 . Special . | . . . . . . . . . . . . . . Kinetic 460 | . 44 93 68 3 36 28 . 36 135 4 . 13 . Thermal 544 | . 24 12 54 141 4 . . . . . . 283 26 Explosive 15 | . . . . 6 . . . . . . . 9 . Electromagnetic 102 | . . 14 . 12 . . . . . 1 . 75 . Phasic 3 | . . . . . . . . . . . . 3 . Robot Hit Streak 51 | . 11 28 29 15 14 6 . 8 21 . . 51 22 Robot Miss Streak 7 | . 2 4 2 3 6 7 . 7 3 . . 7 2 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 9 | . . . 5 . 1 . . . 3 . . . . Max Gunslinging Chain 1 | . . . 1 . 1 . . . 1 . . . . Shots Hit Robots 770 | . 49 90 105 110 34 27 . 24 105 . . 209 17 Core Hits 501 | . 19 29 42 53 35 31 . 19 48 . . 218 7 Critical Hits 12 | . 1 3 . 4 . . . . . . . 4 . Critical Kills 3 | . . 1 . 2 . . . . . . . . . Critical Parts Destroyed 7 | . 1 2 . 2 . . . . . . . 2 . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 20387 | . 640 1253 1614 2729 722 443 . 326 1487 . . 10315 858 Guns 6591 | . 366 763 1611 564 702 443 . 326 1487 . . 329 . Cannons 10851 | . 268 490 . 1644 20 . . . . . . 7571 858 Explosions 2935 | . . . . 520 . . . . . . . 2415 . Melee . | . . . . . . . . . . . . . . Ramming 10 | . 6 . 3 1 . . . . . . . . . Kinetic 5429 | . 422 940 828 66 702 443 . 326 1487 . . 215 . Thermal 10885 | . 212 134 783 2002 20 . . . . . . 6876 858 Explosive 2892 | . . . . 520 . . . . . . . 2372 . Electromagnetic 1171 | . . 179 . 140 . . . . . . . 852 . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 1 | . 1 . . . . . . . 1 1 1 . . Average Corruption 1 | . 1 . . . . . . . 1 1 1 . . Corruption Purged . | . . . . . . . . . . . . . . Effects 4 | . 3 . . . . . . . 1 . . . . Message Errors 1 | . 1 . . . . . . . . . . . . Energy Discharges 2 | . 2 . . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 458 | . 4 1 . 71 . . . . . . . 229 153 Projectiles 356 | . 4 1 . 42 . . . . . . . 156 153 Explosions 102 | . . . . 29 . . . . . . . 73 . Melee . | . . . . . . . . . . . . . . Knockbacks 8 | . 4 4 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 6 | . 3 3 . . . . . . . . . . . Secondary 2 | . 1 1 . . . . . . . . . . . Self-Inflicted Damage 168 | . 3 . . 103 . . . . . . . 62 . Shots 4 | . . . . 2 . . . . . . . 2 . Rammed 3 | . 1 . 1 1 . . . . . . . . . Targets Rammed 3 | . 1 . 1 1 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 444 | . 237 160 444 126 108 77 . 2 84 24 . 348 54 Average Temperature 53 | . 62 36 103 41 28 26 . 2 32 14 . 88 18 Received Heat Transfer 2908 | . 264 210 585 283 81 69 . 93 294 . . 957 72 Effects 1 | . . . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . . . 2 . Parts Fried 5 | . . . . . . . . . . . . 5 . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 2 | . . . . 2 . . . . . . . . . Combat Hostiles 2 | . . . . 2 . . . . . . . . . Parts Melted 18 | . 1 . 2 13 . . . . . . . 1 1 Heat Transferred 10468 | . 546 333 1665 3515 37 . . . . . . 3972 400 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Peak Influence 548 | . 196 244 408 548 . . . . 306 . . . . Initial 95 | . . 82 39 95 . . . . 66 . . . . Average 161 | . 90 128 217 204 . . . . 114 . . . . Maximum Alert Level 2 | . . 1 2 2 . . . . 1 . . . . Low Security (%) 64 | 100 100 66 25 62 . . . . 89 . . . . Level 1 29 | . . 33 73 19 . . . . 10 . . . . Level 2 5 | . . . . 17 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 15 | . 2 2 3 5 . . . . 3 . . . . Investigation 5 | . 1 1 1 1 . . . . 1 . . . . Extermination 2 | . . . . 1 . . . . 1 . . . . Reinforcement 6 | . 1 1 2 1 . . . . 1 . . . . Assault 2 | . . . . 2 . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . 1 . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Distress Signals 6 | . 2 2 2 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 226 | . 14 21 27 37 6 8 . 12 23 . . 71 7 Peak Tracking Total 37 | . 6 5 5 5 5 4 . 4 5 . . 37 4 Tactical Retreats 22 | . 2 3 1 5 1 . . 2 1 . . 7 . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Traps Triggered 4 | . 2 . 1 . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Machines Disabled 10 | . 1 2 2 2 . . . . . . . 3 . Max in Single Turn 1 | . 1 1 1 1 . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Machines Accessed 24 | . 4 6 4 1 . 2 4 . 2 . 1 . . Terminals 17 | . 4 6 4 1 . . . . 2 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 88 | . 14 19 14 4 . 3 25 . 6 . 3 . . Successful 57 | . 7 11 5 . . 3 25 . 3 . 3 . . Failed 29 | . 6 7 9 4 . . . . 3 . . . . Catastrophic 6 | . . 2 2 1 . . . . 1 . . . . Database Lockouts 2 | . 1 1 . . . . . . . . . . . Manual 44 | . 14 10 12 . . . . . 4 . 4 . . Terminals 57 | . 14 19 14 4 . . . . 6 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 49 | . 3 10 3 . . 3 25 . 2 . 3 . . Record 13 | . . . . . . 2 11 . . . . . . Part Schematic 9 | . 1 . . . . . 5 . . . 3 . . Robot Schematic 6 | . . . . . . . 6 . . . . . . Robot Analysis 4 | . 1 1 2 . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . 3 . . . . . . Open Door 1 | . . . . . . 1 . . . . . . . Level Access Points 1 | . . 1 . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . 1 . . . . Unreport Threat 2 | . . 2 . . . . . . . . . . . Locate Traps 2 | . . 1 1 . . . . . . . . . . Recall Investigation 1 | . . 1 . . . . . . . . . . . Recall Reinforcements 1 | . . 1 . . . . . . . . . . . Zone Layout 5 | . 1 3 . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 8 | . 4 1 2 . . . . . 1 . . . . Terminals 8 | . 4 1 2 . . . . . 1 . . . . Track 1 | . 1 . . . . . . . . . . . . Botnet 6 | . 2 1 2 . . . . . 1 . . . . Disrupt 1 | . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 16 | . 3 6 4 1 . . . . 2 . . . . Full Trace Events 5 | . 1 1 1 1 . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 6 . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 9 | . 1 . . . . . 5 . . . 3 . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Total Allies 2 | . . . . . 1 . . 1 . . . . . Largest Group 2 | . . . . . 1 1 1 2 2 . . . . Highest-Rated Group 126 | . . . . . 32 32 32 126 126 . . . . Highest-Rated Ally 94 | . . . . . 32 32 32 94 94 . . . . Total Orders 1 | . . . . . . . . 1 . . . . . AID 1 | . . . . . . . . 1 . . . . . Ally Attacks 48 | . . . . . . 8 . 30 10 . . . . Total Damage 1555 | . . . . . . 168 . 1056 331 . . . . Kills 11 | . . . . . . 1 . 8 2 . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Robot Analysis Total 4 | . 1 1 2 . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . 2 2 . . . 1 1 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Turns Passed 11875 | 51 397 808 874 1255 834 596 118 571 820 168 1044 3947 392 Spaces Moved 5859 | 44 260 508 353 543 435 425 86 405 441 121 776 1299 163 Core 7 | 1 5 . . . . . . . . . . 1 . Treads 1381 | . . 1 340 315 393 . . . . . . 169 163 Legs 195 | . . . . . . . . . . . . 195 . Wheels 4276 | 43 255 507 13 228 42 425 86 405 441 121 776 934 . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 140 106 120 120 130 120 120 130 120 120 180 Average Speed 141 | 88 96 107 178 163 174 125 130 122 129 130 129 152 182 Slowest Speed 2150 | 90 450 220 180 220 180 130 130 130 130 130 130 2150 200 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 45 | 5 40 46 31 15 62 56 74 68 17 23 83 85 33 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 2 | . . . . . . . 1 . . . 1 . . Known Exits Taken 3 | . . 1 . . . . . . 1 . 1 . . Unknown Exits Taken 10 | 1 1 . 1 1 1 1 1 1 . 1 . 1 . Scrap Searched 11 | . . . . . 1 2 . 3 . 1 3 . 1 Spaces Dug 95 | . . . . 18 . . . . . . . 73 4 Terrain Destroyed 172 | . . . . 78 1 . . . . . . 84 9 Melee . | . . . . . . . . . . . . . . Projectile 94 | . . . . . 1 . . . . . . 84 9 AOE 78 | . . . . 78 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Total 8379 | 53 340 658 474 744 479 471 92 446 554 126 812 2896 234 Wait 1397 | 2 26 39 19 57 7 16 7 10 15 1 6 1149 43 Move 5846 | 43 259 507 352 542 434 424 85 404 440 120 775 1298 163 Hop . | . . . . . . . . . . . . . . Pick Up 132 | 4 6 24 6 12 3 10 . 4 11 . 4 46 2 Fast Attach 81 | 4 6 11 14 12 2 1 . . 2 . 11 16 2 Attach 54 | . 4 5 4 6 2 . . 3 7 . 3 20 . Detach 7 | . . . 1 2 . . . . . . . 4 . Swap 49 | . . . 3 12 2 1 . 1 3 2 1 24 . Drop 144 | . 3 6 13 17 4 5 . 5 8 . 12 62 9 Fire 659 | . 35 66 61 83 20 14 . 19 68 3 . 275 15 Melee . | . . . . . . . . . . . . . . Ram 2 | . 1 . . 1 . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 7 | . . . . . 5 . . . . . . 2 . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x2 / *Low x2) -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 52 | -11/Scrapyard | Entered Materials 111 | -10/Materials | Discovered new exit (range 14) 158 | -10/Materials | Discovered new exit (range 20) 335 | -10/Materials | Build established: Mutant 342 | -10/Materials | Lost 4 parts (1n3w) 384 | -10/Materials | Central database locked down 428 | -10/Materials | Discovered new exit (range 16) 449 | -10/Materials | Entered another Materials area 449 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 632 | -9/Materials | Identified exit to Materials 779 | -9/Materials | Discovered new exit (range 6) 1018 | -9/Materials | Lost 5 parts (1p1n1u2w) 1041 | -9/Materials | Central database locked down 1257 | -9/Materials | Entered another Materials area 1257 | -8/Materials | Evolved 2 slots: Utility x2 1421 | -8/Materials | Build established: Hauler-Mutant 1651 | -8/Materials | Core integrity fell below 50% 2094 | -8/Materials | Discovered new exit (range 7) 2131 | -8/Materials | Entered Factory 2131 | -7/Factory | Evolved 2 slots: Utility x2 2256 | -7/Factory | Lost 3 parts (1p1u1w) 3063 | -7/Factory | Discovered new exit (range 8) 3069 | -7/Factory | Destroyed 7 combat bots 3322 | -7/Factory | Discovered new exit (range 19) 3331 | -7/Factory | First assault squad dispatched 3357 | -7/Factory | Build established: Scavenger-Mutant 3386 | -7/Factory | Entered Lower Caves 3439 | -7/Lower Caves | Learned location of 1 exit from Factory 3703 | -7/Lower Caves | Learned Factory stockpile data 4031 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4188 | -7/Lower Caves | Discovered new exit (range 3) 4220 | -7/Lower Caves | Entered another Lower Caves area 4220 | -7/Lower Caves | Accompanied by 1 ally 4220 | -7/Lower Caves | Discovered new exit (range 20) 4246 | -7/Lower Caves | Learned Factory stockpile data 4259 | -7/Lower Caves | Learned location of 1 exit from Factory 4736 | -7/Lower Caves | Build established: Hauler-Mutant 4794 | -7/Lower Caves | Discovered new exit (range 7) 4799 | -7/Lower Caves | Encountered a Warlord checkpoint 4816 | -7/Lower Caves | Entered Data Miner 4816 | -7/Data Miner | Accompanied by 1 ally 4816 | -7/Data Miner | Discovered new exit (range 6) 4836 | -7/Data Miner | Met Data Miner 4875 | -7/Data Miner | Learned location of Section 7 (-3) 4875 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4891 | -7/Data Miner | Received God Mode back door access code from Data Miner 4934 | -7/Data Miner | Entered Proximity Caves 4934 | -6/Proximity Caves | Accompanied by 1 ally 5064 | -6/Proximity Caves | Escorted by Enhanced Grunt 5475 | -6/Proximity Caves | Discovered new exit (range 17) 5505 | -6/Proximity Caves | Entered Factory 5505 | -6/Factory | Accompanied by 2 allies 5505 | -6/Factory | Evolved 2 slots: Utility x2 5506 | -6/Factory | Identified exit to Factory 5759 | -6/Factory | Identified exit to Lower Caves 5789 | -6/Factory | Incoming investigation squad redirected 5971 | -6/Factory | Lost 3 parts (1p1u1w) 6325 | -6/Factory | Entered Lower Caves 6490 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 6493 | -6/Lower Caves | Entered Zion 6553 | -6/Zion | Discovered new exit (range 18) 6662 | -6/Zion | System corruption cleaned by Quarantine Array 6909 | -6/Zion | Identified exit to Deep Caves 7055 | -6/Zion | Found Prototype Processor 7055 | -6/Zion | Identified Exp. Terrain Scan Processor 7058 | -6/Zion | Found Prototype Processor 7058 | -6/Zion | Identified Spectral Analyzer 7069 | -6/Zion | Found Prototype Processor 7069 | -6/Zion | Identified Exp. Target Analyzer 7072 | -6/Zion | Found Prototype Processor 7072 | -6/Zion | Identified Exp. Signal Interpreter 7077 | -6/Zion | Found Prototype Processor 7077 | -6/Zion | Identified Exp. Melee Analysis Suite 7207 | -6/Zion | Found Prototype Device 7207 | -6/Zion | Identified Bomb Factory No. 2 7245 | -6/Zion | Given the Hacking Drone Bay 7276 | -6/Zion | Learned Factory terminal intel 7297 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 7513 | -6/Zion | Opened final containment barrier to the Deep Caves 7532 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 7537 | -6/Zion | Entered Deep Caves 7797 | -6/Deep Caves | Attacked by Z-Imprinter 7836 | -6/Deep Caves | Core integrity fell below 50% 7851 | -6/Deep Caves | Destroyed Z-Imprinter 7899 | -6/Deep Caves | Lost 13 parts (1p3n4u5w) 7922 | -6/Deep Caves | Found Prototype Protection 7922 | -6/Deep Caves | Identified Zio. Weapon Casing 8010 | -6/Deep Caves | Found Prototype Protection 8012 | -6/Deep Caves | Identified Zio. Heavy Carapace 8061 | -6/Deep Caves | Found Zio. Weapon Casing 8065 | -6/Deep Caves | Found Zio. Heavy Carapace 8076 | -6/Deep Caves | Found Zio. Weapon Casing 8178 | -6/Deep Caves | Z-Facility disabled 8634 | -6/Deep Caves | Discovered new exit (range 6) 8733 | -6/Deep Caves | Spotted as-15990 8739 | -6/Deep Caves | Core integrity fell below 20% 8765 | -6/Deep Caves | Destroyed as-15990 8771 | -6/Deep Caves | Found GOLEM Unit 8896 | -6/Deep Caves | Spotted as-35785 8939 | -6/Deep Caves | Destroyed as-35785 8967 | -6/Deep Caves | Lost 4 parts (4u) 9040 | -6/Deep Caves | Found Surveybot 24 Chip 9043 | -6/Deep Caves | Found Surveybot 24 Scanner 9896 | -6/Deep Caves | Build established: Hauler-Golem 9900 | -6/Deep Caves | Triggered Deep Caves wall 9900 | -6/Deep Caves | Spotted AS-68087 9905 | -6/Deep Caves | Exposed GOLEM chamber 9912 | -6/Deep Caves | Spotted AS-85497 9933 | -6/Deep Caves | Destroyed AS-85497 9950 | -6/Deep Caves | Destroyed 33 combat bots 9951 | -6/Deep Caves | Destroyed AS-68087 10435 | -6/Deep Caves | Found GOLEM Unit 10491 | -6/Deep Caves | Found GOLEM Unit 10508 | -6/Deep Caves | Found GOLEM Unit 10603 | -6/Deep Caves | Found GOLEM Unit 10645 | -6/Deep Caves | Found GOLEM Unit 10664 | -6/Deep Caves | Found GOLEM Unit 10669 | -6/Deep Caves | Found GOLEM Unit 10718 | -6/Deep Caves | Found GOLEM Unit 10723 | -6/Deep Caves | Found GOLEM Unit 10740 | -6/Deep Caves | Found GOLEM Unit 10929 | -6/Deep Caves | Found GOLEM Unit 10986 | -6/Deep Caves | Found GOLEM Unit 10991 | -6/Deep Caves | Found GOLEM Unit 10998 | -6/Deep Caves | Found GOLEM Unit 11071 | -6/Deep Caves | Found GOLEM Unit 11266 | -6/Deep Caves | Found GOLEM Unit 11367 | -6/Deep Caves | Found GOLEM Unit 11484 | -6/Deep Caves | Entered Proximity Caves 11865 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11876 | -5/Proximity Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 11701_ Found Remote Datajack. 11701_ Found Imp. Heavy Armor Plating. 11701_ Found Mak. Terrain Scanner. 11701_ Found 31 Matter. 11705_ Discarded Asb. Suspension Frame. 11706_ GOLEM Unit beginning Asb. Nanovents integration. 11706_ Discarded Asb. Nanovents. 11706_ Discarded Asb. Alloy Armor. 11707_ GOLEM Unit beginning Asb. Nanovents integration. 11707_ Discarded Asb. Nanovents. 11707_ Acquired Imp. Heavy Armor Plating. 11709_ Acquired 10 matter. 11783_ A5-16G(k) breaks down the debris. 11865_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 11868_ Penetrated by Slug. 11868_ Critical hit. 11870_ Destroyed Carbon-fiber Leg. 11870_ Slug penetrates G-50 Soldier. 11873_ G-50 Soldier destroyed. 11873_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?? #???????????????????????????????????????????? | | # #????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????#??????????????????????????????????????? | | ?????????# ?????????????????????????????????????? | | ?????#### ??????????????????????????????????????? | | ?????? ?????????????????????????????????????? | | #????? ??????????????????????????????????????? | | #????## ??????????????????####?????????????????? | | #????# %#?????????????##??#; ;##????????????????? | | #???## ##???????????## ## ;##???????????????? | | #?### ##????????### #???????????????? | | #?#%% #????????# ##??????????????? | | #?#% ########### ##?????????????? | | #?#% # #?????????????? | | ###% #?????????????? | | ## ###### #?????????????? | | ### #????# @ # #?????????????? | | #### #?# #????# ##????????????????? | | ##??# #?# #????# ## #?????????????????? | | #???######?# #????##; #?? #????????????????? | | #?????????# ?????=%[ ??#????????????????? | | ## #????????###???? ??????????????????? | | ?# #????????????? ;### ?????????????????? | | ?# #???????????? Ys####??# ???????????????? | | ?## ##??????????? ???????# ???????????????? | | ???###???????????? ????????## #??????????????? | | ????????????????? ??????????##??????????????? | | ???????????????? ???????????????????????????? | | ???????????????? ???????????????????????????? | | ????????????????###;##???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 82 Energy Generation 27 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Range 24 Terrain Scan Density 2010 Additional Mass Support 10 Armor Coverage 1200 Resistance: KI 15 Resistance: TH 15 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Propulsion Shielding 66 Weapon Shielding 100 Weapon Cycling 15 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 12 Core Analysis 8 Recoil Reduction 3 Kinecelleration 30 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Riot Gun | -6/Zion | Free Battle Rifle | -6/Zion | Free Ripper | -6/Zion | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ComponentHardlightGreatsword Manual? 0 Play Time 01:40:55 Cumulative 494.7 hours Start 2020.09.18 @ 22:22:29 End 2020.09.19 @ 12:45:04 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 314 Rogue 314 Adventurer 0 Explorer 0 Win Type - Total 33 Types 21/1/6/5/0/0/0/0/0 Lore% 86 Gallery% 88 Achievement% 76 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 98x62 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dd6c1af1-336d-4dc8-9221-8bc410356d84